mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Merge branch 'master' into multi-display-support
Conflicts: src/fullscreen.c src/win32_window.c src/x11_fullscreen.c
This commit is contained in:
commit
ac57be060d
@ -228,6 +228,7 @@ int _glfwPlatformInit(void)
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// Save the original gamma ramp
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_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID());
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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return GL_TRUE;
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}
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@ -118,9 +118,18 @@ GLFWAPI int glfwGetVideoModes(GLFWmonitor handle, GLFWvidmode* list, int maxcoun
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return 0;
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}
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if (maxcount <= 0 || list == NULL)
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if (maxcount <= 0)
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{
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// TODO: Figure out if this is an error
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_glfwSetError(GLFW_INVALID_VALUE,
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"glfwGetVideoModes: Parameter 'maxcount' must be "
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"greater than zero");
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return 0;
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}
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if (list == NULL)
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{
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_glfwSetError(GLFW_INVALID_VALUE,
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"glfwGetVideoModes: Parameter 'list' cannot be NULL");
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return 0;
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}
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@ -59,6 +59,10 @@
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#include "config.h"
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#include "../include/GL/glfw3.h"
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glext.h"
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#if defined(_GLFW_COCOA_NSGL)
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@ -163,6 +163,7 @@ int _glfwPlatformInit(void)
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// Save the original gamma ramp
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_glfwLibrary.originalRampSize = 256;
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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_glfwInitMonitors();
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@ -43,6 +43,9 @@
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#include <windows.h>
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#include <mmsystem.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of wglext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/wglext.h"
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@ -33,6 +33,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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@ -145,48 +146,6 @@ static void setForegroundWindow(HWND hWnd)
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}
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//========================================================================
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// Hide mouse cursor (lock it)
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//========================================================================
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static void hideMouseCursor(_GLFWwindow* window)
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{
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ShowCursor(FALSE);
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}
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//========================================================================
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// Show mouse cursor (unlock it)
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//========================================================================
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static void showMouseCursor(_GLFWwindow* window)
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{
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// Un-capture cursor
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ReleaseCapture();
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// Release the cursor from the window
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ClipCursor(NULL);
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ShowCursor(TRUE);
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}
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//========================================================================
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// Capture mouse cursor
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//========================================================================
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static void captureMouseCursor(_GLFWwindow* window)
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{
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RECT ClipWindowRect;
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// Clip cursor to the window
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if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
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ClipCursor(&ClipWindowRect);
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// Capture cursor to user window
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SetCapture(window->Win32.handle);
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}
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//========================================================================
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// Returns the specified attribute of the specified pixel format
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// NOTE: Do not call this unless we have found WGL_ARB_pixel_format
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@ -513,6 +472,50 @@ static GLboolean createContext(_GLFWwindow* window,
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}
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//========================================================================
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// Hide mouse cursor
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//========================================================================
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static void hideMouseCursor(_GLFWwindow* window)
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{
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}
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//========================================================================
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// Capture mouse cursor
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//========================================================================
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static void captureMouseCursor(_GLFWwindow* window)
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{
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RECT ClipWindowRect;
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ShowCursor(FALSE);
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// Clip cursor to the window
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if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
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ClipCursor(&ClipWindowRect);
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// Capture cursor to user window
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SetCapture(window->Win32.handle);
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}
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//========================================================================
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// Show mouse cursor
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//========================================================================
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static void showMouseCursor(_GLFWwindow* window)
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{
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// Un-capture cursor
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ReleaseCapture();
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// Release the cursor from the window
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ClipCursor(NULL);
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ShowCursor(TRUE);
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}
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//========================================================================
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// Translates a Windows key to the corresponding GLFW key
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//========================================================================
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@ -1903,6 +1906,7 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
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SetCursorPos(pos.x, pos.y);
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}
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//========================================================================
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// Set physical mouse cursor mode
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//========================================================================
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@ -45,21 +45,16 @@
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int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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{
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int i, match, bestmatch;
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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int sizecount, bestsize;
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int ratecount, bestrate;
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short* ratelist;
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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#endif /*_GLFW_HAS_XRANDR*/
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int bestmode, modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display,
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RootWindow(_glfwLibrary.X11.display, screen));
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@ -108,7 +103,6 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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}
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}
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// Free modelist
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XRRFreeScreenConfigInfo(sc);
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if (bestsize != -1)
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@ -118,6 +112,9 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int bestmode, modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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&modecount, &modelist);
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@ -145,7 +142,6 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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*height = modelist[bestmode]->vdisplay;
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}
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// Free modelist
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XFree(modelist);
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if (bestmode != -1)
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@ -167,18 +163,12 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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Window root;
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#endif /*_GLFW_HAS_XRANDR*/
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo **modelist;
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int modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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Window root;
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root = RootWindow(_glfwLibrary.X11.display, screen);
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root);
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@ -220,6 +210,9 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo **modelist;
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int modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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&modecount, &modelist);
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@ -229,8 +222,7 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
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// Change the video mode to the desired mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen,
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modelist[mode]);
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen, modelist[mode]);
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// Set viewport to upper left corner (where our window will be)
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XF86VidModeSetViewPort(_glfwLibrary.X11.display, screen, 0, 0);
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@ -245,7 +237,6 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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_glfwLibrary.X11.FS.modeChanged = GL_TRUE;
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}
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// Free mode list
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XFree(modelist);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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@ -353,16 +344,13 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
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int viscount, rgbcount, rescount;
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int* rgbarray;
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struct _glfwResolution* resarray;
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount, width, height;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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// Get list of visuals
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vislist = XGetVisualInfo(_glfwLibrary.X11.display, 0, &dummy, &viscount);
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if (vislist == NULL)
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{
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// TODO: Figure out which error this is
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to retrieve the available visuals");
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return 0;
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}
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@ -443,6 +431,9 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount, width, height;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
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resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * modecount);
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@ -495,7 +486,6 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
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}
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}
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// Free visuals list
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XFree(vislist);
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_glfwFree(resarray);
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@ -512,15 +502,9 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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{
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int bpp;
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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// Get display depth
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// Get and split display depth
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bpp = DefaultDepth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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// Convert BPP to RGB bits
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_glfwSplitBPP(bpp, &mode->redBits, &mode->greenBits, &mode->blueBits);
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if (_glfwLibrary.X11.FS.modeChanged)
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@ -502,6 +502,7 @@ static void initGammaRamp(void)
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// Save the original gamma ramp
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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}
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@ -41,6 +41,9 @@
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#define GLX_GLXEXT_LEGACY
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#include <GL/glx.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glxext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glxext.h"
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@ -62,7 +62,7 @@ static void window_size_callback(GLFWwindow window, int width, int height)
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static int window_close_callback(GLFWwindow window)
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{
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printf("Close callback triggered\n");
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window_handle = NULL;
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closed = GL_TRUE;
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return 0;
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}
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@ -66,7 +66,10 @@ int main(void)
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glfwSetWindowPos(windows[i], 100 + (i & 1) * 300, 100 + (i >> 1) * 300);
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glClearColor((GLclampf) (i & 1), (GLclampf) (i >> 1), 0.0, 0.0);
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glClearColor((GLclampf) (i & 1),
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(GLclampf) (i >> 1),
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i ? 0.0 : 1.0,
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0.0);
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}
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while (running)
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