X11:: Add native access to X11 visual and XCB connection

Exposed via glfwGetX11Visual and glfwGetXCBConnection, these are useful when doing custom Vulkan surface creation.
This commit is contained in:
Nikita Gubarkov 2023-09-12 22:22:49 +02:00
parent 3eaf1255b2
commit a5f81ab7aa
4 changed files with 81 additions and 0 deletions

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@ -121,6 +121,8 @@ information on what to include when reporting a bug.
## Changelog
- Added `glfwGetX11Visual` and `glfwGetXCBConnection`
native functions for accessing X11 visual and XCB connection handle
- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to

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@ -9,6 +9,13 @@
@subsection features_34 New features in version 3.4
@subsection native_x11_visual_and_xcb_connection_34 X11 native Visual and XCB connection access
GLFW now supports X11 platform specific native functions for accessing
the X11 visual and XCB connection handle:
@ref glfwGetX11Visual and @ref glfwGetXCBConnection.
@subsubsection runtime_platform_34 Runtime platform selection
GLFW now supports being compiled for multiple backends and selecting between

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@ -117,6 +117,7 @@ extern "C" {
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
typedef struct xcb_connection_t xcb_connection_t;
#endif
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
@ -416,6 +417,38 @@ GLFWAPI void glfwSetX11SelectionString(const char* string);
* @ingroup native
*/
GLFWAPI const char* glfwGetX11SelectionString(void);
/*! @brief Returns the default `VisualID` used by GLFW.
*
* @return The `VisualID` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.4.
*
* @ingroup native
*/
GLFWAPI VisualID glfwGetX11Visual(void);
/*! @brief Returns the XCB connection used by GLFW, if any.
*
* @return The XCB connection used by GLFW, or `NULL` if XCB is not used, or an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.4.
*
* @ingroup native
*/
GLFWAPI xcb_connection_t* glfwGetXCBConnection(void);
#endif
#if defined(GLFW_EXPOSE_NATIVE_GLX)

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@ -3351,5 +3351,44 @@ GLFWAPI const char* glfwGetX11SelectionString(void)
return getSelectionString(_glfw.x11.PRIMARY);
}
GLFWAPI VisualID glfwGetX11Visual(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
{
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized");
return 0;
}
return XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, _glfw.x11.screen));
}
GLFWAPI xcb_connection_t* glfwGetXCBConnection(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
{
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "X11: Platform not initialized");
return NULL;
}
if (!_glfw.x11.x11xcb.handle)
{
return NULL;
}
xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display);
if (!connection)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to retrieve XCB connection");
return NULL;
}
return connection;
}
#endif // _GLFW_X11