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https://github.com/glfw/glfw.git
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GLX context option cleanup.
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parent
238da01770
commit
cf38b34f45
@ -221,7 +221,7 @@ static int errorHandler(Display *display, XErrorEvent* event)
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// Create the actual OpenGL context
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// Create the actual OpenGL context
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//========================================================================
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//========================================================================
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#define setGLXattrib(attribs, index, attribName, attribValue) \
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#define setGLXattrib(attribName, attribValue) \
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attribs[index++] = attribName; \
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attribs[index++] = attribName; \
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attribs[index++] = attribValue;
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attribs[index++] = attribValue;
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@ -230,7 +230,6 @@ static int createContext(_GLFWwindow* window,
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GLXFBConfigID fbconfigID)
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GLXFBConfigID fbconfigID)
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{
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{
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int attribs[40];
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int attribs[40];
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int dummy, index;
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GLXFBConfig* fbconfig;
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GLXFBConfig* fbconfig;
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GLXContext share = NULL;
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GLXContext share = NULL;
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@ -239,17 +238,18 @@ static int createContext(_GLFWwindow* window,
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// Retrieve the previously selected GLXFBConfig
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// Retrieve the previously selected GLXFBConfig
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{
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{
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index = 0;
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int dummy, index = 0;
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setGLXattrib(attribs, index, GLX_FBCONFIG_ID, (int) fbconfigID);
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setGLXattrib(GLX_FBCONFIG_ID, (int) fbconfigID);
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setGLXattrib(attribs, index, None, None);
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setGLXattrib(None, None);
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if (_glfwLibrary.GLX.SGIX_fbconfig)
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if (_glfwLibrary.GLX.SGIX_fbconfig)
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{
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{
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fbconfig = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
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fbconfig =
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_glfwLibrary.X11.screen,
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_glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
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attribs,
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_glfwLibrary.X11.screen,
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&dummy);
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attribs,
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&dummy);
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}
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}
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else
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else
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{
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{
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@ -270,8 +270,9 @@ static int createContext(_GLFWwindow* window,
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// Retrieve the corresponding visual
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// Retrieve the corresponding visual
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if (_glfwLibrary.GLX.SGIX_fbconfig)
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if (_glfwLibrary.GLX.SGIX_fbconfig)
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{
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{
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window->GLX.visual = _glfwLibrary.GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display,
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window->GLX.visual =
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*fbconfig);
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_glfwLibrary.GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display,
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*fbconfig);
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}
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}
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else
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else
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{
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{
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@ -288,9 +289,77 @@ static int createContext(_GLFWwindow* window,
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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{
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if (!_glfwLibrary.GLX.ARB_create_context ||
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!_glfwLibrary.GLX.ARB_create_context_profile ||
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!_glfwLibrary.GLX.EXT_create_context_es2_profile)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: OpenGL ES requested but "
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"GLX_EXT_create_context_es2_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (wndconfig->glForward)
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{
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if (!_glfwLibrary.GLX.ARB_create_context)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: Forward compatibility requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (wndconfig->glProfile)
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{
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if (!_glfwLibrary.GLX.ARB_create_context ||
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!_glfwLibrary.GLX.ARB_create_context_profile)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: An OpenGL profile requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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}
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if (_glfwLibrary.GLX.ARB_create_context)
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if (_glfwLibrary.GLX.ARB_create_context)
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{
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{
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index = 0;
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int index = 0, mask = 0, flags = 0, strategy = 0;
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if (wndconfig->clientAPI == GLFW_OPENGL_API)
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{
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if (wndconfig->glForward)
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (wndconfig->glDebug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (wndconfig->glProfile)
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{
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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}
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}
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else
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mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
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if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
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{
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if (_glfwLibrary.GLX.ARB_create_context_robustness)
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{
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if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
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strategy = GLX_NO_RESET_NOTIFICATION_ARB;
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else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
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}
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}
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if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
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if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
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{
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{
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@ -298,87 +367,20 @@ static int createContext(_GLFWwindow* window,
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// necessary, as explicitly requesting version 1.0 does not always
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// necessary, as explicitly requesting version 1.0 does not always
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// return the highest available version
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// return the highest available version
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setGLXattrib(attribs, index, GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
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setGLXattrib(GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
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setGLXattrib(attribs, index, GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
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setGLXattrib(GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
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}
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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if (mask)
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{
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setGLXattrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
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if (!_glfwLibrary.GLX.ARB_create_context_profile ||
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!_glfwLibrary.GLX.EXT_create_context_es2_profile)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: OpenGL ES requested but "
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"GLX_EXT_create_context_es2_profile is unavailable");
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return GL_FALSE;
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}
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setGLXattrib(attribs, index,
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if (flags)
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GLX_CONTEXT_PROFILE_MASK_ARB,
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setGLXattrib(GLX_CONTEXT_FLAGS_ARB, flags);
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GLX_CONTEXT_ES2_PROFILE_BIT_EXT);
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}
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if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
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if (strategy)
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{
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setGLXattrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
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int flags = 0;
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if (wndconfig->glForward)
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setGLXattrib(None, None);
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (wndconfig->glDebug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (wndconfig->glRobustness)
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flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
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setGLXattrib(attribs, index, GLX_CONTEXT_FLAGS_ARB, flags);
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}
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if (wndconfig->glProfile)
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{
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int flags = 0;
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if (!_glfwLibrary.GLX.ARB_create_context_profile)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: An OpenGL profile requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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}
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
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setGLXattrib(attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags);
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}
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if (wndconfig->glRobustness)
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{
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int strategy;
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if (!_glfwLibrary.GLX.ARB_create_context_robustness)
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"GLX: An OpenGL robustness strategy was "
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"requested but GLX_ARB_create_context_robustness "
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"is unavailable");
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return GL_FALSE;
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}
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if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
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strategy = GLX_NO_RESET_NOTIFICATION_ARB;
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else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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setGLXattrib(attribs,
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index,
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GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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strategy);
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}
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setGLXattrib(attribs, index, None, None);
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// This is the only place we set an Xlib error handler, and we only do
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// This is the only place we set an Xlib error handler, and we only do
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// it because glXCreateContextAttribsARB generates a BadMatch error if
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// it because glXCreateContextAttribsARB generates a BadMatch error if
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@ -424,7 +426,7 @@ static int createContext(_GLFWwindow* window,
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// TODO: Handle all the various error codes here
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_PLATFORM_ERROR,
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to create OpenGL context");
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"GLX: Failed to create context");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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