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1ab9dbab60
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139
tests/glfwinfo.c
139
tests/glfwinfo.c
@ -218,6 +218,7 @@ static void print_version(void)
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int main(int argc, char** argv)
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{
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int ch, api, major, minor, revision, profile;
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GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits;
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GLboolean list = GL_FALSE;
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GLFWwindow* window;
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@ -557,86 +558,82 @@ int main(int argc, char** argv)
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glGetString(GL_SHADING_LANGUAGE_VERSION));
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}
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printf("Framebuffer:\n");
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if (api == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE)
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{
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printf("Framebuffer:\n");
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GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits;
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if (api == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE)
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
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glGetFramebufferAttachmentParameteriv =
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(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)
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glfwGetProcAddress("glGetFramebufferAttachmentParameteriv");
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if (!glGetFramebufferAttachmentParameteriv)
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{
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
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glGetFramebufferAttachmentParameteriv =
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(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)
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glfwGetProcAddress("glGetFramebufferAttachmentParameteriv");
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if (!glGetFramebufferAttachmentParameteriv)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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&redbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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&greenbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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&bluebits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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&alphabits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_DEPTH,
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GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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&depthbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_STENCIL,
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GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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&stencilbits);
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}
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else
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{
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glGetIntegerv(GL_RED_BITS, &redbits);
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glGetIntegerv(GL_GREEN_BITS, &greenbits);
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glGetIntegerv(GL_BLUE_BITS, &bluebits);
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glGetIntegerv(GL_ALPHA_BITS, &alphabits);
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glGetIntegerv(GL_DEPTH_BITS, &depthbits);
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glGetIntegerv(GL_STENCIL_BITS, &stencilbits);
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n",
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redbits, greenbits, bluebits, alphabits, depthbits, stencilbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
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&redbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
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&greenbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
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&bluebits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
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&alphabits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_DEPTH,
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GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
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&depthbits);
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glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
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GL_STENCIL,
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GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
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&stencilbits);
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}
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else
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{
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glGetIntegerv(GL_RED_BITS, &redbits);
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glGetIntegerv(GL_GREEN_BITS, &greenbits);
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glGetIntegerv(GL_BLUE_BITS, &bluebits);
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glGetIntegerv(GL_ALPHA_BITS, &alphabits);
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glGetIntegerv(GL_DEPTH_BITS, &depthbits);
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glGetIntegerv(GL_STENCIL_BITS, &stencilbits);
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}
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if (api == GLFW_OPENGL_ES_API ||
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glfwExtensionSupported("GL_ARB_multisample") ||
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major > 1 || minor >= 3)
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{
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GLint samples, samplebuffers;
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glGetIntegerv(GL_SAMPLES, &samples);
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glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers);
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printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n",
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redbits, greenbits, bluebits, alphabits, depthbits, stencilbits);
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printf(" samples: %u sample buffers: %u\n", samples, samplebuffers);
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}
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if (api == GLFW_OPENGL_ES_API ||
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glfwExtensionSupported("GL_ARB_multisample") ||
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major > 1 || minor >= 3)
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{
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GLint samples, samplebuffers;
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glGetIntegerv(GL_SAMPLES, &samples);
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glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers);
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if (api == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE)
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{
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GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits;
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GLint auxbuffers;
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printf(" samples: %u sample buffers: %u\n", samples, samplebuffers);
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}
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glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits);
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glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits);
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glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits);
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glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits);
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glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers);
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if (api == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE)
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{
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GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits;
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GLint auxbuffers;
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printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n",
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accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers);
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}
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glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits);
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glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits);
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glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits);
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glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits);
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glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers);
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printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n",
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accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers);
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}
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// Report client API extensions
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