mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 02:34:36 +00:00
Merge branch 'master' into beoran-601-joystick-callbacks
This commit is contained in:
commit
ccf7c931b0
@ -1,17 +1,12 @@
|
|||||||
image:
|
image:
|
||||||
- Visual Studio 2015
|
- Visual Studio 2015
|
||||||
- Visual Studio 2019
|
|
||||||
branches:
|
branches:
|
||||||
only:
|
only:
|
||||||
- ci
|
- ci
|
||||||
- master
|
- master
|
||||||
|
- latest
|
||||||
- 3.3-stable
|
- 3.3-stable
|
||||||
skip_tags: true
|
skip_tags: true
|
||||||
skip_commits:
|
|
||||||
files:
|
|
||||||
- README.md
|
|
||||||
- LICENSE.md
|
|
||||||
- docs/*
|
|
||||||
environment:
|
environment:
|
||||||
matrix:
|
matrix:
|
||||||
- GENERATOR: MinGW Makefiles
|
- GENERATOR: MinGW Makefiles
|
||||||
@ -26,26 +21,13 @@ environment:
|
|||||||
- GENERATOR: Visual Studio 10 2010
|
- GENERATOR: Visual Studio 10 2010
|
||||||
BUILD_SHARED_LIBS: OFF
|
BUILD_SHARED_LIBS: OFF
|
||||||
CFLAGS: /WX
|
CFLAGS: /WX
|
||||||
- GENERATOR: Visual Studio 16 2019
|
|
||||||
BUILD_SHARED_LIBS: ON
|
|
||||||
CFLAGS: /WX
|
|
||||||
- GENERATOR: Visual Studio 16 2019
|
|
||||||
BUILD_SHARED_LIBS: OFF
|
|
||||||
CFLAGS: /WX
|
|
||||||
matrix:
|
matrix:
|
||||||
fast_finish: true
|
fast_finish: true
|
||||||
exclude:
|
|
||||||
- image: Visual Studio 2015
|
|
||||||
GENERATOR: Visual Studio 16 2019
|
|
||||||
- image: Visual Studio 2019
|
|
||||||
GENERATOR: Visual Studio 10 2010
|
|
||||||
- image: Visual Studio 2019
|
|
||||||
GENERATOR: MinGW Makefiles
|
|
||||||
for:
|
for:
|
||||||
-
|
-
|
||||||
matrix:
|
matrix:
|
||||||
except:
|
only:
|
||||||
- GENERATOR: Visual Studio 10 2010
|
- GENERATOR: MinGW Makefiles
|
||||||
build_script:
|
build_script:
|
||||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||||
|
116
.github/workflows/build.yml
vendored
Normal file
116
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
name: Build
|
||||||
|
on:
|
||||||
|
pull_request:
|
||||||
|
push:
|
||||||
|
branches: [ ci, master, latest, 3.3-stable ]
|
||||||
|
permissions:
|
||||||
|
statuses: write
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build-linux-x11-clang:
|
||||||
|
name: X11 (Linux, Clang)
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
CC: clang
|
||||||
|
CFLAGS: -Werror
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt update
|
||||||
|
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-linux-wayland-clang:
|
||||||
|
name: Wayland (Linux, Clang)
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
CC: clang
|
||||||
|
CFLAGS: -Werror
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt update
|
||||||
|
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-linux-null-clang:
|
||||||
|
name: Null (Linux, Clang)
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
CC: clang
|
||||||
|
CFLAGS: -Werror
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt update
|
||||||
|
sudo apt install libosmesa6-dev
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-macos-cocoa-clang:
|
||||||
|
name: Cocoa (macOS, Clang)
|
||||||
|
runs-on: macos-latest
|
||||||
|
env:
|
||||||
|
CFLAGS: -Werror
|
||||||
|
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-windows-win32-vs2019:
|
||||||
|
name: Win32 (Windows, VS2019)
|
||||||
|
runs-on: windows-latest
|
||||||
|
env:
|
||||||
|
CFLAGS: /WX
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static -G "Visual Studio 16 2019"
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -G "Visual Studio 16 2019" -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
38
.gitignore
vendored
38
.gitignore
vendored
@ -1,26 +1,45 @@
|
|||||||
# External junk
|
# The canonical out-of-tree build subdirectory
|
||||||
.DS_Store
|
build
|
||||||
|
|
||||||
|
# Visual Studio clutter
|
||||||
_ReSharper*
|
_ReSharper*
|
||||||
*.opensdf
|
|
||||||
*.sdf
|
*.sdf
|
||||||
*.suo
|
*.suo
|
||||||
*.dir
|
*.dir
|
||||||
*.vcxproj*
|
*.vcxproj*
|
||||||
*.sln
|
*.sln
|
||||||
.vs/
|
.vs
|
||||||
|
CMakeSettings.json
|
||||||
Win32
|
Win32
|
||||||
x64
|
x64
|
||||||
Debug
|
Debug
|
||||||
Release
|
Release
|
||||||
MinSizeRel
|
MinSizeRel
|
||||||
RelWithDebInfo
|
RelWithDebInfo
|
||||||
*.xcodeproj
|
*.opensdf
|
||||||
|
|
||||||
# CMake files
|
# Xcode clutter
|
||||||
|
GLFW.build
|
||||||
|
GLFW.xcodeproj
|
||||||
|
|
||||||
|
# macOS clutter
|
||||||
|
.DS_Store
|
||||||
|
|
||||||
|
# Makefile generator clutter
|
||||||
Makefile
|
Makefile
|
||||||
|
|
||||||
|
# Ninja generator clutter
|
||||||
|
build.ninja
|
||||||
|
rules.ninja
|
||||||
|
.ninja_deps
|
||||||
|
.ninja_log
|
||||||
|
|
||||||
|
# CMake clutter
|
||||||
CMakeCache.txt
|
CMakeCache.txt
|
||||||
CMakeFiles
|
CMakeFiles
|
||||||
CMakeScripts
|
CMakeScripts
|
||||||
|
CMakeDoxyfile.in
|
||||||
|
CMakeDoxygenDefaults.cmake
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
cmake_uninstall.cmake
|
cmake_uninstall.cmake
|
||||||
|
|
||||||
@ -33,10 +52,6 @@ src/glfw_config.h
|
|||||||
src/glfw3.pc
|
src/glfw3.pc
|
||||||
src/glfw3Config.cmake
|
src/glfw3Config.cmake
|
||||||
src/glfw3ConfigVersion.cmake
|
src/glfw3ConfigVersion.cmake
|
||||||
src/wayland-pointer-constraints-unstable-v1-client-protocol.h
|
|
||||||
src/wayland-pointer-constraints-unstable-v1-protocol.c
|
|
||||||
src/wayland-relative-pointer-unstable-v1-client-protocol.h
|
|
||||||
src/wayland-relative-pointer-unstable-v1-protocol.c
|
|
||||||
|
|
||||||
# Compiled binaries
|
# Compiled binaries
|
||||||
src/libglfw.so
|
src/libglfw.so
|
||||||
@ -62,6 +77,7 @@ examples/splitview
|
|||||||
examples/sharing
|
examples/sharing
|
||||||
examples/triangle-opengl
|
examples/triangle-opengl
|
||||||
examples/wave
|
examples/wave
|
||||||
|
examples/windows
|
||||||
tests/*.app
|
tests/*.app
|
||||||
tests/*.exe
|
tests/*.exe
|
||||||
tests/clipboard
|
tests/clipboard
|
||||||
@ -72,6 +88,7 @@ tests/gamma
|
|||||||
tests/glfwinfo
|
tests/glfwinfo
|
||||||
tests/icon
|
tests/icon
|
||||||
tests/iconify
|
tests/iconify
|
||||||
|
tests/inputlag
|
||||||
tests/joysticks
|
tests/joysticks
|
||||||
tests/monitors
|
tests/monitors
|
||||||
tests/msaa
|
tests/msaa
|
||||||
@ -81,5 +98,6 @@ tests/threads
|
|||||||
tests/timeout
|
tests/timeout
|
||||||
tests/title
|
tests/title
|
||||||
tests/triangle-vulkan
|
tests/triangle-vulkan
|
||||||
|
tests/window
|
||||||
tests/windows
|
tests/windows
|
||||||
|
|
||||||
|
10
.mailmap
Normal file
10
.mailmap
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
Camilla Löwy <elmindreda@glfw.org> <elmindreda@users.sourceforge.net>
|
||||||
|
Camilla Löwy <elmindreda@glfw.org> <elmindreda@elmindreda.org>
|
||||||
|
Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
|
||||||
|
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
|
||||||
|
|
||||||
|
Marcus Geelnard <m@bitsnbites.eu> <marcus256@users.sourceforge.net>
|
||||||
|
Marcus Geelnard <m@bitsnbites.eu> <marcus@geelnards-pc.(none)>
|
||||||
|
Marcus Geelnard <m@bitsnbites.eu>
|
||||||
|
|
104
.travis.yml
104
.travis.yml
@ -1,104 +0,0 @@
|
|||||||
language: c
|
|
||||||
compiler: clang
|
|
||||||
branches:
|
|
||||||
only:
|
|
||||||
- ci
|
|
||||||
- master
|
|
||||||
- 3.3-stable
|
|
||||||
matrix:
|
|
||||||
include:
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: false
|
|
||||||
name: "X11 shared library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
packages:
|
|
||||||
- libxrandr-dev
|
|
||||||
- libxinerama-dev
|
|
||||||
- libxcursor-dev
|
|
||||||
- libxi-dev
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: false
|
|
||||||
name: "X11 static library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
packages:
|
|
||||||
- libxrandr-dev
|
|
||||||
- libxinerama-dev
|
|
||||||
- libxcursor-dev
|
|
||||||
- libxi-dev
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: required
|
|
||||||
name: "Wayland shared library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
sources:
|
|
||||||
- ppa:kubuntu-ppa/backports
|
|
||||||
packages:
|
|
||||||
- extra-cmake-modules
|
|
||||||
- libwayland-dev
|
|
||||||
- libxkbcommon-dev
|
|
||||||
- libegl1-mesa-dev
|
|
||||||
env:
|
|
||||||
- USE_WAYLAND=ON
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: required
|
|
||||||
name: "Wayland static library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
sources:
|
|
||||||
- ppa:kubuntu-ppa/backports
|
|
||||||
packages:
|
|
||||||
- extra-cmake-modules
|
|
||||||
- libwayland-dev
|
|
||||||
- libxkbcommon-dev
|
|
||||||
- libegl1-mesa-dev
|
|
||||||
env:
|
|
||||||
- USE_WAYLAND=ON
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: osx
|
|
||||||
sudo: false
|
|
||||||
name: "Cocoa shared library"
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: osx
|
|
||||||
sudo: false
|
|
||||||
name: "Cocoa static library"
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
script:
|
|
||||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
|
||||||
echo Trailing whitespace found, aborting;
|
|
||||||
exit 1;
|
|
||||||
fi
|
|
||||||
- mkdir build
|
|
||||||
- cd build
|
|
||||||
- if test -n "${USE_WAYLAND}"; then
|
|
||||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
|
||||||
pushd wayland-protocols;
|
|
||||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
|
||||||
popd;
|
|
||||||
fi
|
|
||||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
|
||||||
- cmake --build .
|
|
||||||
notifications:
|
|
||||||
email:
|
|
||||||
recipients:
|
|
||||||
- ci@glfw.org
|
|
||||||
on_success: never
|
|
||||||
on_failure: always
|
|
@ -23,8 +23,23 @@ endif()
|
|||||||
|
|
||||||
file(STRINGS "${source_path}" lines)
|
file(STRINGS "${source_path}" lines)
|
||||||
foreach(line ${lines})
|
foreach(line ${lines})
|
||||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
if (line MATCHES "^[0-9a-fA-F]")
|
||||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
if (line MATCHES "platform:Windows")
|
||||||
|
if (GLFW_WIN32_MAPPINGS)
|
||||||
|
string(APPEND GLFW_WIN32_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
|
||||||
|
elseif (line MATCHES "platform:Mac OS X")
|
||||||
|
if (GLFW_COCOA_MAPPINGS)
|
||||||
|
string(APPEND GLFW_COCOA_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
|
||||||
|
elseif (line MATCHES "platform:Linux")
|
||||||
|
if (GLFW_LINUX_MAPPINGS)
|
||||||
|
string(APPEND GLFW_LINUX_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
|
|
||||||
if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
if (NOT EXISTS "@GLFW_BINARY_DIR@/install_manifest.txt")
|
||||||
message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
|
message(FATAL_ERROR "Cannot find install manifest: \"@GLFW_BINARY_DIR@/install_manifest.txt\"")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
|
file(READ "@GLFW_BINARY_DIR@/install_manifest.txt" files)
|
||||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||||
|
|
||||||
foreach (file ${files})
|
foreach (file ${files})
|
@ -7,7 +7,7 @@ Name: GLFW
|
|||||||
Description: A multi-platform library for OpenGL, window and input
|
Description: A multi-platform library for OpenGL, window and input
|
||||||
Version: @GLFW_VERSION@
|
Version: @GLFW_VERSION@
|
||||||
URL: https://www.glfw.org/
|
URL: https://www.glfw.org/
|
||||||
Requires.private: @GLFW_PKG_DEPS@
|
Requires.private: @GLFW_PKG_CONFIG_REQUIRES_PRIVATE@
|
||||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||||
Libs.private: @GLFW_PKG_LIBS@
|
Libs.private: @GLFW_PKG_CONFIG_LIBS_PRIVATE@
|
||||||
Cflags: -I${includedir}
|
Cflags: -I${includedir}
|
3
CMake/glfw3Config.cmake.in
Normal file
3
CMake/glfw3Config.cmake.in
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
include(CMakeFindDependencyMacro)
|
||||||
|
find_dependency(Threads)
|
||||||
|
include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake")
|
@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
|||||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
include(FindPackageHandleStandardArgs)
|
||||||
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||||
|
@ -1,26 +0,0 @@
|
|||||||
find_package(PkgConfig)
|
|
||||||
|
|
||||||
pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
|
|
||||||
|
|
||||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
|
|
||||||
OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
|
|
||||||
RESULT_VARIABLE _pkgconfig_failed)
|
|
||||||
if (_pkgconfig_failed)
|
|
||||||
message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
|
|
||||||
|
|
||||||
find_package_handle_standard_args(WaylandProtocols
|
|
||||||
FOUND_VAR
|
|
||||||
WaylandProtocols_FOUND
|
|
||||||
REQUIRED_VARS
|
|
||||||
WaylandProtocols_PKGDATADIR
|
|
||||||
VERSION_VAR
|
|
||||||
WaylandProtocols_VERSION
|
|
||||||
HANDLE_COMPONENTS
|
|
||||||
)
|
|
||||||
|
|
||||||
set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
|
|
||||||
set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
|
|
||||||
set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})
|
|
@ -1,34 +0,0 @@
|
|||||||
# - Try to find XKBCommon
|
|
||||||
# Once done, this will define
|
|
||||||
#
|
|
||||||
# XKBCOMMON_FOUND - System has XKBCommon
|
|
||||||
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
|
|
||||||
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
|
|
||||||
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
|
|
||||||
|
|
||||||
find_package(PkgConfig)
|
|
||||||
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
|
|
||||||
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
|
|
||||||
|
|
||||||
find_path(XKBCOMMON_INCLUDE_DIR
|
|
||||||
NAMES xkbcommon/xkbcommon.h
|
|
||||||
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
find_library(XKBCOMMON_LIBRARY
|
|
||||||
NAMES xkbcommon
|
|
||||||
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
|
|
||||||
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
|
|
||||||
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
|
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
|
||||||
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
|
|
||||||
XKBCOMMON_LIBRARY
|
|
||||||
XKBCOMMON_INCLUDE_DIR
|
|
||||||
)
|
|
||||||
|
|
||||||
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)
|
|
||||||
|
|
160
CMakeLists.txt
160
CMakeLists.txt
@ -1,4 +1,4 @@
|
|||||||
cmake_minimum_required(VERSION 3.0)
|
cmake_minimum_required(VERSION 3.4...3.20 FATAL_ERROR)
|
||||||
|
|
||||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||||
|
|
||||||
@ -8,13 +8,17 @@ if (POLICY CMP0054)
|
|||||||
cmake_policy(SET CMP0054 NEW)
|
cmake_policy(SET CMP0054 NEW)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (POLICY CMP0069)
|
||||||
|
cmake_policy(SET CMP0069 NEW)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (POLICY CMP0077)
|
if (POLICY CMP0077)
|
||||||
cmake_policy(SET CMP0077 NEW)
|
cmake_policy(SET CMP0077 NEW)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||||
|
|
||||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||||
set(GLFW_STANDALONE TRUE)
|
set(GLFW_STANDALONE TRUE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
@ -37,11 +41,20 @@ cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
|||||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||||
"MSVC" OFF)
|
"MSVC" OFF)
|
||||||
|
|
||||||
if (BUILD_SHARED_LIBS)
|
set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
|
||||||
set(_GLFW_BUILD_DLL 1)
|
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
|
||||||
|
|
||||||
|
if (GLFW_LIBRARY_TYPE)
|
||||||
|
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
|
||||||
|
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
|
||||||
|
else()
|
||||||
|
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (BUILD_SHARED_LIBS AND UNIX)
|
if (UNIX AND GLFW_BUILD_SHARED_LIBRARY)
|
||||||
# On Unix-like systems, shared libraries can use the soname system.
|
# On Unix-like systems, shared libraries can use the soname system.
|
||||||
set(GLFW_LIB_NAME glfw)
|
set(GLFW_LIB_NAME glfw)
|
||||||
else()
|
else()
|
||||||
@ -49,7 +62,7 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (GLFW_VULKAN_STATIC)
|
if (GLFW_VULKAN_STATIC)
|
||||||
if (BUILD_SHARED_LIBS)
|
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||||
# If you absolutely must do this, remove this line and add the Vulkan
|
# If you absolutely must do this, remove this line and add the Vulkan
|
||||||
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
||||||
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
||||||
@ -67,70 +80,27 @@ if (GLFW_BUILD_DOCS)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set compiler specific flags
|
# Apply Microsoft C runtime library option
|
||||||
|
# This is here because it also applies to tests and examples
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
if (MSVC)
|
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||||
if (MSVC90)
|
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||||
# Workaround for VS 2008 not shipping with the DirectX 9 SDK
|
|
||||||
include(CheckIncludeFile)
|
|
||||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
|
||||||
if (NOT DINPUT_H_FOUND)
|
|
||||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
|
||||||
endif()
|
|
||||||
# Workaround for VS 2008 not shipping with stdint.h
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
|
||||||
foreach (flag CMAKE_C_FLAGS
|
foreach (flag CMAKE_C_FLAGS
|
||||||
CMAKE_C_FLAGS_DEBUG
|
CMAKE_C_FLAGS_DEBUG
|
||||||
CMAKE_C_FLAGS_RELEASE
|
CMAKE_C_FLAGS_RELEASE
|
||||||
CMAKE_C_FLAGS_MINSIZEREL
|
CMAKE_C_FLAGS_MINSIZEREL
|
||||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||||
|
|
||||||
if (${flag} MATCHES "/MD")
|
if (flag MATCHES "/MD")
|
||||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||||
endif()
|
endif()
|
||||||
if (${flag} MATCHES "/MDd")
|
if (flag MATCHES "/MDd")
|
||||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
endforeach()
|
endforeach()
|
||||||
endif()
|
else()
|
||||||
endif()
|
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
|
|
||||||
if (MINGW)
|
|
||||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
|
||||||
include(CheckIncludeFile)
|
|
||||||
|
|
||||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
|
||||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
|
||||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Enable link-time exploit mitigation features enabled by default on MSVC
|
|
||||||
include(CheckCCompilerFlag)
|
|
||||||
|
|
||||||
# Compatibility with data execution prevention (DEP)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
|
||||||
if (_GLFW_HAS_DEP)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Compatibility with address space layout randomization (ASLR)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
|
||||||
if (_GLFW_HAS_ASLR)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Compatibility with 64-bit address space layout randomization (ASLR)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
|
||||||
if (_GLFW_HAS_64ASLR)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
@ -199,69 +169,60 @@ if (_GLFW_X11)
|
|||||||
|
|
||||||
find_package(X11 REQUIRED)
|
find_package(X11 REQUIRED)
|
||||||
|
|
||||||
list(APPEND glfw_PKG_DEPS "x11")
|
|
||||||
|
|
||||||
# Set up library and include paths
|
# Set up library and include paths
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
|
list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
|
||||||
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
|
|
||||||
|
|
||||||
# Check for XRandR (modern resolution switching and gamma control)
|
# Check for XRandR (modern resolution switching and gamma control)
|
||||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||||
message(FATAL_ERROR "The RandR headers were not found")
|
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Check for Xinerama (legacy multi-monitor support)
|
# Check for Xinerama (legacy multi-monitor support)
|
||||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Check for Xkb (X keyboard extension)
|
# Check for Xkb (X keyboard extension)
|
||||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Check for Xcursor (cursor creation from RGBA images)
|
# Check for Xcursor (cursor creation from RGBA images)
|
||||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Check for XInput (modern HID input)
|
# Check for XInput (modern HID input)
|
||||||
if (NOT X11_Xi_INCLUDE_PATH)
|
if (NOT X11_Xi_INCLUDE_PATH)
|
||||||
message(FATAL_ERROR "The XInput headers were not found")
|
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
# Check for X Shape (custom window input shape)
|
||||||
"${X11_Xinerama_INCLUDE_PATH}"
|
if (NOT X11_Xshape_INCLUDE_PATH)
|
||||||
"${X11_Xkb_INCLUDE_PATH}"
|
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
|
||||||
"${X11_Xcursor_INCLUDE_PATH}"
|
endif()
|
||||||
"${X11_Xi_INCLUDE_PATH}")
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Use Wayland for window creation
|
# Use Wayland for window creation
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
if (_GLFW_WAYLAND)
|
if (_GLFW_WAYLAND)
|
||||||
find_package(ECM REQUIRED NO_MODULE)
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
|
||||||
|
|
||||||
find_package(Wayland REQUIRED Client Cursor Egl)
|
include(FindPkgConfig)
|
||||||
find_package(WaylandScanner REQUIRED)
|
pkg_check_modules(Wayland REQUIRED
|
||||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
wayland-client>=0.2.7
|
||||||
|
wayland-cursor>=0.2.7
|
||||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
wayland-egl>=0.2.7
|
||||||
|
xkbcommon)
|
||||||
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
|
||||||
|
|
||||||
find_package(XKBCommon REQUIRED)
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
|
||||||
|
|
||||||
include(CheckIncludeFiles)
|
include(CheckIncludeFiles)
|
||||||
include(CheckFunctionExists)
|
include(CheckFunctionExists)
|
||||||
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
||||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||||
|
|
||||||
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
|
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
find_package(EpollShim)
|
find_package(EpollShim)
|
||||||
if (EPOLLSHIM_FOUND)
|
if (EPOLLSHIM_FOUND)
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
||||||
@ -270,14 +231,6 @@ if (_GLFW_WAYLAND)
|
|||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use OSMesa for offscreen context creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_OSMESA)
|
|
||||||
find_package(OSMesa REQUIRED)
|
|
||||||
list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Use Cocoa for window creation and NSOpenGL for context creation
|
# Use Cocoa for window creation and NSOpenGL for context creation
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
@ -286,11 +239,10 @@ if (_GLFW_COCOA)
|
|||||||
list(APPEND glfw_LIBRARIES
|
list(APPEND glfw_LIBRARIES
|
||||||
"-framework Cocoa"
|
"-framework Cocoa"
|
||||||
"-framework IOKit"
|
"-framework IOKit"
|
||||||
"-framework CoreFoundation"
|
"-framework CoreFoundation")
|
||||||
"-framework CoreVideo")
|
|
||||||
|
|
||||||
set(glfw_PKG_DEPS "")
|
set(glfw_PKG_DEPS "")
|
||||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
@ -304,12 +256,17 @@ endif()
|
|||||||
# Export GLFW library dependencies
|
# Export GLFW library dependencies
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
foreach(arg ${glfw_PKG_DEPS})
|
foreach(arg ${glfw_PKG_DEPS})
|
||||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
|
string(APPEND deps " ${arg}")
|
||||||
endforeach()
|
endforeach()
|
||||||
foreach(arg ${glfw_PKG_LIBS})
|
foreach(arg ${glfw_PKG_LIBS})
|
||||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
|
string(APPEND libs " ${arg}")
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
|
||||||
|
"GLFW pkg-config Requires.private")
|
||||||
|
set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL
|
||||||
|
"GLFW pkg-config Libs.private")
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Create generated files
|
# Create generated files
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
@ -317,7 +274,7 @@ include(CMakePackageConfigHelpers)
|
|||||||
|
|
||||||
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
||||||
|
|
||||||
configure_package_config_file(src/glfw3Config.cmake.in
|
configure_package_config_file(CMake/glfw3Config.cmake.in
|
||||||
src/glfw3Config.cmake
|
src/glfw3Config.cmake
|
||||||
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
|
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
|
||||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||||
@ -326,9 +283,7 @@ write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
|||||||
VERSION ${GLFW_VERSION}
|
VERSION ${GLFW_VERSION}
|
||||||
COMPATIBILITY SameMajorVersion)
|
COMPATIBILITY SameMajorVersion)
|
||||||
|
|
||||||
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
|
configure_file(CMake/glfw3.pc.in src/glfw3.pc @ONLY)
|
||||||
|
|
||||||
configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Add subdirectories
|
# Add subdirectories
|
||||||
@ -365,9 +320,14 @@ if (GLFW_INSTALL)
|
|||||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
||||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||||
|
|
||||||
|
if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
|
||||||
|
install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html"
|
||||||
|
DESTINATION "${CMAKE_INSTALL_DOCDIR}")
|
||||||
|
endif()
|
||||||
|
|
||||||
# Only generate this target if no higher-level project already has
|
# Only generate this target if no higher-level project already has
|
||||||
if (NOT TARGET uninstall)
|
if (NOT TARGET uninstall)
|
||||||
configure_file(cmake_uninstall.cmake.in
|
configure_file(CMake/cmake_uninstall.cmake.in
|
||||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||||
|
|
||||||
add_custom_target(uninstall
|
add_custom_target(uninstall
|
||||||
|
198
README.md
198
README.md
@ -1,6 +1,6 @@
|
|||||||
# GLFW
|
# GLFW
|
||||||
|
|
||||||
[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
|
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
|
||||||
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
|
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||||
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
|
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
|
||||||
|
|
||||||
@ -11,21 +11,21 @@ application development. It provides a simple, platform-independent API for
|
|||||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||||
|
|
||||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||||
Linux both X11 and Wayland is supported.
|
Linux both X11 and Wayland are supported.
|
||||||
|
|
||||||
GLFW is licensed under the [zlib/libpng
|
GLFW is licensed under the [zlib/libpng
|
||||||
license](http://www.glfw.org/license.html).
|
license](https://www.glfw.org/license.html).
|
||||||
|
|
||||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||||
release starting with 3.0 also has a corresponding [annotated
|
release starting with 3.0 also has a corresponding [annotated
|
||||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||||
|
|
||||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||||
included in all source and binary archives. See the [release
|
included in all source and binary archives. See the [release
|
||||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||||
deprecations in the latest release. For more details see the [version
|
deprecations in the latest release. For more details see the [version
|
||||||
history](http://www.glfw.org/changelog.html).
|
history](https://www.glfw.org/changelog.html).
|
||||||
|
|
||||||
The `master` branch is the stable integration branch and _should_ always compile
|
The `master` branch is the stable integration branch and _should_ always compile
|
||||||
and run on all supported platforms, although details of newly added features may
|
and run on all supported platforms, although details of newly added features may
|
||||||
@ -34,9 +34,9 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
|||||||
they are stable enough to merge.
|
they are stable enough to merge.
|
||||||
|
|
||||||
If you are new to GLFW, you may find the
|
If you are new to GLFW, you may find the
|
||||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||||
you have used GLFW 2 in the past, there is a [transition
|
you have used GLFW 2 in the past, there is a [transition
|
||||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||||
3 API.
|
3 API.
|
||||||
|
|
||||||
|
|
||||||
@ -52,16 +52,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
|||||||
and Clang. It will likely compile in other environments as well, but this is
|
and Clang. It will likely compile in other environments as well, but this is
|
||||||
not regularly tested.
|
not regularly tested.
|
||||||
|
|
||||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||||
available for all supported compilers.
|
available for all supported compilers.
|
||||||
|
|
||||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||||
more information about how to compile GLFW yourself.
|
more information about how to compile GLFW yourself.
|
||||||
|
|
||||||
|
|
||||||
## Using GLFW
|
## Using GLFW
|
||||||
|
|
||||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||||
and the API reference.
|
and the API reference.
|
||||||
|
|
||||||
|
|
||||||
@ -79,16 +79,14 @@ Unix-like systems running the X Window System are supported even without
|
|||||||
a desktop environment or modern extensions, although some features require
|
a desktop environment or modern extensions, although some features require
|
||||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||||
|
|
||||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||||
in the documentation for more information.
|
in the documentation for more information.
|
||||||
|
|
||||||
|
|
||||||
## Dependencies
|
## Dependencies
|
||||||
|
|
||||||
GLFW itself depends only on the headers and libraries for your window system.
|
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
|
||||||
|
OS and window system.
|
||||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
|
||||||
package, which is used to generated Wayland protocol headers.
|
|
||||||
|
|
||||||
The examples and test programs depend on a number of tiny libraries. These are
|
The examples and test programs depend on a number of tiny libraries. These are
|
||||||
located in the `deps/` directory.
|
located in the `deps/` directory.
|
||||||
@ -101,10 +99,10 @@ located in the `deps/` directory.
|
|||||||
functions
|
functions
|
||||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||||
examples
|
examples
|
||||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||||
|
|
||||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||||
find that tool.
|
find that tool.
|
||||||
|
|
||||||
|
|
||||||
@ -118,34 +116,162 @@ information on what to include when reporting a bug.
|
|||||||
|
|
||||||
## Changelog
|
## Changelog
|
||||||
|
|
||||||
|
- Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947)
|
||||||
|
- Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and
|
||||||
|
`GLFWdeallocatefun` types (#544,#1628,#1947)
|
||||||
|
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
||||||
|
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
||||||
|
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
||||||
|
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
||||||
|
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
||||||
|
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
|
||||||
|
through the window (#1236,#1568)
|
||||||
|
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
|
||||||
|
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
|
||||||
|
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
|
||||||
|
values to select ANGLE backend (#1380)
|
||||||
|
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
|
||||||
|
surface extension (#1793)
|
||||||
|
- Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
|
||||||
|
(#279,#1307,#1497,#1574,#1928)
|
||||||
|
- Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake
|
||||||
|
variables exposing pkg-config dependencies (#1307)
|
||||||
|
- Made joystick subsystem initialize at first use (#1284,#1646)
|
||||||
|
- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
|
||||||
|
- Updated the minimum required CMake version to 3.1
|
||||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||||
relocatable (#1470)
|
relocatable (#1470)
|
||||||
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
||||||
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
||||||
|
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
|
||||||
|
- Bugfix: Some extension loader headers did not prevent default OpenGL header
|
||||||
|
inclusion (#1695)
|
||||||
|
- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
|
||||||
|
- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
|
||||||
|
incompatible controllers sharing hardware ID (#1763)
|
||||||
|
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||||
|
to the window menu
|
||||||
|
- [Win32] Added a version info resource to the GLFW DLL
|
||||||
|
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
|
||||||
|
opaque (#1512)
|
||||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||||
symbol redefinition (#1524)
|
symbol redefinition (#1524)
|
||||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||||
event (#1490)
|
event (#1490)
|
||||||
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
||||||
window (#1499)
|
window (#1499)
|
||||||
|
- [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions
|
||||||
|
- [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622)
|
||||||
|
- [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an
|
||||||
|
invalid pointer
|
||||||
|
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
|
||||||
|
(#1623)
|
||||||
|
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||||
|
- [Win32] Bugfix: Monitor functions could return invalid values after
|
||||||
|
configuration change (#1761)
|
||||||
|
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
|
||||||
|
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
|
||||||
|
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
|
||||||
|
(#1582)
|
||||||
|
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
|
||||||
|
Windows 10 version 1703 (#1511)
|
||||||
|
- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
|
||||||
|
later (#1783,#1796)
|
||||||
|
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
|
||||||
|
- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
|
||||||
|
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
|
||||||
|
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
|
||||||
|
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
|
||||||
|
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
|
||||||
|
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
|
||||||
|
(#1786)
|
||||||
|
- [Cocoa] Removed dependency on the CoreVideo framework
|
||||||
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
||||||
|
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
||||||
|
(#1412)
|
||||||
|
- [Cocoa] Bugfix: Event processing before window creation would assert (#1543)
|
||||||
|
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
|
||||||
|
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
|
||||||
|
would abort (#1649)
|
||||||
|
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||||
|
(#1635)
|
||||||
|
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
|
||||||
|
could leak memory
|
||||||
|
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
|
||||||
|
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
|
||||||
|
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
|
||||||
|
regained focus (#1648,#1802)
|
||||||
|
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
|
||||||
|
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
|
||||||
|
- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
|
||||||
|
related events were emitted
|
||||||
|
- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
|
||||||
|
a fraction of a second (#1962)
|
||||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||||
(#1462,#1528)
|
(#1462,#1528)
|
||||||
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
|
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
|
||||||
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
|
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
|
||||||
|
- [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows
|
||||||
|
- [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read
|
||||||
|
- [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail
|
||||||
|
- [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows
|
||||||
|
- [X11] Bugfix: Monitor physical dimensions could be reported as zero mm
|
||||||
|
- [X11] Bugfix: Window position events were not emitted during resizing (#1613)
|
||||||
|
- [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM
|
||||||
|
- [X11] Bugfix: Querying a disconnected monitor could segfault (#1602)
|
||||||
|
- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
|
||||||
|
- [X11] Bugfix: Termination would segfault if the IM had been destroyed
|
||||||
|
- [X11] Bugfix: Any IM started after initialization would not be detected
|
||||||
|
- [X11] Bugfix: Xlib errors caused by other parts of the application could be
|
||||||
|
reported as GLFW errors
|
||||||
|
- [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633)
|
||||||
|
- [X11] Bugfix: XKB path used keysyms instead of physical locations for
|
||||||
|
non-printable keys (#1598)
|
||||||
|
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
|
||||||
|
combinaitons (#1598)
|
||||||
|
- [X11] Bugfix: Keys pressed simultaneously with others were not always
|
||||||
|
reported (#1112,#1415,#1472,#1616)
|
||||||
|
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
|
||||||
|
(#1863)
|
||||||
|
- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
|
||||||
|
- [Wayland] Added dynamic loading of all Wayland libraries
|
||||||
|
- [Wayland] Removed support for `wl_shell` (#1443)
|
||||||
|
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||||
|
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
|
||||||
|
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
|
||||||
|
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
|
||||||
|
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
|
||||||
|
(#1463)
|
||||||
|
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
|
||||||
|
(#1798)
|
||||||
|
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
|
||||||
|
- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
|
||||||
|
- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
|
||||||
|
- [POSIX] Removed use of deprecated function `gettimeofday`
|
||||||
|
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
||||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||||
|
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
|
||||||
|
macOS versions (#1442)
|
||||||
|
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
|
||||||
|
- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
|
||||||
|
a duplicate definition warning (#1840)
|
||||||
|
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
|
||||||
|
(#442)
|
||||||
|
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
|
||||||
|
(#1380)
|
||||||
|
- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
|
||||||
|
|
||||||
|
|
||||||
## Contact
|
## Contact
|
||||||
|
|
||||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||||
well as news, documentation and other information about the project.
|
well as news, documentation and other information about the project.
|
||||||
|
|
||||||
If you have questions related to the use of GLFW, we have a
|
If you have questions related to the use of GLFW, we have a
|
||||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||||
[Freenode](http://freenode.net/).
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||||
request, please file it in the
|
request, please file it in the
|
||||||
@ -161,24 +287,30 @@ GLFW exists because people around the world donated their time and lent their
|
|||||||
skills.
|
skills.
|
||||||
|
|
||||||
- Bobyshev Alexander
|
- Bobyshev Alexander
|
||||||
|
- Laurent Aphecetche
|
||||||
- Matt Arsenault
|
- Matt Arsenault
|
||||||
|
- ashishgamedev
|
||||||
- David Avedissian
|
- David Avedissian
|
||||||
- Keith Bauer
|
- Keith Bauer
|
||||||
- John Bartholomew
|
- John Bartholomew
|
||||||
- Coşku Baş
|
- Coşku Baş
|
||||||
- Niklas Behrens
|
- Niklas Behrens
|
||||||
- Andrew Belt
|
- Andrew Belt
|
||||||
|
- Nevyn Bengtsson
|
||||||
- Niklas Bergström
|
- Niklas Bergström
|
||||||
- Denis Bernard
|
- Denis Bernard
|
||||||
- Doug Binks
|
- Doug Binks
|
||||||
- blanco
|
- blanco
|
||||||
|
- Waris Boonyasiriwat
|
||||||
- Kyle Brenneman
|
- Kyle Brenneman
|
||||||
- Rok Breulj
|
- Rok Breulj
|
||||||
- Kai Burjack
|
- Kai Burjack
|
||||||
- Martin Capitanio
|
- Martin Capitanio
|
||||||
|
- Nicolas Caramelli
|
||||||
- David Carlier
|
- David Carlier
|
||||||
- Arturo Castro
|
- Arturo Castro
|
||||||
- Chi-kwan Chan
|
- Chi-kwan Chan
|
||||||
|
- Joseph Chua
|
||||||
- Ian Clarkson
|
- Ian Clarkson
|
||||||
- Michał Cichoń
|
- Michał Cichoń
|
||||||
- Lambert Clara
|
- Lambert Clara
|
||||||
@ -188,6 +320,7 @@ skills.
|
|||||||
- Andrew Corrigan
|
- Andrew Corrigan
|
||||||
- Bailey Cosier
|
- Bailey Cosier
|
||||||
- Noel Cower
|
- Noel Cower
|
||||||
|
- CuriouserThing
|
||||||
- Jason Daly
|
- Jason Daly
|
||||||
- Jarrod Davis
|
- Jarrod Davis
|
||||||
- Olivier Delannoy
|
- Olivier Delannoy
|
||||||
@ -201,6 +334,7 @@ skills.
|
|||||||
- Fredrik Ehnbom
|
- Fredrik Ehnbom
|
||||||
- Robin Eklind
|
- Robin Eklind
|
||||||
- Siavash Eliasi
|
- Siavash Eliasi
|
||||||
|
- Ahmad Fatoum
|
||||||
- Felipe Ferreira
|
- Felipe Ferreira
|
||||||
- Michael Fogleman
|
- Michael Fogleman
|
||||||
- Gerald Franz
|
- Gerald Franz
|
||||||
@ -208,11 +342,13 @@ skills.
|
|||||||
- GeO4d
|
- GeO4d
|
||||||
- Marcus Geelnard
|
- Marcus Geelnard
|
||||||
- Charles Giessen
|
- Charles Giessen
|
||||||
|
- Ryan C. Gordon
|
||||||
- Stephen Gowen
|
- Stephen Gowen
|
||||||
- Kovid Goyal
|
- Kovid Goyal
|
||||||
- Eloi Marín Gratacós
|
- Eloi Marín Gratacós
|
||||||
- Stefan Gustavson
|
- Stefan Gustavson
|
||||||
- Jonathan Hale
|
- Jonathan Hale
|
||||||
|
- hdf89shfdfs
|
||||||
- Sylvain Hellegouarch
|
- Sylvain Hellegouarch
|
||||||
- Matthew Henry
|
- Matthew Henry
|
||||||
- heromyth
|
- heromyth
|
||||||
@ -227,7 +363,9 @@ skills.
|
|||||||
- Arseny Kapoulkine
|
- Arseny Kapoulkine
|
||||||
- Cem Karan
|
- Cem Karan
|
||||||
- Osman Keskin
|
- Osman Keskin
|
||||||
|
- Koray Kilinc
|
||||||
- Josh Kilmer
|
- Josh Kilmer
|
||||||
|
- Byunghoon Kim
|
||||||
- Cameron King
|
- Cameron King
|
||||||
- Peter Knut
|
- Peter Knut
|
||||||
- Christoph Kubisch
|
- Christoph Kubisch
|
||||||
@ -235,14 +373,18 @@ skills.
|
|||||||
- Rokas Kupstys
|
- Rokas Kupstys
|
||||||
- Konstantin Käfer
|
- Konstantin Käfer
|
||||||
- Eric Larson
|
- Eric Larson
|
||||||
|
- Francis Lecavalier
|
||||||
|
- Jong Won Lee
|
||||||
- Robin Leffmann
|
- Robin Leffmann
|
||||||
- Glenn Lewis
|
- Glenn Lewis
|
||||||
- Shane Liesegang
|
- Shane Liesegang
|
||||||
- Anders Lindqvist
|
- Anders Lindqvist
|
||||||
- Leon Linhart
|
- Leon Linhart
|
||||||
|
- Marco Lizza
|
||||||
- Eyal Lotem
|
- Eyal Lotem
|
||||||
- Aaron Loucks
|
- Aaron Loucks
|
||||||
- Luflosi
|
- Luflosi
|
||||||
|
- lukect
|
||||||
- Tristam MacDonald
|
- Tristam MacDonald
|
||||||
- Hans Mackowiak
|
- Hans Mackowiak
|
||||||
- Дмитри Малышев
|
- Дмитри Малышев
|
||||||
@ -250,6 +392,7 @@ skills.
|
|||||||
- Adam Marcus
|
- Adam Marcus
|
||||||
- Célestin Marot
|
- Célestin Marot
|
||||||
- Kyle McDonald
|
- Kyle McDonald
|
||||||
|
- David V. McKay
|
||||||
- David Medlock
|
- David Medlock
|
||||||
- Bryce Mehring
|
- Bryce Mehring
|
||||||
- Jonathan Mercier
|
- Jonathan Mercier
|
||||||
@ -268,8 +411,10 @@ skills.
|
|||||||
- Martins Mozeiko
|
- Martins Mozeiko
|
||||||
- Julian Møller
|
- Julian Møller
|
||||||
- ndogxj
|
- ndogxj
|
||||||
|
- n3rdopolis
|
||||||
- Kristian Nielsen
|
- Kristian Nielsen
|
||||||
- Kamil Nowakowski
|
- Kamil Nowakowski
|
||||||
|
- onox
|
||||||
- Denis Ovod
|
- Denis Ovod
|
||||||
- Ozzy
|
- Ozzy
|
||||||
- Andri Pálsson
|
- Andri Pálsson
|
||||||
@ -277,6 +422,7 @@ skills.
|
|||||||
- Braden Pellett
|
- Braden Pellett
|
||||||
- Christopher Pelloux
|
- Christopher Pelloux
|
||||||
- Arturo J. Pérez
|
- Arturo J. Pérez
|
||||||
|
- Vladimir Perminov
|
||||||
- Anthony Pesch
|
- Anthony Pesch
|
||||||
- Orson Peters
|
- Orson Peters
|
||||||
- Emmanuel Gil Peyrot
|
- Emmanuel Gil Peyrot
|
||||||
@ -288,13 +434,16 @@ skills.
|
|||||||
- Alexandre Pretyman
|
- Alexandre Pretyman
|
||||||
- Pablo Prietz
|
- Pablo Prietz
|
||||||
- przemekmirek
|
- przemekmirek
|
||||||
|
- pthom
|
||||||
- Guillaume Racicot
|
- Guillaume Racicot
|
||||||
- Philip Rideout
|
- Philip Rideout
|
||||||
- Eddie Ringle
|
- Eddie Ringle
|
||||||
- Max Risuhin
|
- Max Risuhin
|
||||||
- Jorge Rodriguez
|
- Jorge Rodriguez
|
||||||
|
- Luca Rood
|
||||||
- Ed Ropple
|
- Ed Ropple
|
||||||
- Aleksey Rybalkin
|
- Aleksey Rybalkin
|
||||||
|
- Mikko Rytkönen
|
||||||
- Riku Salminen
|
- Riku Salminen
|
||||||
- Brandon Schaefer
|
- Brandon Schaefer
|
||||||
- Sebastian Schuberth
|
- Sebastian Schuberth
|
||||||
@ -302,9 +451,11 @@ skills.
|
|||||||
- Matt Sealey
|
- Matt Sealey
|
||||||
- Steve Sexton
|
- Steve Sexton
|
||||||
- Arkady Shapkin
|
- Arkady Shapkin
|
||||||
|
- Ali Sherief
|
||||||
- Yoshiki Shibukawa
|
- Yoshiki Shibukawa
|
||||||
- Dmitri Shuralyov
|
- Dmitri Shuralyov
|
||||||
- Daniel Skorupski
|
- Daniel Skorupski
|
||||||
|
- Anthony Smith
|
||||||
- Bradley Smith
|
- Bradley Smith
|
||||||
- Cliff Smolinsky
|
- Cliff Smolinsky
|
||||||
- Patrick Snape
|
- Patrick Snape
|
||||||
@ -318,6 +469,7 @@ skills.
|
|||||||
- Paul Sultana
|
- Paul Sultana
|
||||||
- Nathan Sweet
|
- Nathan Sweet
|
||||||
- TTK-Bandit
|
- TTK-Bandit
|
||||||
|
- Jared Tiala
|
||||||
- Sergey Tikhomirov
|
- Sergey Tikhomirov
|
||||||
- Arthur Tombs
|
- Arthur Tombs
|
||||||
- Ioannis Tsakpinis
|
- Ioannis Tsakpinis
|
||||||
@ -336,12 +488,18 @@ skills.
|
|||||||
- Xo Wang
|
- Xo Wang
|
||||||
- Jay Weisskopf
|
- Jay Weisskopf
|
||||||
- Frank Wille
|
- Frank Wille
|
||||||
|
- Andy Williams
|
||||||
|
- Joel Winarske
|
||||||
|
- Richard A. Wilkes
|
||||||
|
- Tatsuya Yatagawa
|
||||||
- Ryogo Yoshimura
|
- Ryogo Yoshimura
|
||||||
- Lukas Zanner
|
- Lukas Zanner
|
||||||
- Andrey Zholos
|
- Andrey Zholos
|
||||||
|
- Aihui Zhu
|
||||||
- Santi Zupancic
|
- Santi Zupancic
|
||||||
- Jonas Ådahl
|
- Jonas Ådahl
|
||||||
- Lasse Öörni
|
- Lasse Öörni
|
||||||
|
- Leonard König
|
||||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||||
reports, patches, feedback, testing and encouragement
|
reports, patches, feedback, testing and encouragement
|
||||||
|
|
||||||
|
3676
deps/glad/gl.h
vendored
3676
deps/glad/gl.h
vendored
File diff suppressed because it is too large
Load Diff
1805
deps/glad/gles2.h
vendored
Normal file
1805
deps/glad/gles2.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
282
deps/glad/khrplatform.h
vendored
282
deps/glad/khrplatform.h
vendored
@ -1,282 +0,0 @@
|
|||||||
#ifndef __khrplatform_h_
|
|
||||||
#define __khrplatform_h_
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
|
||||||
**
|
|
||||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
|
||||||
** copy of this software and/or associated documentation files (the
|
|
||||||
** "Materials"), to deal in the Materials without restriction, including
|
|
||||||
** without limitation the rights to use, copy, modify, merge, publish,
|
|
||||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
|
||||||
** permit persons to whom the Materials are furnished to do so, subject to
|
|
||||||
** the following conditions:
|
|
||||||
**
|
|
||||||
** The above copyright notice and this permission notice shall be included
|
|
||||||
** in all copies or substantial portions of the Materials.
|
|
||||||
**
|
|
||||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
||||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
||||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
||||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
||||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
||||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Khronos platform-specific types and definitions.
|
|
||||||
*
|
|
||||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
|
||||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
|
||||||
* The last semantic modification to khrplatform.h was at commit ID:
|
|
||||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
|
||||||
*
|
|
||||||
* Adopters may modify this file to suit their platform. Adopters are
|
|
||||||
* encouraged to submit platform specific modifications to the Khronos
|
|
||||||
* group so that they can be included in future versions of this file.
|
|
||||||
* Please submit changes by filing pull requests or issues on
|
|
||||||
* the EGL Registry repository linked above.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
* See the Implementer's Guidelines for information about where this file
|
|
||||||
* should be located on your system and for more details of its use:
|
|
||||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
|
||||||
*
|
|
||||||
* This file should be included as
|
|
||||||
* #include <KHR/khrplatform.h>
|
|
||||||
* by Khronos client API header files that use its types and defines.
|
|
||||||
*
|
|
||||||
* The types in khrplatform.h should only be used to define API-specific types.
|
|
||||||
*
|
|
||||||
* Types defined in khrplatform.h:
|
|
||||||
* khronos_int8_t signed 8 bit
|
|
||||||
* khronos_uint8_t unsigned 8 bit
|
|
||||||
* khronos_int16_t signed 16 bit
|
|
||||||
* khronos_uint16_t unsigned 16 bit
|
|
||||||
* khronos_int32_t signed 32 bit
|
|
||||||
* khronos_uint32_t unsigned 32 bit
|
|
||||||
* khronos_int64_t signed 64 bit
|
|
||||||
* khronos_uint64_t unsigned 64 bit
|
|
||||||
* khronos_intptr_t signed same number of bits as a pointer
|
|
||||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
|
||||||
* khronos_ssize_t signed size
|
|
||||||
* khronos_usize_t unsigned size
|
|
||||||
* khronos_float_t signed 32 bit floating point
|
|
||||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
|
||||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
|
||||||
* nanoseconds
|
|
||||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
|
||||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
|
||||||
* only be used as a base type when a client API's boolean type is
|
|
||||||
* an enum. Client APIs which use an integer or other type for
|
|
||||||
* booleans cannot use this as the base type for their boolean.
|
|
||||||
*
|
|
||||||
* Tokens defined in khrplatform.h:
|
|
||||||
*
|
|
||||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
|
||||||
*
|
|
||||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
|
||||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
|
||||||
*
|
|
||||||
* Calling convention macros defined in this file:
|
|
||||||
* KHRONOS_APICALL
|
|
||||||
* KHRONOS_APIENTRY
|
|
||||||
* KHRONOS_APIATTRIBUTES
|
|
||||||
*
|
|
||||||
* These may be used in function prototypes as:
|
|
||||||
*
|
|
||||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
|
||||||
* int arg1,
|
|
||||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APICALL
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This precedes the return type of the function in the function prototype.
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
|
||||||
# define KHRONOS_APICALL __declspec(dllimport)
|
|
||||||
#elif defined (__SYMBIAN32__)
|
|
||||||
# define KHRONOS_APICALL IMPORT_C
|
|
||||||
#elif defined(__ANDROID__)
|
|
||||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
|
||||||
#else
|
|
||||||
# define KHRONOS_APICALL
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APIENTRY
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This follows the return type of the function and precedes the function
|
|
||||||
* name in the function prototype.
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
|
||||||
/* Win32 but not WinCE */
|
|
||||||
# define KHRONOS_APIENTRY __stdcall
|
|
||||||
#else
|
|
||||||
# define KHRONOS_APIENTRY
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APIATTRIBUTES
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This follows the closing parenthesis of the function prototype arguments.
|
|
||||||
*/
|
|
||||||
#if defined (__ARMCC_2__)
|
|
||||||
#define KHRONOS_APIATTRIBUTES __softfp
|
|
||||||
#else
|
|
||||||
#define KHRONOS_APIATTRIBUTES
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* basic type definitions
|
|
||||||
*-----------------------------------------------------------------------*/
|
|
||||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Using <stdint.h>
|
|
||||||
*/
|
|
||||||
#include <stdint.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(__VMS ) || defined(__sgi)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Using <inttypes.h>
|
|
||||||
*/
|
|
||||||
#include <inttypes.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Win32
|
|
||||||
*/
|
|
||||||
typedef __int32 khronos_int32_t;
|
|
||||||
typedef unsigned __int32 khronos_uint32_t;
|
|
||||||
typedef __int64 khronos_int64_t;
|
|
||||||
typedef unsigned __int64 khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(__sun__) || defined(__digital__)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Sun or Digital
|
|
||||||
*/
|
|
||||||
typedef int khronos_int32_t;
|
|
||||||
typedef unsigned int khronos_uint32_t;
|
|
||||||
#if defined(__arch64__) || defined(_LP64)
|
|
||||||
typedef long int khronos_int64_t;
|
|
||||||
typedef unsigned long int khronos_uint64_t;
|
|
||||||
#else
|
|
||||||
typedef long long int khronos_int64_t;
|
|
||||||
typedef unsigned long long int khronos_uint64_t;
|
|
||||||
#endif /* __arch64__ */
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif 0
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Hypothetical platform with no float or int64 support
|
|
||||||
*/
|
|
||||||
typedef int khronos_int32_t;
|
|
||||||
typedef unsigned int khronos_uint32_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 0
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 0
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Generic fallback
|
|
||||||
*/
|
|
||||||
#include <stdint.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Types that are (so far) the same on all platforms
|
|
||||||
*/
|
|
||||||
typedef signed char khronos_int8_t;
|
|
||||||
typedef unsigned char khronos_uint8_t;
|
|
||||||
typedef signed short int khronos_int16_t;
|
|
||||||
typedef unsigned short int khronos_uint16_t;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
|
||||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
|
||||||
* to be the only LLP64 architecture in current use.
|
|
||||||
*/
|
|
||||||
#ifdef _WIN64
|
|
||||||
typedef signed long long int khronos_intptr_t;
|
|
||||||
typedef unsigned long long int khronos_uintptr_t;
|
|
||||||
typedef signed long long int khronos_ssize_t;
|
|
||||||
typedef unsigned long long int khronos_usize_t;
|
|
||||||
#else
|
|
||||||
typedef signed long int khronos_intptr_t;
|
|
||||||
typedef unsigned long int khronos_uintptr_t;
|
|
||||||
typedef signed long int khronos_ssize_t;
|
|
||||||
typedef unsigned long int khronos_usize_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if KHRONOS_SUPPORT_FLOAT
|
|
||||||
/*
|
|
||||||
* Float type
|
|
||||||
*/
|
|
||||||
typedef float khronos_float_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if KHRONOS_SUPPORT_INT64
|
|
||||||
/* Time types
|
|
||||||
*
|
|
||||||
* These types can be used to represent a time interval in nanoseconds or
|
|
||||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
|
||||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
|
||||||
* time the system booted). The Unadjusted System Time is an unsigned
|
|
||||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
|
||||||
* may be either signed or unsigned.
|
|
||||||
*/
|
|
||||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
|
||||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Dummy value used to pad enum types to 32 bits.
|
|
||||||
*/
|
|
||||||
#ifndef KHRONOS_MAX_ENUM
|
|
||||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Enumerated boolean type
|
|
||||||
*
|
|
||||||
* Values other than zero should be considered to be true. Therefore
|
|
||||||
* comparisons should not be made against KHRONOS_TRUE.
|
|
||||||
*/
|
|
||||||
typedef enum {
|
|
||||||
KHRONOS_FALSE = 0,
|
|
||||||
KHRONOS_TRUE = 1,
|
|
||||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
|
||||||
} khronos_boolean_enum_t;
|
|
||||||
|
|
||||||
#endif /* __khrplatform_h_ */
|
|
92
deps/glad/vk_platform.h
vendored
92
deps/glad/vk_platform.h
vendored
@ -1,92 +0,0 @@
|
|||||||
/* */
|
|
||||||
/* File: vk_platform.h */
|
|
||||||
/* */
|
|
||||||
/*
|
|
||||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
|
||||||
**
|
|
||||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
** you may not use this file except in compliance with the License.
|
|
||||||
** You may obtain a copy of the License at
|
|
||||||
**
|
|
||||||
** http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
**
|
|
||||||
** Unless required by applicable law or agreed to in writing, software
|
|
||||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
** See the License for the specific language governing permissions and
|
|
||||||
** limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef VK_PLATFORM_H_
|
|
||||||
#define VK_PLATFORM_H_
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C"
|
|
||||||
{
|
|
||||||
#endif /* __cplusplus */
|
|
||||||
|
|
||||||
/*
|
|
||||||
***************************************************************************************************
|
|
||||||
* Platform-specific directives and type declarations
|
|
||||||
***************************************************************************************************
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Platform-specific calling convention macros.
|
|
||||||
*
|
|
||||||
* Platforms should define these so that Vulkan clients call Vulkan commands
|
|
||||||
* with the same calling conventions that the Vulkan implementation expects.
|
|
||||||
*
|
|
||||||
* VKAPI_ATTR - Placed before the return type in function declarations.
|
|
||||||
* Useful for C++11 and GCC/Clang-style function attribute syntax.
|
|
||||||
* VKAPI_CALL - Placed after the return type in function declarations.
|
|
||||||
* Useful for MSVC-style calling convention syntax.
|
|
||||||
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
|
|
||||||
*
|
|
||||||
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
|
|
||||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32)
|
|
||||||
/* On Windows, Vulkan commands use the stdcall convention */
|
|
||||||
#define VKAPI_ATTR
|
|
||||||
#define VKAPI_CALL __stdcall
|
|
||||||
#define VKAPI_PTR VKAPI_CALL
|
|
||||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
||||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
|
||||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
|
||||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
|
||||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
|
||||||
/* is true even if the rest of the application passes floats on the stack, */
|
|
||||||
/* as it does by default when compiling for the armeabi-v7a NDK ABI. */
|
|
||||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
|
||||||
#define VKAPI_CALL
|
|
||||||
#define VKAPI_PTR VKAPI_ATTR
|
|
||||||
#else
|
|
||||||
/* On other platforms, use the default calling convention */
|
|
||||||
#define VKAPI_ATTR
|
|
||||||
#define VKAPI_CALL
|
|
||||||
#define VKAPI_PTR
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stddef.h>
|
|
||||||
|
|
||||||
#if !defined(VK_NO_STDINT_H)
|
|
||||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
|
||||||
typedef signed __int8 int8_t;
|
|
||||||
typedef unsigned __int8 uint8_t;
|
|
||||||
typedef signed __int16 int16_t;
|
|
||||||
typedef unsigned __int16 uint16_t;
|
|
||||||
typedef signed __int32 int32_t;
|
|
||||||
typedef unsigned __int32 uint32_t;
|
|
||||||
typedef signed __int64 int64_t;
|
|
||||||
typedef unsigned __int64 uint64_t;
|
|
||||||
#else
|
|
||||||
#include <stdint.h>
|
|
||||||
#endif
|
|
||||||
#endif /* !defined(VK_NO_STDINT_H) */
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
} /* extern "C" */
|
|
||||||
#endif /* __cplusplus */
|
|
||||||
|
|
||||||
#endif
|
|
1550
deps/glad/vulkan.h
vendored
1550
deps/glad/vulkan.h
vendored
File diff suppressed because it is too large
Load Diff
1791
deps/glad_gl.c
vendored
1791
deps/glad_gl.c
vendored
File diff suppressed because it is too large
Load Diff
593
deps/glad_vulkan.c
vendored
593
deps/glad_vulkan.c
vendored
@ -1,593 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <glad/vulkan.h>
|
|
||||||
|
|
||||||
#ifndef GLAD_IMPL_UTIL_C_
|
|
||||||
#define GLAD_IMPL_UTIL_C_
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
|
||||||
#else
|
|
||||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
|
||||||
|
|
||||||
|
|
||||||
int GLAD_VK_VERSION_1_0 = 0;
|
|
||||||
int GLAD_VK_VERSION_1_1 = 0;
|
|
||||||
int GLAD_VK_EXT_debug_report = 0;
|
|
||||||
int GLAD_VK_KHR_surface = 0;
|
|
||||||
int GLAD_VK_KHR_swapchain = 0;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
|
|
||||||
PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
|
|
||||||
PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
|
|
||||||
PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
|
|
||||||
PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
|
|
||||||
PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
|
|
||||||
PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
|
|
||||||
PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
|
|
||||||
PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
|
||||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
|
||||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
|
||||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
|
||||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
|
||||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
|
||||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
|
||||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
|
||||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
|
||||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
|
||||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
|
||||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
|
||||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
|
||||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
|
||||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
|
||||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
|
||||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
|
||||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
|
||||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
|
||||||
PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
|
||||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
|
||||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
|
||||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
|
||||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
|
||||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
|
||||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
|
||||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
|
||||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
|
||||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
|
||||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
|
||||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
|
||||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
|
||||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
|
||||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
|
||||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
|
||||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
|
||||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
|
||||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
|
||||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
|
||||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
|
||||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
|
||||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
|
||||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
|
||||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
|
||||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
|
||||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
|
||||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
|
||||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
|
||||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
|
||||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
|
||||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
|
||||||
PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
|
|
||||||
PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
|
|
||||||
PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
|
|
||||||
PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
|
|
||||||
PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
|
|
||||||
PFN_vkCreateDevice glad_vkCreateDevice = NULL;
|
|
||||||
PFN_vkCreateEvent glad_vkCreateEvent = NULL;
|
|
||||||
PFN_vkCreateFence glad_vkCreateFence = NULL;
|
|
||||||
PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
|
|
||||||
PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
|
|
||||||
PFN_vkCreateImage glad_vkCreateImage = NULL;
|
|
||||||
PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
|
||||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
|
||||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
|
||||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
|
||||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
|
||||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
|
||||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
|
||||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
|
||||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
|
||||||
PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
|
|
||||||
PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
|
|
||||||
PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
|
|
||||||
PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
|
|
||||||
PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
|
|
||||||
PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
|
|
||||||
PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
|
|
||||||
PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
|
|
||||||
PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
|
|
||||||
PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
|
|
||||||
PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
|
|
||||||
PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
|
|
||||||
PFN_vkDestroyFence glad_vkDestroyFence = NULL;
|
|
||||||
PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
|
|
||||||
PFN_vkDestroyImage glad_vkDestroyImage = NULL;
|
|
||||||
PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
|
|
||||||
PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
|
||||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
|
||||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
|
||||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
|
||||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
|
||||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
|
||||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
|
||||||
PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
|
|
||||||
PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
|
|
||||||
PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
|
|
||||||
PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
|
|
||||||
PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
|
|
||||||
PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
|
|
||||||
PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
|
|
||||||
PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
|
|
||||||
PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
|
|
||||||
PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
|
|
||||||
PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
|
|
||||||
PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
|
||||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
|
||||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
|
||||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
|
||||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
|
||||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
|
||||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
|
||||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
|
||||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
|
||||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
|
||||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
|
||||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
|
||||||
PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
|
|
||||||
PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
|
|
||||||
PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
|
|
||||||
PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
|
||||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
|
||||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
|
||||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
|
||||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
|
||||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
|
||||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
|
||||||
PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
|
||||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
|
||||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
|
||||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
|
||||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
|
||||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
|
||||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
|
||||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
|
||||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
|
||||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
|
||||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
|
||||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
|
||||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
|
||||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
|
||||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
|
||||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
|
||||||
|
|
||||||
|
|
||||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_VERSION_1_0) return;
|
|
||||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
|
||||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
|
||||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
|
||||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
|
||||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
|
||||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
|
||||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
|
||||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
|
||||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
|
||||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
|
||||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
|
||||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
|
||||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
|
||||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
|
||||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
|
||||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
|
||||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
|
||||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
|
||||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
|
||||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
|
||||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
|
||||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
|
||||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
|
||||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
|
||||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
|
||||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
|
||||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
|
||||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
|
||||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
|
||||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
|
||||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
|
||||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
|
||||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
|
||||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
|
||||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
|
||||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
|
||||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
|
||||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
|
||||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
|
||||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
|
||||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
|
||||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
|
||||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
|
||||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
|
||||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
|
||||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
|
||||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
|
||||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
|
||||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
|
||||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
|
||||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
|
||||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
|
||||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
|
||||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
|
||||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
|
||||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
|
||||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
|
||||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
|
||||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
|
||||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
|
||||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
|
||||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
|
||||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
|
||||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
|
||||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
|
||||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
|
||||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
|
||||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
|
||||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
|
||||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
|
||||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
|
||||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
|
||||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
|
||||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
|
||||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
|
||||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
|
||||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
|
||||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
|
||||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
|
||||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
|
||||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
|
||||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
|
||||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
|
||||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
|
||||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
|
||||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
|
||||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
|
||||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
|
||||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
|
||||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
|
||||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
|
||||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
|
||||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
|
||||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
|
||||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
|
||||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
|
||||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
|
||||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
|
||||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
|
||||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
|
||||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
|
||||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
|
||||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
|
||||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
|
||||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
|
||||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
|
||||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
|
||||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
|
||||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
|
||||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
|
||||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
|
||||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
|
||||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
|
||||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
|
||||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
|
||||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
|
||||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
|
||||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
|
||||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
|
||||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
|
||||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
|
||||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
|
||||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
|
||||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
|
||||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
|
||||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
|
||||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
|
||||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
|
||||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
|
||||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
|
||||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
|
||||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_VERSION_1_1) return;
|
|
||||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
|
||||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
|
||||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
|
||||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
|
||||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
|
||||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
|
||||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
|
||||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
|
||||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
|
||||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
|
||||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
|
||||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
|
||||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
|
||||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
|
||||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
|
||||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
|
||||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
|
||||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
|
||||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_EXT_debug_report) return;
|
|
||||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
|
||||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
|
||||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_KHR_surface) return;
|
|
||||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_KHR_swapchain) return;
|
|
||||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
|
||||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
|
||||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
|
||||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
|
||||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
|
||||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
|
||||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
|
||||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
|
||||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
uint32_t instance_extension_count = 0;
|
|
||||||
uint32_t device_extension_count = 0;
|
|
||||||
uint32_t max_extension_count;
|
|
||||||
uint32_t total_extension_count;
|
|
||||||
char **extensions;
|
|
||||||
VkExtensionProperties *ext_properties;
|
|
||||||
VkResult result;
|
|
||||||
|
|
||||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (physical_device != NULL) {
|
|
||||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
total_extension_count = instance_extension_count + device_extension_count;
|
|
||||||
max_extension_count = instance_extension_count > device_extension_count
|
|
||||||
? instance_extension_count : device_extension_count;
|
|
||||||
|
|
||||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
|
||||||
if (ext_properties == NULL) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
free((void*) ext_properties);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
|
||||||
if (extensions == NULL) {
|
|
||||||
free((void*) ext_properties);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < instance_extension_count; ++i) {
|
|
||||||
VkExtensionProperties ext = ext_properties[i];
|
|
||||||
|
|
||||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
|
||||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
|
||||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (physical_device != NULL) {
|
|
||||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
for (i = 0; i < instance_extension_count; ++i) {
|
|
||||||
free((void*) extensions[i]);
|
|
||||||
}
|
|
||||||
free(extensions);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < device_extension_count; ++i) {
|
|
||||||
VkExtensionProperties ext = ext_properties[i];
|
|
||||||
|
|
||||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
|
||||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
|
||||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
free((void*) ext_properties);
|
|
||||||
|
|
||||||
*out_extension_count = total_extension_count;
|
|
||||||
*out_extensions = extensions;
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
|
|
||||||
for(i = 0; i < extension_count ; ++i) {
|
|
||||||
free((void*) (extensions[i]));
|
|
||||||
}
|
|
||||||
|
|
||||||
free((void*) extensions);
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
|
|
||||||
for (i = 0; i < extension_count; ++i) {
|
|
||||||
if(strcmp(name, extensions[i]) == 0) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
|
||||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
|
||||||
uint32_t extension_count = 0;
|
|
||||||
char **extensions = NULL;
|
|
||||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
|
||||||
|
|
||||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
|
||||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
|
||||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
|
||||||
|
|
||||||
glad_vk_free_extensions(extension_count, extensions);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
|
||||||
int major = 1;
|
|
||||||
int minor = 0;
|
|
||||||
|
|
||||||
#ifdef VK_VERSION_1_1
|
|
||||||
if (vkEnumerateInstanceVersion != NULL) {
|
|
||||||
uint32_t version;
|
|
||||||
VkResult result;
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceVersion(&version);
|
|
||||||
if (result == VK_SUCCESS) {
|
|
||||||
major = (int) VK_VERSION_MAJOR(version);
|
|
||||||
minor = (int) VK_VERSION_MINOR(version);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
|
||||||
VkPhysicalDeviceProperties properties;
|
|
||||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
|
||||||
|
|
||||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
|
||||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
|
||||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
|
||||||
|
|
||||||
return GLAD_MAKE_VERSION(major, minor);
|
|
||||||
}
|
|
||||||
|
|
||||||
int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
|
|
||||||
int version;
|
|
||||||
|
|
||||||
#ifdef VK_VERSION_1_1
|
|
||||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
|
||||||
#endif
|
|
||||||
version = glad_vk_find_core_vulkan( physical_device);
|
|
||||||
if (!version) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
|
||||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
|
||||||
|
|
||||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
|
||||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
|
||||||
glad_vk_load_VK_KHR_surface(load, userptr);
|
|
||||||
glad_vk_load_VK_KHR_swapchain(load, userptr);
|
|
||||||
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
|
||||||
return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
286
deps/linmath.h
vendored
286
deps/linmath.h
vendored
@ -1,70 +1,96 @@
|
|||||||
#ifndef LINMATH_H
|
#ifndef LINMATH_H
|
||||||
#define LINMATH_H
|
#define LINMATH_H
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
/* 2021-03-21 Camilla Löwy <elmindreda@elmindreda.org>
|
||||||
#define inline __inline
|
* - Replaced double constants with float equivalents
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifdef LINMATH_NO_INLINE
|
||||||
|
#define LINMATH_H_FUNC static
|
||||||
|
#else
|
||||||
|
#define LINMATH_H_FUNC static inline
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define LINMATH_H_DEFINE_VEC(n) \
|
#define LINMATH_H_DEFINE_VEC(n) \
|
||||||
typedef float vec##n[n]; \
|
typedef float vec##n[n]; \
|
||||||
static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
|
LINMATH_H_FUNC void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
|
||||||
{ \
|
{ \
|
||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
r[i] = a[i] + b[i]; \
|
r[i] = a[i] + b[i]; \
|
||||||
} \
|
} \
|
||||||
static inline void vec##n##_sub(vec##n r, vec##n const a, vec##n const b) \
|
LINMATH_H_FUNC void vec##n##_sub(vec##n r, vec##n const a, vec##n const b) \
|
||||||
{ \
|
{ \
|
||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
r[i] = a[i] - b[i]; \
|
r[i] = a[i] - b[i]; \
|
||||||
} \
|
} \
|
||||||
static inline void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
LINMATH_H_FUNC void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
||||||
{ \
|
{ \
|
||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
r[i] = v[i] * s; \
|
r[i] = v[i] * s; \
|
||||||
} \
|
} \
|
||||||
static inline float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
||||||
{ \
|
{ \
|
||||||
float p = 0.; \
|
float p = 0.f; \
|
||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
p += b[i]*a[i]; \
|
p += b[i]*a[i]; \
|
||||||
return p; \
|
return p; \
|
||||||
} \
|
} \
|
||||||
static inline float vec##n##_len(vec##n const v) \
|
LINMATH_H_FUNC float vec##n##_len(vec##n const v) \
|
||||||
{ \
|
{ \
|
||||||
return (float) sqrt(vec##n##_mul_inner(v,v)); \
|
return sqrtf(vec##n##_mul_inner(v,v)); \
|
||||||
} \
|
} \
|
||||||
static inline void vec##n##_norm(vec##n r, vec##n const v) \
|
LINMATH_H_FUNC void vec##n##_norm(vec##n r, vec##n const v) \
|
||||||
{ \
|
{ \
|
||||||
float k = 1.f / vec##n##_len(v); \
|
float k = 1.f / vec##n##_len(v); \
|
||||||
vec##n##_scale(r, v, k); \
|
vec##n##_scale(r, v, k); \
|
||||||
|
} \
|
||||||
|
LINMATH_H_FUNC void vec##n##_min(vec##n r, vec##n const a, vec##n const b) \
|
||||||
|
{ \
|
||||||
|
int i; \
|
||||||
|
for(i=0; i<n; ++i) \
|
||||||
|
r[i] = a[i]<b[i] ? a[i] : b[i]; \
|
||||||
|
} \
|
||||||
|
LINMATH_H_FUNC void vec##n##_max(vec##n r, vec##n const a, vec##n const b) \
|
||||||
|
{ \
|
||||||
|
int i; \
|
||||||
|
for(i=0; i<n; ++i) \
|
||||||
|
r[i] = a[i]>b[i] ? a[i] : b[i]; \
|
||||||
|
} \
|
||||||
|
LINMATH_H_FUNC void vec##n##_dup(vec##n r, vec##n const src) \
|
||||||
|
{ \
|
||||||
|
int i; \
|
||||||
|
for(i=0; i<n; ++i) \
|
||||||
|
r[i] = src[i]; \
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_DEFINE_VEC(2)
|
LINMATH_H_DEFINE_VEC(2)
|
||||||
LINMATH_H_DEFINE_VEC(3)
|
LINMATH_H_DEFINE_VEC(3)
|
||||||
LINMATH_H_DEFINE_VEC(4)
|
LINMATH_H_DEFINE_VEC(4)
|
||||||
|
|
||||||
static inline void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
|
LINMATH_H_FUNC void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
|
||||||
{
|
{
|
||||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||||
r[2] = a[0]*b[1] - a[1]*b[0];
|
r[2] = a[0]*b[1] - a[1]*b[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||||
{
|
{
|
||||||
float p = 2.f*vec3_mul_inner(v, n);
|
float p = 2.f * vec3_mul_inner(v, n);
|
||||||
int i;
|
int i;
|
||||||
for(i=0;i<3;++i)
|
for(i=0;i<3;++i)
|
||||||
r[i] = v[i] - p*n[i];
|
r[i] = v[i] - p*n[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 const a, vec4 const b)
|
||||||
{
|
{
|
||||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||||
@ -72,7 +98,7 @@ static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
|||||||
r[3] = 1.f;
|
r[3] = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 const v, vec4 const n)
|
||||||
{
|
{
|
||||||
float p = 2.f*vec4_mul_inner(v, n);
|
float p = 2.f*vec4_mul_inner(v, n);
|
||||||
int i;
|
int i;
|
||||||
@ -81,68 +107,66 @@ static inline void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
|||||||
}
|
}
|
||||||
|
|
||||||
typedef vec4 mat4x4[4];
|
typedef vec4 mat4x4[4];
|
||||||
static inline void mat4x4_identity(mat4x4 M)
|
LINMATH_H_FUNC void mat4x4_identity(mat4x4 M)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
for(j=0; j<4; ++j)
|
for(j=0; j<4; ++j)
|
||||||
M[i][j] = i==j ? 1.f : 0.f;
|
M[i][j] = i==j ? 1.f : 0.f;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_dup(mat4x4 M, mat4x4 N)
|
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 const N)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
for(j=0; j<4; ++j)
|
vec4_dup(M[i], N[i]);
|
||||||
M[i][j] = N[i][j];
|
|
||||||
}
|
}
|
||||||
static inline void mat4x4_row(vec4 r, mat4x4 M, int i)
|
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 const M, int i)
|
||||||
{
|
{
|
||||||
int k;
|
int k;
|
||||||
for(k=0; k<4; ++k)
|
for(k=0; k<4; ++k)
|
||||||
r[k] = M[k][i];
|
r[k] = M[k][i];
|
||||||
}
|
}
|
||||||
static inline void mat4x4_col(vec4 r, mat4x4 M, int i)
|
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 const M, int i)
|
||||||
{
|
{
|
||||||
int k;
|
int k;
|
||||||
for(k=0; k<4; ++k)
|
for(k=0; k<4; ++k)
|
||||||
r[k] = M[i][k];
|
r[k] = M[i][k];
|
||||||
}
|
}
|
||||||
static inline void mat4x4_transpose(mat4x4 M, mat4x4 N)
|
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 const N)
|
||||||
{
|
{
|
||||||
|
// Note: if M and N are the same, the user has to
|
||||||
|
// explicitly make a copy of M and set it to N.
|
||||||
int i, j;
|
int i, j;
|
||||||
for(j=0; j<4; ++j)
|
for(j=0; j<4; ++j)
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
M[i][j] = N[j][i];
|
M[i][j] = N[j][i];
|
||||||
}
|
}
|
||||||
static inline void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_add(M[i], a[i], b[i]);
|
vec4_add(M[i], a[i], b[i]);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_sub(M[i], a[i], b[i]);
|
vec4_sub(M[i], a[i], b[i]);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_scale(mat4x4 M, mat4x4 a, float k)
|
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 const a, float k)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_scale(M[i], a[i], k);
|
vec4_scale(M[i], a[i], k);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z)
|
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 const a, float x, float y, float z)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
vec4_scale(M[0], a[0], x);
|
vec4_scale(M[0], a[0], x);
|
||||||
vec4_scale(M[1], a[1], y);
|
vec4_scale(M[1], a[1], y);
|
||||||
vec4_scale(M[2], a[2], z);
|
vec4_scale(M[2], a[2], z);
|
||||||
for(i = 0; i < 4; ++i) {
|
vec4_dup(M[3], a[3]);
|
||||||
M[3][i] = a[3][i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
mat4x4 temp;
|
mat4x4 temp;
|
||||||
int k, r, c;
|
int k, r, c;
|
||||||
@ -153,7 +177,7 @@ static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
|||||||
}
|
}
|
||||||
mat4x4_dup(M, temp);
|
mat4x4_dup(M, temp);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 const M, vec4 const v)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
for(j=0; j<4; ++j) {
|
for(j=0; j<4; ++j) {
|
||||||
@ -162,14 +186,14 @@ static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
|||||||
r[j] += M[i][j] * v[i];
|
r[j] += M[i][j] * v[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
static inline void mat4x4_translate(mat4x4 T, float x, float y, float z)
|
LINMATH_H_FUNC void mat4x4_translate(mat4x4 T, float x, float y, float z)
|
||||||
{
|
{
|
||||||
mat4x4_identity(T);
|
mat4x4_identity(T);
|
||||||
T[3][0] = x;
|
T[3][0] = x;
|
||||||
T[3][1] = y;
|
T[3][1] = y;
|
||||||
T[3][2] = z;
|
T[3][2] = z;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z)
|
LINMATH_H_FUNC void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z)
|
||||||
{
|
{
|
||||||
vec4 t = {x, y, z, 0};
|
vec4 t = {x, y, z, 0};
|
||||||
vec4 r;
|
vec4 r;
|
||||||
@ -179,33 +203,32 @@ static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z
|
|||||||
M[3][i] += vec4_mul_inner(r, t);
|
M[3][i] += vec4_mul_inner(r, t);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
static inline void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b)
|
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 const a, vec3 const b)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
||||||
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 const M, float x, float y, float z, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
vec3 u = {x, y, z};
|
vec3 u = {x, y, z};
|
||||||
|
|
||||||
if(vec3_len(u) > 1e-4) {
|
if(vec3_len(u) > 1e-4) {
|
||||||
mat4x4 T, C, S = {{0}};
|
|
||||||
|
|
||||||
vec3_norm(u, u);
|
vec3_norm(u, u);
|
||||||
|
mat4x4 T;
|
||||||
mat4x4_from_vec3_mul_outer(T, u, u);
|
mat4x4_from_vec3_mul_outer(T, u, u);
|
||||||
|
|
||||||
S[1][2] = u[0];
|
mat4x4 S = {
|
||||||
S[2][1] = -u[0];
|
{ 0, u[2], -u[1], 0},
|
||||||
S[2][0] = u[1];
|
{-u[2], 0, u[0], 0},
|
||||||
S[0][2] = -u[1];
|
{ u[1], -u[0], 0, 0},
|
||||||
S[0][1] = u[2];
|
{ 0, 0, 0, 0}
|
||||||
S[1][0] = -u[2];
|
};
|
||||||
|
|
||||||
mat4x4_scale(S, S, s);
|
mat4x4_scale(S, S, s);
|
||||||
|
|
||||||
|
mat4x4 C;
|
||||||
mat4x4_identity(C);
|
mat4x4_identity(C);
|
||||||
mat4x4_sub(C, C, T);
|
mat4x4_sub(C, C, T);
|
||||||
|
|
||||||
@ -214,13 +237,13 @@ static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z,
|
|||||||
mat4x4_add(T, T, C);
|
mat4x4_add(T, T, C);
|
||||||
mat4x4_add(T, T, S);
|
mat4x4_add(T, T, S);
|
||||||
|
|
||||||
T[3][3] = 1.;
|
T[3][3] = 1.f;
|
||||||
mat4x4_mul(R, M, T);
|
mat4x4_mul(R, M, T);
|
||||||
} else {
|
} else {
|
||||||
mat4x4_dup(R, M);
|
mat4x4_dup(R, M);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
@ -232,19 +255,19 @@ static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
|||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
mat4x4 R = {
|
mat4x4 R = {
|
||||||
{ c, 0.f, s, 0.f},
|
{ c, 0.f, -s, 0.f},
|
||||||
{ 0.f, 1.f, 0.f, 0.f},
|
{ 0.f, 1.f, 0.f, 0.f},
|
||||||
{ -s, 0.f, c, 0.f},
|
{ s, 0.f, c, 0.f},
|
||||||
{ 0.f, 0.f, 0.f, 1.f}
|
{ 0.f, 0.f, 0.f, 1.f}
|
||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
@ -256,9 +279,8 @@ static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
|||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 const M)
|
||||||
{
|
{
|
||||||
float idet;
|
|
||||||
float s[6];
|
float s[6];
|
||||||
float c[6];
|
float c[6];
|
||||||
s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1];
|
s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1];
|
||||||
@ -274,10 +296,10 @@ static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
|||||||
c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2];
|
c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2];
|
||||||
c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3];
|
c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3];
|
||||||
c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3];
|
c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3];
|
||||||
|
|
||||||
/* Assumes it is invertible */
|
/* Assumes it is invertible */
|
||||||
idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
|
float idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
|
||||||
|
|
||||||
T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
|
T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
|
||||||
T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
|
T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
|
||||||
T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet;
|
T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet;
|
||||||
@ -298,35 +320,34 @@ static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
|||||||
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
||||||
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
|
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 const M)
|
||||||
{
|
{
|
||||||
float s = 1.;
|
mat4x4_dup(R, M);
|
||||||
|
float s = 1.f;
|
||||||
vec3 h;
|
vec3 h;
|
||||||
|
|
||||||
mat4x4_dup(R, M);
|
|
||||||
vec3_norm(R[2], R[2]);
|
vec3_norm(R[2], R[2]);
|
||||||
|
|
||||||
s = vec3_mul_inner(R[1], R[2]);
|
|
||||||
vec3_scale(h, R[2], s);
|
|
||||||
vec3_sub(R[1], R[1], h);
|
|
||||||
vec3_norm(R[2], R[2]);
|
|
||||||
|
|
||||||
s = vec3_mul_inner(R[1], R[2]);
|
s = vec3_mul_inner(R[1], R[2]);
|
||||||
vec3_scale(h, R[2], s);
|
vec3_scale(h, R[2], s);
|
||||||
vec3_sub(R[1], R[1], h);
|
vec3_sub(R[1], R[1], h);
|
||||||
vec3_norm(R[1], R[1]);
|
vec3_norm(R[1], R[1]);
|
||||||
|
|
||||||
|
s = vec3_mul_inner(R[0], R[2]);
|
||||||
|
vec3_scale(h, R[2], s);
|
||||||
|
vec3_sub(R[0], R[0], h);
|
||||||
|
|
||||||
s = vec3_mul_inner(R[0], R[1]);
|
s = vec3_mul_inner(R[0], R[1]);
|
||||||
vec3_scale(h, R[1], s);
|
vec3_scale(h, R[1], s);
|
||||||
vec3_sub(R[0], R[0], h);
|
vec3_sub(R[0], R[0], h);
|
||||||
vec3_norm(R[0], R[0]);
|
vec3_norm(R[0], R[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
LINMATH_H_FUNC void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||||
{
|
{
|
||||||
M[0][0] = 2.f*n/(r-l);
|
M[0][0] = 2.f*n/(r-l);
|
||||||
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
||||||
|
|
||||||
M[1][1] = 2.f*n/(t-b);
|
M[1][1] = 2.f*n/(t-b);
|
||||||
M[1][0] = M[1][2] = M[1][3] = 0.f;
|
M[1][0] = M[1][2] = M[1][3] = 0.f;
|
||||||
|
|
||||||
@ -334,11 +355,11 @@ static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t,
|
|||||||
M[2][1] = (t+b)/(t-b);
|
M[2][1] = (t+b)/(t-b);
|
||||||
M[2][2] = -(f+n)/(f-n);
|
M[2][2] = -(f+n)/(f-n);
|
||||||
M[2][3] = -1.f;
|
M[2][3] = -1.f;
|
||||||
|
|
||||||
M[3][2] = -2.f*(f*n)/(f-n);
|
M[3][2] = -2.f*(f*n)/(f-n);
|
||||||
M[3][0] = M[3][1] = M[3][3] = 0.f;
|
M[3][0] = M[3][1] = M[3][3] = 0.f;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
LINMATH_H_FUNC void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||||
{
|
{
|
||||||
M[0][0] = 2.f/(r-l);
|
M[0][0] = 2.f/(r-l);
|
||||||
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
||||||
@ -348,17 +369,17 @@ static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, fl
|
|||||||
|
|
||||||
M[2][2] = -2.f/(f-n);
|
M[2][2] = -2.f/(f-n);
|
||||||
M[2][0] = M[2][1] = M[2][3] = 0.f;
|
M[2][0] = M[2][1] = M[2][3] = 0.f;
|
||||||
|
|
||||||
M[3][0] = -(r+l)/(r-l);
|
M[3][0] = -(r+l)/(r-l);
|
||||||
M[3][1] = -(t+b)/(t-b);
|
M[3][1] = -(t+b)/(t-b);
|
||||||
M[3][2] = -(f+n)/(f-n);
|
M[3][2] = -(f+n)/(f-n);
|
||||||
M[3][3] = 1.f;
|
M[3][3] = 1.f;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
|
LINMATH_H_FUNC void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
|
||||||
{
|
{
|
||||||
/* NOTE: Degrees are an unhandy unit to work with.
|
/* NOTE: Degrees are an unhandy unit to work with.
|
||||||
* linmath.h uses radians for everything! */
|
* linmath.h uses radians for everything! */
|
||||||
float const a = 1.f / (float) tan(y_fov / 2.f);
|
float const a = 1.f / tanf(y_fov / 2.f);
|
||||||
|
|
||||||
m[0][0] = a / aspect;
|
m[0][0] = a / aspect;
|
||||||
m[0][1] = 0.f;
|
m[0][1] = 0.f;
|
||||||
@ -380,7 +401,7 @@ static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float
|
|||||||
m[3][2] = -((2.f * f * n) / (f - n));
|
m[3][2] = -((2.f * f * n) / (f - n));
|
||||||
m[3][3] = 0.f;
|
m[3][3] = 0.f;
|
||||||
}
|
}
|
||||||
static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 const eye, vec3 const center, vec3 const up)
|
||||||
{
|
{
|
||||||
/* Adapted from Android's OpenGL Matrix.java. */
|
/* Adapted from Android's OpenGL Matrix.java. */
|
||||||
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
||||||
@ -389,15 +410,14 @@ static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
|||||||
/* TODO: The negation of of can be spared by swapping the order of
|
/* TODO: The negation of of can be spared by swapping the order of
|
||||||
* operands in the following cross products in the right way. */
|
* operands in the following cross products in the right way. */
|
||||||
vec3 f;
|
vec3 f;
|
||||||
|
vec3_sub(f, center, eye);
|
||||||
|
vec3_norm(f, f);
|
||||||
|
|
||||||
vec3 s;
|
vec3 s;
|
||||||
vec3 t;
|
|
||||||
|
|
||||||
vec3_sub(f, center, eye);
|
|
||||||
vec3_norm(f, f);
|
|
||||||
|
|
||||||
vec3_mul_cross(s, f, up);
|
vec3_mul_cross(s, f, up);
|
||||||
vec3_norm(s, s);
|
vec3_norm(s, s);
|
||||||
|
|
||||||
|
vec3 t;
|
||||||
vec3_mul_cross(t, s, f);
|
vec3_mul_cross(t, s, f);
|
||||||
|
|
||||||
m[0][0] = s[0];
|
m[0][0] = s[0];
|
||||||
@ -424,24 +444,18 @@ static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
|||||||
}
|
}
|
||||||
|
|
||||||
typedef float quat[4];
|
typedef float quat[4];
|
||||||
static inline void quat_identity(quat q)
|
#define quat_add vec4_add
|
||||||
|
#define quat_sub vec4_sub
|
||||||
|
#define quat_norm vec4_norm
|
||||||
|
#define quat_scale vec4_scale
|
||||||
|
#define quat_mul_inner vec4_mul_inner
|
||||||
|
|
||||||
|
LINMATH_H_FUNC void quat_identity(quat q)
|
||||||
{
|
{
|
||||||
q[0] = q[1] = q[2] = 0.f;
|
q[0] = q[1] = q[2] = 0.f;
|
||||||
q[3] = 1.f;
|
q[3] = 1.f;
|
||||||
}
|
}
|
||||||
static inline void quat_add(quat r, quat a, quat b)
|
LINMATH_H_FUNC void quat_mul(quat r, quat const p, quat const q)
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = a[i] + b[i];
|
|
||||||
}
|
|
||||||
static inline void quat_sub(quat r, quat a, quat b)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = a[i] - b[i];
|
|
||||||
}
|
|
||||||
static inline void quat_mul(quat r, quat p, quat q)
|
|
||||||
{
|
{
|
||||||
vec3 w;
|
vec3 w;
|
||||||
vec3_mul_cross(r, p, q);
|
vec3_mul_cross(r, p, q);
|
||||||
@ -451,56 +465,42 @@ static inline void quat_mul(quat r, quat p, quat q)
|
|||||||
vec3_add(r, r, w);
|
vec3_add(r, r, w);
|
||||||
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
||||||
}
|
}
|
||||||
static inline void quat_scale(quat r, quat v, float s)
|
LINMATH_H_FUNC void quat_conj(quat r, quat const q)
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = v[i] * s;
|
|
||||||
}
|
|
||||||
static inline float quat_inner_product(quat a, quat b)
|
|
||||||
{
|
|
||||||
float p = 0.f;
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
p += b[i]*a[i];
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
static inline void quat_conj(quat r, quat q)
|
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<3; ++i)
|
for(i=0; i<3; ++i)
|
||||||
r[i] = -q[i];
|
r[i] = -q[i];
|
||||||
r[3] = q[3];
|
r[3] = q[3];
|
||||||
}
|
}
|
||||||
static inline void quat_rotate(quat r, float angle, vec3 axis) {
|
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 const axis) {
|
||||||
int i;
|
vec3 axis_norm;
|
||||||
vec3 v;
|
vec3_norm(axis_norm, axis);
|
||||||
vec3_scale(v, axis, sinf(angle / 2));
|
float s = sinf(angle / 2);
|
||||||
for(i=0; i<3; ++i)
|
float c = cosf(angle / 2);
|
||||||
r[i] = v[i];
|
vec3_scale(r, axis_norm, s);
|
||||||
r[3] = cosf(angle / 2);
|
r[3] = c;
|
||||||
}
|
}
|
||||||
#define quat_norm vec4_norm
|
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat const q, vec3 const v)
|
||||||
static inline void quat_mul_vec3(vec3 r, quat q, vec3 v)
|
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
||||||
t = 2 * cross(q.xyz, v)
|
t = 2 * cross(q.xyz, v)
|
||||||
v' = v + q.w * t + cross(q.xyz, t)
|
v' = v + q.w * t + cross(q.xyz, t)
|
||||||
*/
|
*/
|
||||||
vec3 t = {q[0], q[1], q[2]};
|
vec3 t;
|
||||||
|
vec3 q_xyz = {q[0], q[1], q[2]};
|
||||||
vec3 u = {q[0], q[1], q[2]};
|
vec3 u = {q[0], q[1], q[2]};
|
||||||
|
|
||||||
vec3_mul_cross(t, t, v);
|
vec3_mul_cross(t, q_xyz, v);
|
||||||
vec3_scale(t, t, 2);
|
vec3_scale(t, t, 2);
|
||||||
|
|
||||||
vec3_mul_cross(u, u, t);
|
vec3_mul_cross(u, q_xyz, t);
|
||||||
vec3_scale(t, t, q[3]);
|
vec3_scale(t, t, q[3]);
|
||||||
|
|
||||||
vec3_add(r, v, t);
|
vec3_add(r, v, t);
|
||||||
vec3_add(r, r, u);
|
vec3_add(r, r, u);
|
||||||
}
|
}
|
||||||
static inline void mat4x4_from_quat(mat4x4 M, quat q)
|
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat const q)
|
||||||
{
|
{
|
||||||
float a = q[3];
|
float a = q[3];
|
||||||
float b = q[0];
|
float b = q[0];
|
||||||
@ -510,7 +510,7 @@ static inline void mat4x4_from_quat(mat4x4 M, quat q)
|
|||||||
float b2 = b*b;
|
float b2 = b*b;
|
||||||
float c2 = c*c;
|
float c2 = c*c;
|
||||||
float d2 = d*d;
|
float d2 = d*d;
|
||||||
|
|
||||||
M[0][0] = a2 + b2 - c2 - d2;
|
M[0][0] = a2 + b2 - c2 - d2;
|
||||||
M[0][1] = 2.f*(b*c + a*d);
|
M[0][1] = 2.f*(b*c + a*d);
|
||||||
M[0][2] = 2.f*(b*d - a*c);
|
M[0][2] = 2.f*(b*d - a*c);
|
||||||
@ -530,18 +530,21 @@ static inline void mat4x4_from_quat(mat4x4 M, quat q)
|
|||||||
M[3][3] = 1.f;
|
M[3][3] = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
|
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 const M, quat const q)
|
||||||
{
|
{
|
||||||
/* XXX: The way this is written only works for othogonal matrices. */
|
/* XXX: The way this is written only works for orthogonal matrices. */
|
||||||
/* TODO: Take care of non-orthogonal case. */
|
/* TODO: Take care of non-orthogonal case. */
|
||||||
quat_mul_vec3(R[0], q, M[0]);
|
quat_mul_vec3(R[0], q, M[0]);
|
||||||
quat_mul_vec3(R[1], q, M[1]);
|
quat_mul_vec3(R[1], q, M[1]);
|
||||||
quat_mul_vec3(R[2], q, M[2]);
|
quat_mul_vec3(R[2], q, M[2]);
|
||||||
|
|
||||||
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
||||||
R[3][3] = 1.f;
|
R[0][3] = M[0][3];
|
||||||
|
R[1][3] = M[1][3];
|
||||||
|
R[2][3] = M[2][3];
|
||||||
|
R[3][3] = M[3][3]; // typically 1.0, but here we make it general
|
||||||
}
|
}
|
||||||
static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 const M)
|
||||||
{
|
{
|
||||||
float r=0.f;
|
float r=0.f;
|
||||||
int i;
|
int i;
|
||||||
@ -557,7 +560,7 @@ static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
|||||||
p = &perm[i];
|
p = &perm[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
|
r = sqrtf(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
|
||||||
|
|
||||||
if(r < 1e-6) {
|
if(r < 1e-6) {
|
||||||
q[0] = 1.f;
|
q[0] = 1.f;
|
||||||
@ -571,4 +574,33 @@ static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
|||||||
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2 const _b, float s)
|
||||||
|
{
|
||||||
|
vec2 a; memcpy(a, _a, sizeof(a));
|
||||||
|
vec2 b; memcpy(b, _b, sizeof(b));
|
||||||
|
|
||||||
|
float z_a = 0.f;
|
||||||
|
float z_b = 0.f;
|
||||||
|
|
||||||
|
if(vec2_len(a) < 1.f) {
|
||||||
|
z_a = sqrtf(1.f - vec2_mul_inner(a, a));
|
||||||
|
} else {
|
||||||
|
vec2_norm(a, a);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(vec2_len(b) < 1.f) {
|
||||||
|
z_b = sqrtf(1.f - vec2_mul_inner(b, b));
|
||||||
|
} else {
|
||||||
|
vec2_norm(b, b);
|
||||||
|
}
|
||||||
|
|
||||||
|
vec3 a_ = {a[0], a[1], z_a};
|
||||||
|
vec3 b_ = {b[0], b[1], z_b};
|
||||||
|
|
||||||
|
vec3 c_;
|
||||||
|
vec3_mul_cross(c_, a_, b_);
|
||||||
|
|
||||||
|
float const angle = acos(vec3_mul_inner(a_, b_)) * s;
|
||||||
|
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
623
deps/nuklear.h
vendored
623
deps/nuklear.h
vendored
File diff suppressed because it is too large
Load Diff
8
deps/nuklear_glfw_gl2.h
vendored
8
deps/nuklear_glfw_gl2.h
vendored
@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
|
|||||||
}
|
}
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||||
{
|
{
|
||||||
const char *text = glfwGetClipboardString(glfw.win);
|
const char *text = glfwGetClipboardString(glfw.win);
|
||||||
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
||||||
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
|||||||
}
|
}
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
|
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
|
||||||
{
|
{
|
||||||
char *str = 0;
|
char *str = 0;
|
||||||
(void)usr;
|
(void)usr;
|
||||||
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
|||||||
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
||||||
}
|
}
|
||||||
nk_init_default(&glfw.ctx, 0);
|
nk_init_default(&glfw.ctx, 0);
|
||||||
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
|
glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
|
||||||
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
|
||||||
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
||||||
nk_buffer_init_default(&glfw.ogl.cmds);
|
nk_buffer_init_default(&glfw.ogl.cmds);
|
||||||
|
|
||||||
|
@ -1,32 +1,46 @@
|
|||||||
|
|
||||||
# NOTE: The order of this list determines the order of items in the Guides
|
# NOTE: The order of this list determines the order of items in the Guides
|
||||||
# (i.e. Pages) list in the generated documentation
|
# (i.e. Pages) list in the generated documentation
|
||||||
set(GLFW_DOXYGEN_SOURCES
|
set(source_files
|
||||||
"include/GLFW/glfw3.h"
|
main.dox
|
||||||
"include/GLFW/glfw3native.h"
|
news.dox
|
||||||
"docs/main.dox"
|
quick.dox
|
||||||
"docs/news.dox"
|
moving.dox
|
||||||
"docs/quick.dox"
|
compile.dox
|
||||||
"docs/moving.dox"
|
build.dox
|
||||||
"docs/compile.dox"
|
intro.dox
|
||||||
"docs/build.dox"
|
context.dox
|
||||||
"docs/intro.dox"
|
monitor.dox
|
||||||
"docs/context.dox"
|
window.dox
|
||||||
"docs/monitor.dox"
|
input.dox
|
||||||
"docs/window.dox"
|
vulkan.dox
|
||||||
"docs/input.dox"
|
compat.dox
|
||||||
"docs/vulkan.dox"
|
internal.dox)
|
||||||
"docs/compat.dox"
|
|
||||||
"docs/internal.dox")
|
set(extra_files DoxygenLayout.xml header.html footer.html extra.css spaces.svg)
|
||||||
|
|
||||||
|
set(header_paths
|
||||||
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||||
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||||
|
|
||||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
foreach(path IN LISTS header_paths)
|
||||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${path}\"")
|
||||||
|
endforeach()
|
||||||
|
foreach(file IN LISTS source_files)
|
||||||
|
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${CMAKE_CURRENT_SOURCE_DIR}/${file}\"")
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||||
|
|
||||||
add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
add_custom_command(OUTPUT "html/index.html"
|
||||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
COMMAND "${DOXYGEN_EXECUTABLE}"
|
||||||
COMMENT "Generating HTML documentation" VERBATIM)
|
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
|
||||||
|
MAIN_DEPENDENCY Doxyfile
|
||||||
|
DEPENDS ${header_paths} ${source_files} ${extra_files}
|
||||||
|
COMMENT "Generating HTML documentation"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
add_custom_target(docs ALL SOURCES "html/index.html")
|
||||||
|
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||||
|
|
||||||
|
10
docs/CODEOWNERS
Normal file
10
docs/CODEOWNERS
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
|
||||||
|
* @elmindreda
|
||||||
|
|
||||||
|
src/wl_* @linkmauve
|
||||||
|
|
||||||
|
docs/*.css @glfw/webdev
|
||||||
|
docs/*.scss @glfw/webdev
|
||||||
|
docs/*.html @glfw/webdev
|
||||||
|
docs/*.xml @glfw/webdev
|
||||||
|
|
@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
|||||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||||
Stack Exchange or in the IRC channel `#glfw` on
|
Stack Exchange or in the IRC channel `#glfw` on
|
||||||
[Freenode](http://freenode.net/).
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
Questions about the design or implementation of GLFW or about future plans
|
Questions about the design or implementation of GLFW or about future plans
|
||||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||||
|
2535
docs/Doxyfile.in
2535
docs/Doxyfile.in
File diff suppressed because it is too large
Load Diff
14
docs/SUPPORT.md
Normal file
14
docs/SUPPORT.md
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
# Support resources
|
||||||
|
|
||||||
|
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||||
|
guides and the API reference.
|
||||||
|
|
||||||
|
If you have questions about using GLFW, we have a
|
||||||
|
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||||
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
|
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||||
|
Please check the [contribution
|
||||||
|
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||||
|
information on what to include when reporting a bug.
|
||||||
|
|
172
docs/build.dox
172
docs/build.dox
@ -25,39 +25,41 @@ GLFW.
|
|||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
This header declares the GLFW API and by default also includes the OpenGL header
|
This header defines all the constants and declares all the types and function
|
||||||
from your development environment. See below for how to control this.
|
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||||
|
your development environment. See [option macros](@ref build_macros) below for
|
||||||
|
how to select OpenGL ES headers and more.
|
||||||
|
|
||||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||||
header, so it can be included without needing any window system headers.
|
header, so that it can be included without needing any window system headers.
|
||||||
|
|
||||||
For example, under Windows you are normally required to include `windows.h`
|
It does this only when needed, so if window system headers are included, the
|
||||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||||
header duplicates the small number of macros needed.
|
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||||
|
|
||||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
|
||||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
|
||||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
|
||||||
|
|
||||||
In other words:
|
In other words:
|
||||||
|
|
||||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
- Do not include window system headers unless you will use those APIs directly
|
||||||
plan on using those APIs directly
|
- If you do need such headers, include them before the GLFW header
|
||||||
- If you _do_ need to include such headers, do it _before_ including
|
|
||||||
the GLFW header and it will handle this
|
|
||||||
|
|
||||||
If you are using an OpenGL extension loading library such as
|
If you are using an OpenGL extension loading library such as
|
||||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||||
be included _before_ the GLFW one.
|
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||||
|
ES header or extension loader header included before it and will then disable
|
||||||
|
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||||
|
macros that disable similar headers below it.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
Both of these mechanisms depend on the extension loader header defining a known
|
||||||
prevent the GLFW header from including the OpenGL header.
|
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||||
|
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||||
|
including the OpenGL header. This will also allow you to include the two
|
||||||
|
headers in any order.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
@ -78,6 +80,11 @@ compiler that the GLFW functions are defined in a DLL.
|
|||||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||||
Only one of these may be defined at a time.
|
Only one of these may be defined at a time.
|
||||||
|
|
||||||
|
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||||
|
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||||
|
SDK, and most of them can be downloaded from the
|
||||||
|
[Khronos Registry](https://www.khronos.org/registry/).
|
||||||
|
|
||||||
@anchor GLFW_INCLUDE_GLCOREARB
|
@anchor GLFW_INCLUDE_GLCOREARB
|
||||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||||
@ -100,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
|||||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||||
|
|
||||||
@anchor GLFW_INCLUDE_ES32
|
@anchor GLFW_INCLUDE_ES32
|
||||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||||
|
|
||||||
@anchor GLFW_INCLUDE_NONE
|
@anchor GLFW_INCLUDE_NONE
|
||||||
@ -108,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
|||||||
API header. This is useful in combination with an extension loading library.
|
API header. This is useful in combination with an extension loading library.
|
||||||
|
|
||||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||||
header (`OpenGL/gl.h` on macOS) is included.
|
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||||
|
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||||
|
|
||||||
The following macros control the inclusion of additional API headers. Any
|
The following macros control the inclusion of additional API headers. Any
|
||||||
number of these may be defined simultaneously, and/or together with one of the
|
number of these may be defined simultaneously, and/or together with one of the
|
||||||
@ -129,10 +137,6 @@ header selected above. This should only be used with the standard OpenGL header
|
|||||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||||
not be used in new code.
|
not be used in new code.
|
||||||
|
|
||||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
|
||||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
|
||||||
SDK.
|
|
||||||
|
|
||||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||||
If your build includes GLFW and you define any these in your build files, make
|
If your build includes GLFW and you define any these in your build files, make
|
||||||
sure they are not applied to the GLFW sources.
|
sure they are not applied to the GLFW sources.
|
||||||
@ -166,16 +170,11 @@ must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
|||||||
include it in the set of default libraries along with other dependencies like
|
include it in the set of default libraries along with other dependencies like
|
||||||
`user32` and `kernel32`.
|
`user32` and `kernel32`.
|
||||||
|
|
||||||
If you are using GLU, you must also link with `glu32`.
|
|
||||||
|
|
||||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||||
application that uses the DLL version of GLFW, you need to define the @ref
|
application that uses the DLL version of GLFW, you need to define the @ref
|
||||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||||
either with a compiler switch or by defining it in your source code.
|
either with a compiler switch or by defining it in your source code.
|
||||||
|
|
||||||
An application using the GLFW DLL does not need to link against any of its
|
|
||||||
dependencies, but you still have to link against `glu32` if it uses GLU.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection build_link_cmake_source With CMake and GLFW source
|
@subsection build_link_cmake_source With CMake and GLFW source
|
||||||
|
|
||||||
@ -187,50 +186,40 @@ With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
|||||||
built along with your application.
|
built along with your application.
|
||||||
|
|
||||||
Add the root directory of the GLFW source tree to your project. This will add
|
Add the root directory of the GLFW source tree to your project. This will add
|
||||||
the `glfw` target and the necessary cache variables to your project.
|
the `glfw` target to your project.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
add_subdirectory(path/to/glfw)
|
add_subdirectory(path/to/glfw)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
Once GLFW has been added, link your application against the `glfw` target.
|
||||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
This adds the GLFW library and its link-time dependencies as it is currently
|
||||||
the include directory for the GLFW header and, when applicable, the @ref
|
configured, the include directory for the GLFW header and, when applicable, the
|
||||||
GLFW_DLL macro.
|
@ref GLFW_DLL macro.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
target_link_libraries(myapp glfw)
|
target_link_libraries(myapp glfw)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||||
If your application calls OpenGL directly, instead of using a modern
|
OpenGL directly, instead of using a modern
|
||||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||||
the OpenGL package.
|
package.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
library and include directory paths. Link against this like any other library.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
target_link_libraries(myapp OpenGL::GL)
|
||||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
|
||||||
|
|
||||||
@code{.cmake}
|
|
||||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
@note GLU has been deprecated and should not be used in new code, but some
|
|
||||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
|
||||||
transition guide for suggested replacements.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||||
@ -247,44 +236,30 @@ find_package(glfw3 3.4 REQUIRED)
|
|||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
This adds the GLFW library and its link-time dependencies, the include directory
|
||||||
the include directory for the GLFW header and, when applicable, the @ref
|
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||||
GLFW_DLL macro.
|
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
target_link_libraries(myapp glfw)
|
target_link_libraries(myapp glfw)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||||
If your application calls OpenGL directly, instead of using a modern
|
OpenGL directly, instead of using a modern
|
||||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||||
the OpenGL package.
|
package.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
library and include directory paths. Link against this like any other library.
|
||||||
|
|
||||||
@code{.cmake}
|
@code{.cmake}
|
||||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
target_link_libraries(myapp OpenGL::GL)
|
||||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
|
||||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
|
||||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
|
||||||
|
|
||||||
@code{.cmake}
|
|
||||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
@note GLU has been deprecated and should not be used in new code, but some
|
|
||||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
|
||||||
transition guide for suggested replacements.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||||
|
|
||||||
@ -299,42 +274,31 @@ A typical compile and link command-line when using the static version of the
|
|||||||
GLFW library may look like this:
|
GLFW library may look like this:
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If you are using the shared version of the GLFW library, omit the `--static`
|
If you are using the shared version of the GLFW library, omit the `--static`
|
||||||
flag.
|
flag.
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||||
`PKG_CONFIG_PATH` environment variable.
|
`PKG_CONFIG_PATH` environment variable.
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
directly, instead of using a modern
|
||||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||||
`glu` pkg-config package.
|
pkg-config package.
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||||
@endcode
|
|
||||||
|
|
||||||
@note GLU has been deprecated and should not be used in new code, but some
|
|
||||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
|
||||||
transition guide for suggested replacements.
|
|
||||||
|
|
||||||
If you are using the static version of the GLFW library, make sure you don't
|
|
||||||
link statically against GLU.
|
|
||||||
|
|
||||||
@code{.sh}
|
|
||||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@ -344,8 +308,8 @@ If you are using the dynamic library version of GLFW, add it to the project
|
|||||||
dependencies.
|
dependencies.
|
||||||
|
|
||||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||||
all be found in `/System/Library/Frameworks`.
|
found in `/System/Library/Frameworks`.
|
||||||
|
|
||||||
|
|
||||||
@subsection build_link_osx With command-line on macOS
|
@subsection build_link_osx With command-line on macOS
|
||||||
@ -359,7 +323,7 @@ the `-l` and `-framework` switches.
|
|||||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||||
@ -368,9 +332,7 @@ for `-lglfw`.
|
|||||||
Note that you do not add the `.framework` extension to a framework when linking
|
Note that you do not add the `.framework` extension to a framework when linking
|
||||||
against it from the command-line.
|
against it from the command-line.
|
||||||
|
|
||||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||||
special to do when using GLU. Also note that even though your machine may have
|
for the X Window System and will not work with the macOS native version of GLFW.
|
||||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
|
||||||
will _not_ work with the macOS native version of GLFW.
|
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
@ -85,6 +85,13 @@ transparent window framebuffers. If the running X server does not support this
|
|||||||
extension or there is no running compositing manager, the
|
extension or there is no running compositing manager, the
|
||||||
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||||
|
|
||||||
|
GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
|
||||||
|
provide an expanded set of standard cursor shapes. If the running X server does
|
||||||
|
not support this extension or the current cursor theme does not support the
|
||||||
|
conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
|
||||||
|
`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
|
||||||
|
legacy images.
|
||||||
|
|
||||||
|
|
||||||
@section compat_wayland Wayland protocols and IPC standards
|
@section compat_wayland Wayland protocols and IPC standards
|
||||||
|
|
||||||
@ -104,7 +111,7 @@ has been configured in the compositor.
|
|||||||
GLFW uses the [xdg-shell
|
GLFW uses the [xdg-shell
|
||||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||||
to provide better window management. This protocol is part of
|
to provide better window management. This protocol is part of
|
||||||
wayland-protocols 1.12, and mandatory at build time.
|
wayland-protocols 1.12, and is mandatory for GLFW to display a window.
|
||||||
|
|
||||||
GLFW uses the [relative pointer
|
GLFW uses the [relative pointer
|
||||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
||||||
@ -156,10 +163,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
|
|||||||
GLFW uses the `GLX_ARB_create_context` extension when available, even when
|
GLFW uses the `GLX_ARB_create_context` extension when available, even when
|
||||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||||
glfwCreateWindow to fail.
|
|
||||||
|
|
||||||
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
|
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
|
||||||
context profiles. Where this extension is unavailable, setting the
|
context profiles. Where this extension is unavailable, setting the
|
||||||
@ -199,10 +205,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
|
|||||||
GLFW uses the `WGL_ARB_create_context` extension when available, even when
|
GLFW uses the `WGL_ARB_create_context` extension when available, even when
|
||||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||||
glfwCreateWindow to fail.
|
|
||||||
|
|
||||||
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
|
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
|
||||||
context profiles. Where this extension is unavailable, setting the
|
context profiles. Where this extension is unavailable, setting the
|
||||||
@ -232,13 +237,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
|||||||
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
||||||
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
||||||
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
||||||
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
`GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||||
|
|
||||||
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||||
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
|
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
|
||||||
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
|
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
|
||||||
a non-default value will cause @ref glfwCreateWindow to fail and the
|
a non-default value will cause @ref glfwCreateWindow to fail and the
|
||||||
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
|
`GLFW_CONTEXT_DEBUG` hint is ignored.
|
||||||
|
|
||||||
|
|
||||||
@section compat_vulkan Vulkan loader and API
|
@section compat_vulkan Vulkan loader and API
|
||||||
@ -261,10 +266,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
|||||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||||
surface creation will fail.
|
surface creation will fail.
|
||||||
|
|
||||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||||
surfaces on macOS. If any of these extensions are not available, @ref
|
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||||
creation will fail.
|
return an empty list and window surface creation will fail.
|
||||||
|
|
||||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||||
|
350
docs/compile.dox
350
docs/compile.dox
@ -10,165 +10,171 @@ build applications that use GLFW, see @ref build_guide.
|
|||||||
|
|
||||||
@section compile_cmake Using CMake
|
@section compile_cmake Using CMake
|
||||||
|
|
||||||
|
@note GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||||
|
describes the basic configure/generate/compile sequence. If you are already
|
||||||
|
familiar with this from other projects, you may want to focus on the @ref
|
||||||
|
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||||
|
|
||||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||||
for a particular development environment. If you are on a Unix-like system such
|
for your chosen development environment. To compile GLFW, first generate these
|
||||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
files with CMake and then use them to compile the GLFW library.
|
||||||
Homebrew, you can install its CMake package. If not, you can download
|
|
||||||
installers for Windows and macOS from the
|
|
||||||
[CMake website](https://cmake.org/).
|
|
||||||
|
|
||||||
@note CMake only generates project files or makefiles. It does not compile the
|
If you are on Windows and macOS you can
|
||||||
actual GLFW library. To compile GLFW, first generate these files for your
|
[download CMake](https://cmake.org/download/) from their site.
|
||||||
chosen development environment and then use them to compile the actual GLFW
|
|
||||||
library.
|
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||||
|
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||||
|
package.
|
||||||
|
|
||||||
|
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||||
|
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||||
|
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||||
|
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||||
|
companion to this one.
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_deps Dependencies
|
@subsection compile_deps Installing dependencies
|
||||||
|
|
||||||
Once you have installed CMake, make sure that all other dependencies are
|
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||||
available. On some platforms, GLFW needs a few additional packages to be
|
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||||
installed. See the section for your chosen platform and development environment
|
Linux and FreeBSD you will need a few extra packages.
|
||||||
below.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
|
||||||
|
|
||||||
The Windows SDK bundled with Visual C++ already contains all the necessary
|
To compile GLFW for X11, you need to have the X11 development packages
|
||||||
headers, link libraries and tools except for CMake. Move on to @ref
|
installed. They are not needed to build or run programs that use GLFW.
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
pulls in the development packages for all of X11.
|
||||||
|
|
||||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
|
||||||
headers, link libraries and tools except for CMake. Move on to @ref
|
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
|
||||||
|
|
||||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
|
||||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
|
||||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
|
||||||
like Ubuntu have the `mingw-w64` package for both.
|
|
||||||
|
|
||||||
GLFW has CMake toolchain files in the `CMake/` directory that set up
|
|
||||||
cross-compilation of Windows binaries. To use these files you add an option
|
|
||||||
when running `cmake` to generate the project files or makefiles:
|
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
sudo apt install xorg-dev
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
required by GLFW pull in all its other dependencies.
|
||||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
|
||||||
invocation would be:
|
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
For more details see the article
|
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||||
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
|
you have an X server running you should have the headers as well. If not,
|
||||||
the CMake wiki.
|
install the `xorgproto` package.
|
||||||
|
|
||||||
Once you have this set up, move on to @ref compile_generate.
|
@code{.sh}
|
||||||
|
pkg install xorgproto
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
On Cygwin the `xorgproto` package in the Devel section of the GUI installer will
|
||||||
|
install the headers and other development related files for all of X11.
|
||||||
|
|
||||||
|
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
|
||||||
|
|
||||||
Xcode comes with all necessary tools except for CMake. The required headers
|
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
|
||||||
and libraries are included in the core macOS frameworks. Xcode can be
|
development packages installed. They are not needed to build or run programs
|
||||||
downloaded from the Mac App Store or from the ADC Member Center.
|
that use GLFW.
|
||||||
|
|
||||||
Once you have Xcode installed, move on to @ref compile_generate.
|
On Debian and derivates like Ubuntu and Linux Mint you will need the
|
||||||
|
`libwayland-dev`, `libxkbcommon-dev` and `wayland-protocols` packages.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols
|
||||||
|
@endcode
|
||||||
|
|
||||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||||
|
`libxkbcommon-devel` and `wayland-protocols-devel` packages.
|
||||||
|
|
||||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
@code{.sh}
|
||||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel
|
||||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
@endcode
|
||||||
package, which pulls in all X.org header packages.
|
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
On FreeBSD you will need the `wayland`, `libxkbcommon` and `wayland-protocols`
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
|
|
||||||
|
|
||||||
To compile GLFW for Wayland, you need to have the Wayland packages installed,
|
|
||||||
as well as the basic development tools like GCC and make. For example, on
|
|
||||||
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
|
|
||||||
the `libwayland-dev` package, which contains all Wayland headers and pulls in
|
|
||||||
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
|
|
||||||
packages.
|
packages.
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
@code{.sh}
|
||||||
compile_generate.
|
pkg install wayland libxkbcommon wayland-protocols
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
|
||||||
|
|
||||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
|
||||||
packages. For example, on Ubuntu and other distributions based on Debian
|
|
||||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
|
||||||
is required at runtime for context creation and is loaded on demand.
|
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_generate Generating build files with CMake
|
@subsection compile_generate Generating build files with CMake
|
||||||
|
|
||||||
Once you have all necessary dependencies it is time to generate the project
|
Once you have all necessary dependencies it is time to generate the project
|
||||||
files or makefiles for your development environment. CMake needs to know two
|
files or makefiles for your development environment. CMake needs two paths for
|
||||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
this:
|
||||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
|
||||||
compiled binaries. If these are the same, it is called an in-tree build,
|
|
||||||
otherwise it is called an out-of-tree build.
|
|
||||||
|
|
||||||
One of several advantages of out-of-tree builds is that you can generate files
|
- the path to the root directory of the GLFW source tree (not its `src`
|
||||||
and compile for different development environments using a single source tree.
|
subdirectory)
|
||||||
|
- the path to the directory where the generated build files and compiled
|
||||||
|
binaries will be placed
|
||||||
|
|
||||||
@note This section is about generating the project files or makefiles necessary
|
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||||
to compile the GLFW library, not about compiling the actual library.
|
out-of-tree build.
|
||||||
|
|
||||||
|
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||||
|
They also allow you to have several build directories for different
|
||||||
|
configurations all using the same source tree.
|
||||||
|
|
||||||
|
A common pattern when building a single configuration is to have a build
|
||||||
|
directory named `build` in the root of the source tree.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||||
|
|
||||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
Start the CMake GUI and set the paths to the source and build directories
|
||||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
described above. Then press _Configure_ and _Generate_.
|
||||||
used as target path, while the path provided as an argument is used to find the
|
|
||||||
source tree.
|
|
||||||
|
|
||||||
@code{.sh}
|
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||||
cd <glfw-root-dir>
|
_Generate_ to have the new values take effect. The variable list will be
|
||||||
cmake .
|
populated after the first configure step.
|
||||||
@endcode
|
|
||||||
|
|
||||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||||
it and run CMake with the (relative or absolute) path to the root of the source
|
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
|
||||||
tree as an argument.
|
GLFW section of the variable list, then apply the new value as described above.
|
||||||
|
|
||||||
@code{.sh}
|
|
||||||
mkdir glfw-build
|
|
||||||
cd glfw-build
|
|
||||||
cmake <glfw-root-dir>
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
Once you have generated the project files or makefiles for your chosen
|
Once you have generated the project files or makefiles for your chosen
|
||||||
development environment, move on to @ref compile_compile.
|
development environment, move on to @ref compile_compile.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||||
|
|
||||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
To make a build directory, pass the source and build directories to the `cmake`
|
||||||
source location and the same directory or another, empty directory as the
|
command. These can be relative or absolute paths. The build directory is
|
||||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
created if it doesn't already exist.
|
||||||
_Configure_ again to let the changes take effect and then _Generate_.
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
It is common to name the build directory `build` and place it in the root of the
|
||||||
|
source tree when only planning to build a single configuration.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/glfw
|
||||||
|
cmake -S . -B build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Without other flags these will generate Visual Studio project files on Windows
|
||||||
|
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||||
|
flag.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||||
|
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
|
||||||
|
@endcode
|
||||||
|
|
||||||
Once you have generated the project files or makefiles for your chosen
|
Once you have generated the project files or makefiles for your chosen
|
||||||
development environment, move on to @ref compile_compile.
|
development environment, move on to @ref compile_compile.
|
||||||
@ -178,13 +184,39 @@ development environment, move on to @ref compile_compile.
|
|||||||
|
|
||||||
You should now have all required dependencies and the project files or makefiles
|
You should now have all required dependencies and the project files or makefiles
|
||||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||||
these files, as you would with any other project.
|
these files as you would with any other project.
|
||||||
|
|
||||||
Once the GLFW library is compiled, you are ready to build your applications,
|
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||||
|
`GLFW.xcodeproj` and use the Project menu.
|
||||||
|
|
||||||
|
With Linux, macOS and other forms of Unix, run `make`.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/build
|
||||||
|
make
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
With MinGW, it is `mingw32-make`.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/build
|
||||||
|
mingw32-make
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Any CMake build directory can also be built with the `cmake` command and the
|
||||||
|
`--build` flag.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake --build path/to/build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
This will run the platform specific build tool the directory was generated for.
|
||||||
|
|
||||||
|
Once the GLFW library is compiled you are ready to build your application,
|
||||||
linking it to the GLFW library. See @ref build_guide for more information.
|
linking it to the GLFW library. See @ref build_guide for more information.
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_options CMake options
|
@section compile_options CMake options
|
||||||
|
|
||||||
The CMake files for GLFW provide a number of options, although not all are
|
The CMake files for GLFW provide a number of options, although not all are
|
||||||
available on all supported platforms. Some of these are de facto standards
|
available on all supported platforms. Some of these are de facto standards
|
||||||
@ -200,55 +232,112 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
|||||||
command-line with the `-D` flag.
|
command-line with the `-D` flag.
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DBUILD_SHARED_LIBS=ON .
|
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_options_shared Shared CMake options
|
@subsection compile_options_shared Shared CMake options
|
||||||
|
|
||||||
@anchor BUILD_SHARED_LIBS
|
@anchor BUILD_SHARED_LIBS
|
||||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static library or as
|
||||||
library or as a DLL / shared library / dynamic library.
|
a DLL / shared library / dynamic library. This is disabled by default,
|
||||||
|
producing a static GLFW library. This variable has no `GLFW_` prefix because it
|
||||||
|
is defined by CMake. If you want to change the library only for GLFW when it is
|
||||||
|
part of a larger project, see @ref GLFW_LIBRARY_TYPE.
|
||||||
|
|
||||||
|
@anchor GLFW_LIBRARY_TYPE
|
||||||
|
__GLFW_LIBRARY_TYPE__ allows you to override @ref BUILD_SHARED_LIBS only for
|
||||||
|
GLFW, without affecting other libraries in a larger project. When set, the
|
||||||
|
value of this option must be a valid CMake library type. Set it to `STATIC` to
|
||||||
|
build GLFW as a static library, `SHARED` to build it as a shared library
|
||||||
|
/ dynamic library / DLL, or `OBJECT` to make GLFW a CMake object library.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_EXAMPLES
|
@anchor GLFW_BUILD_EXAMPLES
|
||||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||||
along with the library. This is enabled by default unless GLFW is being built
|
along with the library. This is enabled by default unless GLFW is being built
|
||||||
as a sub-project.
|
as a sub-project of a larger CMake project.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_TESTS
|
@anchor GLFW_BUILD_TESTS
|
||||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||||
built along with the library. This is enabled by default unless GLFW is being
|
built along with the library. This is enabled by default unless GLFW is being
|
||||||
built as a sub-project.
|
built as a sub-project of a larger CMake project.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_DOCS
|
@anchor GLFW_BUILD_DOCS
|
||||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||||
with the library.
|
with the library. This is enabled by default if
|
||||||
|
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||||
|
|
||||||
@anchor GLFW_VULKAN_STATIC
|
@anchor GLFW_VULKAN_STATIC
|
||||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||||
directly with the application.
|
directly with the application. This is disabled by default.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_options_win32 Windows specific CMake options
|
@subsection compile_options_win32 Windows specific CMake options
|
||||||
|
|
||||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
static library version of the Visual C++ runtime library. When enabled, the
|
||||||
DLL version of the Visual C++ library is used.
|
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||||
|
|
||||||
|
On CMake 3.15 and later you can set the standard CMake
|
||||||
|
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||||
|
variable instead of this GLFW-specific option.
|
||||||
|
|
||||||
@anchor GLFW_USE_HYBRID_HPG
|
@anchor GLFW_USE_HYBRID_HPG
|
||||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||||
need to be exported by the EXE to be detected by the driver, so the override
|
need to be exported by the EXE to be detected by the driver, so the override
|
||||||
will not work if GLFW is built as a DLL.
|
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||||
|
the operating system and driver decide.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection compile_options_wayland Wayland specific CMake options
|
||||||
|
|
||||||
|
@anchor GLFW_USE_WAYLAND
|
||||||
|
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
|
||||||
|
This option is only available on Linux and other Unix-like systems other than
|
||||||
|
macOS. This is disabled by default.
|
||||||
|
|
||||||
|
|
||||||
|
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||||
|
|
||||||
|
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||||
|
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||||
|
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||||
|
like Ubuntu have the `mingw-w64` package for both.
|
||||||
|
|
||||||
|
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||||
|
cross-compilation of Windows binaries. To use these files you set the
|
||||||
|
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||||
|
configuring and generating the build files.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||||
|
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||||
|
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||||
|
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||||
|
would be:
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||||
|
passed to the `-S` flag, not to the current directory.
|
||||||
|
|
||||||
|
For more details see the
|
||||||
|
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||||
|
|
||||||
|
|
||||||
@section compile_manual Compiling GLFW manually
|
@section compile_manual Compiling GLFW manually
|
||||||
|
|
||||||
If you wish to compile GLFW without its CMake build environment then you will
|
If you wish to compile GLFW without its CMake build environment then you will
|
||||||
have to do at least some of the platform detection yourself. GLFW needs
|
have to do at least some of the platform detection yourself. GLFW needs
|
||||||
a configuration macro to be defined in order to know what window system it's
|
a configuration macro to be defined in order to know what window system it is
|
||||||
being compiled for and also has optional, platform-specific ones for various
|
being compiled for and also has optional, platform-specific ones for various
|
||||||
features.
|
features.
|
||||||
|
|
||||||
@ -280,11 +369,6 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
|||||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||||
|
|
||||||
For the EGL context creation API, the following options are available:
|
|
||||||
|
|
||||||
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
|
|
||||||
for native handle types (fallback)
|
|
||||||
|
|
||||||
@note None of the @ref build_macros may be defined during the compilation of
|
@note None of the @ref build_macros may be defined during the compilation of
|
||||||
GLFW. If you define any of these in your build files, make sure they are not
|
GLFW. If you define any of these in your build files, make sure they are not
|
||||||
applied to the GLFW sources.
|
applied to the GLFW sources.
|
||||||
|
@ -84,10 +84,6 @@ objects are recommended for rendering with such contexts.
|
|||||||
You should still [process events](@ref events) as long as you have at least one
|
You should still [process events](@ref events) as long as you have at least one
|
||||||
window, even if none of them are visible.
|
window, even if none of them are visible.
|
||||||
|
|
||||||
@macos The first time a window is created the menu bar is created. This is not
|
|
||||||
desirable for example when writing a command-line only application. Menu bar
|
|
||||||
creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection context_less Windows without contexts
|
@subsection context_less Windows without contexts
|
||||||
|
|
||||||
@ -142,9 +138,9 @@ as extensions until they become obsolete.
|
|||||||
|
|
||||||
An extension is defined by:
|
An extension is defined by:
|
||||||
|
|
||||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||||
|
|
||||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||||
for official extensions. The extension above was created by the ARB, but there
|
for official extensions. The extension above was created by the ARB, but there
|
||||||
@ -229,9 +225,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
|||||||
booleans.
|
booleans.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
if (GLAD_GL_ARB_debug_output)
|
if (GLAD_GL_ARB_gl_spirv)
|
||||||
{
|
{
|
||||||
// Use GL_ARB_debug_output
|
// Use GL_ARB_gl_spirv
|
||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
@ -263,8 +259,8 @@ included in your development environment may be several years out of date and
|
|||||||
may not include the extensions you wish to use.
|
may not include the extensions you wish to use.
|
||||||
|
|
||||||
The header defines function pointer types for all functions of all extensions it
|
The header defines function pointer types for all functions of all extensions it
|
||||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||||
to function) and `PROC` (procedure) are added to the ends.
|
to function) and `PROC` (procedure) are added to the ends.
|
||||||
|
|
||||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||||
@ -284,7 +280,7 @@ is necessary to check at run-time whether the context supports the extension.
|
|||||||
This is done with @ref glfwExtensionSupported.
|
This is done with @ref glfwExtensionSupported.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||||
{
|
{
|
||||||
// The extension is supported by the current context
|
// The extension is supported by the current context
|
||||||
}
|
}
|
||||||
@ -303,7 +299,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
|||||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
In general, you should avoid giving the function pointer variables the (exact)
|
In general, you should avoid giving the function pointer variables the (exact)
|
||||||
@ -317,28 +313,28 @@ when used together.
|
|||||||
#define GLFW_INCLUDE_GLEXT
|
#define GLFW_INCLUDE_GLEXT
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||||
|
|
||||||
// Flag indicating whether the extension is supported
|
// Flag indicating whether the extension is supported
|
||||||
int has_ARB_debug_output = 0;
|
int has_ARB_gl_spirv = 0;
|
||||||
|
|
||||||
void load_extensions(void)
|
void load_extensions(void)
|
||||||
{
|
{
|
||||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||||
{
|
{
|
||||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
glfwGetProcAddress("glSpecializeShaderARB");
|
||||||
has_ARB_debug_output = 1;
|
has_ARB_gl_spirv = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void some_function(void)
|
void some_function(void)
|
||||||
{
|
{
|
||||||
if (has_ARB_debug_output)
|
if (has_ARB_gl_spirv)
|
||||||
{
|
{
|
||||||
// Now the extension function can be called as usual
|
// Now the extension function can be called as usual
|
||||||
glGetDebugMessageLogARB(...);
|
glSpecializeShaderARB(...);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
File diff suppressed because one or more lines are too long
1
docs/extra.css.map
Normal file
1
docs/extra.css.map
Normal file
@ -0,0 +1 @@
|
|||||||
|
{"version":3,"sourceRoot":"","sources":["extra.scss"],"names":[],"mappings":"AA8EA,4GACI,gBACA,iBAGJ,yBACC,yDAGD,6HACC,sDAGD,yIACC,sDAGD,mBACI,WA9EuB,KA+EvB,iBAGJ,uBACC,MAzFoB,QA0FjB,iBAGJ,6UACC,gBAGD,mJACC,YAGD,yHACC,iBAGD,sBACC,gBAGD,4LACC,UAGD,yCACC,aAGD,kMACC,WAnHgC,QAsHjC,KACC,MA1HoB,QA6HrB,sDACC,MA/Ge,QAgHf,mBAGD,GACE,iBACA,eAGF,GACE,iBACA,gBACA,eAGF,GACE,iBACA,gBACA,eAGF,YACC,eACA,gBACA,gBACA,eACA,cAEA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,UACC,iBACA,mBACA,MA/J0B,KAgK1B,gBACA,qEAGD,YACC,qBACA,kBACA,YAGD,yBACC,WAGD,oCACC,iBACA,gBACA,cACA,MAlL0B,KAqL3B,YACC,eAGD,8CACC,qBAGD,mBACC,MA9L0B,KAiM3B,eACC,kBACA,YACA,eAGD,KACC,WAxM0B,KA2M3B,UACC,gBACA,cACA,eAGD,WACC,gBACA,cACA,eAGD,UACI,aAGJ,mBACI,iBACA,iBAGJ,WACC,gBACA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,mEACC,MA9OgC,QAiPjC,gCACC,MArPoB,QAwPrB,sCACC,MAjOoB,KAoOrB,yBACC,kBAGD,UACC,iBAGD,wBACC,gBACA,cACA,eACA,qBAGD,uDACC,gEACA,+BACA,+BACA,gBACA,MArPgB,KAwPjB,mBACC,MA5PoB,KA6PpB,aACA,kBACA,yBAGD,QACC,WACA,WAGD,WACC,iBAGD,WACC,mBAGD,WACC,cACA,eACA,qBAGD,oCACC,gEACA,kCACA,2BACA,MAlSe,QAmSf,yBACA,kBAGD,WACC,MA3QuB,QA8QxB,cACC,sBACA,2BACA,4BACA,mBAGD,cACC,sBACA,+BACA,8BACA,gBAGD,mCACC,wBACA,iBACA,sBACA,kBAGD,gIACC,MAxToB,KAyTpB,qBAGD,cACC,wBACA,iBACA,sBACA,kBAGD,iBACC,WACA,4EAGD,oCApSC,gEACA,kCACA,cACA,yBAqSD,wBAxSC,gEACA,kCACA,cACA,yBAySD,qBA5SC,gEACA,kCACA,cACA,yBA6SD,gBAhTC,gEACA,kCACA,cACA,yBAiTD,iGACC,kBACA,YACA,2BACA,aAGD,kRACC,cAGD,SACC,oBAGD,0BACC,mBACA,kBACA,YACA,YACA,cACA,2BACA,aAGD,+CACC,MA1YoB,QA6YrB,+BACC,cAGD,sBACC,cAGD,+CACC,cACA,iBAGD,mBACC,cAGD,KACC,aACA","file":"extra.css"}
|
@ -1,106 +1,106 @@
|
|||||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||||
//
|
//
|
||||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
// You need to install the official Sass CLI tool:
|
||||||
// gem install less therubyracer
|
// npm install -g sass
|
||||||
//
|
//
|
||||||
// Run this command to regenerate extra.css after you're finished with changes:
|
// Run this command to regenerate extra.css after you're finished with changes:
|
||||||
// lessc --compress extra.less > extra.css
|
// sass --style=compressed extra.scss extra.css
|
||||||
//
|
//
|
||||||
// Alternatively you can use online services to regenerate extra.css.
|
// Alternatively you can use online services to regenerate extra.css.
|
||||||
|
|
||||||
|
|
||||||
// Default text color for page contents
|
// Default text color for page contents
|
||||||
@default-text-color: hsl(0,0%,30%);
|
$default-text-color: hsl(0,0%,30%);
|
||||||
|
|
||||||
// Page header, footer, table rows, inline codes and definition lists
|
// Page header, footer, table rows, inline codes and definition lists
|
||||||
@header-footer-background-color: hsl(0,0%,95%);
|
$header-footer-background-color: hsl(0,0%,95%);
|
||||||
|
|
||||||
// Page header, footer links and navigation bar background
|
// Page header, footer links and navigation bar background
|
||||||
@header-footer-link-color: hsl(0,0%,40%);
|
$header-footer-link-color: hsl(0,0%,40%);
|
||||||
|
|
||||||
// Doxygen navigation bar links
|
// Doxygen navigation bar links
|
||||||
@navbar-link-color: @header-footer-background-color;
|
$navbar-link-color: $header-footer-background-color;
|
||||||
|
|
||||||
// Page content background color
|
// Page content background color
|
||||||
@content-background-color: hsl(0,0%,100%);
|
$content-background-color: hsl(0,0%,100%);
|
||||||
|
|
||||||
// Bold, italic, h1, h2, ... and table of contents
|
// Bold, italic, h1, h2, ... and table of contents
|
||||||
@heading-color: hsl(0,0%,10%);
|
$heading-color: hsl(0,0%,10%);
|
||||||
|
|
||||||
// Function, enum and macro definition separator
|
// Function, enum and macro definition separator
|
||||||
@def-separator-color: @header-footer-background-color;
|
$def-separator-color: $header-footer-background-color;
|
||||||
|
|
||||||
// Base color hue
|
// Base color hue
|
||||||
@base-hue: 24;
|
$base-hue: 24;
|
||||||
|
|
||||||
// Default color used for links
|
// Default color used for links
|
||||||
@default-link-color: hsl(@base-hue,100%,50%);
|
$default-link-color: hsl($base-hue,100%,50%);
|
||||||
|
|
||||||
// Doxygen navigation bar active tab
|
// Doxygen navigation bar active tab
|
||||||
@tab-text-color: hsl(0,0%,100%);
|
$tab-text-color: hsl(0,0%,100%);
|
||||||
@tab-background-color1: @default-link-color;
|
$tab-background-color1: $default-link-color;
|
||||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||||
|
|
||||||
// Table borders
|
// Table borders
|
||||||
@default-border-color: @default-link-color;
|
$default-border-color: $default-link-color;
|
||||||
|
|
||||||
// Table header
|
// Table header
|
||||||
@table-text-color: @tab-text-color;
|
$table-text-color: $tab-text-color;
|
||||||
@table-background-color1: @tab-background-color1;
|
$table-background-color1: $tab-background-color1;
|
||||||
@table-background-color2: @tab-background-color2;
|
$table-background-color2: $tab-background-color2;
|
||||||
|
|
||||||
// Table of contents, data structure index and prototypes
|
// Table of contents, data structure index and prototypes
|
||||||
@toc-background-color1: hsl(0,0%,90%);
|
$toc-background-color1: hsl(0,0%,90%);
|
||||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||||
|
|
||||||
// Function prototype parameters color
|
// Function prototype parameters color
|
||||||
@prototype-param-color: darken(@default-link-color, 25%);
|
$prototype-param-color: darken($default-link-color, 25%);
|
||||||
|
|
||||||
// Message box color: note, pre, post and invariant
|
// Message box color: note, pre, post and invariant
|
||||||
@box-note-color: hsl(103,80%,85%);
|
$box-note-color: hsl(103,80%,85%);
|
||||||
|
|
||||||
// Message box color: warning and attention
|
// Message box color: warning and attention
|
||||||
@box-warning-color: hsl(34,80%,85%);
|
$box-warning-color: hsl(34,80%,85%);
|
||||||
|
|
||||||
// Message box color: deprecated and bug
|
// Message box color: deprecated and bug
|
||||||
@box-bug-color: hsl(333,80%,85%);
|
$box-bug-color: hsl(333,80%,85%);
|
||||||
|
|
||||||
// Message box color: todo and test
|
// Message box color: todo and test
|
||||||
@box-todo-color: hsl(200,80%,85%);
|
$box-todo-color: hsl(200,80%,85%);
|
||||||
|
|
||||||
// Message box helper function
|
// Message box helper function
|
||||||
.message-box(@base-color) {
|
@mixin message-box($base-color){
|
||||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||||
color:darken(@base-color, 67%);
|
color:darken($base-color, 67%);
|
||||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||||
background:none;
|
background:none;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox a span.sub-arrow {
|
.sm-dox a span.sub-arrow {
|
||||||
border-color:@navbar-link-color transparent transparent transparent;
|
border-color:$navbar-link-color transparent transparent transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||||
border-color:@default-link-color transparent transparent transparent;
|
border-color:$default-link-color transparent transparent transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||||
border-color:transparent transparent transparent @default-link-color;
|
border-color:transparent transparent transparent $default-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul a:hover {
|
.sm-dox ul a:hover {
|
||||||
background:@header-footer-link-color;
|
background:$header-footer-link-color;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul.sm-nowrap a {
|
.sm-dox ul.sm-nowrap a {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||||
@ -128,55 +128,61 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
|||||||
}
|
}
|
||||||
|
|
||||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||||
background:@header-footer-background-color;
|
background:$header-footer-background-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
body {
|
body {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||||
color:@heading-color;
|
color:$heading-color;
|
||||||
border-bottom:none;
|
border-bottom:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
h1 {
|
h1 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
font-size:180%;
|
font-size:180%;
|
||||||
}
|
}
|
||||||
|
|
||||||
h2 {
|
h2 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
margin-bottom:0;
|
margin-bottom:0;
|
||||||
font-size:140%;
|
font-size:140%;
|
||||||
}
|
}
|
||||||
|
|
||||||
h3 {
|
h3 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
margin-bottom:0;
|
margin-bottom:0;
|
||||||
font-size:110%;
|
font-size:110%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.glfwheader {
|
.glfwheader {
|
||||||
font-size:16px;
|
font-size:16px;
|
||||||
height:64px;
|
min-height:64px;
|
||||||
max-width:920px;
|
max-width:920px;
|
||||||
min-width:800px;
|
|
||||||
padding:0 32px;
|
padding:0 32px;
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
|
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-items: center;
|
||||||
|
align-content: stretch;
|
||||||
}
|
}
|
||||||
|
|
||||||
#glfwhome {
|
#glfwhome {
|
||||||
line-height:64px;
|
line-height:64px;
|
||||||
padding-right:48px;
|
padding-right:48px;
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
font-size:2.5em;
|
font-size:2.5em;
|
||||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||||
}
|
}
|
||||||
|
|
||||||
.glfwnavbar {
|
.glfwnavbar {
|
||||||
list-style-type:none;
|
list-style-type:none;
|
||||||
margin:0 auto;
|
margin:0 0 0 auto;
|
||||||
float:right;
|
float:right;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -188,7 +194,11 @@ h3 {
|
|||||||
line-height:64px;
|
line-height:64px;
|
||||||
margin-left:2em;
|
margin-left:2em;
|
||||||
display:block;
|
display:block;
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
|
}
|
||||||
|
|
||||||
|
.glfwnavbar {
|
||||||
|
padding-left: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||||
@ -196,7 +206,7 @@ h3 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#titlearea,.footer {
|
#titlearea,.footer {
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
address.footer {
|
address.footer {
|
||||||
@ -206,48 +216,54 @@ address.footer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#top {
|
#top {
|
||||||
background:@header-footer-link-color;
|
background:$header-footer-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-nav {
|
#main-nav {
|
||||||
max-width:960px;
|
max-width:960px;
|
||||||
min-width:800px;
|
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
font-size:13px;
|
font-size:13px;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu {
|
#main-menu {
|
||||||
max-width:920px;
|
max-width:920px;
|
||||||
min-width:800px;
|
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
font-size:13px;
|
font-size:13px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.memtitle {
|
.memtitle {
|
||||||
display:none;
|
display:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.memproto,.memname {
|
.memproto,.memname {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu {
|
#main-menu {
|
||||||
height:36px;
|
min-height:36px;
|
||||||
display:block;
|
display: flex;
|
||||||
position:relative;
|
flex-direction: row;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-items: center;
|
||||||
|
align-content: stretch;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||||
color:@navbar-link-color;
|
color:$navbar-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu li ul.sm-nowrap li a {
|
#main-menu li ul.sm-nowrap li a {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu li ul.sm-nowrap li a:hover {
|
#main-menu li ul.sm-nowrap li a:hover {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
|
}
|
||||||
|
|
||||||
|
#main-menu > li:last-child {
|
||||||
|
margin: 0 0 0 auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
.contents {
|
.contents {
|
||||||
@ -258,22 +274,22 @@ div.contents,div.header {
|
|||||||
max-width:920px;
|
max-width:920px;
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
padding:0 32px;
|
padding:0 32px;
|
||||||
background:@content-background-color none;
|
background:$content-background-color none;
|
||||||
}
|
}
|
||||||
|
|
||||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||||
box-shadow:inset 0 0 32px @table-background-color1;
|
box-shadow:inset 0 0 32px $table-background-color1;
|
||||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||||
text-align:left;
|
text-align:left;
|
||||||
color:@table-text-color;
|
color:$table-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dt a.el {
|
dl.reflist dt a.el {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
padding:.2em;
|
padding:.2em;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
background-color:lighten(@default-link-color, 40%);
|
background-color:lighten($default-link-color, 40%);
|
||||||
}
|
}
|
||||||
|
|
||||||
div.toc {
|
div.toc {
|
||||||
@ -296,27 +312,27 @@ div.toc li {
|
|||||||
}
|
}
|
||||||
|
|
||||||
div.toc,.memproto,div.qindex,div.ah {
|
div.toc,.memproto,div.qindex,div.ah {
|
||||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||||
color:@heading-color;
|
color:$heading-color;
|
||||||
border:2px solid @toc-background-color1;
|
border:2px solid $toc-background-color1;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.paramname {
|
.paramname {
|
||||||
color:@prototype-param-color;
|
color:$prototype-param-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dt {
|
dl.reflist dt {
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-top-left-radius:4px;
|
border-top-left-radius:4px;
|
||||||
border-top-right-radius:4px;
|
border-top-right-radius:4px;
|
||||||
border-bottom:none;
|
border-bottom:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dd {
|
dl.reflist dd {
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-bottom-right-radius:4px;
|
border-bottom-right-radius:4px;
|
||||||
border-bottom-left-radius:4px;
|
border-bottom-left-radius:4px;
|
||||||
border-top:none;
|
border-top:none;
|
||||||
@ -325,41 +341,41 @@ dl.reflist dd {
|
|||||||
table.doxtable,table.markdownTable {
|
table.doxtable,table.markdownTable {
|
||||||
border-collapse:inherit;
|
border-collapse:inherit;
|
||||||
border-spacing:0;
|
border-spacing:0;
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
text-decoration:none;
|
text-decoration:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
div.directory {
|
div.directory {
|
||||||
border-collapse:inherit;
|
border-collapse:inherit;
|
||||||
border-spacing:0;
|
border-spacing:0;
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
hr,.memSeparator {
|
hr,.memSeparator {
|
||||||
height:2px;
|
height:2px;
|
||||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.note,dl.pre,dl.post,dl.invariant {
|
dl.note,dl.pre,dl.post,dl.invariant {
|
||||||
.message-box(@box-note-color);
|
@include message-box($box-note-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.warning,dl.attention {
|
dl.warning,dl.attention {
|
||||||
.message-box(@box-warning-color);
|
@include message-box($box-warning-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.deprecated,dl.bug {
|
dl.deprecated,dl.bug {
|
||||||
.message-box(@box-bug-color);
|
@include message-box($box-bug-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.todo,dl.test {
|
dl.todo,dl.test {
|
||||||
.message-box(@box-todo-color);
|
@include message-box($box-todo-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||||
@ -388,7 +404,7 @@ div.fragment,pre.fragment {
|
|||||||
}
|
}
|
||||||
|
|
||||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
span.preprocessor,span.comment {
|
span.preprocessor,span.comment {
|
||||||
@ -400,7 +416,7 @@ a.code,a.code:visited {
|
|||||||
}
|
}
|
||||||
|
|
||||||
span.keyword,span.keywordtype,span.keywordflow {
|
span.keyword,span.keywordtype,span.keywordflow {
|
||||||
color:darken(@default-text-color, 5%);
|
color:darken($default-text-color, 5%);
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
}
|
}
|
||||||
|
|
@ -1,7 +1,8 @@
|
|||||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
<!DOCTYPE html>
|
||||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||||
|
@ -373,12 +373,15 @@ A cursor with a [standard shape](@ref shapes) from the current system cursor
|
|||||||
theme can be can be created with @ref glfwCreateStandardCursor.
|
theme can be can be created with @ref glfwCreateStandardCursor.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
These cursor objects behave in the exact same way as those created with @ref
|
These cursor objects behave in the exact same way as those created with @ref
|
||||||
glfwCreateCursor except that the system cursor theme provides the actual image.
|
glfwCreateCursor except that the system cursor theme provides the actual image.
|
||||||
|
|
||||||
|
A few of these shapes are not available everywhere. If a shape is unavailable,
|
||||||
|
`NULL` is returned. See @ref glfwCreateStandardCursor for details.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection cursor_destruction Cursor destruction
|
@subsubsection cursor_destruction Cursor destruction
|
||||||
|
|
||||||
@ -547,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
|||||||
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
||||||
a human-readable name, a user pointer and an SDL compatible GUID.
|
a human-readable name, a user pointer and an SDL compatible GUID.
|
||||||
|
|
||||||
When GLFW is initialized, detected joysticks are added to the beginning of
|
Detected joysticks are added to the beginning of the array. Once a joystick is
|
||||||
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
detected, it keeps its assigned ID until it is disconnected or the library is
|
||||||
disconnected or the library is terminated, so as joysticks are connected and
|
terminated, so as joysticks are connected and disconnected, there may appear
|
||||||
disconnected, there may appear gaps in the IDs.
|
gaps in the IDs.
|
||||||
|
|
||||||
Joystick axis, button and hat state is updated when polled and does not require
|
Joystick axis, button and hat state is updated when polled and does not require
|
||||||
a window to be created or events to be processed. However, if you want joystick
|
a window to be created or events to be processed. However, if you want joystick
|
||||||
@ -645,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
|||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||||
guaranteed to be unique, and only until that joystick is disconnected.
|
guaranteed to be unique, and only until that joystick is disconnected.
|
||||||
|
|
||||||
|
|
||||||
@ -794,6 +797,11 @@ glfwUpdateGamepadMappings(mappings);
|
|||||||
This function supports everything from single lines up to and including the
|
This function supports everything from single lines up to and including the
|
||||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||||
|
|
||||||
|
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||||
|
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||||
|
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||||
|
file.
|
||||||
|
|
||||||
Below is a description of the mapping format. Please keep in mind that __this
|
Below is a description of the mapping format. Please keep in mind that __this
|
||||||
description is not authoritative__. The format is defined by the SDL and
|
description is not authoritative__. The format is defined by the SDL and
|
||||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||||
|
115
docs/intro.dox
115
docs/intro.dox
@ -22,8 +22,8 @@ There are also guides for the other areas of GLFW.
|
|||||||
|
|
||||||
Before most GLFW functions may be called, the library must be initialized.
|
Before most GLFW functions may be called, the library must be initialized.
|
||||||
This initialization checks what features are available on the machine,
|
This initialization checks what features are available on the machine,
|
||||||
enumerates monitors and joysticks, initializes the timer and performs any
|
enumerates monitors, initializes the timer and performs any required
|
||||||
required platform-specific initialization.
|
platform-specific initialization.
|
||||||
|
|
||||||
Only the following functions may be called before the library has been
|
Only the following functions may be called before the library has been
|
||||||
successfully initialized, and only from the main thread.
|
successfully initialized, and only from the main thread.
|
||||||
@ -33,6 +33,7 @@ successfully initialized, and only from the main thread.
|
|||||||
- @ref glfwGetError
|
- @ref glfwGetError
|
||||||
- @ref glfwSetErrorCallback
|
- @ref glfwSetErrorCallback
|
||||||
- @ref glfwInitHint
|
- @ref glfwInitHint
|
||||||
|
- @ref glfwInitAllocator
|
||||||
- @ref glfwInit
|
- @ref glfwInit
|
||||||
- @ref glfwTerminate
|
- @ref glfwTerminate
|
||||||
|
|
||||||
@ -62,6 +63,11 @@ before the application exits. Modern systems are very good at freeing resources
|
|||||||
allocated by programs that exit, but GLFW sometimes has to change global system
|
allocated by programs that exit, but GLFW sometimes has to change global system
|
||||||
settings and these might not be restored without termination.
|
settings and these might not be restored without termination.
|
||||||
|
|
||||||
|
@macos When the library is initialized the main menu and dock icon are created.
|
||||||
|
These are not desirable for a command-line only program. The creation of the
|
||||||
|
main menu and dock icon can be disabled with the @ref GLFW_COCOA_MENUBAR init
|
||||||
|
hint.
|
||||||
|
|
||||||
|
|
||||||
@subsection init_hints Initialization hints
|
@subsection init_hints Initialization hints
|
||||||
|
|
||||||
@ -86,7 +92,21 @@ Setting these hints requires no platform specific headers or functions.
|
|||||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
|
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
|
||||||
|
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
|
||||||
|
request when using OpenGL ES and EGL via
|
||||||
|
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
|
||||||
|
platform type is unavailable, ANGLE will use its default. Possible values are
|
||||||
|
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||||
|
|
||||||
|
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
|
||||||
|
extension. This extension is not used if this hint is
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_osx macOS specific init hints
|
@subsubsection init_hints_osx macOS specific init hints
|
||||||
@ -94,21 +114,92 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
|||||||
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
||||||
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
||||||
the application to the `Contents/Resources` subdirectory of the application's
|
the application to the `Contents/Resources` subdirectory of the application's
|
||||||
bundle, if present. Set this with @ref glfwInitHint.
|
bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||||
|
ignored on other platforms.
|
||||||
|
|
||||||
@anchor GLFW_COCOA_MENUBAR_hint
|
@anchor GLFW_COCOA_MENUBAR_hint
|
||||||
__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
|
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
|
||||||
a nib or manually, when the first window is created, which is when AppKit is
|
when GLFW is initialized. This applies whether the menu bar is created from
|
||||||
initialized. Set this with @ref glfwInitHint.
|
a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
This is ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection init_hints_x11 X11 specific init hints
|
||||||
|
|
||||||
|
@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
|
||||||
|
__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
|
||||||
|
`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
|
||||||
|
the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
|
||||||
|
`GLFW_FALSE`. This is ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_values Supported and default values
|
@subsubsection init_hints_values Supported and default values
|
||||||
|
|
||||||
Initialization hint | Default value | Supported values
|
Initialization hint | Default value | Supported values
|
||||||
------------------------------- | ------------- | ----------------
|
-------------------------------- | ------------------------------- | ----------------
|
||||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
|
||||||
|
|
||||||
|
@subsection init_allocator Custom heap memory allocator
|
||||||
|
|
||||||
|
The heap memory allocator can be customized before initialization with @ref
|
||||||
|
glfwInitAllocator.
|
||||||
|
|
||||||
|
@code
|
||||||
|
GLFWallocator allocator;
|
||||||
|
allocator.allocate = my_malloc;
|
||||||
|
allocator.reallocate = my_realloc;
|
||||||
|
allocator.deallocate = my_free;
|
||||||
|
allocator.user = NULL;
|
||||||
|
|
||||||
|
glfwInitAllocator(&allocator);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The allocator will be picked up at the beginning of initialization and will be
|
||||||
|
used until GLFW has been fully terminated. Any allocator set after
|
||||||
|
initialization will be picked up only at the next initialization.
|
||||||
|
|
||||||
|
The allocator will only be used for allocations that would have been made with
|
||||||
|
the C standard library. Memory allocations that must be made with platform
|
||||||
|
specific APIs will still use those.
|
||||||
|
|
||||||
|
The allocation function must have a signature matching @ref GLFWallocatefun. It receives
|
||||||
|
the desired size, in bytes, and the user pointer passed to @ref glfwInitAllocator and
|
||||||
|
returns the address to the allocated memory block.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void* my_malloc(size_t size, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The reallocation function must have a function signature matching @ref GLFWreallocatefun.
|
||||||
|
It receives the memory block to be reallocated, the new desired size, in bytes, and the user
|
||||||
|
pointer passed to @ref glfwInitAllocator and returns the address to the resized memory
|
||||||
|
block.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void* my_realloc(void* block, size_t size, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The deallocation function must have a function signature matching @ref GLFWdeallocatefun.
|
||||||
|
It receives the memory block to be deallocated and the user pointer passed to @ref
|
||||||
|
glfwInitAllocator.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void my_free(void* block, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsection intro_init_terminate Terminating GLFW
|
@subsection intro_init_terminate Terminating GLFW
|
||||||
|
@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
|||||||
give you the characters being input, as opposed to the keys being pressed.
|
give you the characters being input, as opposed to the keys being pressed.
|
||||||
|
|
||||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
having to remember whether to check for `a` or `A`, you now check for
|
||||||
`GLFW_KEY_A`.
|
@ref GLFW_KEY_A.
|
||||||
|
|
||||||
|
|
||||||
@subsection moving_joystick Joystick function changes
|
@subsection moving_joystick Joystick function changes
|
||||||
|
130
docs/news.dox
130
docs/news.dox
@ -9,8 +9,77 @@
|
|||||||
|
|
||||||
@subsection features_34 New features in version 3.4
|
@subsection features_34 New features in version 3.4
|
||||||
|
|
||||||
|
@subsubsection standard_cursors_34 More standard cursors
|
||||||
|
|
||||||
|
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
||||||
|
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
|
||||||
|
for omni-directional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an
|
||||||
|
action is not allowed.
|
||||||
|
|
||||||
|
Unlike the original set, these shapes may not be available everywhere and
|
||||||
|
creation will then fail with the new @ref GLFW_CURSOR_UNAVAILABLE error.
|
||||||
|
|
||||||
|
The cursors for horizontal and vertical resizing are now referred to as @ref
|
||||||
|
GLFW_RESIZE_EW_CURSOR and @ref GLFW_RESIZE_NS_CURSOR, and the pointing hand
|
||||||
|
cursor is now referred to as @ref GLFW_POINTING_HAND_CURSOR. The older names
|
||||||
|
are still available.
|
||||||
|
|
||||||
|
For more information see @ref cursor_standard.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection mouse_passthrough_34 Mouse event passthrough
|
||||||
|
|
||||||
|
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
|
||||||
|
window hint for making a window transparent to mouse input, lettings events pass
|
||||||
|
to whatever window is behind it. This can also be changed after window
|
||||||
|
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
|
||||||
|
|
||||||
|
GLFW now provides the
|
||||||
|
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
|
||||||
|
requesting a specific rendering backend when using
|
||||||
|
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
|
||||||
|
contexts.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection features_34_init_allocator Support for custom memory allocator
|
||||||
|
|
||||||
|
GLFW now supports plugging a custom memory allocator at initialization with @ref
|
||||||
|
glfwInitAllocator. The allocator is a struct of type @ref GLFWallocator with
|
||||||
|
function pointers corresponding to the standard library functions `malloc`,
|
||||||
|
`realloc` and `free`.
|
||||||
|
|
||||||
|
For more information see @ref init_allocator.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
||||||
|
|
||||||
|
GLFW now provides the
|
||||||
|
[GLFW_WIN32_KEYBOARD_MENU](@ref GLFW_WIN32_KEYBOARD_MENU_hint) window hint for
|
||||||
|
enabling keyboard access to the window menu via the Alt+Space and
|
||||||
|
Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
|
||||||
|
applications.
|
||||||
|
|
||||||
|
|
||||||
@subsection caveats_34 Caveats for version 3.4
|
@subsection caveats_34 Caveats for version 3.4
|
||||||
|
|
||||||
|
@subsubsection joysticks_34 Joystick support is initialized on demand
|
||||||
|
|
||||||
|
The joystick part of GLFW is now initialized when first used, primarily to work
|
||||||
|
around faulty Windows drivers that cause DirectInput to take up to several
|
||||||
|
seconds to enumerate devices.
|
||||||
|
|
||||||
|
This change will usually not be observable. However, if your application waits
|
||||||
|
for events without having first called any joystick function or created any
|
||||||
|
visible windows, the wait may never unblock as GLFW may not yet have subscribed
|
||||||
|
to joystick related OS events.
|
||||||
|
|
||||||
|
To work around this, call any joystick function before waiting for events, for
|
||||||
|
example by setting a [joystick callback](@ref joystick_event).
|
||||||
|
|
||||||
|
|
||||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||||
|
|
||||||
GLFW now does not build the tests and examples when it is added as
|
GLFW now does not build the tests and examples when it is added as
|
||||||
@ -25,16 +94,77 @@ add_subdirectory(path/to/glfw)
|
|||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection initmenu_34 macOS main menu now created at initialization
|
||||||
|
|
||||||
|
GLFW now creates the main menu and completes the initialization of NSApplication
|
||||||
|
during initialization. Programs that do not want a main menu can disable it
|
||||||
|
with the [GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) init hint.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection corevideo_34 CoreVideo dependency has been removed
|
||||||
|
|
||||||
|
GLFW no longer depends on the CoreVideo framework on macOS and it no longer
|
||||||
|
needs to be specified during compilation or linking.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
|
||||||
|
|
||||||
|
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||||
|
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||||
|
(the Transparency setting under Personalization > Window Color).
|
||||||
|
|
||||||
|
|
||||||
@subsection deprecations_34 Deprecations in version 3.4
|
@subsection deprecations_34 Deprecations in version 3.4
|
||||||
|
|
||||||
@subsection removals_34 Removals in 3.4
|
@subsection removals_34 Removals in 3.4
|
||||||
|
|
||||||
|
@subsubsection wl_shell_34 Support for the wl_shell protocol has been removed
|
||||||
|
|
||||||
|
Support for the wl_shell protocol has been removed and GLFW now only supports
|
||||||
|
the XDG-Shell protocol. If your Wayland compositor does not support XDG-Shell
|
||||||
|
then GLFW will fail to initialize.
|
||||||
|
|
||||||
|
|
||||||
@subsection symbols_34 New symbols in version 3.4
|
@subsection symbols_34 New symbols in version 3.4
|
||||||
|
|
||||||
@subsubsection functions_34 New functions in version 3.4
|
@subsubsection functions_34 New functions in version 3.4
|
||||||
|
|
||||||
|
- @ref glfwInitAllocator
|
||||||
|
|
||||||
|
|
||||||
@subsubsection types_34 New types in version 3.4
|
@subsubsection types_34 New types in version 3.4
|
||||||
|
|
||||||
|
- @ref GLFWallocator
|
||||||
|
- @ref GLFWallocatefun
|
||||||
|
- @ref GLFWreallocatefun
|
||||||
|
- @ref GLFWdeallocatefun
|
||||||
|
|
||||||
|
|
||||||
@subsubsection constants_34 New constants in version 3.4
|
@subsubsection constants_34 New constants in version 3.4
|
||||||
|
|
||||||
|
- @ref GLFW_POINTING_HAND_CURSOR
|
||||||
|
- @ref GLFW_RESIZE_EW_CURSOR
|
||||||
|
- @ref GLFW_RESIZE_NS_CURSOR
|
||||||
|
- @ref GLFW_RESIZE_NWSE_CURSOR
|
||||||
|
- @ref GLFW_RESIZE_NESW_CURSOR
|
||||||
|
- @ref GLFW_RESIZE_ALL_CURSOR
|
||||||
|
- @ref GLFW_MOUSE_PASSTHROUGH
|
||||||
|
- @ref GLFW_NOT_ALLOWED_CURSOR
|
||||||
|
- @ref GLFW_CURSOR_UNAVAILABLE
|
||||||
|
- @ref GLFW_WIN32_KEYBOARD_MENU
|
||||||
|
- @ref GLFW_CONTEXT_DEBUG
|
||||||
|
- @ref GLFW_FEATURE_UNAVAILABLE
|
||||||
|
- @ref GLFW_FEATURE_UNIMPLEMENTED
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
|
||||||
|
- @ref GLFW_X11_XCB_VULKAN_SURFACE
|
||||||
|
|
||||||
|
|
||||||
@section news_archive Release notes for earlier versions
|
@section news_archive Release notes for earlier versions
|
||||||
|
|
||||||
|
@ -18,43 +18,42 @@ behave differently in GLFW 3.
|
|||||||
|
|
||||||
@subsection quick_include Including the GLFW header
|
@subsection quick_include Including the GLFW header
|
||||||
|
|
||||||
In the source files of your application where you use OpenGL or GLFW, you need
|
In the source files of your application where you use GLFW, you need to include
|
||||||
to include the GLFW 3 header file.
|
its header file.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
This defines all the constants, types and function prototypes of the GLFW API.
|
This header provides all the constants, types and function prototypes of the
|
||||||
It also includes the OpenGL header from your development environment and
|
GLFW API.
|
||||||
defines all the constants and types necessary for it to work on your platform
|
|
||||||
without including any platform-specific headers.
|
|
||||||
|
|
||||||
In other words:
|
By default it also includes the OpenGL header from your development environment.
|
||||||
|
On some platforms this header only supports older versions of OpenGL. The most
|
||||||
|
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||||
|
|
||||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
Most programs will instead use an
|
||||||
a platform-independent way
|
[extension loader library](@ref context_glext_auto) and include its header.
|
||||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||||
you plan on using those APIs yourself
|
header can detect most such headers if they are included first and will then not
|
||||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
include the one from your development environment.
|
||||||
header and it will detect this
|
|
||||||
|
|
||||||
On some platforms supported by GLFW the OpenGL header and link library only
|
|
||||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
|
||||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
|
||||||
[extension loader library](@ref context_glext_auto).
|
|
||||||
|
|
||||||
If you are using such a library then you should include its header _before_ the
|
|
||||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
|
||||||
conflicts. This example uses
|
|
||||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
|
||||||
libraries.
|
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
To make sure there will be no header conflicts, you can define @ref
|
||||||
|
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||||
|
development environment header. This also allows the two headers to be included
|
||||||
|
in any order.
|
||||||
|
|
||||||
|
@code
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <glad/gl.h>
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsection quick_init_term Initializing and terminating GLFW
|
@subsection quick_init_term Initializing and terminating GLFW
|
||||||
|
|
||||||
@ -251,12 +250,16 @@ glViewport(0, 0, width, height);
|
|||||||
You can also set a framebuffer size callback using @ref
|
You can also set a framebuffer size callback using @ref
|
||||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||||
|
|
||||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
but there are many excellent resources for learning modern OpenGL. Here are
|
||||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
a few of them:
|
||||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
|
||||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||||
same.
|
- [Learn OpenGL](https://learnopengl.com/)
|
||||||
|
- [Open.GL](https://open.gl/)
|
||||||
|
|
||||||
|
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||||
|
use to create the window and context.
|
||||||
|
|
||||||
|
|
||||||
@subsection quick_timer Reading the timer
|
@subsection quick_timer Reading the timer
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
|
|
||||||
@tableofcontents
|
@tableofcontents
|
||||||
|
|
||||||
This guide is intended to fill the gaps between the [Vulkan
|
This guide is intended to fill the gaps between the official [Vulkan
|
||||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||||
documentation and is not a replacement for either. It assumes some familiarity
|
documentation and is not a replacement for either. It assumes some familiarity
|
||||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||||
the Vulkan documentation to explain the details of Vulkan functions.
|
the Vulkan documentation to explain the details of Vulkan functions.
|
||||||
@ -14,7 +14,12 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
|||||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||||
libraries, they also provide the validation layers necessary for development.
|
libraries, they also provide the validation layers necessary for development.
|
||||||
|
|
||||||
For details on a specific function in this category, see the @ref vulkan. There
|
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||||
|
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||||
|
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||||
|
with a small framework in between.
|
||||||
|
|
||||||
|
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||||
are also guides for the other areas of the GLFW API.
|
are also guides for the other areas of the GLFW API.
|
||||||
|
|
||||||
- @ref intro_guide
|
- @ref intro_guide
|
||||||
@ -88,7 +93,7 @@ if (glfwVulkanSupported())
|
|||||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||||
functional ICD was found.
|
functional ICD was found.
|
||||||
|
|
||||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
If one or both were not found, calling any other Vulkan related GLFW function
|
||||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||||
|
|
||||||
|
|
||||||
|
158
docs/window.dox
158
docs/window.dox
@ -236,7 +236,8 @@ does not affect window decorations. Possible values are `GLFW_TRUE` and
|
|||||||
|
|
||||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||||
|
`GLFW_FALSE`.
|
||||||
|
|
||||||
@anchor GLFW_SCALE_TO_MONITOR
|
@anchor GLFW_SCALE_TO_MONITOR
|
||||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||||
@ -248,6 +249,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
|
|||||||
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
||||||
of the framebuffer is changed independently of the window size.
|
of the framebuffer is changed independently of the window size.
|
||||||
|
|
||||||
|
@anchor GLFW_MOUSE_PASSTHROUGH_hint
|
||||||
|
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||||
|
input, letting any mouse events pass through to whatever window is behind it.
|
||||||
|
This is only supported for undecorated windows. Decorated windows with this
|
||||||
|
enabled will behave differently between platforms. Possible values are
|
||||||
|
`GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_fb Framebuffer related hints
|
@subsubsection window_hints_fb Framebuffer related hints
|
||||||
|
|
||||||
@ -271,7 +279,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
|||||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||||
application has no preference.
|
application has no preference.
|
||||||
|
|
||||||
@par
|
|
||||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||||
code.
|
code.
|
||||||
|
|
||||||
@ -279,7 +286,6 @@ code.
|
|||||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||||
of `GLFW_DONT_CARE` means the application has no preference.
|
of `GLFW_DONT_CARE` means the application has no preference.
|
||||||
|
|
||||||
@par
|
|
||||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||||
code.
|
code.
|
||||||
|
|
||||||
@ -296,16 +302,15 @@ the application has no preference.
|
|||||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
@par
|
@note __OpenGL:__ If enabled and supported by the system, the
|
||||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
rendering will be disabled.
|
||||||
disabled.
|
|
||||||
|
|
||||||
@par
|
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
always have sRGB rendering enabled.
|
||||||
have sRGB rendering enabled.
|
|
||||||
|
|
||||||
@anchor GLFW_DOUBLEBUFFER
|
@anchor GLFW_DOUBLEBUFFER
|
||||||
|
@anchor GLFW_DOUBLEBUFFER_hint
|
||||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||||
buffered. You nearly always want to use double buffering. This is a hard
|
buffered. You nearly always want to use double buffering. This is a hard
|
||||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
@ -332,28 +337,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
|||||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||||
constraint. If no client API is requested, this hint is ignored.
|
constraint. If no client API is requested, this hint is ignored.
|
||||||
|
|
||||||
@par
|
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||||
@macos The EGL API is not available on this platform and requests to use it
|
which API was used to create the current context may fail if you change this
|
||||||
will fail.
|
hint. This can be resolved by having it load functions via @ref
|
||||||
|
glfwGetProcAddress.
|
||||||
|
|
||||||
@par
|
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
|
||||||
will have no effect.
|
will have no effect.
|
||||||
|
|
||||||
@par
|
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
APIs in a single process will cause the application to segfault. Stick to one
|
||||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
API or the other on Linux for now.
|
||||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
|
||||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
|
||||||
|
|
||||||
@note An OpenGL extension loader library that assumes it knows which context
|
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||||
creation API is used on a given platform may fail if you change this hint. This
|
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||||
the selected API.
|
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||||
|
|
||||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
|
||||||
in a single process will cause the application to segfault. Stick to one API or
|
|
||||||
the other on Linux for now.
|
|
||||||
|
|
||||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||||
@ -361,27 +360,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
|||||||
client API version that the created context must be compatible with. The exact
|
client API version that the created context must be compatible with. The exact
|
||||||
behavior of these hints depend on the requested client API.
|
behavior of these hints depend on the requested client API.
|
||||||
|
|
||||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
|
||||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
|
||||||
|
|
||||||
@par
|
|
||||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
|
||||||
OpenGL version of the created context is less than the one requested. It is
|
|
||||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
|
||||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
|
||||||
available.
|
|
||||||
|
|
||||||
@par
|
|
||||||
While there is no way to ask the driver for a context of the highest supported
|
While there is no way to ask the driver for a context of the highest supported
|
||||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||||
context, which is the default for these hints.
|
context, which is the default for these hints.
|
||||||
|
|
||||||
@par
|
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||||
the OpenGL ES version of the created context is less than the one requested.
|
|
||||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
if the OpenGL version of the created context is less than the one requested. It
|
||||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||||
|
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||||
|
when available.
|
||||||
|
|
||||||
|
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||||
|
fail if the OpenGL ES version of the created context is less than the one
|
||||||
|
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||||
|
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||||
|
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||||
|
|
||||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||||
@ -394,15 +390,21 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
|||||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||||
|
|
||||||
@par
|
|
||||||
Forward-compatibility is described in detail in the
|
Forward-compatibility is described in detail in the
|
||||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||||
|
|
||||||
|
@anchor GLFW_CONTEXT_DEBUG_hint
|
||||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
__GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
|
||||||
context, which may have additional error and performance issue reporting
|
mode, which may provide additional error and diagnostic reporting functionality.
|
||||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
is requested, this hint is ignored.
|
|
||||||
|
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||||
|
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||||
|
extension.
|
||||||
|
|
||||||
|
@note `GLFW_CONTEXT_DEBUG` is the new name introduced in GLFW 3.4. The older
|
||||||
|
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||||
|
|
||||||
@anchor GLFW_OPENGL_PROFILE_hint
|
@anchor GLFW_OPENGL_PROFILE_hint
|
||||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||||
@ -412,7 +414,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
|||||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||||
is ignored.
|
is ignored.
|
||||||
|
|
||||||
@par
|
|
||||||
OpenGL profiles are described in detail in the
|
OpenGL profiles are described in detail in the
|
||||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||||
|
|
||||||
@ -432,7 +433,6 @@ the pipeline will be flushed whenever the context is released from being the
|
|||||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||||
not be flushed on release.
|
not be flushed on release.
|
||||||
|
|
||||||
@par
|
|
||||||
Context release behaviors are described in detail by the
|
Context release behaviors are described in detail by the
|
||||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||||
extension.
|
extension.
|
||||||
@ -442,12 +442,19 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
|||||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||||
situations that would have generated errors instead cause undefined behavior.
|
situations that would have generated errors instead cause undefined behavior.
|
||||||
|
|
||||||
@par
|
|
||||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||||
extension.
|
extension.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection window_hints_win32 Windows specific window hints
|
||||||
|
|
||||||
|
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
||||||
|
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
||||||
|
menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
|
||||||
|
ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_osx macOS specific window hints
|
@subsubsection window_hints_osx macOS specific window hints
|
||||||
|
|
||||||
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
||||||
@ -468,12 +475,10 @@ run on the discrete GPU. This only affects systems with both integrated and
|
|||||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||||
ignored on other platforms.
|
ignored on other platforms.
|
||||||
|
|
||||||
@par
|
|
||||||
Simpler programs and tools may want to enable this to save power, while games
|
Simpler programs and tools may want to enable this to save power, while games
|
||||||
and other applications performing advanced rendering will want to leave it
|
and other applications performing advanced rendering will want to leave it
|
||||||
disabled.
|
disabled.
|
||||||
|
|
||||||
@par
|
|
||||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||||
should also declare this in its `Info.plist` by setting the
|
should also declare this in its `Info.plist` by setting the
|
||||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||||
@ -503,6 +508,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
|
|||||||
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
@ -526,8 +532,9 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
|
|||||||
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
||||||
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
|
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
|
||||||
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||||
|
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ -1202,7 +1209,11 @@ If the system does not support whole window transparency, this function always
|
|||||||
returns one.
|
returns one.
|
||||||
|
|
||||||
GLFW comes with a test program that lets you control whole window transparency
|
GLFW comes with a test program that lets you control whole window transparency
|
||||||
at run-time called `opacity`.
|
at run-time called `window`.
|
||||||
|
|
||||||
|
If you want to use either of these transparency methods to display a temporary
|
||||||
|
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
|
||||||
|
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
|
||||||
|
|
||||||
|
|
||||||
@subsection window_attribs Window attributes
|
@subsection window_attribs Window attributes
|
||||||
@ -1292,6 +1303,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
|
|||||||
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
||||||
after with @ref glfwSetWindowAttrib.
|
after with @ref glfwSetWindowAttrib.
|
||||||
|
|
||||||
|
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
|
||||||
|
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||||
|
input, letting any mouse events pass through to whatever window is behind it.
|
||||||
|
This can be set before creation with the
|
||||||
|
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
|
||||||
|
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
|
||||||
|
Decorated windows with this enabled will behave differently between platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_attribs_ctx Context related attributes
|
@subsubsection window_attribs_ctx Context related attributes
|
||||||
|
|
||||||
@anchor GLFW_CLIENT_API_attrib
|
@anchor GLFW_CLIENT_API_attrib
|
||||||
@ -1318,9 +1338,14 @@ of the GLFW header.
|
|||||||
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||||
|
|
||||||
|
@anchor GLFW_CONTEXT_DEBUG_attrib
|
||||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
|
||||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
mode, or `GLFW_FALSE` otherwise.
|
||||||
|
|
||||||
|
@par
|
||||||
|
This is the new name, introduced in GLFW 3.4. The older
|
||||||
|
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||||
|
|
||||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||||
@ -1353,9 +1378,11 @@ if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise.
|
|||||||
|
|
||||||
@subsubsection window_attribs_fb Framebuffer related attributes
|
@subsubsection window_attribs_fb Framebuffer related attributes
|
||||||
|
|
||||||
GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer
|
GLFW does not expose most attributes of the default framebuffer (i.e. the
|
||||||
attached to the window) as these can be queried directly with either OpenGL,
|
framebuffer attached to the window) as these can be queried directly with either
|
||||||
OpenGL ES or Vulkan.
|
OpenGL, OpenGL ES or Vulkan. The one exception is
|
||||||
|
[GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_attrib), as this is not provided by
|
||||||
|
OpenGL ES.
|
||||||
|
|
||||||
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
||||||
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
||||||
@ -1381,6 +1408,11 @@ alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil
|
|||||||
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
||||||
respectively.
|
respectively.
|
||||||
|
|
||||||
|
@anchor GLFW_DOUBLEBUFFER_attrib
|
||||||
|
__GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||||
|
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||||
|
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||||
|
|
||||||
|
|
||||||
@section buffer_swap Buffer swapping
|
@section buffer_swap Buffer swapping
|
||||||
|
|
||||||
@ -1398,7 +1430,7 @@ glfwSwapBuffers(window);
|
|||||||
|
|
||||||
Sometimes it can be useful to select when the buffer swap will occur. With the
|
Sometimes it can be useful to select when the buffer swap will occur. With the
|
||||||
function @ref glfwSwapInterval it is possible to select the minimum number of
|
function @ref glfwSwapInterval it is possible to select the minimum number of
|
||||||
monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was
|
monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was
|
||||||
called before swapping the buffers:
|
called before swapping the buffers:
|
||||||
|
|
||||||
@code
|
@code
|
||||||
|
@ -1,30 +1,25 @@
|
|||||||
|
|
||||||
link_libraries(glfw)
|
link_libraries(glfw)
|
||||||
|
|
||||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||||
|
|
||||||
if (MATH_LIBRARY)
|
if (MATH_LIBRARY)
|
||||||
link_libraries("${MATH_LIBRARY}")
|
link_libraries("${MATH_LIBRARY}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
# Workaround for the MS CRT deprecating parts of the standard library
|
||||||
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (GLFW_USE_OSMESA)
|
|
||||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
set(ICON glfw.rc)
|
set(ICON glfw.rc)
|
||||||
elseif (APPLE)
|
elseif (APPLE)
|
||||||
set(ICON glfw.icns)
|
set(ICON glfw.icns)
|
||||||
set_source_files_properties(glfw.icns PROPERTIES
|
|
||||||
MACOSX_PACKAGE_LOCATION "Resources")
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
|
||||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h")
|
||||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||||
@ -38,23 +33,36 @@ add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD}
|
|||||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||||
|
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||||
|
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||||
|
|
||||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
target_link_libraries(particles Threads::Threads)
|
||||||
if (RT_LIBRARY)
|
if (RT_LIBRARY)
|
||||||
target_link_libraries(particles "${RT_LIBRARY}")
|
target_link_libraries(particles "${RT_LIBRARY}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing splitview triangle-opengl wave)
|
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
|
||||||
|
triangle-opengl triangle-opengles wave windows)
|
||||||
set(CONSOLE_BINARIES offscreen)
|
set(CONSOLE_BINARIES offscreen)
|
||||||
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||||
|
C_STANDARD 99
|
||||||
FOLDER "GLFW3/Examples")
|
FOLDER "GLFW3/Examples")
|
||||||
|
|
||||||
|
if (GLFW_USE_OSMESA)
|
||||||
|
find_package(OSMesa REQUIRED)
|
||||||
|
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
# Tell MSVC to use main instead of WinMain
|
||||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
|
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
|
# Tell Clang using MS CRT to use main instead of WinMain
|
||||||
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||||
|
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
@ -64,14 +72,17 @@ if (APPLE)
|
|||||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||||
|
set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
|
||||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||||
|
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||||
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
set_source_files_properties(glfw.icns PROPERTIES
|
||||||
RESOURCE glfw.icns
|
MACOSX_PACKAGE_LOCATION "Resources")
|
||||||
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
@ -36,6 +36,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -29,6 +29,7 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@ -292,12 +293,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
|||||||
{
|
{
|
||||||
float sign;
|
float sign;
|
||||||
/* random value for element in between [0-1.0] */
|
/* random value for element in between [0-1.0] */
|
||||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Run the specified number of iterations of the generation process for the
|
/* Run the specified number of iterations of the generation process for the
|
||||||
|
@ -23,6 +23,7 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@ -148,6 +149,7 @@ int main(void)
|
|||||||
glUseProgram(program);
|
glUseProgram(program);
|
||||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||||
|
glFinish();
|
||||||
|
|
||||||
#if USE_NATIVE_OSMESA
|
#if USE_NATIVE_OSMESA
|
||||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||||
|
@ -39,6 +39,7 @@
|
|||||||
#include <getopt.h>
|
#include <getopt.h>
|
||||||
#include <linmath.h>
|
#include <linmath.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -23,6 +23,7 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
// because I am not a friend of orthogonal projections)
|
// because I am not a friend of orthogonal projections)
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
//! [code]
|
//! [code]
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
170
examples/triangle-opengles.c
Normal file
170
examples/triangle-opengles.c
Normal file
@ -0,0 +1,170 @@
|
|||||||
|
//========================================================================
|
||||||
|
// OpenGL ES 2.0 triangle example
|
||||||
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GLES2_IMPLEMENTATION
|
||||||
|
#include <glad/gles2.h>
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#include "linmath.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
typedef struct Vertex
|
||||||
|
{
|
||||||
|
vec2 pos;
|
||||||
|
vec3 col;
|
||||||
|
} Vertex;
|
||||||
|
|
||||||
|
static const Vertex vertices[3] =
|
||||||
|
{
|
||||||
|
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||||
|
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||||
|
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||||
|
};
|
||||||
|
|
||||||
|
static const char* vertex_shader_text =
|
||||||
|
"#version 100\n"
|
||||||
|
"precision mediump float;\n"
|
||||||
|
"uniform mat4 MVP;\n"
|
||||||
|
"attribute vec3 vCol;\n"
|
||||||
|
"attribute vec2 vPos;\n"
|
||||||
|
"varying vec3 color;\n"
|
||||||
|
"void main()\n"
|
||||||
|
"{\n"
|
||||||
|
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||||
|
" color = vCol;\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static const char* fragment_shader_text =
|
||||||
|
"#version 100\n"
|
||||||
|
"precision mediump float;\n"
|
||||||
|
"varying vec3 color;\n"
|
||||||
|
"void main()\n"
|
||||||
|
"{\n"
|
||||||
|
" gl_FragColor = vec4(color, 1.0);\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static void error_callback(int error, const char* description)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "GLFW Error: %s\n", description);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||||
|
{
|
||||||
|
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||||
|
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
||||||
|
|
||||||
|
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle (EGL)", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||||
|
window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetKeyCallback(window, key_callback);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
gladLoadGLES2(glfwGetProcAddress);
|
||||||
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
|
GLuint vertex_buffer;
|
||||||
|
glGenBuffers(1, &vertex_buffer);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||||
|
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||||
|
glCompileShader(vertex_shader);
|
||||||
|
|
||||||
|
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||||
|
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||||
|
glCompileShader(fragment_shader);
|
||||||
|
|
||||||
|
const GLuint program = glCreateProgram();
|
||||||
|
glAttachShader(program, vertex_shader);
|
||||||
|
glAttachShader(program, fragment_shader);
|
||||||
|
glLinkProgram(program);
|
||||||
|
|
||||||
|
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||||
|
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||||
|
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(vpos_location);
|
||||||
|
glEnableVertexAttribArray(vcol_location);
|
||||||
|
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||||
|
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||||
|
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||||
|
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(window))
|
||||||
|
{
|
||||||
|
int width, height;
|
||||||
|
glfwGetFramebufferSize(window, &width, &height);
|
||||||
|
const float ratio = width / (float) height;
|
||||||
|
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
mat4x4 m, p, mvp;
|
||||||
|
mat4x4_identity(m);
|
||||||
|
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||||
|
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||||
|
mat4x4_mul(mvp, p, m);
|
||||||
|
|
||||||
|
glUseProgram(program);
|
||||||
|
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||||
|
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||||
|
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
glfwPollEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwDestroyWindow(window);
|
||||||
|
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
@ -17,6 +17,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
110
examples/windows.c
Normal file
110
examples/windows.c
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
//========================================================================
|
||||||
|
// Simple multi-window example
|
||||||
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
|
#include <glad/gl.h>
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
int main(int argc, char** argv)
|
||||||
|
{
|
||||||
|
int xpos, ypos, height;
|
||||||
|
const char* description;
|
||||||
|
GLFWwindow* windows[4];
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
{
|
||||||
|
glfwGetError(&description);
|
||||||
|
printf("Error: %s\n", description);
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||||
|
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
|
||||||
|
|
||||||
|
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
|
||||||
|
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
const int size = height / 5;
|
||||||
|
const struct
|
||||||
|
{
|
||||||
|
float r, g, b;
|
||||||
|
} colors[] =
|
||||||
|
{
|
||||||
|
{ 0.95f, 0.32f, 0.11f },
|
||||||
|
{ 0.50f, 0.80f, 0.16f },
|
||||||
|
{ 0.f, 0.68f, 0.94f },
|
||||||
|
{ 0.98f, 0.74f, 0.04f }
|
||||||
|
};
|
||||||
|
|
||||||
|
if (i > 0)
|
||||||
|
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
|
||||||
|
|
||||||
|
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
|
||||||
|
if (!windows[i])
|
||||||
|
{
|
||||||
|
glfwGetError(&description);
|
||||||
|
printf("Error: %s\n", description);
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetWindowPos(windows[i],
|
||||||
|
xpos + size * (1 + (i & 1)),
|
||||||
|
ypos + size * (1 + (i >> 1)));
|
||||||
|
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(windows[i]);
|
||||||
|
gladLoadGL(glfwGetProcAddress);
|
||||||
|
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
glfwShowWindow(windows[i]);
|
||||||
|
|
||||||
|
for (;;)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
glfwMakeContextCurrent(windows[i]);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
glfwSwapBuffers(windows[i]);
|
||||||
|
|
||||||
|
if (glfwWindowShouldClose(windows[i]) ||
|
||||||
|
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwWaitEvents();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -52,7 +52,7 @@ extern "C" {
|
|||||||
* This is the reference documentation for OpenGL and OpenGL ES context related
|
* This is the reference documentation for OpenGL and OpenGL ES context related
|
||||||
* functions. For more task-oriented information, see the @ref context_guide.
|
* functions. For more task-oriented information, see the @ref context_guide.
|
||||||
*/
|
*/
|
||||||
/*! @defgroup vulkan Vulkan reference
|
/*! @defgroup vulkan Vulkan support reference
|
||||||
* @brief Functions and types related to Vulkan.
|
* @brief Functions and types related to Vulkan.
|
||||||
*
|
*
|
||||||
* This is the reference documentation for Vulkan related functions and types.
|
* This is the reference documentation for Vulkan related functions and types.
|
||||||
@ -193,7 +193,38 @@ extern "C" {
|
|||||||
|
|
||||||
#endif /*__APPLE__*/
|
#endif /*__APPLE__*/
|
||||||
|
|
||||||
#elif !defined(GLFW_INCLUDE_NONE)
|
#elif defined(GLFW_INCLUDE_GLU)
|
||||||
|
|
||||||
|
#if defined(__APPLE__)
|
||||||
|
|
||||||
|
#if defined(GLFW_INCLUDE_GLU)
|
||||||
|
#include <OpenGL/glu.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#else /*__APPLE__*/
|
||||||
|
|
||||||
|
#if defined(GLFW_INCLUDE_GLU)
|
||||||
|
#include <GL/glu.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /*__APPLE__*/
|
||||||
|
|
||||||
|
#elif !defined(GLFW_INCLUDE_NONE) && \
|
||||||
|
!defined(__gl_h_) && \
|
||||||
|
!defined(__gles1_gl_h_) && \
|
||||||
|
!defined(__gles2_gl2_h_) && \
|
||||||
|
!defined(__gles2_gl3_h_) && \
|
||||||
|
!defined(__gles2_gl31_h_) && \
|
||||||
|
!defined(__gles2_gl32_h_) && \
|
||||||
|
!defined(__gl_glcorearb_h_) && \
|
||||||
|
!defined(__gl2_h_) /*legacy*/ && \
|
||||||
|
!defined(__gl3_h_) /*legacy*/ && \
|
||||||
|
!defined(__gl31_h_) /*legacy*/ && \
|
||||||
|
!defined(__gl32_h_) /*legacy*/ && \
|
||||||
|
!defined(__glcorearb_h_) /*legacy*/ && \
|
||||||
|
!defined(__GL_H__) /*non-standard*/ && \
|
||||||
|
!defined(__gltypes_h_) /*non-standard*/ && \
|
||||||
|
!defined(__glee_h_) /*non-standard*/
|
||||||
|
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
|
|
||||||
@ -201,9 +232,6 @@ extern "C" {
|
|||||||
#define GL_GLEXT_LEGACY
|
#define GL_GLEXT_LEGACY
|
||||||
#endif
|
#endif
|
||||||
#include <OpenGL/gl.h>
|
#include <OpenGL/gl.h>
|
||||||
#if defined(GLFW_INCLUDE_GLU)
|
|
||||||
#include <OpenGL/glu.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#else /*__APPLE__*/
|
#else /*__APPLE__*/
|
||||||
|
|
||||||
@ -211,9 +239,6 @@ extern "C" {
|
|||||||
#if defined(GLFW_INCLUDE_GLEXT)
|
#if defined(GLFW_INCLUDE_GLEXT)
|
||||||
#include <GL/glext.h>
|
#include <GL/glext.h>
|
||||||
#endif
|
#endif
|
||||||
#if defined(GLFW_INCLUDE_GLU)
|
|
||||||
#include <GL/glu.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /*__APPLE__*/
|
#endif /*__APPLE__*/
|
||||||
|
|
||||||
@ -251,23 +276,24 @@ extern "C" {
|
|||||||
|
|
||||||
/*! @name GLFW version macros
|
/*! @name GLFW version macros
|
||||||
* @{ */
|
* @{ */
|
||||||
/*! @brief The major version number of the GLFW library.
|
/*! @brief The major version number of the GLFW header.
|
||||||
*
|
*
|
||||||
* This is incremented when the API is changed in non-compatible ways.
|
* The major version number of the GLFW header. This is incremented when the
|
||||||
|
* API is changed in non-compatible ways.
|
||||||
* @ingroup init
|
* @ingroup init
|
||||||
*/
|
*/
|
||||||
#define GLFW_VERSION_MAJOR 3
|
#define GLFW_VERSION_MAJOR 3
|
||||||
/*! @brief The minor version number of the GLFW library.
|
/*! @brief The minor version number of the GLFW header.
|
||||||
*
|
*
|
||||||
* This is incremented when features are added to the API but it remains
|
* The minor version number of the GLFW header. This is incremented when
|
||||||
* backward-compatible.
|
* features are added to the API but it remains backward-compatible.
|
||||||
* @ingroup init
|
* @ingroup init
|
||||||
*/
|
*/
|
||||||
#define GLFW_VERSION_MINOR 4
|
#define GLFW_VERSION_MINOR 4
|
||||||
/*! @brief The revision number of the GLFW library.
|
/*! @brief The revision number of the GLFW header.
|
||||||
*
|
*
|
||||||
* This is incremented when a bug fix release is made that does not contain any
|
* The revision number of the GLFW header. This is incremented when a bug fix
|
||||||
* API changes.
|
* release is made that does not contain any API changes.
|
||||||
* @ingroup init
|
* @ingroup init
|
||||||
*/
|
*/
|
||||||
#define GLFW_VERSION_REVISION 0
|
#define GLFW_VERSION_REVISION 0
|
||||||
@ -757,6 +783,44 @@ extern "C" {
|
|||||||
* @analysis Application programmer error. Fix the offending call.
|
* @analysis Application programmer error. Fix the offending call.
|
||||||
*/
|
*/
|
||||||
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
|
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
|
||||||
|
/*! @brief The specified cursor shape is not available.
|
||||||
|
*
|
||||||
|
* The specified standard cursor shape is not available, either because the
|
||||||
|
* current system cursor theme does not provide it or because it is not
|
||||||
|
* available on the platform.
|
||||||
|
*
|
||||||
|
* @analysis Platform or system settings limitation. Pick another
|
||||||
|
* [standard cursor shape](@ref shapes) or create a
|
||||||
|
* [custom cursor](@ref cursor_custom).
|
||||||
|
*/
|
||||||
|
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
|
||||||
|
/*! @brief The requested feature is not provided by the platform.
|
||||||
|
*
|
||||||
|
* The requested feature is not provided by the platform, so GLFW is unable to
|
||||||
|
* implement it. The documentation for each function notes if it could emit
|
||||||
|
* this error.
|
||||||
|
*
|
||||||
|
* @analysis Platform or platform version limitation. The error can be ignored
|
||||||
|
* unless the feature is critical to the application.
|
||||||
|
*
|
||||||
|
* @par
|
||||||
|
* A function call that emits this error has no effect other than the error and
|
||||||
|
* updating any existing out parameters.
|
||||||
|
*/
|
||||||
|
#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
|
||||||
|
/*! @brief The requested feature is not implemented for the platform.
|
||||||
|
*
|
||||||
|
* The requested feature has not yet been implemented in GLFW for this platform.
|
||||||
|
*
|
||||||
|
* @analysis An incomplete implementation of GLFW for this platform, hopefully
|
||||||
|
* fixed in a future release. The error can be ignored unless the feature is
|
||||||
|
* critical to the application.
|
||||||
|
*
|
||||||
|
* @par
|
||||||
|
* A function call that emits this error has no effect other than the error and
|
||||||
|
* updating any existing out parameters.
|
||||||
|
*/
|
||||||
|
#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
/*! @addtogroup window
|
/*! @addtogroup window
|
||||||
@ -832,6 +896,13 @@ extern "C" {
|
|||||||
*/
|
*/
|
||||||
#define GLFW_FOCUS_ON_SHOW 0x0002000C
|
#define GLFW_FOCUS_ON_SHOW 0x0002000C
|
||||||
|
|
||||||
|
/*! @brief Mouse input transparency window hint and attribute
|
||||||
|
*
|
||||||
|
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
|
||||||
|
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
|
||||||
|
*/
|
||||||
|
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
|
||||||
|
|
||||||
/*! @brief Framebuffer bit depth hint.
|
/*! @brief Framebuffer bit depth hint.
|
||||||
*
|
*
|
||||||
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
|
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
|
||||||
@ -907,9 +978,10 @@ extern "C" {
|
|||||||
* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
|
* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
|
||||||
*/
|
*/
|
||||||
#define GLFW_REFRESH_RATE 0x0002100F
|
#define GLFW_REFRESH_RATE 0x0002100F
|
||||||
/*! @brief Framebuffer double buffering hint.
|
/*! @brief Framebuffer double buffering hint and attribute.
|
||||||
*
|
*
|
||||||
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER).
|
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and
|
||||||
|
* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
|
||||||
*/
|
*/
|
||||||
#define GLFW_DOUBLEBUFFER 0x00021010
|
#define GLFW_DOUBLEBUFFER 0x00021010
|
||||||
|
|
||||||
@ -949,12 +1021,17 @@ extern "C" {
|
|||||||
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
||||||
*/
|
*/
|
||||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
||||||
/*! @brief OpenGL debug context hint and attribute.
|
/*! @brief Debug mode context hint and attribute.
|
||||||
*
|
*
|
||||||
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
* Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
|
||||||
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
|
* [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
|
||||||
*/
|
*/
|
||||||
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
|
#define GLFW_CONTEXT_DEBUG 0x00022007
|
||||||
|
/*! @brief Legacy name for compatibility.
|
||||||
|
*
|
||||||
|
* This is an alias for compatibility with earlier versions.
|
||||||
|
*/
|
||||||
|
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
|
||||||
/*! @brief OpenGL profile hint and attribute.
|
/*! @brief OpenGL profile hint and attribute.
|
||||||
*
|
*
|
||||||
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
|
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
|
||||||
@ -1003,6 +1080,7 @@ extern "C" {
|
|||||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||||
*/
|
*/
|
||||||
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||||
|
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_NO_API 0
|
#define GLFW_NO_API 0
|
||||||
@ -1035,17 +1113,26 @@ extern "C" {
|
|||||||
#define GLFW_EGL_CONTEXT_API 0x00036002
|
#define GLFW_EGL_CONTEXT_API 0x00036002
|
||||||
#define GLFW_OSMESA_CONTEXT_API 0x00036003
|
#define GLFW_OSMESA_CONTEXT_API 0x00036003
|
||||||
|
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
|
||||||
|
|
||||||
/*! @defgroup shapes Standard cursor shapes
|
/*! @defgroup shapes Standard cursor shapes
|
||||||
* @brief Standard system cursor shapes.
|
* @brief Standard system cursor shapes.
|
||||||
*
|
*
|
||||||
* See [standard cursor creation](@ref cursor_standard) for how these are used.
|
* These are the [standard cursor shapes](@ref cursor_standard) that can be
|
||||||
|
* requested from the window system.
|
||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
* @{ */
|
* @{ */
|
||||||
|
|
||||||
/*! @brief The regular arrow cursor shape.
|
/*! @brief The regular arrow cursor shape.
|
||||||
*
|
*
|
||||||
* The regular arrow cursor.
|
* The regular arrow cursor shape.
|
||||||
*/
|
*/
|
||||||
#define GLFW_ARROW_CURSOR 0x00036001
|
#define GLFW_ARROW_CURSOR 0x00036001
|
||||||
/*! @brief The text input I-beam cursor shape.
|
/*! @brief The text input I-beam cursor shape.
|
||||||
@ -1053,26 +1140,91 @@ extern "C" {
|
|||||||
* The text input I-beam cursor shape.
|
* The text input I-beam cursor shape.
|
||||||
*/
|
*/
|
||||||
#define GLFW_IBEAM_CURSOR 0x00036002
|
#define GLFW_IBEAM_CURSOR 0x00036002
|
||||||
/*! @brief The crosshair shape.
|
/*! @brief The crosshair cursor shape.
|
||||||
*
|
*
|
||||||
* The crosshair shape.
|
* The crosshair cursor shape.
|
||||||
*/
|
*/
|
||||||
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
||||||
/*! @brief The hand shape.
|
/*! @brief The pointing hand cursor shape.
|
||||||
*
|
*
|
||||||
* The hand shape.
|
* The pointing hand cursor shape.
|
||||||
*/
|
*/
|
||||||
#define GLFW_HAND_CURSOR 0x00036004
|
#define GLFW_POINTING_HAND_CURSOR 0x00036004
|
||||||
/*! @brief The horizontal resize arrow shape.
|
/*! @brief The horizontal resize/move arrow shape.
|
||||||
*
|
*
|
||||||
* The horizontal resize arrow shape.
|
* The horizontal resize/move arrow shape. This is usually a horizontal
|
||||||
|
* double-headed arrow.
|
||||||
*/
|
*/
|
||||||
#define GLFW_HRESIZE_CURSOR 0x00036005
|
#define GLFW_RESIZE_EW_CURSOR 0x00036005
|
||||||
/*! @brief The vertical resize arrow shape.
|
/*! @brief The vertical resize/move arrow shape.
|
||||||
*
|
*
|
||||||
* The vertical resize arrow shape.
|
* The vertical resize/move shape. This is usually a vertical double-headed
|
||||||
|
* arrow.
|
||||||
*/
|
*/
|
||||||
#define GLFW_VRESIZE_CURSOR 0x00036006
|
#define GLFW_RESIZE_NS_CURSOR 0x00036006
|
||||||
|
/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
|
||||||
|
*
|
||||||
|
* The top-left to bottom-right diagonal resize/move shape. This is usually
|
||||||
|
* a diagonal double-headed arrow.
|
||||||
|
*
|
||||||
|
* @note @macos This shape is provided by a private system API and may fail
|
||||||
|
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||||
|
*
|
||||||
|
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||||
|
* cursor themes.
|
||||||
|
*
|
||||||
|
* @note @wayland This shape is provided by a newer standard not supported by
|
||||||
|
* all cursor themes.
|
||||||
|
*/
|
||||||
|
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
|
||||||
|
/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
|
||||||
|
*
|
||||||
|
* The top-right to bottom-left diagonal resize/move shape. This is usually
|
||||||
|
* a diagonal double-headed arrow.
|
||||||
|
*
|
||||||
|
* @note @macos This shape is provided by a private system API and may fail
|
||||||
|
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||||
|
*
|
||||||
|
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||||
|
* cursor themes.
|
||||||
|
*
|
||||||
|
* @note @wayland This shape is provided by a newer standard not supported by
|
||||||
|
* all cursor themes.
|
||||||
|
*/
|
||||||
|
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
|
||||||
|
/*! @brief The omni-directional resize/move cursor shape.
|
||||||
|
*
|
||||||
|
* The omni-directional resize cursor/move shape. This is usually either
|
||||||
|
* a combined horizontal and vertical double-headed arrow or a grabbing hand.
|
||||||
|
*/
|
||||||
|
#define GLFW_RESIZE_ALL_CURSOR 0x00036009
|
||||||
|
/*! @brief The operation-not-allowed shape.
|
||||||
|
*
|
||||||
|
* The operation-not-allowed shape. This is usually a circle with a diagonal
|
||||||
|
* line through it.
|
||||||
|
*
|
||||||
|
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||||
|
* cursor themes.
|
||||||
|
*
|
||||||
|
* @note @wayland This shape is provided by a newer standard not supported by
|
||||||
|
* all cursor themes.
|
||||||
|
*/
|
||||||
|
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
|
||||||
|
/*! @brief Legacy name for compatibility.
|
||||||
|
*
|
||||||
|
* This is an alias for compatibility with earlier versions.
|
||||||
|
*/
|
||||||
|
#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
|
||||||
|
/*! @brief Legacy name for compatibility.
|
||||||
|
*
|
||||||
|
* This is an alias for compatibility with earlier versions.
|
||||||
|
*/
|
||||||
|
#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
|
||||||
|
/*! @brief Legacy name for compatibility.
|
||||||
|
*
|
||||||
|
* This is an alias for compatibility with earlier versions.
|
||||||
|
*/
|
||||||
|
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_CONNECTED 0x00040001
|
#define GLFW_CONNECTED 0x00040001
|
||||||
@ -1085,6 +1237,11 @@ extern "C" {
|
|||||||
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
|
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
|
||||||
*/
|
*/
|
||||||
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
|
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
|
||||||
|
/*! @brief ANGLE rendering backend init hint.
|
||||||
|
*
|
||||||
|
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
|
||||||
|
*/
|
||||||
|
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
|
||||||
/*! @brief macOS specific init hint.
|
/*! @brief macOS specific init hint.
|
||||||
*
|
*
|
||||||
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
|
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
|
||||||
@ -1095,6 +1252,11 @@ extern "C" {
|
|||||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||||
*/
|
*/
|
||||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||||
|
/*! @brief X11 specific init hint.
|
||||||
|
*
|
||||||
|
* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
|
||||||
|
*/
|
||||||
|
#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_DONT_CARE -1
|
#define GLFW_DONT_CARE -1
|
||||||
@ -1168,6 +1330,131 @@ typedef struct GLFWwindow GLFWwindow;
|
|||||||
*/
|
*/
|
||||||
typedef struct GLFWcursor GLFWcursor;
|
typedef struct GLFWcursor GLFWcursor;
|
||||||
|
|
||||||
|
/*! @brief The function pointer type for memory allocation callbacks.
|
||||||
|
*
|
||||||
|
* This is the function pointer type for memory allocation callbacks. A memory
|
||||||
|
* allocation callback function has the following signature:
|
||||||
|
* @code
|
||||||
|
* void* function_name(size_t size, void* user)
|
||||||
|
* @endcode
|
||||||
|
*
|
||||||
|
* This function must return either a memory block at least `size` bytes long,
|
||||||
|
* or `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
|
||||||
|
* failures gracefully yet.
|
||||||
|
*
|
||||||
|
* This function may be called during @ref glfwInit but before the library is
|
||||||
|
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||||
|
* library is no longer flagged as initialized.
|
||||||
|
*
|
||||||
|
* Any memory allocated by this function will be deallocated during library
|
||||||
|
* termination or earlier.
|
||||||
|
*
|
||||||
|
* The size will always be greater than zero. Allocations of size zero are filtered out
|
||||||
|
* before reaching the custom allocator.
|
||||||
|
*
|
||||||
|
* @param[in] size The minimum size, in bytes, of the memory block.
|
||||||
|
* @param[in] user The user-defined pointer from the allocator.
|
||||||
|
* @return The address of the newly allocated memory block, or `NULL` if an
|
||||||
|
* error occurred.
|
||||||
|
*
|
||||||
|
* @pointer_lifetime The returned memory block must be valid at least until it
|
||||||
|
* is deallocated.
|
||||||
|
*
|
||||||
|
* @reentrancy This function should not call any GLFW function.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||||
|
*
|
||||||
|
* @sa @ref init_allocator
|
||||||
|
* @sa @ref GLFWallocator
|
||||||
|
*
|
||||||
|
* @since Added in version 3.4.
|
||||||
|
*
|
||||||
|
* @ingroup init
|
||||||
|
*/
|
||||||
|
typedef void* (* GLFWallocatefun)(size_t size, void* user);
|
||||||
|
|
||||||
|
/*! @brief The function pointer type for memory reallocation callbacks.
|
||||||
|
*
|
||||||
|
* This is the function pointer type for memory reallocation callbacks.
|
||||||
|
* A memory reallocation callback function has the following signature:
|
||||||
|
* @code
|
||||||
|
* void* function_name(void* block, size_t size, void* user)
|
||||||
|
* @endcode
|
||||||
|
*
|
||||||
|
* This function must return a memory block at least `size` bytes long, or
|
||||||
|
* `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
|
||||||
|
* failures gracefully yet.
|
||||||
|
*
|
||||||
|
* This function may be called during @ref glfwInit but before the library is
|
||||||
|
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||||
|
* library is no longer flagged as initialized.
|
||||||
|
*
|
||||||
|
* Any memory allocated by this function will be deallocated during library
|
||||||
|
* termination or earlier.
|
||||||
|
*
|
||||||
|
* The block address will never be `NULL` and the size will always be greater than zero.
|
||||||
|
* Reallocations of a block to size zero are converted into deallocations. Reallocations
|
||||||
|
* of `NULL` to a non-zero size are converted into regular allocations.
|
||||||
|
*
|
||||||
|
* @param[in] block The address of the memory block to reallocate.
|
||||||
|
* @param[in] size The new minimum size, in bytes, of the memory block.
|
||||||
|
* @param[in] user The user-defined pointer from the allocator.
|
||||||
|
* @return The address of the newly allocated or resized memory block, or
|
||||||
|
* `NULL` if an error occurred.
|
||||||
|
*
|
||||||
|
* @pointer_lifetime The returned memory block must be valid at least until it
|
||||||
|
* is deallocated.
|
||||||
|
*
|
||||||
|
* @reentrancy This function should not call any GLFW function.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||||
|
*
|
||||||
|
* @sa @ref init_allocator
|
||||||
|
* @sa @ref GLFWallocator
|
||||||
|
*
|
||||||
|
* @since Added in version 3.4.
|
||||||
|
*
|
||||||
|
* @ingroup init
|
||||||
|
*/
|
||||||
|
typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
|
||||||
|
|
||||||
|
/*! @brief The function pointer type for memory deallocation callbacks.
|
||||||
|
*
|
||||||
|
* This is the function pointer type for memory deallocation callbacks.
|
||||||
|
* A memory deallocation callback function has the following signature:
|
||||||
|
* @code
|
||||||
|
* void function_name(void* block, void* user)
|
||||||
|
* @endcode
|
||||||
|
*
|
||||||
|
* This function may deallocate the specified memory block. This memory block
|
||||||
|
* will have been allocated with the same allocator.
|
||||||
|
*
|
||||||
|
* This function may be called during @ref glfwInit but before the library is
|
||||||
|
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||||
|
* library is no longer flagged as initialized.
|
||||||
|
*
|
||||||
|
* The block address will never be `NULL`. Deallocations of `NULL` are filtered out
|
||||||
|
* before reaching the custom allocator.
|
||||||
|
*
|
||||||
|
* @param[in] block The address of the memory block to deallocate.
|
||||||
|
* @param[in] user The user-defined pointer from the allocator.
|
||||||
|
*
|
||||||
|
* @pointer_lifetime The specified memory block will not be accessed by GLFW
|
||||||
|
* after this function is called.
|
||||||
|
*
|
||||||
|
* @reentrancy This function should not call any GLFW function.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||||
|
*
|
||||||
|
* @sa @ref init_allocator
|
||||||
|
* @sa @ref GLFWallocator
|
||||||
|
*
|
||||||
|
* @since Added in version 3.4.
|
||||||
|
*
|
||||||
|
* @ingroup init
|
||||||
|
*/
|
||||||
|
typedef void (* GLFWdeallocatefun)(void* block, void* user);
|
||||||
|
|
||||||
/*! @brief The function pointer type for error callbacks.
|
/*! @brief The function pointer type for error callbacks.
|
||||||
*
|
*
|
||||||
* This is the function pointer type for error callbacks. An error callback
|
* This is the function pointer type for error callbacks. An error callback
|
||||||
@ -1190,7 +1477,7 @@ typedef struct GLFWcursor GLFWcursor;
|
|||||||
*
|
*
|
||||||
* @ingroup init
|
* @ingroup init
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWerrorfun)(int,const char*);
|
typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window position callbacks.
|
/*! @brief The function pointer type for window position callbacks.
|
||||||
*
|
*
|
||||||
@ -1213,7 +1500,7 @@ typedef void (* GLFWerrorfun)(int,const char*);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window size callbacks.
|
/*! @brief The function pointer type for window size callbacks.
|
||||||
*
|
*
|
||||||
@ -1235,7 +1522,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window close callbacks.
|
/*! @brief The function pointer type for window close callbacks.
|
||||||
*
|
*
|
||||||
@ -1255,7 +1542,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window content refresh callbacks.
|
/*! @brief The function pointer type for window content refresh callbacks.
|
||||||
*
|
*
|
||||||
@ -1275,7 +1562,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window focus callbacks.
|
/*! @brief The function pointer type for window focus callbacks.
|
||||||
*
|
*
|
||||||
@ -1296,7 +1583,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window iconify callbacks.
|
/*! @brief The function pointer type for window iconify callbacks.
|
||||||
*
|
*
|
||||||
@ -1317,7 +1604,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window maximize callbacks.
|
/*! @brief The function pointer type for window maximize callbacks.
|
||||||
*
|
*
|
||||||
@ -1328,7 +1615,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
|||||||
* @endcode
|
* @endcode
|
||||||
*
|
*
|
||||||
* @param[in] window The window that was maximized or restored.
|
* @param[in] window The window that was maximized or restored.
|
||||||
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
|
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
|
||||||
* `GLFW_FALSE` if it was restored.
|
* `GLFW_FALSE` if it was restored.
|
||||||
*
|
*
|
||||||
* @sa @ref window_maximize
|
* @sa @ref window_maximize
|
||||||
@ -1338,7 +1625,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||||
|
|
||||||
/*! @brief The function pointer type for framebuffer size callbacks.
|
/*! @brief The function pointer type for framebuffer size callbacks.
|
||||||
*
|
*
|
||||||
@ -1359,7 +1646,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
|
||||||
|
|
||||||
/*! @brief The function pointer type for window content scale callbacks.
|
/*! @brief The function pointer type for window content scale callbacks.
|
||||||
*
|
*
|
||||||
@ -1380,7 +1667,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
|
||||||
|
|
||||||
/*! @brief The function pointer type for mouse button callbacks.
|
/*! @brief The function pointer type for mouse button callbacks.
|
||||||
*
|
*
|
||||||
@ -1406,7 +1693,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
|
||||||
|
|
||||||
/*! @brief The function pointer type for cursor position callbacks.
|
/*! @brief The function pointer type for cursor position callbacks.
|
||||||
*
|
*
|
||||||
@ -1429,7 +1716,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||||
|
|
||||||
/*! @brief The function pointer type for cursor enter/leave callbacks.
|
/*! @brief The function pointer type for cursor enter/leave callbacks.
|
||||||
*
|
*
|
||||||
@ -1450,7 +1737,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||||
|
|
||||||
/*! @brief The function pointer type for scroll callbacks.
|
/*! @brief The function pointer type for scroll callbacks.
|
||||||
*
|
*
|
||||||
@ -1471,7 +1758,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
|
||||||
|
|
||||||
/*! @brief The function pointer type for keyboard key callbacks.
|
/*! @brief The function pointer type for keyboard key callbacks.
|
||||||
*
|
*
|
||||||
@ -1497,7 +1784,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||||
|
|
||||||
/*! @brief The function pointer type for Unicode character callbacks.
|
/*! @brief The function pointer type for Unicode character callbacks.
|
||||||
*
|
*
|
||||||
@ -1518,7 +1805,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||||
|
|
||||||
/*! @brief The function pointer type for Unicode character with modifiers
|
/*! @brief The function pointer type for Unicode character with modifiers
|
||||||
* callbacks.
|
* callbacks.
|
||||||
@ -1545,7 +1832,7 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
|
||||||
|
|
||||||
/*! @brief The function pointer type for path drop callbacks.
|
/*! @brief The function pointer type for path drop callbacks.
|
||||||
*
|
*
|
||||||
@ -1569,7 +1856,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
|
||||||
|
|
||||||
/*! @brief The function pointer type for monitor configuration callbacks.
|
/*! @brief The function pointer type for monitor configuration callbacks.
|
||||||
*
|
*
|
||||||
@ -1590,7 +1877,7 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
|||||||
*
|
*
|
||||||
* @ingroup monitor
|
* @ingroup monitor
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||||
|
|
||||||
/*! @brief The function pointer type for joystick configuration callbacks.
|
/*! @brief The function pointer type for joystick configuration callbacks.
|
||||||
*
|
*
|
||||||
@ -1611,7 +1898,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
|||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
*/
|
*/
|
||||||
typedef void (* GLFWjoystickfun)(int,int);
|
typedef void (* GLFWjoystickfun)(int jid, int event);
|
||||||
|
|
||||||
/*! @brief The function pointer type for joystick button callbacks.
|
/*! @brief The function pointer type for joystick button callbacks.
|
||||||
*
|
*
|
||||||
@ -1827,6 +2114,23 @@ typedef struct GLFWgamepadstate
|
|||||||
float axes[6];
|
float axes[6];
|
||||||
} GLFWgamepadstate;
|
} GLFWgamepadstate;
|
||||||
|
|
||||||
|
/*! @brief
|
||||||
|
*
|
||||||
|
* @sa @ref init_allocator
|
||||||
|
* @sa @ref glfwInitAllocator
|
||||||
|
*
|
||||||
|
* @since Added in version 3.4.
|
||||||
|
*
|
||||||
|
* @ingroup init
|
||||||
|
*/
|
||||||
|
typedef struct GLFWallocator
|
||||||
|
{
|
||||||
|
GLFWallocatefun allocate;
|
||||||
|
GLFWreallocatefun reallocate;
|
||||||
|
GLFWdeallocatefun deallocate;
|
||||||
|
void* user;
|
||||||
|
} GLFWallocator;
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
/*************************************************************************
|
||||||
* GLFW API functions
|
* GLFW API functions
|
||||||
@ -1855,9 +2159,23 @@ typedef struct GLFWgamepadstate
|
|||||||
* bundle, if present. This can be disabled with the @ref
|
* bundle, if present. This can be disabled with the @ref
|
||||||
* GLFW_COCOA_CHDIR_RESOURCES init hint.
|
* GLFW_COCOA_CHDIR_RESOURCES init hint.
|
||||||
*
|
*
|
||||||
|
* @remark @macos This function will create the main menu and dock icon for the
|
||||||
|
* application. If GLFW finds a `MainMenu.nib` it is loaded and assumed to
|
||||||
|
* contain a menu bar. Otherwise a minimal menu bar is created manually with
|
||||||
|
* common commands like Hide, Quit and About. The About entry opens a minimal
|
||||||
|
* about dialog with information from the application's bundle. The menu bar
|
||||||
|
* and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init
|
||||||
|
* hint.
|
||||||
|
*
|
||||||
|
* @remark @x11 This function will set the `LC_CTYPE` category of the
|
||||||
|
* application locale according to the current environment if that category is
|
||||||
|
* still "C". This is because the "C" locale breaks Unicode text input.
|
||||||
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
* @sa @ref intro_init
|
* @sa @ref intro_init
|
||||||
|
* @sa @ref glfwInitHint
|
||||||
|
* @sa @ref glfwInitAllocator
|
||||||
* @sa @ref glfwTerminate
|
* @sa @ref glfwTerminate
|
||||||
*
|
*
|
||||||
* @since Added in version 1.0.
|
* @since Added in version 1.0.
|
||||||
@ -1878,6 +2196,8 @@ GLFWAPI int glfwInit(void);
|
|||||||
* call this function, as it is called by @ref glfwInit before it returns
|
* call this function, as it is called by @ref glfwInit before it returns
|
||||||
* failure.
|
* failure.
|
||||||
*
|
*
|
||||||
|
* This function has no effect if GLFW is not initialized.
|
||||||
|
*
|
||||||
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
|
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark This function may be called before @ref glfwInit.
|
* @remark This function may be called before @ref glfwInit.
|
||||||
@ -1930,6 +2250,33 @@ GLFWAPI void glfwTerminate(void);
|
|||||||
*/
|
*/
|
||||||
GLFWAPI void glfwInitHint(int hint, int value);
|
GLFWAPI void glfwInitHint(int hint, int value);
|
||||||
|
|
||||||
|
/*! @brief Sets the init allocator to the desired value.
|
||||||
|
*
|
||||||
|
* To use the default allocator, call this function with a `NULL` argument.
|
||||||
|
*
|
||||||
|
* If you specify an allocator struct, every member must be a valid function
|
||||||
|
* pointer. If any member is `NULL`, this function emits @ref
|
||||||
|
* GLFW_INVALID_VALUE and the init allocator is unchanged.
|
||||||
|
*
|
||||||
|
* @param[in] allocator The allocator to use at the next initialization, or
|
||||||
|
* `NULL` to use the default one.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_INVALID_VALUE.
|
||||||
|
*
|
||||||
|
* @pointer_lifetime The specified allocator is copied before this function
|
||||||
|
* returns.
|
||||||
|
*
|
||||||
|
* @thread_safety This function must only be called from the main thread.
|
||||||
|
*
|
||||||
|
* @sa @ref init_allocator
|
||||||
|
* @sa @ref glfwInit
|
||||||
|
*
|
||||||
|
* @since Added in version 3.4.
|
||||||
|
*
|
||||||
|
* @ingroup init
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator);
|
||||||
|
|
||||||
/*! @brief Retrieves the version of the GLFW library.
|
/*! @brief Retrieves the version of the GLFW library.
|
||||||
*
|
*
|
||||||
* This function retrieves the major, minor and revision numbers of the GLFW
|
* This function retrieves the major, minor and revision numbers of the GLFW
|
||||||
@ -2350,8 +2697,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
|
|||||||
*
|
*
|
||||||
* This function returns an array of all video modes supported by the specified
|
* This function returns an array of all video modes supported by the specified
|
||||||
* monitor. The returned array is sorted in ascending order, first by color
|
* monitor. The returned array is sorted in ascending order, first by color
|
||||||
* bit depth (the sum of all channel depths) and then by resolution area (the
|
* bit depth (the sum of all channel depths), then by resolution area (the
|
||||||
* product of width and height).
|
* product of width and height), then resolution width and finally by refresh
|
||||||
|
* rate.
|
||||||
*
|
*
|
||||||
* @param[in] monitor The monitor to query.
|
* @param[in] monitor The monitor to query.
|
||||||
* @param[out] count Where to store the number of video modes in the returned
|
* @param[out] count Where to store the number of video modes in the returned
|
||||||
@ -2694,13 +3042,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
|||||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||||
* in the Mac Developer Library.
|
* in the Mac Developer Library.
|
||||||
*
|
*
|
||||||
* @remark @macos The first time a window is created the menu bar is created.
|
|
||||||
* If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu
|
|
||||||
* bar. Otherwise a minimal menu bar is created manually with common commands
|
|
||||||
* like Hide, Quit and About. The About entry opens a minimal about dialog
|
|
||||||
* with information from the application's bundle. Menu bar creation can be
|
|
||||||
* disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint.
|
|
||||||
*
|
|
||||||
* @remark @macos On OS X 10.10 and later the window frame will not be rendered
|
* @remark @macos On OS X 10.10 and later the window frame will not be rendered
|
||||||
* at full resolution on Retina displays unless the
|
* at full resolution on Retina displays unless the
|
||||||
* [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
* [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||||
@ -2709,7 +3050,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
|||||||
* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
|
* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
|
||||||
* in the Mac Developer Library. The GLFW test and example programs use
|
* in the Mac Developer Library. The GLFW test and example programs use
|
||||||
* a custom `Info.plist` template for this, which can be found as
|
* a custom `Info.plist` template for this, which can be found as
|
||||||
* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
|
* `CMake/Info.plist.in` in the source tree.
|
||||||
*
|
*
|
||||||
* @remark @macos When activating frame autosaving with
|
* @remark @macos When activating frame autosaving with
|
||||||
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
||||||
@ -2873,21 +3214,21 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
|||||||
* @param[in] images The images to create the icon from. This is ignored if
|
* @param[in] images The images to create the icon from. This is ignored if
|
||||||
* count is zero.
|
* count is zero.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||||
*
|
*
|
||||||
* @pointer_lifetime The specified image data is copied before this function
|
* @pointer_lifetime The specified image data is copied before this function
|
||||||
* returns.
|
* returns.
|
||||||
*
|
*
|
||||||
* @remark @macos The GLFW window has no icon, as it is not a document
|
* @remark @macos Regular windows do not have icons on macOS. This function
|
||||||
* window, so this function does nothing. The dock icon will be the same as
|
* will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as
|
||||||
* the application bundle's icon. For more information on bundles, see the
|
* the application bundle's icon. For more information on bundles, see the
|
||||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||||
* in the Mac Developer Library.
|
* in the Mac Developer Library.
|
||||||
*
|
*
|
||||||
* @remark @wayland There is no existing protocol to change an icon, the
|
* @remark @wayland There is no existing protocol to change an icon, the
|
||||||
* window will thus inherit the one defined in the application's desktop file.
|
* window will thus inherit the one defined in the application's desktop file.
|
||||||
* This function always emits @ref GLFW_PLATFORM_ERROR.
|
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -2913,12 +3254,12 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
|
|||||||
* @param[out] ypos Where to store the y-coordinate of the upper-left corner of
|
* @param[out] ypos Where to store the y-coordinate of the upper-left corner of
|
||||||
* the content area, or `NULL`.
|
* the content area, or `NULL`.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||||
*
|
*
|
||||||
* @remark @wayland There is no way for an application to retrieve the global
|
* @remark @wayland There is no way for an application to retrieve the global
|
||||||
* position of its windows, this function will always emit @ref
|
* position of its windows. This function will emit @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_FEATURE_UNAVAILABLE.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -2947,12 +3288,12 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
|||||||
* @param[in] xpos The x-coordinate of the upper-left corner of the content area.
|
* @param[in] xpos The x-coordinate of the upper-left corner of the content area.
|
||||||
* @param[in] ypos The y-coordinate of the upper-left corner of the content area.
|
* @param[in] ypos The y-coordinate of the upper-left corner of the content area.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||||
*
|
*
|
||||||
* @remark @wayland There is no way for an application to set the global
|
* @remark @wayland There is no way for an application to set the global
|
||||||
* position of its windows, this function will always emit @ref
|
* position of its windows. This function will emit @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_FEATURE_UNAVAILABLE.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -3264,8 +3605,11 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
|
|||||||
* @param[in] window The window to set the opacity for.
|
* @param[in] window The window to set the opacity for.
|
||||||
* @param[in] opacity The desired opacity of the specified window.
|
* @param[in] opacity The desired opacity of the specified window.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||||
|
*
|
||||||
|
* @remark @wayland There is no way to set an opacity factor for a window.
|
||||||
|
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -3432,11 +3776,11 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
|
|||||||
*
|
*
|
||||||
* @param[in] window The window to give input focus.
|
* @param[in] window The window to give input focus.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||||
*
|
*
|
||||||
* @remark @wayland It is not possible for an application to bring its windows
|
* @remark @wayland It is not possible for an application to set the input
|
||||||
* to front, this function will always emit @ref GLFW_PLATFORM_ERROR.
|
* focus. This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -3600,6 +3944,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
|
|||||||
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||||
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||||
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
|
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
|
||||||
|
* [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib)
|
||||||
*
|
*
|
||||||
* Some of these attributes are ignored for full screen windows. The new
|
* Some of these attributes are ignored for full screen windows. The new
|
||||||
* value will take effect if the window is later made windowed.
|
* value will take effect if the window is later made windowed.
|
||||||
@ -4188,7 +4533,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||||||
* If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE`
|
* If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE`
|
||||||
* to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
|
* to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
|
||||||
* disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported,
|
* disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported,
|
||||||
* attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref
|
* attempting to set this will emit @ref GLFW_FEATURE_UNAVAILABLE. Call @ref
|
||||||
* glfwRawMouseMotionSupported to check for support.
|
* glfwRawMouseMotionSupported to check for support.
|
||||||
*
|
*
|
||||||
* @param[in] window The window whose input mode to set.
|
* @param[in] window The window whose input mode to set.
|
||||||
@ -4198,7 +4543,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||||||
* @param[in] value The new value of the specified input mode.
|
* @param[in] value The new value of the specified input mode.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
* GLFW_INVALID_ENUM, @ref GLFW_PLATFORM_ERROR and @ref
|
||||||
|
* GLFW_FEATURE_UNAVAILABLE (see above).
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -4518,19 +4864,44 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
|||||||
|
|
||||||
/*! @brief Creates a cursor with a standard shape.
|
/*! @brief Creates a cursor with a standard shape.
|
||||||
*
|
*
|
||||||
* Returns a cursor with a [standard shape](@ref shapes), that can be set for
|
* Returns a cursor with a standard shape, that can be set for a window with
|
||||||
* a window with @ref glfwSetCursor.
|
* @ref glfwSetCursor. The images for these cursors come from the system
|
||||||
|
* cursor theme and their exact appearance will vary between platforms.
|
||||||
|
*
|
||||||
|
* Most of these shapes are guaranteed to exist on every supported platform but
|
||||||
|
* a few may not be present. See the table below for details.
|
||||||
|
*
|
||||||
|
* Cursor shape | Windows | macOS | X11 | Wayland
|
||||||
|
* ------------------------------ | ------- | ----- | ------ | -------
|
||||||
|
* @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||||
|
* @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||||
|
* @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes
|
||||||
|
* @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||||
|
*
|
||||||
|
* 1) This uses a private system API and may fail in the future.
|
||||||
|
*
|
||||||
|
* 2) This uses a newer standard that not all cursor themes support.
|
||||||
|
*
|
||||||
|
* If the requested shape is not available, this function emits a @ref
|
||||||
|
* GLFW_CURSOR_UNAVAILABLE error and returns `NULL`.
|
||||||
*
|
*
|
||||||
* @param[in] shape One of the [standard shapes](@ref shapes).
|
* @param[in] shape One of the [standard shapes](@ref shapes).
|
||||||
* @return A new cursor ready to use or `NULL` if an
|
* @return A new cursor ready to use or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
* GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref
|
||||||
|
* GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
* @sa @ref cursor_object
|
* @sa @ref cursor_standard
|
||||||
* @sa @ref glfwCreateCursor
|
* @sa @ref glfwCreateCursor
|
||||||
*
|
*
|
||||||
* @since Added in version 3.1.
|
* @since Added in version 3.1.
|
||||||
@ -5909,8 +6280,8 @@ GLFWAPI int glfwVulkanSupported(void);
|
|||||||
* returned array, as it is an error to specify an extension more than once in
|
* returned array, as it is an error to specify an extension more than once in
|
||||||
* the `VkInstanceCreateInfo` struct.
|
* the `VkInstanceCreateInfo` struct.
|
||||||
*
|
*
|
||||||
* @remark @macos This function currently only supports the
|
* @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
|
||||||
* `VK_MVK_macos_surface` extension from MoltenVK.
|
* the newer `VK_EXT_metal_surface` extensions.
|
||||||
*
|
*
|
||||||
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
||||||
* should not free it yourself. It is guaranteed to be valid only until the
|
* should not free it yourself. It is guaranteed to be valid only until the
|
||||||
@ -5993,7 +6364,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
|
|||||||
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
||||||
* `VK_MVK_macos_surface` extension does not provide
|
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
|
||||||
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
||||||
*
|
*
|
||||||
* @thread_safety This function may be called from any thread. For
|
* @thread_safety This function may be called from any thread. For
|
||||||
@ -6056,6 +6427,12 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
|
|||||||
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
|
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
|
||||||
* the window content view, which is required for MoltenVK to function.
|
* the window content view, which is required for MoltenVK to function.
|
||||||
*
|
*
|
||||||
|
* @remark @x11 GLFW by default attempts to use the `VK_KHR_xcb_surface`
|
||||||
|
* extension, if available. You can make it prefer the `VK_KHR_xlib_surface`
|
||||||
|
* extension by setting the
|
||||||
|
* [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init
|
||||||
|
* hint.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. For
|
* @thread_safety This function may be called from any thread. For
|
||||||
* synchronization details of Vulkan objects, see the Vulkan specification.
|
* synchronization details of Vulkan objects, see the Vulkan specification.
|
||||||
*
|
*
|
||||||
|
@ -83,8 +83,8 @@ extern "C" {
|
|||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
// but windows.h assumes no one will define APIENTRY before it does
|
||||||
#if defined(GLFW_APIENTRY_DEFINED)
|
#if defined(GLFW_APIENTRY_DEFINED)
|
||||||
#undef APIENTRY
|
#undef APIENTRY
|
||||||
#undef GLFW_APIENTRY_DEFINED
|
#undef GLFW_APIENTRY_DEFINED
|
||||||
@ -161,6 +161,14 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
|||||||
* @return The `HWND` of the specified window, or `NULL` if an
|
* @return The `HWND` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @remark The `HDC` associated with the window can be queried with the
|
||||||
|
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||||
|
* function.
|
||||||
|
* @code
|
||||||
|
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||||
|
* @endcode
|
||||||
|
* This DC is private and does not need to be released.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -177,6 +185,14 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
|||||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @remark The `HDC` associated with the window can be queried with the
|
||||||
|
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||||
|
* function.
|
||||||
|
* @code
|
||||||
|
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||||
|
* @endcode
|
||||||
|
* This DC is private and does not need to be released.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
|
@ -1,118 +1,121 @@
|
|||||||
|
|
||||||
set(common_HEADERS internal.h mappings.h
|
add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||||
"${GLFW_BINARY_DIR}/src/glfw_config.h"
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
internal.h mappings.h context.c init.c input.c monitor.c
|
||||||
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
|
vulkan.c window.c)
|
||||||
|
|
||||||
|
add_custom_target(update_mappings
|
||||||
|
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||||
|
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||||
|
COMMENT "Updating gamepad mappings from upstream repository"
|
||||||
|
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||||
|
|
||||||
if (_GLFW_COCOA)
|
if (_GLFW_COCOA)
|
||||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
|
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
|
||||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
|
nsgl_context.h egl_context.h osmesa_context.h
|
||||||
set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
|
cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||||
cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
|
cocoa_window.m cocoa_time.c posix_thread.c
|
||||||
nsgl_context.m egl_context.c osmesa_context.c)
|
nsgl_context.m egl_context.c osmesa_context.c)
|
||||||
elseif (_GLFW_WIN32)
|
elseif (_GLFW_WIN32)
|
||||||
set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h
|
target_sources(glfw PRIVATE win32_platform.h win32_joystick.h wgl_context.h
|
||||||
wgl_context.h egl_context.h osmesa_context.h)
|
egl_context.h osmesa_context.h win32_init.c
|
||||||
set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c
|
win32_joystick.c win32_monitor.c win32_time.c
|
||||||
win32_monitor.c win32_time.c win32_thread.c win32_window.c
|
win32_thread.c win32_window.c wgl_context.c
|
||||||
wgl_context.c egl_context.c osmesa_context.c)
|
egl_context.c osmesa_context.c)
|
||||||
elseif (_GLFW_X11)
|
elseif (_GLFW_X11)
|
||||||
set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h
|
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h
|
||||||
posix_thread.h glx_context.h egl_context.h osmesa_context.h)
|
posix_thread.h glx_context.h egl_context.h
|
||||||
set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
|
osmesa_context.h x11_init.c x11_monitor.c
|
||||||
xkb_unicode.c posix_time.c posix_thread.c glx_context.c
|
x11_window.c xkb_unicode.c posix_time.c
|
||||||
egl_context.c osmesa_context.c)
|
posix_thread.c glx_context.c egl_context.c
|
||||||
|
osmesa_context.c)
|
||||||
elseif (_GLFW_WAYLAND)
|
elseif (_GLFW_WAYLAND)
|
||||||
set(glfw_HEADERS ${common_HEADERS} wl_platform.h
|
target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h
|
||||||
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
xkb_unicode.h egl_context.h osmesa_context.h
|
||||||
osmesa_context.h)
|
wl_init.c wl_monitor.c wl_window.c posix_time.c
|
||||||
set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
|
posix_thread.c xkb_unicode.c egl_context.c
|
||||||
posix_time.c posix_thread.c xkb_unicode.c
|
osmesa_context.c)
|
||||||
egl_context.c osmesa_context.c)
|
|
||||||
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
|
|
||||||
BASENAME xdg-shell)
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
|
||||||
BASENAME xdg-decoration)
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
|
|
||||||
BASENAME viewporter)
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
|
||||||
BASENAME relative-pointer-unstable-v1)
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
|
||||||
BASENAME pointer-constraints-unstable-v1)
|
|
||||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
|
||||||
BASENAME idle-inhibit-unstable-v1)
|
|
||||||
elseif (_GLFW_OSMESA)
|
elseif (_GLFW_OSMESA)
|
||||||
set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
|
target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h
|
||||||
posix_time.h posix_thread.h osmesa_context.h)
|
posix_thread.h osmesa_context.h null_init.c
|
||||||
set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c
|
null_monitor.c null_window.c null_joystick.c
|
||||||
null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
|
posix_time.c posix_thread.c osmesa_context.c)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
||||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
|
||||||
else()
|
else()
|
||||||
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
|
target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
|
||||||
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
|
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (_GLFW_WAYLAND)
|
||||||
# For some reason, CMake doesn't know about .m
|
find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
|
||||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
|
||||||
|
pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
|
||||||
|
pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir)
|
||||||
|
|
||||||
|
macro(wayland_generate protocol_file output_file)
|
||||||
|
add_custom_command(OUTPUT "${output_file}.h"
|
||||||
|
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
|
||||||
|
DEPENDS "${protocol_file}"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
add_custom_command(OUTPUT "${output_file}-code.h"
|
||||||
|
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h"
|
||||||
|
DEPENDS "${protocol_file}"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h")
|
||||||
|
endmacro()
|
||||||
|
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||||
# for all source files that VS will build
|
configure_file(glfw.rc.in glfw.rc @ONLY)
|
||||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
|
||||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
|
||||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
|
||||||
|
|
||||||
if (WIN32)
|
|
||||||
set(windows_SOURCES ${glfw_SOURCES})
|
|
||||||
else()
|
|
||||||
set(windows_SOURCES ${common_SOURCES})
|
|
||||||
endif()
|
|
||||||
set_source_files_properties(${windows_SOURCES} PROPERTIES
|
|
||||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
configure_file(glfw_config.h.in glfw_config.h @ONLY)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||||
|
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw_config.h")
|
||||||
|
|
||||||
set_target_properties(glfw PROPERTIES
|
set_target_properties(glfw PROPERTIES
|
||||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||||
POSITION_INDEPENDENT_CODE ON
|
POSITION_INDEPENDENT_CODE ON
|
||||||
|
C_STANDARD 99
|
||||||
|
C_EXTENSIONS OFF
|
||||||
|
DEFINE_SYMBOL _GLFW_BUILD_DLL
|
||||||
FOLDER "GLFW3")
|
FOLDER "GLFW3")
|
||||||
|
|
||||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
|
||||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
|
||||||
|
|
||||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
|
||||||
else()
|
|
||||||
# Remove this fallback when removing support for CMake version less than 3.1
|
|
||||||
target_compile_options(glfw PRIVATE
|
|
||||||
"$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
|
||||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
|
||||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
|
||||||
target_include_directories(glfw PUBLIC
|
target_include_directories(glfw PUBLIC
|
||||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||||
@ -120,26 +123,91 @@ target_include_directories(glfw PRIVATE
|
|||||||
"${GLFW_SOURCE_DIR}/src"
|
"${GLFW_SOURCE_DIR}/src"
|
||||||
"${GLFW_BINARY_DIR}/src"
|
"${GLFW_BINARY_DIR}/src"
|
||||||
${glfw_INCLUDE_DIRS})
|
${glfw_INCLUDE_DIRS})
|
||||||
|
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
|
||||||
|
|
||||||
|
# Workaround for CMake not knowing about .m files before version 3.16
|
||||||
|
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||||
|
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||||
|
cocoa_window.m nsgl_context.m PROPERTIES
|
||||||
|
LANGUAGE C)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||||
|
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||||
|
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||||
|
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||||
|
window.c win32_init.c win32_joystick.c
|
||||||
|
win32_monitor.c win32_time.c win32_thread.c
|
||||||
|
win32_window.c wgl_context.c egl_context.c
|
||||||
|
osmesa_context.c PROPERTIES
|
||||||
|
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Enable a reasonable set of warnings
|
||||||
|
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||||
|
if (MSVC)
|
||||||
|
target_compile_options(glfw PRIVATE "/W3")
|
||||||
|
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||||
|
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||||
|
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||||
|
|
||||||
|
target_compile_options(glfw PRIVATE "-Wall")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (_GLFW_WIN32)
|
||||||
|
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||||
|
endif()
|
||||||
|
|
||||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||||
# win32_platform.h. We define them here until a saner solution can be found
|
# win32_platform.h. We define them here until a saner solution can be found
|
||||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||||
target_compile_definitions(glfw PRIVATE
|
if (MINGW)
|
||||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||||
target_compile_options(glfw PRIVATE
|
if (MINGW)
|
||||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
include(CheckIncludeFile)
|
||||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||||
|
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||||
|
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
if (BUILD_SHARED_LIBS)
|
# Workaround for the MS CRT deprecating parts of the standard library
|
||||||
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
|
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Workaround for VS 2008 not shipping with stdint.h
|
||||||
|
if (MSVC90)
|
||||||
|
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Check for the DirectX 9 SDK as it is not included with VS 2008
|
||||||
|
if (MSVC90)
|
||||||
|
include(CheckIncludeFile)
|
||||||
|
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||||
|
if (NOT DINPUT_H_FOUND)
|
||||||
|
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
|
||||||
|
if (_GLFW_X11 OR _GLFW_WAYLAND OR _GLFW_OSMESA)
|
||||||
|
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
|
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
if (MINGW)
|
if (MINGW)
|
||||||
# Remove the dependency on the shared version of libgcc
|
# Remove the dependency on the shared version of libgcc
|
||||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||||
target_link_options(glfw PRIVATE "-static-libgcc")
|
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||||
|
|
||||||
# Remove the lib prefix on the DLL (but not the import library)
|
# Remove the lib prefix on the DLL (but not the import library)
|
||||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||||
@ -151,33 +219,48 @@ if (BUILD_SHARED_LIBS)
|
|||||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||||
elseif (APPLE)
|
endif()
|
||||||
# Add -fno-common to work around a bug in Apple's GCC
|
|
||||||
target_compile_options(glfw PRIVATE "-fno-common")
|
|
||||||
|
|
||||||
set_target_properties(glfw PROPERTIES
|
if (MINGW)
|
||||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
# Enable link-time exploit mitigation features enabled by default on MSVC
|
||||||
|
include(CheckCCompilerFlag)
|
||||||
|
|
||||||
|
# Compatibility with data execution prevention (DEP)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
||||||
|
if (_GLFW_HAS_DEP)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Compatibility with address space layout randomization (ASLR)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
||||||
|
if (_GLFW_HAS_ASLR)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Compatibility with 64-bit address space layout randomization (ASLR)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
||||||
|
if (_GLFW_HAS_64ASLR)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Clear flags again to avoid breaking later tests
|
||||||
|
set(CMAKE_REQUIRED_FLAGS)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (UNIX)
|
if (UNIX)
|
||||||
# Hide symbols not explicitly tagged for export from the shared library
|
# Hide symbols not explicitly tagged for export from the shared library
|
||||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
|
||||||
else()
|
|
||||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (MSVC)
|
|
||||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (GLFW_INSTALL)
|
if (GLFW_INSTALL)
|
||||||
install(TARGETS glfw
|
install(TARGETS glfw
|
||||||
EXPORT glfwTargets
|
EXPORT glfwTargets
|
||||||
RUNTIME DESTINATION "bin"
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||||
endif()
|
endif()
|
||||||
|
@ -251,7 +251,7 @@ static void createKeyTables(void)
|
|||||||
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
||||||
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
||||||
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
||||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
|
_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
|
||||||
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
||||||
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
||||||
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
||||||
@ -428,12 +428,8 @@ static GLFWbool initializeTIS(void)
|
|||||||
{
|
{
|
||||||
if (_glfw.hints.init.ns.menubar)
|
if (_glfw.hints.init.ns.menubar)
|
||||||
{
|
{
|
||||||
// In case we are unbundled, make us a proper UI application
|
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
// in order to properly emulate the behavior of NSApplicationMain
|
||||||
|
|
||||||
// Menu bar setup must go between sharedApplication above and
|
|
||||||
// finishLaunching below, in order to properly emulate the behavior
|
|
||||||
// of NSApplicationMain
|
|
||||||
|
|
||||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||||
{
|
{
|
||||||
@ -448,9 +444,8 @@ static GLFWbool initializeTIS(void)
|
|||||||
|
|
||||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
[NSApp stop:nil];
|
|
||||||
|
|
||||||
_glfwPlatformPostEmptyEvent();
|
_glfwPlatformPostEmptyEvent();
|
||||||
|
[NSApp stop:nil];
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)applicationDidHide:(NSNotification *)notification
|
- (void)applicationDidHide:(NSNotification *)notification
|
||||||
@ -464,6 +459,32 @@ static GLFWbool initializeTIS(void)
|
|||||||
@end // GLFWApplicationDelegate
|
@end // GLFWApplicationDelegate
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW internal API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||||
|
{
|
||||||
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||||
|
if (!bundle)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
CFURLRef url =
|
||||||
|
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
|
||||||
|
if (!url)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
char path[PATH_MAX];
|
||||||
|
void* handle = NULL;
|
||||||
|
|
||||||
|
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||||
|
handle = _glfw_dlopen(path);
|
||||||
|
|
||||||
|
CFRelease(url);
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
@ -478,9 +499,6 @@ int _glfwPlatformInit(void)
|
|||||||
toTarget:_glfw.ns.helper
|
toTarget:_glfw.ns.helper
|
||||||
withObject:nil];
|
withObject:nil];
|
||||||
|
|
||||||
if (NSApp)
|
|
||||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
|
||||||
|
|
||||||
[NSApplication sharedApplication];
|
[NSApplication sharedApplication];
|
||||||
|
|
||||||
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||||
@ -530,9 +548,16 @@ int _glfwPlatformInit(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
_glfwInitTimerNS();
|
_glfwInitTimerNS();
|
||||||
_glfwInitJoysticksNS();
|
|
||||||
|
|
||||||
_glfwPollMonitorsNS();
|
_glfwPollMonitorsNS();
|
||||||
|
|
||||||
|
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
|
||||||
|
[NSApp run];
|
||||||
|
|
||||||
|
// In case we are unbundled, make us a proper UI application
|
||||||
|
if (_glfw.hints.init.ns.menubar)
|
||||||
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
@ -577,10 +602,9 @@ void _glfwPlatformTerminate(void)
|
|||||||
if (_glfw.ns.keyUpMonitor)
|
if (_glfw.ns.keyUpMonitor)
|
||||||
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
||||||
|
|
||||||
free(_glfw.ns.clipboardString);
|
_glfw_free(_glfw.ns.clipboardString);
|
||||||
|
|
||||||
_glfwTerminateNSGL();
|
_glfwTerminateNSGL();
|
||||||
_glfwTerminateJoysticksNS();
|
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
@ -33,6 +33,7 @@
|
|||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||||
|
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||||
|
|
||||||
// Cocoa-specific per-joystick data
|
// Cocoa-specific per-joystick data
|
||||||
//
|
//
|
||||||
@ -44,7 +45,3 @@ typedef struct _GLFWjoystickNS
|
|||||||
CFMutableArrayRef hats;
|
CFMutableArrayRef hats;
|
||||||
} _GLFWjoystickNS;
|
} _GLFWjoystickNS;
|
||||||
|
|
||||||
|
|
||||||
void _glfwInitJoysticksNS(void);
|
|
||||||
void _glfwTerminateJoysticksNS(void);
|
|
||||||
|
|
||||||
|
@ -102,15 +102,15 @@ static void closeJoystick(_GLFWjoystick* js)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
||||||
CFRelease(js->ns.axes);
|
CFRelease(js->ns.axes);
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
||||||
CFRelease(js->ns.buttons);
|
CFRelease(js->ns.buttons);
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
||||||
CFRelease(js->ns.hats);
|
CFRelease(js->ns.hats);
|
||||||
|
|
||||||
_glfwFreeJoystick(js);
|
_glfwFreeJoystick(js);
|
||||||
@ -251,7 +251,7 @@ static void matchCallback(void* context,
|
|||||||
|
|
||||||
if (target)
|
if (target)
|
||||||
{
|
{
|
||||||
_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
|
_GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
|
||||||
element->native = native;
|
element->native = native;
|
||||||
element->usage = usage;
|
element->usage = usage;
|
||||||
element->index = (int) CFArrayGetCount(target);
|
element->index = (int) CFArrayGetCount(target);
|
||||||
@ -304,12 +304,10 @@ static void removeCallback(void* context,
|
|||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW internal API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialize joystick interface
|
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||||
//
|
|
||||||
void _glfwInitJoysticksNS(void)
|
|
||||||
{
|
{
|
||||||
CFMutableArrayRef matching;
|
CFMutableArrayRef matching;
|
||||||
const long usages[] =
|
const long usages[] =
|
||||||
@ -328,10 +326,10 @@ void _glfwInitJoysticksNS(void)
|
|||||||
if (!matching)
|
if (!matching)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
|
||||||
return;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||||
{
|
{
|
||||||
const long page = kHIDPage_GenericDesktop;
|
const long page = kHIDPage_GenericDesktop;
|
||||||
|
|
||||||
@ -383,26 +381,24 @@ void _glfwInitJoysticksNS(void)
|
|||||||
// Execute the run loop once in order to register any initially-attached
|
// Execute the run loop once in order to register any initially-attached
|
||||||
// joysticks
|
// joysticks
|
||||||
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
||||||
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Close all opened joystick handles
|
void _glfwPlatformTerminateJoysticks(void)
|
||||||
//
|
|
||||||
void _glfwTerminateJoysticksNS(void)
|
|
||||||
{
|
{
|
||||||
int jid;
|
int jid;
|
||||||
|
|
||||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
closeJoystick(_glfw.joysticks + jid);
|
closeJoystick(_glfw.joysticks + jid);
|
||||||
|
|
||||||
CFRelease(_glfw.ns.hidManager);
|
if (_glfw.ns.hidManager)
|
||||||
_glfw.ns.hidManager = NULL;
|
{
|
||||||
|
CFRelease(_glfw.ns.hidManager);
|
||||||
|
_glfw.ns.hidManager = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||||
{
|
{
|
||||||
if (mode & _GLFW_POLL_AXES)
|
if (mode & _GLFW_POLL_AXES)
|
||||||
|
@ -39,8 +39,21 @@
|
|||||||
|
|
||||||
// Get the name of the specified display, or NULL
|
// Get the name of the specified display, or NULL
|
||||||
//
|
//
|
||||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||||
{
|
{
|
||||||
|
// IOKit doesn't work on Apple Silicon anymore
|
||||||
|
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||||
|
// Use it if available, and fall back to IOKit otherwise.
|
||||||
|
if (screen)
|
||||||
|
{
|
||||||
|
if ([screen respondsToSelector:@selector(localizedName)])
|
||||||
|
{
|
||||||
|
NSString* name = [screen valueForKey:@"localizedName"];
|
||||||
|
if (name)
|
||||||
|
return _glfw_strdup([name UTF8String]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
io_iterator_t it;
|
io_iterator_t it;
|
||||||
io_service_t service;
|
io_service_t service;
|
||||||
CFDictionaryRef info;
|
CFDictionaryRef info;
|
||||||
@ -50,7 +63,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
|||||||
&it) != 0)
|
&it) != 0)
|
||||||
{
|
{
|
||||||
// This may happen if a desktop Mac is running headless
|
// This may happen if a desktop Mac is running headless
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
while ((service = IOIteratorNext(it)) != 0)
|
while ((service = IOIteratorNext(it)) != 0)
|
||||||
@ -88,7 +101,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
|||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Cocoa: Failed to find service port for display");
|
"Cocoa: Failed to find service port for display");
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
CFDictionaryRef names =
|
CFDictionaryRef names =
|
||||||
@ -101,13 +114,13 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
|||||||
{
|
{
|
||||||
// This may happen if a desktop Mac is running headless
|
// This may happen if a desktop Mac is running headless
|
||||||
CFRelease(info);
|
CFRelease(info);
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
const CFIndex size =
|
const CFIndex size =
|
||||||
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
|
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
|
||||||
kCFStringEncodingUTF8);
|
kCFStringEncodingUTF8);
|
||||||
char* name = calloc(size + 1, 1);
|
char* name = _glfw_calloc(size + 1, 1);
|
||||||
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
|
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
|
||||||
|
|
||||||
CFRelease(info);
|
CFRelease(info);
|
||||||
@ -144,7 +157,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
|||||||
// Convert Core Graphics display mode to GLFW video mode
|
// Convert Core Graphics display mode to GLFW video mode
|
||||||
//
|
//
|
||||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||||
CVDisplayLinkRef link)
|
double fallbackRefreshRate)
|
||||||
{
|
{
|
||||||
GLFWvidmode result;
|
GLFWvidmode result;
|
||||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||||
@ -152,11 +165,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
|||||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||||
|
|
||||||
if (result.refreshRate == 0)
|
if (result.refreshRate == 0)
|
||||||
{
|
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
|
||||||
if (!(time.flags & kCVTimeIsIndefinite))
|
|
||||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||||
@ -213,29 +222,72 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
// Returns the display refresh rate queried from the I/O registry
|
||||||
//
|
//
|
||||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||||
{
|
{
|
||||||
if (monitor->ns.screen)
|
double refreshRate = 60.0;
|
||||||
return GLFW_TRUE;
|
|
||||||
|
|
||||||
for (NSScreen* screen in [NSScreen screens])
|
io_iterator_t it;
|
||||||
|
io_service_t service;
|
||||||
|
|
||||||
|
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||||
|
IOServiceMatching("IOFramebuffer"),
|
||||||
|
&it) != 0)
|
||||||
{
|
{
|
||||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
return refreshRate;
|
||||||
|
|
||||||
// HACK: Compare unit numbers instead of display IDs to work around
|
|
||||||
// display replacement on machines with automatic graphics
|
|
||||||
// switching
|
|
||||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
|
||||||
{
|
|
||||||
monitor->ns.screen = screen;
|
|
||||||
return GLFW_TRUE;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
while ((service = IOIteratorNext(it)) != 0)
|
||||||
return GLFW_FALSE;
|
{
|
||||||
|
const CFNumberRef indexRef =
|
||||||
|
IORegistryEntryCreateCFProperty(service,
|
||||||
|
CFSTR("IOFramebufferOpenGLIndex"),
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
kNilOptions);
|
||||||
|
if (!indexRef)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
uint32_t index = 0;
|
||||||
|
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||||
|
CFRelease(indexRef);
|
||||||
|
|
||||||
|
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
const CFNumberRef clockRef =
|
||||||
|
IORegistryEntryCreateCFProperty(service,
|
||||||
|
CFSTR("IOFBCurrentPixelClock"),
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
kNilOptions);
|
||||||
|
const CFNumberRef countRef =
|
||||||
|
IORegistryEntryCreateCFProperty(service,
|
||||||
|
CFSTR("IOFBCurrentPixelCount"),
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
kNilOptions);
|
||||||
|
|
||||||
|
uint32_t clock = 0, count = 0;
|
||||||
|
|
||||||
|
if (clockRef)
|
||||||
|
{
|
||||||
|
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||||
|
CFRelease(clockRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (countRef)
|
||||||
|
{
|
||||||
|
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||||
|
CFRelease(countRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (clock > 0 && count > 0)
|
||||||
|
refreshRate = clock / (double) count;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
IOObjectRelease(it);
|
||||||
|
return refreshRate;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -249,7 +301,7 @@ void _glfwPollMonitorsNS(void)
|
|||||||
{
|
{
|
||||||
uint32_t displayCount;
|
uint32_t displayCount;
|
||||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||||
|
|
||||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||||
@ -259,7 +311,7 @@ void _glfwPollMonitorsNS(void)
|
|||||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||||
if (disconnectedCount)
|
if (disconnectedCount)
|
||||||
{
|
{
|
||||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||||
memcpy(disconnected,
|
memcpy(disconnected,
|
||||||
_glfw.monitors,
|
_glfw.monitors,
|
||||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||||
@ -270,29 +322,53 @@ void _glfwPollMonitorsNS(void)
|
|||||||
if (CGDisplayIsAsleep(displays[i]))
|
if (CGDisplayIsAsleep(displays[i]))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||||
|
NSScreen* screen = nil;
|
||||||
|
|
||||||
|
for (screen in [NSScreen screens])
|
||||||
|
{
|
||||||
|
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||||
|
|
||||||
|
// HACK: Compare unit numbers instead of display IDs to work around
|
||||||
|
// display replacement on machines with automatic graphics
|
||||||
|
// switching
|
||||||
|
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
// HACK: Compare unit numbers instead of display IDs to work around
|
// HACK: Compare unit numbers instead of display IDs to work around
|
||||||
// display replacement on machines with automatic graphics
|
// display replacement on machines with automatic graphics
|
||||||
// switching
|
// switching
|
||||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
uint32_t j;
|
||||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
for (j = 0; j < disconnectedCount; j++)
|
||||||
{
|
{
|
||||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||||
{
|
{
|
||||||
|
disconnected[j]->ns.screen = screen;
|
||||||
disconnected[j] = NULL;
|
disconnected[j] = NULL;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (j < disconnectedCount)
|
||||||
|
continue;
|
||||||
|
|
||||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||||
char* name = getDisplayName(displays[i]);
|
char* name = getMonitorName(displays[i], screen);
|
||||||
if (!name)
|
if (!name)
|
||||||
name = _glfw_strdup("Unknown");
|
continue;
|
||||||
|
|
||||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||||
monitor->ns.displayID = displays[i];
|
monitor->ns.displayID = displays[i];
|
||||||
monitor->ns.unitNumber = unitNumber;
|
monitor->ns.unitNumber = unitNumber;
|
||||||
|
monitor->ns.screen = screen;
|
||||||
|
|
||||||
free(name);
|
_glfw_free(name);
|
||||||
|
|
||||||
|
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||||
|
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||||
|
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||||
|
CGDisplayModeRelease(mode);
|
||||||
|
|
||||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||||
}
|
}
|
||||||
@ -303,8 +379,8 @@ void _glfwPollMonitorsNS(void)
|
|||||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(disconnected);
|
_glfw_free(disconnected);
|
||||||
free(displays);
|
_glfw_free(displays);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Change the current video mode
|
// Change the current video mode
|
||||||
@ -318,9 +394,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
|||||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
CVDisplayLinkRef link;
|
|
||||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
|
||||||
|
|
||||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||||
const CFIndex count = CFArrayGetCount(modes);
|
const CFIndex count = CFArrayGetCount(modes);
|
||||||
CGDisplayModeRef native = NULL;
|
CGDisplayModeRef native = NULL;
|
||||||
@ -331,7 +404,8 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
|||||||
if (!modeIsGood(dm))
|
if (!modeIsGood(dm))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
const GLFWvidmode mode =
|
||||||
|
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||||
{
|
{
|
||||||
native = dm;
|
native = dm;
|
||||||
@ -350,7 +424,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
|||||||
}
|
}
|
||||||
|
|
||||||
CFRelease(modes);
|
CFRelease(modes);
|
||||||
CVDisplayLinkRelease(link);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Restore the previously saved (original) video mode
|
// Restore the previously saved (original) video mode
|
||||||
@ -397,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (!refreshMonitorScreen(monitor))
|
if (!monitor->ns.screen)
|
||||||
return;
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Cocoa: Cannot query content scale without screen");
|
||||||
|
}
|
||||||
|
|
||||||
const NSRect points = [monitor->ns.screen frame];
|
const NSRect points = [monitor->ns.screen frame];
|
||||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||||
@ -417,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (!refreshMonitorScreen(monitor))
|
if (!monitor->ns.screen)
|
||||||
return;
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Cocoa: Cannot query workarea without screen");
|
||||||
|
}
|
||||||
|
|
||||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||||
|
|
||||||
@ -440,12 +519,9 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
|
|
||||||
*count = 0;
|
*count = 0;
|
||||||
|
|
||||||
CVDisplayLinkRef link;
|
|
||||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
|
||||||
|
|
||||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||||
const CFIndex found = CFArrayGetCount(modes);
|
const CFIndex found = CFArrayGetCount(modes);
|
||||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode));
|
||||||
|
|
||||||
for (CFIndex i = 0; i < found; i++)
|
for (CFIndex i = 0; i < found; i++)
|
||||||
{
|
{
|
||||||
@ -453,7 +529,8 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
if (!modeIsGood(dm))
|
if (!modeIsGood(dm))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
const GLFWvidmode mode =
|
||||||
|
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||||
CFIndex j;
|
CFIndex j;
|
||||||
|
|
||||||
for (j = 0; j < *count; j++)
|
for (j = 0; j < *count; j++)
|
||||||
@ -463,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Skip duplicate modes
|
// Skip duplicate modes
|
||||||
if (i < *count)
|
if (j < *count)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
(*count)++;
|
(*count)++;
|
||||||
@ -471,7 +548,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
}
|
}
|
||||||
|
|
||||||
CFRelease(modes);
|
CFRelease(modes);
|
||||||
CVDisplayLinkRelease(link);
|
|
||||||
return result;
|
return result;
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
@ -481,15 +557,10 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
CVDisplayLinkRef link;
|
|
||||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
|
||||||
|
|
||||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||||
*mode = vidmodeFromCGDisplayMode(native, link);
|
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||||
CGDisplayModeRelease(native);
|
CGDisplayModeRelease(native);
|
||||||
|
|
||||||
CVDisplayLinkRelease(link);
|
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -498,7 +569,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
|||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue));
|
||||||
|
|
||||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||||
size,
|
size,
|
||||||
@ -516,7 +587,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
|||||||
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
@ -526,7 +597,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||||
|
|
||||||
for (unsigned int i = 0; i < ramp->size; i++)
|
for (unsigned int i = 0; i < ramp->size; i++)
|
||||||
{
|
{
|
||||||
@ -541,7 +612,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
|||||||
values + ramp->size,
|
values + ramp->size,
|
||||||
values + ramp->size * 2);
|
values + ramp->size * 2);
|
||||||
|
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
@ -28,12 +28,12 @@
|
|||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
|
|
||||||
#include <Carbon/Carbon.h>
|
#include <Carbon/Carbon.h>
|
||||||
#include <CoreVideo/CVBase.h>
|
|
||||||
#include <CoreVideo/CVDisplayLink.h>
|
|
||||||
|
|
||||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||||
// This disables the pointless warnings for every symbol we use
|
// This disables the pointless warnings for every symbol we use
|
||||||
|
#ifndef GL_SILENCE_DEPRECATION
|
||||||
#define GL_SILENCE_DEPRECATION
|
#define GL_SILENCE_DEPRECATION
|
||||||
|
#endif
|
||||||
|
|
||||||
#if defined(__OBJC__)
|
#if defined(__OBJC__)
|
||||||
#import <Cocoa/Cocoa.h>
|
#import <Cocoa/Cocoa.h>
|
||||||
@ -41,6 +41,9 @@
|
|||||||
typedef void* id;
|
typedef void* id;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||||
|
// SDK versions where one is unavailable or the other deprecated
|
||||||
|
// We use the newer names in code and these macros to handle compatibility
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||||
#define NSEventMaskAny NSAnyEventMask
|
#define NSEventMaskAny NSAnyEventMask
|
||||||
@ -60,6 +63,7 @@ typedef void* id;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||||
|
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||||
|
|
||||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||||
{
|
{
|
||||||
@ -69,21 +73,25 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
|||||||
const void* pView;
|
const void* pView;
|
||||||
} VkMacOSSurfaceCreateInfoMVK;
|
} VkMacOSSurfaceCreateInfoMVK;
|
||||||
|
|
||||||
|
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||||
|
{
|
||||||
|
VkStructureType sType;
|
||||||
|
const void* pNext;
|
||||||
|
VkMetalSurfaceCreateFlagsEXT flags;
|
||||||
|
const void* pLayer;
|
||||||
|
} VkMetalSurfaceCreateInfoEXT;
|
||||||
|
|
||||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||||
|
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||||
|
|
||||||
#include "posix_thread.h"
|
#include "posix_thread.h"
|
||||||
#include "cocoa_joystick.h"
|
#include "cocoa_joystick.h"
|
||||||
#include "nsgl_context.h"
|
#include "nsgl_context.h"
|
||||||
#include "egl_context.h"
|
|
||||||
#include "osmesa_context.h"
|
|
||||||
|
|
||||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
||||||
#define _glfw_dlclose(handle) dlclose(handle)
|
#define _glfw_dlclose(handle) dlclose(handle)
|
||||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||||
|
|
||||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
|
||||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
|
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
|
||||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
|
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
|
||||||
@ -110,6 +118,7 @@ typedef struct _GLFWwindowNS
|
|||||||
id layer;
|
id layer;
|
||||||
|
|
||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
|
GLFWbool occluded;
|
||||||
GLFWbool retina;
|
GLFWbool retina;
|
||||||
|
|
||||||
// Cached window properties to filter out duplicate events
|
// Cached window properties to filter out duplicate events
|
||||||
@ -130,7 +139,6 @@ typedef struct _GLFWlibraryNS
|
|||||||
{
|
{
|
||||||
CGEventSourceRef eventSource;
|
CGEventSourceRef eventSource;
|
||||||
id delegate;
|
id delegate;
|
||||||
GLFWbool finishedLaunching;
|
|
||||||
GLFWbool cursorHidden;
|
GLFWbool cursorHidden;
|
||||||
TISInputSourceRef inputSource;
|
TISInputSourceRef inputSource;
|
||||||
IOHIDManagerRef hidManager;
|
IOHIDManagerRef hidManager;
|
||||||
@ -167,6 +175,7 @@ typedef struct _GLFWmonitorNS
|
|||||||
CGDisplayModeRef previousMode;
|
CGDisplayModeRef previousMode;
|
||||||
uint32_t unitNumber;
|
uint32_t unitNumber;
|
||||||
id screen;
|
id screen;
|
||||||
|
double fallbackRefreshRate;
|
||||||
|
|
||||||
} _GLFWmonitorNS;
|
} _GLFWmonitorNS;
|
||||||
|
|
||||||
@ -195,3 +204,5 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
|||||||
|
|
||||||
float _glfwTransformYNS(float y);
|
float _glfwTransformYNS(float y);
|
||||||
|
|
||||||
|
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||||
|
|
||||||
|
@ -35,15 +35,14 @@
|
|||||||
//
|
//
|
||||||
static NSUInteger getStyleMask(_GLFWwindow* window)
|
static NSUInteger getStyleMask(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
NSUInteger styleMask = 0;
|
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
|
||||||
|
|
||||||
if (window->monitor || !window->decorated)
|
if (window->monitor || !window->decorated)
|
||||||
styleMask |= NSWindowStyleMaskBorderless;
|
styleMask |= NSWindowStyleMaskBorderless;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
styleMask |= NSWindowStyleMaskTitled |
|
styleMask |= NSWindowStyleMaskTitled |
|
||||||
NSWindowStyleMaskClosable |
|
NSWindowStyleMaskClosable;
|
||||||
NSWindowStyleMaskMiniaturizable;
|
|
||||||
|
|
||||||
if (window->resizable)
|
if (window->resizable)
|
||||||
styleMask |= NSWindowStyleMaskResizable;
|
styleMask |= NSWindowStyleMaskResizable;
|
||||||
@ -115,10 +114,11 @@ static void updateCursorMode(_GLFWwindow* window)
|
|||||||
else if (_glfw.ns.disabledCursorWindow == window)
|
else if (_glfw.ns.disabledCursorWindow == window)
|
||||||
{
|
{
|
||||||
_glfw.ns.disabledCursorWindow = NULL;
|
_glfw.ns.disabledCursorWindow = NULL;
|
||||||
CGAssociateMouseAndMouseCursorPosition(true);
|
|
||||||
_glfwPlatformSetCursorPos(window,
|
_glfwPlatformSetCursorPos(window,
|
||||||
_glfw.ns.restoreCursorPosX,
|
_glfw.ns.restoreCursorPosX,
|
||||||
_glfw.ns.restoreCursorPosY);
|
_glfw.ns.restoreCursorPosY);
|
||||||
|
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
|
||||||
|
// made in _glfwPlatformSetCursorPos as part of a workaround
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cursorInContentArea(window))
|
if (cursorInContentArea(window))
|
||||||
@ -244,7 +244,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)windowDidResize:(NSNotification *)notification
|
- (void)windowDidResize:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
if (_glfw.ns.disabledCursorWindow == window)
|
if (_glfw.ns.disabledCursorWindow == window)
|
||||||
@ -279,7 +279,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)windowDidMove:(NSNotification *)notification
|
- (void)windowDidMove:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
if (_glfw.ns.disabledCursorWindow == window)
|
if (_glfw.ns.disabledCursorWindow == window)
|
||||||
@ -323,10 +323,12 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||||
{
|
{
|
||||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
window->ns.occluded = GLFW_FALSE;
|
||||||
|
else
|
||||||
|
window->ns.occluded = GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@end
|
@end
|
||||||
@ -396,7 +398,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)updateLayer
|
- (void)updateLayer
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
_glfwInputWindowDamage(window);
|
_glfwInputWindowDamage(window);
|
||||||
@ -519,6 +521,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
{
|
{
|
||||||
const NSRect contentRect = [window->ns.view frame];
|
const NSRect contentRect = [window->ns.view frame];
|
||||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||||
|
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||||
|
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||||
|
|
||||||
|
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||||
|
{
|
||||||
|
if (window->ns.retina && window->ns.layer)
|
||||||
|
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||||
|
|
||||||
|
window->ns.xscale = xscale;
|
||||||
|
window->ns.yscale = yscale;
|
||||||
|
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||||
|
}
|
||||||
|
|
||||||
if (fbRect.size.width != window->ns.fbWidth ||
|
if (fbRect.size.width != window->ns.fbWidth ||
|
||||||
fbRect.size.height != window->ns.fbHeight)
|
fbRect.size.height != window->ns.fbHeight)
|
||||||
@ -527,19 +541,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
window->ns.fbHeight = fbRect.size.height;
|
window->ns.fbHeight = fbRect.size.height;
|
||||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
|
||||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
|
||||||
|
|
||||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
|
||||||
{
|
|
||||||
window->ns.xscale = xscale;
|
|
||||||
window->ns.yscale = yscale;
|
|
||||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
|
||||||
|
|
||||||
if (window->ns.retina && window->ns.layer)
|
|
||||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)drawRect:(NSRect)rect
|
- (void)drawRect:(NSRect)rect
|
||||||
@ -646,7 +647,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
const NSUInteger count = [urls count];
|
const NSUInteger count = [urls count];
|
||||||
if (count)
|
if (count)
|
||||||
{
|
{
|
||||||
char** paths = calloc(count, sizeof(char*));
|
char** paths = _glfw_calloc(count, sizeof(char*));
|
||||||
|
|
||||||
for (NSUInteger i = 0; i < count; i++)
|
for (NSUInteger i = 0; i < count; i++)
|
||||||
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
|
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
|
||||||
@ -654,8 +655,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
_glfwInputDrop(window, (int) count, (const char**) paths);
|
_glfwInputDrop(window, (int) count, (const char**) paths);
|
||||||
|
|
||||||
for (NSUInteger i = 0; i < count; i++)
|
for (NSUInteger i = 0; i < count; i++)
|
||||||
free(paths[i]);
|
_glfw_free(paths[i]);
|
||||||
free(paths);
|
_glfw_free(paths);
|
||||||
}
|
}
|
||||||
|
|
||||||
return YES;
|
return YES;
|
||||||
@ -730,14 +731,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
else
|
else
|
||||||
characters = (NSString*) string;
|
characters = (NSString*) string;
|
||||||
|
|
||||||
const NSUInteger length = [characters length];
|
NSRange range = NSMakeRange(0, [characters length]);
|
||||||
for (NSUInteger i = 0; i < length; i++)
|
while (range.length)
|
||||||
{
|
{
|
||||||
const unichar codepoint = [characters characterAtIndex:i];
|
uint32_t codepoint = 0;
|
||||||
if ((codepoint & 0xff00) == 0xf700)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
_glfwInputChar(window, codepoint, mods, plain);
|
if ([characters getBytes:&codepoint
|
||||||
|
maxLength:sizeof(codepoint)
|
||||||
|
usedLength:NULL
|
||||||
|
encoding:NSUTF32StringEncoding
|
||||||
|
options:0
|
||||||
|
range:range
|
||||||
|
remainingRange:&range])
|
||||||
|
{
|
||||||
|
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
_glfwInputChar(window, codepoint, mods, plain);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -816,7 +827,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
[window->ns.object center];
|
[(NSWindow*) window->ns.object center];
|
||||||
_glfw.ns.cascadePoint =
|
_glfw.ns.cascadePoint =
|
||||||
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
|
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
|
||||||
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
|
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
|
||||||
@ -891,12 +902,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (!_glfw.ns.finishedLaunching)
|
|
||||||
{
|
|
||||||
[NSApp run];
|
|
||||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
@ -911,6 +916,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||||
{
|
{
|
||||||
|
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||||
|
// need to get the layer for EGL window surface creation.
|
||||||
|
[window->ns.view setWantsLayer:YES];
|
||||||
|
window->ns.layer = [window->ns.view layer];
|
||||||
|
|
||||||
if (!_glfwInitEGL())
|
if (!_glfwInitEGL())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||||
@ -962,23 +972,28 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||||||
[window->ns.object close];
|
[window->ns.object close];
|
||||||
window->ns.object = nil;
|
window->ns.object = nil;
|
||||||
|
|
||||||
|
// HACK: Allow Cocoa to catch up before returning
|
||||||
|
_glfwPlatformPollEvents();
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object setTitle:@(title)];
|
NSString* string = @(title);
|
||||||
|
[window->ns.object setTitle:string];
|
||||||
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
||||||
// if the window lacks NSWindowStyleMaskTitled
|
// if the window lacks NSWindowStyleMaskTitled
|
||||||
[window->ns.object setMiniwindowTitle:@(title)];
|
[window->ns.object setMiniwindowTitle:string];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||||
int count, const GLFWimage* images)
|
int count, const GLFWimage* images)
|
||||||
{
|
{
|
||||||
// Regular windows do not have icons
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Cocoa: Regular windows do not have icons on macOS");
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||||
@ -1356,6 +1371,13 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
@autoreleasepool {
|
||||||
|
[window->ns.object setIgnoresMouseEvents:enabled];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
@ -1372,6 +1394,8 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
|||||||
|
|
||||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
|
||||||
|
"Cocoa: Raw mouse motion not yet implemented");
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||||
@ -1495,6 +1519,11 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
|||||||
_glfwTransformYNS(globalPoint.y)));
|
_glfwTransformYNS(globalPoint.y)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// HACK: Calling this right after setting the cursor position prevents macOS
|
||||||
|
// from freezing the cursor for a fraction of a second afterwards
|
||||||
|
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||||
|
CGAssociateMouseAndMouseCursorPosition(true);
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1510,6 +1539,13 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
|
if (scancode < 0 || scancode > 0xff ||
|
||||||
|
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
const int key = _glfw.ns.keycodes[scancode];
|
const int key = _glfw.ns.keycodes[scancode];
|
||||||
|
|
||||||
UInt32 deadKeyState = 0;
|
UInt32 deadKeyState = 0;
|
||||||
@ -1601,23 +1637,67 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (shape == GLFW_ARROW_CURSOR)
|
SEL cursorSelector = NULL;
|
||||||
cursor->ns.object = [NSCursor arrowCursor];
|
|
||||||
else if (shape == GLFW_IBEAM_CURSOR)
|
// HACK: Try to use a private message
|
||||||
cursor->ns.object = [NSCursor IBeamCursor];
|
switch (shape)
|
||||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
{
|
||||||
cursor->ns.object = [NSCursor crosshairCursor];
|
case GLFW_RESIZE_EW_CURSOR:
|
||||||
else if (shape == GLFW_HAND_CURSOR)
|
cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
|
||||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
break;
|
||||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
case GLFW_RESIZE_NS_CURSOR:
|
||||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
|
||||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
break;
|
||||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
case GLFW_RESIZE_NWSE_CURSOR:
|
||||||
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_NESW_CURSOR:
|
||||||
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
||||||
|
{
|
||||||
|
id object = [NSCursor performSelector:cursorSelector];
|
||||||
|
if ([object isKindOfClass:[NSCursor class]])
|
||||||
|
cursor->ns.object = object;
|
||||||
|
}
|
||||||
|
|
||||||
if (!cursor->ns.object)
|
if (!cursor->ns.object)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
switch (shape)
|
||||||
"Cocoa: Failed to retrieve standard cursor");
|
{
|
||||||
|
case GLFW_ARROW_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor arrowCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_IBEAM_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor IBeamCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_CROSSHAIR_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor crosshairCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_POINTING_HAND_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_EW_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_NS_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_ALL_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor closedHandCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_NOT_ALLOWED_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!cursor->ns.object)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||||
|
"Cocoa: Standard cursor shape unavailable");
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1673,7 +1753,7 @@ const char* _glfwPlatformGetClipboardString(void)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
free(_glfw.ns.clipboardString);
|
_glfw_free(_glfw.ns.clipboardString);
|
||||||
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
|
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
|
||||||
|
|
||||||
return _glfw.ns.clipboardString;
|
return _glfw.ns.clipboardString;
|
||||||
@ -1681,13 +1761,59 @@ const char* _glfwPlatformGetClipboardString(void)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
|
||||||
|
{
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle)
|
||||||
|
{
|
||||||
|
int type = 0;
|
||||||
|
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle_opengl)
|
||||||
|
{
|
||||||
|
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
|
||||||
|
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle_metal)
|
||||||
|
{
|
||||||
|
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
|
||||||
|
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type)
|
||||||
|
{
|
||||||
|
*attribs = _glfw_calloc(3, sizeof(EGLint));
|
||||||
|
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
|
||||||
|
(*attribs)[1] = type;
|
||||||
|
(*attribs)[2] = EGL_NONE;
|
||||||
|
return EGL_PLATFORM_ANGLE_ANGLE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
|
||||||
|
{
|
||||||
|
return EGL_DEFAULT_DISPLAY;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->ns.layer;
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||||
{
|
{
|
||||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
|
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||||
return;
|
{
|
||||||
|
extensions[0] = "VK_KHR_surface";
|
||||||
extensions[0] = "VK_KHR_surface";
|
extensions[1] = "VK_EXT_metal_surface";
|
||||||
extensions[1] = "VK_MVK_macos_surface";
|
}
|
||||||
|
else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
|
||||||
|
{
|
||||||
|
extensions[0] = "VK_KHR_surface";
|
||||||
|
extensions[1] = "VK_MVK_macos_surface";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||||
@ -1705,19 +1831,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
|||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
||||||
VkResult err;
|
|
||||||
VkMacOSSurfaceCreateInfoMVK sci;
|
|
||||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
|
||||||
|
|
||||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
|
||||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
|
||||||
if (!vkCreateMacOSSurfaceMVK)
|
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
|
||||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
|
||||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
||||||
}
|
|
||||||
|
|
||||||
// HACK: Dynamically load Core Animation to avoid adding an extra
|
// HACK: Dynamically load Core Animation to avoid adding an extra
|
||||||
// dependency for the majority who don't use MoltenVK
|
// dependency for the majority who don't use MoltenVK
|
||||||
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
||||||
@ -1743,11 +1856,49 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
|||||||
[window->ns.view setLayer:window->ns.layer];
|
[window->ns.view setLayer:window->ns.layer];
|
||||||
[window->ns.view setWantsLayer:YES];
|
[window->ns.view setWantsLayer:YES];
|
||||||
|
|
||||||
memset(&sci, 0, sizeof(sci));
|
VkResult err;
|
||||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
|
||||||
sci.pView = window->ns.view;
|
if (_glfw.vk.EXT_metal_surface)
|
||||||
|
{
|
||||||
|
VkMetalSurfaceCreateInfoEXT sci;
|
||||||
|
|
||||||
|
PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||||
|
vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
|
||||||
|
vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
|
||||||
|
if (!vkCreateMetalSurfaceEXT)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
|
"Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
|
||||||
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||||
|
}
|
||||||
|
|
||||||
|
memset(&sci, 0, sizeof(sci));
|
||||||
|
sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||||
|
sci.pLayer = window->ns.layer;
|
||||||
|
|
||||||
|
err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
VkMacOSSurfaceCreateInfoMVK sci;
|
||||||
|
|
||||||
|
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||||
|
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||||
|
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||||
|
if (!vkCreateMacOSSurfaceMVK)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
|
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||||
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||||
|
}
|
||||||
|
|
||||||
|
memset(&sci, 0, sizeof(sci));
|
||||||
|
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||||
|
sci.pView = window->ns.view;
|
||||||
|
|
||||||
|
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||||
|
}
|
||||||
|
|
||||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
|
||||||
if (err)
|
if (err)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->doublebuffer != current->doublebuffer)
|
|
||||||
{
|
|
||||||
// Double buffering is a hard constraint
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Count number of missing buffers
|
// Count number of missing buffers
|
||||||
{
|
{
|
||||||
missing = 0;
|
missing = 0;
|
||||||
@ -570,7 +564,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
|||||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||||
window->context.getProcAddress("glClear");
|
window->context.getProcAddress("glClear");
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
window->context.swapBuffers(window);
|
|
||||||
|
if (window->doublebuffer)
|
||||||
|
window->context.swapBuffers(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||||
|
@ -103,10 +103,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
|
nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
|
||||||
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
usableCount = 0;
|
usableCount = 0;
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (i = 0; i < nativeCount; i++)
|
||||||
@ -123,23 +123,24 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
#if defined(_GLFW_X11)
|
#if defined(_GLFW_X11)
|
||||||
XVisualInfo vi = {0};
|
|
||||||
|
|
||||||
// Only consider EGLConfigs with associated Visuals
|
|
||||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
|
||||||
if (!vi.visualid)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (desired->transparent)
|
|
||||||
{
|
{
|
||||||
int count;
|
XVisualInfo vi = {0};
|
||||||
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
|
|
||||||
VisualIDMask, &vi,
|
// Only consider EGLConfigs with associated Visuals
|
||||||
&count);
|
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||||
if (vis)
|
if (!vi.visualid)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (desired->transparent)
|
||||||
{
|
{
|
||||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
int count;
|
||||||
XFree(vis);
|
XVisualInfo* vis =
|
||||||
|
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||||
|
if (vis)
|
||||||
|
{
|
||||||
|
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||||
|
XFree(vis);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // _GLFW_X11
|
#endif // _GLFW_X11
|
||||||
@ -172,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||||
|
|
||||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||||
u->doublebuffer = GLFW_TRUE;
|
u->doublebuffer = desired->doublebuffer;
|
||||||
|
|
||||||
u->handle = (uintptr_t) n;
|
u->handle = (uintptr_t) n;
|
||||||
usableCount++;
|
usableCount++;
|
||||||
@ -182,8 +183,8 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
if (closest)
|
if (closest)
|
||||||
*result = (EGLConfig) closest->handle;
|
*result = (EGLConfig) closest->handle;
|
||||||
|
|
||||||
free(nativeConfigs);
|
_glfw_free(nativeConfigs);
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return closest != NULL;
|
return closest != NULL;
|
||||||
}
|
}
|
||||||
@ -302,6 +303,8 @@ static void destroyContextEGL(_GLFWwindow* window)
|
|||||||
GLFWbool _glfwInitEGL(void)
|
GLFWbool _glfwInitEGL(void)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
EGLint* attribs = NULL;
|
||||||
|
const char* extensions;
|
||||||
const char* sonames[] =
|
const char* sonames[] =
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_EGL_LIBRARY)
|
#if defined(_GLFW_EGL_LIBRARY)
|
||||||
@ -394,7 +397,51 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
|
extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
|
||||||
|
if (extensions && eglGetError() == EGL_SUCCESS)
|
||||||
|
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
|
||||||
|
|
||||||
|
if (_glfw.egl.EXT_client_extensions)
|
||||||
|
{
|
||||||
|
_glfw.egl.EXT_platform_base =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
|
||||||
|
_glfw.egl.EXT_platform_x11 =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
|
||||||
|
_glfw.egl.EXT_platform_wayland =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_opengl =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_d3d =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_vulkan =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_metal =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_glfw.egl.EXT_platform_base)
|
||||||
|
{
|
||||||
|
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
||||||
|
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||||
|
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
||||||
|
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
|
||||||
|
if (_glfw.egl.platform)
|
||||||
|
{
|
||||||
|
_glfw.egl.display =
|
||||||
|
eglGetPlatformDisplayEXT(_glfw.egl.platform,
|
||||||
|
_glfwPlatformGetEGLNativeDisplay(),
|
||||||
|
attribs);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
|
||||||
|
|
||||||
|
_glfw_free(attribs);
|
||||||
|
|
||||||
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
@ -462,6 +509,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
EGLint attribs[40];
|
EGLint attribs[40];
|
||||||
EGLConfig config;
|
EGLConfig config;
|
||||||
EGLContext share = NULL;
|
EGLContext share = NULL;
|
||||||
|
EGLNativeWindowType native;
|
||||||
int index = 0;
|
int index = 0;
|
||||||
|
|
||||||
if (!_glfw.egl.display)
|
if (!_glfw.egl.display)
|
||||||
@ -587,23 +635,33 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set up attributes for surface creation
|
// Set up attributes for surface creation
|
||||||
|
index = 0;
|
||||||
|
|
||||||
|
if (fbconfig->sRGB)
|
||||||
{
|
{
|
||||||
int index = 0;
|
if (_glfw.egl.KHR_gl_colorspace)
|
||||||
|
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||||
if (fbconfig->sRGB)
|
}
|
||||||
{
|
|
||||||
if (_glfw.egl.KHR_gl_colorspace)
|
if (!fbconfig->doublebuffer)
|
||||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||||
}
|
|
||||||
|
setAttrib(EGL_NONE, EGL_NONE);
|
||||||
setAttrib(EGL_NONE, EGL_NONE);
|
|
||||||
|
native = _glfwPlatformGetEGLNativeWindow(window);
|
||||||
|
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
|
||||||
|
// despite reporting EGL_EXT_platform_base
|
||||||
|
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
|
||||||
|
{
|
||||||
|
window->context.egl.surface =
|
||||||
|
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
window->context.egl.surface =
|
||||||
|
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
|
||||||
}
|
}
|
||||||
|
|
||||||
window->context.egl.surface =
|
|
||||||
eglCreateWindowSurface(_glfw.egl.display,
|
|
||||||
config,
|
|
||||||
_GLFW_EGL_NATIVE_WINDOW,
|
|
||||||
attribs);
|
|
||||||
if (window->context.egl.surface == EGL_NO_SURFACE)
|
if (window->context.egl.surface == EGL_NO_SURFACE)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
@ -25,26 +25,10 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#if defined(_GLFW_USE_EGLPLATFORM_H)
|
#if defined(_GLFW_WIN32)
|
||||||
#include <EGL/eglplatform.h>
|
|
||||||
#elif defined(_GLFW_WIN32)
|
|
||||||
#define EGLAPIENTRY __stdcall
|
#define EGLAPIENTRY __stdcall
|
||||||
typedef HDC EGLNativeDisplayType;
|
|
||||||
typedef HWND EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_COCOA)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef void* EGLNativeDisplayType;
|
|
||||||
typedef id EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_X11)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef Display* EGLNativeDisplayType;
|
|
||||||
typedef Window EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_WAYLAND)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef struct wl_display* EGLNativeDisplayType;
|
|
||||||
typedef struct wl_egl_window* EGLNativeWindowType;
|
|
||||||
#else
|
#else
|
||||||
#error "No supported EGL platform selected"
|
#define EGLAPIENTRY
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define EGL_SUCCESS 0x3000
|
#define EGL_SUCCESS 0x3000
|
||||||
@ -80,6 +64,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
|||||||
#define EGL_OPENGL_ES_API 0x30a0
|
#define EGL_OPENGL_ES_API 0x30a0
|
||||||
#define EGL_OPENGL_API 0x30a2
|
#define EGL_OPENGL_API 0x30a2
|
||||||
#define EGL_NONE 0x3038
|
#define EGL_NONE 0x3038
|
||||||
|
#define EGL_RENDER_BUFFER 0x3086
|
||||||
|
#define EGL_SINGLE_BUFFER 0x3085
|
||||||
#define EGL_EXTENSIONS 0x3055
|
#define EGL_EXTENSIONS 0x3055
|
||||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||||
@ -106,6 +92,17 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
|||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||||
|
#define EGL_PLATFORM_X11_EXT 0x31d5
|
||||||
|
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
|
||||||
|
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
|
||||||
|
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
|
||||||
|
|
||||||
typedef int EGLint;
|
typedef int EGLint;
|
||||||
typedef unsigned int EGLBoolean;
|
typedef unsigned int EGLBoolean;
|
||||||
@ -115,6 +112,9 @@ typedef void* EGLContext;
|
|||||||
typedef void* EGLDisplay;
|
typedef void* EGLDisplay;
|
||||||
typedef void* EGLSurface;
|
typedef void* EGLSurface;
|
||||||
|
|
||||||
|
typedef void* EGLNativeDisplayType;
|
||||||
|
typedef void* EGLNativeWindowType;
|
||||||
|
|
||||||
// EGL function pointer typedefs
|
// EGL function pointer typedefs
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
|
||||||
@ -149,9 +149,10 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
|||||||
#define eglQueryString _glfw.egl.QueryString
|
#define eglQueryString _glfw.egl.QueryString
|
||||||
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
||||||
|
|
||||||
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
|
typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
|
||||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
|
typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
|
||||||
|
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
|
||||||
|
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
|
||||||
|
|
||||||
// EGL-specific per-context data
|
// EGL-specific per-context data
|
||||||
//
|
//
|
||||||
@ -169,6 +170,7 @@ typedef struct _GLFWcontextEGL
|
|||||||
//
|
//
|
||||||
typedef struct _GLFWlibraryEGL
|
typedef struct _GLFWlibraryEGL
|
||||||
{
|
{
|
||||||
|
EGLenum platform;
|
||||||
EGLDisplay display;
|
EGLDisplay display;
|
||||||
EGLint major, minor;
|
EGLint major, minor;
|
||||||
GLFWbool prefix;
|
GLFWbool prefix;
|
||||||
@ -178,6 +180,15 @@ typedef struct _GLFWlibraryEGL
|
|||||||
GLFWbool KHR_gl_colorspace;
|
GLFWbool KHR_gl_colorspace;
|
||||||
GLFWbool KHR_get_all_proc_addresses;
|
GLFWbool KHR_get_all_proc_addresses;
|
||||||
GLFWbool KHR_context_flush_control;
|
GLFWbool KHR_context_flush_control;
|
||||||
|
GLFWbool EXT_client_extensions;
|
||||||
|
GLFWbool EXT_platform_base;
|
||||||
|
GLFWbool EXT_platform_x11;
|
||||||
|
GLFWbool EXT_platform_wayland;
|
||||||
|
GLFWbool ANGLE_platform_angle;
|
||||||
|
GLFWbool ANGLE_platform_angle_opengl;
|
||||||
|
GLFWbool ANGLE_platform_angle_d3d;
|
||||||
|
GLFWbool ANGLE_platform_angle_vulkan;
|
||||||
|
GLFWbool ANGLE_platform_angle_metal;
|
||||||
|
|
||||||
void* handle;
|
void* handle;
|
||||||
|
|
||||||
@ -198,6 +209,9 @@ typedef struct _GLFWlibraryEGL
|
|||||||
PFN_eglQueryString QueryString;
|
PFN_eglQueryString QueryString;
|
||||||
PFN_eglGetProcAddress GetProcAddress;
|
PFN_eglGetProcAddress GetProcAddress;
|
||||||
|
|
||||||
|
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
|
||||||
|
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
|
||||||
|
|
||||||
} _GLFWlibraryEGL;
|
} _GLFWlibraryEGL;
|
||||||
|
|
||||||
|
|
||||||
|
30
src/glfw.rc.in
Normal file
30
src/glfw.rc.in
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
|
||||||
|
#include <winver.h>
|
||||||
|
|
||||||
|
VS_VERSION_INFO VERSIONINFO
|
||||||
|
FILEVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0
|
||||||
|
PRODUCTVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0
|
||||||
|
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||||
|
FILEFLAGS 0
|
||||||
|
FILEOS VOS_NT_WINDOWS32
|
||||||
|
FILETYPE VFT_DLL
|
||||||
|
FILESUBTYPE 0
|
||||||
|
{
|
||||||
|
BLOCK "StringFileInfo"
|
||||||
|
{
|
||||||
|
BLOCK "040904B0"
|
||||||
|
{
|
||||||
|
VALUE "CompanyName", "GLFW"
|
||||||
|
VALUE "FileDescription", "GLFW @GLFW_VERSION@ DLL"
|
||||||
|
VALUE "FileVersion", "@GLFW_VERSION@"
|
||||||
|
VALUE "OriginalFilename", "glfw3.dll"
|
||||||
|
VALUE "ProductName", "GLFW"
|
||||||
|
VALUE "ProductVersion", "@GLFW_VERSION@"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
BLOCK "VarFileInfo"
|
||||||
|
{
|
||||||
|
VALUE "Translation", 0x409, 1200
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1 +0,0 @@
|
|||||||
include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake")
|
|
@ -45,8 +45,6 @@
|
|||||||
// Define this to 1 if building GLFW for OSMesa
|
// Define this to 1 if building GLFW for OSMesa
|
||||||
#cmakedefine _GLFW_OSMESA
|
#cmakedefine _GLFW_OSMESA
|
||||||
|
|
||||||
// Define this to 1 if building as a shared library / dynamic library / DLL
|
|
||||||
#cmakedefine _GLFW_BUILD_DLL
|
|
||||||
// Define this to 1 to use Vulkan loader linked statically into application
|
// Define this to 1 to use Vulkan loader linked statically into application
|
||||||
#cmakedefine _GLFW_VULKAN_STATIC
|
#cmakedefine _GLFW_VULKAN_STATIC
|
||||||
|
|
||||||
|
@ -73,7 +73,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
usableCount = 0;
|
usableCount = 0;
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (i = 0; i < nativeCount; i++)
|
||||||
@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
if (desired->transparent)
|
if (desired->transparent)
|
||||||
{
|
{
|
||||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||||
@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
|
|
||||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
|
|
||||||
if (_glfw.glx.ARB_multisample)
|
if (_glfw.glx.ARB_multisample)
|
||||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||||
@ -137,7 +138,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
*result = (GLXFBConfig) closest->handle;
|
*result = (GLXFBConfig) closest->handle;
|
||||||
|
|
||||||
XFree(nativeConfigs);
|
XFree(nativeConfigs);
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return closest != NULL;
|
return closest != NULL;
|
||||||
}
|
}
|
||||||
|
142
src/init.c
142
src/init.c
@ -28,7 +28,6 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
#include "mappings.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@ -50,15 +49,41 @@ _GLFWlibrary _glfw = { GLFW_FALSE };
|
|||||||
//
|
//
|
||||||
static _GLFWerror _glfwMainThreadError;
|
static _GLFWerror _glfwMainThreadError;
|
||||||
static GLFWerrorfun _glfwErrorCallback;
|
static GLFWerrorfun _glfwErrorCallback;
|
||||||
|
static GLFWallocator _glfwInitAllocator;
|
||||||
static _GLFWinitconfig _glfwInitHints =
|
static _GLFWinitconfig _glfwInitHints =
|
||||||
{
|
{
|
||||||
GLFW_TRUE, // hat buttons
|
GLFW_TRUE, // hat buttons
|
||||||
|
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
|
||||||
{
|
{
|
||||||
GLFW_TRUE, // macOS menu bar
|
GLFW_TRUE, // macOS menu bar
|
||||||
GLFW_TRUE // macOS bundle chdir
|
GLFW_TRUE // macOS bundle chdir
|
||||||
}
|
},
|
||||||
|
{
|
||||||
|
GLFW_TRUE, // X11 XCB Vulkan surface
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// The allocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void* defaultAllocate(size_t size, void* user)
|
||||||
|
{
|
||||||
|
return malloc(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The deallocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void defaultDeallocate(void* block, void* user)
|
||||||
|
{
|
||||||
|
free(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The reallocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void* defaultReallocate(void* block, size_t size, void* user)
|
||||||
|
{
|
||||||
|
return realloc(block, size);
|
||||||
|
}
|
||||||
|
|
||||||
// Terminate the library
|
// Terminate the library
|
||||||
//
|
//
|
||||||
static void terminate(void)
|
static void terminate(void)
|
||||||
@ -81,15 +106,16 @@ static void terminate(void)
|
|||||||
_glfwFreeMonitor(monitor);
|
_glfwFreeMonitor(monitor);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(_glfw.monitors);
|
_glfw_free(_glfw.monitors);
|
||||||
_glfw.monitors = NULL;
|
_glfw.monitors = NULL;
|
||||||
_glfw.monitorCount = 0;
|
_glfw.monitorCount = 0;
|
||||||
|
|
||||||
free(_glfw.mappings);
|
_glfw_free(_glfw.mappings);
|
||||||
_glfw.mappings = NULL;
|
_glfw.mappings = NULL;
|
||||||
_glfw.mappingCount = 0;
|
_glfw.mappingCount = 0;
|
||||||
|
|
||||||
_glfwTerminateVulkan();
|
_glfwTerminateVulkan();
|
||||||
|
_glfwPlatformTerminateJoysticks();
|
||||||
_glfwPlatformTerminate();
|
_glfwPlatformTerminate();
|
||||||
|
|
||||||
_glfw.initialized = GLFW_FALSE;
|
_glfw.initialized = GLFW_FALSE;
|
||||||
@ -98,7 +124,7 @@ static void terminate(void)
|
|||||||
{
|
{
|
||||||
_GLFWerror* error = _glfw.errorListHead;
|
_GLFWerror* error = _glfw.errorListHead;
|
||||||
_glfw.errorListHead = error->next;
|
_glfw.errorListHead = error->next;
|
||||||
free(error);
|
_glfw_free(error);
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformDestroyTls(&_glfw.contextSlot);
|
_glfwPlatformDestroyTls(&_glfw.contextSlot);
|
||||||
@ -116,7 +142,7 @@ static void terminate(void)
|
|||||||
char* _glfw_strdup(const char* source)
|
char* _glfw_strdup(const char* source)
|
||||||
{
|
{
|
||||||
const size_t length = strlen(source);
|
const size_t length = strlen(source);
|
||||||
char* result = calloc(length + 1, 1);
|
char* result = _glfw_calloc(length + 1, 1);
|
||||||
strcpy(result, source);
|
strcpy(result, source);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@ -145,6 +171,59 @@ float _glfw_fmaxf(float a, float b)
|
|||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void* _glfw_calloc(size_t count, size_t size)
|
||||||
|
{
|
||||||
|
if (count && size)
|
||||||
|
{
|
||||||
|
void* block;
|
||||||
|
|
||||||
|
if (count > SIZE_MAX / size)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
block = _glfw.allocator.allocate(count * size, _glfw.allocator.user);
|
||||||
|
if (block)
|
||||||
|
return memset(block, 0, count * size);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void* _glfw_realloc(void* block, size_t size)
|
||||||
|
{
|
||||||
|
if (block && size)
|
||||||
|
{
|
||||||
|
void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user);
|
||||||
|
if (resized)
|
||||||
|
return resized;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (block)
|
||||||
|
{
|
||||||
|
_glfw_free(block);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return _glfw_calloc(1, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfw_free(void* block)
|
||||||
|
{
|
||||||
|
if (block)
|
||||||
|
_glfw.allocator.deallocate(block, _glfw.allocator.user);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW event API //////
|
////// GLFW event API //////
|
||||||
@ -189,6 +268,12 @@ void _glfwInputError(int code, const char* format, ...)
|
|||||||
strcpy(description, "The requested format is unavailable");
|
strcpy(description, "The requested format is unavailable");
|
||||||
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
||||||
strcpy(description, "The specified window has no context");
|
strcpy(description, "The specified window has no context");
|
||||||
|
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
||||||
|
strcpy(description, "The specified cursor shape is unavailable");
|
||||||
|
else if (code == GLFW_FEATURE_UNAVAILABLE)
|
||||||
|
strcpy(description, "The requested feature cannot be implemented for this platform");
|
||||||
|
else if (code == GLFW_FEATURE_UNIMPLEMENTED)
|
||||||
|
strcpy(description, "The requested feature has not yet been implemented for this platform");
|
||||||
else
|
else
|
||||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||||
}
|
}
|
||||||
@ -198,7 +283,7 @@ void _glfwInputError(int code, const char* format, ...)
|
|||||||
error = _glfwPlatformGetTls(&_glfw.errorSlot);
|
error = _glfwPlatformGetTls(&_glfw.errorSlot);
|
||||||
if (!error)
|
if (!error)
|
||||||
{
|
{
|
||||||
error = calloc(1, sizeof(_GLFWerror));
|
error = _glfw_calloc(1, sizeof(_GLFWerror));
|
||||||
_glfwPlatformSetTls(&_glfw.errorSlot, error);
|
_glfwPlatformSetTls(&_glfw.errorSlot, error);
|
||||||
_glfwPlatformLockMutex(&_glfw.errorLock);
|
_glfwPlatformLockMutex(&_glfw.errorLock);
|
||||||
error->next = _glfw.errorListHead;
|
error->next = _glfw.errorListHead;
|
||||||
@ -229,6 +314,14 @@ GLFWAPI int glfwInit(void)
|
|||||||
memset(&_glfw, 0, sizeof(_glfw));
|
memset(&_glfw, 0, sizeof(_glfw));
|
||||||
_glfw.hints.init = _glfwInitHints;
|
_glfw.hints.init = _glfwInitHints;
|
||||||
|
|
||||||
|
_glfw.allocator = _glfwInitAllocator;
|
||||||
|
if (!_glfw.allocator.allocate)
|
||||||
|
{
|
||||||
|
_glfw.allocator.allocate = defaultAllocate;
|
||||||
|
_glfw.allocator.reallocate = defaultReallocate;
|
||||||
|
_glfw.allocator.deallocate = defaultDeallocate;
|
||||||
|
}
|
||||||
|
|
||||||
if (!_glfwPlatformInit())
|
if (!_glfwPlatformInit())
|
||||||
{
|
{
|
||||||
terminate();
|
terminate();
|
||||||
@ -245,24 +338,12 @@ GLFWAPI int glfwInit(void)
|
|||||||
|
|
||||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||||
|
|
||||||
|
_glfwInitGamepadMappings();
|
||||||
|
|
||||||
_glfw.initialized = GLFW_TRUE;
|
_glfw.initialized = GLFW_TRUE;
|
||||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||||
|
|
||||||
glfwDefaultWindowHints();
|
glfwDefaultWindowHints();
|
||||||
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
for (i = 0; _glfwDefaultMappings[i]; i++)
|
|
||||||
{
|
|
||||||
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
|
||||||
{
|
|
||||||
terminate();
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -281,18 +362,37 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
|||||||
case GLFW_JOYSTICK_HAT_BUTTONS:
|
case GLFW_JOYSTICK_HAT_BUTTONS:
|
||||||
_glfwInitHints.hatButtons = value;
|
_glfwInitHints.hatButtons = value;
|
||||||
return;
|
return;
|
||||||
|
case GLFW_ANGLE_PLATFORM_TYPE:
|
||||||
|
_glfwInitHints.angleType = value;
|
||||||
|
return;
|
||||||
case GLFW_COCOA_CHDIR_RESOURCES:
|
case GLFW_COCOA_CHDIR_RESOURCES:
|
||||||
_glfwInitHints.ns.chdir = value;
|
_glfwInitHints.ns.chdir = value;
|
||||||
return;
|
return;
|
||||||
case GLFW_COCOA_MENUBAR:
|
case GLFW_COCOA_MENUBAR:
|
||||||
_glfwInitHints.ns.menubar = value;
|
_glfwInitHints.ns.menubar = value;
|
||||||
return;
|
return;
|
||||||
|
case GLFW_X11_XCB_VULKAN_SURFACE:
|
||||||
|
_glfwInitHints.x11.xcbVulkanSurface = value;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM,
|
_glfwInputError(GLFW_INVALID_ENUM,
|
||||||
"Invalid init hint 0x%08X", hint);
|
"Invalid init hint 0x%08X", hint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator)
|
||||||
|
{
|
||||||
|
if (allocator)
|
||||||
|
{
|
||||||
|
if (allocator->allocate && allocator->reallocate && allocator->deallocate)
|
||||||
|
_glfwInitAllocator = *allocator;
|
||||||
|
else
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator));
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||||
{
|
{
|
||||||
if (major != NULL)
|
if (major != NULL)
|
||||||
|
110
src/input.c
110
src/input.c
@ -28,6 +28,7 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
#include "mappings.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <float.h>
|
#include <float.h>
|
||||||
@ -43,6 +44,22 @@
|
|||||||
#define _GLFW_JOYSTICK_BUTTON 2
|
#define _GLFW_JOYSTICK_BUTTON 2
|
||||||
#define _GLFW_JOYSTICK_HATBIT 3
|
#define _GLFW_JOYSTICK_HATBIT 3
|
||||||
|
|
||||||
|
// Initializes the platform joystick API if it has not been already
|
||||||
|
//
|
||||||
|
static GLFWbool initJoysticks(void)
|
||||||
|
{
|
||||||
|
if (!_glfw.joysticksInitialized)
|
||||||
|
{
|
||||||
|
if (!_glfwPlatformInitJoysticks())
|
||||||
|
{
|
||||||
|
_glfwPlatformTerminateJoysticks();
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return _glfw.joysticksInitialized = GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
// Finds a mapping based on joystick GUID
|
// Finds a mapping based on joystick GUID
|
||||||
//
|
//
|
||||||
static _GLFWmapping* findMapping(const char* guid)
|
static _GLFWmapping* findMapping(const char* guid)
|
||||||
@ -85,25 +102,13 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
|||||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||||
{
|
{
|
||||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_INVALID_VALUE,
|
|
||||||
"Invalid button in gamepad mapping %s (%s)",
|
|
||||||
mapping->guid,
|
|
||||||
mapping->name);
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||||
{
|
{
|
||||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_INVALID_VALUE,
|
|
||||||
"Invalid axis in gamepad mapping %s (%s)",
|
|
||||||
mapping->guid,
|
|
||||||
mapping->name);
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -448,6 +453,21 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
// Adds the built-in set of gamepad mappings
|
||||||
|
//
|
||||||
|
void _glfwInitGamepadMappings(void)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||||
|
_glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping));
|
||||||
|
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||||
|
_glfw.mappingCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Returns an available joystick object with arrays and name allocated
|
// Returns an available joystick object with arrays and name allocated
|
||||||
//
|
//
|
||||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||||
@ -470,14 +490,14 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
js->present = GLFW_TRUE;
|
js->present = GLFW_TRUE;
|
||||||
js->name = _glfw_strdup(name);
|
js->axes = _glfw_calloc(axisCount, sizeof(float));
|
||||||
js->axes = calloc(axisCount, sizeof(float));
|
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
js->hats = _glfw_calloc(hatCount, 1);
|
||||||
js->hats = calloc(hatCount, 1);
|
|
||||||
js->axisCount = axisCount;
|
js->axisCount = axisCount;
|
||||||
js->buttonCount = buttonCount;
|
js->buttonCount = buttonCount;
|
||||||
js->hatCount = hatCount;
|
js->hatCount = hatCount;
|
||||||
|
|
||||||
|
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||||
js->mapping = findValidMapping(js);
|
js->mapping = findValidMapping(js);
|
||||||
|
|
||||||
@ -488,10 +508,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
//
|
//
|
||||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||||
{
|
{
|
||||||
free(js->name);
|
_glfw_free(js->axes);
|
||||||
free(js->axes);
|
_glfw_free(js->buttons);
|
||||||
free(js->buttons);
|
_glfw_free(js->hats);
|
||||||
free(js->hats);
|
|
||||||
memset(js, 0, sizeof(_GLFWjoystick));
|
memset(js, 0, sizeof(_GLFWjoystick));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -786,7 +805,7 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||||
cursor->next = _glfw.cursorListHead;
|
cursor->next = _glfw.cursorListHead;
|
||||||
_glfw.cursorListHead = cursor;
|
_glfw.cursorListHead = cursor;
|
||||||
|
|
||||||
@ -808,15 +827,19 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
|
|||||||
if (shape != GLFW_ARROW_CURSOR &&
|
if (shape != GLFW_ARROW_CURSOR &&
|
||||||
shape != GLFW_IBEAM_CURSOR &&
|
shape != GLFW_IBEAM_CURSOR &&
|
||||||
shape != GLFW_CROSSHAIR_CURSOR &&
|
shape != GLFW_CROSSHAIR_CURSOR &&
|
||||||
shape != GLFW_HAND_CURSOR &&
|
shape != GLFW_POINTING_HAND_CURSOR &&
|
||||||
shape != GLFW_HRESIZE_CURSOR &&
|
shape != GLFW_RESIZE_EW_CURSOR &&
|
||||||
shape != GLFW_VRESIZE_CURSOR)
|
shape != GLFW_RESIZE_NS_CURSOR &&
|
||||||
|
shape != GLFW_RESIZE_NWSE_CURSOR &&
|
||||||
|
shape != GLFW_RESIZE_NESW_CURSOR &&
|
||||||
|
shape != GLFW_RESIZE_ALL_CURSOR &&
|
||||||
|
shape != GLFW_NOT_ALLOWED_CURSOR)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||||
cursor->next = _glfw.cursorListHead;
|
cursor->next = _glfw.cursorListHead;
|
||||||
_glfw.cursorListHead = cursor;
|
_glfw.cursorListHead = cursor;
|
||||||
|
|
||||||
@ -861,7 +884,7 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
|
|||||||
*prev = cursor->next;
|
*prev = cursor->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
free(cursor);
|
_glfw_free(cursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
||||||
@ -976,6 +999,9 @@ GLFWAPI int glfwJoystickPresent(int jid)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
@ -1001,6 +1027,9 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1030,6 +1059,9 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1063,6 +1095,9 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1089,6 +1124,9 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1114,6 +1152,9 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1159,6 +1200,10 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
|||||||
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
|
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
@ -1226,8 +1271,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
|||||||
{
|
{
|
||||||
_glfw.mappingCount++;
|
_glfw.mappingCount++;
|
||||||
_glfw.mappings =
|
_glfw.mappings =
|
||||||
realloc(_glfw.mappings,
|
_glfw_realloc(_glfw.mappings,
|
||||||
sizeof(_GLFWmapping) * _glfw.mappingCount);
|
sizeof(_GLFWmapping) * _glfw.mappingCount);
|
||||||
_glfw.mappings[_glfw.mappingCount - 1] = mapping;
|
_glfw.mappings[_glfw.mappingCount - 1] = mapping;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1267,6 +1312,9 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
@ -1292,6 +1340,9 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -1324,6 +1375,9 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
@ -128,6 +128,7 @@ typedef enum VkStructureType
|
|||||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||||
|
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||||
} VkStructureType;
|
} VkStructureType;
|
||||||
|
|
||||||
@ -193,6 +194,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
|||||||
#error "No supported window creation API selected"
|
#error "No supported window creation API selected"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#include "egl_context.h"
|
||||||
|
#include "osmesa_context.h"
|
||||||
|
|
||||||
// Constructs a version number string from the public header macros
|
// Constructs a version number string from the public header macros
|
||||||
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
||||||
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
|
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
|
||||||
@ -239,10 +243,14 @@ struct _GLFWerror
|
|||||||
struct _GLFWinitconfig
|
struct _GLFWinitconfig
|
||||||
{
|
{
|
||||||
GLFWbool hatButtons;
|
GLFWbool hatButtons;
|
||||||
|
int angleType;
|
||||||
struct {
|
struct {
|
||||||
GLFWbool menubar;
|
GLFWbool menubar;
|
||||||
GLFWbool chdir;
|
GLFWbool chdir;
|
||||||
} ns;
|
} ns;
|
||||||
|
struct {
|
||||||
|
GLFWbool xcbVulkanSurface;
|
||||||
|
} x11;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Window configuration
|
// Window configuration
|
||||||
@ -265,6 +273,7 @@ struct _GLFWwndconfig
|
|||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
GLFWbool centerCursor;
|
GLFWbool centerCursor;
|
||||||
GLFWbool focusOnShow;
|
GLFWbool focusOnShow;
|
||||||
|
GLFWbool mousePassthrough;
|
||||||
GLFWbool scaleToMonitor;
|
GLFWbool scaleToMonitor;
|
||||||
struct {
|
struct {
|
||||||
GLFWbool retina;
|
GLFWbool retina;
|
||||||
@ -274,6 +283,9 @@ struct _GLFWwndconfig
|
|||||||
char className[256];
|
char className[256];
|
||||||
char instanceName[256];
|
char instanceName[256];
|
||||||
} x11;
|
} x11;
|
||||||
|
struct {
|
||||||
|
GLFWbool keymenu;
|
||||||
|
} win32;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Context configuration
|
// Context configuration
|
||||||
@ -341,9 +353,9 @@ struct _GLFWcontext
|
|||||||
int robustness;
|
int robustness;
|
||||||
int release;
|
int release;
|
||||||
|
|
||||||
PFNGLGETSTRINGIPROC GetStringi;
|
PFNGLGETSTRINGIPROC GetStringi;
|
||||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||||
PFNGLGETSTRINGPROC GetString;
|
PFNGLGETSTRINGPROC GetString;
|
||||||
|
|
||||||
_GLFWmakecontextcurrentfun makeCurrent;
|
_GLFWmakecontextcurrentfun makeCurrent;
|
||||||
_GLFWswapbuffersfun swapBuffers;
|
_GLFWswapbuffersfun swapBuffers;
|
||||||
@ -355,9 +367,9 @@ struct _GLFWcontext
|
|||||||
// This is defined in the context API's context.h
|
// This is defined in the context API's context.h
|
||||||
_GLFW_PLATFORM_CONTEXT_STATE;
|
_GLFW_PLATFORM_CONTEXT_STATE;
|
||||||
// This is defined in egl_context.h
|
// This is defined in egl_context.h
|
||||||
_GLFW_EGL_CONTEXT_STATE;
|
_GLFWcontextEGL egl;
|
||||||
// This is defined in osmesa_context.h
|
// This is defined in osmesa_context.h
|
||||||
_GLFW_OSMESA_CONTEXT_STATE;
|
_GLFWcontextOSMesa osmesa;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Window and context structure
|
// Window and context structure
|
||||||
@ -372,8 +384,10 @@ struct _GLFWwindow
|
|||||||
GLFWbool autoIconify;
|
GLFWbool autoIconify;
|
||||||
GLFWbool floating;
|
GLFWbool floating;
|
||||||
GLFWbool focusOnShow;
|
GLFWbool focusOnShow;
|
||||||
|
GLFWbool mousePassthrough;
|
||||||
GLFWbool shouldClose;
|
GLFWbool shouldClose;
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
|
GLFWbool doublebuffer;
|
||||||
GLFWvidmode videoMode;
|
GLFWvidmode videoMode;
|
||||||
_GLFWmonitor* monitor;
|
_GLFWmonitor* monitor;
|
||||||
_GLFWcursor* cursor;
|
_GLFWcursor* cursor;
|
||||||
@ -395,23 +409,23 @@ struct _GLFWwindow
|
|||||||
_GLFWcontext context;
|
_GLFWcontext context;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
GLFWwindowposfun pos;
|
GLFWwindowposfun pos;
|
||||||
GLFWwindowsizefun size;
|
GLFWwindowsizefun size;
|
||||||
GLFWwindowclosefun close;
|
GLFWwindowclosefun close;
|
||||||
GLFWwindowrefreshfun refresh;
|
GLFWwindowrefreshfun refresh;
|
||||||
GLFWwindowfocusfun focus;
|
GLFWwindowfocusfun focus;
|
||||||
GLFWwindowiconifyfun iconify;
|
GLFWwindowiconifyfun iconify;
|
||||||
GLFWwindowmaximizefun maximize;
|
GLFWwindowmaximizefun maximize;
|
||||||
GLFWframebuffersizefun fbsize;
|
GLFWframebuffersizefun fbsize;
|
||||||
GLFWwindowcontentscalefun scale;
|
GLFWwindowcontentscalefun scale;
|
||||||
GLFWmousebuttonfun mouseButton;
|
GLFWmousebuttonfun mouseButton;
|
||||||
GLFWcursorposfun cursorPos;
|
GLFWcursorposfun cursorPos;
|
||||||
GLFWcursorenterfun cursorEnter;
|
GLFWcursorenterfun cursorEnter;
|
||||||
GLFWscrollfun scroll;
|
GLFWscrollfun scroll;
|
||||||
GLFWkeyfun key;
|
GLFWkeyfun key;
|
||||||
GLFWcharfun character;
|
GLFWcharfun character;
|
||||||
GLFWcharmodsfun charmods;
|
GLFWcharmodsfun charmods;
|
||||||
GLFWdropfun drop;
|
GLFWdropfun drop;
|
||||||
} callbacks;
|
} callbacks;
|
||||||
|
|
||||||
// This is defined in the window API's platform.h
|
// This is defined in the window API's platform.h
|
||||||
@ -422,7 +436,7 @@ struct _GLFWwindow
|
|||||||
//
|
//
|
||||||
struct _GLFWmonitor
|
struct _GLFWmonitor
|
||||||
{
|
{
|
||||||
char* name;
|
char name[128];
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
|
|
||||||
// Physical dimensions in millimeters.
|
// Physical dimensions in millimeters.
|
||||||
@ -483,7 +497,7 @@ struct _GLFWjoystick
|
|||||||
int buttonCount;
|
int buttonCount;
|
||||||
unsigned char* hats;
|
unsigned char* hats;
|
||||||
int hatCount;
|
int hatCount;
|
||||||
char* name;
|
char name[128];
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
char guid[33];
|
char guid[33];
|
||||||
_GLFWmapping* mapping;
|
_GLFWmapping* mapping;
|
||||||
@ -513,6 +527,7 @@ struct _GLFWmutex
|
|||||||
struct _GLFWlibrary
|
struct _GLFWlibrary
|
||||||
{
|
{
|
||||||
GLFWbool initialized;
|
GLFWbool initialized;
|
||||||
|
GLFWallocator allocator;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
_GLFWinitconfig init;
|
_GLFWinitconfig init;
|
||||||
@ -529,6 +544,7 @@ struct _GLFWlibrary
|
|||||||
_GLFWmonitor** monitors;
|
_GLFWmonitor** monitors;
|
||||||
int monitorCount;
|
int monitorCount;
|
||||||
|
|
||||||
|
GLFWbool joysticksInitialized;
|
||||||
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||||
_GLFWmapping* mappings;
|
_GLFWmapping* mappings;
|
||||||
int mappingCount;
|
int mappingCount;
|
||||||
@ -556,6 +572,7 @@ struct _GLFWlibrary
|
|||||||
GLFWbool KHR_win32_surface;
|
GLFWbool KHR_win32_surface;
|
||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
GLFWbool MVK_macos_surface;
|
GLFWbool MVK_macos_surface;
|
||||||
|
GLFWbool EXT_metal_surface;
|
||||||
#elif defined(_GLFW_X11)
|
#elif defined(_GLFW_X11)
|
||||||
GLFWbool KHR_xlib_surface;
|
GLFWbool KHR_xlib_surface;
|
||||||
GLFWbool KHR_xcb_surface;
|
GLFWbool KHR_xcb_surface;
|
||||||
@ -580,9 +597,9 @@ struct _GLFWlibrary
|
|||||||
// This is defined in the platform's joystick.h
|
// This is defined in the platform's joystick.h
|
||||||
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
|
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
|
||||||
// This is defined in egl_context.h
|
// This is defined in egl_context.h
|
||||||
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
|
_GLFWlibraryEGL egl;
|
||||||
// This is defined in osmesa_context.h
|
// This is defined in osmesa_context.h
|
||||||
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
|
_GLFWlibraryOSMesa osmesa;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Global state shared between compilation units of GLFW
|
// Global state shared between compilation units of GLFW
|
||||||
@ -625,6 +642,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
|||||||
void _glfwPlatformSetClipboardString(const char* string);
|
void _glfwPlatformSetClipboardString(const char* string);
|
||||||
const char* _glfwPlatformGetClipboardString(void);
|
const char* _glfwPlatformGetClipboardString(void);
|
||||||
|
|
||||||
|
GLFWbool _glfwPlatformInitJoysticks(void);
|
||||||
|
void _glfwPlatformTerminateJoysticks(void);
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||||
|
|
||||||
@ -673,6 +692,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
|
|||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
||||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
||||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
|
||||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void);
|
void _glfwPlatformPollEvents(void);
|
||||||
@ -680,6 +700,10 @@ void _glfwPlatformWaitEvents(void);
|
|||||||
void _glfwPlatformWaitEventsTimeout(double timeout);
|
void _glfwPlatformWaitEventsTimeout(double timeout);
|
||||||
void _glfwPlatformPostEmptyEvent(void);
|
void _glfwPlatformPostEmptyEvent(void);
|
||||||
|
|
||||||
|
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
|
||||||
|
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
|
||||||
|
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
|
||||||
|
|
||||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
|
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
|
||||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||||
VkPhysicalDevice device,
|
VkPhysicalDevice device,
|
||||||
@ -762,6 +786,7 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
|||||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||||
|
|
||||||
|
void _glfwInitGamepadMappings(void);
|
||||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||||
const char* guid,
|
const char* guid,
|
||||||
int axisCount,
|
int axisCount,
|
||||||
@ -779,3 +804,7 @@ char* _glfw_strdup(const char* source);
|
|||||||
float _glfw_fminf(float a, float b);
|
float _glfw_fminf(float a, float b);
|
||||||
float _glfw_fmaxf(float a, float b);
|
float _glfw_fmaxf(float a, float b);
|
||||||
|
|
||||||
|
void* _glfw_calloc(size_t count, size_t size);
|
||||||
|
void* _glfw_realloc(void* pointer, size_t size);
|
||||||
|
void _glfw_free(void* pointer);
|
||||||
|
|
||||||
|
@ -264,9 +264,50 @@ static int compareJoysticks(const void* fp, const void* sp)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialize joystick interface
|
void _glfwDetectJoystickConnectionLinux(void)
|
||||||
//
|
{
|
||||||
GLFWbool _glfwInitJoysticksLinux(void)
|
if (_glfw.linjs.inotify <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ssize_t offset = 0;
|
||||||
|
char buffer[16384];
|
||||||
|
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||||
|
|
||||||
|
while (size > offset)
|
||||||
|
{
|
||||||
|
regmatch_t match;
|
||||||
|
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
||||||
|
|
||||||
|
offset += sizeof(struct inotify_event) + e->len;
|
||||||
|
|
||||||
|
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
char path[PATH_MAX];
|
||||||
|
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
||||||
|
|
||||||
|
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
||||||
|
openJoystickDevice(path);
|
||||||
|
else if (e->mask & IN_DELETE)
|
||||||
|
{
|
||||||
|
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
{
|
||||||
|
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||||
|
{
|
||||||
|
closeJoystick(_glfw.joysticks + jid);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW platform API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||||
{
|
{
|
||||||
const char* dirname = "/dev/input";
|
const char* dirname = "/dev/input";
|
||||||
|
|
||||||
@ -320,9 +361,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
|||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Close all opened joystick handles
|
void _glfwPlatformTerminateJoysticks(void)
|
||||||
//
|
|
||||||
void _glfwTerminateJoysticksLinux(void)
|
|
||||||
{
|
{
|
||||||
int jid;
|
int jid;
|
||||||
|
|
||||||
@ -333,60 +372,16 @@ void _glfwTerminateJoysticksLinux(void)
|
|||||||
closeJoystick(js);
|
closeJoystick(js);
|
||||||
}
|
}
|
||||||
|
|
||||||
regfree(&_glfw.linjs.regex);
|
|
||||||
|
|
||||||
if (_glfw.linjs.inotify > 0)
|
if (_glfw.linjs.inotify > 0)
|
||||||
{
|
{
|
||||||
if (_glfw.linjs.watch > 0)
|
if (_glfw.linjs.watch > 0)
|
||||||
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
|
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
|
||||||
|
|
||||||
close(_glfw.linjs.inotify);
|
close(_glfw.linjs.inotify);
|
||||||
|
regfree(&_glfw.linjs.regex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwDetectJoystickConnectionLinux(void)
|
|
||||||
{
|
|
||||||
if (_glfw.linjs.inotify <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ssize_t offset = 0;
|
|
||||||
char buffer[16384];
|
|
||||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
|
||||||
|
|
||||||
while (size > offset)
|
|
||||||
{
|
|
||||||
regmatch_t match;
|
|
||||||
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
|
||||||
|
|
||||||
offset += sizeof(struct inotify_event) + e->len;
|
|
||||||
|
|
||||||
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
char path[PATH_MAX];
|
|
||||||
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
|
||||||
|
|
||||||
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
|
||||||
openJoystickDevice(path);
|
|
||||||
else if (e->mask & IN_DELETE)
|
|
||||||
{
|
|
||||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
{
|
|
||||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
|
||||||
{
|
|
||||||
closeJoystick(_glfw.joysticks + jid);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||||
{
|
{
|
||||||
// Read all queued events (non-blocking)
|
// Read all queued events (non-blocking)
|
||||||
|
@ -32,6 +32,7 @@
|
|||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
||||||
|
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||||
|
|
||||||
// Linux-specific joystick data
|
// Linux-specific joystick data
|
||||||
//
|
//
|
||||||
@ -55,8 +56,5 @@ typedef struct _GLFWlibraryLinux
|
|||||||
GLFWbool dropped;
|
GLFWbool dropped;
|
||||||
} _GLFWlibraryLinux;
|
} _GLFWlibraryLinux;
|
||||||
|
|
||||||
|
|
||||||
GLFWbool _glfwInitJoysticksLinux(void);
|
|
||||||
void _glfwTerminateJoysticksLinux(void);
|
|
||||||
void _glfwDetectJoystickConnectionLinux(void);
|
void _glfwDetectJoystickConnectionLinux(void);
|
||||||
|
|
||||||
|
1119
src/mappings.h
1119
src/mappings.h
File diff suppressed because it is too large
Load Diff
@ -31,7 +31,7 @@
|
|||||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||||
// This file can be re-generated from mappings.h.in and the upstream
|
// This file can be re-generated from mappings.h.in and the upstream
|
||||||
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
|
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
// All gamepad mappings not labeled GLFW are copied from the
|
// All gamepad mappings not labeled GLFW are copied from the
|
||||||
@ -60,7 +60,8 @@
|
|||||||
|
|
||||||
const char* _glfwDefaultMappings[] =
|
const char* _glfwDefaultMappings[] =
|
||||||
{
|
{
|
||||||
@GLFW_GAMEPAD_MAPPINGS@
|
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||||
|
@GLFW_WIN32_MAPPINGS@
|
||||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
@ -68,6 +69,14 @@ const char* _glfwDefaultMappings[] =
|
|||||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
NULL
|
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||||
|
|
||||||
|
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||||
|
@GLFW_COCOA_MAPPINGS@
|
||||||
|
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||||
|
|
||||||
|
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||||
|
@GLFW_LINUX_MAPPINGS@
|
||||||
|
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -80,7 +80,7 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
|
|||||||
|
|
||||||
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
||||||
|
|
||||||
free(monitor->modes);
|
_glfw_free(monitor->modes);
|
||||||
monitor->modes = modes;
|
monitor->modes = modes;
|
||||||
monitor->modeCount = modeCount;
|
monitor->modeCount = modeCount;
|
||||||
|
|
||||||
@ -100,7 +100,8 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
|||||||
{
|
{
|
||||||
_glfw.monitorCount++;
|
_glfw.monitorCount++;
|
||||||
_glfw.monitors =
|
_glfw.monitors =
|
||||||
realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
_glfw_realloc(_glfw.monitors,
|
||||||
|
sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
||||||
|
|
||||||
if (placement == _GLFW_INSERT_FIRST)
|
if (placement == _GLFW_INSERT_FIRST)
|
||||||
{
|
{
|
||||||
@ -166,12 +167,11 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
|||||||
//
|
//
|
||||||
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||||
{
|
{
|
||||||
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
|
_GLFWmonitor* monitor = _glfw_calloc(1, sizeof(_GLFWmonitor));
|
||||||
monitor->widthMM = widthMM;
|
monitor->widthMM = widthMM;
|
||||||
monitor->heightMM = heightMM;
|
monitor->heightMM = heightMM;
|
||||||
|
|
||||||
if (name)
|
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||||
monitor->name = _glfw_strdup(name);
|
|
||||||
|
|
||||||
return monitor;
|
return monitor;
|
||||||
}
|
}
|
||||||
@ -188,18 +188,17 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
|||||||
_glfwFreeGammaArrays(&monitor->originalRamp);
|
_glfwFreeGammaArrays(&monitor->originalRamp);
|
||||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||||
|
|
||||||
free(monitor->modes);
|
_glfw_free(monitor->modes);
|
||||||
free(monitor->name);
|
_glfw_free(monitor);
|
||||||
free(monitor);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocates red, green and blue value arrays of the specified size
|
// Allocates red, green and blue value arrays of the specified size
|
||||||
//
|
//
|
||||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||||
{
|
{
|
||||||
ramp->red = calloc(size, sizeof(unsigned short));
|
ramp->red = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->green = calloc(size, sizeof(unsigned short));
|
ramp->green = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->blue = calloc(size, sizeof(unsigned short));
|
ramp->blue = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->size = size;
|
ramp->size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -207,9 +206,9 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
|||||||
//
|
//
|
||||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
free(ramp->red);
|
_glfw_free(ramp->red);
|
||||||
free(ramp->green);
|
_glfw_free(ramp->green);
|
||||||
free(ramp->blue);
|
_glfw_free(ramp->blue);
|
||||||
|
|
||||||
memset(ramp, 0, sizeof(GLFWgammaramp));
|
memset(ramp, 0, sizeof(GLFWgammaramp));
|
||||||
}
|
}
|
||||||
@ -474,7 +473,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
|||||||
if (!original)
|
if (!original)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
values = calloc(original->size, sizeof(unsigned short));
|
values = _glfw_calloc(original->size, sizeof(unsigned short));
|
||||||
|
|
||||||
for (i = 0; i < original->size; i++)
|
for (i = 0; i < original->size; i++)
|
||||||
{
|
{
|
||||||
@ -496,7 +495,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
|||||||
ramp.size = original->size;
|
ramp.size = original->size;
|
||||||
|
|
||||||
glfwSetGammaRamp(handle, &ramp);
|
glfwSetGammaRamp(handle, &ramp);
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||||
|
@ -24,6 +24,9 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||||
|
// SDK versions where one is unavailable or the other deprecated
|
||||||
|
// We use the newer names in code and these macros to handle compatibility
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||||
@ -41,10 +44,6 @@ typedef struct _GLFWcontextNSGL
|
|||||||
{
|
{
|
||||||
id pixelFormat;
|
id pixelFormat;
|
||||||
id object;
|
id object;
|
||||||
CVDisplayLinkRef displayLink;
|
|
||||||
atomic_int swapInterval;
|
|
||||||
int swapIntervalsPassed;
|
|
||||||
id swapIntervalCond;
|
|
||||||
|
|
||||||
} _GLFWcontextNSGL;
|
} _GLFWcontextNSGL;
|
||||||
|
|
||||||
@ -64,5 +63,4 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
|||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig);
|
const _GLFWfbconfig* fbconfig);
|
||||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
|
||||||
|
|
||||||
|
@ -28,29 +28,8 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
// Display link callback for manual swap interval implementation
|
#include <unistd.h>
|
||||||
// This is based on a similar workaround added to SDL2
|
#include <math.h>
|
||||||
//
|
|
||||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
|
||||||
const CVTimeStamp* now,
|
|
||||||
const CVTimeStamp* outputTime,
|
|
||||||
CVOptionFlags flagsIn,
|
|
||||||
CVOptionFlags* flagsOut,
|
|
||||||
void* userInfo)
|
|
||||||
{
|
|
||||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
|
||||||
|
|
||||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
|
||||||
if (interval > 0)
|
|
||||||
{
|
|
||||||
[window->context.nsgl.swapIntervalCond lock];
|
|
||||||
window->context.nsgl.swapIntervalsPassed++;
|
|
||||||
[window->context.nsgl.swapIntervalCond signal];
|
|
||||||
[window->context.nsgl.swapIntervalCond unlock];
|
|
||||||
}
|
|
||||||
|
|
||||||
return kCVReturnSuccess;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@ -70,19 +49,28 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||||
if (interval > 0)
|
// windows with a non-visible occlusion state
|
||||||
|
if (window->ns.occluded)
|
||||||
{
|
{
|
||||||
[window->context.nsgl.swapIntervalCond lock];
|
int interval = 0;
|
||||||
do
|
[window->context.nsgl.object getValues:&interval
|
||||||
|
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||||
|
|
||||||
|
if (interval > 0)
|
||||||
{
|
{
|
||||||
[window->context.nsgl.swapIntervalCond wait];
|
const double framerate = 60.0;
|
||||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
|
||||||
window->context.nsgl.swapIntervalsPassed = 0;
|
const uint64_t value = _glfwPlatformGetTimerValue();
|
||||||
[window->context.nsgl.swapIntervalCond unlock];
|
|
||||||
|
const double elapsed = value / (double) frequency;
|
||||||
|
const double period = 1.0 / framerate;
|
||||||
|
const double delay = period - fmod(elapsed, period);
|
||||||
|
|
||||||
|
usleep(floorl(delay * 1e6));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ARP appears to be unnecessary, but this is future-proof
|
|
||||||
[window->context.nsgl.object flushBuffer];
|
[window->context.nsgl.object flushBuffer];
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
@ -91,11 +79,14 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
|||||||
static void swapIntervalNSGL(int interval)
|
static void swapIntervalNSGL(int interval)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
if (window)
|
||||||
[window->context.nsgl.swapIntervalCond lock];
|
{
|
||||||
window->context.nsgl.swapIntervalsPassed = 0;
|
[window->context.nsgl.object setValues:&interval
|
||||||
[window->context.nsgl.swapIntervalCond unlock];
|
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||||
|
}
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -123,17 +114,6 @@ static void destroyContextNSGL(_GLFWwindow* window)
|
|||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (window->context.nsgl.displayLink)
|
|
||||||
{
|
|
||||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
|
||||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
|
||||||
|
|
||||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
|
||||||
}
|
|
||||||
|
|
||||||
[window->context.nsgl.swapIntervalCond release];
|
|
||||||
window->context.nsgl.swapIntervalCond = nil;
|
|
||||||
|
|
||||||
[window->context.nsgl.pixelFormat release];
|
[window->context.nsgl.pixelFormat release];
|
||||||
window->context.nsgl.pixelFormat = nil;
|
window->context.nsgl.pixelFormat = nil;
|
||||||
|
|
||||||
@ -332,7 +312,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
NSOpenGLContext* share = NULL;
|
NSOpenGLContext* share = nil;
|
||||||
|
|
||||||
if (ctxconfig->share)
|
if (ctxconfig->share)
|
||||||
share = ctxconfig->share->context.nsgl.object;
|
share = ctxconfig->share->context.nsgl.object;
|
||||||
@ -354,17 +334,10 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
|||||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||||
}
|
}
|
||||||
|
|
||||||
if (window->ns.retina)
|
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
|
||||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
|
||||||
|
|
||||||
GLint interval = 0;
|
|
||||||
[window->context.nsgl.object setValues:&interval
|
|
||||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
|
||||||
|
|
||||||
[window->context.nsgl.object setView:window->ns.view];
|
[window->context.nsgl.object setView:window->ns.view];
|
||||||
|
|
||||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
|
||||||
|
|
||||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||||
window->context.swapBuffers = swapBuffersNSGL;
|
window->context.swapBuffers = swapBuffersNSGL;
|
||||||
window->context.swapInterval = swapIntervalNSGL;
|
window->context.swapInterval = swapIntervalNSGL;
|
||||||
@ -372,26 +345,9 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
|||||||
window->context.getProcAddress = getProcAddressNSGL;
|
window->context.getProcAddress = getProcAddressNSGL;
|
||||||
window->context.destroy = destroyContextNSGL;
|
window->context.destroy = destroyContextNSGL;
|
||||||
|
|
||||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
|
||||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
|
||||||
&displayLinkCallback,
|
|
||||||
window);
|
|
||||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
|
||||||
|
|
||||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
CGDirectDisplayID displayID =
|
|
||||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
|
||||||
if (!displayID)
|
|
||||||
return;
|
|
||||||
|
|
||||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW native API //////
|
////// GLFW native API //////
|
||||||
@ -405,7 +361,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
|||||||
if (window->context.client == GLFW_NO_API)
|
if (window->context.client == GLFW_NO_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return NULL;
|
return nil;
|
||||||
}
|
}
|
||||||
|
|
||||||
return window->context.nsgl.object;
|
return window->context.nsgl.object;
|
||||||
|
@ -29,6 +29,8 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
@ -37,11 +39,14 @@
|
|||||||
int _glfwPlatformInit(void)
|
int _glfwPlatformInit(void)
|
||||||
{
|
{
|
||||||
_glfwInitTimerPOSIX();
|
_glfwInitTimerPOSIX();
|
||||||
|
_glfwPollMonitorsNull();
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformTerminate(void)
|
void _glfwPlatformTerminate(void)
|
||||||
{
|
{
|
||||||
|
_glfw_free(_glfw.null.clipboardString);
|
||||||
_glfwTerminateOSMesa();
|
_glfwTerminateOSMesa();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -33,6 +33,15 @@
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||||
|
{
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformTerminateJoysticks(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
@ -29,6 +29,37 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
// The the sole (fake) video mode of our (sole) fake monitor
|
||||||
|
//
|
||||||
|
static GLFWvidmode getVideoMode(void)
|
||||||
|
{
|
||||||
|
GLFWvidmode mode;
|
||||||
|
mode.width = 1920;
|
||||||
|
mode.height = 1080;
|
||||||
|
mode.redBits = 8;
|
||||||
|
mode.greenBits = 8;
|
||||||
|
mode.blueBits = 8;
|
||||||
|
mode.refreshRate = 60;
|
||||||
|
return mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW internal API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void _glfwPollMonitorsNull(void)
|
||||||
|
{
|
||||||
|
const float dpi = 141.f;
|
||||||
|
const GLFWvidmode mode = getVideoMode();
|
||||||
|
_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
|
||||||
|
(int) (mode.width * 25.4f / dpi),
|
||||||
|
(int) (mode.height * 25.4f / dpi));
|
||||||
|
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
|
||||||
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
@ -36,10 +67,15 @@
|
|||||||
|
|
||||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
||||||
{
|
{
|
||||||
|
_glfwFreeGammaArrays(&monitor->null.ramp);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = 0;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||||
@ -55,23 +91,69 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
|||||||
int* xpos, int* ypos,
|
int* xpos, int* ypos,
|
||||||
int* width, int* height)
|
int* width, int* height)
|
||||||
{
|
{
|
||||||
|
const GLFWvidmode mode = getVideoMode();
|
||||||
|
|
||||||
|
if (xpos)
|
||||||
|
*xpos = 0;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = 10;
|
||||||
|
if (width)
|
||||||
|
*width = mode.width;
|
||||||
|
if (height)
|
||||||
|
*height = mode.height - 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||||
{
|
{
|
||||||
return NULL;
|
GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
|
||||||
|
*mode = getVideoMode();
|
||||||
|
*found = 1;
|
||||||
|
return mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||||
{
|
{
|
||||||
|
*mode = getVideoMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
if (!monitor->null.ramp.size)
|
||||||
|
{
|
||||||
|
_glfwAllocGammaArrays(&monitor->null.ramp, 256);
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < monitor->null.ramp.size; i++)
|
||||||
|
{
|
||||||
|
const float gamma = 2.2f;
|
||||||
|
float value;
|
||||||
|
value = i / (float) (monitor->null.ramp.size - 1);
|
||||||
|
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||||
|
value = _glfw_fminf(value, 65535.f);
|
||||||
|
|
||||||
|
monitor->null.ramp.red[i] = (unsigned short) value;
|
||||||
|
monitor->null.ramp.green[i] = (unsigned short) value;
|
||||||
|
monitor->null.ramp.blue[i] = (unsigned short) value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
|
||||||
|
memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
|
||||||
|
memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
|
||||||
|
memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
|
||||||
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
|
if (monitor->null.ramp.size != ramp->size)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Null: Gamma ramp size must match current ramp size");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
|
||||||
|
memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
|
||||||
|
memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,17 +27,14 @@
|
|||||||
|
|
||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
|
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
|
||||||
|
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNull null
|
||||||
|
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNull null
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
||||||
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
|
|
||||||
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
|
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
||||||
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
|
|
||||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
|
|
||||||
|
|
||||||
#include "osmesa_context.h"
|
|
||||||
#include "posix_time.h"
|
#include "posix_time.h"
|
||||||
#include "posix_thread.h"
|
#include "posix_thread.h"
|
||||||
#include "null_joystick.h"
|
#include "null_joystick.h"
|
||||||
@ -56,7 +53,37 @@
|
|||||||
//
|
//
|
||||||
typedef struct _GLFWwindowNull
|
typedef struct _GLFWwindowNull
|
||||||
{
|
{
|
||||||
int width;
|
int xpos;
|
||||||
int height;
|
int ypos;
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
char* title;
|
||||||
|
GLFWbool visible;
|
||||||
|
GLFWbool iconified;
|
||||||
|
GLFWbool maximized;
|
||||||
|
GLFWbool resizable;
|
||||||
|
GLFWbool decorated;
|
||||||
|
GLFWbool floating;
|
||||||
|
GLFWbool transparent;
|
||||||
|
float opacity;
|
||||||
} _GLFWwindowNull;
|
} _GLFWwindowNull;
|
||||||
|
|
||||||
|
// Null-specific per-monitor data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWmonitorNull
|
||||||
|
{
|
||||||
|
GLFWgammaramp ramp;
|
||||||
|
} _GLFWmonitorNull;
|
||||||
|
|
||||||
|
// Null-specific global data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWlibraryNull
|
||||||
|
{
|
||||||
|
int xcursor;
|
||||||
|
int ycursor;
|
||||||
|
char* clipboardString;
|
||||||
|
_GLFWwindow* focusedWindow;
|
||||||
|
} _GLFWlibraryNull;
|
||||||
|
|
||||||
|
void _glfwPollMonitorsNull(void);
|
||||||
|
|
||||||
|
@ -29,12 +29,71 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
|
||||||
|
{
|
||||||
|
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
|
||||||
|
{
|
||||||
|
const float ratio = (float) window->numer / (float) window->denom;
|
||||||
|
*height = (int) (*width / ratio);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
|
||||||
|
*width = window->minwidth;
|
||||||
|
else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
|
||||||
|
*width = window->maxwidth;
|
||||||
|
|
||||||
|
if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
|
||||||
|
*height = window->minheight;
|
||||||
|
else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
|
||||||
|
*height = window->maxheight;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void fitToMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
GLFWvidmode mode;
|
||||||
|
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
||||||
|
_glfwPlatformGetMonitorPos(window->monitor,
|
||||||
|
&window->null.xpos,
|
||||||
|
&window->null.ypos);
|
||||||
|
window->null.width = mode.width;
|
||||||
|
window->null.height = mode.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void acquireMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
_glfwInputMonitorWindow(window->monitor, window);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void releaseMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (window->monitor->window != window)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_glfwInputMonitorWindow(window->monitor, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
static int createNativeWindow(_GLFWwindow* window,
|
static int createNativeWindow(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig)
|
const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
window->null.width = wndconfig->width;
|
if (window->monitor)
|
||||||
window->null.height = wndconfig->height;
|
fitToMonitor(window);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
window->null.xpos = 17;
|
||||||
|
window->null.ypos = 17;
|
||||||
|
window->null.width = wndconfig->width;
|
||||||
|
window->null.height = wndconfig->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
window->null.visible = wndconfig->visible;
|
||||||
|
window->null.decorated = wndconfig->decorated;
|
||||||
|
window->null.maximized = wndconfig->maximized;
|
||||||
|
window->null.floating = wndconfig->floating;
|
||||||
|
window->null.transparent = fbconfig->transparent;
|
||||||
|
window->null.opacity = 1.f;
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
@ -49,7 +108,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
if (!createNativeWindow(window, wndconfig))
|
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
if (ctxconfig->client != GLFW_NO_API)
|
if (ctxconfig->client != GLFW_NO_API)
|
||||||
@ -69,11 +128,24 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
{
|
||||||
|
_glfwPlatformShowWindow(window);
|
||||||
|
_glfwPlatformFocusWindow(window);
|
||||||
|
acquireMonitor(window);
|
||||||
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
|
||||||
if (window->context.destroy)
|
if (window->context.destroy)
|
||||||
window->context.destroy(window);
|
window->context.destroy(window);
|
||||||
}
|
}
|
||||||
@ -93,14 +165,54 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
int width, int height,
|
int width, int height,
|
||||||
int refreshRate)
|
int refreshRate)
|
||||||
{
|
{
|
||||||
|
if (window->monitor == monitor)
|
||||||
|
{
|
||||||
|
if (!monitor)
|
||||||
|
{
|
||||||
|
_glfwPlatformSetWindowPos(window, xpos, ypos);
|
||||||
|
_glfwPlatformSetWindowSize(window, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
|
||||||
|
_glfwInputWindowMonitor(window, monitor);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
{
|
||||||
|
window->null.visible = GLFW_TRUE;
|
||||||
|
acquireMonitor(window);
|
||||||
|
fitToMonitor(window);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwPlatformSetWindowPos(window, xpos, ypos);
|
||||||
|
_glfwPlatformSetWindowSize(window, width, height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = window->null.xpos;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = window->null.ypos;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (window->null.xpos != xpos || window->null.ypos != ypos)
|
||||||
|
{
|
||||||
|
window->null.xpos = xpos;
|
||||||
|
window->null.ypos = ypos;
|
||||||
|
_glfwInputWindowPos(window, xpos, ypos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
||||||
@ -113,18 +225,34 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|||||||
|
|
||||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||||
{
|
{
|
||||||
window->null.width = width;
|
if (window->monitor)
|
||||||
window->null.height = height;
|
return;
|
||||||
|
|
||||||
|
if (window->null.width != width || window->null.height != height)
|
||||||
|
{
|
||||||
|
window->null.width = width;
|
||||||
|
window->null.height = height;
|
||||||
|
_glfwInputWindowSize(window, width, height);
|
||||||
|
_glfwInputFramebufferSize(window, width, height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||||
int minwidth, int minheight,
|
int minwidth, int minheight,
|
||||||
int maxwidth, int maxheight)
|
int maxwidth, int maxheight)
|
||||||
{
|
{
|
||||||
|
int width = window->null.width;
|
||||||
|
int height = window->null.height;
|
||||||
|
applySizeLimits(window, &width, &height);
|
||||||
|
_glfwPlatformSetWindowSize(window, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
|
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
|
||||||
{
|
{
|
||||||
|
int width = window->null.width;
|
||||||
|
int height = window->null.height;
|
||||||
|
applySizeLimits(window, &width, &height);
|
||||||
|
_glfwPlatformSetWindowSize(window, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
||||||
@ -139,6 +267,28 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
|||||||
int* left, int* top,
|
int* left, int* top,
|
||||||
int* right, int* bottom)
|
int* right, int* bottom)
|
||||||
{
|
{
|
||||||
|
if (window->null.decorated && !window->monitor)
|
||||||
|
{
|
||||||
|
if (left)
|
||||||
|
*left = 1;
|
||||||
|
if (top)
|
||||||
|
*top = 10;
|
||||||
|
if (right)
|
||||||
|
*right = 1;
|
||||||
|
if (bottom)
|
||||||
|
*bottom = 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (left)
|
||||||
|
*left = 0;
|
||||||
|
if (top)
|
||||||
|
*top = 0;
|
||||||
|
if (right)
|
||||||
|
*right = 0;
|
||||||
|
if (bottom)
|
||||||
|
*bottom = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||||
@ -152,50 +302,93 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
|||||||
|
|
||||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
{
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!window->null.iconified)
|
||||||
|
{
|
||||||
|
window->null.iconified = GLFW_TRUE;
|
||||||
|
_glfwInputWindowIconify(window, GLFW_TRUE);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (window->null.iconified)
|
||||||
|
{
|
||||||
|
window->null.iconified = GLFW_FALSE;
|
||||||
|
_glfwInputWindowIconify(window, GLFW_FALSE);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
acquireMonitor(window);
|
||||||
|
}
|
||||||
|
else if (window->null.maximized)
|
||||||
|
{
|
||||||
|
window->null.maximized = GLFW_FALSE;
|
||||||
|
_glfwInputWindowMaximize(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (!window->null.maximized)
|
||||||
|
{
|
||||||
|
window->null.maximized = GLFW_TRUE;
|
||||||
|
_glfwInputWindowMaximize(window, GLFW_TRUE);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return window->null.maximized;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return _glfw.null.xcursor >= window->null.xpos &&
|
||||||
|
_glfw.null.ycursor >= window->null.ypos &&
|
||||||
|
_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
|
||||||
|
_glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return window->null.transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
|
window->null.resizable = enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
|
window->null.decorated = enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
window->null.floating = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return 1.f;
|
return window->null.opacity;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
{
|
{
|
||||||
|
window->null.opacity = opacity;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||||
@ -204,43 +397,63 @@ void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
|||||||
|
|
||||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
window->null.visible = GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
{
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
window->null.visible = GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!window->null.visible)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_GLFWwindow* previous = _glfw.null.focusedWindow;
|
||||||
|
_glfw.null.focusedWindow = window;
|
||||||
|
|
||||||
|
if (previous)
|
||||||
|
{
|
||||||
|
_glfwInputWindowFocus(previous, GLFW_FALSE);
|
||||||
|
if (previous->monitor && previous->autoIconify)
|
||||||
|
_glfwPlatformIconifyWindow(previous);
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwInputWindowFocus(window, GLFW_TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return _glfw.null.focusedWindow == window;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return window->null.iconified;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return window->null.visible;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
@ -261,10 +474,16 @@ void _glfwPlatformPostEmptyEvent(void)
|
|||||||
|
|
||||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
||||||
{
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = _glfw.null.xcursor - window->null.xpos;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = _glfw.null.ycursor - window->null.ypos;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||||
{
|
{
|
||||||
|
_glfw.null.xcursor = window->null.xpos + (int) x;
|
||||||
|
_glfw.null.ycursor = window->null.ypos + (int) y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||||
@ -293,21 +512,146 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
|
|
||||||
void _glfwPlatformSetClipboardString(const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
|
char* copy = _glfw_strdup(string);
|
||||||
|
_glfw_free(_glfw.null.clipboardString);
|
||||||
|
_glfw.null.clipboardString = copy;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(void)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
return NULL;
|
return _glfw.null.clipboardString;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||||
{
|
{
|
||||||
return "";
|
if (scancode < GLFW_KEY_SPACE || scancode > GLFW_KEY_LAST)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (scancode)
|
||||||
|
{
|
||||||
|
case GLFW_KEY_APOSTROPHE:
|
||||||
|
return "'";
|
||||||
|
case GLFW_KEY_COMMA:
|
||||||
|
return ",";
|
||||||
|
case GLFW_KEY_MINUS:
|
||||||
|
case GLFW_KEY_KP_SUBTRACT:
|
||||||
|
return "-";
|
||||||
|
case GLFW_KEY_PERIOD:
|
||||||
|
case GLFW_KEY_KP_DECIMAL:
|
||||||
|
return ".";
|
||||||
|
case GLFW_KEY_SLASH:
|
||||||
|
case GLFW_KEY_KP_DIVIDE:
|
||||||
|
return "/";
|
||||||
|
case GLFW_KEY_SEMICOLON:
|
||||||
|
return ";";
|
||||||
|
case GLFW_KEY_EQUAL:
|
||||||
|
case GLFW_KEY_KP_EQUAL:
|
||||||
|
return "=";
|
||||||
|
case GLFW_KEY_LEFT_BRACKET:
|
||||||
|
return "[";
|
||||||
|
case GLFW_KEY_RIGHT_BRACKET:
|
||||||
|
return "]";
|
||||||
|
case GLFW_KEY_KP_MULTIPLY:
|
||||||
|
return "*";
|
||||||
|
case GLFW_KEY_KP_ADD:
|
||||||
|
return "+";
|
||||||
|
case GLFW_KEY_BACKSLASH:
|
||||||
|
case GLFW_KEY_WORLD_1:
|
||||||
|
case GLFW_KEY_WORLD_2:
|
||||||
|
return "\\";
|
||||||
|
case GLFW_KEY_0:
|
||||||
|
case GLFW_KEY_KP_0:
|
||||||
|
return "0";
|
||||||
|
case GLFW_KEY_1:
|
||||||
|
case GLFW_KEY_KP_1:
|
||||||
|
return "1";
|
||||||
|
case GLFW_KEY_2:
|
||||||
|
case GLFW_KEY_KP_2:
|
||||||
|
return "2";
|
||||||
|
case GLFW_KEY_3:
|
||||||
|
case GLFW_KEY_KP_3:
|
||||||
|
return "3";
|
||||||
|
case GLFW_KEY_4:
|
||||||
|
case GLFW_KEY_KP_4:
|
||||||
|
return "4";
|
||||||
|
case GLFW_KEY_5:
|
||||||
|
case GLFW_KEY_KP_5:
|
||||||
|
return "5";
|
||||||
|
case GLFW_KEY_6:
|
||||||
|
case GLFW_KEY_KP_6:
|
||||||
|
return "6";
|
||||||
|
case GLFW_KEY_7:
|
||||||
|
case GLFW_KEY_KP_7:
|
||||||
|
return "7";
|
||||||
|
case GLFW_KEY_8:
|
||||||
|
case GLFW_KEY_KP_8:
|
||||||
|
return "8";
|
||||||
|
case GLFW_KEY_9:
|
||||||
|
case GLFW_KEY_KP_9:
|
||||||
|
return "9";
|
||||||
|
case GLFW_KEY_A:
|
||||||
|
return "a";
|
||||||
|
case GLFW_KEY_B:
|
||||||
|
return "b";
|
||||||
|
case GLFW_KEY_C:
|
||||||
|
return "c";
|
||||||
|
case GLFW_KEY_D:
|
||||||
|
return "d";
|
||||||
|
case GLFW_KEY_E:
|
||||||
|
return "e";
|
||||||
|
case GLFW_KEY_F:
|
||||||
|
return "f";
|
||||||
|
case GLFW_KEY_G:
|
||||||
|
return "g";
|
||||||
|
case GLFW_KEY_H:
|
||||||
|
return "h";
|
||||||
|
case GLFW_KEY_I:
|
||||||
|
return "i";
|
||||||
|
case GLFW_KEY_J:
|
||||||
|
return "j";
|
||||||
|
case GLFW_KEY_K:
|
||||||
|
return "k";
|
||||||
|
case GLFW_KEY_L:
|
||||||
|
return "l";
|
||||||
|
case GLFW_KEY_M:
|
||||||
|
return "m";
|
||||||
|
case GLFW_KEY_N:
|
||||||
|
return "n";
|
||||||
|
case GLFW_KEY_O:
|
||||||
|
return "o";
|
||||||
|
case GLFW_KEY_P:
|
||||||
|
return "p";
|
||||||
|
case GLFW_KEY_Q:
|
||||||
|
return "q";
|
||||||
|
case GLFW_KEY_R:
|
||||||
|
return "r";
|
||||||
|
case GLFW_KEY_S:
|
||||||
|
return "s";
|
||||||
|
case GLFW_KEY_T:
|
||||||
|
return "t";
|
||||||
|
case GLFW_KEY_U:
|
||||||
|
return "u";
|
||||||
|
case GLFW_KEY_V:
|
||||||
|
return "v";
|
||||||
|
case GLFW_KEY_W:
|
||||||
|
return "w";
|
||||||
|
case GLFW_KEY_X:
|
||||||
|
return "x";
|
||||||
|
case GLFW_KEY_Y:
|
||||||
|
return "y";
|
||||||
|
case GLFW_KEY_Z:
|
||||||
|
return "z";
|
||||||
|
}
|
||||||
|
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetKeyScancode(int key)
|
int _glfwPlatformGetKeyScancode(int key)
|
||||||
{
|
{
|
||||||
return -1;
|
return key;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||||
@ -327,6 +671,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
|||||||
VkSurfaceKHR* surface)
|
VkSurfaceKHR* surface)
|
||||||
{
|
{
|
||||||
// This seems like the most appropriate error to return here
|
// This seems like the most appropriate error to return here
|
||||||
return VK_ERROR_INITIALIZATION_FAILED;
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -46,10 +46,10 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
|
|||||||
(width != window->context.osmesa.width) ||
|
(width != window->context.osmesa.width) ||
|
||||||
(height != window->context.osmesa.height))
|
(height != window->context.osmesa.height))
|
||||||
{
|
{
|
||||||
free(window->context.osmesa.buffer);
|
_glfw_free(window->context.osmesa.buffer);
|
||||||
|
|
||||||
// Allocate the new buffer (width * height * 8-bit RGBA)
|
// Allocate the new buffer (width * height * 8-bit RGBA)
|
||||||
window->context.osmesa.buffer = calloc(4, (size_t) width * height);
|
window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height);
|
||||||
window->context.osmesa.width = width;
|
window->context.osmesa.width = width;
|
||||||
window->context.osmesa.height = height;
|
window->context.osmesa.height = height;
|
||||||
}
|
}
|
||||||
@ -83,7 +83,7 @@ static void destroyContextOSMesa(_GLFWwindow* window)
|
|||||||
|
|
||||||
if (window->context.osmesa.buffer)
|
if (window->context.osmesa.buffer)
|
||||||
{
|
{
|
||||||
free(window->context.osmesa.buffer);
|
_glfw_free(window->context.osmesa.buffer);
|
||||||
window->context.osmesa.width = 0;
|
window->context.osmesa.width = 0;
|
||||||
window->context.osmesa.height = 0;
|
window->context.osmesa.height = 0;
|
||||||
}
|
}
|
||||||
|
@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
|
|||||||
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
||||||
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
||||||
|
|
||||||
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
|
|
||||||
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
|
|
||||||
|
|
||||||
|
|
||||||
// OSMesa-specific per-context data
|
// OSMesa-specific per-context data
|
||||||
//
|
//
|
||||||
typedef struct _GLFWcontextOSMesa
|
typedef struct _GLFWcontextOSMesa
|
||||||
|
@ -29,8 +29,8 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <unistd.h>
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#include <time.h>
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
@ -41,20 +41,14 @@
|
|||||||
//
|
//
|
||||||
void _glfwInitTimerPOSIX(void)
|
void _glfwInitTimerPOSIX(void)
|
||||||
{
|
{
|
||||||
#if defined(CLOCK_MONOTONIC)
|
_glfw.timer.posix.clock = CLOCK_REALTIME;
|
||||||
struct timespec ts;
|
_glfw.timer.posix.frequency = 1000000000;
|
||||||
|
|
||||||
|
#if defined(_POSIX_MONOTONIC_CLOCK)
|
||||||
|
struct timespec ts;
|
||||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||||
{
|
_glfw.timer.posix.clock = CLOCK_MONOTONIC;
|
||||||
_glfw.timer.posix.monotonic = GLFW_TRUE;
|
|
||||||
_glfw.timer.posix.frequency = 1000000000;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
#endif
|
||||||
{
|
|
||||||
_glfw.timer.posix.monotonic = GLFW_FALSE;
|
|
||||||
_glfw.timer.posix.frequency = 1000000;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -64,20 +58,9 @@ void _glfwInitTimerPOSIX(void)
|
|||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerValue(void)
|
uint64_t _glfwPlatformGetTimerValue(void)
|
||||||
{
|
{
|
||||||
#if defined(CLOCK_MONOTONIC)
|
struct timespec ts;
|
||||||
if (_glfw.timer.posix.monotonic)
|
clock_gettime(_glfw.timer.posix.clock, &ts);
|
||||||
{
|
return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec;
|
||||||
struct timespec ts;
|
|
||||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
||||||
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
struct timeval tv;
|
|
||||||
gettimeofday(&tv, NULL);
|
|
||||||
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||||
|
@ -28,13 +28,14 @@
|
|||||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
|
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
|
||||||
// POSIX-specific global timer data
|
// POSIX-specific global timer data
|
||||||
//
|
//
|
||||||
typedef struct _GLFWtimerPOSIX
|
typedef struct _GLFWtimerPOSIX
|
||||||
{
|
{
|
||||||
GLFWbool monotonic;
|
clockid_t clock;
|
||||||
uint64_t frequency;
|
uint64_t frequency;
|
||||||
|
|
||||||
} _GLFWtimerPOSIX;
|
} _GLFWtimerPOSIX;
|
||||||
|
10
src/vulkan.c
10
src/vulkan.c
@ -57,6 +57,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
||||||
|
if (!_glfw.vk.handle)
|
||||||
|
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
||||||
#else
|
#else
|
||||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
||||||
#endif
|
#endif
|
||||||
@ -106,7 +108,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
ep = calloc(count, sizeof(VkExtensionProperties));
|
ep = _glfw_calloc(count, sizeof(VkExtensionProperties));
|
||||||
|
|
||||||
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
|
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
|
||||||
if (err)
|
if (err)
|
||||||
@ -115,7 +117,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
"Vulkan: Failed to query instance extensions: %s",
|
"Vulkan: Failed to query instance extensions: %s",
|
||||||
_glfwGetVulkanResultString(err));
|
_glfwGetVulkanResultString(err));
|
||||||
|
|
||||||
free(ep);
|
_glfw_free(ep);
|
||||||
_glfwTerminateVulkan();
|
_glfwTerminateVulkan();
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
@ -130,6 +132,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||||
|
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||||
|
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||||
#elif defined(_GLFW_X11)
|
#elif defined(_GLFW_X11)
|
||||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||||
@ -141,7 +145,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
free(ep);
|
_glfw_free(ep);
|
||||||
|
|
||||||
_glfw.vk.available = GLFW_TRUE;
|
_glfw.vk.available = GLFW_TRUE;
|
||||||
|
|
||||||
|
@ -30,7 +30,6 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <malloc.h>
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
// Return the value corresponding to the specified attribute
|
// Return the value corresponding to the specified attribute
|
||||||
@ -130,7 +129,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
NULL);
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (i = 0; i < nativeCount; i++)
|
||||||
{
|
{
|
||||||
@ -149,7 +148,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"WGL: Failed to retrieve pixel format attributes");
|
"WGL: Failed to retrieve pixel format attributes");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -165,6 +164,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||||
@ -182,8 +184,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (findAttribValue(WGL_STEREO_ARB))
|
if (findAttribValue(WGL_STEREO_ARB))
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
|
|
||||||
if (_glfw.wgl.ARB_multisample)
|
if (_glfw.wgl.ARB_multisample)
|
||||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||||
@ -220,7 +220,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"WGL: Failed to describe pixel format");
|
"WGL: Failed to describe pixel format");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -239,6 +239,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
u->redBits = pfd.cRedBits;
|
u->redBits = pfd.cRedBits;
|
||||||
u->greenBits = pfd.cGreenBits;
|
u->greenBits = pfd.cGreenBits;
|
||||||
u->blueBits = pfd.cBlueBits;
|
u->blueBits = pfd.cBlueBits;
|
||||||
@ -256,8 +259,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (pfd.dwFlags & PFD_STEREO)
|
if (pfd.dwFlags & PFD_STEREO)
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
u->handle = pixelFormat;
|
u->handle = pixelFormat;
|
||||||
@ -269,7 +270,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
"WGL: The driver does not appear to support OpenGL");
|
"WGL: The driver does not appear to support OpenGL");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -279,12 +280,12 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||||
"WGL: Failed to find a suitable pixel format");
|
"WGL: Failed to find a suitable pixel format");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
pixelFormat = (int) closest->handle;
|
pixelFormat = (int) closest->handle;
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return pixelFormat;
|
return pixelFormat;
|
||||||
}
|
}
|
||||||
|
@ -104,10 +104,6 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
|||||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
||||||
#define wglShareLists _glfw.wgl.ShareLists
|
#define wglShareLists _glfw.wgl.ShareLists
|
||||||
|
|
||||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
|
||||||
#define _GLFW_RECREATION_REQUIRED 1
|
|
||||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
||||||
|
|
||||||
|
@ -30,7 +30,6 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <malloc.h>
|
|
||||||
|
|
||||||
static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||||
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
|
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
|
||||||
@ -39,6 +38,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
|||||||
|
|
||||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||||
|
|
||||||
|
#if defined(_GLFW_BUILD_DLL)
|
||||||
|
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
|
||||||
|
#endif
|
||||||
|
|
||||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||||
// with up-to-date drivers
|
// with up-to-date drivers
|
||||||
@ -143,6 +146,8 @@ static GLFWbool loadLibraries(void)
|
|||||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||||
|
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||||
|
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
||||||
@ -399,13 +404,13 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
target = calloc(count, sizeof(WCHAR));
|
target = _glfw_calloc(count, sizeof(WCHAR));
|
||||||
|
|
||||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
|
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"Win32: Failed to convert string from UTF-8");
|
"Win32: Failed to convert string from UTF-8");
|
||||||
free(target);
|
_glfw_free(target);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -427,13 +432,13 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
target = calloc(size, 1);
|
target = _glfw_calloc(size, 1);
|
||||||
|
|
||||||
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
|
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"Win32: Failed to convert string to UTF-8");
|
"Win32: Failed to convert string to UTF-8");
|
||||||
free(target);
|
_glfw_free(target);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -552,14 +557,6 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
|
|||||||
|
|
||||||
int _glfwPlatformInit(void)
|
int _glfwPlatformInit(void)
|
||||||
{
|
{
|
||||||
// To make SetForegroundWindow work as we want, we need to fiddle
|
|
||||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
|
||||||
// as possible in the hope of still being the foreground process)
|
|
||||||
SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
|
||||||
&_glfw.win32.foregroundLockTimeout, 0);
|
|
||||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
|
||||||
SPIF_SENDCHANGE);
|
|
||||||
|
|
||||||
if (!loadLibraries())
|
if (!loadLibraries())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
@ -580,7 +577,6 @@ int _glfwPlatformInit(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
_glfwInitTimerWin32();
|
_glfwInitTimerWin32();
|
||||||
_glfwInitJoysticksWin32();
|
|
||||||
|
|
||||||
_glfwPollMonitorsWin32();
|
_glfwPollMonitorsWin32();
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
@ -596,26 +592,21 @@ void _glfwPlatformTerminate(void)
|
|||||||
|
|
||||||
_glfwUnregisterWindowClassWin32();
|
_glfwUnregisterWindowClassWin32();
|
||||||
|
|
||||||
// Restore previous foreground lock timeout system setting
|
_glfw_free(_glfw.win32.clipboardString);
|
||||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
_glfw_free(_glfw.win32.rawInput);
|
||||||
UIntToPtr(_glfw.win32.foregroundLockTimeout),
|
|
||||||
SPIF_SENDCHANGE);
|
|
||||||
|
|
||||||
free(_glfw.win32.clipboardString);
|
|
||||||
free(_glfw.win32.rawInput);
|
|
||||||
|
|
||||||
_glfwTerminateWGL();
|
_glfwTerminateWGL();
|
||||||
_glfwTerminateEGL();
|
_glfwTerminateEGL();
|
||||||
|
|
||||||
_glfwTerminateJoysticksWin32();
|
|
||||||
|
|
||||||
freeLibraries();
|
freeLibraries();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetVersionString(void)
|
const char* _glfwPlatformGetVersionString(void)
|
||||||
{
|
{
|
||||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
||||||
#if defined(__MINGW32__)
|
#if defined(__MINGW64_VERSION_MAJOR)
|
||||||
|
" MinGW-w64"
|
||||||
|
#elif defined(__MINGW32__)
|
||||||
" MinGW"
|
" MinGW"
|
||||||
#elif defined(_MSC_VER)
|
#elif defined(_MSC_VER)
|
||||||
" VisualC"
|
" VisualC"
|
||||||
|
@ -199,11 +199,11 @@ static GLFWbool supportsXInput(const GUID* guid)
|
|||||||
if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0)
|
if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
ridl = calloc(count, sizeof(RAWINPUTDEVICELIST));
|
ridl = _glfw_calloc(count, sizeof(RAWINPUTDEVICELIST));
|
||||||
|
|
||||||
if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1)
|
if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1)
|
||||||
{
|
{
|
||||||
free(ridl);
|
_glfw_free(ridl);
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -248,7 +248,7 @@ static GLFWbool supportsXInput(const GUID* guid)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(ridl);
|
_glfw_free(ridl);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -262,7 +262,7 @@ static void closeJoystick(_GLFWjoystick* js)
|
|||||||
IDirectInputDevice8_Release(js->win32.device);
|
IDirectInputDevice8_Release(js->win32.device);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(js->win32.objects);
|
_glfw_free(js->win32.objects);
|
||||||
|
|
||||||
_glfwFreeJoystick(js);
|
_glfwFreeJoystick(js);
|
||||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||||
@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
|
|
||||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
{
|
{
|
||||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (js->present)
|
if (js->present)
|
||||||
{
|
{
|
||||||
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
||||||
@ -416,8 +416,8 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
|
|
||||||
memset(&data, 0, sizeof(data));
|
memset(&data, 0, sizeof(data));
|
||||||
data.device = device;
|
data.device = device;
|
||||||
data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
|
data.objects = _glfw_calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
|
||||||
sizeof(_GLFWjoyobjectWin32));
|
sizeof(_GLFWjoyobjectWin32));
|
||||||
|
|
||||||
if (FAILED(IDirectInputDevice8_EnumObjects(device,
|
if (FAILED(IDirectInputDevice8_EnumObjects(device,
|
||||||
deviceObjectCallback,
|
deviceObjectCallback,
|
||||||
@ -428,7 +428,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
"Win32: Failed to enumerate device objects");
|
"Win32: Failed to enumerate device objects");
|
||||||
|
|
||||||
IDirectInputDevice8_Release(device);
|
IDirectInputDevice8_Release(device);
|
||||||
free(data.objects);
|
_glfw_free(data.objects);
|
||||||
return DIENUM_CONTINUE;
|
return DIENUM_CONTINUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -445,7 +445,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
"Win32: Failed to convert joystick name to UTF-8");
|
"Win32: Failed to convert joystick name to UTF-8");
|
||||||
|
|
||||||
IDirectInputDevice8_Release(device);
|
IDirectInputDevice8_Release(device);
|
||||||
free(data.objects);
|
_glfw_free(data.objects);
|
||||||
return DIENUM_STOP;
|
return DIENUM_STOP;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -473,7 +473,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
if (!js)
|
if (!js)
|
||||||
{
|
{
|
||||||
IDirectInputDevice8_Release(device);
|
IDirectInputDevice8_Release(device);
|
||||||
free(data.objects);
|
_glfw_free(data.objects);
|
||||||
return DIENUM_STOP;
|
return DIENUM_STOP;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -491,39 +491,6 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialize joystick interface
|
|
||||||
//
|
|
||||||
void _glfwInitJoysticksWin32(void)
|
|
||||||
{
|
|
||||||
if (_glfw.win32.dinput8.instance)
|
|
||||||
{
|
|
||||||
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
|
|
||||||
DIRECTINPUT_VERSION,
|
|
||||||
&IID_IDirectInput8W,
|
|
||||||
(void**) &_glfw.win32.dinput8.api,
|
|
||||||
NULL)))
|
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
||||||
"Win32: Failed to create interface");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwDetectJoystickConnectionWin32();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close all opened joystick handles
|
|
||||||
//
|
|
||||||
void _glfwTerminateJoysticksWin32(void)
|
|
||||||
{
|
|
||||||
int jid;
|
|
||||||
|
|
||||||
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
closeJoystick(_glfw.joysticks + jid);
|
|
||||||
|
|
||||||
if (_glfw.win32.dinput8.api)
|
|
||||||
IDirectInput8_Release(_glfw.win32.dinput8.api);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Checks for new joysticks after DBT_DEVICEARRIVAL
|
// Checks for new joysticks after DBT_DEVICEARRIVAL
|
||||||
//
|
//
|
||||||
void _glfwDetectJoystickConnectionWin32(void)
|
void _glfwDetectJoystickConnectionWin32(void)
|
||||||
@ -603,6 +570,37 @@ void _glfwDetectJoystickDisconnectionWin32(void)
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||||
|
{
|
||||||
|
if (_glfw.win32.dinput8.instance)
|
||||||
|
{
|
||||||
|
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
|
||||||
|
DIRECTINPUT_VERSION,
|
||||||
|
&IID_IDirectInput8W,
|
||||||
|
(void**) &_glfw.win32.dinput8.api,
|
||||||
|
NULL)))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Win32: Failed to create interface");
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwDetectJoystickConnectionWin32();
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformTerminateJoysticks(void)
|
||||||
|
{
|
||||||
|
int jid;
|
||||||
|
|
||||||
|
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
closeJoystick(_glfw.joysticks + jid);
|
||||||
|
|
||||||
|
if (_glfw.win32.dinput8.api)
|
||||||
|
IDirectInput8_Release(_glfw.win32.dinput8.api);
|
||||||
|
}
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||||
{
|
{
|
||||||
if (js->win32.device)
|
if (js->win32.device)
|
||||||
@ -672,11 +670,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Screams of horror are appropriate at this point
|
// Screams of horror are appropriate at this point
|
||||||
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||||
if (state < 0 || state > 8)
|
if (stateIndex < 0 || stateIndex > 8)
|
||||||
state = 8;
|
stateIndex = 8;
|
||||||
|
|
||||||
_glfwInputJoystickHat(js, pi, states[state]);
|
_glfwInputJoystickHat(js, pi, states[stateIndex]);
|
||||||
pi++;
|
pi++;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
||||||
|
#define GLFW_BUILD_WIN32_MAPPINGS
|
||||||
|
|
||||||
// Joystick element (axis, button or slider)
|
// Joystick element (axis, button or slider)
|
||||||
//
|
//
|
||||||
@ -48,9 +49,6 @@ typedef struct _GLFWjoystickWin32
|
|||||||
GUID guid;
|
GUID guid;
|
||||||
} _GLFWjoystickWin32;
|
} _GLFWjoystickWin32;
|
||||||
|
|
||||||
|
|
||||||
void _glfwInitJoysticksWin32(void);
|
|
||||||
void _glfwTerminateJoysticksWin32(void);
|
|
||||||
void _glfwDetectJoystickConnectionWin32(void);
|
void _glfwDetectJoystickConnectionWin32(void);
|
||||||
void _glfwDetectJoystickDisconnectionWin32(void);
|
void _glfwDetectJoystickDisconnectionWin32(void);
|
||||||
|
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <limits.h>
|
#include <limits.h>
|
||||||
#include <malloc.h>
|
#include <wchar.h>
|
||||||
|
|
||||||
|
|
||||||
// Callback for EnumDisplayMonitors in createMonitor
|
// Callback for EnumDisplayMonitors in createMonitor
|
||||||
@ -95,7 +95,7 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
|
|||||||
DeleteDC(dc);
|
DeleteDC(dc);
|
||||||
|
|
||||||
monitor = _glfwAllocMonitor(name, widthMM, heightMM);
|
monitor = _glfwAllocMonitor(name, widthMM, heightMM);
|
||||||
free(name);
|
_glfw_free(name);
|
||||||
|
|
||||||
if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
|
if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
|
||||||
monitor->win32.modesPruned = GLFW_TRUE;
|
monitor->win32.modesPruned = GLFW_TRUE;
|
||||||
@ -144,7 +144,7 @@ void _glfwPollMonitorsWin32(void)
|
|||||||
disconnectedCount = _glfw.monitorCount;
|
disconnectedCount = _glfw.monitorCount;
|
||||||
if (disconnectedCount)
|
if (disconnectedCount)
|
||||||
{
|
{
|
||||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||||
memcpy(disconnected,
|
memcpy(disconnected,
|
||||||
_glfw.monitors,
|
_glfw.monitors,
|
||||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||||
@ -184,6 +184,8 @@ void _glfwPollMonitorsWin32(void)
|
|||||||
display.DeviceName) == 0)
|
display.DeviceName) == 0)
|
||||||
{
|
{
|
||||||
disconnected[i] = NULL;
|
disconnected[i] = NULL;
|
||||||
|
// handle may have changed, update
|
||||||
|
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -194,7 +196,7 @@ void _glfwPollMonitorsWin32(void)
|
|||||||
monitor = createMonitor(&adapter, &display);
|
monitor = createMonitor(&adapter, &display);
|
||||||
if (!monitor)
|
if (!monitor)
|
||||||
{
|
{
|
||||||
free(disconnected);
|
_glfw_free(disconnected);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -224,7 +226,7 @@ void _glfwPollMonitorsWin32(void)
|
|||||||
monitor = createMonitor(&adapter, NULL);
|
monitor = createMonitor(&adapter, NULL);
|
||||||
if (!monitor)
|
if (!monitor)
|
||||||
{
|
{
|
||||||
free(disconnected);
|
_glfw_free(disconnected);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -238,7 +240,7 @@ void _glfwPollMonitorsWin32(void)
|
|||||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(disconnected);
|
_glfw_free(disconnected);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Change the current video mode
|
// Change the current video mode
|
||||||
@ -439,7 +441,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
if (*count == size)
|
if (*count == size)
|
||||||
{
|
{
|
||||||
size += 128;
|
size += 128;
|
||||||
result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode));
|
result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode));
|
||||||
}
|
}
|
||||||
|
|
||||||
(*count)++;
|
(*count)++;
|
||||||
@ -449,7 +451,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
if (!*count)
|
if (!*count)
|
||||||
{
|
{
|
||||||
// HACK: Report the current mode if no valid modes were found
|
// HACK: Report the current mode if no valid modes were found
|
||||||
result = calloc(1, sizeof(GLFWvidmode));
|
result = _glfw_calloc(1, sizeof(GLFWvidmode));
|
||||||
_glfwPlatformGetVideoMode(monitor, result);
|
_glfwPlatformGetVideoMode(monitor, result);
|
||||||
*count = 1;
|
*count = 1;
|
||||||
}
|
}
|
||||||
|
@ -39,8 +39,8 @@
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
// but windows.h assumes no one will define APIENTRY before it does
|
||||||
#undef APIENTRY
|
#undef APIENTRY
|
||||||
|
|
||||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||||
@ -77,6 +77,9 @@
|
|||||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||||
|
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||||
|
#endif
|
||||||
#ifndef WM_COPYGLOBALDATA
|
#ifndef WM_COPYGLOBALDATA
|
||||||
#define WM_COPYGLOBALDATA 0x0049
|
#define WM_COPYGLOBALDATA 0x0049
|
||||||
#endif
|
#endif
|
||||||
@ -99,7 +102,7 @@
|
|||||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||||
#endif
|
#endif
|
||||||
#ifndef _WIN32_WINNT_WINBLUE
|
#ifndef _WIN32_WINNT_WINBLUE
|
||||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||||
#endif
|
#endif
|
||||||
#ifndef _WIN32_WINNT_WIN8
|
#ifndef _WIN32_WINNT_WIN8
|
||||||
#define _WIN32_WINNT_WIN8 0x0602
|
#define _WIN32_WINNT_WIN8 0x0602
|
||||||
@ -160,9 +163,6 @@ typedef enum
|
|||||||
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
|
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
|
||||||
|
|
||||||
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
|
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
|
||||||
#define IsWindowsXPOrGreater() \
|
|
||||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
|
|
||||||
LOBYTE(_WIN32_WINNT_WINXP), 0)
|
|
||||||
#define IsWindowsVistaOrGreater() \
|
#define IsWindowsVistaOrGreater() \
|
||||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
|
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
|
||||||
LOBYTE(_WIN32_WINNT_VISTA), 0)
|
LOBYTE(_WIN32_WINNT_VISTA), 0)
|
||||||
@ -247,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
|
|||||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||||
|
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||||
|
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||||
|
|
||||||
// shcore.dll function pointer typedefs
|
// shcore.dll function pointer typedefs
|
||||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||||
@ -277,8 +279,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
|
|||||||
|
|
||||||
#include "win32_joystick.h"
|
#include "win32_joystick.h"
|
||||||
#include "wgl_context.h"
|
#include "wgl_context.h"
|
||||||
#include "egl_context.h"
|
|
||||||
#include "osmesa_context.h"
|
|
||||||
|
|
||||||
#if !defined(_GLFW_WNDCLASSNAME)
|
#if !defined(_GLFW_WNDCLASSNAME)
|
||||||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||||
@ -288,9 +288,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
|
|||||||
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
|
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
|
||||||
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
|
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
|
||||||
|
|
||||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
|
|
||||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
|
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
|
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
|
||||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
|
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
|
||||||
@ -315,9 +312,15 @@ typedef struct _GLFWwindowWin32
|
|||||||
// Whether to enable framebuffer transparency on DWM
|
// Whether to enable framebuffer transparency on DWM
|
||||||
GLFWbool transparent;
|
GLFWbool transparent;
|
||||||
GLFWbool scaleToMonitor;
|
GLFWbool scaleToMonitor;
|
||||||
|
GLFWbool keymenu;
|
||||||
|
|
||||||
|
// Cached size used to filter out duplicate events
|
||||||
|
int width, height;
|
||||||
|
|
||||||
// The last received cursor position, regardless of source
|
// The last received cursor position, regardless of source
|
||||||
int lastCursorPosX, lastCursorPosY;
|
int lastCursorPosX, lastCursorPosY;
|
||||||
|
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||||
|
WCHAR highSurrogate;
|
||||||
|
|
||||||
} _GLFWwindowWin32;
|
} _GLFWwindowWin32;
|
||||||
|
|
||||||
@ -327,7 +330,6 @@ typedef struct _GLFWlibraryWin32
|
|||||||
{
|
{
|
||||||
HWND helperWindowHandle;
|
HWND helperWindowHandle;
|
||||||
HDEVNOTIFY deviceNotificationHandle;
|
HDEVNOTIFY deviceNotificationHandle;
|
||||||
DWORD foregroundLockTimeout;
|
|
||||||
int acquiredMonitorCount;
|
int acquiredMonitorCount;
|
||||||
char* clipboardString;
|
char* clipboardString;
|
||||||
short int keycodes[512];
|
short int keycodes[512];
|
||||||
@ -373,6 +375,7 @@ typedef struct _GLFWlibraryWin32
|
|||||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||||
PFN_DwmFlush Flush;
|
PFN_DwmFlush Flush;
|
||||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||||
|
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||||
} dwmapi;
|
} dwmapi;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user