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Added tables of contents.
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@page compat Standards conformance
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@page compat Standards conformance
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@tableofcontents
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This chapter describes the various API extensions used by this version of GLFW.
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This chapter describes the various API extensions used by this version of GLFW.
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It lists what are essentially implementation details, but which are nonetheless
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It lists what are essentially implementation details, but which are nonetheless
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vital knowledge for developers wishing to deploy their applications on machines
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vital knowledge for developers wishing to deploy their applications on machines
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@page moving Moving from GLFW 2 to 3
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@page moving Moving from GLFW 2 to 3
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@tableofcontents
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This is a guide for people moving from GLFW 2 to 3. It describes API *changes*,
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This is a guide for people moving from GLFW 2 to 3. It describes API *changes*,
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but does *not* include entirely new features unless they are required when
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but does *not* include entirely new features unless they are required when
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moving an existing code base onto the new API. One example of this is the new
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moving an existing code base onto the new API. One example of this is the new
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@page quick Getting started
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@page quick Getting started
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@section quick_start Introduction
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@tableofcontents
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In this guide you will learn how to write simple OpenGL applications using
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This guide will show how to write simple OpenGL applications using GLFW 3. It
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GLFW 3. It will introduce you to a few of the most commonly used functions, but
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will introduce a few of the most commonly used functions, but there are many
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there are many others. To see detailed documentation on any GLFW function, just
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others. To see detailed documentation on any GLFW function, just click on its
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click on its name.
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name.
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@section quick_include Including the GLFW header
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@section quick_include Including the GLFW header
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