mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Implemented raw key code support for X11.
This commit is contained in:
parent
07260cb768
commit
c0cb4c2fe1
@ -184,84 +184,162 @@ extern "C" {
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#define GLFW_RELEASE 0
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#define GLFW_PRESS 1
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/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
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* for printable keys (such as A-Z, 0-9 etc), and values above 256
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* represent special (non-printable) keys (e.g. F1, Page Up etc).
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/* Keyboard raw key codes.
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* These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60),
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* but re-arranged to map to 7-bit ASCII for printable keys (function keys are
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* put in the 256+ range).
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* The naming of the key codes follow these rules:
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* - The US keyboard layout is used.
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* - Names of printable alpha-numeric characters are used (e.g. "A", "R",
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* "3", etc).
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* - For non-alphanumeric characters, Unicode:ish names are used (e.g.
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* "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not
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* correspond to the Unicode standard (usually for brevity).
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* - Keys that lack a clear US mapping are named "WORLD_x".
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* - For non-printable keys, custom names are used (e.g. "F4",
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* "BACKSPACE", etc).
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*/
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#define GLFW_KEY_UNKNOWN -1
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/* Printable keys */
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#define GLFW_KEY_SPACE 32
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#define GLFW_KEY_SPECIAL 256
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#define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
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#define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
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#define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
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#define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
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#define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
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#define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
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#define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
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#define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
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#define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
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#define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
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#define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
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#define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
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#define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
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#define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
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#define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
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#define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
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#define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
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#define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
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#define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
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#define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
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#define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
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#define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
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#define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
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#define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
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#define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
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#define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
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#define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
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#define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
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#define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
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#define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
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#define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
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#define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
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#define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
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#define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
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#define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
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#define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
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#define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
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#define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
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#define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
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#define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
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#define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
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#define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
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#define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
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#define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
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#define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
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#define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
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#define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
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#define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
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#define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
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#define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
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#define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
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#define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
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#define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
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#define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
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#define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
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#define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
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#define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
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#define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
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#define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
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#define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
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#define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
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#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
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#define GLFW_KEY_KP_NUM_LOCK (GLFW_KEY_SPECIAL+63)
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#define GLFW_KEY_CAPS_LOCK (GLFW_KEY_SPECIAL+64)
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#define GLFW_KEY_SCROLL_LOCK (GLFW_KEY_SPECIAL+65)
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#define GLFW_KEY_PAUSE (GLFW_KEY_SPECIAL+66)
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#define GLFW_KEY_LSUPER (GLFW_KEY_SPECIAL+67)
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#define GLFW_KEY_RSUPER (GLFW_KEY_SPECIAL+68)
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#define GLFW_KEY_MENU (GLFW_KEY_SPECIAL+69)
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#define GLFW_KEY_APOSTROPHE 39 /* ' */
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#define GLFW_KEY_COMMA 44 /* , */
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#define GLFW_KEY_MINUS 45 /* - */
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#define GLFW_KEY_PERIOD 46 /* . */
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#define GLFW_KEY_SLASH 47 /* / */
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#define GLFW_KEY_0 48
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#define GLFW_KEY_1 49
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#define GLFW_KEY_2 50
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#define GLFW_KEY_3 51
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#define GLFW_KEY_4 52
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#define GLFW_KEY_5 53
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#define GLFW_KEY_6 54
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#define GLFW_KEY_7 55
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#define GLFW_KEY_8 56
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#define GLFW_KEY_9 57
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#define GLFW_KEY_SEMICOLON 59 /* ; */
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#define GLFW_KEY_EQUAL 61 /* = */
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#define GLFW_KEY_A 65
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#define GLFW_KEY_B 66
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#define GLFW_KEY_C 67
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#define GLFW_KEY_D 68
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#define GLFW_KEY_E 69
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#define GLFW_KEY_F 70
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#define GLFW_KEY_G 71
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#define GLFW_KEY_H 72
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#define GLFW_KEY_I 73
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#define GLFW_KEY_J 74
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#define GLFW_KEY_K 75
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#define GLFW_KEY_L 76
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#define GLFW_KEY_M 77
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#define GLFW_KEY_N 78
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#define GLFW_KEY_O 79
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#define GLFW_KEY_P 80
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#define GLFW_KEY_Q 81
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#define GLFW_KEY_R 82
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#define GLFW_KEY_S 83
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#define GLFW_KEY_T 84
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#define GLFW_KEY_U 85
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#define GLFW_KEY_V 86
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#define GLFW_KEY_W 87
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#define GLFW_KEY_X 88
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#define GLFW_KEY_Y 89
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#define GLFW_KEY_Z 90
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#define GLFW_KEY_LEFT_SQUARE_BRACKET 91 /* [ */
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#define GLFW_KEY_BACKSLASH 92 /* \ */
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#define GLFW_KEY_RIGHT_SQUARE_BRACKET 93 /* ] */
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#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */
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#define GLFW_KEY_WORLD_1 161 /* non-US #1 */
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#define GLFW_KEY_WORLD_2 162 /* non-US #2 */
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/* Function keys */
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#define GLFW_KEY_ESCAPE 256
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#define GLFW_KEY_ENTER 257
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#define GLFW_KEY_TAB 258
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#define GLFW_KEY_BACKSPACE 259
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#define GLFW_KEY_INSERT 260
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#define GLFW_KEY_DELETE 261
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#define GLFW_KEY_RIGHT 262
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#define GLFW_KEY_LEFT 263
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#define GLFW_KEY_DOWN 264
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#define GLFW_KEY_UP 265
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#define GLFW_KEY_PAGE_UP 266
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#define GLFW_KEY_PAGE_DOWN 267
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#define GLFW_KEY_HOME 268
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#define GLFW_KEY_END 269
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#define GLFW_KEY_CAPS_LOCK 280
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#define GLFW_KEY_SCROLL_LOCK 281
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#define GLFW_KEY_NUM_LOCK 282
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#define GLFW_KEY_PRINT_SCREEN 283
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#define GLFW_KEY_PAUSE 284
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#define GLFW_KEY_F1 290
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#define GLFW_KEY_F2 291
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#define GLFW_KEY_F3 292
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#define GLFW_KEY_F4 293
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#define GLFW_KEY_F5 294
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#define GLFW_KEY_F6 295
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#define GLFW_KEY_F7 296
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#define GLFW_KEY_F8 297
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#define GLFW_KEY_F9 298
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#define GLFW_KEY_F10 299
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#define GLFW_KEY_F11 300
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#define GLFW_KEY_F12 301
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#define GLFW_KEY_F13 302
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#define GLFW_KEY_F14 303
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#define GLFW_KEY_F15 304
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#define GLFW_KEY_F16 305
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#define GLFW_KEY_F17 306
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#define GLFW_KEY_F18 307
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#define GLFW_KEY_F19 308
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#define GLFW_KEY_F20 309
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#define GLFW_KEY_F21 310
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#define GLFW_KEY_F22 311
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#define GLFW_KEY_F23 312
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#define GLFW_KEY_F24 313
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#define GLFW_KEY_F25 314
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#define GLFW_KEY_KP_0 320
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#define GLFW_KEY_KP_1 321
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#define GLFW_KEY_KP_2 322
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#define GLFW_KEY_KP_3 323
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#define GLFW_KEY_KP_4 324
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#define GLFW_KEY_KP_5 325
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#define GLFW_KEY_KP_6 326
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#define GLFW_KEY_KP_7 327
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#define GLFW_KEY_KP_8 328
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#define GLFW_KEY_KP_9 329
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#define GLFW_KEY_KP_DECIMAL 330
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#define GLFW_KEY_KP_DIVIDE 331
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#define GLFW_KEY_KP_MULTIPLY 332
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#define GLFW_KEY_KP_SUBTRACT 333
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#define GLFW_KEY_KP_ADD 334
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#define GLFW_KEY_KP_ENTER 335
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#define GLFW_KEY_KP_EQUAL 336
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#define GLFW_KEY_LEFT_SHIFT 340
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#define GLFW_KEY_LEFT_CONTROL 341
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#define GLFW_KEY_LEFT_ALT 342
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#define GLFW_KEY_LEFT_SUPER 343
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#define GLFW_KEY_RIGHT_SHIFT 344
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#define GLFW_KEY_RIGHT_CONTROL 345
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#define GLFW_KEY_RIGHT_ALT 346
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#define GLFW_KEY_RIGHT_SUPER 347
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#define GLFW_KEY_MENU 348
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#define GLFW_KEY_LAST GLFW_KEY_MENU
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/* GLFW 2.x key name aliases (deprecated) */
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#define GLFW_KEY_ESC GLFW_KEY_ESCAPE
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#define GLFW_KEY_DEL GLFW_KEY_DELETE
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#define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP
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#define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN
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#define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK
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#define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL
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#define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT
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#define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT
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#define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER
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#define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL
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#define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT
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#define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT
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#define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER
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/* Mouse button definitions */
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#define GLFW_MOUSE_BUTTON_1 0
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#define GLFW_MOUSE_BUTTON_2 1
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#include <dlfcn.h>
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#endif
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// The Xkb extension provides improved keyboard support
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#include <X11/XKBlib.h>
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#ifndef GL_VERSION_3_0
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@ -173,6 +176,16 @@ typedef struct _GLFWlibraryX11
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GLboolean gammaBroken;
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} RandR;
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struct {
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GLboolean available;
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int majorOpcode;
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int eventBase;
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int errorBase;
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int majorVersion;
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int minorVersion;
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int keyCodeLUT[256];
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} Xkb;
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// Screensaver data
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struct {
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GLboolean changed;
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@ -62,6 +62,107 @@ static void initLibraries(void)
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}
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//========================================================================
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// Update the key code LUT
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//========================================================================
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static void updateKeyCodeLUT(void)
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{
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int i, keyCode, keyCodeGLFW;
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char name[XkbKeyNameLength+1];
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XkbDescPtr descr;
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// Clear the LUT
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for (i = 0; i < 256; ++i)
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{
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_glfwLibrary.X11.Xkb.keyCodeLUT[i] = -1;
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}
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// This functionality requires the Xkb extension
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if (!_glfwLibrary.X11.Xkb.available)
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{
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return;
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}
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// Get keyboard description
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descr = XkbGetKeyboard(_glfwLibrary.X11.display,
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XkbAllComponentsMask,
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XkbUseCoreKbd);
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// Find the X11 key code -> GLFW key code mapping
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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{
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// Get the key name
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for (i = 0; i < XkbKeyNameLength; ++i)
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{
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name[i] = descr->names->keys[keyCode].name[i];
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}
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name[XkbKeyNameLength] = 0;
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// Map the key name to a GLFW key code. Note: We only map printable
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// keys here, and we use the US keyboard layout.
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if (strcmp(name, "TLDE") == 0) keyCodeGLFW = GLFW_KEY_GRAVE_ACCENT;
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else if (strcmp(name, "AE01") == 0) keyCodeGLFW = GLFW_KEY_1;
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else if (strcmp(name, "AE02") == 0) keyCodeGLFW = GLFW_KEY_2;
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else if (strcmp(name, "AE03") == 0) keyCodeGLFW = GLFW_KEY_3;
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else if (strcmp(name, "AE04") == 0) keyCodeGLFW = GLFW_KEY_4;
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else if (strcmp(name, "AE05") == 0) keyCodeGLFW = GLFW_KEY_5;
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else if (strcmp(name, "AE06") == 0) keyCodeGLFW = GLFW_KEY_6;
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else if (strcmp(name, "AE07") == 0) keyCodeGLFW = GLFW_KEY_7;
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else if (strcmp(name, "AE08") == 0) keyCodeGLFW = GLFW_KEY_8;
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else if (strcmp(name, "AE09") == 0) keyCodeGLFW = GLFW_KEY_9;
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else if (strcmp(name, "AE10") == 0) keyCodeGLFW = GLFW_KEY_0;
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else if (strcmp(name, "AE11") == 0) keyCodeGLFW = GLFW_KEY_MINUS;
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else if (strcmp(name, "AE12") == 0) keyCodeGLFW = GLFW_KEY_EQUAL;
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else if (strcmp(name, "AD01") == 0) keyCodeGLFW = GLFW_KEY_Q;
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else if (strcmp(name, "AD02") == 0) keyCodeGLFW = GLFW_KEY_W;
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else if (strcmp(name, "AD03") == 0) keyCodeGLFW = GLFW_KEY_E;
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else if (strcmp(name, "AD04") == 0) keyCodeGLFW = GLFW_KEY_R;
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else if (strcmp(name, "AD05") == 0) keyCodeGLFW = GLFW_KEY_T;
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else if (strcmp(name, "AD06") == 0) keyCodeGLFW = GLFW_KEY_Y;
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else if (strcmp(name, "AD07") == 0) keyCodeGLFW = GLFW_KEY_U;
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else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
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else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
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else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
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else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_SQUARE_BRACKET;
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else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_SQUARE_BRACKET;
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else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
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else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
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else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;
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else if (strcmp(name, "AC04") == 0) keyCodeGLFW = GLFW_KEY_F;
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else if (strcmp(name, "AC05") == 0) keyCodeGLFW = GLFW_KEY_G;
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else if (strcmp(name, "AC06") == 0) keyCodeGLFW = GLFW_KEY_H;
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else if (strcmp(name, "AC07") == 0) keyCodeGLFW = GLFW_KEY_J;
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else if (strcmp(name, "AC08") == 0) keyCodeGLFW = GLFW_KEY_K;
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else if (strcmp(name, "AC09") == 0) keyCodeGLFW = GLFW_KEY_L;
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else if (strcmp(name, "AC10") == 0) keyCodeGLFW = GLFW_KEY_SEMICOLON;
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else if (strcmp(name, "AC11") == 0) keyCodeGLFW = GLFW_KEY_APOSTROPHE;
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else if (strcmp(name, "AB01") == 0) keyCodeGLFW = GLFW_KEY_Z;
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else if (strcmp(name, "AB02") == 0) keyCodeGLFW = GLFW_KEY_X;
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else if (strcmp(name, "AB03") == 0) keyCodeGLFW = GLFW_KEY_C;
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else if (strcmp(name, "AB04") == 0) keyCodeGLFW = GLFW_KEY_V;
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else if (strcmp(name, "AB05") == 0) keyCodeGLFW = GLFW_KEY_B;
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else if (strcmp(name, "AB06") == 0) keyCodeGLFW = GLFW_KEY_N;
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else if (strcmp(name, "AB07") == 0) keyCodeGLFW = GLFW_KEY_M;
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else if (strcmp(name, "AB08") == 0) keyCodeGLFW = GLFW_KEY_COMMA;
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else if (strcmp(name, "AB09") == 0) keyCodeGLFW = GLFW_KEY_PERIOD;
|
||||
else if (strcmp(name, "AB10") == 0) keyCodeGLFW = GLFW_KEY_SLASH;
|
||||
else if (strcmp(name, "BKSL") == 0) keyCodeGLFW = GLFW_KEY_BACKSLASH;
|
||||
else if (strcmp(name, "LSGT") == 0) keyCodeGLFW = GLFW_KEY_WORLD_1;
|
||||
else keyCodeGLFW = -1;
|
||||
|
||||
// Update the key code LUT
|
||||
if ((keyCode >= 0) && (keyCode < 256))
|
||||
{
|
||||
_glfwLibrary.X11.Xkb.keyCodeLUT[keyCode] = keyCodeGLFW;
|
||||
}
|
||||
}
|
||||
|
||||
// Free the keyboard description
|
||||
XkbFreeKeyboard(descr, 0, True);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Initialize X11 display and look for supported X11 extensions
|
||||
//========================================================================
|
||||
@ -126,6 +227,22 @@ static GLboolean initDisplay(void)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Check if Xkb is supported on this display
|
||||
_glfwLibrary.X11.Xkb.majorVersion = 1;
|
||||
_glfwLibrary.X11.Xkb.minorVersion = 0;
|
||||
_glfwLibrary.X11.Xkb.available =
|
||||
XkbQueryExtension(_glfwLibrary.X11.display,
|
||||
&_glfwLibrary.X11.Xkb.majorOpcode,
|
||||
&_glfwLibrary.X11.Xkb.eventBase,
|
||||
&_glfwLibrary.X11.Xkb.errorBase,
|
||||
&_glfwLibrary.X11.Xkb.majorVersion,
|
||||
&_glfwLibrary.X11.Xkb.minorVersion);
|
||||
|
||||
// Update the key code LUT
|
||||
// FIXME: We should listen to XkbMapNotify events to track changes to
|
||||
// the keyboard mapping.
|
||||
updateKeyCodeLUT();
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -35,6 +35,12 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
|
||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
|
||||
#endif
|
||||
#ifndef GLX_CONTEXT_ES2_PROFILE_BIT_EXT
|
||||
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif
|
||||
|
||||
// Action for EWMH client messages
|
||||
#define _NET_WM_STATE_REMOVE 0
|
||||
@ -213,15 +219,15 @@ static GLboolean checkForEWMH(_GLFWwindow* window)
|
||||
|
||||
static int translateKey(int keycode)
|
||||
{
|
||||
KeySym key, key_lc, key_uc;
|
||||
KeySym key;
|
||||
|
||||
// Try secondary keysym, for numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which at least
|
||||
// enables GLFW users to detect numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
key = XKeycodeToKeysym(_glfwLibrary.X11.display, keycode, 1);
|
||||
switch (key)
|
||||
{
|
||||
// Numeric keypad
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
case XK_KP_1: return GLFW_KEY_KP_1;
|
||||
case XK_KP_2: return GLFW_KEY_KP_2;
|
||||
@ -239,51 +245,42 @@ static int translateKey(int keycode)
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Now try pimary keysym
|
||||
// Now try pimary keysym for function keys (non-printable keys). These
|
||||
// should not be layout dependent (i.e. US layout and international
|
||||
// layouts should give the same result).
|
||||
key = XKeycodeToKeysym(_glfwLibrary.X11.display, keycode, 0);
|
||||
switch (key)
|
||||
{
|
||||
// Special keys (non character keys)
|
||||
case XK_Escape: return GLFW_KEY_ESC;
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
case XK_Tab: return GLFW_KEY_TAB;
|
||||
case XK_Shift_L: return GLFW_KEY_LSHIFT;
|
||||
case XK_Shift_R: return GLFW_KEY_RSHIFT;
|
||||
case XK_Control_L: return GLFW_KEY_LCTRL;
|
||||
case XK_Control_R: return GLFW_KEY_RCTRL;
|
||||
case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT;
|
||||
case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT;
|
||||
case XK_Control_L: return GLFW_KEY_LEFT_CONTROL;
|
||||
case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL;
|
||||
case XK_Meta_L:
|
||||
case XK_Alt_L: return GLFW_KEY_LALT;
|
||||
case XK_Alt_L: return GLFW_KEY_LEFT_ALT;
|
||||
case XK_Mode_switch: // Mapped to Alt_R on many keyboards
|
||||
case XK_Meta_R:
|
||||
case XK_ISO_Level3_Shift: // AltGr on at least some machines
|
||||
case XK_Alt_R: return GLFW_KEY_RALT;
|
||||
case XK_Super_L: return GLFW_KEY_LSUPER;
|
||||
case XK_Super_R: return GLFW_KEY_RSUPER;
|
||||
case XK_Meta_R:
|
||||
case XK_Alt_R: return GLFW_KEY_RIGHT_ALT;
|
||||
case XK_Super_L: return GLFW_KEY_LEFT_SUPER;
|
||||
case XK_Super_R: return GLFW_KEY_RIGHT_SUPER;
|
||||
case XK_Menu: return GLFW_KEY_MENU;
|
||||
case XK_Num_Lock: return GLFW_KEY_KP_NUM_LOCK;
|
||||
case XK_Num_Lock: return GLFW_KEY_NUM_LOCK;
|
||||
case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK;
|
||||
case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK;
|
||||
case XK_Pause: return GLFW_KEY_PAUSE;
|
||||
case XK_KP_Delete:
|
||||
case XK_Delete: return GLFW_KEY_DEL;
|
||||
case XK_Delete: return GLFW_KEY_DELETE;
|
||||
case XK_BackSpace: return GLFW_KEY_BACKSPACE;
|
||||
case XK_Return: return GLFW_KEY_ENTER;
|
||||
case XK_KP_Home:
|
||||
case XK_Home: return GLFW_KEY_HOME;
|
||||
case XK_KP_End:
|
||||
case XK_End: return GLFW_KEY_END;
|
||||
case XK_KP_Page_Up:
|
||||
case XK_Page_Up: return GLFW_KEY_PAGEUP;
|
||||
case XK_KP_Page_Down:
|
||||
case XK_Page_Down: return GLFW_KEY_PAGEDOWN;
|
||||
case XK_KP_Insert:
|
||||
case XK_Page_Up: return GLFW_KEY_PAGE_UP;
|
||||
case XK_Page_Down: return GLFW_KEY_PAGE_DOWN;
|
||||
case XK_Insert: return GLFW_KEY_INSERT;
|
||||
case XK_KP_Left:
|
||||
case XK_Left: return GLFW_KEY_LEFT;
|
||||
case XK_KP_Right:
|
||||
case XK_Right: return GLFW_KEY_RIGHT;
|
||||
case XK_KP_Down:
|
||||
case XK_Down: return GLFW_KEY_DOWN;
|
||||
case XK_KP_Up:
|
||||
case XK_Up: return GLFW_KEY_UP;
|
||||
case XK_F1: return GLFW_KEY_F1;
|
||||
case XK_F2: return GLFW_KEY_F2;
|
||||
@ -311,26 +308,99 @@ static int translateKey(int keycode)
|
||||
case XK_F24: return GLFW_KEY_F24;
|
||||
case XK_F25: return GLFW_KEY_F25;
|
||||
|
||||
// Numeric keypad (should have been detected in secondary keysym!)
|
||||
// Numeric keypad
|
||||
case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE;
|
||||
case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY;
|
||||
case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT;
|
||||
case XK_KP_Add: return GLFW_KEY_KP_ADD;
|
||||
|
||||
// These should have been detected in secondary keysym test above!
|
||||
case XK_KP_Insert: return GLFW_KEY_KP_0;
|
||||
case XK_KP_End: return GLFW_KEY_KP_1;
|
||||
case XK_KP_Down: return GLFW_KEY_KP_2;
|
||||
case XK_KP_Page_Down: return GLFW_KEY_KP_3;
|
||||
case XK_KP_Left: return GLFW_KEY_KP_4;
|
||||
case XK_KP_Right: return GLFW_KEY_KP_6;
|
||||
case XK_KP_Home: return GLFW_KEY_KP_7;
|
||||
case XK_KP_Up: return GLFW_KEY_KP_8;
|
||||
case XK_KP_Page_Up: return GLFW_KEY_KP_9;
|
||||
case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL;
|
||||
case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
|
||||
// The rest (should be printable keys)
|
||||
default:
|
||||
// Make uppercase
|
||||
XConvertCase(key, &key_lc, &key_uc);
|
||||
key = key_uc;
|
||||
|
||||
// Valid ISO 8859-1 character?
|
||||
if ((key >= 32 && key <= 126) || (key >= 160 && key <= 255))
|
||||
return (int) key;
|
||||
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// At this point we should only have printable keys left. We try the
|
||||
// pre-filled LUT first (which is layout independent), which should give
|
||||
// a positive result if we have the Xkb extension.
|
||||
if ((keycode >= 0) && (keycode < 256))
|
||||
{
|
||||
int result = _glfwLibrary.X11.Xkb.keyCodeLUT[keycode];
|
||||
if (result >= 0)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
// Last resort: Check the pimary keysym for printable keys. This will
|
||||
// give a layout dependent mapping (which is wrong, and we may miss some
|
||||
// keys, especially on non-US keyboards), but it's better than nothing...
|
||||
switch (key)
|
||||
{
|
||||
case XK_a: return GLFW_KEY_A;
|
||||
case XK_b: return GLFW_KEY_B;
|
||||
case XK_c: return GLFW_KEY_C;
|
||||
case XK_d: return GLFW_KEY_D;
|
||||
case XK_e: return GLFW_KEY_E;
|
||||
case XK_f: return GLFW_KEY_F;
|
||||
case XK_g: return GLFW_KEY_G;
|
||||
case XK_h: return GLFW_KEY_H;
|
||||
case XK_i: return GLFW_KEY_I;
|
||||
case XK_j: return GLFW_KEY_J;
|
||||
case XK_k: return GLFW_KEY_K;
|
||||
case XK_l: return GLFW_KEY_L;
|
||||
case XK_m: return GLFW_KEY_M;
|
||||
case XK_n: return GLFW_KEY_N;
|
||||
case XK_o: return GLFW_KEY_O;
|
||||
case XK_p: return GLFW_KEY_P;
|
||||
case XK_q: return GLFW_KEY_Q;
|
||||
case XK_r: return GLFW_KEY_R;
|
||||
case XK_s: return GLFW_KEY_S;
|
||||
case XK_t: return GLFW_KEY_T;
|
||||
case XK_u: return GLFW_KEY_U;
|
||||
case XK_v: return GLFW_KEY_V;
|
||||
case XK_w: return GLFW_KEY_W;
|
||||
case XK_x: return GLFW_KEY_X;
|
||||
case XK_y: return GLFW_KEY_Y;
|
||||
case XK_z: return GLFW_KEY_Z;
|
||||
case XK_1: return GLFW_KEY_1;
|
||||
case XK_2: return GLFW_KEY_2;
|
||||
case XK_3: return GLFW_KEY_3;
|
||||
case XK_4: return GLFW_KEY_4;
|
||||
case XK_5: return GLFW_KEY_5;
|
||||
case XK_6: return GLFW_KEY_6;
|
||||
case XK_7: return GLFW_KEY_7;
|
||||
case XK_8: return GLFW_KEY_8;
|
||||
case XK_9: return GLFW_KEY_9;
|
||||
case XK_0: return GLFW_KEY_0;
|
||||
case XK_space: return GLFW_KEY_SPACE;
|
||||
case XK_minus: return GLFW_KEY_MINUS;
|
||||
case XK_equal: return GLFW_KEY_EQUAL;
|
||||
case XK_bracketleft: return GLFW_KEY_LEFT_SQUARE_BRACKET;
|
||||
case XK_bracketright: return GLFW_KEY_RIGHT_SQUARE_BRACKET;
|
||||
case XK_backslash: return GLFW_KEY_BACKSLASH;
|
||||
case XK_semicolon: return GLFW_KEY_SEMICOLON;
|
||||
case XK_apostrophe: return GLFW_KEY_APOSTROPHE;
|
||||
case XK_grave: return GLFW_KEY_GRAVE_ACCENT;
|
||||
case XK_comma: return GLFW_KEY_COMMA;
|
||||
case XK_period: return GLFW_KEY_PERIOD;
|
||||
case XK_slash: return GLFW_KEY_SLASH;
|
||||
case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts...
|
||||
default: break;
|
||||
}
|
||||
|
||||
// No matching translation was found, so return -1
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
@ -46,8 +46,59 @@ static const char* get_key_name(int key)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_UNKNOWN: return "unknown";
|
||||
// Printable keys
|
||||
case GLFW_KEY_A: return "a";
|
||||
case GLFW_KEY_B: return "b";
|
||||
case GLFW_KEY_C: return "c";
|
||||
case GLFW_KEY_D: return "d";
|
||||
case GLFW_KEY_E: return "e";
|
||||
case GLFW_KEY_F: return "f";
|
||||
case GLFW_KEY_G: return "g";
|
||||
case GLFW_KEY_H: return "h";
|
||||
case GLFW_KEY_I: return "i";
|
||||
case GLFW_KEY_J: return "j";
|
||||
case GLFW_KEY_K: return "k";
|
||||
case GLFW_KEY_L: return "l";
|
||||
case GLFW_KEY_M: return "m";
|
||||
case GLFW_KEY_N: return "n";
|
||||
case GLFW_KEY_O: return "o";
|
||||
case GLFW_KEY_P: return "p";
|
||||
case GLFW_KEY_Q: return "q";
|
||||
case GLFW_KEY_R: return "r";
|
||||
case GLFW_KEY_S: return "s";
|
||||
case GLFW_KEY_T: return "t";
|
||||
case GLFW_KEY_U: return "u";
|
||||
case GLFW_KEY_V: return "v";
|
||||
case GLFW_KEY_W: return "w";
|
||||
case GLFW_KEY_X: return "x";
|
||||
case GLFW_KEY_Y: return "y";
|
||||
case GLFW_KEY_Z: return "z";
|
||||
case GLFW_KEY_1: return "1";
|
||||
case GLFW_KEY_2: return "2";
|
||||
case GLFW_KEY_3: return "3";
|
||||
case GLFW_KEY_4: return "4";
|
||||
case GLFW_KEY_5: return "5";
|
||||
case GLFW_KEY_6: return "6";
|
||||
case GLFW_KEY_7: return "7";
|
||||
case GLFW_KEY_8: return "8";
|
||||
case GLFW_KEY_9: return "9";
|
||||
case GLFW_KEY_0: return "0";
|
||||
case GLFW_KEY_SPACE: return "space";
|
||||
case GLFW_KEY_MINUS: return "-";
|
||||
case GLFW_KEY_EQUAL: return "=";
|
||||
case GLFW_KEY_LEFT_SQUARE_BRACKET: return "[";
|
||||
case GLFW_KEY_RIGHT_SQUARE_BRACKET: return "]";
|
||||
case GLFW_KEY_BACKSLASH: return "\\";
|
||||
case GLFW_KEY_SEMICOLON: return ";";
|
||||
case GLFW_KEY_APOSTROPHE: return "'";
|
||||
case GLFW_KEY_GRAVE_ACCENT: return "`";
|
||||
case GLFW_KEY_COMMA: return ",";
|
||||
case GLFW_KEY_PERIOD: return ".";
|
||||
case GLFW_KEY_SLASH: return "/";
|
||||
case GLFW_KEY_WORLD_1: return "world 1";
|
||||
case GLFW_KEY_WORLD_2: return "world 2";
|
||||
|
||||
// Special keys
|
||||
case GLFW_KEY_ESC: return "escape";
|
||||
case GLFW_KEY_F1: return "F1";
|
||||
case GLFW_KEY_F2: return "F2";
|
||||
@ -78,19 +129,19 @@ static const char* get_key_name(int key)
|
||||
case GLFW_KEY_DOWN: return "down";
|
||||
case GLFW_KEY_LEFT: return "left";
|
||||
case GLFW_KEY_RIGHT: return "right";
|
||||
case GLFW_KEY_LSHIFT: return "left shift";
|
||||
case GLFW_KEY_RSHIFT: return "right shift";
|
||||
case GLFW_KEY_LCTRL: return "left control";
|
||||
case GLFW_KEY_RCTRL: return "right control";
|
||||
case GLFW_KEY_LALT: return "left alt";
|
||||
case GLFW_KEY_RALT: return "right alt";
|
||||
case GLFW_KEY_LEFT_SHIFT: return "left shift";
|
||||
case GLFW_KEY_RIGHT_SHIFT: return "right shift";
|
||||
case GLFW_KEY_LEFT_CONTROL: return "left control";
|
||||
case GLFW_KEY_RIGHT_CONTROL: return "right control";
|
||||
case GLFW_KEY_LEFT_ALT: return "left alt";
|
||||
case GLFW_KEY_RIGHT_ALT: return "right alt";
|
||||
case GLFW_KEY_TAB: return "tab";
|
||||
case GLFW_KEY_ENTER: return "enter";
|
||||
case GLFW_KEY_BACKSPACE: return "backspace";
|
||||
case GLFW_KEY_INSERT: return "insert";
|
||||
case GLFW_KEY_DEL: return "delete";
|
||||
case GLFW_KEY_PAGEUP: return "page up";
|
||||
case GLFW_KEY_PAGEDOWN: return "page down";
|
||||
case GLFW_KEY_DELETE: return "delete";
|
||||
case GLFW_KEY_PAGE_UP: return "page up";
|
||||
case GLFW_KEY_PAGE_DOWN: return "page down";
|
||||
case GLFW_KEY_HOME: return "home";
|
||||
case GLFW_KEY_END: return "end";
|
||||
case GLFW_KEY_KP_0: return "keypad 0";
|
||||
@ -110,12 +161,12 @@ static const char* get_key_name(int key)
|
||||
case GLFW_KEY_KP_DECIMAL: return "keypad decimal";
|
||||
case GLFW_KEY_KP_EQUAL: return "keypad equal";
|
||||
case GLFW_KEY_KP_ENTER: return "keypad enter";
|
||||
case GLFW_KEY_KP_NUM_LOCK: return "keypad num lock";
|
||||
case GLFW_KEY_NUM_LOCK: return "num lock";
|
||||
case GLFW_KEY_CAPS_LOCK: return "caps lock";
|
||||
case GLFW_KEY_SCROLL_LOCK: return "scroll lock";
|
||||
case GLFW_KEY_PAUSE: return "pause";
|
||||
case GLFW_KEY_LSUPER: return "left super";
|
||||
case GLFW_KEY_RSUPER: return "right super";
|
||||
case GLFW_KEY_LEFT_SUPER: return "left super";
|
||||
case GLFW_KEY_RIGHT_SUPER: return "right super";
|
||||
case GLFW_KEY_MENU: return "menu";
|
||||
}
|
||||
|
||||
@ -231,8 +282,6 @@ static void key_callback(GLFWwindow window, int key, int action)
|
||||
|
||||
if (name)
|
||||
printf(" (%s) was %s\n", name, get_action_name(action));
|
||||
else if (isgraph(key))
|
||||
printf(" (%c) was %s\n", key, get_action_name(action));
|
||||
else
|
||||
printf(" was %s\n", get_action_name(action));
|
||||
|
||||
@ -241,7 +290,7 @@ static void key_callback(GLFWwindow window, int key, int action)
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case 'R':
|
||||
case GLFW_KEY_R:
|
||||
{
|
||||
keyrepeat = !keyrepeat;
|
||||
if (keyrepeat)
|
||||
@ -253,7 +302,7 @@ static void key_callback(GLFWwindow window, int key, int action)
|
||||
break;
|
||||
}
|
||||
|
||||
case 'S':
|
||||
case GLFW_KEY_S:
|
||||
{
|
||||
systemkeys = !systemkeys;
|
||||
if (systemkeys)
|
||||
|
Loading…
Reference in New Issue
Block a user