diff --git a/src/cocoa/cocoa_window.m b/src/cocoa/cocoa_window.m index b6c97fbd..283eae32 100644 --- a/src/cocoa/cocoa_window.m +++ b/src/cocoa/cocoa_window.m @@ -363,7 +363,11 @@ static int convertMacKeyCode(unsigned int macKeyCode) } if (_glfwLibrary.mousePosCallback) - _glfwLibrary.mousePosCallback(window, window->mousePosX, window->mousePosY); + { + _glfwLibrary.mousePosCallback(window, + window->mousePosX, + window->mousePosY); + } } - (void)rightMouseDown:(NSEvent *)event @@ -475,14 +479,18 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, // Fail if OpenGL 3.0 or above was requested if (wndconfig->glMajor > 2) { - _glfwSetError(GLFW_VERSION_UNAVAILABLE, "Cocoa/NSOpenGL: Mac OS X does not support OpenGL version 3.0 or above"); + _glfwSetError(GLFW_VERSION_UNAVAILABLE, + "Cocoa/NSOpenGL: Mac OS X does not support OpenGL " + "version 3.0 or above"); return GL_FALSE; } // Fail if a robustness strategy was requested if (wndconfig->glRobustness) { - _glfwSetError(GLFW_VERSION_UNAVAILABLE, "Cocoa/NSOpenGL: Mac OS X does not support OpenGL robustness strategies"); + _glfwSetError(GLFW_VERSION_UNAVAILABLE, + "Cocoa/NSOpenGL: Mac OS X does not support OpenGL " + "robustness strategies"); return GL_FALSE; } @@ -493,7 +501,9 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, _glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init]; if (_glfwLibrary.NS.delegate == nil) { - _glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create application delegate"); + _glfwSetError(GLFW_PLATFORM_ERROR, + "Cocoa/NSOpenGL: Failed to create application " + "delegate"); return GL_FALSE; } @@ -503,7 +513,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, window->NS.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; if (window->NS.delegate == nil) { - _glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create window delegate"); + _glfwSetError(GLFW_PLATFORM_ERROR, + "Cocoa/NSOpenGL: Failed to create window delegate"); return GL_FALSE; } @@ -634,7 +645,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; if (window->NSGL.pixelFormat == nil) { - _glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create pixel format"); + _glfwSetError(GLFW_PLATFORM_ERROR, + "Cocoa/NSOpenGL: Failed to create pixel format"); return GL_FALSE; } @@ -648,7 +660,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window, shareContext:share]; if (window->NSGL.context == nil) { - _glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create OpenGL context"); + _glfwSetError(GLFW_PLATFORM_ERROR, + "Cocoa/NSOpenGL: Failed to create OpenGL context"); return GL_FALSE; }