Renamed window creation/destruction functions.

Renamed glfwOpenWindow to glfwCreateWindow.
Renamed glfwCloseWindow to glfwDestroyWindow.
Renamed glfwOpenWindowHint to glfwWindowHint.
This commit is contained in:
Camilla Berglund 2012-08-06 17:56:41 +02:00
parent 13ff3eeca9
commit aff30d0baa
35 changed files with 109 additions and 109 deletions

View File

@ -587,9 +587,9 @@ int main( void )
exit( EXIT_FAILURE );
}
glfwOpenWindowHint(GLFW_DEPTH_BITS, 16);
glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwOpenWindow( 400, 400, GLFW_WINDOWED, "Boing (classic Amiga demo)", NULL );
window = glfwCreateWindow( 400, 400, GLFW_WINDOWED, "Boing (classic Amiga demo)", NULL );
if (!window)
{
fprintf( stderr, "Failed to open GLFW window\n" );

View File

@ -337,9 +337,9 @@ int main(int argc, char *argv[])
exit( EXIT_FAILURE );
}
glfwOpenWindowHint(GLFW_DEPTH_BITS, 16);
glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwOpenWindow( 300, 300, GLFW_WINDOWED, "Gears", NULL );
window = glfwCreateWindow( 300, 300, GLFW_WINDOWED, "Gears", NULL );
if (!window)
{
fprintf( stderr, "Failed to open GLFW window\n" );

View File

@ -581,13 +581,13 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
glfwOpenWindowHint(GLFW_WINDOW_RESIZABLE, GL_FALSE);
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwOpenWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE);
glfwWindowHint(GLFW_WINDOW_RESIZABLE, GL_FALSE);
glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE);
window = glfwOpenWindow(800, 600, GLFW_WINDOWED, "GLFW OpenGL3 Heightmap demo", NULL);
window = glfwCreateWindow(800, 600, GLFW_WINDOWED, "GLFW OpenGL3 Heightmap demo", NULL);
if (! window )
{
fprintf(stderr, "ERROR: Unable to create the OpenGL context and associated window\n");

View File

@ -1028,7 +1028,7 @@ int main( int argc, char **argv )
}
// Open OpenGL fullscreen window
if( !glfwOpenWindow( WIDTH, HEIGHT, 0,0,0,0, 16,0, GLFW_FULLSCREEN ) )
if( !glfwCreateWindow( WIDTH, HEIGHT, 0,0,0,0, 16,0, GLFW_FULLSCREEN ) )
{
fprintf( stderr, "Failed to open GLFW window\n" );
glfwTerminate();

View File

@ -810,7 +810,7 @@ int main( void )
}
// Open OpenGL window
if( !glfwOpenWindow( WIDTH, HEIGHT, 0,0,0,0, 16,0, GLFW_FULLSCREEN ) )
if( !glfwCreateWindow( WIDTH, HEIGHT, 0,0,0,0, 16,0, GLFW_FULLSCREEN ) )
{
fprintf( stderr, "Failed to open GLFW window\n" );
glfwTerminate();

View File

@ -464,10 +464,10 @@ int main(void)
exit(EXIT_FAILURE);
}
glfwOpenWindowHint(GLFW_DEPTH_BITS, 16);
glfwWindowHint(GLFW_DEPTH_BITS, 16);
// Open OpenGL window
window = glfwOpenWindow(500, 500, GLFW_WINDOWED, "Split view demo", NULL);
window = glfwCreateWindow(500, 500, GLFW_WINDOWED, "Split view demo", NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window\n");

View File

@ -31,7 +31,7 @@ int main(void)
}
// Open a window and create its OpenGL context
window = glfwOpenWindow(640, 480, GLFW_WINDOWED, "Spinning Triangle", NULL);
window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Spinning Triangle", NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window\n");

View File

@ -398,7 +398,7 @@ int main(int argc, char* argv[])
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(640, 480, GLFW_WINDOWED, "Wave Simulation", NULL);
window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Wave Simulation", NULL);
if (!window)
{
fprintf(stderr, "Could not open window\n");

View File

@ -381,7 +381,7 @@ extern "C" {
* Other definitions
*************************************************************************/
/* glfwOpenWindow modes */
/* glfwCreateWindow modes */
#define GLFW_WINDOWED 0x00010001
#define GLFW_FULLSCREEN 0x00010002
@ -391,7 +391,7 @@ extern "C" {
#define GLFW_OPENGL_REVISION 0x00020004
/* The following constants are used for both glfwGetWindowParam
* and glfwOpenWindowHint
* and glfwWindowHint
*/
#define GLFW_RED_BITS 0x00021000
#define GLFW_GREEN_BITS 0x00021001
@ -527,9 +527,9 @@ GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
/* Window handling */
GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title, GLFWwindow share);
GLFWAPI void glfwOpenWindowHint(int target, int hint);
GLFWAPI void glfwCloseWindow(GLFWwindow window);
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share);
GLFWAPI void glfwWindowHint(int target, int hint);
GLFWAPI void glfwDestroyWindow(GLFWwindow window);
GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height);

View File

@ -287,20 +287,20 @@ version of GLFW.</p>
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
<li>Added <code>modes</code> video mode enumeration and setting test program</li>
<li>Added <code>glfw3native.h</code> header and platform-specific functions for explicit access to native display, window and context handles</li>
<li>Added a parameter to <code>glfwOpenWindow</code> for specifying a context the new window's context will share objects with</li>
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
<li>Changed <code>glfwOpenWindow</code> and <code>glfwSetWindowTitle</code> to use UTF-8 encoded strings</li>
<li>Changed <code>glfwGetProcAddress</code> to return a (generic) function pointer</li>
<li>Changed <code>glfwGetVideoModes</code> to return a dynamic, unlimited number of video modes</li>
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
<li>Renamed <code>glfwOpenWindowHint</code> to <code>glfwWindowHint</code></li>
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
<li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li>
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
<li>Renamed <code>GLFW_NO_GLU</code> to <code>GLFW_INCLUDE_GLU</code> and made it disabled by default</li>
<li>Renamed mouse position functions to cursor position equivalents</li>
<li>Replaced <code>glfwOpenWindow</code> and <code>glfwCloseWindow</code> with <code>glfwCreateWindow</code> and <code>glfwDestroyWindow</code></li>
<li>Replaced ad hoc build system with CMake</li>
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
<li>Replaced mouse wheel interface with two-dimensional, floating point scrolling interface</li>

View File

@ -860,9 +860,9 @@ static GLboolean createContext(_GLFWwindow* window,
// created
//========================================================================
int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
if (!initializeAppKit())
return GL_FALSE;
@ -944,7 +944,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
// Properly kill the window / video display
//========================================================================
void _glfwPlatformCloseWindow(_GLFWwindow* window)
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
[window->NS.object orderOut:nil];

View File

@ -79,7 +79,7 @@ GLFWAPI void glfwTerminate(void)
// Close all remaining windows
while (_glfwLibrary.windowListHead)
glfwCloseWindow(_glfwLibrary.windowListHead);
glfwDestroyWindow(_glfwLibrary.windowListHead);
if (!_glfwPlatformTerminate())
return;

View File

@ -88,10 +88,10 @@ typedef struct _GLFWlibrary _GLFWlibrary;
//------------------------------------------------------------------------
// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow
// Window hints, set by glfwWindowHint and consumed by glfwCreateWindow
// A bucket of semi-random stuff lumped together for historical reasons
// This is used only by the platform independent code and only to store
// parameters passed to us by glfwOpenWindowHint
// parameters passed to us by glfwWindowHint
//------------------------------------------------------------------------
struct _GLFWhints
{
@ -310,8 +310,8 @@ double _glfwPlatformGetTime(void);
void _glfwPlatformSetTime(double time);
// Window management
int _glfwPlatformOpenWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig);
void _glfwPlatformCloseWindow(_GLFWwindow* window);
int _glfwPlatformCreateWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig);
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y);

View File

@ -244,7 +244,7 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
//========================================================================
// Checks whether the OpenGL part of the window config is sane
// It blames glfwOpenWindow because that's the only caller
// It blames glfwCreateWindow because that's the only caller
//========================================================================
GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
@ -253,28 +253,28 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
{
// OpenGL 1.0 is the smallest valid version
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL version requested");
"glfwCreateWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
if (wndconfig->glMajor == 1 && wndconfig->glMinor > 5)
{
// OpenGL 1.x series ended with version 1.5
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL version requested");
"glfwCreateWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else if (wndconfig->glMajor == 2 && wndconfig->glMinor > 1)
{
// OpenGL 2.x series ended with version 2.1
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL version requested");
"glfwCreateWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else if (wndconfig->glMajor == 3 && wndconfig->glMinor > 3)
{
// OpenGL 3.x series ended with version 3.3
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL version requested");
"glfwCreateWindow: Invalid OpenGL version requested");
return GL_FALSE;
}
else
@ -292,7 +292,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
// everything 2.x and let the driver report invalid 2.x versions
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL ES 2.x version requested");
"glfwCreateWindow: Invalid OpenGL ES 2.x version requested");
return GL_FALSE;
}
}
@ -302,7 +302,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
wndconfig->glProfile != GLFW_OPENGL_COMPAT_PROFILE)
{
_glfwSetError(GLFW_INVALID_ENUM,
"glfwOpenWindow: Invalid OpenGL profile requested");
"glfwCreateWindow: Invalid OpenGL profile requested");
return GL_FALSE;
}
@ -313,7 +313,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
// and above
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Context profiles only exist for "
"glfwCreateWindow: Context profiles only exist for "
"OpenGL version 3.2 and above");
return GL_FALSE;
}
@ -323,7 +323,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
{
// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Forward compatibility only exist for "
"glfwCreateWindow: Forward compatibility only exist for "
"OpenGL version 3.0 and above");
return GL_FALSE;
}
@ -334,7 +334,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
wndconfig->glRobustness != GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
{
_glfwSetError(GLFW_INVALID_VALUE,
"glfwOpenWindow: Invalid OpenGL robustness mode requested");
"glfwCreateWindow: Invalid OpenGL robustness mode requested");
return GL_FALSE;
}
}
@ -345,7 +345,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
//========================================================================
// Reads back context properties
// It blames glfwOpenWindow because that's the only caller
// It blames glfwCreateWindow because that's the only caller
//========================================================================
GLboolean _glfwRefreshContextParams(void)
@ -369,7 +369,7 @@ GLboolean _glfwRefreshContextParams(void)
if (!window->GetStringi)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"glfwOpenWindow: Entry point retrieval is broken");
"glfwCreateWindow: Entry point retrieval is broken");
return GL_FALSE;
}
}
@ -433,7 +433,7 @@ GLboolean _glfwRefreshContextParams(void)
//========================================================================
// Checks whether the current context fulfils the specified requirements
// It blames glfwOpenWindow because that's the only caller
// It blames glfwCreateWindow because that's the only caller
//========================================================================
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
@ -452,7 +452,7 @@ GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
// {GLX|WGL}_ARB_create_context extension and fail here
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"glfwOpenWindow: The requested OpenGL version is not available");
"glfwCreateWindow: The requested OpenGL version is not available");
return GL_FALSE;
}

View File

@ -505,7 +505,7 @@ int _glfwCreateContext(_GLFWwindow* window,
void _glfwDestroyContext(_GLFWwindow* window)
{
// This is duplicated from glfwCloseWindow
// This is duplicated from glfwDestroyWindow
// TODO: Stop duplicating code
if (window == _glfwLibrary.currentWindow)
glfwMakeContextCurrent(NULL);

View File

@ -886,7 +886,7 @@ static int createWindow(_GLFWwindow* window,
if (!wideTitle)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"glfwOpenWindow: Failed to convert title to wide string");
"glfwCreateWindow: Failed to convert title to wide string");
return GL_FALSE;
}
@ -931,7 +931,7 @@ static void destroyWindow(_GLFWwindow* window)
{
_glfwDestroyContext(window);
// This is duplicated from glfwCloseWindow
// This is duplicated from glfwDestroyWindow
// TODO: Stop duplicating code
if (window == _glfwLibrary.activeWindow)
_glfwLibrary.activeWindow = NULL;
@ -953,9 +953,9 @@ static void destroyWindow(_GLFWwindow* window)
// created
//========================================================================
int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
GLboolean recreateContext = GL_FALSE;
@ -1083,7 +1083,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
// Properly kill the window / video display
//========================================================================
void _glfwPlatformCloseWindow(_GLFWwindow* window)
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
destroyWindow(window);

View File

@ -60,7 +60,7 @@ static void closeFlaggedWindows(void)
if (window->closeRequested)
{
_GLFWwindow* next = window->next;
glfwCloseWindow(window);
glfwDestroyWindow(window);
window = next;
}
else
@ -214,9 +214,9 @@ void _glfwInputWindowDamage(_GLFWwindow* window)
// Create the GLFW window and its associated context
//========================================================================
GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
int mode, const char* title,
GLFWwindow share)
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
int mode, const char* title,
GLFWwindow share)
{
_GLFWfbconfig fbconfig;
_GLFWwndconfig wndconfig;
@ -269,7 +269,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
if (mode != GLFW_WINDOWED && mode != GLFW_FULLSCREEN)
{
_glfwSetError(GLFW_INVALID_ENUM,
"glfwOpenWindow: Invalid enum for 'mode' parameter");
"glfwCreateWindow: Invalid enum for 'mode' parameter");
return GL_FALSE;
}
@ -295,7 +295,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
if (!window)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
"glfwOpenWindow: Failed to allocate window structure");
"glfwCreateWindow: Failed to allocate window structure");
return NULL;
}
@ -312,9 +312,9 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
window->systemKeys = GL_TRUE;
// Open the actual window and create its context
if (!_glfwPlatformOpenWindow(window, &wndconfig, &fbconfig))
if (!_glfwPlatformCreateWindow(window, &wndconfig, &fbconfig))
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
return GL_FALSE;
}
@ -325,14 +325,14 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
glfwMakeContextCurrent(window);
if (!_glfwRefreshContextParams())
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
return GL_FALSE;
}
// Verify the context against the requested parameters
if (!_glfwIsValidContext(&wndconfig))
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
return GL_FALSE;
}
@ -351,10 +351,10 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
//========================================================================
// Set hints for opening the window
// Set hints for creating the window
//========================================================================
GLFWAPI void glfwOpenWindowHint(int target, int hint)
GLFWAPI void glfwWindowHint(int target, int hint)
{
if (!_glfwInitialized)
{
@ -438,7 +438,7 @@ GLFWAPI void glfwOpenWindowHint(int target, int hint)
// Properly kill the window / video display
//========================================================================
GLFWAPI void glfwCloseWindow(GLFWwindow handle)
GLFWAPI void glfwDestroyWindow(GLFWwindow handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
@ -460,7 +460,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow handle)
if (window == _glfwLibrary.activeWindow)
_glfwLibrary.activeWindow = NULL;
_glfwPlatformCloseWindow(window);
_glfwPlatformDestroyWindow(window);
// Unlink window from global linked list
{

View File

@ -914,9 +914,9 @@ void _glfwProcessPendingEvents(void)
// the OpenGL rendering context is created
//========================================================================
int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
window->refreshRate = wndconfig->refreshRate;
window->resizable = wndconfig->resizable;
@ -973,7 +973,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
// Properly kill the window/video display
//========================================================================
void _glfwPlatformCloseWindow(_GLFWwindow* window)
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (window->mode == GLFW_FULLSCREEN)
leaveFullscreenMode(window);

View File

@ -87,7 +87,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(window_width, window_height, GLFW_WINDOWED, "", NULL);
window = glfwCreateWindow(window_width, window_height, GLFW_WINDOWED, "", NULL);
if (!window)
{
glfwTerminate();

View File

@ -53,7 +53,7 @@ static void key_callback(GLFWwindow window, int key, int action)
switch (key)
{
case GLFW_KEY_ESCAPE:
glfwCloseWindow(window);
glfwDestroyWindow(window);
break;
case GLFW_KEY_V:
@ -117,7 +117,7 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Clipboard Test", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Clipboard Test", NULL);
if (!window)
{
glfwTerminate();

View File

@ -74,7 +74,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL);
if (!window)
{
glfwTerminate();
@ -94,7 +94,7 @@ int main(void)
glfwGetWindowParam(window, parameters[i].param));
}
glfwCloseWindow(window);
glfwDestroyWindow(window);
window = NULL;
glfwTerminate();

View File

@ -367,7 +367,7 @@ int main(void)
glfwSetKeyCallback(key_callback);
glfwSetCharCallback(char_callback);
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Event Linter", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Event Linter", NULL);
if (!window)
{
glfwTerminate();

View File

@ -96,9 +96,9 @@ int main(int argc, char** argv)
glfwSetKeyCallback(key_callback);
glfwSetWindowSizeCallback(window_size_callback);
glfwOpenWindowHint(GLFW_FSAA_SAMPLES, samples);
glfwWindowHint(GLFW_FSAA_SAMPLES, samples);
window = glfwOpenWindow(800, 400, GLFW_WINDOWED, "Aliasing Detector", NULL);
window = glfwCreateWindow(800, 400, GLFW_WINDOWED, "Aliasing Detector", NULL);
if (!window)
{
glfwTerminate();

View File

@ -82,7 +82,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus", NULL);
window = glfwCreateWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus", NULL);
if (!window)
{
glfwTerminate();

View File

@ -60,7 +60,7 @@ static void key_callback(GLFWwindow window, int key, int action)
{
case GLFW_KEY_ESCAPE:
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
break;
}
@ -130,7 +130,7 @@ int main(int argc, char** argv)
height = 0;
}
window = glfwOpenWindow(width, height, mode, "Gamma Test", NULL);
window = glfwCreateWindow(width, height, mode, "Gamma Test", NULL);
if (!window)
{
glfwTerminate();

View File

@ -191,26 +191,26 @@ int main(int argc, char** argv)
if (major != 1 || minor != 0)
{
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, major);
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, minor);
glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, major);
glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, minor);
}
if (debug)
glfwOpenWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
if (forward)
glfwOpenWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
if (profile != 0)
glfwOpenWindowHint(GLFW_OPENGL_PROFILE, profile);
glfwWindowHint(GLFW_OPENGL_PROFILE, profile);
if (strategy)
glfwOpenWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy);
glfwWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy);
// We assume here that we stand a better chance of success by leaving all
// possible details of pixel format selection to GLFW
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Version", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Version", NULL);
if (!window)
exit(EXIT_FAILURE);

View File

@ -55,7 +55,7 @@ static void key_callback(GLFWwindow window, int key, int action)
glfwIconifyWindow(window);
break;
case GLFW_KEY_ESCAPE:
glfwCloseWindow(window);
glfwDestroyWindow(window);
break;
}
}
@ -111,7 +111,7 @@ int main(int argc, char** argv)
height = 0;
}
window = glfwOpenWindow(width, height, mode, "Iconify", NULL);
window = glfwCreateWindow(width, height, mode, "Iconify", NULL);
if (!window)
{
glfwTerminate();

View File

@ -186,7 +186,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Joystick Test", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Joystick Test", NULL);
if (!window)
{
glfwTerminate();

View File

@ -85,7 +85,7 @@ static void key_callback(GLFWwindow dummy, int key, int action)
{
if (key == GLFW_KEY_ESCAPE)
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
window = NULL;
}
}
@ -125,15 +125,15 @@ static void test_modes(void)
{
GLFWvidmode* mode = modes + i;
glfwOpenWindowHint(GLFW_RED_BITS, mode->redBits);
glfwOpenWindowHint(GLFW_GREEN_BITS, mode->greenBits);
glfwOpenWindowHint(GLFW_BLUE_BITS, mode->blueBits);
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
printf("Testing mode %u: %s", (unsigned int) i, format_mode(mode));
window = glfwOpenWindow(mode->width, mode->height,
GLFW_FULLSCREEN, "Video Mode Test",
NULL);
window = glfwCreateWindow(mode->width, mode->height,
GLFW_FULLSCREEN, "Video Mode Test",
NULL);
if (!window)
{
printf("Failed to enter mode %u: %s\n",
@ -182,7 +182,7 @@ static void test_modes(void)
printf("Closing window\n");
glfwCloseWindow(window);
glfwDestroyWindow(window);
glfwPollEvents();
window = NULL;
}

View File

@ -78,7 +78,7 @@ static void key_callback(GLFWwindow window, int key, int action)
{
if (action == GLFW_PRESS)
{
glfwCloseWindow(window);
glfwDestroyWindow(window);
open_window();
}
@ -94,7 +94,7 @@ static void window_size_callback(GLFWwindow window, int width, int height)
static GLboolean open_window(void)
{
window_handle = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL);
window_handle = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL);
if (!window_handle)
return GL_FALSE;

View File

@ -92,7 +92,7 @@ static GLboolean open_window(int width, int height, int mode)
base = glfwGetTime();
window_handle = glfwOpenWindow(width, height, mode, "Window Re-opener", NULL);
window_handle = glfwCreateWindow(width, height, mode, "Window Re-opener", NULL);
if (!window_handle)
{
fprintf(stderr, "Failed to open %s mode GLFW window: %s\n", get_mode_name(mode), glfwErrorString(glfwGetError()));
@ -115,7 +115,7 @@ static void close_window(void)
{
double base = glfwGetTime();
glfwCloseWindow(window_handle);
glfwDestroyWindow(window_handle);
window_handle = NULL;
printf("Closing window took %0.3f seconds\n", glfwGetTime() - base);

View File

@ -41,7 +41,7 @@ static GLFWwindow windows[2];
static void key_callback(GLFWwindow window, int key, int action)
{
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
glfwCloseWindow(window);
glfwDestroyWindow(window);
}
static int window_close_callback(GLFWwindow window)
@ -64,7 +64,7 @@ static GLFWwindow open_window(const char* title, GLFWwindow share)
{
GLFWwindow window;
window = glfwOpenWindow(WIDTH, HEIGHT, GLFW_WINDOWED, title, share);
window = glfwCreateWindow(WIDTH, HEIGHT, GLFW_WINDOWED, title, share);
if (!window)
return NULL;

View File

@ -72,7 +72,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "", NULL);
if (!window)
{
glfwTerminate();

View File

@ -47,7 +47,7 @@ int main(void)
exit(EXIT_FAILURE);
}
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "English 日本語 русский язык 官話", NULL);
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "English 日本語 русский язык 官話", NULL);
if (!window)
{
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));

View File

@ -64,7 +64,7 @@ int main(void)
for (i = 0; i < 4; i++)
{
windows[i] = glfwOpenWindow(200, 200, GLFW_WINDOWED, titles[i], NULL);
windows[i] = glfwCreateWindow(200, 200, GLFW_WINDOWED, titles[i], NULL);
if (!windows[i])
{
fprintf(stderr, "Failed to open GLFW window: %s\n",