mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Moved OpenGL-related functions into *opengl files.
This commit is contained in:
parent
74a6c872d6
commit
aae8999ecf
@ -20,10 +20,10 @@ set(common_SOURCES
|
||||
${GLFW_SOURCE_DIR}/src/error.c
|
||||
${GLFW_SOURCE_DIR}/src/fullscreen.c
|
||||
${GLFW_SOURCE_DIR}/src/gamma.c
|
||||
${GLFW_SOURCE_DIR}/src/glext.c
|
||||
${GLFW_SOURCE_DIR}/src/init.c
|
||||
${GLFW_SOURCE_DIR}/src/input.c
|
||||
${GLFW_SOURCE_DIR}/src/joystick.c
|
||||
${GLFW_SOURCE_DIR}/src/opengl.c
|
||||
${GLFW_SOURCE_DIR}/src/time.c
|
||||
${GLFW_SOURCE_DIR}/src/window.c
|
||||
)
|
||||
|
@ -10,9 +10,9 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR}
|
||||
set(cocoa_SOURCES cocoa_enable.m
|
||||
cocoa_fullscreen.m
|
||||
cocoa_gamma.m
|
||||
cocoa_glext.m
|
||||
cocoa_init.m
|
||||
cocoa_joystick.m
|
||||
cocoa_opengl.m
|
||||
cocoa_time.m
|
||||
cocoa_window.m)
|
||||
|
||||
|
@ -34,6 +34,30 @@
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->NSGL.context flushBuffer];
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
GLint sync = interval;
|
||||
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
@ -770,30 +770,6 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
[window->NS.window deminiaturize:nil];
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->NSGL.context flushBuffer];
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
GLint sync = interval;
|
||||
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Write back window parameters into GLFW window structure
|
||||
//========================================================================
|
||||
|
@ -125,6 +125,51 @@ int _glfwStringInExtensionString(const char* string,
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSwapBuffers(void)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.currentWindow)
|
||||
{
|
||||
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.currentWindow)
|
||||
_glfwPlatformSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval (0 = vsync off)
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.currentWindow)
|
||||
{
|
||||
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSwapInterval(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
@ -23,9 +23,9 @@ set(libglfw_SOURCES ${common_SOURCES}
|
||||
win32_enable.c
|
||||
win32_fullscreen.c
|
||||
win32_gamma.c
|
||||
win32_glext.c
|
||||
win32_init.c
|
||||
win32_joystick.c
|
||||
win32_opengl.c
|
||||
win32_time.c
|
||||
win32_window.c
|
||||
win32_dllmain.c)
|
||||
|
@ -35,6 +35,31 @@
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
_glfw_SwapBuffers(window->WGL.DC);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
if (window->WGL.has_WGL_EXT_swap_control)
|
||||
window->WGL.SwapIntervalEXT(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if the current context supports the specified WGL extension
|
||||
//========================================================================
|
@ -1593,31 +1593,6 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
_glfw_SwapBuffers(window->WGL.DC);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
if (window->WGL.has_WGL_EXT_swap_control)
|
||||
window->WGL.SwapIntervalEXT(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Write back window parameters into GLFW window structure
|
||||
//========================================================================
|
||||
|
45
src/window.c
45
src/window.c
@ -984,51 +984,6 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap buffers (double-buffering)
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSwapBuffers(void)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.currentWindow)
|
||||
{
|
||||
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.currentWindow)
|
||||
_glfwPlatformSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval (0 = vsync off)
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.currentWindow)
|
||||
{
|
||||
_glfwSetError(GLFW_NO_CURRENT_WINDOW, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSwapInterval(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get window parameter
|
||||
//========================================================================
|
||||
|
@ -11,10 +11,10 @@ set(libglfw_SOURCES ${common_SOURCES}
|
||||
x11_enable.c
|
||||
x11_fullscreen.c
|
||||
x11_gamma.c
|
||||
x11_glext.c
|
||||
x11_init.c
|
||||
x11_joystick.c
|
||||
x11_keysym2unicode.c
|
||||
x11_opengl.c
|
||||
x11_time.c
|
||||
x11_window.c)
|
||||
|
||||
|
@ -56,6 +56,36 @@ void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Swap OpenGL buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
glXSwapBuffers(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.currentWindow->X11.handle);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
if (window->GLX.has_GLX_EXT_swap_control)
|
||||
{
|
||||
window->GLX.SwapIntervalEXT(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
interval);
|
||||
}
|
||||
else if (window->GLX.has_GLX_SGI_swap_control)
|
||||
window->GLX.SwapIntervalSGI(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
@ -1566,36 +1566,6 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Swap OpenGL buffers
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
glXSwapBuffers(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.currentWindow->X11.handle);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
if (window->GLX.has_GLX_EXT_swap_control)
|
||||
{
|
||||
window->GLX.SwapIntervalEXT(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
interval);
|
||||
}
|
||||
else if (window->GLX.has_GLX_SGI_swap_control)
|
||||
window->GLX.SwapIntervalSGI(interval);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Read back framebuffer parameters from the context
|
||||
//========================================================================
|
||||
|
Loading…
Reference in New Issue
Block a user