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https://github.com/glfw/glfw.git
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Improve client API error messages
Add separate strings for each client API to make it easier to grep. Remove 'client' from fallback error messages as API-related error tokens are used for non-client APIs as well.
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parent
923568a279
commit
c844fea9df
@ -347,9 +347,18 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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version = (const char*) window->context.GetString(GL_VERSION);
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version = (const char*) window->context.GetString(GL_VERSION);
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if (!version)
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if (!version)
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{
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if (ctxconfig->client == GLFW_OPENGL_API)
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{
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Client API version string retrieval is broken");
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"OpenGL version string retrieval is broken");
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}
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"OpenGL ES version string retrieval is broken");
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}
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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@ -369,9 +378,18 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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&window->context.major,
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&window->context.major,
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&window->context.minor,
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&window->context.minor,
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&window->context.revision))
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&window->context.revision))
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{
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if (window->context.client == GLFW_OPENGL_API)
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{
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"No version found in client API version string");
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"No version found in OpenGL version string");
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}
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"No version found in OpenGL ES version string");
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}
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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@ -386,10 +404,21 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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// For API consistency, we emulate the behavior of the
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// For API consistency, we emulate the behavior of the
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// {GLX|WGL}_ARB_create_context extension and fail here
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// {GLX|WGL}_ARB_create_context extension and fail here
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if (window->context.client == GLFW_OPENGL_API)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"Requested client API version %i.%i, got version %i.%i",
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"Requested OpenGL version %i.%i, got version %i.%i",
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ctxconfig->major, ctxconfig->minor,
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ctxconfig->major, ctxconfig->minor,
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window->context.major, window->context.minor);
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window->context.major, window->context.minor);
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}
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else
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"Requested OpenGL ES version %i.%i, got version %i.%i",
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ctxconfig->major, ctxconfig->minor,
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window->context.major, window->context.minor);
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}
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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@ -65,9 +65,9 @@ static const char* getErrorString(int error)
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case GLFW_OUT_OF_MEMORY:
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case GLFW_OUT_OF_MEMORY:
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return "Out of memory";
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return "Out of memory";
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case GLFW_API_UNAVAILABLE:
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case GLFW_API_UNAVAILABLE:
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return "The requested client API is unavailable";
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return "The requested API is unavailable";
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case GLFW_VERSION_UNAVAILABLE:
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case GLFW_VERSION_UNAVAILABLE:
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return "The requested client API version is unavailable";
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return "The requested API version is unavailable";
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case GLFW_PLATFORM_ERROR:
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case GLFW_PLATFORM_ERROR:
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return "A platform-specific error occurred";
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return "A platform-specific error occurred";
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case GLFW_FORMAT_UNAVAILABLE:
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case GLFW_FORMAT_UNAVAILABLE:
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