Wayland: Fix repeated keys reported to NULL window

This fixes a race between the key repeat logic and the surface leave
event handler, which could result in repeated keys being reported with
a window of NULL.

Fixes #1704.
This commit is contained in:
Camilla Löwy 2020-06-02 19:54:30 +02:00
parent 399c2a1fad
commit c72da994ba
2 changed files with 13 additions and 4 deletions

View File

@ -188,6 +188,7 @@ information on what to include when reporting a bug.
- [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
@ -398,6 +399,7 @@ skills.
- Torsten Walluhn
- Patrick Walton
- Xo Wang
- Waris
- Jay Weisskopf
- Frank Wille
- Ryogo Yoshimura

View File

@ -749,10 +749,17 @@ static void handleEvents(int timeout)
if (read_ret != 8)
return;
for (i = 0; i < repeats; ++i)
_glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey,
_glfw.wl.keyboardLastScancode, GLFW_REPEAT,
_glfw.wl.xkb.modifiers);
if (_glfw.wl.keyboardFocus)
{
for (i = 0; i < repeats; ++i)
{
_glfwInputKey(_glfw.wl.keyboardFocus,
_glfw.wl.keyboardLastKey,
_glfw.wl.keyboardLastScancode,
GLFW_REPEAT,
_glfw.wl.xkb.modifiers);
}
}
}
if (fds[2].revents & POLLIN)