diff --git a/docs/context.md b/docs/context.md index bf70553b..caf5936f 100644 --- a/docs/context.md +++ b/docs/context.md @@ -43,7 +43,8 @@ what kind of context is created. See When creating a window and its OpenGL or OpenGL ES context with @ref glfwCreateWindow, you can specify another window whose context the new one -should share its objects (textures, vertex and element buffers, etc.) with. +should share its shareable objects (textures, vertex and element buffers, etc.) +with. ```c GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window); @@ -51,7 +52,7 @@ GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, fi Object sharing is implemented by the operating system and graphics driver. On platforms where it is possible to choose which types of objects are shared, GLFW -requests that all types are shared. +requests that all shareable types are shared. See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or [OpenGL ES](https://www.khronos.org/opengles/) reference documents for more