Formatting.

This commit is contained in:
Camilla Berglund 2014-03-11 12:53:00 +01:00
parent 5c23071a81
commit c84bd6d393

View File

@ -261,32 +261,23 @@ static void error_callback(int error, const char* description)
static void window_pos_callback(GLFWwindow* window, int x, int y)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window position: %i %i\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
x,
y);
counter++, slot->number, glfwGetTime(), x, y);
}
static void window_size_callback(GLFWwindow* window, int width, int height)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window size: %i %i\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
width,
height);
counter++, slot->number, glfwGetTime(), width, height);
}
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
width,
height);
counter++, slot->number, glfwGetTime(), width, height);
glViewport(0, 0, width, height);
}
@ -294,21 +285,17 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
static void window_close_callback(GLFWwindow* window)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window close\n",
counter++,
slot->number,
glfwGetTime());
counter++, slot->number, glfwGetTime());
glfwSetWindowShouldClose(window, slot->closeable);
}
static void window_refresh_callback(GLFWwindow* window)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window refresh\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime());
counter++, slot->number, glfwGetTime());
glfwMakeContextCurrent(window);
glClear(GL_COLOR_BUFFER_BIT);
@ -317,31 +304,27 @@ static void window_refresh_callback(GLFWwindow* window)
static void window_focus_callback(GLFWwindow* window, int focused)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window %s\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
counter++, slot->number, glfwGetTime(),
focused ? "focused" : "defocused");
}
static void window_iconify_callback(GLFWwindow* window, int iconified)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Window was %s\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
counter++, slot->number, glfwGetTime(),
iconified ? "iconified" : "restored");
}
static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
{
Slot* slot = glfwGetWindowUserPointer(window);
const char* name = get_button_name(button);
printf("%08x to %i at %0.3f: Mouse button %i",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
button);
counter++, slot->number, glfwGetTime(), button);
if (name)
printf(" (%s)", name);
@ -354,29 +337,24 @@ static void mouse_button_callback(GLFWwindow* window, int button, int action, in
static void cursor_position_callback(GLFWwindow* window, double x, double y)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Cursor position: %f %f\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
x, y);
counter++, slot->number, glfwGetTime(), x, y);
}
static void cursor_enter_callback(GLFWwindow* window, int entered)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Cursor %s window\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
counter++, slot->number, glfwGetTime(),
entered ? "entered" : "left");
}
static void scroll_callback(GLFWwindow* window, double x, double y)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
x, y);
counter++, slot->number, glfwGetTime(), x, y);
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
@ -385,8 +363,7 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x",
counter++, slot->number, glfwGetTime(),
key, scancode);
counter++, slot->number, glfwGetTime(), key, scancode);
if (name)
printf(" (%s)", name);
@ -413,25 +390,24 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
static void char_callback(GLFWwindow* window, unsigned int codepoint)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime(),
codepoint,
counter++, slot->number, glfwGetTime(), codepoint,
get_character_string(codepoint));
}
static void drop_callback(GLFWwindow* window, int count, const char** names)
static int drop_callback(GLFWwindow* window, int count, const char** names)
{
int i;
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Drop input\n",
counter++,
((Slot*) glfwGetWindowUserPointer(window))->number,
glfwGetTime());
counter++, slot->number, glfwGetTime());
for (i = 0; i < count; i++)
printf(" %i: \"%s\"\n", i, names[i]);
return GL_FALSE;
}
void monitor_callback(GLFWmonitor* monitor, int event)