mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 13:04:35 +00:00
parent
c873327fe3
commit
c28778e28c
@ -120,6 +120,7 @@ information on what to include when reporting a bug.
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- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
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`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
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- Bugfix: Invalid library paths were used in test and example CMake files (#930)
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- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
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- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
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- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
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- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
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@ -44,9 +44,8 @@ static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib
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pixelFormat,
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0, 1, &attrib, &value))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to retrieve pixel format attribute %i",
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attrib);
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to retrieve pixel format attribute");
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return 0;
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}
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@ -237,8 +236,8 @@ static void makeContextCurrentWGL(_GLFWwindow* window)
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_glfwPlatformSetCurrentContext(window);
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to make context current");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to make context current");
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_glfwPlatformSetCurrentContext(NULL);
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}
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}
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@ -246,8 +245,8 @@ static void makeContextCurrentWGL(_GLFWwindow* window)
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{
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if (!wglMakeCurrent(NULL, NULL))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to clear current context");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to clear current context");
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}
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_glfwPlatformSetCurrentContext(NULL);
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@ -353,25 +352,24 @@ static void loadWGLExtensions(void)
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if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to set pixel format for dummy context");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to set pixel format for dummy context");
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return;
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}
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rc = wglCreateContext(dc);
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if (!rc)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to create dummy context");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to create dummy context");
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return;
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}
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if (!wglMakeCurrent(dc, rc))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to make dummy context current");
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wglDeleteContext(rc);
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to make dummy context current");
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return;
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}
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@ -430,7 +428,8 @@ GLFWbool _glfwInitWGL(void)
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_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
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if (!_glfw.wgl.instance)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "WGL: Failed to load opengl32.dll");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to load opengl32.dll");
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return GLFW_FALSE;
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}
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@ -497,15 +496,15 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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if (!DescribePixelFormat(window->context.wgl.dc,
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pixelFormat, sizeof(pfd), &pfd))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to retrieve PFD for selected pixel format");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to retrieve PFD for selected pixel format");
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return GLFW_FALSE;
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}
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if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to set selected pixel format");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to set selected pixel format");
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return GLFW_FALSE;
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}
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@ -669,8 +668,8 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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window->context.wgl.handle = wglCreateContext(window->context.wgl.dc);
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if (!window->context.wgl.handle)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"WGL: Failed to create OpenGL context");
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_glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE,
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"WGL: Failed to create OpenGL context");
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return GLFW_FALSE;
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}
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@ -678,8 +677,8 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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{
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if (!wglShareLists(share, window->context.wgl.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Failed to enable sharing with specified OpenGL context");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to enable sharing with specified OpenGL context");
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return GLFW_FALSE;
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}
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}
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@ -67,7 +67,7 @@ static GLFWbool loadLibraries(void)
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_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
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if (!_glfw.win32.winmm.instance)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load winmm.dll");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to load winmm.dll");
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return GLFW_FALSE;
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}
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@ -77,7 +77,7 @@ static GLFWbool loadLibraries(void)
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_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
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if (!_glfw.win32.user32.instance)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to load user32.dll");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to load user32.dll");
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return GLFW_FALSE;
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}
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@ -315,8 +315,8 @@ static HWND createHelperWindow(void)
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NULL);
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if (!window)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create helper window");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create helper window");
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return NULL;
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}
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@ -360,12 +360,18 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
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length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
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if (!length)
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert string from UTF-8");
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return NULL;
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}
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target = calloc(length, sizeof(WCHAR));
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if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert string from UTF-8");
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free(target);
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return NULL;
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}
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@ -382,12 +388,18 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
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length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
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if (!length)
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert string to UTF-8");
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return NULL;
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}
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target = calloc(length, 1);
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if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length, NULL, NULL))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert string to UTF-8");
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free(target);
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return NULL;
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}
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@ -395,6 +407,27 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
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return target;
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}
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// Reports the specified error, appending information about the last Win32 error
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//
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void _glfwInputErrorWin32(int error, const char* description)
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{
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WCHAR buffer[1024] = L"";
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char message[2048] = "";
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FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK,
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NULL,
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GetLastError() & 0xffff,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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buffer,
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sizeof(buffer),
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NULL);
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WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
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_glfwInputError(error, "%s: %s", description, message);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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@ -47,11 +47,7 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
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else
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name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString);
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if (!name)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert string to UTF-8");
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return NULL;
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}
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dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL);
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@ -213,6 +209,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
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GLFWvidmode current;
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const GLFWvidmode* best;
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DEVMODEW dm;
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LONG result;
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwPlatformGetVideoMode(monitor, ¤t);
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@ -231,13 +228,34 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
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if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
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dm.dmBitsPerPel = 32;
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if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_FULLSCREEN,
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NULL) != DISP_CHANGE_SUCCESSFUL)
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result = ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_FULLSCREEN,
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NULL);
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if (result != DISP_CHANGE_SUCCESSFUL)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to set video mode");
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const char* description = "Unknown error";
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if (result == DISP_CHANGE_BADDUALVIEW)
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description = "The system uses DualView";
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else if (result == DISP_CHANGE_BADFLAGS)
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description = "Invalid flags";
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else if (result == DISP_CHANGE_BADMODE)
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description = "Graphics mode not supported";
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else if (result == DISP_CHANGE_BADPARAM)
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description = "Invalid parameter";
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else if (result == DISP_CHANGE_FAILED)
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description = "Graphics mode failed";
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else if (result == DISP_CHANGE_NOTUPDATED)
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description = "Failed to write to registry";
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else if (result == DISP_CHANGE_RESTART)
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description = "Computer restart required";
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to set video mode: %s",
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description);
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return GLFW_FALSE;
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}
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@ -342,6 +342,7 @@ void _glfwTerminateThreadLocalStorageWin32(void);
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WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
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char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
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void _glfwInputErrorWin32(int error, const char* description);
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void _glfwInitTimerWin32(void);
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@ -37,8 +37,8 @@ GLFWbool _glfwInitThreadLocalStorageWin32(void)
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_glfw.win32_tls.context = TlsAlloc();
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if (_glfw.win32_tls.context == TLS_OUT_OF_INDEXES)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to allocate TLS index");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to allocate TLS index");
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return GLFW_FALSE;
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}
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@ -133,16 +133,16 @@ static HICON createIcon(const GLFWimage* image,
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if (!color)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create RGBA bitmap");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create RGBA bitmap");
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return NULL;
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}
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mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
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if (!mask)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create mask bitmap");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create mask bitmap");
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DeleteObject(color);
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return NULL;
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}
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@ -172,9 +172,15 @@ static HICON createIcon(const GLFWimage* image,
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if (!handle)
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{
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if (icon)
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create icon");
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create icon");
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}
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else
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create cursor");
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create cursor");
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}
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}
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return handle;
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@ -906,11 +912,7 @@ static int createNativeWindow(_GLFWwindow* window,
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wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
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if (!wideTitle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert window title to UTF-16");
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return GLFW_FALSE;
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}
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window->win32.handle = CreateWindowExW(exStyle,
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_GLFW_WNDCLASSNAME,
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@ -927,7 +929,8 @@ static int createNativeWindow(_GLFWwindow* window,
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if (!window->win32.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create window");
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return GLFW_FALSE;
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}
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@ -981,8 +984,8 @@ GLFWbool _glfwRegisterWindowClassWin32(void)
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if (!RegisterClassExW(&wc))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to register window class");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to register window class");
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return GLFW_FALSE;
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}
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@ -1069,11 +1072,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title);
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if (!wideTitle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert window title to UTF-16");
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return;
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}
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SetWindowTextW(window->win32.handle, wideTitle);
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free(wideTitle);
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@ -1568,8 +1567,8 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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CopyCursor(LoadCursorW(NULL, translateCursorShape(shape)));
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if (!cursor->win32.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create standard cursor");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to create standard cursor");
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return GLFW_FALSE;
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}
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@ -1596,26 +1595,22 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0);
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if (!characterCount)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to convert clipboard string to UTF-16");
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return;
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}
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object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR));
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if (!object)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to allocate global handle for clipboard");
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to allocate global handle for clipboard");
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return;
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}
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buffer = GlobalLock(object);
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if (!buffer)
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to lock global handle");
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GlobalFree(object);
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle");
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return;
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}
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@ -1624,9 +1619,9 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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if (!OpenClipboard(_glfw.win32.helperWindowHandle))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"Win32: Failed to open clipboard");
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GlobalFree(object);
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
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return;
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}
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@ -1642,43 +1637,35 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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if (!OpenClipboard(_glfw.win32.helperWindowHandle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to open clipboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
object = GetClipboardData(CF_UNICODETEXT);
|
||||
if (!object)
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE,
|
||||
"Win32: Failed to convert clipboard to string");
|
||||
CloseClipboard();
|
||||
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"Win32: Failed to convert clipboard to string");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
buffer = GlobalLock(object);
|
||||
if (!buffer)
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to lock global handle");
|
||||
CloseClipboard();
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(_glfw.win32.clipboardString);
|
||||
_glfw.win32.clipboardString =
|
||||
_glfwCreateUTF8FromWideStringWin32(buffer);
|
||||
_glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer);
|
||||
|
||||
GlobalUnlock(object);
|
||||
CloseClipboard();
|
||||
|
||||
if (!_glfw.win32.clipboardString)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to convert wide string to UTF-8");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfw.win32.clipboardString;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user