Fix glfwGetInstanceProcAddress for static linking

This commit is contained in:
Camilla Berglund 2016-11-01 19:24:36 +01:00
parent 017162e3fd
commit c3db1cae3f
2 changed files with 9 additions and 1 deletions

View File

@ -107,6 +107,8 @@ information on what to include when reporting a bug.
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
OpenGL and OpenGL ES header macros
- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)

View File

@ -240,7 +240,13 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance,
return NULL;
proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname);
#if !defined(_GLFW_VULKAN_STATIC)
#if defined(_GLFW_VULKAN_STATIC)
if (!proc)
{
if (strcmp(procname, "vkGetInstanceProcAddr") == 0)
return (GLFWvkproc) vkGetInstanceProcAddr;
}
#else
if (!proc)
proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname);
#endif