From aee62d3c16196163c26322dea8364bd72f84fad7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Camilla=20L=C3=B6wy?= Date: Thu, 12 Mar 2020 01:57:10 +0100 Subject: [PATCH] Fix unclear language in build guide Fixes #1658. (cherry picked from commit 9516df52a4745a67f4e1d58d3de32c74b8c33ecf) --- docs/build.dox | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/build.dox b/docs/build.dox index 5aeb136a..8ef3543a 100644 --- a/docs/build.dox +++ b/docs/build.dox @@ -219,7 +219,7 @@ find_package(OpenGL REQUIRED) @endcode If OpenGL is found, the `OpenGL::GL` target is added to your project, containing -library and include directory paths. Link against this like above. +library and include directory paths. Link against this like any other library. @code{.cmake} target_link_libraries(myapp OpenGL::GL) @@ -258,7 +258,7 @@ find_package(OpenGL REQUIRED) @endcode If OpenGL is found, the `OpenGL::GL` target is added to your project, containing -library and include directory paths. Link against this like above. +library and include directory paths. Link against this like any other library. @code{.cmake} target_link_libraries(myapp OpenGL::GL)