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Removed commented-out code, added error reporting.
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parent
3bb04b3a76
commit
a3c4b96c91
58
src/opengl.c
58
src/opengl.c
@ -39,58 +39,39 @@
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// Parses the client API version string and extracts the version number
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//========================================================================
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static void parseGLVersion(int* major, int* minor, int* rev)
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static GLboolean parseGLVersion(int* major, int* minor, int* rev)
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{
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GLuint _major, _minor = 0, _rev = 0;
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const GLubyte* version;
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const char* version;
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version = glGetString(GL_VERSION);
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version = (const char*) glGetString(GL_VERSION);
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if (!version)
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return;
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#if 0
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// Old version detection code. This doesn't work very well
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const GLubyte* ptr;
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const char* glesPrefix = "OpenGL ES ";
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if (strncmp((const char*) version, glesPrefix, strlen(glesPrefix)) == 0)
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{
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// The version string on OpenGL ES has a prefix before the version
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// number, so we skip past it and then continue as normal
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version += strlen(glesPrefix);
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/EGL: No version string available");
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return GL_FALSE;
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}
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// Parse version from string
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ptr = version;
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for (_major = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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_major = 10 * _major + (*ptr - '0');
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if (*ptr == '.')
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for (;;)
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{
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ptr++;
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for (_minor = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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_minor = 10 * _minor + (*ptr - '0');
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if (*ptr == '.')
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if (*version != '\0')
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{
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ptr++;
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for (_rev = 0; *ptr >= '0' && *ptr <= '9'; ptr++)
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_rev = 10 * _rev + (*ptr - '0');
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/EGL: No version found in version string");
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return GL_FALSE;
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}
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if (sscanf(version, "%d.%d.%d", &_major, &_minor, &_rev))
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break;
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version++;
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}
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#endif
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// Find version from OpenGL string
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for (; version &&
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!sscanf((char*)version, "%d.%d.%d", &_major, &_minor, &_rev);
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++version);
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// Store result
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*major = _major;
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*minor = _minor;
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*rev = _rev;
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return GL_TRUE;
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}
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@ -402,7 +383,8 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
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{
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window->clientAPI = wndconfig->clientAPI;
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parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision);
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if (!parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision))
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return GL_FALSE;
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// Read back forward-compatibility flag
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{
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