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EGL: Cleanup
Both config parameters are "desired", but one is older and never had its name updated. This commit at least makes it clearer that they are similar.
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@ -88,7 +88,7 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
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// Return the EGLConfig most closely matching the specified hints
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//
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static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* desired,
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const _GLFWfbconfig* fbconfig,
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EGLConfig* result)
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{
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EGLConfig* nativeConfigs;
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@ -107,7 +107,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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else
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apiBit = EGL_OPENGL_BIT;
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if (desired->stereo)
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if (fbconfig->stereo)
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
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return GLFW_FALSE;
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@ -149,7 +149,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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if (!vi.visualid)
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continue;
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if (desired->transparent)
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if (fbconfig->transparent)
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{
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int count;
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XVisualInfo* vis =
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@ -186,20 +186,20 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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// with an alpha channel to ensure the buffer is opaque
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if (!_glfw.egl.EXT_present_opaque)
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{
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if (!desired->transparent && u->alphaBits > 0)
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if (!fbconfig->transparent && u->alphaBits > 0)
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continue;
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}
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}
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#endif // _GLFW_WAYLAND
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u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
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u->doublebuffer = desired->doublebuffer;
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u->doublebuffer = fbconfig->doublebuffer;
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u->handle = (uintptr_t) n;
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usableCount++;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
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if (closest)
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*result = (EGLConfig) closest->handle;
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else
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