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Fix gamma test rendering using wrong unit
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@ -121,7 +121,7 @@ int main(int argc, char** argv)
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struct nk_panel layout;
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struct nk_rect area;
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glfwGetFramebufferSize(window, &width, &height);
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glfwGetWindowSize(window, &width, &height);
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area = nk_rect(0.f, 0.f, (float) width, (float) height);
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glClear(GL_COLOR_BUFFER_BIT);
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