Merge branch 'master' into merge

This commit is contained in:
Doug Binks 2021-03-22 15:33:40 +00:00
commit ab4b4e95f6
29 changed files with 616 additions and 646 deletions

6
.gitignore vendored
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@ -52,10 +52,6 @@ src/glfw_config.h
src/glfw3.pc src/glfw3.pc
src/glfw3Config.cmake src/glfw3Config.cmake
src/glfw3ConfigVersion.cmake src/glfw3ConfigVersion.cmake
src/wayland-pointer-constraints-unstable-v1-client-protocol.h
src/wayland-pointer-constraints-unstable-v1-protocol.c
src/wayland-relative-pointer-unstable-v1-client-protocol.h
src/wayland-relative-pointer-unstable-v1-protocol.c
# Compiled binaries # Compiled binaries
src/libglfw.so src/libglfw.so
@ -81,6 +77,7 @@ examples/splitview
examples/sharing examples/sharing
examples/triangle-opengl examples/triangle-opengl
examples/wave examples/wave
examples/windows
tests/*.app tests/*.app
tests/*.exe tests/*.exe
tests/clipboard tests/clipboard
@ -91,6 +88,7 @@ tests/gamma
tests/glfwinfo tests/glfwinfo
tests/icon tests/icon
tests/iconify tests/iconify
tests/inputlag
tests/joysticks tests/joysticks
tests/monitors tests/monitors
tests/msaa tests/msaa

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@ -41,7 +41,6 @@ matrix:
addons: addons:
apt: apt:
packages: packages:
- extra-cmake-modules
- wayland-protocols - wayland-protocols
- libwayland-dev - libwayland-dev
- libxkbcommon-dev - libxkbcommon-dev
@ -56,7 +55,6 @@ matrix:
addons: addons:
apt: apt:
packages: packages:
- extra-cmake-modules
- wayland-protocols - wayland-protocols
- libwayland-dev - libwayland-dev
- libxkbcommon-dev - libxkbcommon-dev

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@ -1,26 +0,0 @@
find_package(PkgConfig)
pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
RESULT_VARIABLE _pkgconfig_failed)
if (_pkgconfig_failed)
message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
endif()
string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
find_package_handle_standard_args(WaylandProtocols
FOUND_VAR
WaylandProtocols_FOUND
REQUIRED_VARS
WaylandProtocols_PKGDATADIR
VERSION_VAR
WaylandProtocols_VERSION
HANDLE_COMPONENTS
)
set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})

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@ -1,34 +0,0 @@
# - Try to find XKBCommon
# Once done, this will define
#
# XKBCOMMON_FOUND - System has XKBCommon
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
find_package(PkgConfig)
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
find_path(XKBCOMMON_INCLUDE_DIR
NAMES xkbcommon/xkbcommon.h
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
)
find_library(XKBCOMMON_LIBRARY
NAMES xkbcommon
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
)
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
XKBCOMMON_LIBRARY
XKBCOMMON_INCLUDE_DIR
)
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.1) cmake_minimum_required(VERSION 3.1...3.17 FATAL_ERROR)
project(GLFW VERSION 3.4.0 LANGUAGES C) project(GLFW VERSION 3.4.0 LANGUAGES C)
@ -191,20 +191,18 @@ endif()
# Use Wayland for window creation # Use Wayland for window creation
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (_GLFW_WAYLAND) if (_GLFW_WAYLAND)
find_package(ECM REQUIRED NO_MODULE)
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
find_package(Wayland REQUIRED Client Cursor Egl) include(FindPkgConfig)
find_package(WaylandScanner REQUIRED) pkg_check_modules(Wayland REQUIRED
find_package(WaylandProtocols 1.15 REQUIRED) wayland-client>=0.2.7
wayland-cursor>=0.2.7
wayland-egl>=0.2.7
xkbcommon)
list(APPEND glfw_PKG_DEPS "wayland-client") list(APPEND glfw_PKG_DEPS "wayland-client")
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}") list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}") list(APPEND glfw_LIBRARIES "${Wayland_LINK_LIBRARIES}")
find_package(XKBCommon REQUIRED)
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
include(CheckIncludeFiles) include(CheckIncludeFiles)
include(CheckFunctionExists) include(CheckFunctionExists)

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@ -88,9 +88,6 @@ in the documentation for more information.
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
OS and window system. OS and window system.
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
package, which is used to generate Wayland protocol headers.
The examples and test programs depend on a number of tiny libraries. These are The examples and test programs depend on a number of tiny libraries. These are
located in the `deps/` directory. located in the `deps/` directory.
@ -102,7 +99,7 @@ located in the `deps/` directory.
functions functions
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
examples examples
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI - [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
@ -158,10 +155,20 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
(#1623) (#1623)
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16 - [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- [Win32] Bugfix: Monitor functions could return invalid values after
configuration change (#1761)
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
(#1582)
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
Windows 10 version 1703 (#1511)
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649) - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169) - [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
(#1786)
- [Cocoa] Removed dependency on the CoreVideo framework - [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll - [Cocoa] Bugfix: Window remained on screen after destruction until event poll
@ -174,6 +181,12 @@ information on what to include when reporting a bug.
(#1635) (#1635)
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays - [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
could leak memory could leak memory
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
regained focus (#1648,#1802)
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed - [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528) (#1462,#1528)
@ -199,6 +212,8 @@ information on what to include when reporting a bug.
combinaitons (#1598) combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always - [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616) reported (#1112,#1415,#1472,#1616)
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
(#1863)
- [Wayland] Removed support for `wl_shell` (#1443) - [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
@ -206,6 +221,9 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault - [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms - [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
(#1463) (#1463)
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
(#1798)
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [NSGL] Removed enforcement of forward-compatible flag for core contexts - [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
@ -240,13 +258,16 @@ GLFW exists because people around the world donated their time and lent their
skills. skills.
- Bobyshev Alexander - Bobyshev Alexander
- Laurent Aphecetche
- Matt Arsenault - Matt Arsenault
- ashishgamedev
- David Avedissian - David Avedissian
- Keith Bauer - Keith Bauer
- John Bartholomew - John Bartholomew
- Coşku Baş - Coşku Baş
- Niklas Behrens - Niklas Behrens
- Andrew Belt - Andrew Belt
- Nevyn Bengtsson
- Niklas Bergström - Niklas Bergström
- Denis Bernard - Denis Bernard
- Doug Binks - Doug Binks
@ -255,6 +276,7 @@ skills.
- Rok Breulj - Rok Breulj
- Kai Burjack - Kai Burjack
- Martin Capitanio - Martin Capitanio
- Nicolas Caramelli
- David Carlier - David Carlier
- Arturo Castro - Arturo Castro
- Chi-kwan Chan - Chi-kwan Chan
@ -293,6 +315,7 @@ skills.
- Eloi Marín Gratacós - Eloi Marín Gratacós
- Stefan Gustavson - Stefan Gustavson
- Jonathan Hale - Jonathan Hale
- hdf89shfdfs
- Sylvain Hellegouarch - Sylvain Hellegouarch
- Matthew Henry - Matthew Henry
- heromyth - heromyth
@ -317,11 +340,13 @@ skills.
- Konstantin Käfer - Konstantin Käfer
- Eric Larson - Eric Larson
- Francis Lecavalier - Francis Lecavalier
- Jong Won Lee
- Robin Leffmann - Robin Leffmann
- Glenn Lewis - Glenn Lewis
- Shane Liesegang - Shane Liesegang
- Anders Lindqvist - Anders Lindqvist
- Leon Linhart - Leon Linhart
- Marco Lizza
- Eyal Lotem - Eyal Lotem
- Aaron Loucks - Aaron Loucks
- Luflosi - Luflosi
@ -361,6 +386,7 @@ skills.
- Braden Pellett - Braden Pellett
- Christopher Pelloux - Christopher Pelloux
- Arturo J. Pérez - Arturo J. Pérez
- Vladimir Perminov
- Anthony Pesch - Anthony Pesch
- Orson Peters - Orson Peters
- Emmanuel Gil Peyrot - Emmanuel Gil Peyrot
@ -426,6 +452,9 @@ skills.
- Waris - Waris
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- Andy Williams
- Joel Winarske
- Richard A. Wilkes
- Tatsuya Yatagawa - Tatsuya Yatagawa
- Ryogo Yoshimura - Ryogo Yoshimura
- Lukas Zanner - Lukas Zanner
@ -434,6 +463,7 @@ skills.
- Santi Zupancic - Santi Zupancic
- Jonas Ådahl - Jonas Ådahl
- Lasse Öörni - Lasse Öörni
- Leonard König
- All the unmentioned and anonymous contributors in the GLFW community, for bug - All the unmentioned and anonymous contributors in the GLFW community, for bug
reports, patches, feedback, testing and encouragement reports, patches, feedback, testing and encouragement

151
deps/linmath.h vendored
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@ -1,13 +1,8 @@
#ifndef LINMATH_H #ifndef LINMATH_H
#define LINMATH_H #define LINMATH_H
#include <string.h>
#include <math.h> #include <math.h>
/* 2020-03-02 Camilla Löwy <elmindreda@elmindreda.org>
* - Added inclusion of string.h for memcpy
* - Replaced tan and acos with tanf and acosf
* - Replaced double constants with float equivalents
*/
#include <string.h> #include <string.h>
#ifdef LINMATH_NO_INLINE #ifdef LINMATH_NO_INLINE
@ -38,7 +33,7 @@ LINMATH_H_FUNC void vec##n##_scale(vec##n r, vec##n const v, float const s) \
} \ } \
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \ LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
{ \ { \
float p = 0.; \ float p = 0.f; \
int i; \ int i; \
for(i=0; i<n; ++i) \ for(i=0; i<n; ++i) \
p += b[i]*a[i]; \ p += b[i]*a[i]; \
@ -64,6 +59,12 @@ LINMATH_H_FUNC void vec##n##_max(vec##n r, vec##n const a, vec##n const b) \
int i; \ int i; \
for(i=0; i<n; ++i) \ for(i=0; i<n; ++i) \
r[i] = a[i]>b[i] ? a[i] : b[i]; \ r[i] = a[i]>b[i] ? a[i] : b[i]; \
} \
LINMATH_H_FUNC void vec##n##_dup(vec##n r, vec##n const src) \
{ \
int i; \
for(i=0; i<n; ++i) \
r[i] = src[i]; \
} }
LINMATH_H_DEFINE_VEC(2) LINMATH_H_DEFINE_VEC(2)
@ -79,13 +80,13 @@ LINMATH_H_FUNC void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n) LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
{ {
float p = 2.f*vec3_mul_inner(v, n); float p = 2.f * vec3_mul_inner(v, n);
int i; int i;
for(i=0;i<3;++i) for(i=0;i<3;++i)
r[i] = v[i] - p*n[i]; r[i] = v[i] - p*n[i];
} }
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b) LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 const a, vec4 const b)
{ {
r[0] = a[1]*b[2] - a[2]*b[1]; r[0] = a[1]*b[2] - a[2]*b[1];
r[1] = a[2]*b[0] - a[0]*b[2]; r[1] = a[2]*b[0] - a[0]*b[2];
@ -93,7 +94,7 @@ LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
r[3] = 1.f; r[3] = 1.f;
} }
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 v, vec4 n) LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 const v, vec4 const n)
{ {
float p = 2.f*vec4_mul_inner(v, n); float p = 2.f*vec4_mul_inner(v, n);
int i; int i;
@ -109,61 +110,59 @@ LINMATH_H_FUNC void mat4x4_identity(mat4x4 M)
for(j=0; j<4; ++j) for(j=0; j<4; ++j)
M[i][j] = i==j ? 1.f : 0.f; M[i][j] = i==j ? 1.f : 0.f;
} }
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 N) LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 const N)
{ {
int i, j; int i;
for(i=0; i<4; ++i) for(i=0; i<4; ++i)
for(j=0; j<4; ++j) vec4_dup(M[i], N[i]);
M[i][j] = N[i][j];
} }
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 M, int i) LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 const M, int i)
{ {
int k; int k;
for(k=0; k<4; ++k) for(k=0; k<4; ++k)
r[k] = M[k][i]; r[k] = M[k][i];
} }
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 M, int i) LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 const M, int i)
{ {
int k; int k;
for(k=0; k<4; ++k) for(k=0; k<4; ++k)
r[k] = M[i][k]; r[k] = M[i][k];
} }
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 N) LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 const N)
{ {
// Note: if M and N are the same, the user has to
// explicitly make a copy of M and set it to N.
int i, j; int i, j;
for(j=0; j<4; ++j) for(j=0; j<4; ++j)
for(i=0; i<4; ++i) for(i=0; i<4; ++i)
M[i][j] = N[j][i]; M[i][j] = N[j][i];
} }
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b) LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 const a, mat4x4 const b)
{ {
int i; int i;
for(i=0; i<4; ++i) for(i=0; i<4; ++i)
vec4_add(M[i], a[i], b[i]); vec4_add(M[i], a[i], b[i]);
} }
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b) LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 const a, mat4x4 const b)
{ {
int i; int i;
for(i=0; i<4; ++i) for(i=0; i<4; ++i)
vec4_sub(M[i], a[i], b[i]); vec4_sub(M[i], a[i], b[i]);
} }
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 a, float k) LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 const a, float k)
{ {
int i; int i;
for(i=0; i<4; ++i) for(i=0; i<4; ++i)
vec4_scale(M[i], a[i], k); vec4_scale(M[i], a[i], k);
} }
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z) LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 const a, float x, float y, float z)
{ {
int i;
vec4_scale(M[0], a[0], x); vec4_scale(M[0], a[0], x);
vec4_scale(M[1], a[1], y); vec4_scale(M[1], a[1], y);
vec4_scale(M[2], a[2], z); vec4_scale(M[2], a[2], z);
for(i = 0; i < 4; ++i) { vec4_dup(M[3], a[3]);
M[3][i] = a[3][i];
}
} }
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b) LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 const a, mat4x4 const b)
{ {
mat4x4 temp; mat4x4 temp;
int k, r, c; int k, r, c;
@ -174,7 +173,7 @@ LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
} }
mat4x4_dup(M, temp); mat4x4_dup(M, temp);
} }
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v) LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 const M, vec4 const v)
{ {
int i, j; int i, j;
for(j=0; j<4; ++j) { for(j=0; j<4; ++j) {
@ -200,13 +199,13 @@ LINMATH_H_FUNC void mat4x4_translate_in_place(mat4x4 M, float x, float y, float
M[3][i] += vec4_mul_inner(r, t); M[3][i] += vec4_mul_inner(r, t);
} }
} }
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b) LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 const a, vec3 const b)
{ {
int i, j; int i, j;
for(i=0; i<4; ++i) for(j=0; j<4; ++j) for(i=0; i<4; ++i) for(j=0; j<4; ++j)
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f; M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
} }
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle) LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 const M, float x, float y, float z, float angle)
{ {
float s = sinf(angle); float s = sinf(angle);
float c = cosf(angle); float c = cosf(angle);
@ -234,13 +233,13 @@ LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z,
mat4x4_add(T, T, C); mat4x4_add(T, T, C);
mat4x4_add(T, T, S); mat4x4_add(T, T, S);
T[3][3] = 1.; T[3][3] = 1.f;
mat4x4_mul(R, M, T); mat4x4_mul(R, M, T);
} else { } else {
mat4x4_dup(R, M); mat4x4_dup(R, M);
} }
} }
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 const M, float angle)
{ {
float s = sinf(angle); float s = sinf(angle);
float c = cosf(angle); float c = cosf(angle);
@ -252,7 +251,7 @@ LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
}; };
mat4x4_mul(Q, M, R); mat4x4_mul(Q, M, R);
} }
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 const M, float angle)
{ {
float s = sinf(angle); float s = sinf(angle);
float c = cosf(angle); float c = cosf(angle);
@ -264,7 +263,7 @@ LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
}; };
mat4x4_mul(Q, M, R); mat4x4_mul(Q, M, R);
} }
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 const M, float angle)
{ {
float s = sinf(angle); float s = sinf(angle);
float c = cosf(angle); float c = cosf(angle);
@ -276,7 +275,7 @@ LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
}; };
mat4x4_mul(Q, M, R); mat4x4_mul(Q, M, R);
} }
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M) LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 const M)
{ {
float s[6]; float s[6];
float c[6]; float c[6];
@ -317,10 +316,10 @@ LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M)
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
} }
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 const M)
{ {
mat4x4_dup(R, M); mat4x4_dup(R, M);
float s = 1.; float s = 1.f;
vec3 h; vec3 h;
vec3_norm(R[2], R[2]); vec3_norm(R[2], R[2]);
@ -398,7 +397,7 @@ LINMATH_H_FUNC void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, floa
m[3][2] = -((2.f * f * n) / (f - n)); m[3][2] = -((2.f * f * n) / (f - n));
m[3][3] = 0.f; m[3][3] = 0.f;
} }
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 const eye, vec3 const center, vec3 const up)
{ {
/* Adapted from Android's OpenGL Matrix.java. */ /* Adapted from Android's OpenGL Matrix.java. */
/* See the OpenGL GLUT documentation for gluLookAt for a description */ /* See the OpenGL GLUT documentation for gluLookAt for a description */
@ -441,24 +440,18 @@ LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
} }
typedef float quat[4]; typedef float quat[4];
#define quat_add vec4_add
#define quat_sub vec4_sub
#define quat_norm vec4_norm
#define quat_scale vec4_scale
#define quat_mul_inner vec4_mul_inner
LINMATH_H_FUNC void quat_identity(quat q) LINMATH_H_FUNC void quat_identity(quat q)
{ {
q[0] = q[1] = q[2] = 0.f; q[0] = q[1] = q[2] = 0.f;
q[3] = 1.f; q[3] = 1.f;
} }
LINMATH_H_FUNC void quat_add(quat r, quat a, quat b) LINMATH_H_FUNC void quat_mul(quat r, quat const p, quat const q)
{
int i;
for(i=0; i<4; ++i)
r[i] = a[i] + b[i];
}
LINMATH_H_FUNC void quat_sub(quat r, quat a, quat b)
{
int i;
for(i=0; i<4; ++i)
r[i] = a[i] - b[i];
}
LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
{ {
vec3 w; vec3 w;
vec3_mul_cross(r, p, q); vec3_mul_cross(r, p, q);
@ -468,37 +461,22 @@ LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
vec3_add(r, r, w); vec3_add(r, r, w);
r[3] = p[3]*q[3] - vec3_mul_inner(p, q); r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
} }
LINMATH_H_FUNC void quat_scale(quat r, quat v, float s) LINMATH_H_FUNC void quat_conj(quat r, quat const q)
{
int i;
for(i=0; i<4; ++i)
r[i] = v[i] * s;
}
LINMATH_H_FUNC float quat_inner_product(quat a, quat b)
{
float p = 0.f;
int i;
for(i=0; i<4; ++i)
p += b[i]*a[i];
return p;
}
LINMATH_H_FUNC void quat_conj(quat r, quat q)
{ {
int i; int i;
for(i=0; i<3; ++i) for(i=0; i<3; ++i)
r[i] = -q[i]; r[i] = -q[i];
r[3] = q[3]; r[3] = q[3];
} }
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 axis) { LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 const axis) {
vec3 v; vec3 axis_norm;
vec3_scale(v, axis, sinf(angle / 2)); vec3_norm(axis_norm, axis);
int i; float s = sinf(angle / 2);
for(i=0; i<3; ++i) float c = cosf(angle / 2);
r[i] = v[i]; vec3_scale(r, axis_norm, s);
r[3] = cosf(angle / 2); r[3] = c;
} }
#define quat_norm vec4_norm LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat const q, vec3 const v)
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat q, vec3 v)
{ {
/* /*
* Method by Fabian 'ryg' Giessen (of Farbrausch) * Method by Fabian 'ryg' Giessen (of Farbrausch)
@ -518,7 +496,7 @@ v' = v + q.w * t + cross(q.xyz, t)
vec3_add(r, v, t); vec3_add(r, v, t);
vec3_add(r, r, u); vec3_add(r, r, u);
} }
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q) LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat const q)
{ {
float a = q[3]; float a = q[3];
float b = q[0]; float b = q[0];
@ -548,18 +526,21 @@ LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q)
M[3][3] = 1.f; M[3][3] = 1.f;
} }
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 const M, quat const q)
{ {
/* XXX: The way this is written only works for othogonal matrices. */ /* XXX: The way this is written only works for orthogonal matrices. */
/* TODO: Take care of non-orthogonal case. */ /* TODO: Take care of non-orthogonal case. */
quat_mul_vec3(R[0], q, M[0]); quat_mul_vec3(R[0], q, M[0]);
quat_mul_vec3(R[1], q, M[1]); quat_mul_vec3(R[1], q, M[1]);
quat_mul_vec3(R[2], q, M[2]); quat_mul_vec3(R[2], q, M[2]);
R[3][0] = R[3][1] = R[3][2] = 0.f; R[3][0] = R[3][1] = R[3][2] = 0.f;
R[3][3] = 1.f; R[0][3] = M[0][3];
R[1][3] = M[1][3];
R[2][3] = M[2][3];
R[3][3] = M[3][3]; // typically 1.0, but here we make it general
} }
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M) LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 const M)
{ {
float r=0.f; float r=0.f;
int i; int i;
@ -589,7 +570,7 @@ LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M)
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
} }
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s) LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2 const _b, float s)
{ {
vec2 a; memcpy(a, _a, sizeof(a)); vec2 a; memcpy(a, _a, sizeof(a));
vec2 b; memcpy(b, _b, sizeof(b)); vec2 b; memcpy(b, _b, sizeof(b));
@ -597,14 +578,14 @@ LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s
float z_a = 0.; float z_a = 0.;
float z_b = 0.; float z_b = 0.;
if(vec2_len(a) < 1.f) { if(vec2_len(a) < 1.) {
z_a = sqrtf(1.f - vec2_mul_inner(a, a)); z_a = sqrtf(1. - vec2_mul_inner(a, a));
} else { } else {
vec2_norm(a, a); vec2_norm(a, a);
} }
if(vec2_len(b) < 1.f) { if(vec2_len(b) < 1.) {
z_b = sqrtf(1.f - vec2_mul_inner(b, b)); z_b = sqrtf(1. - vec2_mul_inner(b, b));
} else { } else {
vec2_norm(b, b); vec2_norm(b, b);
} }
@ -615,7 +596,7 @@ LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s
vec3 c_; vec3 c_;
vec3_mul_cross(c_, a_, b_); vec3_mul_cross(c_, a_, b_);
float const angle = acosf(vec3_mul_inner(a_, b_)) * s; float const angle = acos(vec3_mul_inner(a_, b_)) * s;
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle); mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
} }
#endif #endif

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@ -4,7 +4,7 @@
src/wl_* @linkmauve src/wl_* @linkmauve
docs/*.css @glfw/webdev docs/*.css @glfw/webdev
docs/*.less @glfw/webdev docs/*.scss @glfw/webdev
docs/*.html @glfw/webdev docs/*.html @glfw/webdev
docs/*.xml @glfw/webdev docs/*.xml @glfw/webdev

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@ -1074,13 +1074,6 @@ VERBATIM_HEADERS = YES
ALPHABETICAL_INDEX = YES ALPHABETICAL_INDEX = YES
# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in
# which the alphabetical index list will be split.
# Minimum value: 1, maximum value: 20, default value: 5.
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
COLS_IN_ALPHA_INDEX = 5
# In case all classes in a project start with a common prefix, all classes will # In case all classes in a project start with a common prefix, all classes will
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag # be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
# can be used to specify a prefix (or a list of prefixes) that should be ignored # can be used to specify a prefix (or a list of prefixes) that should be ignored

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@ -103,8 +103,7 @@ To compile GLFW for Wayland, you need to have the Wayland packages installed,
as well as the basic development tools like GCC and make. For example, on as well as the basic development tools like GCC and make. For example, on
Ubuntu and other distributions based on Debian GNU/Linux, you need to install Ubuntu and other distributions based on Debian GNU/Linux, you need to install
the `libwayland-dev` package, which contains all Wayland headers and pulls in the `libwayland-dev` package, which contains all Wayland headers and pulls in
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules` wayland-scanner, as well as the `wayland-protocols` package.
packages.
Once you have installed the necessary packages, move on to @ref Once you have installed the necessary packages, move on to @ref
compile_generate. compile_generate.

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1
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@ -0,0 +1 @@
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@ -1,106 +1,106 @@
// NOTE: Please use this file to perform modifications on default style sheets. // NOTE: Please use this file to perform modifications on default style sheets.
// //
// You need to install a few Ruby gems to generate extra.css from this file: // You need to install the official Sass CLI tool:
// gem install less therubyracer // npm install -g sass
// //
// Run this command to regenerate extra.css after you're finished with changes: // Run this command to regenerate extra.css after you're finished with changes:
// lessc --compress extra.less > extra.css // sass --style=compressed extra.scss extra.css
// //
// Alternatively you can use online services to regenerate extra.css. // Alternatively you can use online services to regenerate extra.css.
// Default text color for page contents // Default text color for page contents
@default-text-color: hsl(0,0%,30%); $default-text-color: hsl(0,0%,30%);
// Page header, footer, table rows, inline codes and definition lists // Page header, footer, table rows, inline codes and definition lists
@header-footer-background-color: hsl(0,0%,95%); $header-footer-background-color: hsl(0,0%,95%);
// Page header, footer links and navigation bar background // Page header, footer links and navigation bar background
@header-footer-link-color: hsl(0,0%,40%); $header-footer-link-color: hsl(0,0%,40%);
// Doxygen navigation bar links // Doxygen navigation bar links
@navbar-link-color: @header-footer-background-color; $navbar-link-color: $header-footer-background-color;
// Page content background color // Page content background color
@content-background-color: hsl(0,0%,100%); $content-background-color: hsl(0,0%,100%);
// Bold, italic, h1, h2, ... and table of contents // Bold, italic, h1, h2, ... and table of contents
@heading-color: hsl(0,0%,10%); $heading-color: hsl(0,0%,10%);
// Function, enum and macro definition separator // Function, enum and macro definition separator
@def-separator-color: @header-footer-background-color; $def-separator-color: $header-footer-background-color;
// Base color hue // Base color hue
@base-hue: 24; $base-hue: 24;
// Default color used for links // Default color used for links
@default-link-color: hsl(@base-hue,100%,50%); $default-link-color: hsl($base-hue,100%,50%);
// Doxygen navigation bar active tab // Doxygen navigation bar active tab
@tab-text-color: hsl(0,0%,100%); $tab-text-color: hsl(0,0%,100%);
@tab-background-color1: @default-link-color; $tab-background-color1: $default-link-color;
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%); $tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
// Table borders // Table borders
@default-border-color: @default-link-color; $default-border-color: $default-link-color;
// Table header // Table header
@table-text-color: @tab-text-color; $table-text-color: $tab-text-color;
@table-background-color1: @tab-background-color1; $table-background-color1: $tab-background-color1;
@table-background-color2: @tab-background-color2; $table-background-color2: $tab-background-color2;
// Table of contents, data structure index and prototypes // Table of contents, data structure index and prototypes
@toc-background-color1: hsl(0,0%,90%); $toc-background-color1: hsl(0,0%,90%);
@toc-background-color2: lighten(@toc-background-color1, 5%); $toc-background-color2: lighten($toc-background-color1, 5%);
// Function prototype parameters color // Function prototype parameters color
@prototype-param-color: darken(@default-link-color, 25%); $prototype-param-color: darken($default-link-color, 25%);
// Message box color: note, pre, post and invariant // Message box color: note, pre, post and invariant
@box-note-color: hsl(103,80%,85%); $box-note-color: hsl(103,80%,85%);
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// Message box color: deprecated and bug // Message box color: deprecated and bug
@box-bug-color: hsl(333,80%,85%); $box-bug-color: hsl(333,80%,85%);
// Message box color: todo and test // Message box color: todo and test
@box-todo-color: hsl(200,80%,85%); $box-todo-color: hsl(200,80%,85%);
// Message box helper function // Message box helper function
.message-box(@base-color) { @mixin message-box($base-color){
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%); background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
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color:darken(@base-color, 67%); color:darken($base-color, 67%);
border:2px solid desaturate(darken(@base-color, 10%), 20%); border:2px solid desaturate(darken($base-color, 10%), 20%);
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text-shadow:none; text-shadow:none;
} }
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} }
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} }
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border-color:transparent transparent transparent @default-link-color; border-color:transparent transparent transparent $default-link-color;
} }
.sm-dox ul a:hover { .sm-dox ul a:hover {
background:@header-footer-link-color; background:$header-footer-link-color;
text-shadow:none; text-shadow:none;
} }
.sm-dox ul.sm-nowrap a { .sm-dox ul.sm-nowrap a {
color:@default-text-color; color:$default-text-color;
text-shadow:none; text-shadow:none;
} }
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code { #main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
@ -128,33 +128,33 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
} }
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven { html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
background:@header-footer-background-color; background:$header-footer-background-color;
} }
body { body {
color:@default-text-color; color:$default-text-color;
} }
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em { h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
color:@heading-color; color:$heading-color;
border-bottom:none; border-bottom:none;
} }
h1 { h1 {
padding-top:0.5em; padding-top:0.5em;
font-size:180%; font-size:180%;
} }
h2 { h2 {
padding-top:0.5em; padding-top:0.5em;
margin-bottom:0; margin-bottom:0;
font-size:140%; font-size:140%;
} }
h3 { h3 {
padding-top:0.5em; padding-top:0.5em;
margin-bottom:0; margin-bottom:0;
font-size:110%; font-size:110%;
} }
.glfwheader { .glfwheader {
@ -175,7 +175,7 @@ h3 {
#glfwhome { #glfwhome {
line-height:64px; line-height:64px;
padding-right:48px; padding-right:48px;
color:@header-footer-link-color; color:$header-footer-link-color;
font-size:2.5em; font-size:2.5em;
background:url("https://www.glfw.org/css/arrow.png") no-repeat right; background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
} }
@ -194,7 +194,7 @@ h3 {
line-height:64px; line-height:64px;
margin-left:2em; margin-left:2em;
display:block; display:block;
color:@header-footer-link-color; color:$header-footer-link-color;
} }
.glfwnavbar { .glfwnavbar {
@ -206,7 +206,7 @@ h3 {
} }
#titlearea,.footer { #titlearea,.footer {
color:@header-footer-link-color; color:$header-footer-link-color;
} }
address.footer { address.footer {
@ -216,7 +216,7 @@ address.footer {
} }
#top { #top {
background:@header-footer-link-color; background:$header-footer-link-color;
} }
#main-nav { #main-nav {
@ -232,12 +232,12 @@ address.footer {
} }
.memtitle { .memtitle {
display:none; display:none;
} }
.memproto,.memname { .memproto,.memname {
font-weight:bold; font-weight:bold;
text-shadow:none; text-shadow:none;
} }
#main-menu { #main-menu {
@ -251,15 +251,15 @@ address.footer {
} }
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li { #main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
color:@navbar-link-color; color:$navbar-link-color;
} }
#main-menu li ul.sm-nowrap li a { #main-menu li ul.sm-nowrap li a {
color:@default-text-color; color:$default-text-color;
} }
#main-menu li ul.sm-nowrap li a:hover { #main-menu li ul.sm-nowrap li a:hover {
color:@default-link-color; color:$default-link-color;
} }
#main-menu > li:last-child { #main-menu > li:last-child {
@ -274,22 +274,22 @@ div.contents,div.header {
max-width:920px; max-width:920px;
margin:0 auto; margin:0 auto;
padding:0 32px; padding:0 32px;
background:@content-background-color none; background:$content-background-color none;
} }
table.doxtable th,table.markdownTable th,dl.reflist dt { table.doxtable th,table.markdownTable th,dl.reflist dt {
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%); background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
box-shadow:inset 0 0 32px @table-background-color1; box-shadow:inset 0 0 32px $table-background-color1;
text-shadow:0 -1px 1px darken(@table-background-color1, 15%); text-shadow:0 -1px 1px darken($table-background-color1, 15%);
text-align:left; text-align:left;
color:@table-text-color; color:$table-text-color;
} }
dl.reflist dt a.el { dl.reflist dt a.el {
color:@default-link-color; color:$default-link-color;
padding:.2em; padding:.2em;
border-radius:4px; border-radius:4px;
background-color:lighten(@default-link-color, 40%); background-color:lighten($default-link-color, 40%);
} }
div.toc { div.toc {
@ -312,27 +312,27 @@ div.toc li {
} }
div.toc,.memproto,div.qindex,div.ah { div.toc,.memproto,div.qindex,div.ah {
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%); background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
box-shadow:inset 0 0 32px @toc-background-color1; box-shadow:inset 0 0 32px $toc-background-color1;
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%); text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
color:@heading-color; color:$heading-color;
border:2px solid @toc-background-color1; border:2px solid $toc-background-color1;
border-radius:4px; border-radius:4px;
} }
.paramname { .paramname {
color:@prototype-param-color; color:$prototype-param-color;
} }
dl.reflist dt { dl.reflist dt {
border:2px solid @default-border-color; border:2px solid $default-border-color;
border-top-left-radius:4px; border-top-left-radius:4px;
border-top-right-radius:4px; border-top-right-radius:4px;
border-bottom:none; border-bottom:none;
} }
dl.reflist dd { dl.reflist dd {
border:2px solid @default-border-color; border:2px solid $default-border-color;
border-bottom-right-radius:4px; border-bottom-right-radius:4px;
border-bottom-left-radius:4px; border-bottom-left-radius:4px;
border-top:none; border-top:none;
@ -341,41 +341,41 @@ dl.reflist dd {
table.doxtable,table.markdownTable { table.doxtable,table.markdownTable {
border-collapse:inherit; border-collapse:inherit;
border-spacing:0; border-spacing:0;
border:2px solid @default-border-color; border:2px solid $default-border-color;
border-radius:4px; border-radius:4px;
} }
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover { a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
color:@default-link-color; color:$default-link-color;
text-decoration:none; text-decoration:none;
} }
div.directory { div.directory {
border-collapse:inherit; border-collapse:inherit;
border-spacing:0; border-spacing:0;
border:2px solid @default-border-color; border:2px solid $default-border-color;
border-radius:4px; border-radius:4px;
} }
hr,.memSeparator { hr,.memSeparator {
height:2px; height:2px;
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%); background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
} }
dl.note,dl.pre,dl.post,dl.invariant { dl.note,dl.pre,dl.post,dl.invariant {
.message-box(@box-note-color); @include message-box($box-note-color);
} }
dl.warning,dl.attention { dl.warning,dl.attention {
.message-box(@box-warning-color); @include message-box($box-warning-color);
} }
dl.deprecated,dl.bug { dl.deprecated,dl.bug {
.message-box(@box-bug-color); @include message-box($box-bug-color);
} }
dl.todo,dl.test { dl.todo,dl.test {
.message-box(@box-todo-color); @include message-box($box-todo-color);
} }
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test { dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
@ -404,7 +404,7 @@ div.fragment,pre.fragment {
} }
.lineno a,.lineno a:visited,.line,pre.fragment { .lineno a,.lineno a:visited,.line,pre.fragment {
color:@default-text-color; color:$default-text-color;
} }
span.preprocessor,span.comment { span.preprocessor,span.comment {
@ -416,7 +416,7 @@ a.code,a.code:visited {
} }
span.keyword,span.keywordtype,span.keywordflow { span.keyword,span.keywordtype,span.keywordflow {
color:darken(@default-text-color, 5%); color:darken($default-text-color, 5%);
font-weight:bold; font-weight:bold;
} }

View File

@ -93,7 +93,7 @@ if (glfwVulkanSupported())
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
functional ICD was found. functional ICD was found.
If if one or both were not found, calling any other Vulkan related GLFW function If one or both were not found, calling any other Vulkan related GLFW function
will generate a @ref GLFW_API_UNAVAILABLE error. will generate a @ref GLFW_API_UNAVAILABLE error.

View File

@ -1495,7 +1495,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
* @endcode * @endcode
* *
* @param[in] window The window that was maximized or restored. * @param[in] window The window that was maximized or restored.
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or * @param[in] maximized `GLFW_TRUE` if the window was maximized, or
* `GLFW_FALSE` if it was restored. * `GLFW_FALSE` if it was restored.
* *
* @sa @ref window_maximize * @sa @ref window_maximize

View File

@ -37,7 +37,7 @@ elseif (_GLFW_OSMESA)
endif() endif()
if (_GLFW_X11 OR _GLFW_WAYLAND) if (_GLFW_X11 OR _GLFW_WAYLAND)
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c) target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
else() else()
target_sources(glfw PRIVATE null_joystick.h null_joystick.c) target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
@ -45,31 +45,42 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
endif() endif()
if (_GLFW_WAYLAND) if (_GLFW_WAYLAND)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
PROTOCOL pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml" pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
BASENAME xdg-shell)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES macro(wayland_generate protocol_file output_file)
PROTOCOL add_custom_command(OUTPUT "${output_file}.h"
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml" COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
BASENAME xdg-decoration) DEPENDS "${protocol_file}"
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES VERBATIM)
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml" add_custom_command(OUTPUT "${output_file}.c"
BASENAME viewporter) COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}.c"
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES DEPENDS "${protocol_file}"
PROTOCOL VERBATIM)
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
BASENAME relative-pointer-unstable-v1) target_sources(glfw PRIVATE "${output_file}.h" "${output_file}.c")
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES endmacro()
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" wayland_generate(
BASENAME pointer-constraints-unstable-v1) "${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES "${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
PROTOCOL wayland_generate(
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" "${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
BASENAME idle-inhibit-unstable-v1) "${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
target_sources(glfw PRIVATE ${GLFW_WAYLAND_PROTOCOL_SOURCES}) wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
endif() endif()
if (WIN32 AND BUILD_SHARED_LIBS) if (WIN32 AND BUILD_SHARED_LIBS)
@ -101,27 +112,36 @@ target_include_directories(glfw PRIVATE
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES}) target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
# Workaround for CMake not knowing about .m files before version 3.16 # Workaround for CMake not knowing about .m files before version 3.16
if (APPLE) if ("${CMAKE_VERSION}" VERSION_LESS "3.16" AND APPLE)
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C) LANGUAGE C)
endif() endif()
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR # Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR # source files that VS will build (Clang ignores this because we set -std=c99)
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't
# accept for all source files that VS will build
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
window.c win32_init.c win32_joystick.c window.c win32_init.c win32_joystick.c
win32_monitor.c win32_time.c win32_thread.c win32_monitor.c win32_time.c win32_thread.c
win32_window.c wgl_context.c egl_context.c win32_window.c wgl_context.c egl_context.c
osmesa_context.c PROPERTIES osmesa_context.c PROPERTIES
COMPILE_FLAGS -Wdeclaration-after-statement) COMPILE_FLAGS -Wdeclaration-after-statement)
endif()
# Enable a reasonable set of warnings (no, -Wextra is not reasonable) # Enable a reasonable set of warnings
target_compile_options(glfw PRIVATE "-Wall") if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang-CL that this is a Clang flag
target_compile_options(glfw PRIVATE "/clang:-Wall")
else()
target_compile_options(glfw PRIVATE "-Wall")
endif()
elseif (MSVC)
target_compile_options(glfw PRIVATE "/W3")
endif() endif()
if (WIN32) if (WIN32)
@ -183,9 +203,6 @@ if (BUILD_SHARED_LIBS)
endif() endif()
target_compile_definitions(glfw INTERFACE GLFW_DLL) target_compile_definitions(glfw INTERFACE GLFW_DLL)
elseif (APPLE)
set_target_properties(glfw PROPERTIES
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
endif() endif()
if (MINGW) if (MINGW)

View File

@ -251,7 +251,7 @@ static void createKeyTables(void)
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11; _glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13; _glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15; _glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
@ -428,9 +428,6 @@ static GLFWbool initializeTIS(void)
{ {
if (_glfw.hints.init.ns.menubar) if (_glfw.hints.init.ns.menubar)
{ {
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication and finishLaunching // Menu bar setup must go between sharedApplication and finishLaunching
// in order to properly emulate the behavior of NSApplicationMain // in order to properly emulate the behavior of NSApplicationMain
@ -557,6 +554,10 @@ int _glfwPlatformInit(void)
if (![[NSRunningApplication currentApplication] isFinishedLaunching]) if (![[NSRunningApplication currentApplication] isFinishedLaunching])
[NSApp run]; [NSApp run];
// In case we are unbundled, make us a proper UI application
if (_glfw.hints.init.ns.menubar)
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
return GLFW_TRUE; return GLFW_TRUE;
} // autoreleasepool } // autoreleasepool

View File

@ -39,8 +39,21 @@
// Get the name of the specified display, or NULL // Get the name of the specified display, or NULL
// //
static char* getDisplayName(CGDirectDisplayID displayID) static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{ {
// IOKit doesn't work on Apple Silicon anymore
// Luckily, 10.15 introduced -[NSScreen localizedName].
// Use it if available, and fall back to IOKit otherwise.
if (screen)
{
if ([screen respondsToSelector:@selector(localizedName)])
{
NSString* name = [screen valueForKey:@"localizedName"];
if (name)
return _glfw_strdup([name UTF8String]);
}
}
io_iterator_t it; io_iterator_t it;
io_service_t service; io_service_t service;
CFDictionaryRef info; CFDictionaryRef info;
@ -209,31 +222,6 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
} }
} }
// Finds and caches the NSScreen corresponding to the specified monitor
//
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
{
if (monitor->ns.screen)
return GLFW_TRUE;
for (NSScreen* screen in [NSScreen screens])
{
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
{
monitor->ns.screen = screen;
return GLFW_TRUE;
}
}
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
return GLFW_FALSE;
}
// Returns the display refresh rate queried from the I/O registry // Returns the display refresh rate queried from the I/O registry
// //
static double getFallbackRefreshRate(CGDirectDisplayID displayID) static double getFallbackRefreshRate(CGDirectDisplayID displayID)
@ -334,27 +322,46 @@ void _glfwPollMonitorsNS(void)
if (CGDisplayIsAsleep(displays[i])) if (CGDisplayIsAsleep(displays[i]))
continue; continue;
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
NSScreen* screen = nil;
for (screen in [NSScreen screens])
{
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
break;
}
// HACK: Compare unit numbers instead of display IDs to work around // HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics // display replacement on machines with automatic graphics
// switching // switching
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]); uint32_t j;
for (uint32_t j = 0; j < disconnectedCount; j++) for (j = 0; j < disconnectedCount; j++)
{ {
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber) if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
{ {
disconnected[j]->ns.screen = screen;
disconnected[j] = NULL; disconnected[j] = NULL;
break; break;
} }
} }
if (j < disconnectedCount)
continue;
const CGSize size = CGDisplayScreenSize(displays[i]); const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i]); char* name = getMonitorName(displays[i], screen);
if (!name) if (!name)
name = _glfw_strdup("Unknown"); name = _glfw_strdup("Unknown");
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height); _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i]; monitor->ns.displayID = displays[i];
monitor->ns.unitNumber = unitNumber; monitor->ns.unitNumber = unitNumber;
monitor->ns.screen = screen;
free(name); free(name);
@ -463,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
{ {
@autoreleasepool { @autoreleasepool {
if (!refreshMonitorScreen(monitor)) if (!monitor->ns.screen)
return; {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Cannot query content scale without screen");
}
const NSRect points = [monitor->ns.screen frame]; const NSRect points = [monitor->ns.screen frame];
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points]; const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
@ -483,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
{ {
@autoreleasepool { @autoreleasepool {
if (!refreshMonitorScreen(monitor)) if (!monitor->ns.screen)
return; {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Cannot query workarea without screen");
}
const NSRect frameRect = [monitor->ns.screen visibleFrame]; const NSRect frameRect = [monitor->ns.screen visibleFrame];
@ -527,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
} }
// Skip duplicate modes // Skip duplicate modes
if (i < *count) if (j < *count)
continue; continue;
(*count)++; (*count)++;

View File

@ -1635,14 +1635,21 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
SEL cursorSelector = NULL; SEL cursorSelector = NULL;
// HACK: Try to use a private message // HACK: Try to use a private message
if (shape == GLFW_RESIZE_EW_CURSOR) switch (shape)
cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor"); {
else if (shape == GLFW_RESIZE_NS_CURSOR) case GLFW_RESIZE_EW_CURSOR:
cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor"); cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
else if (shape == GLFW_RESIZE_NWSE_CURSOR) break;
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor"); case GLFW_RESIZE_NS_CURSOR:
else if (shape == GLFW_RESIZE_NESW_CURSOR) cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor"); break;
case GLFW_RESIZE_NWSE_CURSOR:
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
break;
case GLFW_RESIZE_NESW_CURSOR:
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
break;
}
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector]) if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
{ {
@ -1653,22 +1660,33 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
if (!cursor->ns.object) if (!cursor->ns.object)
{ {
if (shape == GLFW_ARROW_CURSOR) switch (shape)
cursor->ns.object = [NSCursor arrowCursor]; {
else if (shape == GLFW_IBEAM_CURSOR) case GLFW_ARROW_CURSOR:
cursor->ns.object = [NSCursor IBeamCursor]; cursor->ns.object = [NSCursor arrowCursor];
else if (shape == GLFW_CROSSHAIR_CURSOR) break;
cursor->ns.object = [NSCursor crosshairCursor]; case GLFW_IBEAM_CURSOR:
else if (shape == GLFW_POINTING_HAND_CURSOR) cursor->ns.object = [NSCursor IBeamCursor];
cursor->ns.object = [NSCursor pointingHandCursor]; break;
else if (shape == GLFW_RESIZE_EW_CURSOR) case GLFW_CROSSHAIR_CURSOR:
cursor->ns.object = [NSCursor resizeLeftRightCursor]; cursor->ns.object = [NSCursor crosshairCursor];
else if (shape == GLFW_RESIZE_NS_CURSOR) break;
cursor->ns.object = [NSCursor resizeUpDownCursor]; case GLFW_POINTING_HAND_CURSOR:
else if (shape == GLFW_RESIZE_ALL_CURSOR) cursor->ns.object = [NSCursor pointingHandCursor];
cursor->ns.object = [NSCursor closedHandCursor]; break;
else if (shape == GLFW_NOT_ALLOWED_CURSOR) case GLFW_RESIZE_EW_CURSOR:
cursor->ns.object = [NSCursor operationNotAllowedCursor]; cursor->ns.object = [NSCursor resizeLeftRightCursor];
break;
case GLFW_RESIZE_NS_CURSOR:
cursor->ns.object = [NSCursor resizeUpDownCursor];
break;
case GLFW_RESIZE_ALL_CURSOR:
cursor->ns.object = [NSCursor closedHandCursor];
break;
case GLFW_NOT_ALLOWED_CURSOR:
cursor->ns.object = [NSCursor operationNotAllowedCursor];
break;
}
} }
if (!cursor->ns.object) if (!cursor->ns.object)

View File

@ -353,9 +353,9 @@ struct _GLFWcontext
int robustness; int robustness;
int release; int release;
PFNGLGETSTRINGIPROC GetStringi; PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETINTEGERVPROC GetIntegerv; PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETSTRINGPROC GetString; PFNGLGETSTRINGPROC GetString;
_GLFWmakecontextcurrentfun makeCurrent; _GLFWmakecontextcurrentfun makeCurrent;
_GLFWswapbuffersfun swapBuffers; _GLFWswapbuffersfun swapBuffers;
@ -426,23 +426,23 @@ struct _GLFWwindow
_GLFWcontext context; _GLFWcontext context;
struct { struct {
GLFWwindowposfun pos; GLFWwindowposfun pos;
GLFWwindowsizefun size; GLFWwindowsizefun size;
GLFWwindowclosefun close; GLFWwindowclosefun close;
GLFWwindowrefreshfun refresh; GLFWwindowrefreshfun refresh;
GLFWwindowfocusfun focus; GLFWwindowfocusfun focus;
GLFWwindowiconifyfun iconify; GLFWwindowiconifyfun iconify;
GLFWwindowmaximizefun maximize; GLFWwindowmaximizefun maximize;
GLFWframebuffersizefun fbsize; GLFWframebuffersizefun fbsize;
GLFWwindowcontentscalefun scale; GLFWwindowcontentscalefun scale;
GLFWmousebuttonfun mouseButton; GLFWmousebuttonfun mouseButton;
GLFWcursorposfun cursorPos; GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter; GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll; GLFWscrollfun scroll;
GLFWkeyfun key; GLFWkeyfun key;
GLFWcharfun character; GLFWcharfun character;
GLFWcharmodsfun charmods; GLFWcharmodsfun charmods;
GLFWdropfun drop; GLFWdropfun drop;
} callbacks; } callbacks;
// This is defined in the window API's platform.h // This is defined in the window API's platform.h

View File

@ -39,6 +39,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) #if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
#if defined(_GLFW_BUILD_DLL)
#warning "These symbols must be exported by the executable and have no effect in a DLL"
#endif
// Executables (but not DLLs) exporting this symbol with this value will be // Executables (but not DLLs) exporting this symbol with this value will be
// automatically directed to the high-performance GPU on Nvidia Optimus systems // automatically directed to the high-performance GPU on Nvidia Optimus systems
// with up-to-date drivers // with up-to-date drivers
@ -614,7 +618,9 @@ void _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void) const char* _glfwPlatformGetVersionString(void)
{ {
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa" return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
#if defined(__MINGW32__) #if defined(__MINGW64_VERSION_MAJOR)
" MinGW-w64"
#elif defined(__MINGW32__)
" MinGW" " MinGW"
#elif defined(_MSC_VER) #elif defined(_MSC_VER)
" VisualC" " VisualC"

View File

@ -185,6 +185,8 @@ void _glfwPollMonitorsWin32(void)
display.DeviceName) == 0) display.DeviceName) == 0)
{ {
disconnected[i] = NULL; disconnected[i] = NULL;
// handle may have changed, update
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
break; break;
} }
} }

View File

@ -102,7 +102,7 @@
#define DISPLAY_DEVICE_ACTIVE 0x00000001 #define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif #endif
#ifndef _WIN32_WINNT_WINBLUE #ifndef _WIN32_WINNT_WINBLUE
#define _WIN32_WINNT_WINBLUE 0x0602 #define _WIN32_WINNT_WINBLUE 0x0603
#endif #endif
#ifndef _WIN32_WINNT_WIN8 #ifndef _WIN32_WINNT_WIN8
#define _WIN32_WINNT_WIN8 0x0602 #define _WIN32_WINNT_WIN8 0x0602
@ -314,6 +314,9 @@ typedef struct _GLFWwindowWin32
GLFWbool scaleToMonitor; GLFWbool scaleToMonitor;
GLFWbool keymenu; GLFWbool keymenu;
// Cached size used to filter out duplicate events
int width, height;
// The last received cursor position, regardless of source // The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY; int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages // The last recevied high surrogate when decoding pairs of UTF-16 messages

View File

@ -501,7 +501,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_NCCREATE: case WM_NCCREATE:
{ {
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32()) if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
EnableNonClientDpiScaling(hWnd); {
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
// On per-monitor DPI aware V1 systems, only enable
// non-client scaling for windows that scale the client area
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
// area static when the non-client area is scaled
if (wndconfig && wndconfig->scaleToMonitor)
EnableNonClientDpiScaling(hWnd);
}
break; break;
} }
@ -961,6 +971,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZE: case WM_SIZE:
{ {
const int width = LOWORD(lParam);
const int height = HIWORD(lParam);
const GLFWbool iconified = wParam == SIZE_MINIMIZED; const GLFWbool iconified = wParam == SIZE_MINIMIZED;
const GLFWbool maximized = wParam == SIZE_MAXIMIZED || const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
(window->win32.maximized && (window->win32.maximized &&
@ -975,8 +987,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->win32.maximized != maximized) if (window->win32.maximized != maximized)
_glfwInputWindowMaximize(window, maximized); _glfwInputWindowMaximize(window, maximized);
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); if (width != window->win32.width || height != window->win32.height)
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); {
window->win32.width = width;
window->win32.height = height;
_glfwInputFramebufferSize(window, width, height);
_glfwInputWindowSize(window, width, height);
}
if (window->monitor && window->win32.iconified != iconified) if (window->monitor && window->win32.iconified != iconified)
{ {
@ -1130,9 +1148,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
// Only apply the suggested size if the OS is new enough to have // Resize windowed mode windows that either permit rescaling or that
// sent a WM_GETDPISCALEDSIZE before this // need it to compensate for non-client area scaling
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32()) if (!window->monitor &&
(window->win32.scaleToMonitor ||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
{ {
RECT* suggested = (RECT*) lParam; RECT* suggested = (RECT*) lParam;
SetWindowPos(window->win32.handle, HWND_TOP, SetWindowPos(window->win32.handle, HWND_TOP,
@ -1247,7 +1267,7 @@ static int createNativeWindow(_GLFWwindow* window,
NULL, // No parent window NULL, // No parent window
NULL, // No window menu NULL, // No window menu
GetModuleHandleW(NULL), GetModuleHandleW(NULL),
NULL); (LPVOID) wndconfig);
free(wideTitle); free(wideTitle);
@ -1315,6 +1335,8 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.transparent = GLFW_TRUE; window->win32.transparent = GLFW_TRUE;
} }
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -2113,30 +2135,41 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{ {
int id = 0; int id = 0;
if (shape == GLFW_ARROW_CURSOR) switch (shape)
id = OCR_NORMAL;
else if (shape == GLFW_IBEAM_CURSOR)
id = OCR_IBEAM;
else if (shape == GLFW_CROSSHAIR_CURSOR)
id = OCR_CROSS;
else if (shape == GLFW_POINTING_HAND_CURSOR)
id = OCR_HAND;
else if (shape == GLFW_RESIZE_EW_CURSOR)
id = OCR_SIZEWE;
else if (shape == GLFW_RESIZE_NS_CURSOR)
id = OCR_SIZENS;
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
id = OCR_SIZENWSE;
else if (shape == GLFW_RESIZE_NESW_CURSOR)
id = OCR_SIZENESW;
else if (shape == GLFW_RESIZE_ALL_CURSOR)
id = OCR_SIZEALL;
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
id = OCR_NO;
else
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor"); case GLFW_ARROW_CURSOR:
return GLFW_FALSE; id = OCR_NORMAL;
break;
case GLFW_IBEAM_CURSOR:
id = OCR_IBEAM;
break;
case GLFW_CROSSHAIR_CURSOR:
id = OCR_CROSS;
break;
case GLFW_POINTING_HAND_CURSOR:
id = OCR_HAND;
break;
case GLFW_RESIZE_EW_CURSOR:
id = OCR_SIZEWE;
break;
case GLFW_RESIZE_NS_CURSOR:
id = OCR_SIZENS;
break;
case GLFW_RESIZE_NWSE_CURSOR:
id = OCR_SIZENWSE;
break;
case GLFW_RESIZE_NESW_CURSOR:
id = OCR_SIZENESW;
break;
case GLFW_RESIZE_ALL_CURSOR:
id = OCR_SIZEALL;
break;
case GLFW_NOT_ALLOWED_CURSOR:
id = OCR_NO;
break;
default:
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor");
return GLFW_FALSE;
} }
cursor->win32.handle = LoadImageW(NULL, cursor->win32.handle = LoadImageW(NULL,

View File

@ -882,27 +882,18 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
window->autoIconify = value; window->autoIconify = value;
else if (attrib == GLFW_RESIZABLE) else if (attrib == GLFW_RESIZABLE)
{ {
if (window->resizable == value)
return;
window->resizable = value; window->resizable = value;
if (!window->monitor) if (!window->monitor)
_glfwPlatformSetWindowResizable(window, value); _glfwPlatformSetWindowResizable(window, value);
} }
else if (attrib == GLFW_DECORATED) else if (attrib == GLFW_DECORATED)
{ {
if (window->decorated == value)
return;
window->decorated = value; window->decorated = value;
if (!window->monitor) if (!window->monitor)
_glfwPlatformSetWindowDecorated(window, value); _glfwPlatformSetWindowDecorated(window, value);
} }
else if (attrib == GLFW_FLOATING) else if (attrib == GLFW_FLOATING)
{ {
if (window->floating == value)
return;
window->floating = value; window->floating = value;
if (!window->monitor) if (!window->monitor)
_glfwPlatformSetWindowFloating(window, value); _glfwPlatformSetWindowFloating(window, value);
@ -911,9 +902,6 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
window->focusOnShow = value; window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH) else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{ {
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value; window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value); _glfwPlatformSetWindowMousePassthrough(window, value);
} }

View File

@ -88,6 +88,14 @@ static void outputHandleDone(void* data, struct wl_output* output)
{ {
struct _GLFWmonitor *monitor = data; struct _GLFWmonitor *monitor = data;
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
{
// If Wayland does not provide a physical size, assume the default 96 DPI
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
}
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
} }

View File

@ -246,10 +246,10 @@ static void createDecorations(_GLFWwindow* window)
static void destroyDecoration(_GLFWdecorationWayland* decoration) static void destroyDecoration(_GLFWdecorationWayland* decoration)
{ {
if (decoration->surface)
wl_surface_destroy(decoration->surface);
if (decoration->subsurface) if (decoration->subsurface)
wl_subsurface_destroy(decoration->subsurface); wl_subsurface_destroy(decoration->subsurface);
if (decoration->surface)
wl_surface_destroy(decoration->surface);
if (decoration->viewport) if (decoration->viewport)
wp_viewport_destroy(decoration->viewport); wp_viewport_destroy(decoration->viewport);
decoration->surface = NULL; decoration->surface = NULL;
@ -1242,26 +1242,39 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
const char* name = NULL; const char* name = NULL;
// Try the XDG names first // Try the XDG names first
if (shape == GLFW_ARROW_CURSOR) switch (shape)
name = "default"; {
else if (shape == GLFW_IBEAM_CURSOR) case GLFW_ARROW_CURSOR:
name = "text"; name = "default";
else if (shape == GLFW_CROSSHAIR_CURSOR) break;
name = "crosshair"; case GLFW_IBEAM_CURSOR:
else if (shape == GLFW_POINTING_HAND_CURSOR) name = "text";
name = "pointer"; break;
else if (shape == GLFW_RESIZE_EW_CURSOR) case GLFW_CROSSHAIR_CURSOR:
name = "ew-resize"; name = "crosshair";
else if (shape == GLFW_RESIZE_NS_CURSOR) break;
name = "ns-resize"; case GLFW_POINTING_HAND_CURSOR:
else if (shape == GLFW_RESIZE_NWSE_CURSOR) name = "pointer";
name = "nwse-resize"; break;
else if (shape == GLFW_RESIZE_NESW_CURSOR) case GLFW_RESIZE_EW_CURSOR:
name = "nesw-resize"; name = "ew-resize";
else if (shape == GLFW_RESIZE_ALL_CURSOR) break;
name = "all-scroll"; case GLFW_RESIZE_NS_CURSOR:
else if (shape == GLFW_NOT_ALLOWED_CURSOR) name = "ns-resize";
name = "not-allowed"; break;
case GLFW_RESIZE_NWSE_CURSOR:
name = "nwse-resize";
break;
case GLFW_RESIZE_NESW_CURSOR:
name = "nesw-resize";
break;
case GLFW_RESIZE_ALL_CURSOR:
name = "all-scroll";
break;
case GLFW_NOT_ALLOWED_CURSOR:
name = "not-allowed";
break;
}
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name); cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
@ -1274,25 +1287,26 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
if (!cursor->wl.cursor) if (!cursor->wl.cursor)
{ {
// Fall back to the core X11 names // Fall back to the core X11 names
if (shape == GLFW_ARROW_CURSOR) switch (shape)
name = "left_ptr";
else if (shape == GLFW_IBEAM_CURSOR)
name = "xterm";
else if (shape == GLFW_CROSSHAIR_CURSOR)
name = "crosshair";
else if (shape == GLFW_POINTING_HAND_CURSOR)
name = "hand2";
else if (shape == GLFW_RESIZE_EW_CURSOR)
name = "sb_h_double_arrow";
else if (shape == GLFW_RESIZE_NS_CURSOR)
name = "sb_v_double_arrow";
else if (shape == GLFW_RESIZE_ALL_CURSOR)
name = "fleur";
else
{ {
_glfwInputError(GLFW_CURSOR_UNAVAILABLE, case GLFW_ARROW_CURSOR:
"Wayland: Standard cursor shape unavailable"); name = "left_ptr";
return GLFW_FALSE; case GLFW_IBEAM_CURSOR:
name = "xterm";
case GLFW_CROSSHAIR_CURSOR:
name = "crosshair";
case GLFW_POINTING_HAND_CURSOR:
name = "hand2";
case GLFW_RESIZE_EW_CURSOR:
name = "sb_h_double_arrow";
case GLFW_RESIZE_NS_CURSOR:
name = "sb_v_double_arrow";
case GLFW_RESIZE_ALL_CURSOR:
name = "fleur";
default:
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
"Wayland: Standard cursor shape unavailable");
return GLFW_FALSE;
} }
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name); cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);

View File

@ -2485,7 +2485,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
} }
if (window->monitor) if (window->monitor)
{
_glfwPlatformSetWindowDecorated(window, window->decorated);
_glfwPlatformSetWindowFloating(window, window->floating);
releaseMonitor(window); releaseMonitor(window);
}
_glfwInputWindowMonitor(window, monitor); _glfwInputWindowMonitor(window, monitor);
updateNormalHints(window, width, height); updateNormalHints(window, width, height);
@ -2935,26 +2939,39 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
const int size = XcursorGetDefaultSize(_glfw.x11.display); const int size = XcursorGetDefaultSize(_glfw.x11.display);
const char* name = NULL; const char* name = NULL;
if (shape == GLFW_ARROW_CURSOR) switch (shape)
name = "default"; {
else if (shape == GLFW_IBEAM_CURSOR) case GLFW_ARROW_CURSOR:
name = "text"; name = "default";
else if (shape == GLFW_CROSSHAIR_CURSOR) break;
name = "crosshair"; case GLFW_IBEAM_CURSOR:
else if (shape == GLFW_POINTING_HAND_CURSOR) name = "text";
name = "pointer"; break;
else if (shape == GLFW_RESIZE_EW_CURSOR) case GLFW_CROSSHAIR_CURSOR:
name = "ew-resize"; name = "crosshair";
else if (shape == GLFW_RESIZE_NS_CURSOR) break;
name = "ns-resize"; case GLFW_POINTING_HAND_CURSOR:
else if (shape == GLFW_RESIZE_NWSE_CURSOR) name = "pointer";
name = "nwse-resize"; break;
else if (shape == GLFW_RESIZE_NESW_CURSOR) case GLFW_RESIZE_EW_CURSOR:
name = "nesw-resize"; name = "ew-resize";
else if (shape == GLFW_RESIZE_ALL_CURSOR) break;
name = "all-scroll"; case GLFW_RESIZE_NS_CURSOR:
else if (shape == GLFW_NOT_ALLOWED_CURSOR) name = "ns-resize";
name = "not-allowed"; break;
case GLFW_RESIZE_NWSE_CURSOR:
name = "nwse-resize";
break;
case GLFW_RESIZE_NESW_CURSOR:
name = "nesw-resize";
break;
case GLFW_RESIZE_ALL_CURSOR:
name = "all-scroll";
break;
case GLFW_NOT_ALLOWED_CURSOR:
name = "not-allowed";
break;
}
XcursorImage* image = XcursorLibraryLoadImage(name, theme, size); XcursorImage* image = XcursorLibraryLoadImage(name, theme, size);
if (image) if (image)
@ -2969,25 +2986,33 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{ {
unsigned int native = 0; unsigned int native = 0;
if (shape == GLFW_ARROW_CURSOR) switch (shape)
native = XC_left_ptr;
else if (shape == GLFW_IBEAM_CURSOR)
native = XC_xterm;
else if (shape == GLFW_CROSSHAIR_CURSOR)
native = XC_crosshair;
else if (shape == GLFW_POINTING_HAND_CURSOR)
native = XC_hand2;
else if (shape == GLFW_RESIZE_EW_CURSOR)
native = XC_sb_h_double_arrow;
else if (shape == GLFW_RESIZE_NS_CURSOR)
native = XC_sb_v_double_arrow;
else if (shape == GLFW_RESIZE_ALL_CURSOR)
native = XC_fleur;
else
{ {
_glfwInputError(GLFW_CURSOR_UNAVAILABLE, case GLFW_ARROW_CURSOR:
"X11: Standard cursor shape unavailable"); native = XC_left_ptr;
return GLFW_FALSE; break;
case GLFW_IBEAM_CURSOR:
native = XC_xterm;
break;
case GLFW_CROSSHAIR_CURSOR:
native = XC_crosshair;
break;
case GLFW_POINTING_HAND_CURSOR:
native = XC_hand2;
break;
case GLFW_RESIZE_EW_CURSOR:
native = XC_sb_h_double_arrow;
break;
case GLFW_RESIZE_NS_CURSOR:
native = XC_sb_v_double_arrow;
break;
case GLFW_RESIZE_ALL_CURSOR:
native = XC_fleur;
break;
default:
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
"X11: Standard cursor shape unavailable");
return GLFW_FALSE;
} }
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native); cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);

View File

@ -70,150 +70,54 @@ static GLADapiproc glad_vulkan_callback(const char* name, void* user)
return glfwGetInstanceProcAddress((VkInstance) user, name); return glfwGetInstanceProcAddress((VkInstance) user, name);
} }
static const char fragShaderCode[] = { static const uint32_t fragShaderCode[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x07230203,0x00010000,0x00080007,0x00000014,0x00000000,0x00020011,0x00000001,0x0006000b,
0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00000011,0x00030010,
0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00000004,0x00000007,0x00030003,0x00000002,0x00000190,0x00090004,0x415f4c47,0x735f4252,
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0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x09, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
}; };
static const char vertShaderCode[] = { static const uint32_t vertShaderCode[] = {
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0x19, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
}; };
struct texture_object { struct texture_object {