From c38f33adda43dd78c6ca3f3a5fdf12d36fdc07b4 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Thu, 13 Jun 2013 12:05:23 +0200 Subject: [PATCH] Started 3.0.1. --- CMakeLists.txt | 2 +- README.md | 188 +------------------------------------------ include/GLFW/glfw3.h | 2 +- 3 files changed, 6 insertions(+), 186 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index f23a8626..9f73f4f1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8) set(GLFW_VERSION_MAJOR "3") set(GLFW_VERSION_MINOR "0") -set(GLFW_VERSION_PATCH "0") +set(GLFW_VERSION_PATCH "1") set(GLFW_VERSION_EXTRA "") set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}") set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}") diff --git a/README.md b/README.md index 445d8508..04f62fc0 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# GLFW 3.0 +# GLFW 3.0.1 ## Introduction @@ -6,12 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES application development. It provides a simple, platform-independent API for creating windows and contexts, reading input, handling events, etc. -Version 3.0 brings a new API with many new features such as multiple windows -and contexts, multi-monitor support, EGL and OpenGL ES support, clipboard text -support, an error description callback, gamma ramp control, layout-independent -keyboard input and UTF-8 for all strings. - -GLFW is now hosted on [GitHub](https://github.com/glfw/glfw). +Version 3.0.1 is *not yet described*. As this is a patch release, there are no +API changes. If you are new to GLFW, you may find the [introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW @@ -102,183 +98,7 @@ CMake. See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/). -## Changes for version 3.0 - - - Added `GLFWmonitor` and updated monitor-related functions to take a monitor - handle - - Added `glfwGetMonitors` and `glfwGetPrimaryMonitor` for enumerating available - monitors - - Added `glfwGetMonitorPos`, `glfwGetMonitorPhysicalSize` and - `glfwGetMonitorName` for retrieving monitor properties - - Added `glfwSetMonitorCallback` and `GLFWmonitorfun` for notification of - changes in the set of available monitors - - Added `GLFWwindow` and updated window-related functions and callbacks to take - a window handle - - Added `glfwSetWindowShouldClose` and `glfwWindowShouldClose` for setting and - retrieving the window close flag - - Added `glfwGetWindowPos` for retrieving the position of a window - - Added `glfwDefaultWindowHints` for resetting all window hints to their - default values - - Added `glfwMakeContextCurrent` for making the context of the specified window - current - - Added `glfwSetErrorCallback`, `GLFWerrorfun` and error type tokens for - receiving error notifications - - Added `glfwSetWindowUserPointer` and `glfwGetWindowUserPointer` for - per-window user pointers - - Added `glfwGetVersionString` for determining which code paths were enabled at - compile time - - Added `glfwGetWindowMonitor` for querying the monitor, if any, of the - specified window - - Added `glfwGetFramebufferSize` and `glfwSetFramebufferSizeCallback` for - receiving the current size, in pixels, of the framebuffer - - Added `glfwSetWindowPosCallback` and `GLFWwindowposfun` for receiving window - position events - - Added `glfwSetWindowFocusCallback` and `GLFWwindowfocusfun` for receiving - window focus events - - Added `glfwSetWindowIconifyCallback` and `GLFWwindowiconifyfun` for receiving - window iconification events - - Added `glfwGetClipboardString` and `glfwSetClipboardString` for interacting - with the system clipboard - - Added `glfwGetJoystickName` for retrieving the name of a joystick - - Added `glfwGetCurrentContext` for retrieving the window whose OpenGL context - is current - - Added `GLFW_SRGB_CAPABLE` for requesting sRGB capable framebuffers - - Added `GLFW_CLIENT_API` and its values `GLFW_OPENGL_API` and - `GLFW_OPENGL_ES_API` for selecting client API - - Added `GLFW_CONTEXT_ROBUSTNESS` and values `GLFW_NO_ROBUSTNESS`, - `GLFW_NO_RESET_NOTIFICATION` and `GLFW_LOSE_CONTEXT_ON_RESET` for - `GL_ARB_robustness` support - - Added `GLFW_OPENGL_REVISION` to make up for removal of `glfwGetGLVersion` - - Added `GLFW_INCLUDE_GLCOREARB` macro for including `GL/glcorearb.h` instead of - `GL/gl.h` - - Added `GLFW_INCLUDE_ES1` macro for telling the GLFW header to use `GLES/gl.h` - instead of `GL/gl.h` - - Added `GLFW_INCLUDE_ES2` macro for telling the GLFW header to use - `GLES2/gl2.h` instead of `GL/gl.h` - - Added `GLFW_INCLUDE_NONE` macro for telling the GLFW header to not include - any client API header - - Added `GLFW_VISIBLE` window hint and parameter for controlling and polling - window visibility - - Added `GLFW_REPEAT` key action for repeated keys - - Added scancode parameter to key callback - - Added `refreshRate` member to `GLFWvidmode` struct - - Added key modifier parameter to key and mouse button callbacks - - Added `windows` simple multi-window test program - - Added `sharing` simple OpenGL object sharing test program - - Added `modes` video mode enumeration and setting test program - - Added `threads` simple multi-threaded rendering test program - - Added `glfw3native.h` header and platform-specific functions for explicit - access to native display, window and context handles - - Added `glfwSetGamma`, `glfwSetGammaRamp` and `glfwGetGammaRamp` functions and - `GLFWgammaramp` type for monitor gamma ramp control - - Added window parameter to `glfwSwapBuffers` - - Changed buffer bit depth parameters of `glfwOpenWindow` to window hints - - Changed `glfwCreateWindow` and `glfwSetWindowTitle` to use UTF-8 encoded - strings - - Changed `glfwGetProcAddress` to return a (generic) function pointer - - Changed `glfwGetVideoModes` to return a dynamic, unlimited number of video - modes for the specified monitor - - Changed cursor position to double-precision floating-point - - Changed default cursor mode for fullscreen to normal - - Renamed header directory `GL` to `GLFW` - - Renamed `glfw.h` to `glfw3.h` to avoid conflicts with 2.x series - - Renamed `glfwOpenWindowHint` to `glfwWindowHint` - - Renamed `glfwGetWindowParam` to `glfwGetWindowAttrib` - - Renamed `GLFW_ACTIVE` to `GLFW_FOCUSED` - - Renamed `GLFW_FSAA_SAMPLES` to `GLFW_SAMPLES` - - Renamed `GLFW_WINDOW_NO_RESIZE` to `GLFW_RESIZABLE` - - Renamed `GLFW_BUILD_DLL` to `_GLFW_BUILD_DLL` - - Renamed `version` test to `glfwinfo` - - Renamed `GLFW_NO_GLU` to `GLFW_INCLUDE_GLU` and made it disabled by default - - Renamed `glfwGetJoystickPos` to `glfwGetJoystickAxes` to match - `glfwGetJoystickButtons` - - Renamed mouse position functions to cursor position equivalents - - Replaced `glfwOpenWindow` and `glfwCloseWindow` with `glfwCreateWindow` and - `glfwDestroyWindow` - - Replaced `glfwGetDesktopMode` width `glfwGetVideoMode` - - Replaced ad hoc build system with CMake - - Replaced layout-dependent key codes with single, platform-independent set - based on US layout - - Replaced mouse wheel interface with two-dimensional, floating point scrolling - interface - - Replaced `glfwEnable` and `glfwDisable` with `glfwGetInputMode` and - `glfwSetInputMode` - - Replaced `joystick` test with graphical version - - Replaced automatic closing of windows with the window close flag - - Removed the `GLFW_KEY_REPEAT` input option - - Removed event auto-polling and the `GLFW_AUTO_POLL_EVENTS` window enable - - Removed the Win32 port .def files - - Removed the entire threading API - - Removed the entire image loading API - - Removed deprecated Carbon port - - Removed registering `glfwTerminate` with `atexit` - - Removed `glfwSleep` function - - Removed `glfwGetNumberOfProcessors` function - - Removed `glfwGetGLVersion` function - - Removed `GLFW_OPENED` window parameter - - Removed `GLFW_WINDOW` and `GLFW_FULLSCREEN` - - Removed nonsensical key actions for Unicode character input - - Removed `GLFWCALL` and `GLFWAPIENTRY` macros for stdcall calling convention - - Removed `GLFW_ACCELERATED` window parameter - - Removed default framebuffer attributes from `glfwGetWindowParam` - - Bugfix: The default OpenGL version in the `glfwinfo` test was set to 1.1 - - Bugfix: The OpenGL profile and forward-compatibility window parameters were - not saved after context creation - - Bugfix: The FSAA test did not check for the availability of - `GL_ARB_multisample` - - Bugfix: Cursor centering upon leaving captured cursor mode was reported - before the mode was changed to non-captured - - [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above - - [Cocoa] Added support for high-DPI (Retina) monitors - - [Cocoa] Added support for joysticks - - [Cocoa] Postponed menu creation to first window creation - - [Cocoa] Replaced `NSDate` time source with `mach_absolute_time` - - [Cocoa] Replaced all deprecated CoreGraphics calls with non-deprecated - counterparts - - [Cocoa] Bugfix: The `NSOpenGLPFAFullScreen` pixel format attribute caused - creation to fail on some machines - - [Cocoa] Bugfix: `glfwCreateWindow` did not properly enforce the - forward-compatible and context profile hints - - [Cocoa] Bugfix: The loop condition for saving video modes used the wrong - index variable - - [Cocoa] Bugfix: The OpenGL framework was not retrieved, making - `glfwGetProcAddress` crash - - [Cocoa] Bugfix: `glfwInit` changed the current directory for unbundled - executables - - [Cocoa] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero - - [Cocoa] Bugfix: The cursor position incorrectly rounded during conversion - - [Cocoa] Bugfix: Cursor positioning led to nonsensical results for fullscreen - windows - - [Cocoa] Bugfix: The GLFW window was flagged as restorable - - [X11] Added support for the `GLX_EXT_swap_control` and - `GLX_MESA_swap_control` extensions as alternatives to - `GLX_SGI_swap_control` - - [X11] Added the POSIX `CLOCK_MONOTONIC` time source as the preferred method - - [X11] Added dependency on libm, where present - - [X11] Added support for the `_NET_WM_NAME` and `_NET_WM_ICON_NAME` EWMH - window properties - - [X11] Made client-side RandR and Xf86VidMode extensions required - - [X11] Bugfix: Some window properties required by the ICCCM were not set - - [X11] Bugfix: Calling `glXCreateContextAttribsARB` with an unavailable OpenGL - version caused the application to terminate with a `BadMatch` - Xlib error - - [X11] Bugfix: A synchronization point necessary for jitter-free locked cursor - mode was incorrectly removed - - [X11] Bugfix: The window size hints were not updated when calling - `glfwSetWindowSize` on a non-resizable window - - [Win32] Added support for high-DPI monitors - - [Win32] Changed port to use Unicode mode only - - [Win32] Removed explicit support for versions of Windows older than Windows - XP - - [Win32] Bugfix: Window activation and iconification did not work as expected - - [Win32] Bugfix: Software rasterizer pixel formats were not discarded by the - `WGL_ARB_pixel_format` code path - - [Win32] Bugfix: The array for WGL context attributes was too small and could - overflow - - [Win32] Bugfix: Alt+F4 hot key was not translated into `WM_CLOSE` - - [Win32] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero - - [Win32] Bugfix: A test was missing for whether all available pixel formats - had been disqualified +## Changes for version 3.0.1 ## Contact diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 2c9d3db3..379f2619 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -225,7 +225,7 @@ extern "C" { * API changes. * @ingroup init */ -#define GLFW_VERSION_REVISION 0 +#define GLFW_VERSION_REVISION 1 /*! @} */ /*! @name Key and button actions