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src/window.c
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2
src/window.c
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@ -143,7 +143,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
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}
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// Call user callback function
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if (window->keyCallback && (window->keyRepeat || !keyrepeat) )
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if (window->keyCallback && (window->keyRepeat || !keyrepeat))
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window->keyCallback(window, key, action);
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}
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