From c19f36b28d255d280d39446f09f36f441318138e Mon Sep 17 00:00:00 2001 From: InKryption <59504965+InKryption@users.noreply.github.com> Date: Sun, 5 Dec 2021 17:51:43 +0100 Subject: [PATCH] Add missing errors section for glfwGetGamepadName The reference documentation for glfwGetGamepadName lacked the possible errors section. Closes #2007 --- include/GLFW/glfw3.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index d76f5c49..f0b8d5ec 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -5703,6 +5703,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string); * joystick is not present, does not have a mapping or an * [error](@ref error_handling) occurred. * + * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM. + * * @pointer_lifetime The returned string is allocated and freed by GLFW. You * should not free it yourself. It is valid until the specified joystick is * disconnected, the gamepad mappings are updated or the library is terminated.