mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Add glfwSetWindowIcon
Adds support for setting window icons programmatically on platforms where this makes sense. Fixes #453. Closes #467.
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@ -84,6 +84,7 @@ does not find Doxygen, the documentation will not be generated.
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- Added `glfwGetKeyName` for querying the layout-specific name of printable
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keys
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- Added `glfwWaitEventsTimeout` for waiting for events for a set amount of time
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- Added `glfwSetWindowIcon` for setting the icon of a window
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- Added `glfwGetTimerValue` and `glfwGetTimerFrequency` for raw timer access
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- Added `GLFWuint64` for platform-independent 64-bit unsigned values
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- Added `GLFW_NO_API` for creating window without contexts
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@ -221,6 +222,7 @@ skills.
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- Peoro
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- Braden Pellett
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- Arturo J. Pérez
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- Orson Peters
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- Emmanuel Gil Peyrot
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- Cyril Pichard
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- Pieroman
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@ -246,6 +248,7 @@ skills.
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- TTK-Bandit
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- Sergey Tikhomirov
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- A. Tombs
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- Ioannis Tsakpinis
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- Samuli Tuomola
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- urraka
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- Jari Vetoniemi
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@ -32,6 +32,11 @@ GLFW now supports window maximization with @ref glfwMaximizeWindow and the
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[GLFW_MAXIMIZED](@ref window_attribs_wnd) window hint and attribute.
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@subsection news_32_icon Window icon support
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GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon.
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@subsection news_32_focus Window input focus control
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GLFW now supports giving windows input focus with @ref glfwFocusWindow.
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@ -617,6 +617,26 @@ glfwSetWindowTitle(window, u8"This is always a UTF-8 string");
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@endcode
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@subsection window_icon Window icon
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Decorated windows have icons on some platforms. You can set this icon by
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specifying a list of candidate images with @ref glfwSetWindowIcon.
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@code
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GLFWimage images[2];
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images[0] = load_icon("my_icon.png");
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images[1] = load_icon("my_icon_small.png");
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glfwSetWindowIcon(window, 2, images);
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@endcode
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To revert to the default window icon, pass in an empty image array.
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@code
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glfwSetWindowIcon(window, 0, NULL);
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@endcode
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@subsection window_monitor Window monitor
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Full screen windows are associated with a specific monitor. You can get the
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@ -1913,6 +1913,45 @@ GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value);
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*/
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GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
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/*! @brief Sets the icon for the specified window.
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*
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* This function sets the icon of the specified window. If passed an array of
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* candidate images, those of or closest to the sizes desired by the system are
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* selected. If no images are specified, the window reverts to its default
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* icon.
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*
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* The desired image sizes varies depending on platform and system settings.
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* The selected images will be rescaled as needed. Good sizes include 16x16,
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* 32x32 and 48x48.
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*
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* @param[in] window The window whose icon to set.
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* @param[in] count The number of images in the specified array, or zero to
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* revert to the default window icon.
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* @param[in] images The images to create the icon from. This is ignored if
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* count is zero.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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*
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* @pointer_lifetime The specified image data is copied before this function
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* returns.
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*
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* @remark @osx The GLFW window has no icon, as it is not a document
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* window, but the dock icon will be the same as the application bundle's icon.
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* For more information on bundles, see the
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* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
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* in the Mac Developer Library.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_icon
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*
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* @since Added in version 3.2.
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*
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* @ingroup window
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*/
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GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
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/*! @brief Retrieves the position of the client area of the specified window.
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*
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* This function retrieves the position, in screen coordinates, of the
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@ -1032,6 +1032,12 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
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[window->ns.object setTitle:[NSString stringWithUTF8String:title]];
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images)
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{
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// Regular windows do not have icons
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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const NSRect contentRect =
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@ -617,6 +617,11 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window);
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*/
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
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/*! @copydoc glfwSetWindowIcon
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* @ingroup platform
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*/
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images);
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/*! @copydoc glfwGetWindowPos
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* @ingroup platform
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*/
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@ -403,6 +403,13 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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mir_surface_spec_release(spec);
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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MirSurfaceSpec* spec;
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@ -191,6 +191,8 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
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typedef struct _GLFWwindowWin32
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{
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HWND handle;
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HICON bigIcon;
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HICON smallIcon;
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GLFWbool cursorTracked;
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GLFWbool iconified;
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@ -27,6 +27,7 @@
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#include "internal.h"
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#include <limits.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <string.h>
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@ -66,6 +67,112 @@ static DWORD getWindowExStyle(const _GLFWwindow* window)
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return style;
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}
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// Returns the image whose area most closely matches the desired one
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//
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static const GLFWimage* chooseImage(int count, const GLFWimage* images,
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int width, int height)
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{
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int i, leastDiff = INT_MAX;
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const GLFWimage* closest = NULL;
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for (i = 0; i < count; i++)
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{
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const int currDiff = abs(images[i].width * images[i].height -
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width * height);
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if (currDiff < leastDiff)
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{
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closest = images + i;
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leastDiff = currDiff;
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}
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}
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return closest;
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}
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// Creates an RGBA icon or cursor
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//
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static HICON createIcon(const GLFWimage* image,
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int xhot, int yhot, GLFWbool icon)
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{
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int i;
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HDC dc;
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HICON handle;
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HBITMAP color, mask;
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BITMAPV5HEADER bi;
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ICONINFO ii;
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unsigned char* target = NULL;
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unsigned char* source = image->pixels;
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ZeroMemory(&bi, sizeof(bi));
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bi.bV5Size = sizeof(BITMAPV5HEADER);
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bi.bV5Width = image->width;
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bi.bV5Height = -image->height;
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bi.bV5Planes = 1;
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bi.bV5BitCount = 32;
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bi.bV5Compression = BI_BITFIELDS;
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bi.bV5RedMask = 0x00ff0000;
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bi.bV5GreenMask = 0x0000ff00;
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bi.bV5BlueMask = 0x000000ff;
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bi.bV5AlphaMask = 0xff000000;
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dc = GetDC(NULL);
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color = CreateDIBSection(dc,
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(BITMAPINFO*) &bi,
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DIB_RGB_COLORS,
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(void**) &target,
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NULL,
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(DWORD) 0);
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ReleaseDC(NULL, dc);
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if (!color)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create RGBA bitmap");
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return NULL;
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}
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mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
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if (!mask)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create mask bitmap");
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DeleteObject(color);
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return NULL;
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}
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for (i = 0; i < image->width * image->height; i++)
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{
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target[0] = source[2];
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target[1] = source[1];
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target[2] = source[0];
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target[3] = source[3];
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target += 4;
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source += 4;
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}
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ZeroMemory(&ii, sizeof(ii));
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ii.fIcon = icon;
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ii.xHotspot = xhot;
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ii.yHotspot = yhot;
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ii.hbmMask = mask;
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ii.hbmColor = color;
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handle = CreateIconIndirect(&ii);
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DeleteObject(color);
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DeleteObject(mask);
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if (!handle)
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{
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if (icon)
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create icon");
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else
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create cursor");
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}
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return handle;
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}
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// Translate client window size to full window size according to styles
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//
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static void getFullWindowSize(DWORD style, DWORD exStyle,
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@ -886,6 +993,12 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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}
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destroyWindow(window);
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if (window->win32.bigIcon)
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DestroyIcon(window->win32.bigIcon);
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if (window->win32.smallIcon)
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DestroyIcon(window->win32.smallIcon);
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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@ -902,6 +1015,37 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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free(wideTitle);
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images)
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{
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HICON bigIcon = NULL, smallIcon = NULL;
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if (count)
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{
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const GLFWimage* bigImage = chooseImage(count, images,
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GetSystemMetrics(SM_CXICON),
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GetSystemMetrics(SM_CYICON));
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const GLFWimage* smallImage = chooseImage(count, images,
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GetSystemMetrics(SM_CXSMICON),
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GetSystemMetrics(SM_CYSMICON));
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bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE);
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smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE);
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}
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SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon);
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SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon);
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if (window->win32.bigIcon)
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DestroyIcon(window->win32.bigIcon);
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if (window->win32.smallIcon)
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DestroyIcon(window->win32.smallIcon);
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window->win32.bigIcon = bigIcon;
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window->win32.smallIcon = smallIcon;
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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POINT pos = { 0, 0 };
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@ -1236,61 +1380,7 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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const GLFWimage* image,
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int xhot, int yhot)
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{
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HDC dc;
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HBITMAP bitmap, mask;
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BITMAPV5HEADER bi;
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ICONINFO ii;
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DWORD* target = 0;
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BYTE* source = (BYTE*) image->pixels;
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int i;
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ZeroMemory(&bi, sizeof(bi));
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bi.bV5Size = sizeof(BITMAPV5HEADER);
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bi.bV5Width = image->width;
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bi.bV5Height = -image->height;
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bi.bV5Planes = 1;
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bi.bV5BitCount = 32;
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bi.bV5Compression = BI_BITFIELDS;
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bi.bV5RedMask = 0x00ff0000;
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bi.bV5GreenMask = 0x0000ff00;
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bi.bV5BlueMask = 0x000000ff;
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bi.bV5AlphaMask = 0xff000000;
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dc = GetDC(NULL);
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bitmap = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS,
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(void**) &target, NULL, (DWORD) 0);
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ReleaseDC(NULL, dc);
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if (!bitmap)
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return GLFW_FALSE;
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mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
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if (!mask)
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{
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DeleteObject(bitmap);
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return GLFW_FALSE;
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}
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for (i = 0; i < image->width * image->height; i++, target++, source += 4)
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{
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*target = (source[3] << 24) |
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(source[0] << 16) |
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(source[1] << 8) |
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source[2];
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}
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ZeroMemory(&ii, sizeof(ii));
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ii.fIcon = FALSE;
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ii.xHotspot = xhot;
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ii.yHotspot = yhot;
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ii.hbmMask = mask;
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ii.hbmColor = bitmap;
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cursor->win32.handle = (HCURSOR) CreateIconIndirect(&ii);
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DeleteObject(bitmap);
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DeleteObject(mask);
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cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE);
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if (!cursor->win32.handle)
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return GLFW_FALSE;
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12
src/window.c
12
src/window.c
@ -447,6 +447,18 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
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_glfwPlatformSetWindowTitle(window, title);
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}
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GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
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int count, const GLFWimage* images)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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assert(window != NULL);
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assert(count >= 0);
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assert(count == 0 || images != NULL);
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_GLFW_REQUIRE_INIT();
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_glfwPlatformSetWindowIcon(window, count, images);
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}
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GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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@ -383,6 +383,13 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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wl_shell_surface_set_title(window->wl.shell_surface, title);
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images)
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{
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// TODO
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fprintf(stderr, "_glfwPlatformSetWindowIcon not implemented yet\n");
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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// A Wayland client is not aware of its position, so just warn and leave it
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@ -454,6 +454,8 @@ static void detectEWMH(void)
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getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_NAME");
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_glfw.x11.NET_WM_ICON_NAME =
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getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON_NAME");
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_glfw.x11.NET_WM_ICON =
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getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON");
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_glfw.x11.NET_WM_PID =
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getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PID");
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_glfw.x11.NET_WM_PING =
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@ -167,6 +167,7 @@ typedef struct _GLFWlibraryX11
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Atom WM_DELETE_WINDOW;
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Atom NET_WM_NAME;
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Atom NET_WM_ICON_NAME;
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Atom NET_WM_ICON;
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Atom NET_WM_PID;
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Atom NET_WM_PING;
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Atom NET_WM_STATE;
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@ -1536,6 +1536,51 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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XFlush(_glfw.x11.display);
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images)
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{
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if (count)
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{
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int i, j, longCount = 0;
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for (i = 0; i < count; i++)
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longCount += 2 + images[i].width * images[i].height;
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long* icon = calloc(longCount, sizeof(long));
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long* target = icon;
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for (i = 0; i < count; i++)
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{
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*target++ = images[i].width;
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*target++ = images[i].height;
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for (j = 0; j < images[i].width * images[i].height; i++)
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{
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*target++ = (images[i].pixels[i * 4 + 0] << 16) |
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(images[i].pixels[i * 4 + 1] << 8) |
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(images[i].pixels[i * 4 + 2] << 0) |
|
||||
(images[i].pixels[i * 4 + 3] << 24);
|
||||
}
|
||||
}
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_ICON,
|
||||
XA_CARDINAL, 32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) icon,
|
||||
longCount);
|
||||
|
||||
free(icon);
|
||||
}
|
||||
else
|
||||
{
|
||||
XDeleteProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_ICON);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
{
|
||||
Window child;
|
||||
|
Loading…
Reference in New Issue
Block a user