mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Cleaned up Linux joystick code.
This commit is contained in:
parent
2b6080fc20
commit
c28fb4ca0c
@ -30,47 +30,128 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Note: Only Linux joystick input is supported at the moment. Other
|
||||
// systems will behave as if there are no joysticks connected.
|
||||
//========================================================================
|
||||
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
#include <linux/joystick.h>
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Here are the Linux joystick driver v1.x interface definitions that we
|
||||
// use (we do not want to rely on <linux/joystick.h>):
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// Joystick event types
|
||||
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
||||
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
||||
#define JS_EVENT_INIT 0x80 /* initial state of device */
|
||||
|
||||
// Joystick event structure
|
||||
struct js_event {
|
||||
unsigned int time; /* (u32) event timestamp in milliseconds */
|
||||
signed short value; /* (s16) value */
|
||||
unsigned char type; /* (u8) event type */
|
||||
unsigned char number; /* (u8) axis/button number */
|
||||
};
|
||||
|
||||
// Joystick IOCTL commands
|
||||
#define JSIOCGVERSION _IOR('j', 0x01, int) /* get driver version (u32) */
|
||||
#define JSIOCGAXES _IOR('j', 0x11, char) /* get number of axes (u8) */
|
||||
#define JSIOCGBUTTONS _IOR('j', 0x12, char) /* get number of buttons (u8) */
|
||||
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Attempt to open the specified joystick device
|
||||
//========================================================================
|
||||
|
||||
static int openJoystickDevice(int joy, const char* path)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
char numAxes, numButtons;
|
||||
int fd, version;
|
||||
|
||||
fd = open(path, O_NONBLOCK);
|
||||
if (fd == -1)
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].fd = fd;
|
||||
|
||||
// Verify that the joystick driver version is at least 1.0
|
||||
ioctl(fd, JSIOCGVERSION, &version);
|
||||
if (version < 0x010000)
|
||||
{
|
||||
// It's an old 0.x interface (we don't support it)
|
||||
close(fd);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
ioctl(fd, JSIOCGAXES, &numAxes);
|
||||
_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
|
||||
|
||||
ioctl(fd, JSIOCGBUTTONS, &numButtons);
|
||||
_glfwLibrary.X11.joystick[joy].numButtons = (int) numButtons;
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].axis =
|
||||
(float*) malloc(sizeof(float) * numAxes);
|
||||
if (_glfwLibrary.X11.joystick[joy].axis == NULL)
|
||||
{
|
||||
close(fd);
|
||||
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].button =
|
||||
(unsigned char*) malloc(sizeof(char) * numButtons);
|
||||
if (_glfwLibrary.X11.joystick[joy].button == NULL)
|
||||
{
|
||||
free(_glfwLibrary.X11.joystick[joy].axis);
|
||||
close(fd);
|
||||
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].present = GL_TRUE;
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Polls for and processes events for all present joysticks
|
||||
//========================================================================
|
||||
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
int i;
|
||||
struct js_event e;
|
||||
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (!_glfwLibrary.X11.joystick[i].present)
|
||||
continue;
|
||||
|
||||
// Read all queued events (non-blocking)
|
||||
while (read(_glfwLibrary.X11.joystick[i].fd, &e, sizeof(e)) > 0)
|
||||
{
|
||||
// We don't care if it's an init event or not
|
||||
e.type &= ~JS_EVENT_INIT;
|
||||
|
||||
switch (e.type)
|
||||
{
|
||||
case JS_EVENT_AXIS:
|
||||
_glfwLibrary.X11.joystick[i].axis[e.number] =
|
||||
(float) e.value / 32767.0f;
|
||||
|
||||
// We need to change the sign for the Y axes, so that
|
||||
// positive = up/forward, according to the GLFW spec.
|
||||
if (e.number & 1)
|
||||
{
|
||||
_glfwLibrary.X11.joystick[i].axis[e.number] =
|
||||
-_glfwLibrary.X11.joystick[i].axis[e.number];
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case JS_EVENT_BUTTON:
|
||||
_glfwLibrary.X11.joystick[i].button[e.number] =
|
||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -82,97 +163,24 @@ struct js_event {
|
||||
void _glfwInitJoysticks(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
int k, n, fd, joy_count;
|
||||
const char* joy_base_name;
|
||||
char joy_dev_name[20];
|
||||
int driver_version = 0x000800;
|
||||
char ret_data;
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
int i;
|
||||
|
||||
// Start by saying that there are no sticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
_glfwJoy[i].Present = GL_FALSE;
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
// Try to open joysticks (nonblocking)
|
||||
joy_count = 0;
|
||||
for (k = 0; k <= 1 && joy_count <= GLFW_JOYSTICK_LAST; k++)
|
||||
int i, j, joy = 0;
|
||||
char path[20];
|
||||
const char* bases[] =
|
||||
{
|
||||
// Pick joystick base name
|
||||
switch (k)
|
||||
"/dev/input/js",
|
||||
"/dev/js"
|
||||
};
|
||||
|
||||
for (i = 0; i < sizeof(bases) / sizeof(bases[0]); i++)
|
||||
{
|
||||
for (j = 0; j < 50; j++)
|
||||
{
|
||||
case 0:
|
||||
// USB joysticks
|
||||
joy_base_name = "/dev/input/js";
|
||||
if (joy > GLFW_JOYSTICK_LAST)
|
||||
break;
|
||||
case 1:
|
||||
// "Legacy" joysticks
|
||||
joy_base_name = "/dev/js";
|
||||
break;
|
||||
default:
|
||||
// This should never happen
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try to open a few of these sticks
|
||||
for (i = 0; i <= 50 && joy_count <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
sprintf(joy_dev_name, "%s%d", joy_base_name, i);
|
||||
fd = open(joy_dev_name, O_NONBLOCK);
|
||||
if (fd != -1)
|
||||
{
|
||||
// Remember fd
|
||||
_glfwJoy[joy_count].fd = fd;
|
||||
|
||||
// Check that the joystick driver version is 1.0+
|
||||
ioctl(fd, JSIOCGVERSION, &driver_version);
|
||||
if (driver_version < 0x010000)
|
||||
{
|
||||
// It's an old 0.x interface (we don't support it)
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get number of joystick axes
|
||||
ioctl(fd, JSIOCGAXES, &ret_data);
|
||||
_glfwJoy[joy_count].NumAxes = (int) ret_data;
|
||||
|
||||
// Get number of joystick buttons
|
||||
ioctl(fd, JSIOCGBUTTONS, &ret_data);
|
||||
_glfwJoy[joy_count].NumButtons = (int) ret_data;
|
||||
|
||||
// Allocate memory for joystick state
|
||||
_glfwJoy[joy_count].Axis =
|
||||
(float*) malloc(sizeof(float) *
|
||||
_glfwJoy[joy_count].NumAxes);
|
||||
if (_glfwJoy[joy_count].Axis == NULL)
|
||||
{
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
_glfwJoy[joy_count].Button =
|
||||
(unsigned char*) malloc(sizeof(char) *
|
||||
_glfwJoy[joy_count].NumButtons);
|
||||
if (_glfwJoy[joy_count].Button == NULL)
|
||||
{
|
||||
free(_glfwJoy[joy_count].Axis);
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Clear joystick state
|
||||
for (n = 0; n < _glfwJoy[joy_count].NumAxes; n++)
|
||||
_glfwJoy[joy_count].Axis[n] = 0.0f;
|
||||
|
||||
for (n = 0; n < _glfwJoy[joy_count].NumButtons; n++)
|
||||
_glfwJoy[joy_count].Button[n] = GLFW_RELEASE;
|
||||
|
||||
// The joystick is supported and connected
|
||||
_glfwJoy[joy_count].Present = GL_TRUE;
|
||||
joy_count++;
|
||||
}
|
||||
sprintf(path, "%s%i", bases[i], j);
|
||||
if (openJoystickDevice(joy, path))
|
||||
joy++;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
@ -185,72 +193,18 @@ void _glfwInitJoysticks(void)
|
||||
|
||||
void _glfwTerminateJoysticks(void)
|
||||
{
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
int i;
|
||||
|
||||
// Close any opened joysticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (_glfwJoy[i].Present)
|
||||
if (_glfwLibrary.X11.joystick[i].present)
|
||||
{
|
||||
close(_glfwJoy[i].fd);
|
||||
free(_glfwJoy[i].Axis);
|
||||
free(_glfwJoy[i].Button);
|
||||
close(_glfwLibrary.X11.joystick[i].fd);
|
||||
free(_glfwLibrary.X11.joystick[i].axis);
|
||||
free(_glfwLibrary.X11.joystick[i].button);
|
||||
|
||||
_glfwJoy[i].Present = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Empty joystick event queue
|
||||
//========================================================================
|
||||
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
struct js_event e;
|
||||
int i;
|
||||
|
||||
// Get joystick events for all GLFW joysticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
// Is the stick present?
|
||||
if (_glfwJoy[i].Present)
|
||||
{
|
||||
// Read all queued events (non-blocking)
|
||||
while (read(_glfwJoy[i].fd, &e, sizeof(struct js_event)) > 0)
|
||||
{
|
||||
// We don't care if it's an init event or not
|
||||
e.type &= ~JS_EVENT_INIT;
|
||||
|
||||
// Check event type
|
||||
switch (e.type)
|
||||
{
|
||||
case JS_EVENT_AXIS:
|
||||
_glfwJoy[i].Axis[e.number] = (float) e.value / 32767.0f;
|
||||
// We need to change the sign for the Y axes, so that
|
||||
// positive = up/forward, according to the GLFW spec.
|
||||
if (e.number & 1)
|
||||
_glfwJoy[i].Axis[e.number] = -_glfwJoy[i].Axis[e.number];
|
||||
break;
|
||||
|
||||
case JS_EVENT_BUTTON:
|
||||
_glfwJoy[i].Button[e.number] =
|
||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
@ -267,11 +221,8 @@ static void pollJoystickEvents(void)
|
||||
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
{
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (param)
|
||||
{
|
||||
@ -279,10 +230,10 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
return GL_TRUE;
|
||||
|
||||
case GLFW_AXES:
|
||||
return _glfwJoy[joy].NumAxes;
|
||||
return _glfwLibrary.X11.joystick[joy].numAxes;
|
||||
|
||||
case GLFW_BUTTONS:
|
||||
return _glfwJoy[joy].NumButtons;
|
||||
return _glfwLibrary.X11.joystick[joy].numButtons;
|
||||
|
||||
default:
|
||||
break;
|
||||
@ -296,28 +247,22 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
// Get joystick axis positions
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numAxes)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update joystick state
|
||||
pollJoystickEvents();
|
||||
|
||||
// Does the joystick support less axes than requested?
|
||||
if (_glfwJoy[joy].NumAxes < numaxes)
|
||||
numaxes = _glfwJoy[joy].NumAxes;
|
||||
if (_glfwLibrary.X11.joystick[joy].numAxes < numAxes)
|
||||
numAxes = _glfwLibrary.X11.joystick[joy].numAxes;
|
||||
|
||||
// Copy axis positions from internal state
|
||||
for (i = 0; i < numaxes; i++)
|
||||
pos[i] = _glfwJoy[joy].Axis[i];
|
||||
for (i = 0; i < numAxes; i++)
|
||||
pos[i] = _glfwLibrary.X11.joystick[joy].axis[i];
|
||||
|
||||
return numaxes;
|
||||
return numAxes;
|
||||
}
|
||||
|
||||
|
||||
@ -326,27 +271,21 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
int numbuttons)
|
||||
int numButtons)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update joystick state
|
||||
pollJoystickEvents();
|
||||
|
||||
// Does the joystick support less buttons than requested?
|
||||
if (_glfwJoy[joy].NumButtons < numbuttons)
|
||||
numbuttons = _glfwJoy[joy].NumButtons;
|
||||
if (_glfwLibrary.X11.joystick[joy].numButtons < numButtons)
|
||||
numButtons = _glfwLibrary.X11.joystick[joy].numButtons;
|
||||
|
||||
// Copy button states from internal state
|
||||
for (i = 0; i < numbuttons; i++)
|
||||
buttons[i] = _glfwJoy[joy].Button[i];
|
||||
for (i = 0; i < numButtons; i++)
|
||||
buttons[i] = _glfwLibrary.X11.joystick[joy].button[i];
|
||||
|
||||
return numbuttons;
|
||||
return numButtons;
|
||||
}
|
||||
|
||||
|
@ -233,6 +233,15 @@ typedef struct _GLFWlibraryX11
|
||||
int status;
|
||||
} selection;
|
||||
|
||||
struct {
|
||||
int present;
|
||||
int fd;
|
||||
int numAxes;
|
||||
int numButtons;
|
||||
float* axis;
|
||||
unsigned char* button;
|
||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
@ -269,19 +278,6 @@ typedef struct _GLFWlibraryGLX
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
GLFWGLOBAL struct {
|
||||
int Present;
|
||||
int fd;
|
||||
int NumAxes;
|
||||
int NumButtons;
|
||||
float* Axis;
|
||||
unsigned char* Button;
|
||||
} _glfwJoy[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
Loading…
Reference in New Issue
Block a user