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Move to the modern CMake project version option
This replaces the manual ad-hoc version variables we have used since
CMake 2.x (and GLFW 2.x lite).
(cherry picked from commit a255e7ace6
)
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parent
37cc51b823
commit
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.0)
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project(GLFW C)
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project(GLFW VERSION 3.3.1 LANGUAGES C)
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set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
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@ -8,13 +8,6 @@ if (POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "3")
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set(GLFW_VERSION_PATCH "1")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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@ -328,7 +321,7 @@ configure_package_config_file(src/glfw3Config.cmake.in
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NO_CHECK_REQUIRED_COMPONENTS_MACRO)
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write_basic_package_version_file(src/glfw3ConfigVersion.cmake
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VERSION ${GLFW_VERSION_FULL}
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VERSION ${GLFW_VERSION}
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COMPATIBILITY SameMajorVersion)
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configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
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@ -32,7 +32,7 @@ PROJECT_NAME = "GLFW"
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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PROJECT_NUMBER = @GLFW_VERSION_FULL@
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PROJECT_NUMBER = @GLFW_VERSION@
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer
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@ -70,7 +70,7 @@ if (APPLE)
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES
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RESOURCE glfw.icns
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
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MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
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MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
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MACOSX_BUNDLE_ICON_FILE glfw.icns
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MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
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endif()
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@ -95,7 +95,7 @@ endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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set_target_properties(glfw PROPERTIES
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OUTPUT_NAME ${GLFW_LIB_NAME}
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VERSION ${GLFW_VERSION}
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VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
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SOVERSION ${GLFW_VERSION_MAJOR}
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POSITION_INDEPENDENT_CODE ON
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FOLDER "GLFW3")
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@ -5,7 +5,7 @@ libdir=@CMAKE_INSTALL_FULL_LIBDIR@
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Name: GLFW
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Description: A multi-platform library for OpenGL, window and input
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Version: @GLFW_VERSION_FULL@
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Version: @GLFW_VERSION@
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URL: https://www.glfw.org/
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Requires.private: @GLFW_PKG_DEPS@
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Libs: -L${libdir} -l@GLFW_LIB_NAME@
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@ -78,7 +78,7 @@ if (APPLE)
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
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MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
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MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
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MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
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endif()
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