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Remove unused CMake find modules
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# Find EGL
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#
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# EGL_INCLUDE_DIR
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# EGL_LIBRARY
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# EGL_FOUND
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find_path(EGL_INCLUDE_DIR NAMES EGL/egl.h PATHS /opt/vc/include)
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set(EGL_NAMES ${EGL_NAMES} egl EGL libEGL)
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find_library(EGL_LIBRARY NAMES ${EGL_NAMES} PATHS /opt/vc/lib)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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mark_as_advanced(EGL_INCLUDE_DIR EGL_LIBRARY)
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# Find GLESv1
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#
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# GLESv1_INCLUDE_DIR
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# GLESv1_LIBRARY
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# GLESv1_FOUND
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find_path(GLESv1_INCLUDE_DIR NAMES GLES/gl.h PATHS /opt/vc/include)
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set(GLESv1_NAMES ${GLESv1_NAMES} GLESv1_CM libGLES_CM)
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find_library(GLESv1_LIBRARY NAMES ${GLESv1_NAMES} PATHS /opt/vc/lib)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLESv1 DEFAULT_MSG GLESv1_LIBRARY GLESv1_INCLUDE_DIR)
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mark_as_advanced(GLESv1_INCLUDE_DIR GLESv1_LIBRARY)
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@ -1,16 +0,0 @@
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# Find GLESv2
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#
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# GLESv2_INCLUDE_DIR
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# GLESv2_LIBRARY
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# GLESv2_FOUND
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find_path(GLESv2_INCLUDE_DIR NAMES GLES2/gl2.h PATHS /opt/vc/include)
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set(GLESv2_NAMES ${GLESv2_NAMES} GLESv2 libGLESv2)
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find_library(GLESv2_LIBRARY NAMES ${GLESv2_NAMES} PATHS /opt/vc/lib)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLESv2 DEFAULT_MSG GLESv2_LIBRARY GLESv2_INCLUDE_DIR)
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mark_as_advanced(GLESv2_INCLUDE_DIR GLESv2_LIBRARY)
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