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Implement _glfwGetSystemDefaultThemeCocoa.
Fix bug in _glfwGetThemeCocoa always reporting a light theme for system default themes.
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@ -252,6 +252,28 @@ void nsAppearanceToGLFWTheme(NSAppearance* appearance, _GLFWtheme* theme)
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theme->variation = GLFW_THEME_LIGHT;
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}
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static void getSystemTheme(_GLFWtheme* theme)
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{
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theme->variation = GLFW_THEME_LIGHT;
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theme->flags = 0;
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if (@available(macOS 10.14, *))
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{
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// effectiveAppearance is actually not the system appearance, but the application appearance.
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// As long as NSApplication.appearance is never set, using the effective appearance is fine
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// to get and observe the system appearance.
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nsAppearanceToGLFWTheme(NSApp.effectiveAppearance, theme);
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NSColor* color = [[NSColor controlAccentColor] colorUsingColorSpace:NSColorSpace.genericRGBColorSpace];
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theme->flags |= GLFW_THEME_ATTRIBUTE_HAS_COLOR;
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theme->color[0] = color.redComponent;
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theme->color[1] = color.greenComponent;
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theme->color[2] = color.blueComponent;
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theme->color[3] = color.alphaComponent;
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}
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}
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// Create key code translation tables
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//
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static void createKeyTables(void)
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@ -491,22 +513,8 @@ static GLFWbool initializeTIS(void)
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// TODO: FIXME: this method is invoked twice when the high contrast setting is edited in the preferences.
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_GLFWtheme theme = { GLFW_THEME_LIGHT, 0 };
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if (@available(macOS 10.14, *)) {
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// effectiveAppearance is actually not the system appearance, but the application appearance.
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// As long as NSApplication.appearance is never set, using the effective appearance is fine
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// to get and observe the system appearance.
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nsAppearanceToGLFWTheme(NSApp.effectiveAppearance, &theme);
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NSColor* color = [[NSColor controlAccentColor] colorUsingColorSpace:NSColorSpace.genericRGBColorSpace];
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theme.flags |= GLFW_THEME_ATTRIBUTE_HAS_COLOR;
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theme.color[0] = color.redComponent;
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theme.color[1] = color.greenComponent;
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theme.color[2] = color.blueComponent;
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theme.color[3] = color.alphaComponent;
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}
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_GLFWtheme theme;
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getSystemTheme(&theme);
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_glfwInputSystemTheme(&theme);
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@ -778,12 +786,13 @@ int _glfwInitCocoa(void)
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context:nil];
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*/
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101400
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[NSApp addObserver:_glfw.ns.helper
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forKeyPath:@"effectiveAppearance"
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options:0
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context:nil];
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#endif
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if (@available(macOS 10.14, *))
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{
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[NSApp addObserver:_glfw.ns.helper
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forKeyPath:@"effectiveAppearance"
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options:0
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context:nil];
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}
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if (![[NSRunningApplication currentApplication] isFinishedLaunching])
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[NSApp run];
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@ -847,8 +856,10 @@ void _glfwTerminateCocoa(void)
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_GLFWtheme* _glfwGetSystemDefaultThemeCocoa(void)
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{
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_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED, NULL);
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return NULL; // TODO: implement
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_GLFWtheme* theme = &_glfw.theme;
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getSystemTheme(theme);
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return theme;
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}
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#endif // _GLFW_COCOA
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@ -1935,7 +1935,12 @@ _GLFWtheme* _glfwGetThemeCocoa(_GLFWwindow* window)
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if (@available(macOS 10.09, *))
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{
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nsAppearanceToGLFWTheme([(NSWindow*)window->ns.object appearance], theme);
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NSAppearance* appearance = [(NSWindow*)window->ns.object appearance];
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if (appearance == NULL)
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appearance = [NSApp effectiveAppearance];
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nsAppearanceToGLFWTheme(appearance, theme);
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}
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if (@available(macOS 10.14, *)) {
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@ -887,6 +887,9 @@ struct _GLFWlibrary
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GLFWjoystickfun joystick;
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GLFWthemefun theme;
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} callbacks;
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// Clients can mutate this theme data at any time
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_GLFWtheme theme;
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// These are defined in platform.h
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GLFW_PLATFORM_LIBRARY_WINDOW_STATE
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@ -162,6 +162,8 @@ int main(int argc, char** argv)
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fprintf(stderr, "Failed to initialize GLFW\n");
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exit(EXIT_FAILURE);
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}
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print_theme(glfwGetSystemDefaultTheme(), "System theme");
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window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL);
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if (!window)
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@ -178,8 +180,6 @@ int main(int argc, char** argv)
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glfwSetKeyCallback(window, key_callback);
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theme = glfwCreateTheme();
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glfwThemeSetColor(theme, 0, 0, 0, 0);
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set_theme(window, cur_theme_color);
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glfwSetSystemThemeCallback(theme_callback);
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