mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 02:34:36 +00:00
Merge branch 'master' into beoran-601-joystick-callbacks
This commit is contained in:
commit
ccf7c931b0
@ -1,17 +1,12 @@
|
||||
image:
|
||||
- Visual Studio 2015
|
||||
- Visual Studio 2019
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- latest
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
skip_commits:
|
||||
files:
|
||||
- README.md
|
||||
- LICENSE.md
|
||||
- docs/*
|
||||
environment:
|
||||
matrix:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
@ -26,26 +21,13 @@ environment:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
fast_finish: true
|
||||
exclude:
|
||||
- image: Visual Studio 2015
|
||||
GENERATOR: Visual Studio 16 2019
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: Visual Studio 10 2010
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: MinGW Makefiles
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
except:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
|
116
.github/workflows/build.yml
vendored
Normal file
116
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,116 @@
|
||||
name: Build
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [ ci, master, latest, 3.3-stable ]
|
||||
permissions:
|
||||
statuses: write
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build-linux-x11-clang:
|
||||
name: X11 (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-wayland-clang:
|
||||
name: Wayland (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-null-clang:
|
||||
name: Null (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libosmesa6-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-macos-cocoa-clang:
|
||||
name: Cocoa (macOS, Clang)
|
||||
runs-on: macos-latest
|
||||
env:
|
||||
CFLAGS: -Werror
|
||||
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-windows-win32-vs2019:
|
||||
name: Win32 (Windows, VS2019)
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
CFLAGS: /WX
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -G "Visual Studio 16 2019"
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -G "Visual Studio 16 2019" -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
38
.gitignore
vendored
38
.gitignore
vendored
@ -1,26 +1,45 @@
|
||||
# External junk
|
||||
.DS_Store
|
||||
# The canonical out-of-tree build subdirectory
|
||||
build
|
||||
|
||||
# Visual Studio clutter
|
||||
_ReSharper*
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.suo
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs/
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
Release
|
||||
MinSizeRel
|
||||
RelWithDebInfo
|
||||
*.xcodeproj
|
||||
*.opensdf
|
||||
|
||||
# CMake files
|
||||
# Xcode clutter
|
||||
GLFW.build
|
||||
GLFW.xcodeproj
|
||||
|
||||
# macOS clutter
|
||||
.DS_Store
|
||||
|
||||
# Makefile generator clutter
|
||||
Makefile
|
||||
|
||||
# Ninja generator clutter
|
||||
build.ninja
|
||||
rules.ninja
|
||||
.ninja_deps
|
||||
.ninja_log
|
||||
|
||||
# CMake clutter
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
CMakeScripts
|
||||
CMakeDoxyfile.in
|
||||
CMakeDoxygenDefaults.cmake
|
||||
cmake_install.cmake
|
||||
cmake_uninstall.cmake
|
||||
|
||||
@ -33,10 +52,6 @@ src/glfw_config.h
|
||||
src/glfw3.pc
|
||||
src/glfw3Config.cmake
|
||||
src/glfw3ConfigVersion.cmake
|
||||
src/wayland-pointer-constraints-unstable-v1-client-protocol.h
|
||||
src/wayland-pointer-constraints-unstable-v1-protocol.c
|
||||
src/wayland-relative-pointer-unstable-v1-client-protocol.h
|
||||
src/wayland-relative-pointer-unstable-v1-protocol.c
|
||||
|
||||
# Compiled binaries
|
||||
src/libglfw.so
|
||||
@ -62,6 +77,7 @@ examples/splitview
|
||||
examples/sharing
|
||||
examples/triangle-opengl
|
||||
examples/wave
|
||||
examples/windows
|
||||
tests/*.app
|
||||
tests/*.exe
|
||||
tests/clipboard
|
||||
@ -72,6 +88,7 @@ tests/gamma
|
||||
tests/glfwinfo
|
||||
tests/icon
|
||||
tests/iconify
|
||||
tests/inputlag
|
||||
tests/joysticks
|
||||
tests/monitors
|
||||
tests/msaa
|
||||
@ -81,5 +98,6 @@ tests/threads
|
||||
tests/timeout
|
||||
tests/title
|
||||
tests/triangle-vulkan
|
||||
tests/window
|
||||
tests/windows
|
||||
|
||||
|
10
.mailmap
Normal file
10
.mailmap
Normal file
@ -0,0 +1,10 @@
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@users.sourceforge.net>
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@elmindreda.org>
|
||||
Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
|
||||
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus256@users.sourceforge.net>
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus@geelnards-pc.(none)>
|
||||
Marcus Geelnard <m@bitsnbites.eu>
|
||||
|
104
.travis.yml
104
.travis.yml
@ -1,104 +0,0 @@
|
||||
language: c
|
||||
compiler: clang
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland shared library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland static library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa shared library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa static library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
script:
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
||||
echo Trailing whitespace found, aborting;
|
||||
exit 1;
|
||||
fi
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if test -n "${USE_WAYLAND}"; then
|
||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||
pushd wayland-protocols;
|
||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||
popd;
|
||||
fi
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
||||
- cmake --build .
|
||||
notifications:
|
||||
email:
|
||||
recipients:
|
||||
- ci@glfw.org
|
||||
on_success: never
|
||||
on_failure: always
|
@ -23,8 +23,23 @@ endif()
|
||||
|
||||
file(STRINGS "${source_path}" lines)
|
||||
foreach(line ${lines})
|
||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
||||
if (line MATCHES "^[0-9a-fA-F]")
|
||||
if (line MATCHES "platform:Windows")
|
||||
if (GLFW_WIN32_MAPPINGS)
|
||||
string(APPEND GLFW_WIN32_MAPPINGS "\n")
|
||||
endif()
|
||||
string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
|
||||
elseif (line MATCHES "platform:Mac OS X")
|
||||
if (GLFW_COCOA_MAPPINGS)
|
||||
string(APPEND GLFW_COCOA_MAPPINGS "\n")
|
||||
endif()
|
||||
string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
|
||||
elseif (line MATCHES "platform:Linux")
|
||||
if (GLFW_LINUX_MAPPINGS)
|
||||
string(APPEND GLFW_LINUX_MAPPINGS "\n")
|
||||
endif()
|
||||
string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
|
||||
if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
|
||||
if (NOT EXISTS "@GLFW_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@GLFW_BINARY_DIR@/install_manifest.txt\"")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
|
||||
file(READ "@GLFW_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
|
||||
foreach (file ${files})
|
@ -7,7 +7,7 @@ Name: GLFW
|
||||
Description: A multi-platform library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION@
|
||||
URL: https://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Requires.private: @GLFW_PKG_CONFIG_REQUIRES_PRIVATE@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
Libs.private: @GLFW_PKG_CONFIG_LIBS_PRIVATE@
|
||||
Cflags: -I${includedir}
|
3
CMake/glfw3Config.cmake.in
Normal file
3
CMake/glfw3Config.cmake.in
Normal file
@ -0,0 +1,3 @@
|
||||
include(CMakeFindDependencyMacro)
|
||||
find_dependency(Threads)
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake")
|
@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||
|
@ -1,26 +0,0 @@
|
||||
find_package(PkgConfig)
|
||||
|
||||
pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
|
||||
|
||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
|
||||
OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
|
||||
RESULT_VARIABLE _pkgconfig_failed)
|
||||
if (_pkgconfig_failed)
|
||||
message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
|
||||
endif()
|
||||
|
||||
string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
|
||||
|
||||
find_package_handle_standard_args(WaylandProtocols
|
||||
FOUND_VAR
|
||||
WaylandProtocols_FOUND
|
||||
REQUIRED_VARS
|
||||
WaylandProtocols_PKGDATADIR
|
||||
VERSION_VAR
|
||||
WaylandProtocols_VERSION
|
||||
HANDLE_COMPONENTS
|
||||
)
|
||||
|
||||
set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
|
||||
set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
|
||||
set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})
|
@ -1,34 +0,0 @@
|
||||
# - Try to find XKBCommon
|
||||
# Once done, this will define
|
||||
#
|
||||
# XKBCOMMON_FOUND - System has XKBCommon
|
||||
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
|
||||
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
|
||||
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
|
||||
|
||||
find_package(PkgConfig)
|
||||
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
|
||||
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
|
||||
|
||||
find_path(XKBCOMMON_INCLUDE_DIR
|
||||
NAMES xkbcommon/xkbcommon.h
|
||||
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
find_library(XKBCOMMON_LIBRARY
|
||||
NAMES xkbcommon
|
||||
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
|
||||
)
|
||||
|
||||
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
|
||||
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
|
||||
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
|
||||
XKBCOMMON_LIBRARY
|
||||
XKBCOMMON_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)
|
||||
|
160
CMakeLists.txt
160
CMakeLists.txt
@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
cmake_minimum_required(VERSION 3.4...3.20 FATAL_ERROR)
|
||||
|
||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||
|
||||
@ -8,13 +8,17 @@ if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
set(GLFW_STANDALONE TRUE)
|
||||
endif()
|
||||
|
||||
@ -37,11 +41,20 @@ cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||
"MSVC" OFF)
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
set(_GLFW_BUILD_DLL 1)
|
||||
set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
|
||||
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
|
||||
|
||||
if (GLFW_LIBRARY_TYPE)
|
||||
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
|
||||
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
|
||||
else()
|
||||
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
|
||||
endif()
|
||||
else()
|
||||
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS AND UNIX)
|
||||
if (UNIX AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
# On Unix-like systems, shared libraries can use the soname system.
|
||||
set(GLFW_LIB_NAME glfw)
|
||||
else()
|
||||
@ -49,7 +62,7 @@ else()
|
||||
endif()
|
||||
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
# If you absolutely must do this, remove this line and add the Vulkan
|
||||
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
||||
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
||||
@ -67,70 +80,27 @@ if (GLFW_BUILD_DOCS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set compiler specific flags
|
||||
# Apply Microsoft C runtime library option
|
||||
# This is here because it also applies to tests and examples
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC)
|
||||
if (MSVC90)
|
||||
# Workaround for VS 2008 not shipping with the DirectX 9 SDK
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
||||
endif()
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
|
||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL
|
||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
|
||||
if (${flag} MATCHES "/MD")
|
||||
if (flag MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||
endif()
|
||||
if (${flag} MATCHES "/MDd")
|
||||
if (flag MATCHES "/MDd")
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MINGW)
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
include(CheckIncludeFile)
|
||||
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||
endif()
|
||||
|
||||
# Enable link-time exploit mitigation features enabled by default on MSVC
|
||||
include(CheckCCompilerFlag)
|
||||
|
||||
# Compatibility with data execution prevention (DEP)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
||||
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
||||
if (_GLFW_HAS_DEP)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Compatibility with address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
||||
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
||||
if (_GLFW_HAS_ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Compatibility with 64-bit address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
||||
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@ -199,69 +169,60 @@ if (_GLFW_X11)
|
||||
|
||||
find_package(X11 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "x11")
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
|
||||
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The RandR headers were not found")
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
endif()
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
endif()
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
endif()
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The XInput headers were not found")
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
"${X11_Xinerama_INCLUDE_PATH}"
|
||||
"${X11_Xkb_INCLUDE_PATH}"
|
||||
"${X11_Xcursor_INCLUDE_PATH}"
|
||||
"${X11_Xi_INCLUDE_PATH}")
|
||||
# Check for X Shape (custom window input shape)
|
||||
if (NOT X11_Xshape_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Use Wayland for window creation
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_WAYLAND)
|
||||
find_package(ECM REQUIRED NO_MODULE)
|
||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
||||
|
||||
find_package(Wayland REQUIRED Client Cursor Egl)
|
||||
find_package(WaylandScanner REQUIRED)
|
||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||
include(FindPkgConfig)
|
||||
pkg_check_modules(Wayland REQUIRED
|
||||
wayland-client>=0.2.7
|
||||
wayland-cursor>=0.2.7
|
||||
wayland-egl>=0.2.7
|
||||
xkbcommon)
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
find_package(XKBCommon REQUIRED)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
||||
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckFunctionExists)
|
||||
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||
|
||||
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
|
||||
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
find_package(EpollShim)
|
||||
if (EPOLLSHIM_FOUND)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
||||
@ -270,14 +231,6 @@ if (_GLFW_WAYLAND)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Use OSMesa for offscreen context creation
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_OSMESA)
|
||||
find_package(OSMesa REQUIRED)
|
||||
list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Use Cocoa for window creation and NSOpenGL for context creation
|
||||
#--------------------------------------------------------------------
|
||||
@ -286,11 +239,10 @@ if (_GLFW_COCOA)
|
||||
list(APPEND glfw_LIBRARIES
|
||||
"-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation"
|
||||
"-framework CoreVideo")
|
||||
"-framework CoreFoundation")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@ -304,12 +256,17 @@ endif()
|
||||
# Export GLFW library dependencies
|
||||
#--------------------------------------------------------------------
|
||||
foreach(arg ${glfw_PKG_DEPS})
|
||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
|
||||
string(APPEND deps " ${arg}")
|
||||
endforeach()
|
||||
foreach(arg ${glfw_PKG_LIBS})
|
||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
|
||||
string(APPEND libs " ${arg}")
|
||||
endforeach()
|
||||
|
||||
set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
|
||||
"GLFW pkg-config Requires.private")
|
||||
set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL
|
||||
"GLFW pkg-config Libs.private")
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Create generated files
|
||||
#--------------------------------------------------------------------
|
||||
@ -317,7 +274,7 @@ include(CMakePackageConfigHelpers)
|
||||
|
||||
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
||||
|
||||
configure_package_config_file(src/glfw3Config.cmake.in
|
||||
configure_package_config_file(CMake/glfw3Config.cmake.in
|
||||
src/glfw3Config.cmake
|
||||
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
@ -326,9 +283,7 @@ write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
||||
VERSION ${GLFW_VERSION}
|
||||
COMPATIBILITY SameMajorVersion)
|
||||
|
||||
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
|
||||
|
||||
configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
|
||||
configure_file(CMake/glfw3.pc.in src/glfw3.pc @ONLY)
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add subdirectories
|
||||
@ -365,9 +320,14 @@ if (GLFW_INSTALL)
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
|
||||
install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html"
|
||||
DESTINATION "${CMAKE_INSTALL_DOCDIR}")
|
||||
endif()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
configure_file(cmake_uninstall.cmake.in
|
||||
configure_file(CMake/cmake_uninstall.cmake.in
|
||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
|
198
README.md
198
README.md
@ -1,6 +1,6 @@
|
||||
# GLFW
|
||||
|
||||
[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
|
||||
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
|
||||
|
||||
@ -11,21 +11,21 @@ application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland is supported.
|
||||
Linux both X11 and Wayland are supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](http://www.glfw.org/license.html).
|
||||
license](https://www.glfw.org/license.html).
|
||||
|
||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
||||
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||
release starting with 3.0 also has a corresponding [annotated
|
||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||
|
||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
||||
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||
included in all source and binary archives. See the [release
|
||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||
deprecations in the latest release. For more details see the [version
|
||||
history](http://www.glfw.org/changelog.html).
|
||||
history](https://www.glfw.org/changelog.html).
|
||||
|
||||
The `master` branch is the stable integration branch and _should_ always compile
|
||||
and run on all supported platforms, although details of newly added features may
|
||||
@ -34,9 +34,9 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
||||
they are stable enough to merge.
|
||||
|
||||
If you are new to GLFW, you may find the
|
||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
you have used GLFW 2 in the past, there is a [transition
|
||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
3 API.
|
||||
|
||||
|
||||
@ -52,16 +52,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
|
||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
||||
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||
available for all supported compilers.
|
||||
|
||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
||||
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||
more information about how to compile GLFW yourself.
|
||||
|
||||
|
||||
## Using GLFW
|
||||
|
||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
and the API reference.
|
||||
|
||||
|
||||
@ -79,16 +79,14 @@ Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
|
||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
||||
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||
in the documentation for more information.
|
||||
|
||||
|
||||
## Dependencies
|
||||
|
||||
GLFW itself depends only on the headers and libraries for your window system.
|
||||
|
||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
||||
package, which is used to generated Wayland protocol headers.
|
||||
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
|
||||
OS and window system.
|
||||
|
||||
The examples and test programs depend on a number of tiny libraries. These are
|
||||
located in the `deps/` directory.
|
||||
@ -101,10 +99,10 @@ located in the `deps/` directory.
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||
find that tool.
|
||||
|
||||
|
||||
@ -118,34 +116,162 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog
|
||||
|
||||
- Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947)
|
||||
- Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and
|
||||
`GLFWdeallocatefun` types (#544,#1628,#1947)
|
||||
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
||||
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
||||
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
||||
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
|
||||
through the window (#1236,#1568)
|
||||
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
|
||||
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
|
||||
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
|
||||
values to select ANGLE backend (#1380)
|
||||
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
|
||||
surface extension (#1793)
|
||||
- Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
|
||||
(#279,#1307,#1497,#1574,#1928)
|
||||
- Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake
|
||||
variables exposing pkg-config dependencies (#1307)
|
||||
- Made joystick subsystem initialize at first use (#1284,#1646)
|
||||
- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
|
||||
- Updated the minimum required CMake version to 3.1
|
||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||
relocatable (#1470)
|
||||
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
||||
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
||||
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
|
||||
- Bugfix: Some extension loader headers did not prevent default OpenGL header
|
||||
inclusion (#1695)
|
||||
- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
|
||||
- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
|
||||
incompatible controllers sharing hardware ID (#1763)
|
||||
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||
to the window menu
|
||||
- [Win32] Added a version info resource to the GLFW DLL
|
||||
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
|
||||
opaque (#1512)
|
||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||
symbol redefinition (#1524)
|
||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||
event (#1490)
|
||||
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
||||
window (#1499)
|
||||
- [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions
|
||||
- [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622)
|
||||
- [Win32] Bugfix: `glfwGetKeyName` could access out of bounds and return an
|
||||
invalid pointer
|
||||
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
|
||||
(#1623)
|
||||
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||
- [Win32] Bugfix: Monitor functions could return invalid values after
|
||||
configuration change (#1761)
|
||||
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
|
||||
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
|
||||
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
|
||||
(#1582)
|
||||
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
|
||||
Windows 10 version 1703 (#1511)
|
||||
- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
|
||||
later (#1783,#1796)
|
||||
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
|
||||
- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
|
||||
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
|
||||
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
|
||||
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
|
||||
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
|
||||
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
|
||||
(#1786)
|
||||
- [Cocoa] Removed dependency on the CoreVideo framework
|
||||
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
||||
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
||||
(#1412)
|
||||
- [Cocoa] Bugfix: Event processing before window creation would assert (#1543)
|
||||
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
|
||||
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
|
||||
would abort (#1649)
|
||||
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||
(#1635)
|
||||
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
|
||||
could leak memory
|
||||
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
|
||||
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
|
||||
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
|
||||
regained focus (#1648,#1802)
|
||||
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
|
||||
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
|
||||
- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
|
||||
related events were emitted
|
||||
- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
|
||||
a fraction of a second (#1962)
|
||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||
(#1462,#1528)
|
||||
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
|
||||
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
|
||||
- [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows
|
||||
- [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read
|
||||
- [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail
|
||||
- [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows
|
||||
- [X11] Bugfix: Monitor physical dimensions could be reported as zero mm
|
||||
- [X11] Bugfix: Window position events were not emitted during resizing (#1613)
|
||||
- [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM
|
||||
- [X11] Bugfix: Querying a disconnected monitor could segfault (#1602)
|
||||
- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
|
||||
- [X11] Bugfix: Termination would segfault if the IM had been destroyed
|
||||
- [X11] Bugfix: Any IM started after initialization would not be detected
|
||||
- [X11] Bugfix: Xlib errors caused by other parts of the application could be
|
||||
reported as GLFW errors
|
||||
- [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633)
|
||||
- [X11] Bugfix: XKB path used keysyms instead of physical locations for
|
||||
non-printable keys (#1598)
|
||||
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
|
||||
combinaitons (#1598)
|
||||
- [X11] Bugfix: Keys pressed simultaneously with others were not always
|
||||
reported (#1112,#1415,#1472,#1616)
|
||||
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
|
||||
(#1863)
|
||||
- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
|
||||
- [Wayland] Added dynamic loading of all Wayland libraries
|
||||
- [Wayland] Removed support for `wl_shell` (#1443)
|
||||
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
|
||||
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
|
||||
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
|
||||
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
|
||||
(#1463)
|
||||
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
|
||||
(#1798)
|
||||
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
|
||||
- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
|
||||
- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
|
||||
- [POSIX] Removed use of deprecated function `gettimeofday`
|
||||
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
|
||||
macOS versions (#1442)
|
||||
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
|
||||
- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
|
||||
a duplicate definition warning (#1840)
|
||||
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
|
||||
(#442)
|
||||
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
|
||||
(#1380)
|
||||
- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
|
||||
|
||||
|
||||
## Contact
|
||||
|
||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
well as news, documentation and other information about the project.
|
||||
|
||||
If you have questions related to the use of GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Freenode](http://freenode.net/).
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||
request, please file it in the
|
||||
@ -161,24 +287,30 @@ GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Waris Boonyasiriwat
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- Nicolas Caramelli
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- Joseph Chua
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
@ -188,6 +320,7 @@ skills.
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- CuriouserThing
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
@ -201,6 +334,7 @@ skills.
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Siavash Eliasi
|
||||
- Ahmad Fatoum
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Gerald Franz
|
||||
@ -208,11 +342,13 @@ skills.
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Ryan C. Gordon
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Jonathan Hale
|
||||
- hdf89shfdfs
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
@ -227,7 +363,9 @@ skills.
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Koray Kilinc
|
||||
- Josh Kilmer
|
||||
- Byunghoon Kim
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
@ -235,14 +373,18 @@ skills.
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Francis Lecavalier
|
||||
- Jong Won Lee
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Marco Lizza
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- lukect
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
@ -250,6 +392,7 @@ skills.
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David V. McKay
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
@ -268,8 +411,10 @@ skills.
|
||||
- Martins Mozeiko
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- n3rdopolis
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- onox
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
@ -277,6 +422,7 @@ skills.
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Vladimir Perminov
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
@ -288,13 +434,16 @@ skills.
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- pthom
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Luca Rood
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Mikko Rytkönen
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
@ -302,9 +451,11 @@ skills.
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Ali Sherief
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Anthony Smith
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
@ -318,6 +469,7 @@ skills.
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Jared Tiala
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
@ -336,12 +488,18 @@ skills.
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Andy Williams
|
||||
- Joel Winarske
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
2198
deps/glad/gl.h
vendored
2198
deps/glad/gl.h
vendored
File diff suppressed because it is too large
Load Diff
1805
deps/glad/gles2.h
vendored
Normal file
1805
deps/glad/gles2.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
282
deps/glad/khrplatform.h
vendored
282
deps/glad/khrplatform.h
vendored
@ -1,282 +0,0 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
92
deps/glad/vk_platform.h
vendored
92
deps/glad/vk_platform.h
vendored
@ -1,92 +0,0 @@
|
||||
/* */
|
||||
/* File: vk_platform.h */
|
||||
/* */
|
||||
/*
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef VK_PLATFORM_H_
|
||||
#define VK_PLATFORM_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*
|
||||
***************************************************************************************************
|
||||
* Platform-specific directives and type declarations
|
||||
***************************************************************************************************
|
||||
*/
|
||||
|
||||
/* Platform-specific calling convention macros.
|
||||
*
|
||||
* Platforms should define these so that Vulkan clients call Vulkan commands
|
||||
* with the same calling conventions that the Vulkan implementation expects.
|
||||
*
|
||||
* VKAPI_ATTR - Placed before the return type in function declarations.
|
||||
* Useful for C++11 and GCC/Clang-style function attribute syntax.
|
||||
* VKAPI_CALL - Placed after the return type in function declarations.
|
||||
* Useful for MSVC-style calling convention syntax.
|
||||
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
|
||||
*
|
||||
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
|
||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
/* On Windows, Vulkan commands use the stdcall convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
||||
/* is true even if the rest of the application passes floats on the stack, */
|
||||
/* as it does by default when compiling for the armeabi-v7a NDK ABI. */
|
||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR VKAPI_ATTR
|
||||
#else
|
||||
/* On other platforms, use the default calling convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#if !defined(VK_NO_STDINT_H)
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#endif /* !defined(VK_NO_STDINT_H) */
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
1176
deps/glad/vulkan.h
vendored
1176
deps/glad/vulkan.h
vendored
File diff suppressed because it is too large
Load Diff
1791
deps/glad_gl.c
vendored
1791
deps/glad_gl.c
vendored
File diff suppressed because it is too large
Load Diff
593
deps/glad_vulkan.c
vendored
593
deps/glad_vulkan.c
vendored
@ -1,593 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <glad/vulkan.h>
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
|
||||
int GLAD_VK_VERSION_1_0 = 0;
|
||||
int GLAD_VK_VERSION_1_1 = 0;
|
||||
int GLAD_VK_EXT_debug_report = 0;
|
||||
int GLAD_VK_KHR_surface = 0;
|
||||
int GLAD_VK_KHR_swapchain = 0;
|
||||
|
||||
|
||||
|
||||
PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
|
||||
PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
|
||||
PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
|
||||
PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
|
||||
PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
|
||||
PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
|
||||
PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
|
||||
PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
|
||||
PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
||||
PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
||||
PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
|
||||
PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
|
||||
PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
|
||||
PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
|
||||
PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkCreateDevice glad_vkCreateDevice = NULL;
|
||||
PFN_vkCreateEvent glad_vkCreateEvent = NULL;
|
||||
PFN_vkCreateFence glad_vkCreateFence = NULL;
|
||||
PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
|
||||
PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
|
||||
PFN_vkCreateImage glad_vkCreateImage = NULL;
|
||||
PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
||||
PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
|
||||
PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
|
||||
PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
|
||||
PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
|
||||
PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
|
||||
PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
|
||||
PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
|
||||
PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
|
||||
PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
|
||||
PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
|
||||
PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
|
||||
PFN_vkDestroyFence glad_vkDestroyFence = NULL;
|
||||
PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
|
||||
PFN_vkDestroyImage glad_vkDestroyImage = NULL;
|
||||
PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
|
||||
PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
||||
PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
|
||||
PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
|
||||
PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
|
||||
PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
|
||||
PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
|
||||
PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
|
||||
PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
|
||||
PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
|
||||
PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
|
||||
PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
|
||||
PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
||||
PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
|
||||
PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
|
||||
PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
|
||||
PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
|
||||
PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
||||
PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
||||
|
||||
|
||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_0) return;
|
||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_1) return;
|
||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_EXT_debug_report) return;
|
||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_surface) return;
|
||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_swapchain) return;
|
||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
|
||||
uint32_t i;
|
||||
uint32_t instance_extension_count = 0;
|
||||
uint32_t device_extension_count = 0;
|
||||
uint32_t max_extension_count;
|
||||
uint32_t total_extension_count;
|
||||
char **extensions;
|
||||
VkExtensionProperties *ext_properties;
|
||||
VkResult result;
|
||||
|
||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
total_extension_count = instance_extension_count + device_extension_count;
|
||||
max_extension_count = instance_extension_count > device_extension_count
|
||||
? instance_extension_count : device_extension_count;
|
||||
|
||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
||||
if (ext_properties == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
||||
if (extensions == NULL) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
free((void*) extensions[i]);
|
||||
}
|
||||
free(extensions);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < device_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
}
|
||||
|
||||
free((void*) ext_properties);
|
||||
|
||||
*out_extension_count = total_extension_count;
|
||||
*out_extensions = extensions;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for(i = 0; i < extension_count ; ++i) {
|
||||
free((void*) (extensions[i]));
|
||||
}
|
||||
|
||||
free((void*) extensions);
|
||||
}
|
||||
|
||||
static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < extension_count; ++i) {
|
||||
if(strcmp(name, extensions[i]) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
||||
uint32_t extension_count = 0;
|
||||
char **extensions = NULL;
|
||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
||||
|
||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
||||
|
||||
glad_vk_free_extensions(extension_count, extensions);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
int major = 1;
|
||||
int minor = 0;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
if (vkEnumerateInstanceVersion != NULL) {
|
||||
uint32_t version;
|
||||
VkResult result;
|
||||
|
||||
result = vkEnumerateInstanceVersion(&version);
|
||||
if (result == VK_SUCCESS) {
|
||||
major = (int) VK_VERSION_MAJOR(version);
|
||||
minor = (int) VK_VERSION_MINOR(version);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
|
||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
||||
}
|
||||
|
||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
|
||||
int version;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
#endif
|
||||
version = glad_vk_find_core_vulkan( physical_device);
|
||||
if (!version) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
||||
|
||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
||||
glad_vk_load_VK_KHR_surface(load, userptr);
|
||||
glad_vk_load_VK_KHR_swapchain(load, userptr);
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
||||
return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
266
deps/linmath.h
vendored
266
deps/linmath.h
vendored
@ -1,62 +1,88 @@
|
||||
#ifndef LINMATH_H
|
||||
#define LINMATH_H
|
||||
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define inline __inline
|
||||
/* 2021-03-21 Camilla Löwy <elmindreda@elmindreda.org>
|
||||
* - Replaced double constants with float equivalents
|
||||
*/
|
||||
|
||||
#ifdef LINMATH_NO_INLINE
|
||||
#define LINMATH_H_FUNC static
|
||||
#else
|
||||
#define LINMATH_H_FUNC static inline
|
||||
#endif
|
||||
|
||||
#define LINMATH_H_DEFINE_VEC(n) \
|
||||
typedef float vec##n[n]; \
|
||||
static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
|
||||
LINMATH_H_FUNC void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = a[i] + b[i]; \
|
||||
} \
|
||||
static inline void vec##n##_sub(vec##n r, vec##n const a, vec##n const b) \
|
||||
LINMATH_H_FUNC void vec##n##_sub(vec##n r, vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = a[i] - b[i]; \
|
||||
} \
|
||||
static inline void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
||||
LINMATH_H_FUNC void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = v[i] * s; \
|
||||
} \
|
||||
static inline float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
||||
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
float p = 0.; \
|
||||
float p = 0.f; \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
p += b[i]*a[i]; \
|
||||
return p; \
|
||||
} \
|
||||
static inline float vec##n##_len(vec##n const v) \
|
||||
LINMATH_H_FUNC float vec##n##_len(vec##n const v) \
|
||||
{ \
|
||||
return (float) sqrt(vec##n##_mul_inner(v,v)); \
|
||||
return sqrtf(vec##n##_mul_inner(v,v)); \
|
||||
} \
|
||||
static inline void vec##n##_norm(vec##n r, vec##n const v) \
|
||||
LINMATH_H_FUNC void vec##n##_norm(vec##n r, vec##n const v) \
|
||||
{ \
|
||||
float k = 1.f / vec##n##_len(v); \
|
||||
vec##n##_scale(r, v, k); \
|
||||
} \
|
||||
LINMATH_H_FUNC void vec##n##_min(vec##n r, vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = a[i]<b[i] ? a[i] : b[i]; \
|
||||
} \
|
||||
LINMATH_H_FUNC void vec##n##_max(vec##n r, vec##n const a, vec##n const b) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = a[i]>b[i] ? a[i] : b[i]; \
|
||||
} \
|
||||
LINMATH_H_FUNC void vec##n##_dup(vec##n r, vec##n const src) \
|
||||
{ \
|
||||
int i; \
|
||||
for(i=0; i<n; ++i) \
|
||||
r[i] = src[i]; \
|
||||
}
|
||||
|
||||
LINMATH_H_DEFINE_VEC(2)
|
||||
LINMATH_H_DEFINE_VEC(3)
|
||||
LINMATH_H_DEFINE_VEC(4)
|
||||
|
||||
static inline void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
|
||||
LINMATH_H_FUNC void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
|
||||
{
|
||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||
r[2] = a[0]*b[1] - a[1]*b[0];
|
||||
}
|
||||
|
||||
static inline void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||
LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||
{
|
||||
float p = 2.f * vec3_mul_inner(v, n);
|
||||
int i;
|
||||
@ -64,7 +90,7 @@ static inline void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||
r[i] = v[i] - p*n[i];
|
||||
}
|
||||
|
||||
static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
||||
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 const a, vec4 const b)
|
||||
{
|
||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||
@ -72,7 +98,7 @@ static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
||||
r[3] = 1.f;
|
||||
}
|
||||
|
||||
static inline void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
||||
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 const v, vec4 const n)
|
||||
{
|
||||
float p = 2.f*vec4_mul_inner(v, n);
|
||||
int i;
|
||||
@ -81,68 +107,66 @@ static inline void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
||||
}
|
||||
|
||||
typedef vec4 mat4x4[4];
|
||||
static inline void mat4x4_identity(mat4x4 M)
|
||||
LINMATH_H_FUNC void mat4x4_identity(mat4x4 M)
|
||||
{
|
||||
int i, j;
|
||||
for(i=0; i<4; ++i)
|
||||
for(j=0; j<4; ++j)
|
||||
M[i][j] = i==j ? 1.f : 0.f;
|
||||
}
|
||||
static inline void mat4x4_dup(mat4x4 M, mat4x4 N)
|
||||
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 const N)
|
||||
{
|
||||
int i, j;
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
for(j=0; j<4; ++j)
|
||||
M[i][j] = N[i][j];
|
||||
vec4_dup(M[i], N[i]);
|
||||
}
|
||||
static inline void mat4x4_row(vec4 r, mat4x4 M, int i)
|
||||
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 const M, int i)
|
||||
{
|
||||
int k;
|
||||
for(k=0; k<4; ++k)
|
||||
r[k] = M[k][i];
|
||||
}
|
||||
static inline void mat4x4_col(vec4 r, mat4x4 M, int i)
|
||||
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 const M, int i)
|
||||
{
|
||||
int k;
|
||||
for(k=0; k<4; ++k)
|
||||
r[k] = M[i][k];
|
||||
}
|
||||
static inline void mat4x4_transpose(mat4x4 M, mat4x4 N)
|
||||
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 const N)
|
||||
{
|
||||
// Note: if M and N are the same, the user has to
|
||||
// explicitly make a copy of M and set it to N.
|
||||
int i, j;
|
||||
for(j=0; j<4; ++j)
|
||||
for(i=0; i<4; ++i)
|
||||
M[i][j] = N[j][i];
|
||||
}
|
||||
static inline void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_add(M[i], a[i], b[i]);
|
||||
}
|
||||
static inline void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_sub(M[i], a[i], b[i]);
|
||||
}
|
||||
static inline void mat4x4_scale(mat4x4 M, mat4x4 a, float k)
|
||||
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 const a, float k)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
vec4_scale(M[i], a[i], k);
|
||||
}
|
||||
static inline void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z)
|
||||
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 const a, float x, float y, float z)
|
||||
{
|
||||
int i;
|
||||
vec4_scale(M[0], a[0], x);
|
||||
vec4_scale(M[1], a[1], y);
|
||||
vec4_scale(M[2], a[2], z);
|
||||
for(i = 0; i < 4; ++i) {
|
||||
M[3][i] = a[3][i];
|
||||
vec4_dup(M[3], a[3]);
|
||||
}
|
||||
}
|
||||
static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||
{
|
||||
mat4x4 temp;
|
||||
int k, r, c;
|
||||
@ -153,7 +177,7 @@ static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
||||
}
|
||||
mat4x4_dup(M, temp);
|
||||
}
|
||||
static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
||||
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 const M, vec4 const v)
|
||||
{
|
||||
int i, j;
|
||||
for(j=0; j<4; ++j) {
|
||||
@ -162,14 +186,14 @@ static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
||||
r[j] += M[i][j] * v[i];
|
||||
}
|
||||
}
|
||||
static inline void mat4x4_translate(mat4x4 T, float x, float y, float z)
|
||||
LINMATH_H_FUNC void mat4x4_translate(mat4x4 T, float x, float y, float z)
|
||||
{
|
||||
mat4x4_identity(T);
|
||||
T[3][0] = x;
|
||||
T[3][1] = y;
|
||||
T[3][2] = z;
|
||||
}
|
||||
static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z)
|
||||
LINMATH_H_FUNC void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z)
|
||||
{
|
||||
vec4 t = {x, y, z, 0};
|
||||
vec4 r;
|
||||
@ -179,33 +203,32 @@ static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z
|
||||
M[3][i] += vec4_mul_inner(r, t);
|
||||
}
|
||||
}
|
||||
static inline void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b)
|
||||
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 const a, vec3 const b)
|
||||
{
|
||||
int i, j;
|
||||
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
||||
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
||||
}
|
||||
static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 const M, float x, float y, float z, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
vec3 u = {x, y, z};
|
||||
|
||||
if(vec3_len(u) > 1e-4) {
|
||||
mat4x4 T, C, S = {{0}};
|
||||
|
||||
vec3_norm(u, u);
|
||||
mat4x4 T;
|
||||
mat4x4_from_vec3_mul_outer(T, u, u);
|
||||
|
||||
S[1][2] = u[0];
|
||||
S[2][1] = -u[0];
|
||||
S[2][0] = u[1];
|
||||
S[0][2] = -u[1];
|
||||
S[0][1] = u[2];
|
||||
S[1][0] = -u[2];
|
||||
|
||||
mat4x4 S = {
|
||||
{ 0, u[2], -u[1], 0},
|
||||
{-u[2], 0, u[0], 0},
|
||||
{ u[1], -u[0], 0, 0},
|
||||
{ 0, 0, 0, 0}
|
||||
};
|
||||
mat4x4_scale(S, S, s);
|
||||
|
||||
mat4x4 C;
|
||||
mat4x4_identity(C);
|
||||
mat4x4_sub(C, C, T);
|
||||
|
||||
@ -214,13 +237,13 @@ static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z,
|
||||
mat4x4_add(T, T, C);
|
||||
mat4x4_add(T, T, S);
|
||||
|
||||
T[3][3] = 1.;
|
||||
T[3][3] = 1.f;
|
||||
mat4x4_mul(R, M, T);
|
||||
} else {
|
||||
mat4x4_dup(R, M);
|
||||
}
|
||||
}
|
||||
static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -232,19 +255,19 @@ static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
mat4x4 R = {
|
||||
{ c, 0.f, s, 0.f},
|
||||
{ c, 0.f, -s, 0.f},
|
||||
{ 0.f, 1.f, 0.f, 0.f},
|
||||
{ -s, 0.f, c, 0.f},
|
||||
{ s, 0.f, c, 0.f},
|
||||
{ 0.f, 0.f, 0.f, 1.f}
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
||||
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 const M, float angle)
|
||||
{
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
@ -256,9 +279,8 @@ static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
}
|
||||
static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
||||
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 const M)
|
||||
{
|
||||
float idet;
|
||||
float s[6];
|
||||
float c[6];
|
||||
s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1];
|
||||
@ -276,7 +298,7 @@ static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
||||
c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3];
|
||||
|
||||
/* Assumes it is invertible */
|
||||
idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
|
||||
float idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
|
||||
|
||||
T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
|
||||
T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
|
||||
@ -298,17 +320,12 @@ static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
|
||||
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
||||
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
||||
}
|
||||
static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
|
||||
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 const M)
|
||||
{
|
||||
float s = 1.;
|
||||
mat4x4_dup(R, M);
|
||||
float s = 1.f;
|
||||
vec3 h;
|
||||
|
||||
mat4x4_dup(R, M);
|
||||
vec3_norm(R[2], R[2]);
|
||||
|
||||
s = vec3_mul_inner(R[1], R[2]);
|
||||
vec3_scale(h, R[2], s);
|
||||
vec3_sub(R[1], R[1], h);
|
||||
vec3_norm(R[2], R[2]);
|
||||
|
||||
s = vec3_mul_inner(R[1], R[2]);
|
||||
@ -316,13 +333,17 @@ static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
|
||||
vec3_sub(R[1], R[1], h);
|
||||
vec3_norm(R[1], R[1]);
|
||||
|
||||
s = vec3_mul_inner(R[0], R[2]);
|
||||
vec3_scale(h, R[2], s);
|
||||
vec3_sub(R[0], R[0], h);
|
||||
|
||||
s = vec3_mul_inner(R[0], R[1]);
|
||||
vec3_scale(h, R[1], s);
|
||||
vec3_sub(R[0], R[0], h);
|
||||
vec3_norm(R[0], R[0]);
|
||||
}
|
||||
|
||||
static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||
LINMATH_H_FUNC void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||
{
|
||||
M[0][0] = 2.f*n/(r-l);
|
||||
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
||||
@ -338,7 +359,7 @@ static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t,
|
||||
M[3][2] = -2.f*(f*n)/(f-n);
|
||||
M[3][0] = M[3][1] = M[3][3] = 0.f;
|
||||
}
|
||||
static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||
LINMATH_H_FUNC void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
|
||||
{
|
||||
M[0][0] = 2.f/(r-l);
|
||||
M[0][1] = M[0][2] = M[0][3] = 0.f;
|
||||
@ -354,11 +375,11 @@ static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, fl
|
||||
M[3][2] = -(f+n)/(f-n);
|
||||
M[3][3] = 1.f;
|
||||
}
|
||||
static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
|
||||
LINMATH_H_FUNC void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
|
||||
{
|
||||
/* NOTE: Degrees are an unhandy unit to work with.
|
||||
* linmath.h uses radians for everything! */
|
||||
float const a = 1.f / (float) tan(y_fov / 2.f);
|
||||
float const a = 1.f / tanf(y_fov / 2.f);
|
||||
|
||||
m[0][0] = a / aspect;
|
||||
m[0][1] = 0.f;
|
||||
@ -380,7 +401,7 @@ static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float
|
||||
m[3][2] = -((2.f * f * n) / (f - n));
|
||||
m[3][3] = 0.f;
|
||||
}
|
||||
static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
||||
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 const eye, vec3 const center, vec3 const up)
|
||||
{
|
||||
/* Adapted from Android's OpenGL Matrix.java. */
|
||||
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
||||
@ -389,15 +410,14 @@ static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
||||
/* TODO: The negation of of can be spared by swapping the order of
|
||||
* operands in the following cross products in the right way. */
|
||||
vec3 f;
|
||||
vec3 s;
|
||||
vec3 t;
|
||||
|
||||
vec3_sub(f, center, eye);
|
||||
vec3_norm(f, f);
|
||||
|
||||
vec3 s;
|
||||
vec3_mul_cross(s, f, up);
|
||||
vec3_norm(s, s);
|
||||
|
||||
vec3 t;
|
||||
vec3_mul_cross(t, s, f);
|
||||
|
||||
m[0][0] = s[0];
|
||||
@ -424,24 +444,18 @@ static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
||||
}
|
||||
|
||||
typedef float quat[4];
|
||||
static inline void quat_identity(quat q)
|
||||
#define quat_add vec4_add
|
||||
#define quat_sub vec4_sub
|
||||
#define quat_norm vec4_norm
|
||||
#define quat_scale vec4_scale
|
||||
#define quat_mul_inner vec4_mul_inner
|
||||
|
||||
LINMATH_H_FUNC void quat_identity(quat q)
|
||||
{
|
||||
q[0] = q[1] = q[2] = 0.f;
|
||||
q[3] = 1.f;
|
||||
}
|
||||
static inline void quat_add(quat r, quat a, quat b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = a[i] + b[i];
|
||||
}
|
||||
static inline void quat_sub(quat r, quat a, quat b)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = a[i] - b[i];
|
||||
}
|
||||
static inline void quat_mul(quat r, quat p, quat q)
|
||||
LINMATH_H_FUNC void quat_mul(quat r, quat const p, quat const q)
|
||||
{
|
||||
vec3 w;
|
||||
vec3_mul_cross(r, p, q);
|
||||
@ -451,56 +465,42 @@ static inline void quat_mul(quat r, quat p, quat q)
|
||||
vec3_add(r, r, w);
|
||||
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
||||
}
|
||||
static inline void quat_scale(quat r, quat v, float s)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
r[i] = v[i] * s;
|
||||
}
|
||||
static inline float quat_inner_product(quat a, quat b)
|
||||
{
|
||||
float p = 0.f;
|
||||
int i;
|
||||
for(i=0; i<4; ++i)
|
||||
p += b[i]*a[i];
|
||||
return p;
|
||||
}
|
||||
static inline void quat_conj(quat r, quat q)
|
||||
LINMATH_H_FUNC void quat_conj(quat r, quat const q)
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<3; ++i)
|
||||
r[i] = -q[i];
|
||||
r[3] = q[3];
|
||||
}
|
||||
static inline void quat_rotate(quat r, float angle, vec3 axis) {
|
||||
int i;
|
||||
vec3 v;
|
||||
vec3_scale(v, axis, sinf(angle / 2));
|
||||
for(i=0; i<3; ++i)
|
||||
r[i] = v[i];
|
||||
r[3] = cosf(angle / 2);
|
||||
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 const axis) {
|
||||
vec3 axis_norm;
|
||||
vec3_norm(axis_norm, axis);
|
||||
float s = sinf(angle / 2);
|
||||
float c = cosf(angle / 2);
|
||||
vec3_scale(r, axis_norm, s);
|
||||
r[3] = c;
|
||||
}
|
||||
#define quat_norm vec4_norm
|
||||
static inline void quat_mul_vec3(vec3 r, quat q, vec3 v)
|
||||
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat const q, vec3 const v)
|
||||
{
|
||||
/*
|
||||
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
||||
t = 2 * cross(q.xyz, v)
|
||||
v' = v + q.w * t + cross(q.xyz, t)
|
||||
*/
|
||||
vec3 t = {q[0], q[1], q[2]};
|
||||
vec3 t;
|
||||
vec3 q_xyz = {q[0], q[1], q[2]};
|
||||
vec3 u = {q[0], q[1], q[2]};
|
||||
|
||||
vec3_mul_cross(t, t, v);
|
||||
vec3_mul_cross(t, q_xyz, v);
|
||||
vec3_scale(t, t, 2);
|
||||
|
||||
vec3_mul_cross(u, u, t);
|
||||
vec3_mul_cross(u, q_xyz, t);
|
||||
vec3_scale(t, t, q[3]);
|
||||
|
||||
vec3_add(r, v, t);
|
||||
vec3_add(r, r, u);
|
||||
}
|
||||
static inline void mat4x4_from_quat(mat4x4 M, quat q)
|
||||
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat const q)
|
||||
{
|
||||
float a = q[3];
|
||||
float b = q[0];
|
||||
@ -530,18 +530,21 @@ static inline void mat4x4_from_quat(mat4x4 M, quat q)
|
||||
M[3][3] = 1.f;
|
||||
}
|
||||
|
||||
static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
|
||||
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 const M, quat const q)
|
||||
{
|
||||
/* XXX: The way this is written only works for othogonal matrices. */
|
||||
/* XXX: The way this is written only works for orthogonal matrices. */
|
||||
/* TODO: Take care of non-orthogonal case. */
|
||||
quat_mul_vec3(R[0], q, M[0]);
|
||||
quat_mul_vec3(R[1], q, M[1]);
|
||||
quat_mul_vec3(R[2], q, M[2]);
|
||||
|
||||
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
||||
R[3][3] = 1.f;
|
||||
R[0][3] = M[0][3];
|
||||
R[1][3] = M[1][3];
|
||||
R[2][3] = M[2][3];
|
||||
R[3][3] = M[3][3]; // typically 1.0, but here we make it general
|
||||
}
|
||||
static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
||||
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 const M)
|
||||
{
|
||||
float r=0.f;
|
||||
int i;
|
||||
@ -557,7 +560,7 @@ static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
||||
p = &perm[i];
|
||||
}
|
||||
|
||||
r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
|
||||
r = sqrtf(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
|
||||
|
||||
if(r < 1e-6) {
|
||||
q[0] = 1.f;
|
||||
@ -571,4 +574,33 @@ static inline void quat_from_mat4x4(quat q, mat4x4 M)
|
||||
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
||||
}
|
||||
|
||||
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2 const _b, float s)
|
||||
{
|
||||
vec2 a; memcpy(a, _a, sizeof(a));
|
||||
vec2 b; memcpy(b, _b, sizeof(b));
|
||||
|
||||
float z_a = 0.f;
|
||||
float z_b = 0.f;
|
||||
|
||||
if(vec2_len(a) < 1.f) {
|
||||
z_a = sqrtf(1.f - vec2_mul_inner(a, a));
|
||||
} else {
|
||||
vec2_norm(a, a);
|
||||
}
|
||||
|
||||
if(vec2_len(b) < 1.f) {
|
||||
z_b = sqrtf(1.f - vec2_mul_inner(b, b));
|
||||
} else {
|
||||
vec2_norm(b, b);
|
||||
}
|
||||
|
||||
vec3 a_ = {a[0], a[1], z_a};
|
||||
vec3 b_ = {b[0], b[1], z_b};
|
||||
|
||||
vec3 c_;
|
||||
vec3_mul_cross(c_, a_, b_);
|
||||
|
||||
float const angle = acos(vec3_mul_inner(a_, b_)) * s;
|
||||
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
|
||||
}
|
||||
#endif
|
||||
|
563
deps/nuklear.h
vendored
563
deps/nuklear.h
vendored
@ -105,6 +105,8 @@
|
||||
/// NK_INCLUDE_COMMAND_USERDATA | Defining this adds a userdata pointer into each command. Can be useful for example if you want to provide custom shaders depending on the used widget. Can be combined with the style structures.
|
||||
/// NK_BUTTON_TRIGGER_ON_RELEASE | Different platforms require button clicks occurring either on buttons being pressed (up to down) or released (down to up). By default this library will react on buttons being pressed, but if you define this it will only trigger if a button is released.
|
||||
/// NK_ZERO_COMMAND_MEMORY | Defining this will zero out memory for each drawing command added to a drawing queue (inside nk_command_buffer_push). Zeroing command memory is very useful for fast checking (using memcmp) if command buffers are equal and avoid drawing frames when nothing on screen has changed since previous frame.
|
||||
/// NK_UINT_DRAW_INDEX | Defining this will set the size of vertex index elements when using NK_VERTEX_BUFFER_OUTPUT to 32bit instead of the default of 16bit
|
||||
/// NK_KEYSTATE_BASED_INPUT | Define this if your backend uses key state for each frame rather than key press/release events
|
||||
///
|
||||
/// !!! WARNING
|
||||
/// The following flags will pull in the standard C library:
|
||||
@ -122,6 +124,7 @@
|
||||
/// - NK_INCLUDE_DEFAULT_FONT
|
||||
/// - NK_INCLUDE_STANDARD_VARARGS
|
||||
/// - NK_INCLUDE_COMMAND_USERDATA
|
||||
/// - NK_UINT_DRAW_INDEX
|
||||
///
|
||||
/// ### Constants
|
||||
/// Define | Description
|
||||
@ -301,6 +304,7 @@ extern "C" {
|
||||
#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i))
|
||||
|
||||
#ifdef NK_INCLUDE_STANDARD_VARARGS
|
||||
#include <stdarg.h> /* valist, va_start, va_end, ... */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
|
||||
#include <sal.h>
|
||||
#define NK_PRINTF_FORMAT_STRING _Printf_format_string_
|
||||
@ -314,7 +318,6 @@ extern "C" {
|
||||
#define NK_PRINTF_VARARG_FUNC(fmtargnumber)
|
||||
#define NK_PRINTF_VALIST_FUNC(fmtargnumber)
|
||||
#endif
|
||||
#include <stdarg.h> /* valist, va_start, va_end, ... */
|
||||
#endif
|
||||
|
||||
/*
|
||||
@ -336,7 +339,7 @@ extern "C" {
|
||||
#define NK_POINTER_TYPE uintptr_t
|
||||
#else
|
||||
#ifndef NK_INT8
|
||||
#define NK_INT8 char
|
||||
#define NK_INT8 signed char
|
||||
#endif
|
||||
#ifndef NK_UINT8
|
||||
#define NK_UINT8 unsigned char
|
||||
@ -1084,6 +1087,12 @@ NK_API void nk_input_end(struct nk_context*);
|
||||
///
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// // fill configuration
|
||||
/// struct your_vertex
|
||||
/// {
|
||||
/// float pos[2]; // important to keep it to 2 floats
|
||||
/// float uv[2];
|
||||
/// unsigned char col[4];
|
||||
/// };
|
||||
/// struct nk_convert_config cfg = {};
|
||||
/// static const struct nk_draw_vertex_layout_element vertex_layout[] = {
|
||||
/// {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)},
|
||||
@ -1209,7 +1218,7 @@ NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_com
|
||||
///
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// nk_flags nk_convert(struct nk_context *ctx, struct nk_buffer *cmds,
|
||||
// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
|
||||
/// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
@ -1394,6 +1403,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
|
||||
/// nk_window_get_content_region_max | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window
|
||||
/// nk_window_get_content_region_size | Returns the size of the currently visible and non-clipped space inside the currently processed window
|
||||
/// nk_window_get_canvas | Returns the draw command buffer. Can be used to draw custom widgets
|
||||
/// nk_window_get_scroll | Gets the scroll offset of the current window
|
||||
/// nk_window_has_focus | Returns if the currently processed window is currently active
|
||||
/// nk_window_is_collapsed | Returns if the window with given name is currently minimized/collapsed
|
||||
/// nk_window_is_closed | Returns if the currently processed window was closed
|
||||
@ -1407,6 +1417,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
|
||||
/// nk_window_set_position | Updates position of the currently process window
|
||||
/// nk_window_set_size | Updates the size of the currently processed window
|
||||
/// nk_window_set_focus | Set the currently processed window as active window
|
||||
/// nk_window_set_scroll | Sets the scroll offset of the current window
|
||||
//
|
||||
/// nk_window_close | Closes the window with given window name which deletes the window at the end of the frame
|
||||
/// nk_window_collapse | Collapses the window with given window name
|
||||
@ -1427,7 +1438,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
|
||||
/// NK_WINDOW_TITLE | Forces a header at the top at the window showing the title
|
||||
/// NK_WINDOW_SCROLL_AUTO_HIDE | Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame
|
||||
/// NK_WINDOW_BACKGROUND | Always keep window in the background
|
||||
/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-ottom corner instead right-bottom
|
||||
/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-bottom corner instead right-bottom
|
||||
/// NK_WINDOW_NO_INPUT | Prevents window of scaling, moving or getting focus
|
||||
///
|
||||
/// #### nk_collapse_states
|
||||
@ -1506,7 +1517,7 @@ NK_API void nk_end(struct nk_context *ctx);
|
||||
/// Finds and returns a window from passed name
|
||||
///
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// void nk_end(struct nk_context *ctx);
|
||||
/// struct nk_window *nk_window_find(struct nk_context *ctx, const char *name);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
@ -1710,6 +1721,22 @@ NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*);
|
||||
/// drawing canvas. Can be used to do custom drawing.
|
||||
*/
|
||||
NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*);
|
||||
/*/// #### nk_window_get_scroll
|
||||
/// Gets the scroll offset for the current window
|
||||
/// !!! WARNING
|
||||
/// Only call this function between calls `nk_begin_xxx` and `nk_end`
|
||||
///
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// void nk_window_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
/// -------------|-----------------------------------------------------------
|
||||
/// __ctx__ | Must point to an previously initialized `nk_context` struct
|
||||
/// __offset_x__ | A pointer to the x offset output (or NULL to ignore)
|
||||
/// __offset_y__ | A pointer to the y offset output (or NULL to ignore)
|
||||
*/
|
||||
NK_API void nk_window_get_scroll(struct nk_context*, nk_uint *offset_x, nk_uint *offset_y);
|
||||
/*/// #### nk_window_has_focus
|
||||
/// Returns if the currently processed window is currently active
|
||||
/// !!! WARNING
|
||||
@ -1876,6 +1903,22 @@ NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_v
|
||||
/// __name__ | Identifier of the window to set focus on
|
||||
*/
|
||||
NK_API void nk_window_set_focus(struct nk_context*, const char *name);
|
||||
/*/// #### nk_window_set_scroll
|
||||
/// Sets the scroll offset for the current window
|
||||
/// !!! WARNING
|
||||
/// Only call this function between calls `nk_begin_xxx` and `nk_end`
|
||||
///
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// void nk_window_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
/// -------------|-----------------------------------------------------------
|
||||
/// __ctx__ | Must point to an previously initialized `nk_context` struct
|
||||
/// __offset_x__ | The x offset to scroll to
|
||||
/// __offset_y__ | The y offset to scroll to
|
||||
*/
|
||||
NK_API void nk_window_set_scroll(struct nk_context*, nk_uint offset_x, nk_uint offset_y);
|
||||
/*/// #### nk_window_close
|
||||
/// Closes a window and marks it for being freed at the end of the frame
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
@ -2588,7 +2631,7 @@ NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct n
|
||||
/// case ...:
|
||||
/// // [...]
|
||||
/// }
|
||||
// nk_clear(&ctx);
|
||||
/// nk_clear(&ctx);
|
||||
/// }
|
||||
/// nk_free(&ctx);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
@ -2601,6 +2644,8 @@ NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct n
|
||||
/// nk_group_scrolled_offset_begin | Start a new group with manual separated handling of scrollbar x- and y-offset
|
||||
/// nk_group_scrolled_begin | Start a new group with manual scrollbar handling
|
||||
/// nk_group_scrolled_end | Ends a group with manual scrollbar handling. Should only be called if nk_group_begin returned non-zero
|
||||
/// nk_group_get_scroll | Gets the scroll offset for the given group
|
||||
/// nk_group_set_scroll | Sets the scroll offset for the given group
|
||||
*/
|
||||
/*/// #### nk_group_begin
|
||||
/// Starts a new widget group. Requires a previous layouting function to specify a pos/size.
|
||||
@ -2690,6 +2735,34 @@ NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, co
|
||||
/// __ctx__ | Must point to an previously initialized `nk_context` struct
|
||||
*/
|
||||
NK_API void nk_group_scrolled_end(struct nk_context*);
|
||||
/*/// #### nk_group_get_scroll
|
||||
/// Gets the scroll position of the given group.
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// void nk_group_get_scroll(struct nk_context*, const char *id, nk_uint *x_offset, nk_uint *y_offset);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
/// -------------|-----------------------------------------------------------
|
||||
/// __ctx__ | Must point to an previously initialized `nk_context` struct
|
||||
/// __id__ | The id of the group to get the scroll position of
|
||||
/// __x_offset__ | A pointer to the x offset output (or NULL to ignore)
|
||||
/// __y_offset__ | A pointer to the y offset output (or NULL to ignore)
|
||||
*/
|
||||
NK_API void nk_group_get_scroll(struct nk_context*, const char *id, nk_uint *x_offset, nk_uint *y_offset);
|
||||
/*/// #### nk_group_set_scroll
|
||||
/// Sets the scroll position of the given group.
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
|
||||
/// void nk_group_set_scroll(struct nk_context*, const char *id, nk_uint x_offset, nk_uint y_offset);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
///
|
||||
/// Parameter | Description
|
||||
/// -------------|-----------------------------------------------------------
|
||||
/// __ctx__ | Must point to an previously initialized `nk_context` struct
|
||||
/// __id__ | The id of the group to scroll
|
||||
/// __x_offset__ | The x offset to scroll to
|
||||
/// __y_offset__ | The y offset to scroll to
|
||||
*/
|
||||
NK_API void nk_group_set_scroll(struct nk_context*, const char *id, nk_uint x_offset, nk_uint y_offset);
|
||||
/* =============================================================================
|
||||
*
|
||||
* TREE
|
||||
@ -3187,7 +3260,7 @@ NK_API int nk_color_pick(struct nk_context*, struct nk_colorf*, enum nk_color_fo
|
||||
/// case ...:
|
||||
/// // [...]
|
||||
/// }
|
||||
// nk_clear(&ctx);
|
||||
/// nk_clear(&ctx);
|
||||
/// }
|
||||
/// nk_free(&ctx);
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
@ -3395,6 +3468,8 @@ NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userd
|
||||
NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds);
|
||||
NK_API void nk_popup_close(struct nk_context*);
|
||||
NK_API void nk_popup_end(struct nk_context*);
|
||||
NK_API void nk_popup_get_scroll(struct nk_context*, nk_uint *offset_x, nk_uint *offset_y);
|
||||
NK_API void nk_popup_set_scroll(struct nk_context*, nk_uint offset_x, nk_uint offset_y);
|
||||
/* =============================================================================
|
||||
*
|
||||
* COMBOBOX
|
||||
@ -4588,7 +4663,11 @@ NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys);
|
||||
In fact it is probably more powerful than needed but allows even more crazy
|
||||
things than this library provides by default.
|
||||
*/
|
||||
#ifdef NK_UINT_DRAW_INDEX
|
||||
typedef nk_uint nk_draw_index;
|
||||
#else
|
||||
typedef nk_ushort nk_draw_index;
|
||||
#endif
|
||||
enum nk_draw_list_stroke {
|
||||
NK_STROKE_OPEN = nk_false,
|
||||
/* build up path has no connection back to the beginning */
|
||||
@ -5603,7 +5682,6 @@ template<typename T> struct nk_alignof{struct Big {T x; char c;}; enum {
|
||||
|
||||
#endif /* NK_NUKLEAR_H_ */
|
||||
|
||||
|
||||
#ifdef NK_IMPLEMENTATION
|
||||
|
||||
#ifndef NK_INTERNAL_H
|
||||
@ -6007,15 +6085,18 @@ nk_sin(float x)
|
||||
NK_LIB float
|
||||
nk_cos(float x)
|
||||
{
|
||||
NK_STORAGE const float a0 = +1.00238601909309722f;
|
||||
NK_STORAGE const float a1 = -3.81919947353040024e-2f;
|
||||
NK_STORAGE const float a2 = -3.94382342128062756e-1f;
|
||||
NK_STORAGE const float a3 = -1.18134036025221444e-1f;
|
||||
NK_STORAGE const float a4 = +1.07123798512170878e-1f;
|
||||
NK_STORAGE const float a5 = -1.86637164165180873e-2f;
|
||||
NK_STORAGE const float a6 = +9.90140908664079833e-4f;
|
||||
NK_STORAGE const float a7 = -5.23022132118824778e-14f;
|
||||
return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
|
||||
/* New implementation. Also generated using lolremez. */
|
||||
/* Old version significantly deviated from expected results. */
|
||||
NK_STORAGE const float a0 = 9.9995999154986614e-1f;
|
||||
NK_STORAGE const float a1 = 1.2548995793001028e-3f;
|
||||
NK_STORAGE const float a2 = -5.0648546280678015e-1f;
|
||||
NK_STORAGE const float a3 = 1.2942246466519995e-2f;
|
||||
NK_STORAGE const float a4 = 2.8668384702547972e-2f;
|
||||
NK_STORAGE const float a5 = 7.3726485210586547e-3f;
|
||||
NK_STORAGE const float a6 = -3.8510875386947414e-3f;
|
||||
NK_STORAGE const float a7 = 4.7196604604366623e-4f;
|
||||
NK_STORAGE const float a8 = -1.8776444013090451e-5f;
|
||||
return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*(a7 + x*a8)))))));
|
||||
}
|
||||
NK_LIB nk_uint
|
||||
nk_round_up_pow2(nk_uint v)
|
||||
@ -7151,23 +7232,29 @@ nk_murmur_hash(const void * key, int len, nk_hash seed)
|
||||
{
|
||||
/* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/
|
||||
#define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r)))
|
||||
union {const nk_uint *i; const nk_byte *b;} conv = {0};
|
||||
const nk_byte *data = (const nk_byte*)key;
|
||||
const int nblocks = len/4;
|
||||
|
||||
nk_uint h1 = seed;
|
||||
nk_uint k1;
|
||||
const nk_byte *data = (const nk_byte*)key;
|
||||
const nk_byte *keyptr = data;
|
||||
nk_byte *k1ptr;
|
||||
const int bsize = sizeof(k1);
|
||||
const int nblocks = len/4;
|
||||
|
||||
const nk_uint c1 = 0xcc9e2d51;
|
||||
const nk_uint c2 = 0x1b873593;
|
||||
const nk_byte *tail;
|
||||
const nk_uint *blocks;
|
||||
nk_uint k1;
|
||||
int i;
|
||||
|
||||
/* body */
|
||||
if (!key) return 0;
|
||||
conv.b = (data + nblocks*4);
|
||||
blocks = (const nk_uint*)conv.i;
|
||||
for (i = -nblocks; i; ++i) {
|
||||
k1 = blocks[i];
|
||||
for (i = 0; i < nblocks; ++i, keyptr += bsize) {
|
||||
k1ptr = (nk_byte*)&k1;
|
||||
k1ptr[0] = keyptr[0];
|
||||
k1ptr[1] = keyptr[1];
|
||||
k1ptr[2] = keyptr[2];
|
||||
k1ptr[3] = keyptr[3];
|
||||
|
||||
k1 *= c1;
|
||||
k1 = NK_ROTL(k1,15);
|
||||
k1 *= c2;
|
||||
@ -9356,7 +9443,7 @@ nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count)
|
||||
* backend (OpenGL, DirectX, ...). For example in OpenGL for `glDrawElements`
|
||||
* instead of specifing `GL_UNSIGNED_SHORT` you have to define `GL_UNSIGNED_INT`.
|
||||
* Sorry for the inconvenience. */
|
||||
NK_ASSERT((sizeof(nk_draw_index) == 2 && list->vertex_count < NK_USHORT_MAX &&
|
||||
if(sizeof(nk_draw_index)==2) NK_ASSERT((list->vertex_count < NK_USHORT_MAX &&
|
||||
"To many verticies for 16-bit vertex indicies. Please read comment above on how to solve this problem"));
|
||||
return vtx;
|
||||
}
|
||||
@ -12809,6 +12896,9 @@ nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int hei
|
||||
dst_font->ascent = ((float)unscaled_ascent * font_scale);
|
||||
dst_font->descent = ((float)unscaled_descent * font_scale);
|
||||
dst_font->glyph_offset = glyph_n;
|
||||
// Need to zero this, or it will carry over from a previous
|
||||
// bake, and cause a segfault when accessing glyphs[].
|
||||
dst_font->glyph_count = 0;
|
||||
}
|
||||
|
||||
/* fill own baked font glyph array */
|
||||
@ -13903,8 +13993,12 @@ nk_input_key(struct nk_context *ctx, enum nk_keys key, int down)
|
||||
NK_ASSERT(ctx);
|
||||
if (!ctx) return;
|
||||
in = &ctx->input;
|
||||
#ifdef NK_KEYSTATE_BASED_INPUT
|
||||
if (in->keyboard.keys[key].down != down)
|
||||
in->keyboard.keys[key].clicked++;
|
||||
#else
|
||||
in->keyboard.keys[key].clicked++;
|
||||
#endif
|
||||
in->keyboard.keys[key].down = down;
|
||||
}
|
||||
NK_API void
|
||||
@ -15788,7 +15882,7 @@ nk_panel_end(struct nk_context *ctx)
|
||||
nk_fill_rect(out, empty_space, 0, style->window.background);
|
||||
|
||||
/* fill right empty space */
|
||||
empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
|
||||
empty_space.x = layout->bounds.x + layout->bounds.w;
|
||||
empty_space.y = layout->bounds.y;
|
||||
empty_space.w = panel_padding.x + layout->border;
|
||||
empty_space.h = layout->bounds.h;
|
||||
@ -15797,11 +15891,11 @@ nk_panel_end(struct nk_context *ctx)
|
||||
nk_fill_rect(out, empty_space, 0, style->window.background);
|
||||
|
||||
/* fill bottom empty space */
|
||||
if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) {
|
||||
if (layout->footer_height > 0) {
|
||||
empty_space.x = window->bounds.x;
|
||||
empty_space.y = layout->bounds.y + layout->bounds.h;
|
||||
empty_space.w = window->bounds.w;
|
||||
empty_space.h = scrollbar_size.y;
|
||||
empty_space.h = layout->footer_height;
|
||||
nk_fill_rect(out, empty_space, 0, style->window.background);
|
||||
}
|
||||
}
|
||||
@ -16175,8 +16269,8 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
|
||||
{
|
||||
struct nk_window *win;
|
||||
struct nk_style *style;
|
||||
nk_hash title_hash;
|
||||
int title_len;
|
||||
nk_hash name_hash;
|
||||
int name_len;
|
||||
int ret = 0;
|
||||
|
||||
NK_ASSERT(ctx);
|
||||
@ -16189,12 +16283,12 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
|
||||
|
||||
/* find or create window */
|
||||
style = &ctx->style;
|
||||
title_len = (int)nk_strlen(name);
|
||||
title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
|
||||
win = nk_find_window(ctx, title_hash, name);
|
||||
name_len = (int)nk_strlen(name);
|
||||
name_hash = nk_murmur_hash(name, (int)name_len, NK_WINDOW_TITLE);
|
||||
win = nk_find_window(ctx, name_hash, name);
|
||||
if (!win) {
|
||||
/* create new window */
|
||||
nk_size name_length = (nk_size)nk_strlen(name);
|
||||
nk_size name_length = (nk_size)name_len;
|
||||
win = (struct nk_window*)nk_create_window(ctx);
|
||||
NK_ASSERT(win);
|
||||
if (!win) return 0;
|
||||
@ -16206,7 +16300,7 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
|
||||
|
||||
win->flags = flags;
|
||||
win->bounds = bounds;
|
||||
win->name = title_hash;
|
||||
win->name = name_hash;
|
||||
name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1);
|
||||
NK_MEMCPY(win->name_string, name, name_length);
|
||||
win->name_string[name_length] = 0;
|
||||
@ -16434,6 +16528,20 @@ nk_window_get_panel(struct nk_context *ctx)
|
||||
if (!ctx || !ctx->current) return 0;
|
||||
return ctx->current->layout;
|
||||
}
|
||||
NK_API void
|
||||
nk_window_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y)
|
||||
{
|
||||
struct nk_window *win;
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(ctx->current);
|
||||
if (!ctx || !ctx->current)
|
||||
return ;
|
||||
win = ctx->current;
|
||||
if (offset_x)
|
||||
*offset_x = win->scrollbar.x;
|
||||
if (offset_y)
|
||||
*offset_y = win->scrollbar.y;
|
||||
}
|
||||
NK_API int
|
||||
nk_window_has_focus(const struct nk_context *ctx)
|
||||
{
|
||||
@ -16600,6 +16708,18 @@ nk_window_set_size(struct nk_context *ctx,
|
||||
win->bounds.h = size.y;
|
||||
}
|
||||
NK_API void
|
||||
nk_window_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y)
|
||||
{
|
||||
struct nk_window *win;
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(ctx->current);
|
||||
if (!ctx || !ctx->current)
|
||||
return;
|
||||
win = ctx->current;
|
||||
win->scrollbar.x = offset_x;
|
||||
win->scrollbar.y = offset_y;
|
||||
}
|
||||
NK_API void
|
||||
nk_window_collapse(struct nk_context *ctx, const char *name,
|
||||
enum nk_collapse_states c)
|
||||
{
|
||||
@ -16673,7 +16793,6 @@ nk_window_set_focus(struct nk_context *ctx, const char *name)
|
||||
|
||||
|
||||
|
||||
|
||||
/* ===============================================================
|
||||
*
|
||||
* POPUP
|
||||
@ -16807,7 +16926,11 @@ nk_nonblock_begin(struct nk_context *ctx,
|
||||
} else {
|
||||
/* close the popup if user pressed outside or in the header */
|
||||
int pressed, in_body, in_header;
|
||||
#ifdef NK_BUTTON_TRIGGER_ON_RELEASE
|
||||
pressed = nk_input_is_mouse_released(&ctx->input, NK_BUTTON_LEFT);
|
||||
#else
|
||||
pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
|
||||
#endif
|
||||
in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
|
||||
in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header);
|
||||
if (pressed && (!in_body || in_header))
|
||||
@ -16898,7 +17021,38 @@ nk_popup_end(struct nk_context *ctx)
|
||||
ctx->current = win;
|
||||
nk_push_scissor(&win->buffer, win->layout->clip);
|
||||
}
|
||||
NK_API void
|
||||
nk_popup_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y)
|
||||
{
|
||||
struct nk_window *popup;
|
||||
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(ctx->current);
|
||||
NK_ASSERT(ctx->current->layout);
|
||||
if (!ctx || !ctx->current || !ctx->current->layout)
|
||||
return;
|
||||
|
||||
popup = ctx->current;
|
||||
if (offset_x)
|
||||
*offset_x = popup->scrollbar.x;
|
||||
if (offset_y)
|
||||
*offset_y = popup->scrollbar.y;
|
||||
}
|
||||
NK_API void
|
||||
nk_popup_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y)
|
||||
{
|
||||
struct nk_window *popup;
|
||||
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(ctx->current);
|
||||
NK_ASSERT(ctx->current->layout);
|
||||
if (!ctx || !ctx->current || !ctx->current->layout)
|
||||
return;
|
||||
|
||||
popup = ctx->current;
|
||||
popup->scrollbar.x = offset_x;
|
||||
popup->scrollbar.y = offset_y;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -18025,22 +18179,25 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
||||
panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
|
||||
layout->bounds.w, layout->row.columns);
|
||||
|
||||
#define NK_FRAC(x) (x - (int)x) /* will be used to remove fookin gaps */
|
||||
/* calculate the width of one item inside the current layout space */
|
||||
switch (layout->row.type) {
|
||||
case NK_LAYOUT_DYNAMIC_FIXED: {
|
||||
/* scaling fixed size widgets item width */
|
||||
item_width = NK_MAX(1.0f,panel_space) / (float)layout->row.columns;
|
||||
item_offset = (float)layout->row.index * item_width;
|
||||
float w = NK_MAX(1.0f,panel_space) / (float)layout->row.columns;
|
||||
item_offset = (float)layout->row.index * w;
|
||||
item_width = w + NK_FRAC(item_offset);
|
||||
item_spacing = (float)layout->row.index * spacing.x;
|
||||
} break;
|
||||
case NK_LAYOUT_DYNAMIC_ROW: {
|
||||
/* scaling single ratio widget width */
|
||||
item_width = layout->row.item_width * panel_space;
|
||||
float w = layout->row.item_width * panel_space;
|
||||
item_offset = layout->row.item_offset;
|
||||
item_width = w + NK_FRAC(item_offset);
|
||||
item_spacing = 0;
|
||||
|
||||
if (modify) {
|
||||
layout->row.item_offset += item_width + spacing.x;
|
||||
layout->row.item_offset += w + spacing.x;
|
||||
layout->row.filled += layout->row.item_width;
|
||||
layout->row.index = 0;
|
||||
}
|
||||
@ -18051,23 +18208,24 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
||||
bounds->x -= (float)*layout->offset_x;
|
||||
bounds->y = layout->at_y + (layout->row.height * layout->row.item.y);
|
||||
bounds->y -= (float)*layout->offset_y;
|
||||
bounds->w = layout->bounds.w * layout->row.item.w;
|
||||
bounds->h = layout->row.height * layout->row.item.h;
|
||||
bounds->w = layout->bounds.w * layout->row.item.w + NK_FRAC(bounds->x);
|
||||
bounds->h = layout->row.height * layout->row.item.h + NK_FRAC(bounds->y);
|
||||
return;
|
||||
}
|
||||
case NK_LAYOUT_DYNAMIC: {
|
||||
/* scaling arrays of panel width ratios for every widget */
|
||||
float ratio;
|
||||
float ratio, w;
|
||||
NK_ASSERT(layout->row.ratio);
|
||||
ratio = (layout->row.ratio[layout->row.index] < 0) ?
|
||||
layout->row.item_width : layout->row.ratio[layout->row.index];
|
||||
|
||||
w = (ratio * panel_space);
|
||||
item_spacing = (float)layout->row.index * spacing.x;
|
||||
item_width = (ratio * panel_space);
|
||||
item_offset = layout->row.item_offset;
|
||||
item_width = w + NK_FRAC(item_offset);
|
||||
|
||||
if (modify) {
|
||||
layout->row.item_offset += item_width;
|
||||
layout->row.item_offset += w;
|
||||
layout->row.filled += ratio;
|
||||
}
|
||||
} break;
|
||||
@ -18105,13 +18263,16 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
||||
} break;
|
||||
case NK_LAYOUT_TEMPLATE: {
|
||||
/* stretchy row layout with combined dynamic/static widget width*/
|
||||
float w;
|
||||
NK_ASSERT(layout->row.index < layout->row.columns);
|
||||
NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
|
||||
item_width = layout->row.templates[layout->row.index];
|
||||
w = layout->row.templates[layout->row.index];
|
||||
item_offset = layout->row.item_offset;
|
||||
item_width = w + NK_FRAC(item_offset);
|
||||
item_spacing = (float)layout->row.index * spacing.x;
|
||||
if (modify) layout->row.item_offset += item_width;
|
||||
if (modify) layout->row.item_offset += w;
|
||||
} break;
|
||||
#undef NK_FRAC
|
||||
default: NK_ASSERT(0); break;
|
||||
};
|
||||
|
||||
@ -18687,7 +18848,74 @@ nk_group_end(struct nk_context *ctx)
|
||||
{
|
||||
nk_group_scrolled_end(ctx);
|
||||
}
|
||||
NK_API void
|
||||
nk_group_get_scroll(struct nk_context *ctx, const char *id, nk_uint *x_offset, nk_uint *y_offset)
|
||||
{
|
||||
int id_len;
|
||||
nk_hash id_hash;
|
||||
struct nk_window *win;
|
||||
nk_uint *x_offset_ptr;
|
||||
nk_uint *y_offset_ptr;
|
||||
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(id);
|
||||
NK_ASSERT(ctx->current);
|
||||
NK_ASSERT(ctx->current->layout);
|
||||
if (!ctx || !ctx->current || !ctx->current->layout || !id)
|
||||
return;
|
||||
|
||||
/* find persistent group scrollbar value */
|
||||
win = ctx->current;
|
||||
id_len = (int)nk_strlen(id);
|
||||
id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP);
|
||||
x_offset_ptr = nk_find_value(win, id_hash);
|
||||
if (!x_offset_ptr) {
|
||||
x_offset_ptr = nk_add_value(ctx, win, id_hash, 0);
|
||||
y_offset_ptr = nk_add_value(ctx, win, id_hash+1, 0);
|
||||
|
||||
NK_ASSERT(x_offset_ptr);
|
||||
NK_ASSERT(y_offset_ptr);
|
||||
if (!x_offset_ptr || !y_offset_ptr) return;
|
||||
*x_offset_ptr = *y_offset_ptr = 0;
|
||||
} else y_offset_ptr = nk_find_value(win, id_hash+1);
|
||||
if (x_offset)
|
||||
*x_offset = *x_offset_ptr;
|
||||
if (y_offset)
|
||||
*y_offset = *y_offset_ptr;
|
||||
}
|
||||
NK_API void
|
||||
nk_group_set_scroll(struct nk_context *ctx, const char *id, nk_uint x_offset, nk_uint y_offset)
|
||||
{
|
||||
int id_len;
|
||||
nk_hash id_hash;
|
||||
struct nk_window *win;
|
||||
nk_uint *x_offset_ptr;
|
||||
nk_uint *y_offset_ptr;
|
||||
|
||||
NK_ASSERT(ctx);
|
||||
NK_ASSERT(id);
|
||||
NK_ASSERT(ctx->current);
|
||||
NK_ASSERT(ctx->current->layout);
|
||||
if (!ctx || !ctx->current || !ctx->current->layout || !id)
|
||||
return;
|
||||
|
||||
/* find persistent group scrollbar value */
|
||||
win = ctx->current;
|
||||
id_len = (int)nk_strlen(id);
|
||||
id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP);
|
||||
x_offset_ptr = nk_find_value(win, id_hash);
|
||||
if (!x_offset_ptr) {
|
||||
x_offset_ptr = nk_add_value(ctx, win, id_hash, 0);
|
||||
y_offset_ptr = nk_add_value(ctx, win, id_hash+1, 0);
|
||||
|
||||
NK_ASSERT(x_offset_ptr);
|
||||
NK_ASSERT(y_offset_ptr);
|
||||
if (!x_offset_ptr || !y_offset_ptr) return;
|
||||
*x_offset_ptr = *y_offset_ptr = 0;
|
||||
} else y_offset_ptr = nk_find_value(win, id_hash+1);
|
||||
*x_offset_ptr = x_offset;
|
||||
*y_offset_ptr = y_offset;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -21179,6 +21407,7 @@ nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
|
||||
{
|
||||
nk_flags ws = 0;
|
||||
int left_mouse_down;
|
||||
int left_mouse_clicked;
|
||||
int left_mouse_click_in_cursor;
|
||||
float scroll_delta;
|
||||
|
||||
@ -21186,13 +21415,14 @@ nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
|
||||
if (!in) return scroll_offset;
|
||||
|
||||
left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
|
||||
left_mouse_clicked = in->mouse.buttons[NK_BUTTON_LEFT].clicked;
|
||||
left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
|
||||
NK_BUTTON_LEFT, *cursor, nk_true);
|
||||
if (nk_input_is_mouse_hovering_rect(in, *scroll))
|
||||
*state = NK_WIDGET_STATE_HOVERED;
|
||||
|
||||
scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x;
|
||||
if (left_mouse_down && left_mouse_click_in_cursor) {
|
||||
if (left_mouse_down && left_mouse_click_in_cursor && !left_mouse_clicked) {
|
||||
/* update cursor by mouse dragging */
|
||||
float pixel, delta;
|
||||
*state = NK_WIDGET_STATE_ACTIVE;
|
||||
@ -25243,95 +25473,105 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// - [yy]: Minor version with non-breaking API and library changes
|
||||
/// - [zz]: Bug fix version with no direct changes to API
|
||||
///
|
||||
/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame
|
||||
/// - 2019/09/20 (4.01.3) - Fixed a bug wherein combobox cannot be closed by clicking the header
|
||||
/// when NK_BUTTON_TRIGGER_ON_RELEASE is defined.
|
||||
/// - 2019/09/10 (4.01.2) - Fixed the nk_cos function, which deviated significantly.
|
||||
/// - 2019/09/08 (4.01.1) - Fixed a bug wherein re-baking of fonts caused a segmentation
|
||||
/// fault due to dst_font->glyph_count not being zeroed on subsequent
|
||||
/// bakes of the same set of fonts.
|
||||
/// - 2019/06/23 (4.01.0) - Added nk_***_get_scroll and nk_***_set_scroll for groups, windows, and popups.
|
||||
/// - 2019/06/12 (4.00.3) - Fix panel background drawing bug.
|
||||
/// - 2018/10/31 (4.00.2) - Added NK_KEYSTATE_BASED_INPUT to "fix" state based backends
|
||||
/// like GLFW without breaking key repeat behavior on event based.
|
||||
/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame.
|
||||
/// - 2018/04/01 (4.00.0) - BREAKING CHANGE: nk_draw_list_clear no longer tries to
|
||||
/// clear provided buffers. So make sure to either free
|
||||
/// or clear each passed buffer after calling nk_convert.
|
||||
/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior
|
||||
/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process
|
||||
/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype
|
||||
/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug
|
||||
/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title
|
||||
/// - 2018/01/07 (3.00.1) - Started to change documentation style
|
||||
/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior.
|
||||
/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process.
|
||||
/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype.
|
||||
/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug.
|
||||
/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title.
|
||||
/// - 2018/01/07 (3.00.1) - Started to change documentation style.
|
||||
/// - 2018/01/05 (3.00.0) - BREAKING CHANGE: The previous color picker API was broken
|
||||
/// because of conversions between float and byte color representation.
|
||||
/// Color pickers now use floating point values to represent
|
||||
/// HSV values. To get back the old behavior I added some additional
|
||||
/// color conversion functions to cast between nk_color and
|
||||
/// nk_colorf.
|
||||
/// - 2017/12/23 (2.00.7) - Fixed small warning
|
||||
/// - 2017/12/23 (2.00.7) - Fixed nk_edit_buffer behavior if activated to allow input
|
||||
/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior
|
||||
/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget
|
||||
/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag NK_WINDOW_NO_INPUT
|
||||
/// - 2017/11/15 (2.00.4) - Fixed font merging
|
||||
/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions
|
||||
/// - 2017/09/14 (2.00.2) - Fixed nk_edit_buffer and nk_edit_focus behavior
|
||||
/// - 2017/09/14 (2.00.1) - Fixed window closing behavior
|
||||
/// - 2017/12/23 (2.00.7) - Fixed small warning.
|
||||
/// - 2017/12/23 (2.00.7) - Fixed `nk_edit_buffer` behavior if activated to allow input.
|
||||
/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior.
|
||||
/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget.
|
||||
/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag `NK_WINDOW_NO_INPUT`.
|
||||
/// - 2017/11/15 (2.00.4) - Fixed font merging.
|
||||
/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions.
|
||||
/// - 2017/09/14 (2.00.2) - Fixed `nk_edit_buffer` and `nk_edit_focus` behavior.
|
||||
/// - 2017/09/14 (2.00.1) - Fixed window closing behavior.
|
||||
/// - 2017/09/14 (2.00.0) - BREAKING CHANGE: Modifing window position and size funtions now
|
||||
/// require the name of the window and must happen outside the window
|
||||
/// building process (between function call nk_begin and nk_end).
|
||||
/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last
|
||||
/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows
|
||||
/// - 2017/08/27 (1.40.7) - Fixed window background flag
|
||||
/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last.
|
||||
/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows.
|
||||
/// - 2017/08/27 (1.40.7) - Fixed window background flag.
|
||||
/// - 2017/07/07 (1.40.6) - Fixed missing clipping rect check for hovering/clicked
|
||||
/// query for widgets
|
||||
/// query for widgets.
|
||||
/// - 2017/07/07 (1.40.5) - Fixed drawing bug for vertex output for lines and stroked
|
||||
/// and filled rectangles
|
||||
/// and filled rectangles.
|
||||
/// - 2017/07/07 (1.40.4) - Fixed bug in nk_convert trying to add windows that are in
|
||||
/// process of being destroyed.
|
||||
/// - 2017/07/07 (1.40.3) - Fixed table internal bug caused by storing table size in
|
||||
/// window instead of directly in table.
|
||||
/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro
|
||||
/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero
|
||||
/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro.
|
||||
/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero.
|
||||
/// - 2017/06/08 (1.40.0) - Removed the breaking part of last commit. Auto layout now only
|
||||
/// comes in effect if you pass in zero was row height argument
|
||||
/// comes in effect if you pass in zero was row height argument.
|
||||
/// - 2017/06/08 (1.40.0) - BREAKING CHANGE: while not directly API breaking it will change
|
||||
/// how layouting works. From now there will be an internal minimum
|
||||
/// row height derived from font height. If you need a row smaller than
|
||||
/// that you can directly set it by `nk_layout_set_min_row_height` and
|
||||
/// reset the value back by calling `nk_layout_reset_min_row_height.
|
||||
/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix
|
||||
/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a nk_layout_xxx function
|
||||
/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer
|
||||
/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped
|
||||
/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries
|
||||
/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space
|
||||
/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size
|
||||
/// - 2017/05/06 (1.38.0) - Added platform double-click support
|
||||
/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends
|
||||
/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipbard support
|
||||
/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing
|
||||
/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error
|
||||
/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags
|
||||
/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption
|
||||
/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows
|
||||
/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior
|
||||
/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377
|
||||
/// - 2017/03/18 (1.34.3) - Fixed long window header titles
|
||||
/// - 2017/03/04 (1.34.2) - Fixed text edit filtering
|
||||
/// - 2017/03/04 (1.34.1) - Fixed group closable flag
|
||||
/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support
|
||||
/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus
|
||||
/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows
|
||||
/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows
|
||||
/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing
|
||||
/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner
|
||||
/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix.
|
||||
/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a `nk_layout_xxx` function.
|
||||
/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer.
|
||||
/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped.
|
||||
/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries.
|
||||
/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space.
|
||||
/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size.
|
||||
/// - 2017/05/06 (1.38.0) - Added platform double-click support.
|
||||
/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends.
|
||||
/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipboard support.
|
||||
/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing.
|
||||
/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error.
|
||||
/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags.
|
||||
/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption.
|
||||
/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows.
|
||||
/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior.
|
||||
/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377.
|
||||
/// - 2017/03/18 (1.34.3) - Fixed long window header titles.
|
||||
/// - 2017/03/04 (1.34.2) - Fixed text edit filtering.
|
||||
/// - 2017/03/04 (1.34.1) - Fixed group closable flag.
|
||||
/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support.
|
||||
/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus.
|
||||
/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows.
|
||||
/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows.
|
||||
/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing.
|
||||
/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner.
|
||||
/// - 2017/01/13 (1.31.0) - Added additional row layouting method to combine both
|
||||
/// dynamic and static widgets.
|
||||
/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit
|
||||
/// - 2016/12/31 (1.29.2)- Fixed closing window bug of minimized windows
|
||||
/// - 2016/12/03 (1.29.1)- Fixed wrapped text with no seperator and C89 error
|
||||
/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters
|
||||
/// - 2016/11/22 (1.28.6)- Fixed window minimized closing bug
|
||||
/// - 2016/11/19 (1.28.5)- Fixed abstract combo box closing behavior
|
||||
/// - 2016/11/19 (1.28.4)- Fixed tooltip flickering
|
||||
/// - 2016/11/19 (1.28.3)- Fixed memory leak caused by popup repeated closing
|
||||
/// - 2016/11/18 (1.28.2)- Fixed memory leak caused by popup panel allocation
|
||||
/// - 2016/11/10 (1.28.1)- Fixed some warnings and C++ error
|
||||
/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit.
|
||||
/// - 2016/12/31 (1.29.2) - Fixed closing window bug of minimized windows.
|
||||
/// - 2016/12/03 (1.29.1) - Fixed wrapped text with no seperator and C89 error.
|
||||
/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters.
|
||||
/// - 2016/11/22 (1.28.6) - Fixed window minimized closing bug.
|
||||
/// - 2016/11/19 (1.28.5) - Fixed abstract combo box closing behavior.
|
||||
/// - 2016/11/19 (1.28.4) - Fixed tooltip flickering.
|
||||
/// - 2016/11/19 (1.28.3) - Fixed memory leak caused by popup repeated closing.
|
||||
/// - 2016/11/18 (1.28.2) - Fixed memory leak caused by popup panel allocation.
|
||||
/// - 2016/11/10 (1.28.1) - Fixed some warnings and C++ error.
|
||||
/// - 2016/11/10 (1.28.0) - Added additional `nk_button` versions which allows to directly
|
||||
/// pass in a style struct to change buttons visual.
|
||||
/// - 2016/11/10 (1.27.0)- Added additional 'nk_tree' versions to support external state
|
||||
/// - 2016/11/10 (1.27.0) - Added additional `nk_tree` versions to support external state
|
||||
/// storage. Just like last the `nk_group` commit the main
|
||||
/// advantage is that you optionally can minimize nuklears runtime
|
||||
/// memory consumption or handle hash collisions.
|
||||
@ -25342,25 +25582,25 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// want the name. In addition I added `nk_list_view` which allows
|
||||
/// to draw big lists inside a group without actually having to
|
||||
/// commit the whole list to nuklear (issue #269).
|
||||
/// - 2016/10/30 (1.25.1)- Fixed clipping rectangle bug inside `nk_draw_list`
|
||||
/// - 2016/10/30 (1.25.1) - Fixed clipping rectangle bug inside `nk_draw_list`.
|
||||
/// - 2016/10/29 (1.25.0) - Pulled `nk_panel` memory management into nuklear and out of
|
||||
/// the hands of the user. From now on users don't have to care
|
||||
/// about panels unless they care about some information. If you
|
||||
/// still need the panel just call `nk_window_get_panel`.
|
||||
/// - 2016/10/21 (1.24.0) - Changed widget border drawing to stroked rectangle from filled
|
||||
/// rectangle for less overdraw and widget background transparency.
|
||||
/// - 2016/10/18 (1.23.0)- Added `nk_edit_focus` for manually edit widget focus control
|
||||
/// - 2016/09/29 (1.22.7)- Fixed deduction of basic type in non `<stdint.h>` compilation
|
||||
/// - 2016/09/29 (1.22.6)- Fixed edit widget UTF-8 text cursor drawing bug
|
||||
/// - 2016/09/28 (1.22.5)- Fixed edit widget UTF-8 text appending/inserting/removing
|
||||
/// - 2016/10/18 (1.23.0) - Added `nk_edit_focus` for manually edit widget focus control.
|
||||
/// - 2016/09/29 (1.22.7) - Fixed deduction of basic type in non `<stdint.h>` compilation.
|
||||
/// - 2016/09/29 (1.22.6) - Fixed edit widget UTF-8 text cursor drawing bug.
|
||||
/// - 2016/09/28 (1.22.5) - Fixed edit widget UTF-8 text appending/inserting/removing.
|
||||
/// - 2016/09/28 (1.22.4) - Fixed drawing bug inside edit widgets which offset all text
|
||||
/// text in every edit widget if one of them is scrolled.
|
||||
/// - 2016/09/28 (1.22.3) - Fixed small bug in edit widgets if not active. The wrong
|
||||
/// text length is passed. It should have been in bytes but
|
||||
/// was passed as glyphes.
|
||||
/// - 2016/09/20 (1.22.2)- Fixed color button size calculation
|
||||
/// - 2016/09/20 (1.22.1)- Fixed some `nk_vsnprintf` behavior bugs and removed
|
||||
/// `<stdio.h>` again from `NK_INCLUDE_STANDARD_VARARGS`.
|
||||
/// - 2016/09/20 (1.22.2) - Fixed color button size calculation.
|
||||
/// - 2016/09/20 (1.22.1) - Fixed some `nk_vsnprintf` behavior bugs and removed `<stdio.h>`
|
||||
/// again from `NK_INCLUDE_STANDARD_VARARGS`.
|
||||
/// - 2016/09/18 (1.22.0) - C89 does not support vsnprintf only C99 and newer as well
|
||||
/// as C++11 and newer. In addition to use vsnprintf you have
|
||||
/// to include <stdio.h>. So just defining `NK_INCLUDE_STD_VAR_ARGS`
|
||||
@ -25368,14 +25608,14 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// both varargs as well as stdio is selected I try to use
|
||||
/// vsnprintf if not possible I will revert to vsprintf. If
|
||||
/// varargs but not stdio was defined I will use my own function.
|
||||
/// - 2016/09/15 (1.21.2)- Fixed panel `close` behavior for deeper panel levels
|
||||
/// - 2016/09/15 (1.21.1)- Fixed C++ errors and wrong argument to `nk_panel_get_xxxx`
|
||||
/// - 2016/09/15 (1.21.2) - Fixed panel `close` behavior for deeper panel levels.
|
||||
/// - 2016/09/15 (1.21.1) - Fixed C++ errors and wrong argument to `nk_panel_get_xxxx`.
|
||||
/// - 2016/09/13 (1.21.0) - !BREAKING! Fixed nonblocking popup behavior in menu, combo,
|
||||
/// and contextual which prevented closing in y-direction if
|
||||
/// popup did not reach max height.
|
||||
/// In addition the height parameter was changed into vec2
|
||||
/// for width and height to have more control over the popup size.
|
||||
/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection
|
||||
/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection.
|
||||
/// - 2016/09/13 (1.20.2) - Fixed slider behavior hopefully for the last time. This time
|
||||
/// all calculation are correct so no more hackery.
|
||||
/// - 2016/09/13 (1.20.1) - Internal change to divide window/panel flags into panel flags and types.
|
||||
@ -25398,17 +25638,17 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// `NK_SYMBOL_CIRCLE_OUTLINE`.
|
||||
/// - 2016/09/08 (1.16.0) - Added additional checks to select correct types if `NK_INCLUDE_FIXED_TYPES`
|
||||
/// is not defined by supporting the biggest compiler GCC, clang and MSVC.
|
||||
/// - 2016/09/07 (1.15.3)- Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error
|
||||
/// - 2016/09/04 (1.15.2)- Fixed wrong combobox height calculation
|
||||
/// - 2016/09/03 (1.15.1)- Fixed gaps inside combo boxes in OpenGL
|
||||
/// - 2016/09/07 (1.15.3) - Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error.
|
||||
/// - 2016/09/04 (1.15.2) - Fixed wrong combobox height calculation.
|
||||
/// - 2016/09/03 (1.15.1) - Fixed gaps inside combo boxes in OpenGL.
|
||||
/// - 2016/09/02 (1.15.0) - Changed nuklear to not have any default vertex layout and
|
||||
/// instead made it user provided. The range of types to convert
|
||||
/// to is quite limited at the moment, but I would be more than
|
||||
/// happy to accept PRs to add additional.
|
||||
/// - 2016/08/30 (1.14.2) - Removed unused variables
|
||||
/// - 2016/08/30 (1.14.1) - Fixed C++ build errors
|
||||
/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly
|
||||
/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables
|
||||
/// - 2016/08/30 (1.14.2) - Removed unused variables.
|
||||
/// - 2016/08/30 (1.14.1) - Fixed C++ build errors.
|
||||
/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly.
|
||||
/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables.
|
||||
/// - 2016/08/30 (1.13.3) - Hopefully fixed drawing bug in slider, in general I would
|
||||
/// refrain from using slider with a big number of steps.
|
||||
/// - 2016/08/30 (1.13.2) - Fixed close and minimize button which would fire even if the
|
||||
@ -25418,28 +25658,28 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// - 2016/08/30 (1.13.0) - Removed `NK_WINDOW_DYNAMIC` flag from public API since
|
||||
/// it is bugged and causes issues in window selection.
|
||||
/// - 2016/08/30 (1.12.0) - Removed scaler size. The size of the scaler is now
|
||||
/// determined by the scrollbar size
|
||||
/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11
|
||||
/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection
|
||||
/// determined by the scrollbar size.
|
||||
/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11.0.
|
||||
/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection.
|
||||
/// - 2016/08/30 (1.11.0) - Removed some internal complexity and overly complex code
|
||||
/// handling panel padding and panel border.
|
||||
/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx`
|
||||
/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups
|
||||
/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes
|
||||
/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx`.
|
||||
/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups.
|
||||
/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes.
|
||||
/// - 2016/08/26 (1.10.0) - Added window name string prepresentation to account for
|
||||
/// hash collisions. Currently limited to NK_WINDOW_MAX_NAME
|
||||
/// hash collisions. Currently limited to `NK_WINDOW_MAX_NAME`
|
||||
/// which in term can be redefined if not big enough.
|
||||
/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code
|
||||
/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code.
|
||||
/// - 2016/08/25 (1.10.0) - Changed `nk_input_is_key_pressed` and 'nk_input_is_key_released'
|
||||
/// to account for key press and release happening in one frame.
|
||||
/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate
|
||||
/// - 2016/08/17 (1.09.6)- Removed invalid check for value zero in nk_propertyx
|
||||
/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate.
|
||||
/// - 2016/08/17 (1.09.6) - Removed invalid check for value zero in `nk_propertyx`.
|
||||
/// - 2016/08/16 (1.09.5) - Fixed ROM mode for deeper levels of popup windows parents.
|
||||
/// - 2016/08/15 (1.09.4) - Editbox are now still active if enter was pressed with flag
|
||||
/// `NK_EDIT_SIG_ENTER`. Main reasoning is to be able to keep
|
||||
/// typing after commiting.
|
||||
/// - 2016/08/15 (1.09.4)- Removed redundant code
|
||||
/// - 2016/08/15 (1.09.4)- Fixed negative numbers in `nk_strtoi` and remove unused variable
|
||||
/// - 2016/08/15 (1.09.4) - Removed redundant code.
|
||||
/// - 2016/08/15 (1.09.4) - Fixed negative numbers in `nk_strtoi` and remove unused variable.
|
||||
/// - 2016/08/15 (1.09.3) - Fixed `NK_WINDOW_BACKGROUND` flag behavior to select a background
|
||||
/// window only as selected by hovering and not by clicking.
|
||||
/// - 2016/08/14 (1.09.2) - Fixed a bug in font atlas which caused wrong loading
|
||||
@ -25447,7 +25687,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// - 2016/08/12 (1.09.1) - Added additional function to check if window is currently
|
||||
/// hidden and therefore not visible.
|
||||
/// - 2016/08/12 (1.09.1) - nk_window_is_closed now queries the correct flag `NK_WINDOW_CLOSED`
|
||||
/// instead of the old flag `NK_WINDOW_HIDDEN`
|
||||
/// instead of the old flag `NK_WINDOW_HIDDEN`.
|
||||
/// - 2016/08/09 (1.09.0) - Added additional double version to nk_property and changed
|
||||
/// the underlying implementation to not cast to float and instead
|
||||
/// work directly on the given values.
|
||||
@ -25457,7 +25697,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal
|
||||
/// string to floating point number conversion for additional
|
||||
/// precision.
|
||||
/// - 2016/08/08 (1.07.2)- Fixed compiling error without define NK_INCLUDE_FIXED_TYPE
|
||||
/// - 2016/08/08 (1.07.2) - Fixed compiling error without define `NK_INCLUDE_FIXED_TYPE`.
|
||||
/// - 2016/08/08 (1.07.1) - Fixed possible floating point error inside `nk_widget` leading
|
||||
/// to wrong wiget width calculation which results in widgets falsly
|
||||
/// becomming tagged as not inside window and cannot be accessed.
|
||||
@ -25469,31 +25709,31 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// remain.
|
||||
/// - 2016/08/08 (1.06.0) - Added `nk_edit_string_zero_terminated` as a second option to
|
||||
/// `nk_edit_string` which takes, edits and outputs a '\0' terminated string.
|
||||
/// - 2016/08/08 (1.05.4)- Fixed scrollbar auto hiding behavior
|
||||
/// - 2016/08/08 (1.05.3)- Fixed wrong panel padding selection in `nk_layout_widget_space`
|
||||
/// - 2016/08/08 (1.05.4) - Fixed scrollbar auto hiding behavior.
|
||||
/// - 2016/08/08 (1.05.3) - Fixed wrong panel padding selection in `nk_layout_widget_space`.
|
||||
/// - 2016/08/07 (1.05.2) - Fixed old bug in dynamic immediate mode layout API, calculating
|
||||
/// wrong item spacing and panel width.
|
||||
///- 2016/08/07 (1.05.1)- Hopefully finally fixed combobox popup drawing bug
|
||||
///- 2016/08/07 (1.05.0) - Split varargs away from NK_INCLUDE_STANDARD_IO into own
|
||||
/// define NK_INCLUDE_STANDARD_VARARGS to allow more fine
|
||||
/// - 2016/08/07 (1.05.1) - Hopefully finally fixed combobox popup drawing bug.
|
||||
/// - 2016/08/07 (1.05.0) - Split varargs away from `NK_INCLUDE_STANDARD_IO` into own
|
||||
/// define `NK_INCLUDE_STANDARD_VARARGS` to allow more fine
|
||||
/// grained controlled over library includes.
|
||||
/// - 2016/08/06 (1.04.5)- Changed memset calls to NK_MEMSET
|
||||
/// - 2016/08/04 (1.04.4)- Fixed fast window scaling behavior
|
||||
/// - 2016/08/06 (1.04.5) - Changed memset calls to `NK_MEMSET`.
|
||||
/// - 2016/08/04 (1.04.4) - Fixed fast window scaling behavior.
|
||||
/// - 2016/08/04 (1.04.3) - Fixed window scaling, movement bug which appears if you
|
||||
/// move/scale a window and another window is behind it.
|
||||
/// If you are fast enough then the window behind gets activated
|
||||
/// and the operation is blocked. I now require activating
|
||||
/// by hovering only if mouse is not pressed.
|
||||
/// - 2016/08/04 (1.04.2)- Fixed changing fonts
|
||||
/// - 2016/08/03 (1.04.1)- Fixed `NK_WINDOW_BACKGROUND` behavior
|
||||
/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image`
|
||||
/// - 2016/08/04 (1.04.2) - Fixed changing fonts.
|
||||
/// - 2016/08/03 (1.04.1) - Fixed `NK_WINDOW_BACKGROUND` behavior.
|
||||
/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image`.
|
||||
/// - 2016/08/03 (1.04.0) - Added additional window padding style attributes for
|
||||
/// sub windows (combo, menu, ...)
|
||||
/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor
|
||||
/// sub windows (combo, menu, ...).
|
||||
/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor.
|
||||
/// - 2016/08/03 (1.04.0) - Added `NK_WINDOW_BACKGROUND` flag to force a window
|
||||
/// to be always in the background of the screen
|
||||
/// - 2016/08/03 (1.03.2)- Removed invalid assert macro for NK_RGB color picker
|
||||
/// - 2016/08/01 (1.03.1)- Added helper macros into header include guard
|
||||
/// to be always in the background of the screen.
|
||||
/// - 2016/08/03 (1.03.2) - Removed invalid assert macro for NK_RGB color picker.
|
||||
/// - 2016/08/01 (1.03.1) - Added helper macros into header include guard.
|
||||
/// - 2016/07/29 (1.03.0) - Moved the window/table pool into the header part to
|
||||
/// simplify memory management by removing the need to
|
||||
/// allocate the pool.
|
||||
@ -25501,16 +25741,15 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
|
||||
/// will hide the window scrollbar after NK_SCROLLBAR_HIDING_TIMEOUT
|
||||
/// seconds without window interaction. To make it work
|
||||
/// you have to also set a delta time inside the `nk_context`.
|
||||
/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs
|
||||
/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context`
|
||||
/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument
|
||||
/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs.
|
||||
/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context`.
|
||||
/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument.
|
||||
/// - 2016/07/15 (1.01.0) - Removed internal font baking API and simplified
|
||||
/// font atlas memory management by converting pointer
|
||||
/// arrays for fonts and font configurations to lists.
|
||||
/// - 2016/07/15 (1.00.0) - Changed button API to use context dependend button
|
||||
/// behavior instead of passing it for every function call.
|
||||
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
/// ## Gallery
|
||||
/// ![Figure [blue]: Feature overview with blue color styling](https://cloud.githubusercontent.com/assets/8057201/13538240/acd96876-e249-11e5-9547-5ac0b19667a0.png)
|
||||
/// ![Figure [red]: Feature overview with red color styling](https://cloud.githubusercontent.com/assets/8057201/13538243/b04acd4c-e249-11e5-8fd2-ad7744a5b446.png)
|
||||
|
8
deps/nuklear_glfw_gl2.h
vendored
8
deps/nuklear_glfw_gl2.h
vendored
@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||
{
|
||||
const char *text = glfwGetClipboardString(glfw.win);
|
||||
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
||||
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
|
||||
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
|
||||
{
|
||||
char *str = 0;
|
||||
(void)usr;
|
||||
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
||||
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
||||
}
|
||||
nk_init_default(&glfw.ctx, 0);
|
||||
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
|
||||
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
||||
glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
|
||||
glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
|
||||
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
||||
nk_buffer_init_default(&glfw.ogl.cmds);
|
||||
|
||||
|
@ -1,32 +1,46 @@
|
||||
|
||||
# NOTE: The order of this list determines the order of items in the Guides
|
||||
# (i.e. Pages) list in the generated documentation
|
||||
set(GLFW_DOXYGEN_SOURCES
|
||||
"include/GLFW/glfw3.h"
|
||||
"include/GLFW/glfw3native.h"
|
||||
"docs/main.dox"
|
||||
"docs/news.dox"
|
||||
"docs/quick.dox"
|
||||
"docs/moving.dox"
|
||||
"docs/compile.dox"
|
||||
"docs/build.dox"
|
||||
"docs/intro.dox"
|
||||
"docs/context.dox"
|
||||
"docs/monitor.dox"
|
||||
"docs/window.dox"
|
||||
"docs/input.dox"
|
||||
"docs/vulkan.dox"
|
||||
"docs/compat.dox"
|
||||
"docs/internal.dox")
|
||||
set(source_files
|
||||
main.dox
|
||||
news.dox
|
||||
quick.dox
|
||||
moving.dox
|
||||
compile.dox
|
||||
build.dox
|
||||
intro.dox
|
||||
context.dox
|
||||
monitor.dox
|
||||
window.dox
|
||||
input.dox
|
||||
vulkan.dox
|
||||
compat.dox
|
||||
internal.dox)
|
||||
|
||||
set(extra_files DoxygenLayout.xml header.html footer.html extra.css spaces.svg)
|
||||
|
||||
set(header_paths
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||
|
||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
||||
foreach(path IN LISTS header_paths)
|
||||
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${path}\"")
|
||||
endforeach()
|
||||
foreach(file IN LISTS source_files)
|
||||
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${CMAKE_CURRENT_SOURCE_DIR}/${file}\"")
|
||||
endforeach()
|
||||
|
||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||
|
||||
add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
||||
COMMENT "Generating HTML documentation" VERBATIM)
|
||||
add_custom_command(OUTPUT "html/index.html"
|
||||
COMMAND "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
|
||||
MAIN_DEPENDENCY Doxyfile
|
||||
DEPENDS ${header_paths} ${source_files} ${extra_files}
|
||||
COMMENT "Generating HTML documentation"
|
||||
VERBATIM)
|
||||
|
||||
add_custom_target(docs ALL SOURCES "html/index.html")
|
||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
|
10
docs/CODEOWNERS
Normal file
10
docs/CODEOWNERS
Normal file
@ -0,0 +1,10 @@
|
||||
|
||||
* @elmindreda
|
||||
|
||||
src/wl_* @linkmauve
|
||||
|
||||
docs/*.css @glfw/webdev
|
||||
docs/*.scss @glfw/webdev
|
||||
docs/*.html @glfw/webdev
|
||||
docs/*.xml @glfw/webdev
|
||||
|
@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||
Stack Exchange or in the IRC channel `#glfw` on
|
||||
[Freenode](http://freenode.net/).
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
Questions about the design or implementation of GLFW or about future plans
|
||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||
|
2529
docs/Doxyfile.in
2529
docs/Doxyfile.in
File diff suppressed because it is too large
Load Diff
14
docs/SUPPORT.md
Normal file
14
docs/SUPPORT.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Support resources
|
||||
|
||||
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||
guides and the API reference.
|
||||
|
||||
If you have questions about using GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||
information on what to include when reporting a bug.
|
||||
|
172
docs/build.dox
172
docs/build.dox
@ -25,39 +25,41 @@ GLFW.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header declares the GLFW API and by default also includes the OpenGL header
|
||||
from your development environment. See below for how to control this.
|
||||
This header defines all the constants and declares all the types and function
|
||||
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||
your development environment. See [option macros](@ref build_macros) below for
|
||||
how to select OpenGL ES headers and more.
|
||||
|
||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||
header, so it can be included without needing any window system headers.
|
||||
header, so that it can be included without needing any window system headers.
|
||||
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
||||
header duplicates the small number of macros needed.
|
||||
|
||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
||||
It does this only when needed, so if window system headers are included, the
|
||||
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||
|
||||
In other words:
|
||||
|
||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
||||
plan on using those APIs directly
|
||||
- If you _do_ need to include such headers, do it _before_ including
|
||||
the GLFW header and it will handle this
|
||||
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||
- Do not include window system headers unless you will use those APIs directly
|
||||
- If you do need such headers, include them before the GLFW header
|
||||
|
||||
If you are using an OpenGL extension loading library such as
|
||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||
be included _before_ the GLFW one.
|
||||
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||
ES header or extension loader header included before it and will then disable
|
||||
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||
macros that disable similar headers below it.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
||||
prevent the GLFW header from including the OpenGL header.
|
||||
Both of these mechanisms depend on the extension loader header defining a known
|
||||
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||
including the OpenGL header. This will also allow you to include the two
|
||||
headers in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
@ -78,6 +80,11 @@ compiler that the GLFW functions are defined in a DLL.
|
||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||
Only one of these may be defined at a time.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK, and most of them can be downloaded from the
|
||||
[Khronos Registry](https://www.khronos.org/registry/).
|
||||
|
||||
@anchor GLFW_INCLUDE_GLCOREARB
|
||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||
@ -100,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_ES32
|
||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
||||
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_NONE
|
||||
@ -108,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
||||
API header. This is useful in combination with an extension loading library.
|
||||
|
||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||
header (`OpenGL/gl.h` on macOS) is included.
|
||||
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||
|
||||
The following macros control the inclusion of additional API headers. Any
|
||||
number of these may be defined simultaneously, and/or together with one of the
|
||||
@ -129,10 +137,6 @@ header selected above. This should only be used with the standard OpenGL header
|
||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||
not be used in new code.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK.
|
||||
|
||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||
If your build includes GLFW and you define any these in your build files, make
|
||||
sure they are not applied to the GLFW sources.
|
||||
@ -166,16 +170,11 @@ must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
||||
include it in the set of default libraries along with other dependencies like
|
||||
`user32` and `kernel32`.
|
||||
|
||||
If you are using GLU, you must also link with `glu32`.
|
||||
|
||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||
application that uses the DLL version of GLFW, you need to define the @ref
|
||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||
either with a compiler switch or by defining it in your source code.
|
||||
|
||||
An application using the GLFW DLL does not need to link against any of its
|
||||
dependencies, but you still have to link against `glu32` if it uses GLU.
|
||||
|
||||
|
||||
@subsection build_link_cmake_source With CMake and GLFW source
|
||||
|
||||
@ -187,50 +186,40 @@ With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
||||
built along with your application.
|
||||
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target and the necessary cache variables to your project.
|
||||
the `glfw` target to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
Once GLFW has been added, link your application against the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies as it is currently
|
||||
configured, the include directory for the GLFW header and, when applicable, the
|
||||
@ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||
|
||||
|
||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||
@ -247,44 +236,30 @@ find_package(glfw3 3.4 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
This adds the GLFW library and its link-time dependencies, the include directory
|
||||
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||
|
||||
@ -299,42 +274,31 @@ A typical compile and link command-line when using the static version of the
|
||||
GLFW library may look like this:
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||
@endcode
|
||||
|
||||
If you are using the shared version of the GLFW library, omit the `--static`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||
`PKG_CONFIG_PATH` environment variable.
|
||||
|
||||
@code{.sh}
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
||||
`glu` pkg-config package.
|
||||
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||
directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||
pkg-config package.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
If you are using the static version of the GLFW library, make sure you don't
|
||||
link statically against GLU.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
||||
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||
@endcode
|
||||
|
||||
|
||||
@ -344,8 +308,8 @@ If you are using the dynamic library version of GLFW, add it to the project
|
||||
dependencies.
|
||||
|
||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
||||
all be found in `/System/Library/Frameworks`.
|
||||
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||
found in `/System/Library/Frameworks`.
|
||||
|
||||
|
||||
@subsection build_link_osx With command-line on macOS
|
||||
@ -359,7 +323,7 @@ the `-l` and `-framework` switches.
|
||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||
|
||||
@code{.sh}
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||
@endcode
|
||||
|
||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||
@ -368,9 +332,7 @@ for `-lglfw`.
|
||||
Note that you do not add the `.framework` extension to a framework when linking
|
||||
against it from the command-line.
|
||||
|
||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
||||
special to do when using GLU. Also note that even though your machine may have
|
||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
||||
will _not_ work with the macOS native version of GLFW.
|
||||
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||
for the X Window System and will not work with the macOS native version of GLFW.
|
||||
|
||||
*/
|
||||
|
@ -85,6 +85,13 @@ transparent window framebuffers. If the running X server does not support this
|
||||
extension or there is no running compositing manager, the
|
||||
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||
|
||||
GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
|
||||
provide an expanded set of standard cursor shapes. If the running X server does
|
||||
not support this extension or the current cursor theme does not support the
|
||||
conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
|
||||
`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
|
||||
legacy images.
|
||||
|
||||
|
||||
@section compat_wayland Wayland protocols and IPC standards
|
||||
|
||||
@ -104,7 +111,7 @@ has been configured in the compositor.
|
||||
GLFW uses the [xdg-shell
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||
to provide better window management. This protocol is part of
|
||||
wayland-protocols 1.12, and mandatory at build time.
|
||||
wayland-protocols 1.12, and is mandatory for GLFW to display a window.
|
||||
|
||||
GLFW uses the [relative pointer
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
||||
@ -156,10 +163,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
|
||||
GLFW uses the `GLX_ARB_create_context` extension when available, even when
|
||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
||||
glfwCreateWindow to fail.
|
||||
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||
|
||||
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
|
||||
context profiles. Where this extension is unavailable, setting the
|
||||
@ -199,10 +205,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
|
||||
GLFW uses the `WGL_ARB_create_context` extension when available, even when
|
||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
||||
glfwCreateWindow to fail.
|
||||
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||
|
||||
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
|
||||
context profiles. Where this extension is unavailable, setting the
|
||||
@ -232,13 +237,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
||||
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
||||
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||
`GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||
|
||||
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
|
||||
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
|
||||
a non-default value will cause @ref glfwCreateWindow to fail and the
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
|
||||
`GLFW_CONTEXT_DEBUG` hint is ignored.
|
||||
|
||||
|
||||
@section compat_vulkan Vulkan loader and API
|
||||
@ -261,10 +266,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||
surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
||||
surfaces on macOS. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||
return an empty list and window surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||
|
350
docs/compile.dox
350
docs/compile.dox
@ -10,165 +10,171 @@ build applications that use GLFW, see @ref build_guide.
|
||||
|
||||
@section compile_cmake Using CMake
|
||||
|
||||
@note GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||
describes the basic configure/generate/compile sequence. If you are already
|
||||
familiar with this from other projects, you may want to focus on the @ref
|
||||
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||
|
||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||
for a particular development environment. If you are on a Unix-like system such
|
||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
||||
Homebrew, you can install its CMake package. If not, you can download
|
||||
installers for Windows and macOS from the
|
||||
[CMake website](https://cmake.org/).
|
||||
for your chosen development environment. To compile GLFW, first generate these
|
||||
files with CMake and then use them to compile the GLFW library.
|
||||
|
||||
@note CMake only generates project files or makefiles. It does not compile the
|
||||
actual GLFW library. To compile GLFW, first generate these files for your
|
||||
chosen development environment and then use them to compile the actual GLFW
|
||||
library.
|
||||
If you are on Windows and macOS you can
|
||||
[download CMake](https://cmake.org/download/) from their site.
|
||||
|
||||
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||
package.
|
||||
|
||||
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||
companion to this one.
|
||||
|
||||
|
||||
@subsection compile_deps Dependencies
|
||||
@subsection compile_deps Installing dependencies
|
||||
|
||||
Once you have installed CMake, make sure that all other dependencies are
|
||||
available. On some platforms, GLFW needs a few additional packages to be
|
||||
installed. See the section for your chosen platform and development environment
|
||||
below.
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
|
||||
|
||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
||||
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
|
||||
|
||||
The Windows SDK bundled with Visual C++ already contains all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
To compile GLFW for X11, you need to have the X11 development packages
|
||||
installed. They are not needed to build or run programs that use GLFW.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
||||
|
||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake/` directory that set up
|
||||
cross-compilation of Windows binaries. To use these files you add an option
|
||||
when running `cmake` to generate the project files or makefiles:
|
||||
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||
pulls in the development packages for all of X11.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||
sudo apt install xorg-dev
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
||||
invocation would be:
|
||||
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||
required by GLFW pull in all its other dependencies.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
||||
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||
@endcode
|
||||
|
||||
For more details see the article
|
||||
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
|
||||
the CMake wiki.
|
||||
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||
you have an X server running you should have the headers as well. If not,
|
||||
install the `xorgproto` package.
|
||||
|
||||
Once you have this set up, move on to @ref compile_generate.
|
||||
@code{.sh}
|
||||
pkg install xorgproto
|
||||
@endcode
|
||||
|
||||
On Cygwin the `xorgproto` package in the Devel section of the GUI installer will
|
||||
install the headers and other development related files for all of X11.
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
||||
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
|
||||
|
||||
Xcode comes with all necessary tools except for CMake. The required headers
|
||||
and libraries are included in the core macOS frameworks. Xcode can be
|
||||
downloaded from the Mac App Store or from the ADC Member Center.
|
||||
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
|
||||
development packages installed. They are not needed to build or run programs
|
||||
that use GLFW.
|
||||
|
||||
Once you have Xcode installed, move on to @ref compile_generate.
|
||||
On Debian and derivates like Ubuntu and Linux Mint you will need the
|
||||
`libwayland-dev`, `libxkbcommon-dev` and `wayland-protocols` packages.
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols
|
||||
@endcode
|
||||
|
||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
||||
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||
`libxkbcommon-devel` and `wayland-protocols-devel` packages.
|
||||
|
||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
||||
package, which pulls in all X.org header packages.
|
||||
@code{.sh}
|
||||
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel
|
||||
@endcode
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
|
||||
|
||||
To compile GLFW for Wayland, you need to have the Wayland packages installed,
|
||||
as well as the basic development tools like GCC and make. For example, on
|
||||
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
|
||||
the `libwayland-dev` package, which contains all Wayland headers and pulls in
|
||||
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
|
||||
On FreeBSD you will need the `wayland`, `libxkbcommon` and `wayland-protocols`
|
||||
packages.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
@code{.sh}
|
||||
pkg install wayland libxkbcommon wayland-protocols
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
||||
|
||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
||||
packages. For example, on Ubuntu and other distributions based on Debian
|
||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
||||
is required at runtime for context creation and is loaded on demand.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsection compile_generate Generating build files with CMake
|
||||
|
||||
Once you have all necessary dependencies it is time to generate the project
|
||||
files or makefiles for your development environment. CMake needs to know two
|
||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
||||
compiled binaries. If these are the same, it is called an in-tree build,
|
||||
otherwise it is called an out-of-tree build.
|
||||
files or makefiles for your development environment. CMake needs two paths for
|
||||
this:
|
||||
|
||||
One of several advantages of out-of-tree builds is that you can generate files
|
||||
and compile for different development environments using a single source tree.
|
||||
- the path to the root directory of the GLFW source tree (not its `src`
|
||||
subdirectory)
|
||||
- the path to the directory where the generated build files and compiled
|
||||
binaries will be placed
|
||||
|
||||
@note This section is about generating the project files or makefiles necessary
|
||||
to compile the GLFW library, not about compiling the actual library.
|
||||
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||
out-of-tree build.
|
||||
|
||||
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||
They also allow you to have several build directories for different
|
||||
configurations all using the same source tree.
|
||||
|
||||
A common pattern when building a single configuration is to have a build
|
||||
directory named `build` in the root of the source tree.
|
||||
|
||||
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
|
||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
||||
used as target path, while the path provided as an argument is used to find the
|
||||
source tree.
|
||||
Start the CMake GUI and set the paths to the source and build directories
|
||||
described above. Then press _Configure_ and _Generate_.
|
||||
|
||||
@code{.sh}
|
||||
cd <glfw-root-dir>
|
||||
cmake .
|
||||
@endcode
|
||||
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||
_Generate_ to have the new values take effect. The variable list will be
|
||||
populated after the first configure step.
|
||||
|
||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
||||
it and run CMake with the (relative or absolute) path to the root of the source
|
||||
tree as an argument.
|
||||
|
||||
@code{.sh}
|
||||
mkdir glfw-build
|
||||
cd glfw-build
|
||||
cmake <glfw-root-dir>
|
||||
@endcode
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
|
||||
GLFW section of the variable list, then apply the new value as described above.
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
|
||||
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
|
||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
||||
source location and the same directory or another, empty directory as the
|
||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
||||
_Configure_ again to let the changes take effect and then _Generate_.
|
||||
To make a build directory, pass the source and build directories to the `cmake`
|
||||
command. These can be relative or absolute paths. The build directory is
|
||||
created if it doesn't already exist.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build
|
||||
@endcode
|
||||
|
||||
It is common to name the build directory `build` and place it in the root of the
|
||||
source tree when only planning to build a single configuration.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/glfw
|
||||
cmake -S . -B build
|
||||
@endcode
|
||||
|
||||
Without other flags these will generate Visual Studio project files on Windows
|
||||
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||
@endcode
|
||||
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
|
||||
@endcode
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
@ -178,13 +184,39 @@ development environment, move on to @ref compile_compile.
|
||||
|
||||
You should now have all required dependencies and the project files or makefiles
|
||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||
these files, as you would with any other project.
|
||||
these files as you would with any other project.
|
||||
|
||||
Once the GLFW library is compiled, you are ready to build your applications,
|
||||
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||
`GLFW.xcodeproj` and use the Project menu.
|
||||
|
||||
With Linux, macOS and other forms of Unix, run `make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
make
|
||||
@endcode
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
mingw32-make
|
||||
@endcode
|
||||
|
||||
Any CMake build directory can also be built with the `cmake` command and the
|
||||
`--build` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake --build path/to/build
|
||||
@endcode
|
||||
|
||||
This will run the platform specific build tool the directory was generated for.
|
||||
|
||||
Once the GLFW library is compiled you are ready to build your application,
|
||||
linking it to the GLFW library. See @ref build_guide for more information.
|
||||
|
||||
|
||||
@subsection compile_options CMake options
|
||||
@section compile_options CMake options
|
||||
|
||||
The CMake files for GLFW provide a number of options, although not all are
|
||||
available on all supported platforms. Some of these are de facto standards
|
||||
@ -200,55 +232,112 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
||||
command-line with the `-D` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DBUILD_SHARED_LIBS=ON .
|
||||
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||
@endcode
|
||||
|
||||
|
||||
@subsubsection compile_options_shared Shared CMake options
|
||||
@subsection compile_options_shared Shared CMake options
|
||||
|
||||
@anchor BUILD_SHARED_LIBS
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
||||
library or as a DLL / shared library / dynamic library.
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static library or as
|
||||
a DLL / shared library / dynamic library. This is disabled by default,
|
||||
producing a static GLFW library. This variable has no `GLFW_` prefix because it
|
||||
is defined by CMake. If you want to change the library only for GLFW when it is
|
||||
part of a larger project, see @ref GLFW_LIBRARY_TYPE.
|
||||
|
||||
@anchor GLFW_LIBRARY_TYPE
|
||||
__GLFW_LIBRARY_TYPE__ allows you to override @ref BUILD_SHARED_LIBS only for
|
||||
GLFW, without affecting other libraries in a larger project. When set, the
|
||||
value of this option must be a valid CMake library type. Set it to `STATIC` to
|
||||
build GLFW as a static library, `SHARED` to build it as a shared library
|
||||
/ dynamic library / DLL, or `OBJECT` to make GLFW a CMake object library.
|
||||
|
||||
@anchor GLFW_BUILD_EXAMPLES
|
||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||
along with the library. This is enabled by default unless GLFW is being built
|
||||
as a sub-project.
|
||||
as a sub-project of a larger CMake project.
|
||||
|
||||
@anchor GLFW_BUILD_TESTS
|
||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||
built along with the library. This is enabled by default unless GLFW is being
|
||||
built as a sub-project.
|
||||
built as a sub-project of a larger CMake project.
|
||||
|
||||
@anchor GLFW_BUILD_DOCS
|
||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||
with the library.
|
||||
with the library. This is enabled by default if
|
||||
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||
|
||||
@anchor GLFW_VULKAN_STATIC
|
||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||
directly with the application.
|
||||
directly with the application. This is disabled by default.
|
||||
|
||||
|
||||
@subsubsection compile_options_win32 Windows specific CMake options
|
||||
@subsection compile_options_win32 Windows specific CMake options
|
||||
|
||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
||||
DLL version of the Visual C++ library is used.
|
||||
static library version of the Visual C++ runtime library. When enabled, the
|
||||
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||
|
||||
On CMake 3.15 and later you can set the standard CMake
|
||||
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||
variable instead of this GLFW-specific option.
|
||||
|
||||
@anchor GLFW_USE_HYBRID_HPG
|
||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||
need to be exported by the EXE to be detected by the driver, so the override
|
||||
will not work if GLFW is built as a DLL.
|
||||
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||
the operating system and driver decide.
|
||||
|
||||
|
||||
@subsection compile_options_wayland Wayland specific CMake options
|
||||
|
||||
@anchor GLFW_USE_WAYLAND
|
||||
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
|
||||
This option is only available on Linux and other Unix-like systems other than
|
||||
macOS. This is disabled by default.
|
||||
|
||||
|
||||
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||
configuring and generating the build files.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||
@endcode
|
||||
|
||||
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||
passed to the `-S` flag, not to the current directory.
|
||||
|
||||
For more details see the
|
||||
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||
|
||||
|
||||
@section compile_manual Compiling GLFW manually
|
||||
|
||||
If you wish to compile GLFW without its CMake build environment then you will
|
||||
have to do at least some of the platform detection yourself. GLFW needs
|
||||
a configuration macro to be defined in order to know what window system it's
|
||||
a configuration macro to be defined in order to know what window system it is
|
||||
being compiled for and also has optional, platform-specific ones for various
|
||||
features.
|
||||
|
||||
@ -280,11 +369,6 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||
|
||||
For the EGL context creation API, the following options are available:
|
||||
|
||||
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
|
||||
for native handle types (fallback)
|
||||
|
||||
@note None of the @ref build_macros may be defined during the compilation of
|
||||
GLFW. If you define any of these in your build files, make sure they are not
|
||||
applied to the GLFW sources.
|
||||
|
@ -84,10 +84,6 @@ objects are recommended for rendering with such contexts.
|
||||
You should still [process events](@ref events) as long as you have at least one
|
||||
window, even if none of them are visible.
|
||||
|
||||
@macos The first time a window is created the menu bar is created. This is not
|
||||
desirable for example when writing a command-line only application. Menu bar
|
||||
creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint.
|
||||
|
||||
|
||||
@subsection context_less Windows without contexts
|
||||
|
||||
@ -142,9 +138,9 @@ as extensions until they become obsolete.
|
||||
|
||||
An extension is defined by:
|
||||
|
||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
||||
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||
|
||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||
for official extensions. The extension above was created by the ARB, but there
|
||||
@ -229,9 +225,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
||||
booleans.
|
||||
|
||||
@code
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
if (GLAD_GL_ARB_gl_spirv)
|
||||
{
|
||||
// Use GL_ARB_debug_output
|
||||
// Use GL_ARB_gl_spirv
|
||||
}
|
||||
@endcode
|
||||
|
||||
@ -263,8 +259,8 @@ included in your development environment may be several years out of date and
|
||||
may not include the extensions you wish to use.
|
||||
|
||||
The header defines function pointer types for all functions of all extensions it
|
||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
to function) and `PROC` (procedure) are added to the ends.
|
||||
|
||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||
@ -284,7 +280,7 @@ is necessary to check at run-time whether the context supports the extension.
|
||||
This is done with @ref glfwExtensionSupported.
|
||||
|
||||
@code
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
// The extension is supported by the current context
|
||||
}
|
||||
@ -303,7 +299,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||
|
||||
@code
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||
@endcode
|
||||
|
||||
In general, you should avoid giving the function pointer variables the (exact)
|
||||
@ -317,28 +313,28 @@ when used together.
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
||||
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||
|
||||
// Flag indicating whether the extension is supported
|
||||
int has_ARB_debug_output = 0;
|
||||
int has_ARB_gl_spirv = 0;
|
||||
|
||||
void load_extensions(void)
|
||||
{
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
has_ARB_debug_output = 1;
|
||||
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||
glfwGetProcAddress("glSpecializeShaderARB");
|
||||
has_ARB_gl_spirv = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void some_function(void)
|
||||
{
|
||||
if (has_ARB_debug_output)
|
||||
if (has_ARB_gl_spirv)
|
||||
{
|
||||
// Now the extension function can be called as usual
|
||||
glGetDebugMessageLogARB(...);
|
||||
glSpecializeShaderARB(...);
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
File diff suppressed because one or more lines are too long
1
docs/extra.css.map
Normal file
1
docs/extra.css.map
Normal file
@ -0,0 +1 @@
|
||||
{"version":3,"sourceRoot":"","sources":["extra.scss"],"names":[],"mappings":"AA8EA,4GACI,gBACA,iBAGJ,yBACC,yDAGD,6HACC,sDAGD,yIACC,sDAGD,mBACI,WA9EuB,KA+EvB,iBAGJ,uBACC,MAzFoB,QA0FjB,iBAGJ,6UACC,gBAGD,mJACC,YAGD,yHACC,iBAGD,sBACC,gBAGD,4LACC,UAGD,yCACC,aAGD,kMACC,WAnHgC,QAsHjC,KACC,MA1HoB,QA6HrB,sDACC,MA/Ge,QAgHf,mBAGD,GACE,iBACA,eAGF,GACE,iBACA,gBACA,eAGF,GACE,iBACA,gBACA,eAGF,YACC,eACA,gBACA,gBACA,eACA,cAEA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,UACC,iBACA,mBACA,MA/J0B,KAgK1B,gBACA,qEAGD,YACC,qBACA,kBACA,YAGD,yBACC,WAGD,oCACC,iBACA,gBACA,cACA,MAlL0B,KAqL3B,YACC,eAGD,8CACC,qBAGD,mBACC,MA9L0B,KAiM3B,eACC,kBACA,YACA,eAGD,KACC,WAxM0B,KA2M3B,UACC,gBACA,cACA,eAGD,WACC,gBACA,cACA,eAGD,UACI,aAGJ,mBACI,iBACA,iBAGJ,WACC,gBACA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,mEACC,MA9OgC,QAiPjC,gCACC,MArPoB,QAwPrB,sCACC,MAjOoB,KAoOrB,yBACC,kBAGD,UACC,iBAGD,wBACC,gBACA,cACA,eACA,qBAGD,uDACC,gEACA,+BACA,+BACA,gBACA,MArPgB,KAwPjB,mBACC,MA5PoB,KA6PpB,aACA,kBACA,yBAGD,QACC,WACA,WAGD,WACC,iBAGD,WACC,mBAGD,WACC,cACA,eACA,qBAGD,oCACC,gEACA,kCACA,2BACA,MAlSe,QAmSf,yBACA,kBAGD,WACC,MA3QuB,QA8QxB,cACC,sBACA,2BACA,4BACA,mBAGD,cACC,sBACA,+BACA,8BACA,gBAGD,mCACC,wBACA,iBACA,sBACA,kBAGD,gIACC,MAxToB,KAyTpB,qBAGD,cACC,wBACA,iBACA,sBACA,kBAGD,iBACC,WACA,4EAGD,oCApSC,gEACA,kCACA,cACA,yBAqSD,wBAxSC,gEACA,kCACA,cACA,yBAySD,qBA5SC,gEACA,kCACA,cACA,yBA6SD,gBAhTC,gEACA,kCACA,cACA,yBAiTD,iGACC,kBACA,YACA,2BACA,aAGD,kRACC,cAGD,SACC,oBAGD,0BACC,mBACA,kBACA,YACA,YACA,cACA,2BACA,aAGD,+CACC,MA1YoB,QA6YrB,+BACC,cAGD,sBACC,cAGD,+CACC,cACA,iBAGD,mBACC,cAGD,KACC,aACA","file":"extra.css"}
|
@ -1,79 +1,79 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
||||
// gem install less therubyracer
|
||||
// You need to install the official Sass CLI tool:
|
||||
// npm install -g sass
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// lessc --compress extra.less > extra.css
|
||||
// sass --style=compressed extra.scss extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
@default-text-color: hsl(0,0%,30%);
|
||||
$default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
@header-footer-background-color: hsl(0,0%,95%);
|
||||
$header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
@header-footer-link-color: hsl(0,0%,40%);
|
||||
$header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
@navbar-link-color: @header-footer-background-color;
|
||||
$navbar-link-color: $header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
@content-background-color: hsl(0,0%,100%);
|
||||
$content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
@heading-color: hsl(0,0%,10%);
|
||||
$heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
@def-separator-color: @header-footer-background-color;
|
||||
$def-separator-color: $header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
@base-hue: 24;
|
||||
$base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
@default-link-color: hsl(@base-hue,100%,50%);
|
||||
$default-link-color: hsl($base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
@tab-text-color: hsl(0,0%,100%);
|
||||
@tab-background-color1: @default-link-color;
|
||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
||||
$tab-text-color: hsl(0,0%,100%);
|
||||
$tab-background-color1: $default-link-color;
|
||||
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
@default-border-color: @default-link-color;
|
||||
$default-border-color: $default-link-color;
|
||||
|
||||
// Table header
|
||||
@table-text-color: @tab-text-color;
|
||||
@table-background-color1: @tab-background-color1;
|
||||
@table-background-color2: @tab-background-color2;
|
||||
$table-text-color: $tab-text-color;
|
||||
$table-background-color1: $tab-background-color1;
|
||||
$table-background-color2: $tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
@toc-background-color1: hsl(0,0%,90%);
|
||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
||||
$toc-background-color1: hsl(0,0%,90%);
|
||||
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
@prototype-param-color: darken(@default-link-color, 25%);
|
||||
$prototype-param-color: darken($default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
@box-note-color: hsl(103,80%,85%);
|
||||
$box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
@box-warning-color: hsl(34,80%,85%);
|
||||
$box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
@box-bug-color: hsl(333,80%,85%);
|
||||
$box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
@box-todo-color: hsl(200,80%,85%);
|
||||
$box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
.message-box(@base-color) {
|
||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
||||
color:darken(@base-color, 67%);
|
||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
||||
@mixin message-box($base-color){
|
||||
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||
color:darken($base-color, 67%);
|
||||
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
@ -82,24 +82,24 @@
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow {
|
||||
border-color:@navbar-link-color transparent transparent transparent;
|
||||
border-color:$navbar-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||
border-color:@default-link-color transparent transparent transparent;
|
||||
border-color:$default-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||
border-color:transparent transparent transparent @default-link-color;
|
||||
border-color:transparent transparent transparent $default-link-color;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:@header-footer-link-color;
|
||||
background:$header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul.sm-nowrap a {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
@ -128,15 +128,15 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:@header-footer-background-color;
|
||||
background:$header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:@heading-color;
|
||||
color:$heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
@ -159,24 +159,30 @@ h3 {
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
height:64px;
|
||||
min-height:64px;
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 auto;
|
||||
margin:0 0 0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
@ -188,7 +194,11 @@ h3 {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
padding-left: 0;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
@ -196,7 +206,7 @@ h3 {
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
@ -206,19 +216,17 @@ address.footer {
|
||||
}
|
||||
|
||||
#top {
|
||||
background:@header-footer-link-color;
|
||||
background:$header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
@ -233,21 +241,29 @@ address.footer {
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
height:36px;
|
||||
display:block;
|
||||
position:relative;
|
||||
min-height:36px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||
color:@navbar-link-color;
|
||||
color:$navbar-link-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a:hover {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
}
|
||||
|
||||
#main-menu > li:last-child {
|
||||
margin: 0 0 0 auto;
|
||||
}
|
||||
|
||||
.contents {
|
||||
@ -258,22 +274,22 @@ div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:@content-background-color none;
|
||||
background:$content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @table-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
||||
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $table-background-color1;
|
||||
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:@table-text-color;
|
||||
color:$table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten(@default-link-color, 40%);
|
||||
background-color:lighten($default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
@ -296,27 +312,27 @@ div.toc li {
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
||||
color:@heading-color;
|
||||
border:2px solid @toc-background-color1;
|
||||
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||
color:$heading-color;
|
||||
border:2px solid $toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:@prototype-param-color;
|
||||
color:$prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
@ -325,41 +341,41 @@ dl.reflist dd {
|
||||
table.doxtable,table.markdownTable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
||||
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
.message-box(@box-note-color);
|
||||
@include message-box($box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
.message-box(@box-warning-color);
|
||||
@include message-box($box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
.message-box(@box-bug-color);
|
||||
@include message-box($box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
.message-box(@box-todo-color);
|
||||
@include message-box($box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
@ -388,7 +404,7 @@ div.fragment,pre.fragment {
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
@ -400,7 +416,7 @@ a.code,a.code:visited {
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken(@default-text-color, 5%);
|
||||
color:darken($default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
@ -1,7 +1,8 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||
|
@ -373,12 +373,15 @@ A cursor with a [standard shape](@ref shapes) from the current system cursor
|
||||
theme can be can be created with @ref glfwCreateStandardCursor.
|
||||
|
||||
@code
|
||||
GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
||||
GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);
|
||||
@endcode
|
||||
|
||||
These cursor objects behave in the exact same way as those created with @ref
|
||||
glfwCreateCursor except that the system cursor theme provides the actual image.
|
||||
|
||||
A few of these shapes are not available everywhere. If a shape is unavailable,
|
||||
`NULL` is returned. See @ref glfwCreateStandardCursor for details.
|
||||
|
||||
|
||||
@subsubsection cursor_destruction Cursor destruction
|
||||
|
||||
@ -547,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
||||
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
||||
a human-readable name, a user pointer and an SDL compatible GUID.
|
||||
|
||||
When GLFW is initialized, detected joysticks are added to the beginning of
|
||||
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
||||
disconnected or the library is terminated, so as joysticks are connected and
|
||||
disconnected, there may appear gaps in the IDs.
|
||||
Detected joysticks are added to the beginning of the array. Once a joystick is
|
||||
detected, it keeps its assigned ID until it is disconnected or the library is
|
||||
terminated, so as joysticks are connected and disconnected, there may appear
|
||||
gaps in the IDs.
|
||||
|
||||
Joystick axis, button and hat state is updated when polled and does not require
|
||||
a window to be created or events to be processed. However, if you want joystick
|
||||
@ -645,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
||||
@endcode
|
||||
|
||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
||||
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||
guaranteed to be unique, and only until that joystick is disconnected.
|
||||
|
||||
|
||||
@ -794,6 +797,11 @@ glfwUpdateGamepadMappings(mappings);
|
||||
This function supports everything from single lines up to and including the
|
||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||
|
||||
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||
file.
|
||||
|
||||
Below is a description of the mapping format. Please keep in mind that __this
|
||||
description is not authoritative__. The format is defined by the SDL and
|
||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||
|
107
docs/intro.dox
107
docs/intro.dox
@ -22,8 +22,8 @@ There are also guides for the other areas of GLFW.
|
||||
|
||||
Before most GLFW functions may be called, the library must be initialized.
|
||||
This initialization checks what features are available on the machine,
|
||||
enumerates monitors and joysticks, initializes the timer and performs any
|
||||
required platform-specific initialization.
|
||||
enumerates monitors, initializes the timer and performs any required
|
||||
platform-specific initialization.
|
||||
|
||||
Only the following functions may be called before the library has been
|
||||
successfully initialized, and only from the main thread.
|
||||
@ -33,6 +33,7 @@ successfully initialized, and only from the main thread.
|
||||
- @ref glfwGetError
|
||||
- @ref glfwSetErrorCallback
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwInitAllocator
|
||||
- @ref glfwInit
|
||||
- @ref glfwTerminate
|
||||
|
||||
@ -62,6 +63,11 @@ before the application exits. Modern systems are very good at freeing resources
|
||||
allocated by programs that exit, but GLFW sometimes has to change global system
|
||||
settings and these might not be restored without termination.
|
||||
|
||||
@macos When the library is initialized the main menu and dock icon are created.
|
||||
These are not desirable for a command-line only program. The creation of the
|
||||
main menu and dock icon can be disabled with the @ref GLFW_COCOA_MENUBAR init
|
||||
hint.
|
||||
|
||||
|
||||
@subsection init_hints Initialization hints
|
||||
|
||||
@ -86,7 +92,21 @@ Setting these hints requires no platform specific headers or functions.
|
||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
|
||||
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
|
||||
request when using OpenGL ES and EGL via
|
||||
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
|
||||
platform type is unavailable, ANGLE will use its default. Possible values are
|
||||
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||
|
||||
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
|
||||
extension. This extension is not used if this hint is
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
|
||||
|
||||
|
||||
@subsubsection init_hints_osx macOS specific init hints
|
||||
@ -94,21 +114,92 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
||||
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
||||
the application to the `Contents/Resources` subdirectory of the application's
|
||||
bundle, if present. Set this with @ref glfwInitHint.
|
||||
bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@anchor GLFW_COCOA_MENUBAR_hint
|
||||
__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
|
||||
a nib or manually, when the first window is created, which is when AppKit is
|
||||
initialized. Set this with @ref glfwInitHint.
|
||||
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
|
||||
when GLFW is initialized. This applies whether the menu bar is created from
|
||||
a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
This is ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection init_hints_x11 X11 specific init hints
|
||||
|
||||
@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
|
||||
__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
|
||||
`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
|
||||
the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`. This is ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection init_hints_values Supported and default values
|
||||
|
||||
Initialization hint | Default value | Supported values
|
||||
------------------------------- | ------------- | ----------------
|
||||
-------------------------------- | ------------------------------- | ----------------
|
||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
|
||||
|
||||
@subsection init_allocator Custom heap memory allocator
|
||||
|
||||
The heap memory allocator can be customized before initialization with @ref
|
||||
glfwInitAllocator.
|
||||
|
||||
@code
|
||||
GLFWallocator allocator;
|
||||
allocator.allocate = my_malloc;
|
||||
allocator.reallocate = my_realloc;
|
||||
allocator.deallocate = my_free;
|
||||
allocator.user = NULL;
|
||||
|
||||
glfwInitAllocator(&allocator);
|
||||
@endcode
|
||||
|
||||
The allocator will be picked up at the beginning of initialization and will be
|
||||
used until GLFW has been fully terminated. Any allocator set after
|
||||
initialization will be picked up only at the next initialization.
|
||||
|
||||
The allocator will only be used for allocations that would have been made with
|
||||
the C standard library. Memory allocations that must be made with platform
|
||||
specific APIs will still use those.
|
||||
|
||||
The allocation function must have a signature matching @ref GLFWallocatefun. It receives
|
||||
the desired size, in bytes, and the user pointer passed to @ref glfwInitAllocator and
|
||||
returns the address to the allocated memory block.
|
||||
|
||||
@code
|
||||
void* my_malloc(size_t size, void* user)
|
||||
{
|
||||
...
|
||||
}
|
||||
@endcode
|
||||
|
||||
The reallocation function must have a function signature matching @ref GLFWreallocatefun.
|
||||
It receives the memory block to be reallocated, the new desired size, in bytes, and the user
|
||||
pointer passed to @ref glfwInitAllocator and returns the address to the resized memory
|
||||
block.
|
||||
|
||||
@code
|
||||
void* my_realloc(void* block, size_t size, void* user)
|
||||
{
|
||||
...
|
||||
}
|
||||
@endcode
|
||||
|
||||
The deallocation function must have a function signature matching @ref GLFWdeallocatefun.
|
||||
It receives the memory block to be deallocated and the user pointer passed to @ref
|
||||
glfwInitAllocator.
|
||||
|
||||
@code
|
||||
void my_free(void* block, void* user)
|
||||
{
|
||||
...
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection intro_init_terminate Terminating GLFW
|
||||
|
@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
||||
give you the characters being input, as opposed to the keys being pressed.
|
||||
|
||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
||||
`GLFW_KEY_A`.
|
||||
having to remember whether to check for `a` or `A`, you now check for
|
||||
@ref GLFW_KEY_A.
|
||||
|
||||
|
||||
@subsection moving_joystick Joystick function changes
|
||||
|
130
docs/news.dox
130
docs/news.dox
@ -9,8 +9,77 @@
|
||||
|
||||
@subsection features_34 New features in version 3.4
|
||||
|
||||
@subsubsection standard_cursors_34 More standard cursors
|
||||
|
||||
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
||||
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
|
||||
for omni-directional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an
|
||||
action is not allowed.
|
||||
|
||||
Unlike the original set, these shapes may not be available everywhere and
|
||||
creation will then fail with the new @ref GLFW_CURSOR_UNAVAILABLE error.
|
||||
|
||||
The cursors for horizontal and vertical resizing are now referred to as @ref
|
||||
GLFW_RESIZE_EW_CURSOR and @ref GLFW_RESIZE_NS_CURSOR, and the pointing hand
|
||||
cursor is now referred to as @ref GLFW_POINTING_HAND_CURSOR. The older names
|
||||
are still available.
|
||||
|
||||
For more information see @ref cursor_standard.
|
||||
|
||||
|
||||
@subsubsection mouse_passthrough_34 Mouse event passthrough
|
||||
|
||||
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
|
||||
window hint for making a window transparent to mouse input, lettings events pass
|
||||
to whatever window is behind it. This can also be changed after window
|
||||
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
|
||||
|
||||
|
||||
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
|
||||
|
||||
GLFW now provides the
|
||||
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
|
||||
requesting a specific rendering backend when using
|
||||
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
|
||||
contexts.
|
||||
|
||||
|
||||
@subsubsection features_34_init_allocator Support for custom memory allocator
|
||||
|
||||
GLFW now supports plugging a custom memory allocator at initialization with @ref
|
||||
glfwInitAllocator. The allocator is a struct of type @ref GLFWallocator with
|
||||
function pointers corresponding to the standard library functions `malloc`,
|
||||
`realloc` and `free`.
|
||||
|
||||
For more information see @ref init_allocator.
|
||||
|
||||
|
||||
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
||||
|
||||
GLFW now provides the
|
||||
[GLFW_WIN32_KEYBOARD_MENU](@ref GLFW_WIN32_KEYBOARD_MENU_hint) window hint for
|
||||
enabling keyboard access to the window menu via the Alt+Space and
|
||||
Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
|
||||
applications.
|
||||
|
||||
|
||||
@subsection caveats_34 Caveats for version 3.4
|
||||
|
||||
@subsubsection joysticks_34 Joystick support is initialized on demand
|
||||
|
||||
The joystick part of GLFW is now initialized when first used, primarily to work
|
||||
around faulty Windows drivers that cause DirectInput to take up to several
|
||||
seconds to enumerate devices.
|
||||
|
||||
This change will usually not be observable. However, if your application waits
|
||||
for events without having first called any joystick function or created any
|
||||
visible windows, the wait may never unblock as GLFW may not yet have subscribed
|
||||
to joystick related OS events.
|
||||
|
||||
To work around this, call any joystick function before waiting for events, for
|
||||
example by setting a [joystick callback](@ref joystick_event).
|
||||
|
||||
|
||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||
|
||||
GLFW now does not build the tests and examples when it is added as
|
||||
@ -25,16 +94,77 @@ add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
|
||||
@subsubsection initmenu_34 macOS main menu now created at initialization
|
||||
|
||||
GLFW now creates the main menu and completes the initialization of NSApplication
|
||||
during initialization. Programs that do not want a main menu can disable it
|
||||
with the [GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) init hint.
|
||||
|
||||
|
||||
@subsubsection corevideo_34 CoreVideo dependency has been removed
|
||||
|
||||
GLFW no longer depends on the CoreVideo framework on macOS and it no longer
|
||||
needs to be specified during compilation or linking.
|
||||
|
||||
|
||||
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
|
||||
|
||||
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||
(the Transparency setting under Personalization > Window Color).
|
||||
|
||||
|
||||
@subsection deprecations_34 Deprecations in version 3.4
|
||||
|
||||
@subsection removals_34 Removals in 3.4
|
||||
|
||||
@subsubsection wl_shell_34 Support for the wl_shell protocol has been removed
|
||||
|
||||
Support for the wl_shell protocol has been removed and GLFW now only supports
|
||||
the XDG-Shell protocol. If your Wayland compositor does not support XDG-Shell
|
||||
then GLFW will fail to initialize.
|
||||
|
||||
|
||||
@subsection symbols_34 New symbols in version 3.4
|
||||
|
||||
@subsubsection functions_34 New functions in version 3.4
|
||||
|
||||
- @ref glfwInitAllocator
|
||||
|
||||
|
||||
@subsubsection types_34 New types in version 3.4
|
||||
|
||||
- @ref GLFWallocator
|
||||
- @ref GLFWallocatefun
|
||||
- @ref GLFWreallocatefun
|
||||
- @ref GLFWdeallocatefun
|
||||
|
||||
|
||||
@subsubsection constants_34 New constants in version 3.4
|
||||
|
||||
- @ref GLFW_POINTING_HAND_CURSOR
|
||||
- @ref GLFW_RESIZE_EW_CURSOR
|
||||
- @ref GLFW_RESIZE_NS_CURSOR
|
||||
- @ref GLFW_RESIZE_NWSE_CURSOR
|
||||
- @ref GLFW_RESIZE_NESW_CURSOR
|
||||
- @ref GLFW_RESIZE_ALL_CURSOR
|
||||
- @ref GLFW_MOUSE_PASSTHROUGH
|
||||
- @ref GLFW_NOT_ALLOWED_CURSOR
|
||||
- @ref GLFW_CURSOR_UNAVAILABLE
|
||||
- @ref GLFW_WIN32_KEYBOARD_MENU
|
||||
- @ref GLFW_CONTEXT_DEBUG
|
||||
- @ref GLFW_FEATURE_UNAVAILABLE
|
||||
- @ref GLFW_FEATURE_UNIMPLEMENTED
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
|
||||
- @ref GLFW_X11_XCB_VULKAN_SURFACE
|
||||
|
||||
|
||||
@section news_archive Release notes for earlier versions
|
||||
|
||||
|
@ -18,43 +18,42 @@ behave differently in GLFW 3.
|
||||
|
||||
@subsection quick_include Including the GLFW header
|
||||
|
||||
In the source files of your application where you use OpenGL or GLFW, you need
|
||||
to include the GLFW 3 header file.
|
||||
In the source files of your application where you use GLFW, you need to include
|
||||
its header file.
|
||||
|
||||
@code
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the OpenGL header from your development environment and
|
||||
defines all the constants and types necessary for it to work on your platform
|
||||
without including any platform-specific headers.
|
||||
This header provides all the constants, types and function prototypes of the
|
||||
GLFW API.
|
||||
|
||||
In other words:
|
||||
By default it also includes the OpenGL header from your development environment.
|
||||
On some platforms this header only supports older versions of OpenGL. The most
|
||||
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||
|
||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
||||
a platform-independent way
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs yourself
|
||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
||||
header and it will detect this
|
||||
|
||||
On some platforms supported by GLFW the OpenGL header and link library only
|
||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
[extension loader library](@ref context_glext_auto).
|
||||
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
Most programs will instead use an
|
||||
[extension loader library](@ref context_glext_auto) and include its header.
|
||||
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||
header can detect most such headers if they are included first and will then not
|
||||
include the one from your development environment.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
To make sure there will be no header conflicts, you can define @ref
|
||||
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||
development environment header. This also allows the two headers to be included
|
||||
in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection quick_init_term Initializing and terminating GLFW
|
||||
|
||||
@ -251,12 +250,16 @@ glViewport(0, 0, width, height);
|
||||
You can also set a framebuffer size callback using @ref
|
||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||
|
||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
||||
same.
|
||||
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||
but there are many excellent resources for learning modern OpenGL. Here are
|
||||
a few of them:
|
||||
|
||||
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||
- [Learn OpenGL](https://learnopengl.com/)
|
||||
- [Open.GL](https://open.gl/)
|
||||
|
||||
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||
use to create the window and context.
|
||||
|
||||
|
||||
@subsection quick_timer Reading the timer
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide is intended to fill the gaps between the [Vulkan
|
||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
This guide is intended to fill the gaps between the official [Vulkan
|
||||
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
documentation and is not a replacement for either. It assumes some familiarity
|
||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||
the Vulkan documentation to explain the details of Vulkan functions.
|
||||
@ -14,7 +14,12 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||
with a small framework in between.
|
||||
|
||||
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
- @ref intro_guide
|
||||
@ -88,7 +93,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
|
158
docs/window.dox
158
docs/window.dox
@ -236,7 +236,8 @@ does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_SCALE_TO_MONITOR
|
||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||
@ -248,6 +249,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
|
||||
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
||||
of the framebuffer is changed independently of the window size.
|
||||
|
||||
@anchor GLFW_MOUSE_PASSTHROUGH_hint
|
||||
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||
input, letting any mouse events pass through to whatever window is behind it.
|
||||
This is only supported for undecorated windows. Decorated windows with this
|
||||
enabled will behave differently between platforms. Possible values are
|
||||
`GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
|
||||
@subsubsection window_hints_fb Framebuffer related hints
|
||||
|
||||
@ -271,7 +279,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||
application has no preference.
|
||||
|
||||
@par
|
||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@ -279,7 +286,6 @@ code.
|
||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||
of `GLFW_DONT_CARE` means the application has no preference.
|
||||
|
||||
@par
|
||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@ -296,16 +302,15 @@ the application has no preference.
|
||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
||||
disabled.
|
||||
@note __OpenGL:__ If enabled and supported by the system, the
|
||||
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||
rendering will be disabled.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
||||
have sRGB rendering enabled.
|
||||
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||
always have sRGB rendering enabled.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER
|
||||
@anchor GLFW_DOUBLEBUFFER_hint
|
||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
buffered. You nearly always want to use double buffering. This is a hard
|
||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
@ -332,28 +337,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||
constraint. If no client API is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
@macos The EGL API is not available on this platform and requests to use it
|
||||
will fail.
|
||||
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||
which API was used to create the current context may fail if you change this
|
||||
hint. This can be resolved by having it load functions via @ref
|
||||
glfwGetProcAddress.
|
||||
|
||||
@par
|
||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
||||
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||
will have no effect.
|
||||
|
||||
@par
|
||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
|
||||
@note An OpenGL extension loader library that assumes it knows which context
|
||||
creation API is used on a given platform may fail if you change this hint. This
|
||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
||||
the selected API.
|
||||
|
||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
||||
in a single process will cause the application to segfault. Stick to one API or
|
||||
the other on Linux for now.
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||
@ -361,27 +360,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
||||
client API version that the created context must be compatible with. The exact
|
||||
behavior of these hints depend on the requested client API.
|
||||
|
||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
||||
|
||||
@par
|
||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
||||
OpenGL version of the created context is less than the one requested. It is
|
||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
||||
available.
|
||||
|
||||
@par
|
||||
While there is no way to ask the driver for a context of the highest supported
|
||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||
context, which is the default for these hints.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
||||
the OpenGL ES version of the created context is less than the one requested.
|
||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||
|
||||
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||
if the OpenGL version of the created context is less than the one requested. It
|
||||
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||
when available.
|
||||
|
||||
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||
fail if the OpenGL ES version of the created context is less than the one
|
||||
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||
@ -394,15 +390,21 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@anchor GLFW_CONTEXT_DEBUG_hint
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
||||
context, which may have additional error and performance issue reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
||||
is requested, this hint is ignored.
|
||||
__GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
|
||||
mode, which may provide additional error and diagnostic reporting functionality.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
|
||||
@note `GLFW_CONTEXT_DEBUG` is the new name introduced in GLFW 3.4. The older
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||
@ -412,7 +414,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||
is ignored.
|
||||
|
||||
@par
|
||||
OpenGL profiles are described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@ -432,7 +433,6 @@ the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@par
|
||||
Context release behaviors are described in detail by the
|
||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||
extension.
|
||||
@ -442,12 +442,19 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||
situations that would have generated errors instead cause undefined behavior.
|
||||
|
||||
@par
|
||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||
extension.
|
||||
|
||||
|
||||
@subsubsection window_hints_win32 Windows specific window hints
|
||||
|
||||
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
||||
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
||||
menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
|
||||
ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection window_hints_osx macOS specific window hints
|
||||
|
||||
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
||||
@ -468,12 +475,10 @@ run on the discrete GPU. This only affects systems with both integrated and
|
||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@par
|
||||
Simpler programs and tools may want to enable this to save power, while games
|
||||
and other applications performing advanced rendering will want to leave it
|
||||
disabled.
|
||||
|
||||
@par
|
||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||
should also declare this in its `Info.plist` by setting the
|
||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||
@ -503,6 +508,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
@ -526,8 +532,9 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
|
||||
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
||||
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
|
||||
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ -1202,7 +1209,11 @@ If the system does not support whole window transparency, this function always
|
||||
returns one.
|
||||
|
||||
GLFW comes with a test program that lets you control whole window transparency
|
||||
at run-time called `opacity`.
|
||||
at run-time called `window`.
|
||||
|
||||
If you want to use either of these transparency methods to display a temporary
|
||||
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
|
||||
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
|
||||
|
||||
|
||||
@subsection window_attribs Window attributes
|
||||
@ -1292,6 +1303,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
|
||||
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
||||
after with @ref glfwSetWindowAttrib.
|
||||
|
||||
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
|
||||
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||
input, letting any mouse events pass through to whatever window is behind it.
|
||||
This can be set before creation with the
|
||||
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
|
||||
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
|
||||
Decorated windows with this enabled will behave differently between platforms.
|
||||
|
||||
|
||||
@subsubsection window_attribs_ctx Context related attributes
|
||||
|
||||
@anchor GLFW_CLIENT_API_attrib
|
||||
@ -1318,9 +1338,14 @@ of the GLFW header.
|
||||
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_CONTEXT_DEBUG_attrib
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
||||
__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
|
||||
mode, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@par
|
||||
This is the new name, introduced in GLFW 3.4. The older
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||
@ -1353,9 +1378,11 @@ if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise.
|
||||
|
||||
@subsubsection window_attribs_fb Framebuffer related attributes
|
||||
|
||||
GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer
|
||||
attached to the window) as these can be queried directly with either OpenGL,
|
||||
OpenGL ES or Vulkan.
|
||||
GLFW does not expose most attributes of the default framebuffer (i.e. the
|
||||
framebuffer attached to the window) as these can be queried directly with either
|
||||
OpenGL, OpenGL ES or Vulkan. The one exception is
|
||||
[GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_attrib), as this is not provided by
|
||||
OpenGL ES.
|
||||
|
||||
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
||||
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
||||
@ -1381,6 +1408,11 @@ alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil
|
||||
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
||||
respectively.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER_attrib
|
||||
__GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||
|
||||
|
||||
@section buffer_swap Buffer swapping
|
||||
|
||||
@ -1398,7 +1430,7 @@ glfwSwapBuffers(window);
|
||||
|
||||
Sometimes it can be useful to select when the buffer swap will occur. With the
|
||||
function @ref glfwSwapInterval it is possible to select the minimum number of
|
||||
monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was
|
||||
monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was
|
||||
called before swapping the buffers:
|
||||
|
||||
@code
|
||||
|
@ -1,30 +1,25 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(ICON glfw.rc)
|
||||
elseif (APPLE)
|
||||
set(ICON glfw.icns)
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
|
||||
set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h")
|
||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
@ -38,23 +33,36 @@ add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD}
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
||||
target_link_libraries(particles Threads::Threads)
|
||||
if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing splitview triangle-opengl wave)
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
|
||||
triangle-opengl triangle-opengles wave windows)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
C_STANDARD 99
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
find_package(OSMesa REQUIRED)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@ -64,14 +72,17 @@ if (APPLE)
|
||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||
set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
|
||||
endif()
|
||||
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
@ -292,12 +293,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
||||
{
|
||||
float sign;
|
||||
/* random value for element in between [0-1.0] */
|
||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
||||
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||
}
|
||||
|
||||
/* Run the specified number of iterations of the generation process for the
|
||||
|
@ -23,6 +23,7 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
@ -148,6 +149,7 @@ int main(void)
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
|
@ -39,6 +39,7 @@
|
||||
#include <getopt.h>
|
||||
#include <linmath.h>
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
@ -23,6 +23,7 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
@ -10,6 +10,7 @@
|
||||
// because I am not a friend of orthogonal projections)
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
@ -24,6 +24,7 @@
|
||||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
170
examples/triangle-opengles.c
Normal file
170
examples/triangle-opengles.c
Normal file
@ -0,0 +1,170 @@
|
||||
//========================================================================
|
||||
// OpenGL ES 2.0 triangle example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GLES2_IMPLEMENTATION
|
||||
#include <glad/gles2.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
typedef struct Vertex
|
||||
{
|
||||
vec2 pos;
|
||||
vec3 col;
|
||||
} Vertex;
|
||||
|
||||
static const Vertex vertices[3] =
|
||||
{
|
||||
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 100\n"
|
||||
"precision mediump float;\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec3 vCol;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"varying vec3 color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
" color = vCol;\n"
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 100\n"
|
||||
"precision mediump float;\n"
|
||||
"varying vec3 color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(color, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "GLFW Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
||||
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle (EGL)", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||
window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLES2(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
GLuint vertex_buffer;
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
const GLuint program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glEnableVertexAttribArray(vcol_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int width, height;
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
const float ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4 m, p, mvp;
|
||||
mat4x4_identity(m);
|
||||
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
110
examples/windows.c
Normal file
110
examples/windows.c
Normal file
@ -0,0 +1,110 @@
|
||||
//========================================================================
|
||||
// Simple multi-window example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int xpos, ypos, height;
|
||||
const char* description;
|
||||
GLFWwindow* windows[4];
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
glfwGetError(&description);
|
||||
printf("Error: %s\n", description);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
|
||||
|
||||
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
const int size = height / 5;
|
||||
const struct
|
||||
{
|
||||
float r, g, b;
|
||||
} colors[] =
|
||||
{
|
||||
{ 0.95f, 0.32f, 0.11f },
|
||||
{ 0.50f, 0.80f, 0.16f },
|
||||
{ 0.f, 0.68f, 0.94f },
|
||||
{ 0.98f, 0.74f, 0.04f }
|
||||
};
|
||||
|
||||
if (i > 0)
|
||||
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
|
||||
|
||||
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
|
||||
if (!windows[i])
|
||||
{
|
||||
glfwGetError(&description);
|
||||
printf("Error: %s\n", description);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetWindowPos(windows[i],
|
||||
xpos + size * (1 + (i & 1)),
|
||||
ypos + size * (1 + (i >> 1)));
|
||||
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
|
||||
|
||||
glfwMakeContextCurrent(windows[i]);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
glfwShowWindow(windows[i]);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
glfwMakeContextCurrent(windows[i]);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(windows[i]);
|
||||
|
||||
if (glfwWindowShouldClose(windows[i]) ||
|
||||
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
glfwWaitEvents();
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ extern "C" {
|
||||
* This is the reference documentation for OpenGL and OpenGL ES context related
|
||||
* functions. For more task-oriented information, see the @ref context_guide.
|
||||
*/
|
||||
/*! @defgroup vulkan Vulkan reference
|
||||
/*! @defgroup vulkan Vulkan support reference
|
||||
* @brief Functions and types related to Vulkan.
|
||||
*
|
||||
* This is the reference documentation for Vulkan related functions and types.
|
||||
@ -193,7 +193,38 @@ extern "C" {
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif !defined(GLFW_INCLUDE_NONE)
|
||||
#elif defined(GLFW_INCLUDE_GLU)
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif !defined(GLFW_INCLUDE_NONE) && \
|
||||
!defined(__gl_h_) && \
|
||||
!defined(__gles1_gl_h_) && \
|
||||
!defined(__gles2_gl2_h_) && \
|
||||
!defined(__gles2_gl3_h_) && \
|
||||
!defined(__gles2_gl31_h_) && \
|
||||
!defined(__gles2_gl32_h_) && \
|
||||
!defined(__gl_glcorearb_h_) && \
|
||||
!defined(__gl2_h_) /*legacy*/ && \
|
||||
!defined(__gl3_h_) /*legacy*/ && \
|
||||
!defined(__gl31_h_) /*legacy*/ && \
|
||||
!defined(__gl32_h_) /*legacy*/ && \
|
||||
!defined(__glcorearb_h_) /*legacy*/ && \
|
||||
!defined(__GL_H__) /*non-standard*/ && \
|
||||
!defined(__gltypes_h_) /*non-standard*/ && \
|
||||
!defined(__glee_h_) /*non-standard*/
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
@ -201,9 +232,6 @@ extern "C" {
|
||||
#define GL_GLEXT_LEGACY
|
||||
#endif
|
||||
#include <OpenGL/gl.h>
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
@ -211,9 +239,6 @@ extern "C" {
|
||||
#if defined(GLFW_INCLUDE_GLEXT)
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
@ -251,23 +276,24 @@ extern "C" {
|
||||
|
||||
/*! @name GLFW version macros
|
||||
* @{ */
|
||||
/*! @brief The major version number of the GLFW library.
|
||||
/*! @brief The major version number of the GLFW header.
|
||||
*
|
||||
* This is incremented when the API is changed in non-compatible ways.
|
||||
* The major version number of the GLFW header. This is incremented when the
|
||||
* API is changed in non-compatible ways.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MAJOR 3
|
||||
/*! @brief The minor version number of the GLFW library.
|
||||
/*! @brief The minor version number of the GLFW header.
|
||||
*
|
||||
* This is incremented when features are added to the API but it remains
|
||||
* backward-compatible.
|
||||
* The minor version number of the GLFW header. This is incremented when
|
||||
* features are added to the API but it remains backward-compatible.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MINOR 4
|
||||
/*! @brief The revision number of the GLFW library.
|
||||
/*! @brief The revision number of the GLFW header.
|
||||
*
|
||||
* This is incremented when a bug fix release is made that does not contain any
|
||||
* API changes.
|
||||
* The revision number of the GLFW header. This is incremented when a bug fix
|
||||
* release is made that does not contain any API changes.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_REVISION 0
|
||||
@ -757,6 +783,44 @@ extern "C" {
|
||||
* @analysis Application programmer error. Fix the offending call.
|
||||
*/
|
||||
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
|
||||
/*! @brief The specified cursor shape is not available.
|
||||
*
|
||||
* The specified standard cursor shape is not available, either because the
|
||||
* current system cursor theme does not provide it or because it is not
|
||||
* available on the platform.
|
||||
*
|
||||
* @analysis Platform or system settings limitation. Pick another
|
||||
* [standard cursor shape](@ref shapes) or create a
|
||||
* [custom cursor](@ref cursor_custom).
|
||||
*/
|
||||
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
|
||||
/*! @brief The requested feature is not provided by the platform.
|
||||
*
|
||||
* The requested feature is not provided by the platform, so GLFW is unable to
|
||||
* implement it. The documentation for each function notes if it could emit
|
||||
* this error.
|
||||
*
|
||||
* @analysis Platform or platform version limitation. The error can be ignored
|
||||
* unless the feature is critical to the application.
|
||||
*
|
||||
* @par
|
||||
* A function call that emits this error has no effect other than the error and
|
||||
* updating any existing out parameters.
|
||||
*/
|
||||
#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
|
||||
/*! @brief The requested feature is not implemented for the platform.
|
||||
*
|
||||
* The requested feature has not yet been implemented in GLFW for this platform.
|
||||
*
|
||||
* @analysis An incomplete implementation of GLFW for this platform, hopefully
|
||||
* fixed in a future release. The error can be ignored unless the feature is
|
||||
* critical to the application.
|
||||
*
|
||||
* @par
|
||||
* A function call that emits this error has no effect other than the error and
|
||||
* updating any existing out parameters.
|
||||
*/
|
||||
#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
|
||||
/*! @} */
|
||||
|
||||
/*! @addtogroup window
|
||||
@ -832,6 +896,13 @@ extern "C" {
|
||||
*/
|
||||
#define GLFW_FOCUS_ON_SHOW 0x0002000C
|
||||
|
||||
/*! @brief Mouse input transparency window hint and attribute
|
||||
*
|
||||
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
|
||||
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
|
||||
*/
|
||||
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
|
||||
|
||||
/*! @brief Framebuffer bit depth hint.
|
||||
*
|
||||
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
|
||||
@ -907,9 +978,10 @@ extern "C" {
|
||||
* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
|
||||
*/
|
||||
#define GLFW_REFRESH_RATE 0x0002100F
|
||||
/*! @brief Framebuffer double buffering hint.
|
||||
/*! @brief Framebuffer double buffering hint and attribute.
|
||||
*
|
||||
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER).
|
||||
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and
|
||||
* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
|
||||
*/
|
||||
#define GLFW_DOUBLEBUFFER 0x00021010
|
||||
|
||||
@ -949,12 +1021,17 @@ extern "C" {
|
||||
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
||||
/*! @brief OpenGL debug context hint and attribute.
|
||||
/*! @brief Debug mode context hint and attribute.
|
||||
*
|
||||
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
||||
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
|
||||
* Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
|
||||
* [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
|
||||
#define GLFW_CONTEXT_DEBUG 0x00022007
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
|
||||
/*! @brief OpenGL profile hint and attribute.
|
||||
*
|
||||
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
|
||||
@ -1003,6 +1080,7 @@ extern "C" {
|
||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||
*/
|
||||
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_NO_API 0
|
||||
@ -1035,17 +1113,26 @@ extern "C" {
|
||||
#define GLFW_EGL_CONTEXT_API 0x00036002
|
||||
#define GLFW_OSMESA_CONTEXT_API 0x00036003
|
||||
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
|
||||
|
||||
/*! @defgroup shapes Standard cursor shapes
|
||||
* @brief Standard system cursor shapes.
|
||||
*
|
||||
* See [standard cursor creation](@ref cursor_standard) for how these are used.
|
||||
* These are the [standard cursor shapes](@ref cursor_standard) that can be
|
||||
* requested from the window system.
|
||||
*
|
||||
* @ingroup input
|
||||
* @{ */
|
||||
|
||||
/*! @brief The regular arrow cursor shape.
|
||||
*
|
||||
* The regular arrow cursor.
|
||||
* The regular arrow cursor shape.
|
||||
*/
|
||||
#define GLFW_ARROW_CURSOR 0x00036001
|
||||
/*! @brief The text input I-beam cursor shape.
|
||||
@ -1053,26 +1140,91 @@ extern "C" {
|
||||
* The text input I-beam cursor shape.
|
||||
*/
|
||||
#define GLFW_IBEAM_CURSOR 0x00036002
|
||||
/*! @brief The crosshair shape.
|
||||
/*! @brief The crosshair cursor shape.
|
||||
*
|
||||
* The crosshair shape.
|
||||
* The crosshair cursor shape.
|
||||
*/
|
||||
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
||||
/*! @brief The hand shape.
|
||||
/*! @brief The pointing hand cursor shape.
|
||||
*
|
||||
* The hand shape.
|
||||
* The pointing hand cursor shape.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize arrow shape.
|
||||
#define GLFW_POINTING_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize/move arrow shape.
|
||||
*
|
||||
* The horizontal resize arrow shape.
|
||||
* The horizontal resize/move arrow shape. This is usually a horizontal
|
||||
* double-headed arrow.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize arrow shape.
|
||||
#define GLFW_RESIZE_EW_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize/move arrow shape.
|
||||
*
|
||||
* The vertical resize arrow shape.
|
||||
* The vertical resize/move shape. This is usually a vertical double-headed
|
||||
* arrow.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR 0x00036006
|
||||
#define GLFW_RESIZE_NS_CURSOR 0x00036006
|
||||
/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-left to bottom-right diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
|
||||
/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-right to bottom-left diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
|
||||
/*! @brief The omni-directional resize/move cursor shape.
|
||||
*
|
||||
* The omni-directional resize cursor/move shape. This is usually either
|
||||
* a combined horizontal and vertical double-headed arrow or a grabbing hand.
|
||||
*/
|
||||
#define GLFW_RESIZE_ALL_CURSOR 0x00036009
|
||||
/*! @brief The operation-not-allowed shape.
|
||||
*
|
||||
* The operation-not-allowed shape. This is usually a circle with a diagonal
|
||||
* line through it.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_CONNECTED 0x00040001
|
||||
@ -1085,6 +1237,11 @@ extern "C" {
|
||||
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
|
||||
*/
|
||||
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
|
||||
/*! @brief ANGLE rendering backend init hint.
|
||||
*
|
||||
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
|
||||
*/
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
|
||||
/*! @brief macOS specific init hint.
|
||||
*
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
|
||||
@ -1095,6 +1252,11 @@ extern "C" {
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||
/*! @brief X11 specific init hint.
|
||||
*
|
||||
* X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
|
||||
*/
|
||||
#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_DONT_CARE -1
|
||||
@ -1168,6 +1330,131 @@ typedef struct GLFWwindow GLFWwindow;
|
||||
*/
|
||||
typedef struct GLFWcursor GLFWcursor;
|
||||
|
||||
/*! @brief The function pointer type for memory allocation callbacks.
|
||||
*
|
||||
* This is the function pointer type for memory allocation callbacks. A memory
|
||||
* allocation callback function has the following signature:
|
||||
* @code
|
||||
* void* function_name(size_t size, void* user)
|
||||
* @endcode
|
||||
*
|
||||
* This function must return either a memory block at least `size` bytes long,
|
||||
* or `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
|
||||
* failures gracefully yet.
|
||||
*
|
||||
* This function may be called during @ref glfwInit but before the library is
|
||||
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||
* library is no longer flagged as initialized.
|
||||
*
|
||||
* Any memory allocated by this function will be deallocated during library
|
||||
* termination or earlier.
|
||||
*
|
||||
* The size will always be greater than zero. Allocations of size zero are filtered out
|
||||
* before reaching the custom allocator.
|
||||
*
|
||||
* @param[in] size The minimum size, in bytes, of the memory block.
|
||||
* @param[in] user The user-defined pointer from the allocator.
|
||||
* @return The address of the newly allocated memory block, or `NULL` if an
|
||||
* error occurred.
|
||||
*
|
||||
* @pointer_lifetime The returned memory block must be valid at least until it
|
||||
* is deallocated.
|
||||
*
|
||||
* @reentrancy This function should not call any GLFW function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||
*
|
||||
* @sa @ref init_allocator
|
||||
* @sa @ref GLFWallocator
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void* (* GLFWallocatefun)(size_t size, void* user);
|
||||
|
||||
/*! @brief The function pointer type for memory reallocation callbacks.
|
||||
*
|
||||
* This is the function pointer type for memory reallocation callbacks.
|
||||
* A memory reallocation callback function has the following signature:
|
||||
* @code
|
||||
* void* function_name(void* block, size_t size, void* user)
|
||||
* @endcode
|
||||
*
|
||||
* This function must return a memory block at least `size` bytes long, or
|
||||
* `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
|
||||
* failures gracefully yet.
|
||||
*
|
||||
* This function may be called during @ref glfwInit but before the library is
|
||||
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||
* library is no longer flagged as initialized.
|
||||
*
|
||||
* Any memory allocated by this function will be deallocated during library
|
||||
* termination or earlier.
|
||||
*
|
||||
* The block address will never be `NULL` and the size will always be greater than zero.
|
||||
* Reallocations of a block to size zero are converted into deallocations. Reallocations
|
||||
* of `NULL` to a non-zero size are converted into regular allocations.
|
||||
*
|
||||
* @param[in] block The address of the memory block to reallocate.
|
||||
* @param[in] size The new minimum size, in bytes, of the memory block.
|
||||
* @param[in] user The user-defined pointer from the allocator.
|
||||
* @return The address of the newly allocated or resized memory block, or
|
||||
* `NULL` if an error occurred.
|
||||
*
|
||||
* @pointer_lifetime The returned memory block must be valid at least until it
|
||||
* is deallocated.
|
||||
*
|
||||
* @reentrancy This function should not call any GLFW function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||
*
|
||||
* @sa @ref init_allocator
|
||||
* @sa @ref GLFWallocator
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
|
||||
|
||||
/*! @brief The function pointer type for memory deallocation callbacks.
|
||||
*
|
||||
* This is the function pointer type for memory deallocation callbacks.
|
||||
* A memory deallocation callback function has the following signature:
|
||||
* @code
|
||||
* void function_name(void* block, void* user)
|
||||
* @endcode
|
||||
*
|
||||
* This function may deallocate the specified memory block. This memory block
|
||||
* will have been allocated with the same allocator.
|
||||
*
|
||||
* This function may be called during @ref glfwInit but before the library is
|
||||
* flagged as initialized, as well as during @ref glfwTerminate after the
|
||||
* library is no longer flagged as initialized.
|
||||
*
|
||||
* The block address will never be `NULL`. Deallocations of `NULL` are filtered out
|
||||
* before reaching the custom allocator.
|
||||
*
|
||||
* @param[in] block The address of the memory block to deallocate.
|
||||
* @param[in] user The user-defined pointer from the allocator.
|
||||
*
|
||||
* @pointer_lifetime The specified memory block will not be accessed by GLFW
|
||||
* after this function is called.
|
||||
*
|
||||
* @reentrancy This function should not call any GLFW function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread that calls GLFW functions.
|
||||
*
|
||||
* @sa @ref init_allocator
|
||||
* @sa @ref GLFWallocator
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void (* GLFWdeallocatefun)(void* block, void* user);
|
||||
|
||||
/*! @brief The function pointer type for error callbacks.
|
||||
*
|
||||
* This is the function pointer type for error callbacks. An error callback
|
||||
@ -1190,7 +1477,7 @@ typedef struct GLFWcursor GLFWcursor;
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void (* GLFWerrorfun)(int,const char*);
|
||||
typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||
|
||||
/*! @brief The function pointer type for window position callbacks.
|
||||
*
|
||||
@ -1213,7 +1500,7 @@ typedef void (* GLFWerrorfun)(int,const char*);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @brief The function pointer type for window size callbacks.
|
||||
*
|
||||
@ -1235,7 +1522,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief The function pointer type for window close callbacks.
|
||||
*
|
||||
@ -1255,7 +1542,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||
|
||||
/*! @brief The function pointer type for window content refresh callbacks.
|
||||
*
|
||||
@ -1275,7 +1562,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||
|
||||
/*! @brief The function pointer type for window focus callbacks.
|
||||
*
|
||||
@ -1296,7 +1583,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||
|
||||
/*! @brief The function pointer type for window iconify callbacks.
|
||||
*
|
||||
@ -1317,7 +1604,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
|
||||
/*! @brief The function pointer type for window maximize callbacks.
|
||||
*
|
||||
@ -1328,7 +1615,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] window The window that was maximized or restored.
|
||||
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
|
||||
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
|
||||
* `GLFW_FALSE` if it was restored.
|
||||
*
|
||||
* @sa @ref window_maximize
|
||||
@ -1338,7 +1625,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||
|
||||
/*! @brief The function pointer type for framebuffer size callbacks.
|
||||
*
|
||||
@ -1359,7 +1646,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief The function pointer type for window content scale callbacks.
|
||||
*
|
||||
@ -1380,7 +1667,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
|
||||
|
||||
/*! @brief The function pointer type for mouse button callbacks.
|
||||
*
|
||||
@ -1406,7 +1693,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
|
||||
|
||||
/*! @brief The function pointer type for cursor position callbacks.
|
||||
*
|
||||
@ -1429,7 +1716,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||
|
||||
/*! @brief The function pointer type for cursor enter/leave callbacks.
|
||||
*
|
||||
@ -1450,7 +1737,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||
|
||||
/*! @brief The function pointer type for scroll callbacks.
|
||||
*
|
||||
@ -1471,7 +1758,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
|
||||
|
||||
/*! @brief The function pointer type for keyboard key callbacks.
|
||||
*
|
||||
@ -1497,7 +1784,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character callbacks.
|
||||
*
|
||||
@ -1518,7 +1805,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
||||
typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character with modifiers
|
||||
* callbacks.
|
||||
@ -1545,7 +1832,7 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
|
||||
|
||||
/*! @brief The function pointer type for path drop callbacks.
|
||||
*
|
||||
@ -1569,7 +1856,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
||||
typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
|
||||
|
||||
/*! @brief The function pointer type for monitor configuration callbacks.
|
||||
*
|
||||
@ -1590,7 +1877,7 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
||||
*
|
||||
* @ingroup monitor
|
||||
*/
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||
|
||||
/*! @brief The function pointer type for joystick configuration callbacks.
|
||||
*
|
||||
@ -1611,7 +1898,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWjoystickfun)(int,int);
|
||||
typedef void (* GLFWjoystickfun)(int jid, int event);
|
||||
|
||||
/*! @brief The function pointer type for joystick button callbacks.
|
||||
*
|
||||
@ -1827,6 +2114,23 @@ typedef struct GLFWgamepadstate
|
||||
float axes[6];
|
||||
} GLFWgamepadstate;
|
||||
|
||||
/*! @brief
|
||||
*
|
||||
* @sa @ref init_allocator
|
||||
* @sa @ref glfwInitAllocator
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef struct GLFWallocator
|
||||
{
|
||||
GLFWallocatefun allocate;
|
||||
GLFWreallocatefun reallocate;
|
||||
GLFWdeallocatefun deallocate;
|
||||
void* user;
|
||||
} GLFWallocator;
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* GLFW API functions
|
||||
@ -1855,9 +2159,23 @@ typedef struct GLFWgamepadstate
|
||||
* bundle, if present. This can be disabled with the @ref
|
||||
* GLFW_COCOA_CHDIR_RESOURCES init hint.
|
||||
*
|
||||
* @remark @macos This function will create the main menu and dock icon for the
|
||||
* application. If GLFW finds a `MainMenu.nib` it is loaded and assumed to
|
||||
* contain a menu bar. Otherwise a minimal menu bar is created manually with
|
||||
* common commands like Hide, Quit and About. The About entry opens a minimal
|
||||
* about dialog with information from the application's bundle. The menu bar
|
||||
* and dock icon can be disabled entirely with the @ref GLFW_COCOA_MENUBAR init
|
||||
* hint.
|
||||
*
|
||||
* @remark @x11 This function will set the `LC_CTYPE` category of the
|
||||
* application locale according to the current environment if that category is
|
||||
* still "C". This is because the "C" locale breaks Unicode text input.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref intro_init
|
||||
* @sa @ref glfwInitHint
|
||||
* @sa @ref glfwInitAllocator
|
||||
* @sa @ref glfwTerminate
|
||||
*
|
||||
* @since Added in version 1.0.
|
||||
@ -1878,6 +2196,8 @@ GLFWAPI int glfwInit(void);
|
||||
* call this function, as it is called by @ref glfwInit before it returns
|
||||
* failure.
|
||||
*
|
||||
* This function has no effect if GLFW is not initialized.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark This function may be called before @ref glfwInit.
|
||||
@ -1930,6 +2250,33 @@ GLFWAPI void glfwTerminate(void);
|
||||
*/
|
||||
GLFWAPI void glfwInitHint(int hint, int value);
|
||||
|
||||
/*! @brief Sets the init allocator to the desired value.
|
||||
*
|
||||
* To use the default allocator, call this function with a `NULL` argument.
|
||||
*
|
||||
* If you specify an allocator struct, every member must be a valid function
|
||||
* pointer. If any member is `NULL`, this function emits @ref
|
||||
* GLFW_INVALID_VALUE and the init allocator is unchanged.
|
||||
*
|
||||
* @param[in] allocator The allocator to use at the next initialization, or
|
||||
* `NULL` to use the default one.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_INVALID_VALUE.
|
||||
*
|
||||
* @pointer_lifetime The specified allocator is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref init_allocator
|
||||
* @sa @ref glfwInit
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator);
|
||||
|
||||
/*! @brief Retrieves the version of the GLFW library.
|
||||
*
|
||||
* This function retrieves the major, minor and revision numbers of the GLFW
|
||||
@ -2350,8 +2697,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
|
||||
*
|
||||
* This function returns an array of all video modes supported by the specified
|
||||
* monitor. The returned array is sorted in ascending order, first by color
|
||||
* bit depth (the sum of all channel depths) and then by resolution area (the
|
||||
* product of width and height).
|
||||
* bit depth (the sum of all channel depths), then by resolution area (the
|
||||
* product of width and height), then resolution width and finally by refresh
|
||||
* rate.
|
||||
*
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @param[out] count Where to store the number of video modes in the returned
|
||||
@ -2694,13 +3042,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||
* in the Mac Developer Library.
|
||||
*
|
||||
* @remark @macos The first time a window is created the menu bar is created.
|
||||
* If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu
|
||||
* bar. Otherwise a minimal menu bar is created manually with common commands
|
||||
* like Hide, Quit and About. The About entry opens a minimal about dialog
|
||||
* with information from the application's bundle. Menu bar creation can be
|
||||
* disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint.
|
||||
*
|
||||
* @remark @macos On OS X 10.10 and later the window frame will not be rendered
|
||||
* at full resolution on Retina displays unless the
|
||||
* [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
@ -2709,7 +3050,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
|
||||
* in the Mac Developer Library. The GLFW test and example programs use
|
||||
* a custom `Info.plist` template for this, which can be found as
|
||||
* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
|
||||
* `CMake/Info.plist.in` in the source tree.
|
||||
*
|
||||
* @remark @macos When activating frame autosaving with
|
||||
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
||||
@ -2873,21 +3214,21 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
||||
* @param[in] images The images to create the icon from. This is ignored if
|
||||
* count is zero.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @pointer_lifetime The specified image data is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @remark @macos The GLFW window has no icon, as it is not a document
|
||||
* window, so this function does nothing. The dock icon will be the same as
|
||||
* @remark @macos Regular windows do not have icons on macOS. This function
|
||||
* will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as
|
||||
* the application bundle's icon. For more information on bundles, see the
|
||||
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
|
||||
* in the Mac Developer Library.
|
||||
*
|
||||
* @remark @wayland There is no existing protocol to change an icon, the
|
||||
* window will thus inherit the one defined in the application's desktop file.
|
||||
* This function always emits @ref GLFW_PLATFORM_ERROR.
|
||||
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -2913,12 +3254,12 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
|
||||
* @param[out] ypos Where to store the y-coordinate of the upper-left corner of
|
||||
* the content area, or `NULL`.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to retrieve the global
|
||||
* position of its windows, this function will always emit @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* position of its windows. This function will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -2947,12 +3288,12 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
||||
* @param[in] xpos The x-coordinate of the upper-left corner of the content area.
|
||||
* @param[in] ypos The y-coordinate of the upper-left corner of the content area.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to set the global
|
||||
* position of its windows, this function will always emit @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* position of its windows. This function will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -3264,8 +3605,11 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
|
||||
* @param[in] window The window to set the opacity for.
|
||||
* @param[in] opacity The desired opacity of the specified window.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way to set an opacity factor for a window.
|
||||
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -3432,11 +3776,11 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
|
||||
*
|
||||
* @param[in] window The window to give input focus.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland It is not possible for an application to bring its windows
|
||||
* to front, this function will always emit @ref GLFW_PLATFORM_ERROR.
|
||||
* @remark @wayland It is not possible for an application to set the input
|
||||
* focus. This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -3600,6 +3944,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
|
||||
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
|
||||
* [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib)
|
||||
*
|
||||
* Some of these attributes are ignored for full screen windows. The new
|
||||
* value will take effect if the window is later made windowed.
|
||||
@ -4188,7 +4533,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
||||
* If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE`
|
||||
* to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
|
||||
* disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported,
|
||||
* attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref
|
||||
* attempting to set this will emit @ref GLFW_FEATURE_UNAVAILABLE. Call @ref
|
||||
* glfwRawMouseMotionSupported to check for support.
|
||||
*
|
||||
* @param[in] window The window whose input mode to set.
|
||||
@ -4198,7 +4543,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
||||
* @param[in] value The new value of the specified input mode.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_PLATFORM_ERROR and @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE (see above).
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4518,19 +4864,44 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
/*! @brief Creates a cursor with a standard shape.
|
||||
*
|
||||
* Returns a cursor with a [standard shape](@ref shapes), that can be set for
|
||||
* a window with @ref glfwSetCursor.
|
||||
* Returns a cursor with a standard shape, that can be set for a window with
|
||||
* @ref glfwSetCursor. The images for these cursors come from the system
|
||||
* cursor theme and their exact appearance will vary between platforms.
|
||||
*
|
||||
* Most of these shapes are guaranteed to exist on every supported platform but
|
||||
* a few may not be present. See the table below for details.
|
||||
*
|
||||
* Cursor shape | Windows | macOS | X11 | Wayland
|
||||
* ------------------------------ | ------- | ----- | ------ | -------
|
||||
* @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
*
|
||||
* 1) This uses a private system API and may fail in the future.
|
||||
*
|
||||
* 2) This uses a newer standard that not all cursor themes support.
|
||||
*
|
||||
* If the requested shape is not available, this function emits a @ref
|
||||
* GLFW_CURSOR_UNAVAILABLE error and returns `NULL`.
|
||||
*
|
||||
* @param[in] shape One of the [standard shapes](@ref shapes).
|
||||
* @return A new cursor ready to use or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref cursor_object
|
||||
* @sa @ref cursor_standard
|
||||
* @sa @ref glfwCreateCursor
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
@ -5909,8 +6280,8 @@ GLFWAPI int glfwVulkanSupported(void);
|
||||
* returned array, as it is an error to specify an extension more than once in
|
||||
* the `VkInstanceCreateInfo` struct.
|
||||
*
|
||||
* @remark @macos This function currently only supports the
|
||||
* `VK_MVK_macos_surface` extension from MoltenVK.
|
||||
* @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
|
||||
* the newer `VK_EXT_metal_surface` extensions.
|
||||
*
|
||||
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is guaranteed to be valid only until the
|
||||
@ -5993,7 +6364,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
|
||||
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
||||
* `VK_MVK_macos_surface` extension does not provide
|
||||
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
|
||||
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
@ -6056,6 +6427,12 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
|
||||
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
|
||||
* the window content view, which is required for MoltenVK to function.
|
||||
*
|
||||
* @remark @x11 GLFW by default attempts to use the `VK_KHR_xcb_surface`
|
||||
* extension, if available. You can make it prefer the `VK_KHR_xlib_surface`
|
||||
* extension by setting the
|
||||
* [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init
|
||||
* hint.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
* synchronization details of Vulkan objects, see the Vulkan specification.
|
||||
*
|
||||
|
@ -83,8 +83,8 @@ extern "C" {
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
@ -161,6 +161,14 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@ -177,6 +185,14 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
|
@ -1,118 +1,121 @@
|
||||
|
||||
set(common_HEADERS internal.h mappings.h
|
||||
"${GLFW_BINARY_DIR}/src/glfw_config.h"
|
||||
add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
internal.h mappings.h context.c init.c input.c monitor.c
|
||||
vulkan.c window.c)
|
||||
|
||||
add_custom_target(update_mappings
|
||||
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMENT "Updating gamepad mappings from upstream repository"
|
||||
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||
VERBATIM)
|
||||
|
||||
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
if (_GLFW_COCOA)
|
||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
|
||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
|
||||
cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
|
||||
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
|
||||
nsgl_context.h egl_context.h osmesa_context.h
|
||||
cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m cocoa_time.c posix_thread.c
|
||||
nsgl_context.m egl_context.c osmesa_context.c)
|
||||
elseif (_GLFW_WIN32)
|
||||
set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h
|
||||
wgl_context.h egl_context.h osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c win32_window.c
|
||||
wgl_context.c egl_context.c osmesa_context.c)
|
||||
target_sources(glfw PRIVATE win32_platform.h win32_joystick.h wgl_context.h
|
||||
egl_context.h osmesa_context.h win32_init.c
|
||||
win32_joystick.c win32_monitor.c win32_time.c
|
||||
win32_thread.c win32_window.c wgl_context.c
|
||||
egl_context.c osmesa_context.c)
|
||||
elseif (_GLFW_X11)
|
||||
set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h
|
||||
posix_thread.h glx_context.h egl_context.h osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
|
||||
xkb_unicode.c posix_time.c posix_thread.c glx_context.c
|
||||
egl_context.c osmesa_context.c)
|
||||
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h
|
||||
posix_thread.h glx_context.h egl_context.h
|
||||
osmesa_context.h x11_init.c x11_monitor.c
|
||||
x11_window.c xkb_unicode.c posix_time.c
|
||||
posix_thread.c glx_context.c egl_context.c
|
||||
osmesa_context.c)
|
||||
elseif (_GLFW_WAYLAND)
|
||||
set(glfw_HEADERS ${common_HEADERS} wl_platform.h
|
||||
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
||||
osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
|
||||
posix_time.c posix_thread.c xkb_unicode.c
|
||||
egl_context.c osmesa_context.c)
|
||||
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
|
||||
BASENAME xdg-shell)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||
BASENAME xdg-decoration)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
|
||||
BASENAME viewporter)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||
BASENAME relative-pointer-unstable-v1)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||
BASENAME pointer-constraints-unstable-v1)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||
BASENAME idle-inhibit-unstable-v1)
|
||||
target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h
|
||||
xkb_unicode.h egl_context.h osmesa_context.h
|
||||
wl_init.c wl_monitor.c wl_window.c posix_time.c
|
||||
posix_thread.c xkb_unicode.c egl_context.c
|
||||
osmesa_context.c)
|
||||
elseif (_GLFW_OSMESA)
|
||||
set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
|
||||
posix_time.h posix_thread.h osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c
|
||||
null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
|
||||
target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h
|
||||
posix_thread.h osmesa_context.h null_init.c
|
||||
null_monitor.c null_window.c null_joystick.c
|
||||
posix_time.c posix_thread.c osmesa_context.c)
|
||||
endif()
|
||||
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
||||
else()
|
||||
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
|
||||
target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
if (_GLFW_WAYLAND)
|
||||
find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
|
||||
pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
|
||||
pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
|
||||
pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir)
|
||||
|
||||
macro(wayland_generate protocol_file output_file)
|
||||
add_custom_command(OUTPUT "${output_file}.h"
|
||||
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
|
||||
DEPENDS "${protocol_file}"
|
||||
VERBATIM)
|
||||
|
||||
add_custom_command(OUTPUT "${output_file}-code.h"
|
||||
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h"
|
||||
DEPENDS "${protocol_file}"
|
||||
VERBATIM)
|
||||
|
||||
target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h")
|
||||
endmacro()
|
||||
|
||||
wayland_generate(
|
||||
"${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
|
||||
endif()
|
||||
|
||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
||||
# for all source files that VS will build
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
|
||||
if (WIN32)
|
||||
set(windows_SOURCES ${glfw_SOURCES})
|
||||
else()
|
||||
set(windows_SOURCES ${common_SOURCES})
|
||||
endif()
|
||||
set_source_files_properties(${windows_SOURCES} PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
configure_file(glfw.rc.in glfw.rc @ONLY)
|
||||
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
configure_file(glfw_config.h.in glfw_config.h @ONLY)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw_config.h")
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
C_STANDARD 99
|
||||
C_EXTENSIONS OFF
|
||||
DEFINE_SYMBOL _GLFW_BUILD_DLL
|
||||
FOLDER "GLFW3")
|
||||
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
|
||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||
target_include_directories(glfw PUBLIC
|
||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||
@ -120,26 +123,91 @@ target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
${glfw_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
|
||||
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
endif()
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
win32_window.c wgl_context.c egl_context.c
|
||||
osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
target_compile_definitions(glfw PRIVATE
|
||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
if (MINGW)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
if (MSVC90)
|
||||
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
|
||||
# Check for the DirectX 9 SDK as it is not included with VS 2008
|
||||
if (MSVC90)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND OR _GLFW_OSMESA)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_options(glfw PRIVATE "-static-libgcc")
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
@ -152,32 +220,47 @@ if (BUILD_SHARED_LIBS)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
endif()
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
if (MINGW)
|
||||
# Enable link-time exploit mitigation features enabled by default on MSVC
|
||||
include(CheckCCompilerFlag)
|
||||
|
||||
# Compatibility with data execution prevention (DEP)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
||||
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
||||
if (_GLFW_HAS_DEP)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
|
||||
endif()
|
||||
|
||||
# Compatibility with address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
||||
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
||||
if (_GLFW_HAS_ASLR)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
|
||||
endif()
|
||||
|
||||
# Compatibility with 64-bit address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
||||
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
|
||||
endif()
|
||||
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "bin"
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
@ -251,7 +251,7 @@ static void createKeyTables(void)
|
||||
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
||||
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
||||
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
|
||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
|
||||
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
||||
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
||||
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
||||
@ -428,12 +428,8 @@ static GLFWbool initializeTIS(void)
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
@ -448,9 +444,8 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
[NSApp stop:nil];
|
||||
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
[NSApp stop:nil];
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
@ -464,6 +459,32 @@ static GLFWbool initializeTIS(void)
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||
{
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return NULL;
|
||||
|
||||
CFURLRef url =
|
||||
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
|
||||
if (!url)
|
||||
return NULL;
|
||||
|
||||
char path[PATH_MAX];
|
||||
void* handle = NULL;
|
||||
|
||||
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||
handle = _glfw_dlopen(path);
|
||||
|
||||
CFRelease(url);
|
||||
return handle;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -478,9 +499,6 @@ int _glfwPlatformInit(void)
|
||||
toTarget:_glfw.ns.helper
|
||||
withObject:nil];
|
||||
|
||||
if (NSApp)
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
|
||||
[NSApplication sharedApplication];
|
||||
|
||||
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
@ -530,9 +548,16 @@ int _glfwPlatformInit(void)
|
||||
return GLFW_FALSE;
|
||||
|
||||
_glfwInitTimerNS();
|
||||
_glfwInitJoysticksNS();
|
||||
|
||||
_glfwPollMonitorsNS();
|
||||
|
||||
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
|
||||
[NSApp run];
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
@ -577,10 +602,9 @@ void _glfwPlatformTerminate(void)
|
||||
if (_glfw.ns.keyUpMonitor)
|
||||
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
||||
|
||||
free(_glfw.ns.clipboardString);
|
||||
_glfw_free(_glfw.ns.clipboardString);
|
||||
|
||||
_glfwTerminateNSGL();
|
||||
_glfwTerminateJoysticksNS();
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
@ -33,6 +33,7 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
// Cocoa-specific per-joystick data
|
||||
//
|
||||
@ -44,7 +45,3 @@ typedef struct _GLFWjoystickNS
|
||||
CFMutableArrayRef hats;
|
||||
} _GLFWjoystickNS;
|
||||
|
||||
|
||||
void _glfwInitJoysticksNS(void);
|
||||
void _glfwTerminateJoysticksNS(void);
|
||||
|
||||
|
@ -102,15 +102,15 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
return;
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
||||
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
||||
CFRelease(js->ns.axes);
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
||||
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
||||
CFRelease(js->ns.buttons);
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
||||
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
||||
CFRelease(js->ns.hats);
|
||||
|
||||
_glfwFreeJoystick(js);
|
||||
@ -251,7 +251,7 @@ static void matchCallback(void* context,
|
||||
|
||||
if (target)
|
||||
{
|
||||
_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
|
||||
_GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
|
||||
element->native = native;
|
||||
element->usage = usage;
|
||||
element->index = (int) CFArrayGetCount(target);
|
||||
@ -304,12 +304,10 @@ static void removeCallback(void* context,
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
void _glfwInitJoysticksNS(void)
|
||||
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||
{
|
||||
CFMutableArrayRef matching;
|
||||
const long usages[] =
|
||||
@ -328,10 +326,10 @@ void _glfwInitJoysticksNS(void)
|
||||
if (!matching)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
|
||||
return;
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
{
|
||||
const long page = kHIDPage_GenericDesktop;
|
||||
|
||||
@ -383,26 +381,24 @@ void _glfwInitJoysticksNS(void)
|
||||
// Execute the run loop once in order to register any initially-attached
|
||||
// joysticks
|
||||
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticksNS(void)
|
||||
void _glfwPlatformTerminateJoysticks(void)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
|
||||
if (_glfw.ns.hidManager)
|
||||
{
|
||||
CFRelease(_glfw.ns.hidManager);
|
||||
_glfw.ns.hidManager = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
{
|
||||
if (mode & _GLFW_POLL_AXES)
|
||||
|
@ -39,8 +39,21 @@
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
@ -50,7 +63,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
&it) != 0)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
@ -88,7 +101,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find service port for display");
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
CFDictionaryRef names =
|
||||
@ -101,13 +114,13 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
CFRelease(info);
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
const CFIndex size =
|
||||
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
|
||||
kCFStringEncodingUTF8);
|
||||
char* name = calloc(size + 1, 1);
|
||||
char* name = _glfw_calloc(size + 1, 1);
|
||||
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
|
||||
|
||||
CFRelease(info);
|
||||
@ -144,7 +157,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
CVDisplayLinkRef link)
|
||||
double fallbackRefreshRate)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
@ -152,11 +165,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
@ -213,29 +222,72 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
//
|
||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
{
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
double refreshRate = 60.0;
|
||||
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||
IOServiceMatching("IOFramebuffer"),
|
||||
&it) != 0)
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
const CFNumberRef indexRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFramebufferOpenGLIndex"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
if (!indexRef)
|
||||
continue;
|
||||
|
||||
uint32_t index = 0;
|
||||
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||
CFRelease(indexRef);
|
||||
|
||||
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||
continue;
|
||||
|
||||
const CFNumberRef clockRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelClock"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
const CFNumberRef countRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelCount"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
uint32_t clock = 0, count = 0;
|
||||
|
||||
if (clockRef)
|
||||
{
|
||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||
CFRelease(clockRef);
|
||||
}
|
||||
|
||||
if (countRef)
|
||||
{
|
||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||
CFRelease(countRef);
|
||||
}
|
||||
|
||||
if (clock > 0 && count > 0)
|
||||
refreshRate = clock / (double) count;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
IOObjectRelease(it);
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
|
||||
@ -249,7 +301,7 @@ void _glfwPollMonitorsNS(void)
|
||||
{
|
||||
uint32_t displayCount;
|
||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||
|
||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||
@ -259,7 +311,7 @@ void _glfwPollMonitorsNS(void)
|
||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||
if (disconnectedCount)
|
||||
{
|
||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
memcpy(disconnected,
|
||||
_glfw.monitors,
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
@ -270,29 +322,53 @@ void _glfwPollMonitorsNS(void)
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
if (!name)
|
||||
name = _glfw_strdup("Unknown");
|
||||
continue;
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
_glfw_free(name);
|
||||
|
||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||
CGDisplayModeRelease(mode);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
@ -303,8 +379,8 @@ void _glfwPollMonitorsNS(void)
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
}
|
||||
|
||||
free(disconnected);
|
||||
free(displays);
|
||||
_glfw_free(disconnected);
|
||||
_glfw_free(displays);
|
||||
}
|
||||
|
||||
// Change the current video mode
|
||||
@ -318,9 +394,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
@ -331,7 +404,8 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||
{
|
||||
native = dm;
|
||||
@ -350,7 +424,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
@ -397,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@ -417,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
@ -440,12 +519,9 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
for (CFIndex i = 0; i < found; i++)
|
||||
{
|
||||
@ -453,7 +529,8 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
@ -463,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (i < *count)
|
||||
if (j < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
@ -471,7 +548,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
@ -481,15 +557,10 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, link);
|
||||
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@ -498,7 +569,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
@autoreleasepool {
|
||||
|
||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
||||
CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue));
|
||||
|
||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||
size,
|
||||
@ -516,7 +587,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
||||
}
|
||||
|
||||
free(values);
|
||||
_glfw_free(values);
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
@ -526,7 +597,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||
CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||
|
||||
for (unsigned int i = 0; i < ramp->size; i++)
|
||||
{
|
||||
@ -541,7 +612,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
values + ramp->size,
|
||||
values + ramp->size * 2);
|
||||
|
||||
free(values);
|
||||
_glfw_free(values);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
@ -28,12 +28,12 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
#ifndef GL_SILENCE_DEPRECATION
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
#endif
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
@ -41,6 +41,9 @@
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||
#define NSEventMaskAny NSAnyEventMask
|
||||
@ -60,6 +63,7 @@ typedef void* id;
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
{
|
||||
@ -69,21 +73,25 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const void* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "cocoa_joystick.h"
|
||||
#include "nsgl_context.h"
|
||||
#include "egl_context.h"
|
||||
#include "osmesa_context.h"
|
||||
|
||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
|
||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
|
||||
@ -110,6 +118,7 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool occluded;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
@ -130,7 +139,6 @@ typedef struct _GLFWlibraryNS
|
||||
{
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
GLFWbool finishedLaunching;
|
||||
GLFWbool cursorHidden;
|
||||
TISInputSourceRef inputSource;
|
||||
IOHIDManagerRef hidManager;
|
||||
@ -167,6 +175,7 @@ typedef struct _GLFWmonitorNS
|
||||
CGDisplayModeRef previousMode;
|
||||
uint32_t unitNumber;
|
||||
id screen;
|
||||
double fallbackRefreshRate;
|
||||
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
@ -195,3 +204,5 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||
|
||||
|
@ -35,15 +35,14 @@
|
||||
//
|
||||
static NSUInteger getStyleMask(_GLFWwindow* window)
|
||||
{
|
||||
NSUInteger styleMask = 0;
|
||||
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
|
||||
|
||||
if (window->monitor || !window->decorated)
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
else
|
||||
{
|
||||
styleMask |= NSWindowStyleMaskTitled |
|
||||
NSWindowStyleMaskClosable |
|
||||
NSWindowStyleMaskMiniaturizable;
|
||||
NSWindowStyleMaskClosable;
|
||||
|
||||
if (window->resizable)
|
||||
styleMask |= NSWindowStyleMaskResizable;
|
||||
@ -115,10 +114,11 @@ static void updateCursorMode(_GLFWwindow* window)
|
||||
else if (_glfw.ns.disabledCursorWindow == window)
|
||||
{
|
||||
_glfw.ns.disabledCursorWindow = NULL;
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
_glfw.ns.restoreCursorPosX,
|
||||
_glfw.ns.restoreCursorPosY);
|
||||
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
|
||||
// made in _glfwPlatformSetCursorPos as part of a workaround
|
||||
}
|
||||
|
||||
if (cursorInContentArea(window))
|
||||
@ -244,7 +244,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@ -279,7 +279,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@ -323,10 +323,12 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
||||
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||
window->ns.occluded = GLFW_FALSE;
|
||||
else
|
||||
window->ns.occluded = GLFW_TRUE;
|
||||
}
|
||||
|
||||
@end
|
||||
@ -396,7 +398,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)updateLayer
|
||||
{
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
_glfwInputWindowDamage(window);
|
||||
@ -519,6 +521,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
{
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
}
|
||||
|
||||
if (fbRect.size.width != window->ns.fbWidth ||
|
||||
fbRect.size.height != window->ns.fbHeight)
|
||||
@ -527,19 +541,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
window->ns.fbHeight = fbRect.size.height;
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
}
|
||||
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)drawRect:(NSRect)rect
|
||||
@ -646,7 +647,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
const NSUInteger count = [urls count];
|
||||
if (count)
|
||||
{
|
||||
char** paths = calloc(count, sizeof(char*));
|
||||
char** paths = _glfw_calloc(count, sizeof(char*));
|
||||
|
||||
for (NSUInteger i = 0; i < count; i++)
|
||||
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
|
||||
@ -654,8 +655,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
_glfwInputDrop(window, (int) count, (const char**) paths);
|
||||
|
||||
for (NSUInteger i = 0; i < count; i++)
|
||||
free(paths[i]);
|
||||
free(paths);
|
||||
_glfw_free(paths[i]);
|
||||
_glfw_free(paths);
|
||||
}
|
||||
|
||||
return YES;
|
||||
@ -730,16 +731,26 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
else
|
||||
characters = (NSString*) string;
|
||||
|
||||
const NSUInteger length = [characters length];
|
||||
for (NSUInteger i = 0; i < length; i++)
|
||||
NSRange range = NSMakeRange(0, [characters length]);
|
||||
while (range.length)
|
||||
{
|
||||
const unichar codepoint = [characters characterAtIndex:i];
|
||||
if ((codepoint & 0xff00) == 0xf700)
|
||||
uint32_t codepoint = 0;
|
||||
|
||||
if ([characters getBytes:&codepoint
|
||||
maxLength:sizeof(codepoint)
|
||||
usedLength:NULL
|
||||
encoding:NSUTF32StringEncoding
|
||||
options:0
|
||||
range:range
|
||||
remainingRange:&range])
|
||||
{
|
||||
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||
continue;
|
||||
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void)doCommandBySelector:(SEL)selector
|
||||
{
|
||||
@ -816,7 +827,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||
else
|
||||
{
|
||||
[window->ns.object center];
|
||||
[(NSWindow*) window->ns.object center];
|
||||
_glfw.ns.cascadePoint =
|
||||
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
|
||||
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
|
||||
@ -891,12 +902,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
{
|
||||
[NSApp run];
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
|
||||
@ -911,6 +916,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||
// need to get the layer for EGL window surface creation.
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
window->ns.layer = [window->ns.view layer];
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
@ -962,23 +972,28 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
[window->ns.object close];
|
||||
window->ns.object = nil;
|
||||
|
||||
// HACK: Allow Cocoa to catch up before returning
|
||||
_glfwPlatformPollEvents();
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
{
|
||||
@autoreleasepool {
|
||||
[window->ns.object setTitle:@(title)];
|
||||
NSString* string = @(title);
|
||||
[window->ns.object setTitle:string];
|
||||
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
||||
// if the window lacks NSWindowStyleMaskTitled
|
||||
[window->ns.object setMiniwindowTitle:@(title)];
|
||||
[window->ns.object setMiniwindowTitle:string];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||
int count, const GLFWimage* images)
|
||||
{
|
||||
// Regular windows do not have icons
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Cocoa: Regular windows do not have icons on macOS");
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
@ -1356,6 +1371,13 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
@autoreleasepool {
|
||||
[window->ns.object setIgnoresMouseEvents:enabled];
|
||||
}
|
||||
}
|
||||
|
||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
@ -1372,6 +1394,8 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
|
||||
"Cocoa: Raw mouse motion not yet implemented");
|
||||
}
|
||||
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||
@ -1495,6 +1519,11 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
_glfwTransformYNS(globalPoint.y)));
|
||||
}
|
||||
|
||||
// HACK: Calling this right after setting the cursor position prevents macOS
|
||||
// from freezing the cursor for a fraction of a second afterwards
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@ -1510,6 +1539,13 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.ns.keycodes[scancode];
|
||||
|
||||
UInt32 deadKeyState = 0;
|
||||
@ -1601,23 +1637,67 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
SEL cursorSelector = NULL;
|
||||
|
||||
// HACK: Try to use a private message
|
||||
switch (shape)
|
||||
{
|
||||
case GLFW_RESIZE_EW_CURSOR:
|
||||
cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
|
||||
break;
|
||||
case GLFW_RESIZE_NS_CURSOR:
|
||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
|
||||
break;
|
||||
case GLFW_RESIZE_NWSE_CURSOR:
|
||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
|
||||
break;
|
||||
case GLFW_RESIZE_NESW_CURSOR:
|
||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
|
||||
break;
|
||||
}
|
||||
|
||||
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
||||
{
|
||||
id object = [NSCursor performSelector:cursorSelector];
|
||||
if ([object isKindOfClass:[NSCursor class]])
|
||||
cursor->ns.object = object;
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to retrieve standard cursor");
|
||||
switch (shape)
|
||||
{
|
||||
case GLFW_ARROW_CURSOR:
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
break;
|
||||
case GLFW_IBEAM_CURSOR:
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
break;
|
||||
case GLFW_CROSSHAIR_CURSOR:
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
break;
|
||||
case GLFW_POINTING_HAND_CURSOR:
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
break;
|
||||
case GLFW_RESIZE_EW_CURSOR:
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
break;
|
||||
case GLFW_RESIZE_NS_CURSOR:
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
break;
|
||||
case GLFW_RESIZE_ALL_CURSOR:
|
||||
cursor->ns.object = [NSCursor closedHandCursor];
|
||||
break;
|
||||
case GLFW_NOT_ALLOWED_CURSOR:
|
||||
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"Cocoa: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@ -1673,7 +1753,7 @@ const char* _glfwPlatformGetClipboardString(void)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(_glfw.ns.clipboardString);
|
||||
_glfw_free(_glfw.ns.clipboardString);
|
||||
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
|
||||
|
||||
return _glfw.ns.clipboardString;
|
||||
@ -1681,14 +1761,60 @@ const char* _glfwPlatformGetClipboardString(void)
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
|
||||
{
|
||||
if (_glfw.egl.ANGLE_platform_angle)
|
||||
{
|
||||
int type = 0;
|
||||
|
||||
if (_glfw.egl.ANGLE_platform_angle_opengl)
|
||||
{
|
||||
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
|
||||
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
|
||||
}
|
||||
|
||||
if (_glfw.egl.ANGLE_platform_angle_metal)
|
||||
{
|
||||
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
|
||||
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
|
||||
}
|
||||
|
||||
if (type)
|
||||
{
|
||||
*attribs = _glfw_calloc(3, sizeof(EGLint));
|
||||
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
|
||||
(*attribs)[1] = type;
|
||||
(*attribs)[2] = EGL_NONE;
|
||||
return EGL_PLATFORM_ANGLE_ANGLE;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
|
||||
{
|
||||
return EGL_DEFAULT_DISPLAY;
|
||||
}
|
||||
|
||||
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
|
||||
{
|
||||
return window->ns.layer;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
|
||||
return;
|
||||
|
||||
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_EXT_metal_surface";
|
||||
}
|
||||
else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
@ -1705,19 +1831,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
@autoreleasepool {
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
||||
VkResult err;
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
// HACK: Dynamically load Core Animation to avoid adding an extra
|
||||
// dependency for the majority who don't use MoltenVK
|
||||
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
||||
@ -1743,11 +1856,49 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
[window->ns.view setLayer:window->ns.layer];
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
|
||||
VkResult err;
|
||||
|
||||
if (_glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
VkMetalSurfaceCreateInfoEXT sci;
|
||||
|
||||
PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
|
||||
if (!vkCreateMetalSurfaceEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||
sci.pLayer = window->ns.layer;
|
||||
|
||||
err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
}
|
||||
|
||||
if (err)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (desired->doublebuffer != current->doublebuffer)
|
||||
{
|
||||
// Double buffering is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@ -570,6 +564,8 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
|
@ -103,10 +103,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
|
||||
nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
|
||||
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
@ -123,6 +123,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
{
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
@ -133,15 +134,15 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
if (desired->transparent)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
|
||||
VisualIDMask, &vi,
|
||||
&count);
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
@ -172,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
u->doublebuffer = desired->doublebuffer;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
@ -182,8 +183,8 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
if (closest)
|
||||
*result = (EGLConfig) closest->handle;
|
||||
|
||||
free(nativeConfigs);
|
||||
free(usableConfigs);
|
||||
_glfw_free(nativeConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
|
||||
return closest != NULL;
|
||||
}
|
||||
@ -302,6 +303,8 @@ static void destroyContextEGL(_GLFWwindow* window)
|
||||
GLFWbool _glfwInitEGL(void)
|
||||
{
|
||||
int i;
|
||||
EGLint* attribs = NULL;
|
||||
const char* extensions;
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_EGL_LIBRARY)
|
||||
@ -394,7 +397,51 @@ GLFWbool _glfwInitEGL(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
|
||||
extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
|
||||
if (extensions && eglGetError() == EGL_SUCCESS)
|
||||
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
|
||||
|
||||
if (_glfw.egl.EXT_client_extensions)
|
||||
{
|
||||
_glfw.egl.EXT_platform_base =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
|
||||
_glfw.egl.EXT_platform_x11 =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
|
||||
_glfw.egl.EXT_platform_wayland =
|
||||
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_opengl =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_d3d =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_vulkan =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
|
||||
_glfw.egl.ANGLE_platform_angle_metal =
|
||||
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
|
||||
}
|
||||
|
||||
if (_glfw.egl.EXT_platform_base)
|
||||
{
|
||||
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
||||
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
||||
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
||||
}
|
||||
|
||||
_glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
|
||||
if (_glfw.egl.platform)
|
||||
{
|
||||
_glfw.egl.display =
|
||||
eglGetPlatformDisplayEXT(_glfw.egl.platform,
|
||||
_glfwPlatformGetEGLNativeDisplay(),
|
||||
attribs);
|
||||
}
|
||||
else
|
||||
_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
|
||||
|
||||
_glfw_free(attribs);
|
||||
|
||||
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
@ -462,6 +509,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
EGLint attribs[40];
|
||||
EGLConfig config;
|
||||
EGLContext share = NULL;
|
||||
EGLNativeWindowType native;
|
||||
int index = 0;
|
||||
|
||||
if (!_glfw.egl.display)
|
||||
@ -587,8 +635,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
{
|
||||
int index = 0;
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
@ -596,14 +643,25 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
native = _glfwPlatformGetEGLNativeWindow(window);
|
||||
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
|
||||
// despite reporting EGL_EXT_platform_base
|
||||
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
|
||||
{
|
||||
window->context.egl.surface =
|
||||
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
|
||||
}
|
||||
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display,
|
||||
config,
|
||||
_GLFW_EGL_NATIVE_WINDOW,
|
||||
attribs);
|
||||
if (window->context.egl.surface == EGL_NO_SURFACE)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
@ -25,26 +25,10 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#if defined(_GLFW_USE_EGLPLATFORM_H)
|
||||
#include <EGL/eglplatform.h>
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#if defined(_GLFW_WIN32)
|
||||
#define EGLAPIENTRY __stdcall
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HWND EGLNativeWindowType;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
#define EGLAPIENTRY
|
||||
typedef void* EGLNativeDisplayType;
|
||||
typedef id EGLNativeWindowType;
|
||||
#elif defined(_GLFW_X11)
|
||||
#define EGLAPIENTRY
|
||||
typedef Display* EGLNativeDisplayType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
#elif defined(_GLFW_WAYLAND)
|
||||
#define EGLAPIENTRY
|
||||
typedef struct wl_display* EGLNativeDisplayType;
|
||||
typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#else
|
||||
#error "No supported EGL platform selected"
|
||||
#define EGLAPIENTRY
|
||||
#endif
|
||||
|
||||
#define EGL_SUCCESS 0x3000
|
||||
@ -80,6 +64,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||
@ -106,6 +92,17 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||
#define EGL_PLATFORM_X11_EXT 0x31d5
|
||||
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
|
||||
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
|
||||
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
|
||||
|
||||
typedef int EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
@ -115,6 +112,9 @@ typedef void* EGLContext;
|
||||
typedef void* EGLDisplay;
|
||||
typedef void* EGLSurface;
|
||||
|
||||
typedef void* EGLNativeDisplayType;
|
||||
typedef void* EGLNativeWindowType;
|
||||
|
||||
// EGL function pointer typedefs
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
|
||||
@ -149,9 +149,10 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||
#define eglQueryString _glfw.egl.QueryString
|
||||
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
||||
|
||||
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
|
||||
|
||||
typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
|
||||
typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
|
||||
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
|
||||
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
|
||||
|
||||
// EGL-specific per-context data
|
||||
//
|
||||
@ -169,6 +170,7 @@ typedef struct _GLFWcontextEGL
|
||||
//
|
||||
typedef struct _GLFWlibraryEGL
|
||||
{
|
||||
EGLenum platform;
|
||||
EGLDisplay display;
|
||||
EGLint major, minor;
|
||||
GLFWbool prefix;
|
||||
@ -178,6 +180,15 @@ typedef struct _GLFWlibraryEGL
|
||||
GLFWbool KHR_gl_colorspace;
|
||||
GLFWbool KHR_get_all_proc_addresses;
|
||||
GLFWbool KHR_context_flush_control;
|
||||
GLFWbool EXT_client_extensions;
|
||||
GLFWbool EXT_platform_base;
|
||||
GLFWbool EXT_platform_x11;
|
||||
GLFWbool EXT_platform_wayland;
|
||||
GLFWbool ANGLE_platform_angle;
|
||||
GLFWbool ANGLE_platform_angle_opengl;
|
||||
GLFWbool ANGLE_platform_angle_d3d;
|
||||
GLFWbool ANGLE_platform_angle_vulkan;
|
||||
GLFWbool ANGLE_platform_angle_metal;
|
||||
|
||||
void* handle;
|
||||
|
||||
@ -198,6 +209,9 @@ typedef struct _GLFWlibraryEGL
|
||||
PFN_eglQueryString QueryString;
|
||||
PFN_eglGetProcAddress GetProcAddress;
|
||||
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
|
||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
|
30
src/glfw.rc.in
Normal file
30
src/glfw.rc.in
Normal file
@ -0,0 +1,30 @@
|
||||
|
||||
#include <winver.h>
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0
|
||||
PRODUCTVERSION @GLFW_VERSION_MAJOR@,@GLFW_VERSION_MINOR@,@GLFW_VERSION_PATCH@,0
|
||||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||
FILEFLAGS 0
|
||||
FILEOS VOS_NT_WINDOWS32
|
||||
FILETYPE VFT_DLL
|
||||
FILESUBTYPE 0
|
||||
{
|
||||
BLOCK "StringFileInfo"
|
||||
{
|
||||
BLOCK "040904B0"
|
||||
{
|
||||
VALUE "CompanyName", "GLFW"
|
||||
VALUE "FileDescription", "GLFW @GLFW_VERSION@ DLL"
|
||||
VALUE "FileVersion", "@GLFW_VERSION@"
|
||||
VALUE "OriginalFilename", "glfw3.dll"
|
||||
VALUE "ProductName", "GLFW"
|
||||
VALUE "ProductVersion", "@GLFW_VERSION@"
|
||||
}
|
||||
}
|
||||
BLOCK "VarFileInfo"
|
||||
{
|
||||
VALUE "Translation", 0x409, 1200
|
||||
}
|
||||
}
|
||||
|
@ -1 +0,0 @@
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake")
|
@ -45,8 +45,6 @@
|
||||
// Define this to 1 if building GLFW for OSMesa
|
||||
#cmakedefine _GLFW_OSMESA
|
||||
|
||||
// Define this to 1 if building as a shared library / dynamic library / DLL
|
||||
#cmakedefine _GLFW_BUILD_DLL
|
||||
// Define this to 1 to use Vulkan loader linked statically into application
|
||||
#cmakedefine _GLFW_VULKAN_STATIC
|
||||
|
||||
|
@ -73,7 +73,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
@ -137,7 +138,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
*result = (GLXFBConfig) closest->handle;
|
||||
|
||||
XFree(nativeConfigs);
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
|
||||
return closest != NULL;
|
||||
}
|
||||
|
142
src/init.c
142
src/init.c
@ -28,7 +28,6 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -50,15 +49,41 @@ _GLFWlibrary _glfw = { GLFW_FALSE };
|
||||
//
|
||||
static _GLFWerror _glfwMainThreadError;
|
||||
static GLFWerrorfun _glfwErrorCallback;
|
||||
static GLFWallocator _glfwInitAllocator;
|
||||
static _GLFWinitconfig _glfwInitHints =
|
||||
{
|
||||
GLFW_TRUE, // hat buttons
|
||||
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
|
||||
{
|
||||
GLFW_TRUE, // macOS menu bar
|
||||
GLFW_TRUE // macOS bundle chdir
|
||||
}
|
||||
},
|
||||
{
|
||||
GLFW_TRUE, // X11 XCB Vulkan surface
|
||||
},
|
||||
};
|
||||
|
||||
// The allocation function used when no custom allocator is set
|
||||
//
|
||||
static void* defaultAllocate(size_t size, void* user)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
// The deallocation function used when no custom allocator is set
|
||||
//
|
||||
static void defaultDeallocate(void* block, void* user)
|
||||
{
|
||||
free(block);
|
||||
}
|
||||
|
||||
// The reallocation function used when no custom allocator is set
|
||||
//
|
||||
static void* defaultReallocate(void* block, size_t size, void* user)
|
||||
{
|
||||
return realloc(block, size);
|
||||
}
|
||||
|
||||
// Terminate the library
|
||||
//
|
||||
static void terminate(void)
|
||||
@ -81,15 +106,16 @@ static void terminate(void)
|
||||
_glfwFreeMonitor(monitor);
|
||||
}
|
||||
|
||||
free(_glfw.monitors);
|
||||
_glfw_free(_glfw.monitors);
|
||||
_glfw.monitors = NULL;
|
||||
_glfw.monitorCount = 0;
|
||||
|
||||
free(_glfw.mappings);
|
||||
_glfw_free(_glfw.mappings);
|
||||
_glfw.mappings = NULL;
|
||||
_glfw.mappingCount = 0;
|
||||
|
||||
_glfwTerminateVulkan();
|
||||
_glfwPlatformTerminateJoysticks();
|
||||
_glfwPlatformTerminate();
|
||||
|
||||
_glfw.initialized = GLFW_FALSE;
|
||||
@ -98,7 +124,7 @@ static void terminate(void)
|
||||
{
|
||||
_GLFWerror* error = _glfw.errorListHead;
|
||||
_glfw.errorListHead = error->next;
|
||||
free(error);
|
||||
_glfw_free(error);
|
||||
}
|
||||
|
||||
_glfwPlatformDestroyTls(&_glfw.contextSlot);
|
||||
@ -116,7 +142,7 @@ static void terminate(void)
|
||||
char* _glfw_strdup(const char* source)
|
||||
{
|
||||
const size_t length = strlen(source);
|
||||
char* result = calloc(length + 1, 1);
|
||||
char* result = _glfw_calloc(length + 1, 1);
|
||||
strcpy(result, source);
|
||||
return result;
|
||||
}
|
||||
@ -145,6 +171,59 @@ float _glfw_fmaxf(float a, float b)
|
||||
return b;
|
||||
}
|
||||
|
||||
void* _glfw_calloc(size_t count, size_t size)
|
||||
{
|
||||
if (count && size)
|
||||
{
|
||||
void* block;
|
||||
|
||||
if (count > SIZE_MAX / size)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
block = _glfw.allocator.allocate(count * size, _glfw.allocator.user);
|
||||
if (block)
|
||||
return memset(block, 0, count * size);
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* _glfw_realloc(void* block, size_t size)
|
||||
{
|
||||
if (block && size)
|
||||
{
|
||||
void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user);
|
||||
if (resized)
|
||||
return resized;
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else if (block)
|
||||
{
|
||||
_glfw_free(block);
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
return _glfw_calloc(1, size);
|
||||
}
|
||||
|
||||
void _glfw_free(void* block)
|
||||
{
|
||||
if (block)
|
||||
_glfw.allocator.deallocate(block, _glfw.allocator.user);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
@ -189,6 +268,12 @@ void _glfwInputError(int code, const char* format, ...)
|
||||
strcpy(description, "The requested format is unavailable");
|
||||
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
||||
strcpy(description, "The specified window has no context");
|
||||
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
||||
strcpy(description, "The specified cursor shape is unavailable");
|
||||
else if (code == GLFW_FEATURE_UNAVAILABLE)
|
||||
strcpy(description, "The requested feature cannot be implemented for this platform");
|
||||
else if (code == GLFW_FEATURE_UNIMPLEMENTED)
|
||||
strcpy(description, "The requested feature has not yet been implemented for this platform");
|
||||
else
|
||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||
}
|
||||
@ -198,7 +283,7 @@ void _glfwInputError(int code, const char* format, ...)
|
||||
error = _glfwPlatformGetTls(&_glfw.errorSlot);
|
||||
if (!error)
|
||||
{
|
||||
error = calloc(1, sizeof(_GLFWerror));
|
||||
error = _glfw_calloc(1, sizeof(_GLFWerror));
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, error);
|
||||
_glfwPlatformLockMutex(&_glfw.errorLock);
|
||||
error->next = _glfw.errorListHead;
|
||||
@ -229,6 +314,14 @@ GLFWAPI int glfwInit(void)
|
||||
memset(&_glfw, 0, sizeof(_glfw));
|
||||
_glfw.hints.init = _glfwInitHints;
|
||||
|
||||
_glfw.allocator = _glfwInitAllocator;
|
||||
if (!_glfw.allocator.allocate)
|
||||
{
|
||||
_glfw.allocator.allocate = defaultAllocate;
|
||||
_glfw.allocator.reallocate = defaultReallocate;
|
||||
_glfw.allocator.deallocate = defaultDeallocate;
|
||||
}
|
||||
|
||||
if (!_glfwPlatformInit())
|
||||
{
|
||||
terminate();
|
||||
@ -245,24 +338,12 @@ GLFWAPI int glfwInit(void)
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||
|
||||
_glfwInitGamepadMappings();
|
||||
|
||||
_glfw.initialized = GLFW_TRUE;
|
||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||
|
||||
glfwDefaultWindowHints();
|
||||
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; _glfwDefaultMappings[i]; i++)
|
||||
{
|
||||
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
||||
{
|
||||
terminate();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@ -281,18 +362,37 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
||||
case GLFW_JOYSTICK_HAT_BUTTONS:
|
||||
_glfwInitHints.hatButtons = value;
|
||||
return;
|
||||
case GLFW_ANGLE_PLATFORM_TYPE:
|
||||
_glfwInitHints.angleType = value;
|
||||
return;
|
||||
case GLFW_COCOA_CHDIR_RESOURCES:
|
||||
_glfwInitHints.ns.chdir = value;
|
||||
return;
|
||||
case GLFW_COCOA_MENUBAR:
|
||||
_glfwInitHints.ns.menubar = value;
|
||||
return;
|
||||
case GLFW_X11_XCB_VULKAN_SURFACE:
|
||||
_glfwInitHints.x11.xcbVulkanSurface = value;
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid init hint 0x%08X", hint);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator)
|
||||
{
|
||||
if (allocator)
|
||||
{
|
||||
if (allocator->allocate && allocator->reallocate && allocator->deallocate)
|
||||
_glfwInitAllocator = *allocator;
|
||||
else
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator");
|
||||
}
|
||||
else
|
||||
memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator));
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||
{
|
||||
if (major != NULL)
|
||||
|
108
src/input.c
108
src/input.c
@ -28,6 +28,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <float.h>
|
||||
@ -43,6 +44,22 @@
|
||||
#define _GLFW_JOYSTICK_BUTTON 2
|
||||
#define _GLFW_JOYSTICK_HATBIT 3
|
||||
|
||||
// Initializes the platform joystick API if it has not been already
|
||||
//
|
||||
static GLFWbool initJoysticks(void)
|
||||
{
|
||||
if (!_glfw.joysticksInitialized)
|
||||
{
|
||||
if (!_glfwPlatformInitJoysticks())
|
||||
{
|
||||
_glfwPlatformTerminateJoysticks();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return _glfw.joysticksInitialized = GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Finds a mapping based on joystick GUID
|
||||
//
|
||||
static _GLFWmapping* findMapping(const char* guid)
|
||||
@ -85,27 +102,15 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid button in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid axis in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
@ -448,6 +453,21 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Adds the built-in set of gamepad mappings
|
||||
//
|
||||
void _glfwInitGamepadMappings(void)
|
||||
{
|
||||
size_t i;
|
||||
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||
_glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||
_glfw.mappingCount++;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns an available joystick object with arrays and name allocated
|
||||
//
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
@ -470,14 +490,14 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = _glfw_strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
js->axes = _glfw_calloc(axisCount, sizeof(float));
|
||||
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = _glfw_calloc(hatCount, 1);
|
||||
js->axisCount = axisCount;
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
|
||||
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
@ -488,10 +508,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
//
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
free(js->name);
|
||||
free(js->axes);
|
||||
free(js->buttons);
|
||||
free(js->hats);
|
||||
_glfw_free(js->axes);
|
||||
_glfw_free(js->buttons);
|
||||
_glfw_free(js->hats);
|
||||
memset(js, 0, sizeof(_GLFWjoystick));
|
||||
}
|
||||
|
||||
@ -786,7 +805,7 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
||||
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||
cursor->next = _glfw.cursorListHead;
|
||||
_glfw.cursorListHead = cursor;
|
||||
|
||||
@ -808,15 +827,19 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
|
||||
if (shape != GLFW_ARROW_CURSOR &&
|
||||
shape != GLFW_IBEAM_CURSOR &&
|
||||
shape != GLFW_CROSSHAIR_CURSOR &&
|
||||
shape != GLFW_HAND_CURSOR &&
|
||||
shape != GLFW_HRESIZE_CURSOR &&
|
||||
shape != GLFW_VRESIZE_CURSOR)
|
||||
shape != GLFW_POINTING_HAND_CURSOR &&
|
||||
shape != GLFW_RESIZE_EW_CURSOR &&
|
||||
shape != GLFW_RESIZE_NS_CURSOR &&
|
||||
shape != GLFW_RESIZE_NWSE_CURSOR &&
|
||||
shape != GLFW_RESIZE_NESW_CURSOR &&
|
||||
shape != GLFW_RESIZE_ALL_CURSOR &&
|
||||
shape != GLFW_NOT_ALLOWED_CURSOR)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
||||
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||
cursor->next = _glfw.cursorListHead;
|
||||
_glfw.cursorListHead = cursor;
|
||||
|
||||
@ -861,7 +884,7 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
|
||||
*prev = cursor->next;
|
||||
}
|
||||
|
||||
free(cursor);
|
||||
_glfw_free(cursor);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
||||
@ -976,6 +999,9 @@ GLFWAPI int glfwJoystickPresent(int jid)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return GLFW_FALSE;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
@ -1001,6 +1027,9 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1030,6 +1059,9 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1063,6 +1095,9 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1089,6 +1124,9 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1114,6 +1152,9 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1159,6 +1200,10 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
||||
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
|
||||
return cbfun;
|
||||
}
|
||||
@ -1226,7 +1271,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
||||
{
|
||||
_glfw.mappingCount++;
|
||||
_glfw.mappings =
|
||||
realloc(_glfw.mappings,
|
||||
_glfw_realloc(_glfw.mappings,
|
||||
sizeof(_GLFWmapping) * _glfw.mappingCount);
|
||||
_glfw.mappings[_glfw.mappingCount - 1] = mapping;
|
||||
}
|
||||
@ -1267,6 +1312,9 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return GLFW_FALSE;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
@ -1292,6 +1340,9 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
@ -1324,6 +1375,9 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!initJoysticks())
|
||||
return GLFW_FALSE;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
|
@ -128,6 +128,7 @@ typedef enum VkStructureType
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||
} VkStructureType;
|
||||
|
||||
@ -193,6 +194,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
||||
#error "No supported window creation API selected"
|
||||
#endif
|
||||
|
||||
#include "egl_context.h"
|
||||
#include "osmesa_context.h"
|
||||
|
||||
// Constructs a version number string from the public header macros
|
||||
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
||||
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
|
||||
@ -239,10 +243,14 @@ struct _GLFWerror
|
||||
struct _GLFWinitconfig
|
||||
{
|
||||
GLFWbool hatButtons;
|
||||
int angleType;
|
||||
struct {
|
||||
GLFWbool menubar;
|
||||
GLFWbool chdir;
|
||||
} ns;
|
||||
struct {
|
||||
GLFWbool xcbVulkanSurface;
|
||||
} x11;
|
||||
};
|
||||
|
||||
// Window configuration
|
||||
@ -265,6 +273,7 @@ struct _GLFWwndconfig
|
||||
GLFWbool maximized;
|
||||
GLFWbool centerCursor;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool scaleToMonitor;
|
||||
struct {
|
||||
GLFWbool retina;
|
||||
@ -274,6 +283,9 @@ struct _GLFWwndconfig
|
||||
char className[256];
|
||||
char instanceName[256];
|
||||
} x11;
|
||||
struct {
|
||||
GLFWbool keymenu;
|
||||
} win32;
|
||||
};
|
||||
|
||||
// Context configuration
|
||||
@ -355,9 +367,9 @@ struct _GLFWcontext
|
||||
// This is defined in the context API's context.h
|
||||
_GLFW_PLATFORM_CONTEXT_STATE;
|
||||
// This is defined in egl_context.h
|
||||
_GLFW_EGL_CONTEXT_STATE;
|
||||
_GLFWcontextEGL egl;
|
||||
// This is defined in osmesa_context.h
|
||||
_GLFW_OSMESA_CONTEXT_STATE;
|
||||
_GLFWcontextOSMesa osmesa;
|
||||
};
|
||||
|
||||
// Window and context structure
|
||||
@ -372,8 +384,10 @@ struct _GLFWwindow
|
||||
GLFWbool autoIconify;
|
||||
GLFWbool floating;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
@ -422,7 +436,7 @@ struct _GLFWwindow
|
||||
//
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
@ -483,7 +497,7 @@ struct _GLFWjoystick
|
||||
int buttonCount;
|
||||
unsigned char* hats;
|
||||
int hatCount;
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
@ -513,6 +527,7 @@ struct _GLFWmutex
|
||||
struct _GLFWlibrary
|
||||
{
|
||||
GLFWbool initialized;
|
||||
GLFWallocator allocator;
|
||||
|
||||
struct {
|
||||
_GLFWinitconfig init;
|
||||
@ -529,6 +544,7 @@ struct _GLFWlibrary
|
||||
_GLFWmonitor** monitors;
|
||||
int monitorCount;
|
||||
|
||||
GLFWbool joysticksInitialized;
|
||||
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||
_GLFWmapping* mappings;
|
||||
int mappingCount;
|
||||
@ -556,6 +572,7 @@ struct _GLFWlibrary
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
@ -580,9 +597,9 @@ struct _GLFWlibrary
|
||||
// This is defined in the platform's joystick.h
|
||||
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
|
||||
// This is defined in egl_context.h
|
||||
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
|
||||
_GLFWlibraryEGL egl;
|
||||
// This is defined in osmesa_context.h
|
||||
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
|
||||
_GLFWlibraryOSMesa osmesa;
|
||||
};
|
||||
|
||||
// Global state shared between compilation units of GLFW
|
||||
@ -625,6 +642,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
void _glfwPlatformSetClipboardString(const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(void);
|
||||
|
||||
GLFWbool _glfwPlatformInitJoysticks(void);
|
||||
void _glfwPlatformTerminateJoysticks(void);
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||
|
||||
@ -673,6 +692,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
||||
|
||||
void _glfwPlatformPollEvents(void);
|
||||
@ -680,6 +700,10 @@ void _glfwPlatformWaitEvents(void);
|
||||
void _glfwPlatformWaitEventsTimeout(double timeout);
|
||||
void _glfwPlatformPostEmptyEvent(void);
|
||||
|
||||
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
|
||||
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
|
||||
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
@ -762,6 +786,7 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
void _glfwInitGamepadMappings(void);
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
@ -779,3 +804,7 @@ char* _glfw_strdup(const char* source);
|
||||
float _glfw_fminf(float a, float b);
|
||||
float _glfw_fmaxf(float a, float b);
|
||||
|
||||
void* _glfw_calloc(size_t count, size_t size);
|
||||
void* _glfw_realloc(void* pointer, size_t size);
|
||||
void _glfw_free(void* pointer);
|
||||
|
||||
|
@ -264,9 +264,50 @@ static int compareJoysticks(const void* fp, const void* sp)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
GLFWbool _glfwInitJoysticksLinux(void)
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
{
|
||||
if (_glfw.linjs.inotify <= 0)
|
||||
return;
|
||||
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||
|
||||
while (size > offset)
|
||||
{
|
||||
regmatch_t match;
|
||||
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
||||
|
||||
offset += sizeof(struct inotify_event) + e->len;
|
||||
|
||||
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
||||
continue;
|
||||
|
||||
char path[PATH_MAX];
|
||||
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
||||
|
||||
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
||||
openJoystickDevice(path);
|
||||
else if (e->mask & IN_DELETE)
|
||||
{
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
{
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||
{
|
||||
const char* dirname = "/dev/input";
|
||||
|
||||
@ -320,9 +361,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticksLinux(void)
|
||||
void _glfwPlatformTerminateJoysticks(void)
|
||||
{
|
||||
int jid;
|
||||
|
||||
@ -333,60 +372,16 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
closeJoystick(js);
|
||||
}
|
||||
|
||||
regfree(&_glfw.linjs.regex);
|
||||
|
||||
if (_glfw.linjs.inotify > 0)
|
||||
{
|
||||
if (_glfw.linjs.watch > 0)
|
||||
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
|
||||
|
||||
close(_glfw.linjs.inotify);
|
||||
regfree(&_glfw.linjs.regex);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
{
|
||||
if (_glfw.linjs.inotify <= 0)
|
||||
return;
|
||||
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||
|
||||
while (size > offset)
|
||||
{
|
||||
regmatch_t match;
|
||||
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
||||
|
||||
offset += sizeof(struct inotify_event) + e->len;
|
||||
|
||||
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
||||
continue;
|
||||
|
||||
char path[PATH_MAX];
|
||||
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
||||
|
||||
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
||||
openJoystickDevice(path);
|
||||
else if (e->mask & IN_DELETE)
|
||||
{
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
{
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
{
|
||||
// Read all queued events (non-blocking)
|
||||
|
@ -32,6 +32,7 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
||||
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||
|
||||
// Linux-specific joystick data
|
||||
//
|
||||
@ -55,8 +56,5 @@ typedef struct _GLFWlibraryLinux
|
||||
GLFWbool dropped;
|
||||
} _GLFWlibraryLinux;
|
||||
|
||||
|
||||
GLFWbool _glfwInitJoysticksLinux(void);
|
||||
void _glfwTerminateJoysticksLinux(void);
|
||||
void _glfwDetectJoystickConnectionLinux(void);
|
||||
|
||||
|
1119
src/mappings.h
1119
src/mappings.h
File diff suppressed because it is too large
Load Diff
@ -31,7 +31,7 @@
|
||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||
// This file can be re-generated from mappings.h.in and the upstream
|
||||
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
|
||||
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||
//========================================================================
|
||||
|
||||
// All gamepad mappings not labeled GLFW are copied from the
|
||||
@ -60,7 +60,8 @@
|
||||
|
||||
const char* _glfwDefaultMappings[] =
|
||||
{
|
||||
@GLFW_GAMEPAD_MAPPINGS@
|
||||
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||
@GLFW_WIN32_MAPPINGS@
|
||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
@ -68,6 +69,14 @@ const char* _glfwDefaultMappings[] =
|
||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
NULL
|
||||
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||
@GLFW_COCOA_MAPPINGS@
|
||||
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||
@GLFW_LINUX_MAPPINGS@
|
||||
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||
};
|
||||
|
||||
|
@ -80,7 +80,7 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
|
||||
|
||||
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
||||
|
||||
free(monitor->modes);
|
||||
_glfw_free(monitor->modes);
|
||||
monitor->modes = modes;
|
||||
monitor->modeCount = modeCount;
|
||||
|
||||
@ -100,7 +100,8 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
{
|
||||
_glfw.monitorCount++;
|
||||
_glfw.monitors =
|
||||
realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
||||
_glfw_realloc(_glfw.monitors,
|
||||
sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
||||
|
||||
if (placement == _GLFW_INSERT_FIRST)
|
||||
{
|
||||
@ -166,12 +167,11 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
||||
//
|
||||
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||
{
|
||||
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
|
||||
_GLFWmonitor* monitor = _glfw_calloc(1, sizeof(_GLFWmonitor));
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
if (name)
|
||||
monitor->name = _glfw_strdup(name);
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
|
||||
return monitor;
|
||||
}
|
||||
@ -188,18 +188,17 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
||||
_glfwFreeGammaArrays(&monitor->originalRamp);
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
_glfw_free(monitor->modes);
|
||||
_glfw_free(monitor);
|
||||
}
|
||||
|
||||
// Allocates red, green and blue value arrays of the specified size
|
||||
//
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||
{
|
||||
ramp->red = calloc(size, sizeof(unsigned short));
|
||||
ramp->green = calloc(size, sizeof(unsigned short));
|
||||
ramp->blue = calloc(size, sizeof(unsigned short));
|
||||
ramp->red = _glfw_calloc(size, sizeof(unsigned short));
|
||||
ramp->green = _glfw_calloc(size, sizeof(unsigned short));
|
||||
ramp->blue = _glfw_calloc(size, sizeof(unsigned short));
|
||||
ramp->size = size;
|
||||
}
|
||||
|
||||
@ -207,9 +206,9 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||
//
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||
{
|
||||
free(ramp->red);
|
||||
free(ramp->green);
|
||||
free(ramp->blue);
|
||||
_glfw_free(ramp->red);
|
||||
_glfw_free(ramp->green);
|
||||
_glfw_free(ramp->blue);
|
||||
|
||||
memset(ramp, 0, sizeof(GLFWgammaramp));
|
||||
}
|
||||
@ -474,7 +473,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
if (!original)
|
||||
return;
|
||||
|
||||
values = calloc(original->size, sizeof(unsigned short));
|
||||
values = _glfw_calloc(original->size, sizeof(unsigned short));
|
||||
|
||||
for (i = 0; i < original->size; i++)
|
||||
{
|
||||
@ -496,7 +495,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
ramp.size = original->size;
|
||||
|
||||
glfwSetGammaRamp(handle, &ramp);
|
||||
free(values);
|
||||
_glfw_free(values);
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
|
@ -24,6 +24,9 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
@ -41,10 +44,6 @@ typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
CVDisplayLinkRef displayLink;
|
||||
atomic_int swapInterval;
|
||||
int swapIntervalsPassed;
|
||||
id swapIntervalCond;
|
||||
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
@ -64,5 +63,4 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
||||
|
||||
|
@ -28,29 +28,8 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
// Display link callback for manual swap interval implementation
|
||||
// This is based on a similar workaround added to SDL2
|
||||
//
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
||||
const CVTimeStamp* now,
|
||||
const CVTimeStamp* outputTime,
|
||||
CVOptionFlags flagsIn,
|
||||
CVOptionFlags* flagsOut,
|
||||
void* userInfo)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed++;
|
||||
[window->context.nsgl.swapIntervalCond signal];
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
#include <unistd.h>
|
||||
#include <math.h>
|
||||
|
||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@ -70,19 +49,28 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||
// windows with a non-visible occlusion state
|
||||
if (window->ns.occluded)
|
||||
{
|
||||
int interval = 0;
|
||||
[window->context.nsgl.object getValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
do
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond wait];
|
||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
const double framerate = 60.0;
|
||||
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
|
||||
const uint64_t value = _glfwPlatformGetTimerValue();
|
||||
|
||||
const double elapsed = value / (double) frequency;
|
||||
const double period = 1.0 / framerate;
|
||||
const double delay = period - fmod(elapsed, period);
|
||||
|
||||
usleep(floorl(delay * 1e6));
|
||||
}
|
||||
}
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->context.nsgl.object flushBuffer];
|
||||
|
||||
} // autoreleasepool
|
||||
@ -91,11 +79,14 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
static void swapIntervalNSGL(int interval)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
if (window)
|
||||
{
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
}
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@ -123,17 +114,6 @@ static void destroyContextNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->context.nsgl.displayLink)
|
||||
{
|
||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
||||
|
||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
||||
}
|
||||
|
||||
[window->context.nsgl.swapIntervalCond release];
|
||||
window->context.nsgl.swapIntervalCond = nil;
|
||||
|
||||
[window->context.nsgl.pixelFormat release];
|
||||
window->context.nsgl.pixelFormat = nil;
|
||||
|
||||
@ -332,7 +312,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
NSOpenGLContext* share = NULL;
|
||||
NSOpenGLContext* share = nil;
|
||||
|
||||
if (ctxconfig->share)
|
||||
share = ctxconfig->share->context.nsgl.object;
|
||||
@ -354,17 +334,10 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
if (window->ns.retina)
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
GLint interval = 0;
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
|
||||
|
||||
[window->context.nsgl.object setView:window->ns.view];
|
||||
|
||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||
window->context.swapBuffers = swapBuffersNSGL;
|
||||
window->context.swapInterval = swapIntervalNSGL;
|
||||
@ -372,26 +345,9 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
window->context.getProcAddress = getProcAddressNSGL;
|
||||
window->context.destroy = destroyContextNSGL;
|
||||
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
||||
&displayLinkCallback,
|
||||
window);
|
||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
||||
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
||||
{
|
||||
CGDirectDisplayID displayID =
|
||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
if (!displayID)
|
||||
return;
|
||||
|
||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
@ -405,7 +361,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
|
||||
return window->context.nsgl.object;
|
||||
|
@ -29,6 +29,8 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
@ -37,11 +39,14 @@
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfwInitTimerPOSIX();
|
||||
_glfwPollMonitorsNull();
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
_glfw_free(_glfw.null.clipboardString);
|
||||
_glfwTerminateOSMesa();
|
||||
}
|
||||
|
||||
|
@ -33,6 +33,15 @@
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||
{
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminateJoysticks(void)
|
||||
{
|
||||
}
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
|
@ -29,6 +29,37 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
// The the sole (fake) video mode of our (sole) fake monitor
|
||||
//
|
||||
static GLFWvidmode getVideoMode(void)
|
||||
{
|
||||
GLFWvidmode mode;
|
||||
mode.width = 1920;
|
||||
mode.height = 1080;
|
||||
mode.redBits = 8;
|
||||
mode.greenBits = 8;
|
||||
mode.blueBits = 8;
|
||||
mode.refreshRate = 60;
|
||||
return mode;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPollMonitorsNull(void)
|
||||
{
|
||||
const float dpi = 141.f;
|
||||
const GLFWvidmode mode = getVideoMode();
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
|
||||
(int) (mode.width * 25.4f / dpi),
|
||||
(int) (mode.height * 25.4f / dpi));
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
@ -36,10 +67,15 @@
|
||||
|
||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
||||
{
|
||||
_glfwFreeGammaArrays(&monitor->null.ramp);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = 0;
|
||||
if (ypos)
|
||||
*ypos = 0;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
@ -55,23 +91,69 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
const GLFWvidmode mode = getVideoMode();
|
||||
|
||||
if (xpos)
|
||||
*xpos = 0;
|
||||
if (ypos)
|
||||
*ypos = 10;
|
||||
if (width)
|
||||
*width = mode.width;
|
||||
if (height)
|
||||
*height = mode.height - 10;
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
return NULL;
|
||||
GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
|
||||
*mode = getVideoMode();
|
||||
*found = 1;
|
||||
return mode;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
*mode = getVideoMode();
|
||||
}
|
||||
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
if (!monitor->null.ramp.size)
|
||||
{
|
||||
_glfwAllocGammaArrays(&monitor->null.ramp, 256);
|
||||
|
||||
for (unsigned int i = 0; i < monitor->null.ramp.size; i++)
|
||||
{
|
||||
const float gamma = 2.2f;
|
||||
float value;
|
||||
value = i / (float) (monitor->null.ramp.size - 1);
|
||||
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||
value = _glfw_fminf(value, 65535.f);
|
||||
|
||||
monitor->null.ramp.red[i] = (unsigned short) value;
|
||||
monitor->null.ramp.green[i] = (unsigned short) value;
|
||||
monitor->null.ramp.blue[i] = (unsigned short) value;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
|
||||
memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
|
||||
memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
|
||||
memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
if (monitor->null.ramp.size != ramp->size)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Null: Gamma ramp size must match current ramp size");
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
|
||||
memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
|
||||
memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
|
||||
}
|
||||
|
||||
|
@ -28,16 +28,13 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNull null
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNull null
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
||||
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
|
||||
|
||||
#include "osmesa_context.h"
|
||||
#include "posix_time.h"
|
||||
#include "posix_thread.h"
|
||||
#include "null_joystick.h"
|
||||
@ -56,7 +53,37 @@
|
||||
//
|
||||
typedef struct _GLFWwindowNull
|
||||
{
|
||||
int xpos;
|
||||
int ypos;
|
||||
int width;
|
||||
int height;
|
||||
char* title;
|
||||
GLFWbool visible;
|
||||
GLFWbool iconified;
|
||||
GLFWbool maximized;
|
||||
GLFWbool resizable;
|
||||
GLFWbool decorated;
|
||||
GLFWbool floating;
|
||||
GLFWbool transparent;
|
||||
float opacity;
|
||||
} _GLFWwindowNull;
|
||||
|
||||
// Null-specific per-monitor data
|
||||
//
|
||||
typedef struct _GLFWmonitorNull
|
||||
{
|
||||
GLFWgammaramp ramp;
|
||||
} _GLFWmonitorNull;
|
||||
|
||||
// Null-specific global data
|
||||
//
|
||||
typedef struct _GLFWlibraryNull
|
||||
{
|
||||
int xcursor;
|
||||
int ycursor;
|
||||
char* clipboardString;
|
||||
_GLFWwindow* focusedWindow;
|
||||
} _GLFWlibraryNull;
|
||||
|
||||
void _glfwPollMonitorsNull(void);
|
||||
|
||||
|
@ -29,12 +29,71 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
|
||||
{
|
||||
const float ratio = (float) window->numer / (float) window->denom;
|
||||
*height = (int) (*width / ratio);
|
||||
}
|
||||
|
||||
if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
|
||||
*width = window->minwidth;
|
||||
else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
|
||||
*width = window->maxwidth;
|
||||
|
||||
if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
|
||||
*height = window->minheight;
|
||||
else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
|
||||
*height = window->maxheight;
|
||||
}
|
||||
|
||||
static void fitToMonitor(_GLFWwindow* window)
|
||||
{
|
||||
GLFWvidmode mode;
|
||||
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
||||
_glfwPlatformGetMonitorPos(window->monitor,
|
||||
&window->null.xpos,
|
||||
&window->null.ypos);
|
||||
window->null.width = mode.width;
|
||||
window->null.height = mode.height;
|
||||
}
|
||||
|
||||
static void acquireMonitor(_GLFWwindow* window)
|
||||
{
|
||||
_glfwInputMonitorWindow(window->monitor, window);
|
||||
}
|
||||
|
||||
static void releaseMonitor(_GLFWwindow* window)
|
||||
{
|
||||
if (window->monitor->window != window)
|
||||
return;
|
||||
|
||||
_glfwInputMonitorWindow(window->monitor, NULL);
|
||||
}
|
||||
|
||||
static int createNativeWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig)
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (window->monitor)
|
||||
fitToMonitor(window);
|
||||
else
|
||||
{
|
||||
window->null.xpos = 17;
|
||||
window->null.ypos = 17;
|
||||
window->null.width = wndconfig->width;
|
||||
window->null.height = wndconfig->height;
|
||||
}
|
||||
|
||||
window->null.visible = wndconfig->visible;
|
||||
window->null.decorated = wndconfig->decorated;
|
||||
window->null.maximized = wndconfig->maximized;
|
||||
window->null.floating = wndconfig->floating;
|
||||
window->null.transparent = fbconfig->transparent;
|
||||
window->null.opacity = 1.f;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
@ -49,7 +108,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (!createNativeWindow(window, wndconfig))
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
@ -69,11 +128,24 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
_glfwPlatformShowWindow(window);
|
||||
_glfwPlatformFocusWindow(window);
|
||||
acquireMonitor(window);
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->monitor)
|
||||
releaseMonitor(window);
|
||||
|
||||
if (_glfw.null.focusedWindow == window)
|
||||
_glfw.null.focusedWindow = NULL;
|
||||
|
||||
if (window->context.destroy)
|
||||
window->context.destroy(window);
|
||||
}
|
||||
@ -93,14 +165,54 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
int width, int height,
|
||||
int refreshRate)
|
||||
{
|
||||
if (window->monitor == monitor)
|
||||
{
|
||||
if (!monitor)
|
||||
{
|
||||
_glfwPlatformSetWindowPos(window, xpos, ypos);
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
releaseMonitor(window);
|
||||
|
||||
_glfwInputWindowMonitor(window, monitor);
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
window->null.visible = GLFW_TRUE;
|
||||
acquireMonitor(window);
|
||||
fitToMonitor(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwPlatformSetWindowPos(window, xpos, ypos);
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = window->null.xpos;
|
||||
if (ypos)
|
||||
*ypos = window->null.ypos;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
||||
{
|
||||
if (window->monitor)
|
||||
return;
|
||||
|
||||
if (window->null.xpos != xpos || window->null.ypos != ypos)
|
||||
{
|
||||
window->null.xpos = xpos;
|
||||
window->null.ypos = ypos;
|
||||
_glfwInputWindowPos(window, xpos, ypos);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
||||
@ -112,19 +224,35 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
if (window->monitor)
|
||||
return;
|
||||
|
||||
if (window->null.width != width || window->null.height != height)
|
||||
{
|
||||
window->null.width = width;
|
||||
window->null.height = height;
|
||||
_glfwInputWindowSize(window, width, height);
|
||||
_glfwInputFramebufferSize(window, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight)
|
||||
{
|
||||
int width = window->null.width;
|
||||
int height = window->null.height;
|
||||
applySizeLimits(window, &width, &height);
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
|
||||
{
|
||||
int width = window->null.width;
|
||||
int height = window->null.height;
|
||||
applySizeLimits(window, &width, &height);
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
||||
@ -139,6 +267,28 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
int* left, int* top,
|
||||
int* right, int* bottom)
|
||||
{
|
||||
if (window->null.decorated && !window->monitor)
|
||||
{
|
||||
if (left)
|
||||
*left = 1;
|
||||
if (top)
|
||||
*top = 10;
|
||||
if (right)
|
||||
*right = 1;
|
||||
if (bottom)
|
||||
*bottom = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (left)
|
||||
*left = 0;
|
||||
if (top)
|
||||
*top = 0;
|
||||
if (right)
|
||||
*right = 0;
|
||||
if (bottom)
|
||||
*bottom = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
@ -152,50 +302,93 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.null.focusedWindow == window)
|
||||
{
|
||||
_glfw.null.focusedWindow = NULL;
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
if (!window->null.iconified)
|
||||
{
|
||||
window->null.iconified = GLFW_TRUE;
|
||||
_glfwInputWindowIconify(window, GLFW_TRUE);
|
||||
|
||||
if (window->monitor)
|
||||
releaseMonitor(window);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->null.iconified)
|
||||
{
|
||||
window->null.iconified = GLFW_FALSE;
|
||||
_glfwInputWindowIconify(window, GLFW_FALSE);
|
||||
|
||||
if (window->monitor)
|
||||
acquireMonitor(window);
|
||||
}
|
||||
else if (window->null.maximized)
|
||||
{
|
||||
window->null.maximized = GLFW_FALSE;
|
||||
_glfwInputWindowMaximize(window, GLFW_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (!window->null.maximized)
|
||||
{
|
||||
window->null.maximized = GLFW_TRUE;
|
||||
_glfwInputWindowMaximize(window, GLFW_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return window->null.maximized;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return _glfw.null.xcursor >= window->null.xpos &&
|
||||
_glfw.null.ycursor >= window->null.ypos &&
|
||||
_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
|
||||
_glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
|
||||
}
|
||||
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return window->null.transparent;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
window->null.resizable = enabled;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
window->null.decorated = enabled;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
window->null.floating = enabled;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||
{
|
||||
return 1.f;
|
||||
return window->null.opacity;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||
{
|
||||
window->null.opacity = opacity;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||
@ -204,43 +397,63 @@ void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
{
|
||||
window->null.visible = GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.null.focusedWindow == window)
|
||||
{
|
||||
_glfw.null.focusedWindow = NULL;
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
window->null.visible = GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.null.focusedWindow == window)
|
||||
return;
|
||||
|
||||
if (!window->null.visible)
|
||||
return;
|
||||
|
||||
_GLFWwindow* previous = _glfw.null.focusedWindow;
|
||||
_glfw.null.focusedWindow = window;
|
||||
|
||||
if (previous)
|
||||
{
|
||||
_glfwInputWindowFocus(previous, GLFW_FALSE);
|
||||
if (previous->monitor && previous->autoIconify)
|
||||
_glfwPlatformIconifyWindow(previous);
|
||||
}
|
||||
|
||||
_glfwInputWindowFocus(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return _glfw.null.focusedWindow == window;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return window->null.iconified;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
return window->null.visible;
|
||||
}
|
||||
|
||||
void _glfwPlatformPollEvents(void)
|
||||
@ -261,10 +474,16 @@ void _glfwPlatformPostEmptyEvent(void)
|
||||
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = _glfw.null.xcursor - window->null.xpos;
|
||||
if (ypos)
|
||||
*ypos = _glfw.null.ycursor - window->null.ypos;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
{
|
||||
_glfw.null.xcursor = window->null.xpos + (int) x;
|
||||
_glfw.null.ycursor = window->null.ypos + (int) y;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
@ -293,21 +512,146 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string)
|
||||
{
|
||||
char* copy = _glfw_strdup(string);
|
||||
_glfw_free(_glfw.null.clipboardString);
|
||||
_glfw.null.clipboardString = copy;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(void)
|
||||
{
|
||||
return NULL;
|
||||
return _glfw.null.clipboardString;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
return "";
|
||||
if (scancode < GLFW_KEY_SPACE || scancode > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
switch (scancode)
|
||||
{
|
||||
case GLFW_KEY_APOSTROPHE:
|
||||
return "'";
|
||||
case GLFW_KEY_COMMA:
|
||||
return ",";
|
||||
case GLFW_KEY_MINUS:
|
||||
case GLFW_KEY_KP_SUBTRACT:
|
||||
return "-";
|
||||
case GLFW_KEY_PERIOD:
|
||||
case GLFW_KEY_KP_DECIMAL:
|
||||
return ".";
|
||||
case GLFW_KEY_SLASH:
|
||||
case GLFW_KEY_KP_DIVIDE:
|
||||
return "/";
|
||||
case GLFW_KEY_SEMICOLON:
|
||||
return ";";
|
||||
case GLFW_KEY_EQUAL:
|
||||
case GLFW_KEY_KP_EQUAL:
|
||||
return "=";
|
||||
case GLFW_KEY_LEFT_BRACKET:
|
||||
return "[";
|
||||
case GLFW_KEY_RIGHT_BRACKET:
|
||||
return "]";
|
||||
case GLFW_KEY_KP_MULTIPLY:
|
||||
return "*";
|
||||
case GLFW_KEY_KP_ADD:
|
||||
return "+";
|
||||
case GLFW_KEY_BACKSLASH:
|
||||
case GLFW_KEY_WORLD_1:
|
||||
case GLFW_KEY_WORLD_2:
|
||||
return "\\";
|
||||
case GLFW_KEY_0:
|
||||
case GLFW_KEY_KP_0:
|
||||
return "0";
|
||||
case GLFW_KEY_1:
|
||||
case GLFW_KEY_KP_1:
|
||||
return "1";
|
||||
case GLFW_KEY_2:
|
||||
case GLFW_KEY_KP_2:
|
||||
return "2";
|
||||
case GLFW_KEY_3:
|
||||
case GLFW_KEY_KP_3:
|
||||
return "3";
|
||||
case GLFW_KEY_4:
|
||||
case GLFW_KEY_KP_4:
|
||||
return "4";
|
||||
case GLFW_KEY_5:
|
||||
case GLFW_KEY_KP_5:
|
||||
return "5";
|
||||
case GLFW_KEY_6:
|
||||
case GLFW_KEY_KP_6:
|
||||
return "6";
|
||||
case GLFW_KEY_7:
|
||||
case GLFW_KEY_KP_7:
|
||||
return "7";
|
||||
case GLFW_KEY_8:
|
||||
case GLFW_KEY_KP_8:
|
||||
return "8";
|
||||
case GLFW_KEY_9:
|
||||
case GLFW_KEY_KP_9:
|
||||
return "9";
|
||||
case GLFW_KEY_A:
|
||||
return "a";
|
||||
case GLFW_KEY_B:
|
||||
return "b";
|
||||
case GLFW_KEY_C:
|
||||
return "c";
|
||||
case GLFW_KEY_D:
|
||||
return "d";
|
||||
case GLFW_KEY_E:
|
||||
return "e";
|
||||
case GLFW_KEY_F:
|
||||
return "f";
|
||||
case GLFW_KEY_G:
|
||||
return "g";
|
||||
case GLFW_KEY_H:
|
||||
return "h";
|
||||
case GLFW_KEY_I:
|
||||
return "i";
|
||||
case GLFW_KEY_J:
|
||||
return "j";
|
||||
case GLFW_KEY_K:
|
||||
return "k";
|
||||
case GLFW_KEY_L:
|
||||
return "l";
|
||||
case GLFW_KEY_M:
|
||||
return "m";
|
||||
case GLFW_KEY_N:
|
||||
return "n";
|
||||
case GLFW_KEY_O:
|
||||
return "o";
|
||||
case GLFW_KEY_P:
|
||||
return "p";
|
||||
case GLFW_KEY_Q:
|
||||
return "q";
|
||||
case GLFW_KEY_R:
|
||||
return "r";
|
||||
case GLFW_KEY_S:
|
||||
return "s";
|
||||
case GLFW_KEY_T:
|
||||
return "t";
|
||||
case GLFW_KEY_U:
|
||||
return "u";
|
||||
case GLFW_KEY_V:
|
||||
return "v";
|
||||
case GLFW_KEY_W:
|
||||
return "w";
|
||||
case GLFW_KEY_X:
|
||||
return "x";
|
||||
case GLFW_KEY_Y:
|
||||
return "y";
|
||||
case GLFW_KEY_Z:
|
||||
return "z";
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int _glfwPlatformGetKeyScancode(int key)
|
||||
{
|
||||
return -1;
|
||||
return key;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
@ -327,6 +671,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
VkSurfaceKHR* surface)
|
||||
{
|
||||
// This seems like the most appropriate error to return here
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
|
@ -46,10 +46,10 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
|
||||
(width != window->context.osmesa.width) ||
|
||||
(height != window->context.osmesa.height))
|
||||
{
|
||||
free(window->context.osmesa.buffer);
|
||||
_glfw_free(window->context.osmesa.buffer);
|
||||
|
||||
// Allocate the new buffer (width * height * 8-bit RGBA)
|
||||
window->context.osmesa.buffer = calloc(4, (size_t) width * height);
|
||||
window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height);
|
||||
window->context.osmesa.width = width;
|
||||
window->context.osmesa.height = height;
|
||||
}
|
||||
@ -83,7 +83,7 @@ static void destroyContextOSMesa(_GLFWwindow* window)
|
||||
|
||||
if (window->context.osmesa.buffer)
|
||||
{
|
||||
free(window->context.osmesa.buffer);
|
||||
_glfw_free(window->context.osmesa.buffer);
|
||||
window->context.osmesa.width = 0;
|
||||
window->context.osmesa.height = 0;
|
||||
}
|
||||
|
@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
|
||||
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
||||
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
||||
|
||||
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
|
||||
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
|
||||
|
||||
|
||||
// OSMesa-specific per-context data
|
||||
//
|
||||
typedef struct _GLFWcontextOSMesa
|
||||
|
@ -29,8 +29,8 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -41,20 +41,14 @@
|
||||
//
|
||||
void _glfwInitTimerPOSIX(void)
|
||||
{
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
struct timespec ts;
|
||||
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
{
|
||||
_glfw.timer.posix.monotonic = GLFW_TRUE;
|
||||
_glfw.timer.posix.clock = CLOCK_REALTIME;
|
||||
_glfw.timer.posix.frequency = 1000000000;
|
||||
}
|
||||
else
|
||||
|
||||
#if defined(_POSIX_MONOTONIC_CLOCK)
|
||||
struct timespec ts;
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
_glfw.timer.posix.clock = CLOCK_MONOTONIC;
|
||||
#endif
|
||||
{
|
||||
_glfw.timer.posix.monotonic = GLFW_FALSE;
|
||||
_glfw.timer.posix.frequency = 1000000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -63,21 +57,10 @@ void _glfwInitTimerPOSIX(void)
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
uint64_t _glfwPlatformGetTimerValue(void)
|
||||
{
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
if (_glfw.timer.posix.monotonic)
|
||||
{
|
||||
struct timespec ts;
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
struct timeval tv;
|
||||
gettimeofday(&tv, NULL);
|
||||
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
|
||||
}
|
||||
clock_gettime(_glfw.timer.posix.clock, &ts);
|
||||
return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec;
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||
|
@ -28,13 +28,14 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
|
||||
|
||||
#include <stdint.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
// POSIX-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerPOSIX
|
||||
{
|
||||
GLFWbool monotonic;
|
||||
clockid_t clock;
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerPOSIX;
|
||||
|
10
src/vulkan.c
10
src/vulkan.c
@ -57,6 +57,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
||||
#elif defined(_GLFW_COCOA)
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
||||
if (!_glfw.vk.handle)
|
||||
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
||||
#else
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
||||
#endif
|
||||
@ -106,7 +108,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
ep = calloc(count, sizeof(VkExtensionProperties));
|
||||
ep = _glfw_calloc(count, sizeof(VkExtensionProperties));
|
||||
|
||||
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
|
||||
if (err)
|
||||
@ -115,7 +117,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
"Vulkan: Failed to query instance extensions: %s",
|
||||
_glfwGetVulkanResultString(err));
|
||||
|
||||
free(ep);
|
||||
_glfw_free(ep);
|
||||
_glfwTerminateVulkan();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
@ -130,6 +132,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||
#elif defined(_GLFW_X11)
|
||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||
@ -141,7 +145,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
#endif
|
||||
}
|
||||
|
||||
free(ep);
|
||||
_glfw_free(ep);
|
||||
|
||||
_glfw.vk.available = GLFW_TRUE;
|
||||
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <assert.h>
|
||||
|
||||
// Return the value corresponding to the specified attribute
|
||||
@ -130,7 +129,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
NULL);
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
@ -149,7 +148,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attributes");
|
||||
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -165,6 +164,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||
@ -182,8 +184,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (findAttribValue(WGL_STEREO_ARB))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||
@ -220,7 +220,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to describe pixel format");
|
||||
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -239,6 +239,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = pfd.cRedBits;
|
||||
u->greenBits = pfd.cGreenBits;
|
||||
u->blueBits = pfd.cBlueBits;
|
||||
@ -256,8 +259,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
@ -269,7 +270,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"WGL: The driver does not appear to support OpenGL");
|
||||
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -279,12 +280,12 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"WGL: Failed to find a suitable pixel format");
|
||||
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pixelFormat = (int) closest->handle;
|
||||
free(usableConfigs);
|
||||
_glfw_free(usableConfigs);
|
||||
|
||||
return pixelFormat;
|
||||
}
|
||||
|
@ -104,10 +104,6 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
||||
#define wglShareLists _glfw.wgl.ShareLists
|
||||
|
||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||
#define _GLFW_RECREATION_REQUIRED 1
|
||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
||||
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
|
||||
static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
|
||||
@ -39,6 +38,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
|
||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
|
||||
#endif
|
||||
|
||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||
// with up-to-date drivers
|
||||
@ -143,6 +146,8 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||
}
|
||||
|
||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
||||
@ -399,13 +404,13 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
target = calloc(count, sizeof(WCHAR));
|
||||
target = _glfw_calloc(count, sizeof(WCHAR));
|
||||
|
||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to convert string from UTF-8");
|
||||
free(target);
|
||||
_glfw_free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -427,13 +432,13 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
target = calloc(size, 1);
|
||||
target = _glfw_calloc(size, 1);
|
||||
|
||||
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to convert string to UTF-8");
|
||||
free(target);
|
||||
_glfw_free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -552,14 +557,6 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
// To make SetForegroundWindow work as we want, we need to fiddle
|
||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
||||
// as possible in the hope of still being the foreground process)
|
||||
SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfw.win32.foregroundLockTimeout, 0);
|
||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
if (!loadLibraries())
|
||||
return GLFW_FALSE;
|
||||
|
||||
@ -580,7 +577,6 @@ int _glfwPlatformInit(void)
|
||||
return GLFW_FALSE;
|
||||
|
||||
_glfwInitTimerWin32();
|
||||
_glfwInitJoysticksWin32();
|
||||
|
||||
_glfwPollMonitorsWin32();
|
||||
return GLFW_TRUE;
|
||||
@ -596,26 +592,21 @@ void _glfwPlatformTerminate(void)
|
||||
|
||||
_glfwUnregisterWindowClassWin32();
|
||||
|
||||
// Restore previous foreground lock timeout system setting
|
||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
UIntToPtr(_glfw.win32.foregroundLockTimeout),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
free(_glfw.win32.clipboardString);
|
||||
free(_glfw.win32.rawInput);
|
||||
_glfw_free(_glfw.win32.clipboardString);
|
||||
_glfw_free(_glfw.win32.rawInput);
|
||||
|
||||
_glfwTerminateWGL();
|
||||
_glfwTerminateEGL();
|
||||
|
||||
_glfwTerminateJoysticksWin32();
|
||||
|
||||
freeLibraries();
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
||||
#if defined(__MINGW32__)
|
||||
#if defined(__MINGW64_VERSION_MAJOR)
|
||||
" MinGW-w64"
|
||||
#elif defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
" VisualC"
|
||||
|
@ -199,11 +199,11 @@ static GLFWbool supportsXInput(const GUID* guid)
|
||||
if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0)
|
||||
return GLFW_FALSE;
|
||||
|
||||
ridl = calloc(count, sizeof(RAWINPUTDEVICELIST));
|
||||
ridl = _glfw_calloc(count, sizeof(RAWINPUTDEVICELIST));
|
||||
|
||||
if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1)
|
||||
{
|
||||
free(ridl);
|
||||
_glfw_free(ridl);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@ -248,7 +248,7 @@ static GLFWbool supportsXInput(const GUID* guid)
|
||||
}
|
||||
}
|
||||
|
||||
free(ridl);
|
||||
_glfw_free(ridl);
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -262,7 +262,7 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
IDirectInputDevice8_Release(js->win32.device);
|
||||
}
|
||||
|
||||
free(js->win32.objects);
|
||||
_glfw_free(js->win32.objects);
|
||||
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
{
|
||||
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
||||
@ -416,7 +416,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
memset(&data, 0, sizeof(data));
|
||||
data.device = device;
|
||||
data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
|
||||
data.objects = _glfw_calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
|
||||
sizeof(_GLFWjoyobjectWin32));
|
||||
|
||||
if (FAILED(IDirectInputDevice8_EnumObjects(device,
|
||||
@ -428,7 +428,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
"Win32: Failed to enumerate device objects");
|
||||
|
||||
IDirectInputDevice8_Release(device);
|
||||
free(data.objects);
|
||||
_glfw_free(data.objects);
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
@ -445,7 +445,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
"Win32: Failed to convert joystick name to UTF-8");
|
||||
|
||||
IDirectInputDevice8_Release(device);
|
||||
free(data.objects);
|
||||
_glfw_free(data.objects);
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
@ -473,7 +473,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
if (!js)
|
||||
{
|
||||
IDirectInputDevice8_Release(device);
|
||||
free(data.objects);
|
||||
_glfw_free(data.objects);
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
@ -491,39 +491,6 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initialize joystick interface
|
||||
//
|
||||
void _glfwInitJoysticksWin32(void)
|
||||
{
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
{
|
||||
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
|
||||
DIRECTINPUT_VERSION,
|
||||
&IID_IDirectInput8W,
|
||||
(void**) &_glfw.win32.dinput8.api,
|
||||
NULL)))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to create interface");
|
||||
}
|
||||
}
|
||||
|
||||
_glfwDetectJoystickConnectionWin32();
|
||||
}
|
||||
|
||||
// Close all opened joystick handles
|
||||
//
|
||||
void _glfwTerminateJoysticksWin32(void)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
|
||||
if (_glfw.win32.dinput8.api)
|
||||
IDirectInput8_Release(_glfw.win32.dinput8.api);
|
||||
}
|
||||
|
||||
// Checks for new joysticks after DBT_DEVICEARRIVAL
|
||||
//
|
||||
void _glfwDetectJoystickConnectionWin32(void)
|
||||
@ -603,6 +570,37 @@ void _glfwDetectJoystickDisconnectionWin32(void)
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWbool _glfwPlatformInitJoysticks(void)
|
||||
{
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
{
|
||||
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
|
||||
DIRECTINPUT_VERSION,
|
||||
&IID_IDirectInput8W,
|
||||
(void**) &_glfw.win32.dinput8.api,
|
||||
NULL)))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to create interface");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwDetectJoystickConnectionWin32();
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminateJoysticks(void)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
|
||||
if (_glfw.win32.dinput8.api)
|
||||
IDirectInput8_Release(_glfw.win32.dinput8.api);
|
||||
}
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
{
|
||||
if (js->win32.device)
|
||||
@ -672,11 +670,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
};
|
||||
|
||||
// Screams of horror are appropriate at this point
|
||||
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (state < 0 || state > 8)
|
||||
state = 8;
|
||||
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (stateIndex < 0 || stateIndex > 8)
|
||||
stateIndex = 8;
|
||||
|
||||
_glfwInputJoystickHat(js, pi, states[state]);
|
||||
_glfwInputJoystickHat(js, pi, states[stateIndex]);
|
||||
pi++;
|
||||
break;
|
||||
}
|
||||
|
@ -28,6 +28,7 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
||||
#define GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
// Joystick element (axis, button or slider)
|
||||
//
|
||||
@ -48,9 +49,6 @@ typedef struct _GLFWjoystickWin32
|
||||
GUID guid;
|
||||
} _GLFWjoystickWin32;
|
||||
|
||||
|
||||
void _glfwInitJoysticksWin32(void);
|
||||
void _glfwTerminateJoysticksWin32(void);
|
||||
void _glfwDetectJoystickConnectionWin32(void);
|
||||
void _glfwDetectJoystickDisconnectionWin32(void);
|
||||
|
||||
|
@ -32,7 +32,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <malloc.h>
|
||||
#include <wchar.h>
|
||||
|
||||
|
||||
// Callback for EnumDisplayMonitors in createMonitor
|
||||
@ -95,7 +95,7 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
|
||||
DeleteDC(dc);
|
||||
|
||||
monitor = _glfwAllocMonitor(name, widthMM, heightMM);
|
||||
free(name);
|
||||
_glfw_free(name);
|
||||
|
||||
if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
|
||||
monitor->win32.modesPruned = GLFW_TRUE;
|
||||
@ -144,7 +144,7 @@ void _glfwPollMonitorsWin32(void)
|
||||
disconnectedCount = _glfw.monitorCount;
|
||||
if (disconnectedCount)
|
||||
{
|
||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
memcpy(disconnected,
|
||||
_glfw.monitors,
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
@ -184,6 +184,8 @@ void _glfwPollMonitorsWin32(void)
|
||||
display.DeviceName) == 0)
|
||||
{
|
||||
disconnected[i] = NULL;
|
||||
// handle may have changed, update
|
||||
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -194,7 +196,7 @@ void _glfwPollMonitorsWin32(void)
|
||||
monitor = createMonitor(&adapter, &display);
|
||||
if (!monitor)
|
||||
{
|
||||
free(disconnected);
|
||||
_glfw_free(disconnected);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -224,7 +226,7 @@ void _glfwPollMonitorsWin32(void)
|
||||
monitor = createMonitor(&adapter, NULL);
|
||||
if (!monitor)
|
||||
{
|
||||
free(disconnected);
|
||||
_glfw_free(disconnected);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -238,7 +240,7 @@ void _glfwPollMonitorsWin32(void)
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
}
|
||||
|
||||
free(disconnected);
|
||||
_glfw_free(disconnected);
|
||||
}
|
||||
|
||||
// Change the current video mode
|
||||
@ -439,7 +441,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
if (*count == size)
|
||||
{
|
||||
size += 128;
|
||||
result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode));
|
||||
result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode));
|
||||
}
|
||||
|
||||
(*count)++;
|
||||
@ -449,7 +451,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
if (!*count)
|
||||
{
|
||||
// HACK: Report the current mode if no valid modes were found
|
||||
result = calloc(1, sizeof(GLFWvidmode));
|
||||
result = _glfw_calloc(1, sizeof(GLFWvidmode));
|
||||
_glfwPlatformGetVideoMode(monitor, result);
|
||||
*count = 1;
|
||||
}
|
||||
|
@ -39,8 +39,8 @@
|
||||
#endif
|
||||
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
@ -77,6 +77,9 @@
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
@ -99,7 +102,7 @@
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
@ -160,9 +163,6 @@ typedef enum
|
||||
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
|
||||
|
||||
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
|
||||
#define IsWindowsXPOrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
|
||||
LOBYTE(_WIN32_WINNT_WINXP), 0)
|
||||
#define IsWindowsVistaOrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
|
||||
LOBYTE(_WIN32_WINNT_VISTA), 0)
|
||||
@ -247,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@ -277,8 +279,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
|
||||
|
||||
#include "win32_joystick.h"
|
||||
#include "wgl_context.h"
|
||||
#include "egl_context.h"
|
||||
#include "osmesa_context.h"
|
||||
|
||||
#if !defined(_GLFW_WNDCLASSNAME)
|
||||
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||
@ -288,9 +288,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
|
||||
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
|
||||
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
|
||||
@ -315,9 +312,15 @@ typedef struct _GLFWwindowWin32
|
||||
// Whether to enable framebuffer transparency on DWM
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleToMonitor;
|
||||
GLFWbool keymenu;
|
||||
|
||||
// Cached size used to filter out duplicate events
|
||||
int width, height;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
int lastCursorPosX, lastCursorPosY;
|
||||
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||
WCHAR highSurrogate;
|
||||
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
@ -327,7 +330,6 @@ typedef struct _GLFWlibraryWin32
|
||||
{
|
||||
HWND helperWindowHandle;
|
||||
HDEVNOTIFY deviceNotificationHandle;
|
||||
DWORD foregroundLockTimeout;
|
||||
int acquiredMonitorCount;
|
||||
char* clipboardString;
|
||||
short int keycodes[512];
|
||||
@ -373,6 +375,7 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user