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@ -206,8 +206,9 @@ Zero disables multisampling. `GLFW_DONT_CARE` means the application has no
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preference.
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preference.
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`GLFW_SRGB_CAPABLE` specifies whether the framebuffer should be sRGB capable.
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`GLFW_SRGB_CAPABLE` specifies whether the framebuffer should be sRGB capable.
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If supported, the created context will provide `GL_ARB_framebuffer_sRGB` or
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If supported, a created OpenGL context will support the `GL_FRAMEBUFFER_SRGB`
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`GL_EXT_framebuffer_sRGB`.
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enable, also called `GL_FRAMEBUFFER_SRGB_EXT`) for controlling sRGB rendering
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and a created OpenGL ES context will always have sRGB rendering enabled.
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`GLFW_DOUBLEBUFFER` specifies whether the framebuffer should be double buffered.
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`GLFW_DOUBLEBUFFER` specifies whether the framebuffer should be double buffered.
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You nearly always want to use double buffering. This is a hard constraint.
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You nearly always want to use double buffering. This is a hard constraint.
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@ -259,6 +259,8 @@ GLFWbool _glfwInitEGL(void)
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_glfwPlatformExtensionSupported("EGL_KHR_create_context");
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_glfwPlatformExtensionSupported("EGL_KHR_create_context");
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_glfw.egl.KHR_create_context_no_error =
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_glfw.egl.KHR_create_context_no_error =
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_glfwPlatformExtensionSupported("EGL_KHR_create_context_no_error");
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_glfwPlatformExtensionSupported("EGL_KHR_create_context_no_error");
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_glfw.egl.KHR_gl_colorspace =
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_glfwPlatformExtensionSupported("EGL_KHR_gl_colorspace");
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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@ -288,7 +290,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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const _GLFWfbconfig* fbconfig)
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{
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{
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int attribs[40];
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EGLint attribs[40];
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EGLConfig config;
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EGLConfig config;
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EGLContext share = NULL;
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EGLContext share = NULL;
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@ -401,11 +403,26 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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// Set up attributes for surface creation
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{
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int index = 0;
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if (fbconfig->sRGB)
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{
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if (_glfw.egl.KHR_gl_colorspace)
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{
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setEGLattrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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}
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setEGLattrib(EGL_NONE, EGL_NONE);
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}
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window->context.egl.surface =
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window->context.egl.surface =
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eglCreateWindowSurface(_glfw.egl.display,
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eglCreateWindowSurface(_glfw.egl.display,
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config,
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config,
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_GLFW_EGL_NATIVE_WINDOW,
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_GLFW_EGL_NATIVE_WINDOW,
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NULL);
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attribs);
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if (window->context.egl.surface == EGL_NO_SURFACE)
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if (window->context.egl.surface == EGL_NO_SURFACE)
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{
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -104,6 +104,8 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
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#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
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#define EGL_GL_COLORSPACE_KHR 0x309d
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#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
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typedef int EGLint;
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typedef int EGLint;
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typedef unsigned int EGLBoolean;
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typedef unsigned int EGLBoolean;
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@ -174,6 +176,7 @@ typedef struct _GLFWlibraryEGL
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GLFWbool KHR_create_context;
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GLFWbool KHR_create_context;
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GLFWbool KHR_create_context_no_error;
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GLFWbool KHR_create_context_no_error;
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GLFWbool KHR_gl_colorspace;
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void* handle;
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void* handle;
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