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Wayland: Remove separate window title copy
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95d464bb4b
commit
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@ -387,7 +387,6 @@ typedef struct _GLFWwindowWayland
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_GLFWcursor* currentCursor;
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_GLFWcursor* currentCursor;
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double cursorPosX, cursorPosY;
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double cursorPosX, cursorPosY;
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char* title;
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char* appId;
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char* appId;
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// We need to track the monitors the window spans on to calculate the
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// We need to track the monitors the window spans on to calculate the
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@ -822,8 +822,7 @@ static GLFWbool createLibdecorFrame(_GLFWwindow* window)
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if (strlen(window->wl.appId))
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if (strlen(window->wl.appId))
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libdecor_frame_set_app_id(window->wl.libdecor.frame, window->wl.appId);
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libdecor_frame_set_app_id(window->wl.libdecor.frame, window->wl.appId);
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if (strlen(window->wl.title))
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libdecor_frame_set_title(window->wl.libdecor.frame, window->title);
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libdecor_frame_set_title(window->wl.libdecor.frame, window->wl.title);
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if (window->minwidth != GLFW_DONT_CARE &&
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if (window->minwidth != GLFW_DONT_CARE &&
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window->minheight != GLFW_DONT_CARE)
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window->minheight != GLFW_DONT_CARE)
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@ -939,8 +938,7 @@ static GLFWbool createXdgShellObjects(_GLFWwindow* window)
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if (window->wl.appId)
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if (window->wl.appId)
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xdg_toplevel_set_app_id(window->wl.xdg.toplevel, window->wl.appId);
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xdg_toplevel_set_app_id(window->wl.xdg.toplevel, window->wl.appId);
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if (window->wl.title)
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xdg_toplevel_set_title(window->wl.xdg.toplevel, window->title);
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xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title);
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if (window->monitor)
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if (window->monitor)
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{
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{
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@ -1040,7 +1038,6 @@ static GLFWbool createNativeSurface(_GLFWwindow* window,
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window->wl.height = wndconfig->height;
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window->wl.height = wndconfig->height;
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window->wl.fbWidth = wndconfig->width;
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window->wl.fbWidth = wndconfig->width;
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window->wl.fbHeight = wndconfig->height;
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window->wl.fbHeight = wndconfig->height;
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window->wl.title = _glfw_strdup(wndconfig->title);
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window->wl.appId = _glfw_strdup(wndconfig->wl.appId);
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window->wl.appId = _glfw_strdup(wndconfig->wl.appId);
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window->wl.bufferScale = 1;
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window->wl.bufferScale = 1;
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@ -2215,17 +2212,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
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if (window->wl.surface)
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if (window->wl.surface)
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wl_surface_destroy(window->wl.surface);
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wl_surface_destroy(window->wl.surface);
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_glfw_free(window->wl.title);
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_glfw_free(window->wl.appId);
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_glfw_free(window->wl.appId);
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_glfw_free(window->wl.outputScales);
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_glfw_free(window->wl.outputScales);
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}
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}
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void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
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void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
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{
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{
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char* copy = _glfw_strdup(title);
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_glfw_free(window->wl.title);
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window->wl.title = copy;
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if (window->wl.libdecor.frame)
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if (window->wl.libdecor.frame)
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libdecor_frame_set_title(window->wl.libdecor.frame, title);
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libdecor_frame_set_title(window->wl.libdecor.frame, title);
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else if (window->wl.xdg.toplevel)
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else if (window->wl.xdg.toplevel)
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