diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index e84bdbba..cc817521 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -136,10 +136,6 @@ extern "C" { /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ -/* Include the declaration of the size_t type used below. - */ -#include - /* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is * convenient for the user to only have to include . This also * solves the problem with Windows and needing some