Added tables of contents.

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Camilla Berglund 2013-03-12 18:57:38 +01:00
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@page compat Standards conformance @page compat Standards conformance
@tableofcontents
This chapter describes the various API extensions used by this version of GLFW. This chapter describes the various API extensions used by this version of GLFW.
It lists what are essentially implementation details, but which are nonetheless It lists what are essentially implementation details, but which are nonetheless
vital knowledge for developers wishing to deploy their applications on machines vital knowledge for developers wishing to deploy their applications on machines

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@page moving Moving from GLFW 2 to 3 @page moving Moving from GLFW 2 to 3
@tableofcontents
This is a guide for people moving from GLFW 2 to 3. It describes API *changes*, This is a guide for people moving from GLFW 2 to 3. It describes API *changes*,
but does *not* include entirely new features unless they are required when but does *not* include entirely new features unless they are required when
moving an existing code base onto the new API. One example of this is the new moving an existing code base onto the new API. One example of this is the new

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@page quick Getting started @page quick Getting started
@section quick_start Introduction @tableofcontents
In this guide you will learn how to write simple OpenGL applications using This guide will show how to write simple OpenGL applications using GLFW 3. It
GLFW 3. It will introduce you to a few of the most commonly used functions, but will introduce a few of the most commonly used functions, but there are many
there are many others. To see detailed documentation on any GLFW function, just others. To see detailed documentation on any GLFW function, just click on its
click on its name. name.
@section quick_include Including the GLFW header @section quick_include Including the GLFW header