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Fixed duplicate key presses caused by XIM.
Probably.
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parent
cc4c232956
commit
cf4206d987
@ -867,35 +867,42 @@ static void processEvent(XEvent *event)
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const int mods = translateState(event->xkey.state);
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const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
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if (event->xkey.keycode)
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_glfwInputKey(window, key, event->xkey.keycode, GLFW_PRESS, mods);
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if (window->x11.ic)
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{
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// Translate keys to characters with XIM input context
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int i;
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Status status;
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wchar_t buffer[16];
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if (filtered)
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return;
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{
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// HACK: Ignore key press events intended solely for XIM
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if (event->xkey.keycode)
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{
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_glfwInputKey(window,
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key, event->xkey.keycode,
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GLFW_PRESS, mods);
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}
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}
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else
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{
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const int count = XwcLookupString(window->x11.ic,
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&event->xkey,
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buffer, sizeof(buffer),
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NULL, &status);
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const int count = XwcLookupString(window->x11.ic,
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&event->xkey,
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buffer, sizeof(buffer),
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NULL, &status);
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for (i = 0; i < count; i++)
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_glfwInputChar(window, buffer[i], mods, plain);
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for (i = 0; i < count; i++)
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_glfwInputChar(window, buffer[i], mods, plain);
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}
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}
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else
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{
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// Translate keys to characters with fallback lookup table
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KeySym keysym;
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XLookupString(&event->xkey, NULL, 0, &keysym, NULL);
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_glfwInputKey(window,
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key, event->xkey.keycode,
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GLFW_PRESS, mods);
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const long character = _glfwKeySym2Unicode(keysym);
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if (character != -1)
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_glfwInputChar(window, character, mods, plain);
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