Remove superfluous X11 library struct member.

This commit is contained in:
Camilla Berglund 2015-06-15 14:27:25 +02:00
parent 1ee4c4ba62
commit bdcffa90eb
3 changed files with 18 additions and 19 deletions

View File

@ -459,8 +459,6 @@ static void detectEWMH(void)
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_BYPASS_COMPOSITOR");
XFree(supportedAtoms);
_glfw.x11.hasEWMH = GL_TRUE;
}
// Initialize X11 display and look for supported X11 extensions

View File

@ -115,8 +115,6 @@ typedef struct _GLFWlibraryX11
XContext context;
// XIM input method
XIM im;
// True if window manager supports EWMH
GLboolean hasEWMH;
// Most recent error code received by X error handler
int errorCode;
// Clipboard string (while the selection is owned)

View File

@ -317,24 +317,27 @@ static GLboolean createWindow(_GLFWwindow* window,
(XPointer) window);
}
if (window->monitor && !_glfw.x11.hasEWMH)
if (window->monitor)
{
// This is the butcher's way of removing window decorations
// Setting the override-redirect attribute on a window makes the window
// manager ignore the window completely (ICCCM, section 4)
// The good thing is that this makes undecorated full screen windows
// easy to do; the bad thing is that we have to do everything manually
// and some things (like iconify/restore) won't work at all, as those
// are tasks usually performed by the window manager
if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_FULLSCREEN)
{
// This is the butcher's way of removing window decorations
// Setting the override-redirect attribute on a window makes the
// window manager ignore the window completely (ICCCM, section 4)
// The good thing is that this makes undecorated full screen windows
// easy to do; the bad thing is that we have to do everything
// manually and some things (like iconify/restore) won't work at
// all, as those are tasks usually performed by the window manager
XSetWindowAttributes attributes;
attributes.override_redirect = True;
XChangeWindowAttributes(_glfw.x11.display,
window->x11.handle,
CWOverrideRedirect,
&attributes);
XSetWindowAttributes attributes;
attributes.override_redirect = True;
XChangeWindowAttributes(_glfw.x11.display,
window->x11.handle,
CWOverrideRedirect,
&attributes);
window->x11.overrideRedirect = GL_TRUE;
window->x11.overrideRedirect = GL_TRUE;
}
}
// Declare the WM protocols supported by GLFW