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Null: Fix out parameters not being set
It turns out platform functions are sometimes called directly instead of going through the public wrapper.
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@ -72,6 +72,10 @@ void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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{
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 0;
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}
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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@ -269,10 +269,25 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
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{
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{
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if (window->null.decorated && !window->monitor)
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if (window->null.decorated && !window->monitor)
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{
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{
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*left = 1;
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if (left)
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*top = 10;
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*left = 1;
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*right = 1;
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if (top)
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*bottom = 1;
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*top = 10;
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if (right)
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*right = 1;
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if (bottom)
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*bottom = 1;
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}
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else
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{
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if (left)
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*left = 0;
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if (top)
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*top = 0;
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if (right)
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*right = 0;
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if (bottom)
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*bottom = 0;
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}
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}
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}
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}
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