WGL: Fix pixel format count in a Parallels VM

In a Parallels VM wglGetPixelFormatAttribivARB returns fewer pixel
formats than DescribePixelFormat.  This broke context creation on
Windows in Parallels since the changes in
2c0f34b60f.  The previous version of the
code worked accidentally.

This adds a workaround by iterating through the minimum of both counts.
It should have no effect when running on conforming implementations.

Tested on Parallels by @ dougbinks.

Closes #2191
Fixes #2406
Fixes #2467

This was adapted to 3.3-stable from
00e86d4b73.
This commit is contained in:
Camilla Löwy 2024-01-30 18:21:33 +01:00
parent ae44e10b33
commit bc788a9333
3 changed files with 20 additions and 0 deletions

View File

@ -45,6 +45,7 @@ video tutorials.
- Bailey Cosier
- Noel Cower
- CuriouserThing
- Bill Currie
- Jason Daly
- danhambleton
- Jarrod Davis
@ -162,6 +163,7 @@ video tutorials.
- Martins Mozeiko
- James Murphy
- Julian Møller
- NateIsStalling
- ndogxj
- F. Nedelec
- Kristian Nielsen

View File

@ -128,6 +128,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Terminating the library before showing a window could segfault
- [Wayland] Bugfix: Compilation failed on FreeBSD (#2445)
- [Linux] Bugfix: `regfree´ was called on invalid data (#2464)
- [WGL] Bugfix: Context creation failed in Parallels VM (#2191,#2406,#2467)
## Contact

View File

@ -80,6 +80,23 @@ static int choosePixelFormat(_GLFWwindow* window,
if (_glfw.wgl.ARB_pixel_format)
{
// NOTE: In a Parallels VM WGL_ARB_pixel_format returns fewer pixel formats than
// DescribePixelFormat, violating the guarantees of the extension spec
// HACK: Iterate through the minimum of both counts
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
int extensionCount;
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
1, 0, 1, &attrib, &extensionCount))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve pixel format attribute");
return 0;
}
nativeCount = _glfw_min(nativeCount, extensionCount);
addAttrib(WGL_SUPPORT_OPENGL_ARB);
addAttrib(WGL_DRAW_TO_WINDOW_ARB);
addAttrib(WGL_PIXEL_TYPE_ARB);