mirror of
https://github.com/glfw/glfw.git
synced 2024-11-26 06:14:35 +00:00
Comment updates and formatting.
This commit is contained in:
parent
2d3f25ce99
commit
bf3486f077
@ -40,7 +40,7 @@
|
||||
//************************************************************************
|
||||
|
||||
//========================================================================
|
||||
// Save the original gamma ramp so that we can restore it later
|
||||
// Save the original gamma ramp so that it can be restored later
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
|
@ -40,13 +40,14 @@
|
||||
|
||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
|
||||
{
|
||||
// This is checked in macosx_window.m; we take no action here
|
||||
// This is checked in cocoa_window.m; no action needed here
|
||||
}
|
||||
|
||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
|
||||
{
|
||||
// This is checked in macosx_window.m; we take no action here
|
||||
// I don't think it's really possible to disable stuff like Exposé
|
||||
// This is checked in cocoa_window.m; no action needed here
|
||||
|
||||
// Note that it may not be possible to disable things like Exposé
|
||||
// except in full-screen mode.
|
||||
}
|
||||
|
||||
|
@ -46,7 +46,6 @@
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick element information
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
typedef struct
|
||||
{
|
||||
IOHIDElementCookie cookie;
|
||||
@ -65,7 +64,6 @@ typedef struct
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int present;
|
||||
@ -213,7 +211,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
|
||||
&hidEvent);
|
||||
if (kIOReturnSuccess == result)
|
||||
{
|
||||
/* record min and max for auto calibration */
|
||||
// Record min and max for auto calibration
|
||||
if (hidEvent.value < element->minReport)
|
||||
element->minReport = hidEvent.value;
|
||||
if (hidEvent.value > element->maxReport)
|
||||
@ -221,7 +219,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
|
||||
}
|
||||
}
|
||||
|
||||
/* auto user scale */
|
||||
// Auto user scale
|
||||
return (long) hidEvent.value;
|
||||
}
|
||||
|
||||
@ -384,14 +382,14 @@ void _glfwInitJoysticks(void)
|
||||
if (result != kIOReturnSuccess)
|
||||
continue;
|
||||
|
||||
/* Check device type */
|
||||
// Check device type
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (refCF)
|
||||
{
|
||||
CFNumberGetValue(refCF, kCFNumberLongType, &usagePage);
|
||||
if (usagePage != kHIDPage_GenericDesktop)
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
// This device is not relevant to GLFW
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -405,7 +403,7 @@ void _glfwInitJoysticks(void)
|
||||
usage != kHIDUsage_GD_GamePad &&
|
||||
usage != kHIDUsage_GD_MultiAxisController))
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
// This device is not relevant to GLFW
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -439,7 +437,7 @@ void _glfwInitJoysticks(void)
|
||||
joystick,
|
||||
joystick);
|
||||
|
||||
/* Get product string */
|
||||
// Get product string
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
|
||||
if (refCF)
|
||||
{
|
||||
@ -561,8 +559,6 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
else
|
||||
pos[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
|
||||
|
||||
//printf("%ld, %ld, %ld\n", axes->value, axes->minReport, axes->maxReport);
|
||||
|
||||
if (i & 1)
|
||||
pos[i] = -pos[i];
|
||||
}
|
||||
|
@ -277,9 +277,6 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
if (macKeyCode >= 128)
|
||||
return -1;
|
||||
|
||||
// This treats keycodes as *positional*; that is, we'll return 'a'
|
||||
// for the key left of 's', even on an AZERTY keyboard. The charInput
|
||||
// function should still get 'q' though.
|
||||
return table[macKeyCode];
|
||||
}
|
||||
|
||||
@ -541,7 +538,7 @@ static NSString* findAppName(void)
|
||||
}
|
||||
}
|
||||
|
||||
// If we get here, we're unbundled
|
||||
// If we get here, the application is unbundled
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
|
||||
@ -551,10 +548,7 @@ static NSString* findAppName(void)
|
||||
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
{
|
||||
// TODO: UTF-8?
|
||||
return [NSString stringWithUTF8String:*progname];
|
||||
}
|
||||
|
||||
// Really shouldn't get here
|
||||
return @"GLFW Application";
|
||||
@ -866,8 +860,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (!initializeAppKit())
|
||||
return GL_FALSE;
|
||||
|
||||
// We can only have one application delegate, but we only allocate it the
|
||||
// first time we create a window to keep all window code in this file
|
||||
// There can only be one application delegate, but we allocate it the
|
||||
// first time a window is created to keep all window code in this file
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
{
|
||||
_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
|
@ -87,7 +87,7 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// We assume that by 32 they really meant 24
|
||||
// We assume that by 32 the user really meant 24
|
||||
if (bpp == 32)
|
||||
bpp = 24;
|
||||
|
||||
|
@ -42,20 +42,21 @@
|
||||
#include <GL/glx.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of glxext.h since GLFW uses fairly new
|
||||
// GLFW comes with its own copy of glxext.h since it uses some fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/glxext.h"
|
||||
|
||||
// With XFree86, we can use the XF86VidMode extension
|
||||
// The XF86VidMode extension provides mode setting and gamma control
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
||||
// The XRandR extension provides mode setting and gamma control
|
||||
#if defined(_GLFW_HAS_XRANDR)
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
// dlopen is used as a fallback function retrieval mechanism
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
@ -65,7 +66,7 @@
|
||||
#include <X11/XKBlib.h>
|
||||
#endif
|
||||
|
||||
// We support four different ways for getting addresses for GL/GLX
|
||||
// GLFW supports four different ways for getting addresses for GL/GLX
|
||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
||||
// glXGetProcAddressEXT, and dlsym
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
|
@ -43,21 +43,18 @@
|
||||
#define Button6 6
|
||||
#define Button7 7
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Translates an X Window key to internal coding
|
||||
//========================================================================
|
||||
|
||||
static int translateKey(int keycode)
|
||||
{
|
||||
// Use the pre-filled LUT (see updateKeyCodeLUT() ).
|
||||
// Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c)
|
||||
if ((keycode >= 0) && (keycode < 256))
|
||||
{
|
||||
return _glfwLibrary.X11.keyCodeLUT[keycode];
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -90,6 +87,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
// Every window needs a colormap
|
||||
// Create one based on the visual used by the current context
|
||||
// TODO: Decouple this from context creation
|
||||
|
||||
window->X11.colormap = XCreateColormap(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root,
|
||||
@ -109,30 +107,29 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
if (wndconfig->mode == GLFW_WINDOWED)
|
||||
{
|
||||
// The /only/ reason we are setting the background pixel here is
|
||||
// that otherwise our window wont get any decorations on systems
|
||||
// using Compiz on Intel hardware
|
||||
// The /only/ reason for setting the background pixel here is that
|
||||
// otherwise our window won't get any decorations on systems using
|
||||
// certain versions of Compiz on Intel hardware
|
||||
wa.background_pixel = BlackPixel(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
wamask |= CWBackPixel;
|
||||
}
|
||||
|
||||
window->X11.handle = XCreateWindow(
|
||||
_glfwLibrary.X11.display,
|
||||
window->X11.handle = XCreateWindow(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root,
|
||||
0, 0, // Upper left corner of this window on root
|
||||
0, 0, // Position
|
||||
window->width, window->height,
|
||||
0, // Border width
|
||||
visual->depth, // Color depth
|
||||
InputOutput,
|
||||
visual->visual,
|
||||
wamask,
|
||||
&wa
|
||||
);
|
||||
&wa);
|
||||
|
||||
if (!window->X11.handle)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
// TODO: Handle all the various error codes here and translate them
|
||||
// to GLFW errors
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to create window");
|
||||
@ -147,8 +144,8 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
// manager ignore the window completely (ICCCM, section 4)
|
||||
// The good thing is that this makes undecorated fullscreen windows
|
||||
// easy to do; the bad thing is that we have to do everything manually
|
||||
// and some things (like iconify/restore) won't work at all, as they're
|
||||
// usually performed by the window manager
|
||||
// and some things (like iconify/restore) won't work at all, as those
|
||||
// are tasks usually performed by the window manager
|
||||
|
||||
XSetWindowAttributes attributes;
|
||||
attributes.override_redirect = True;
|
||||
@ -165,7 +162,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
"WM_DELETE_WINDOW",
|
||||
False);
|
||||
|
||||
// Declare the WM protocols we support
|
||||
// Declare the WM protocols supported by GLFW
|
||||
{
|
||||
int count = 0;
|
||||
Atom protocols[2];
|
||||
@ -176,8 +173,8 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
protocols[count++] = _glfwLibrary.X11.wmDeleteWindow;
|
||||
|
||||
// The _NET_WM_PING EWMH protocol
|
||||
// Tells the WM to ping our window and flag us as unresponsive if we
|
||||
// don't reply within a few seconds
|
||||
// Tells the WM to ping the GLFW window and flag the application as
|
||||
// unresponsive if the WM doesn't get a reply within a few seconds
|
||||
if (_glfwLibrary.X11.wmPing != None)
|
||||
protocols[count++] = _glfwLibrary.X11.wmPing;
|
||||
|
||||
@ -283,7 +280,7 @@ static void captureCursor(_GLFWwindow* window)
|
||||
|
||||
static void showCursor(_GLFWwindow* window)
|
||||
{
|
||||
// Un-grab cursor (only in windowed mode: in fullscreen mode we still
|
||||
// Un-grab cursor (in windowed mode only; in fullscreen mode we still
|
||||
// want the cursor grabbed in order to confine the cursor to the window
|
||||
// area)
|
||||
if (window->X11.cursorGrabbed)
|
||||
@ -377,7 +374,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
|
||||
}
|
||||
else if (window->X11.overrideRedirect)
|
||||
{
|
||||
// In override-redirect mode, we have divorced ourselves from the
|
||||
// In override-redirect mode we have divorced ourselves from the
|
||||
// window manager, so we need to do everything manually
|
||||
|
||||
XRaiseWindow(_glfwLibrary.X11.display, window->X11.handle);
|
||||
@ -405,7 +402,6 @@ static void leaveFullscreenMode(_GLFWwindow* window)
|
||||
{
|
||||
_glfwRestoreVideoMode();
|
||||
|
||||
// Did we change the screen saver setting?
|
||||
if (_glfwLibrary.X11.saver.changed)
|
||||
{
|
||||
// Restore old screen saver settings
|
||||
@ -648,7 +644,8 @@ static void processSingleEvent(void)
|
||||
if (event.xmotion.x != window->X11.cursorPosX ||
|
||||
event.xmotion.y != window->X11.cursorPosY)
|
||||
{
|
||||
// The cursor was moved and we didn't do it
|
||||
// The cursor was moved by something other than GLFW
|
||||
|
||||
int x, y;
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
@ -716,8 +713,8 @@ static void processSingleEvent(void)
|
||||
else if (_glfwLibrary.X11.wmPing != None &&
|
||||
(Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing)
|
||||
{
|
||||
// The window manager is pinging us to make sure we are still
|
||||
// responding to events
|
||||
// The window manager is pinging the application to ensure it's
|
||||
// still responding to events
|
||||
|
||||
event.xclient.window = _glfwLibrary.X11.root;
|
||||
XSendEvent(_glfwLibrary.X11.display,
|
||||
@ -864,7 +861,6 @@ static void processSingleEvent(void)
|
||||
{
|
||||
case RRScreenChangeNotify:
|
||||
{
|
||||
// Show XRandR that we really care
|
||||
XRRUpdateConfiguration(&event);
|
||||
break;
|
||||
}
|
||||
@ -1071,8 +1067,8 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->X11.overrideRedirect)
|
||||
{
|
||||
// We can't iconify/restore override-redirect windows, as that's
|
||||
// performed by the window manager
|
||||
// Override-redirect windows cannot be iconified or restored, as those
|
||||
// tasks are performed by the window manager
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1090,8 +1086,8 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->X11.overrideRedirect)
|
||||
{
|
||||
// We can't iconify/restore override-redirect windows, as that's
|
||||
// performed by the window manager
|
||||
// Override-redirect windows cannot be iconified or restored, as those
|
||||
// tasks are performed by the window manager
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1195,7 +1191,7 @@ void _glfwPlatformWaitEvents(void)
|
||||
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
// Store the new position so we can recognise it later
|
||||
// Store the new position so it can be recognized later
|
||||
window->X11.cursorPosX = x;
|
||||
window->X11.cursorPosY = y;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user