diff --git a/readme.html b/readme.html
index 481444d0..96a892a2 100644
--- a/readme.html
+++ b/readme.html
@@ -303,6 +303,7 @@ version of GLFW.
Bugfix: The default OpenGL version in the version
test was set to 1.1
Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation
Bugfix: The FSAA test did not check for the availability of GL_ARB_multisample
+ [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable
[X11] Added support for the GLX_EXT_swap_control
extension as an alternative to GLX_SGI_swap_control
[X11] Bugfix: Calling glXCreateContextAttribsARB
with an unavailable OpenGL version caused the application to terminate with a BadMatch
Xlib error
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index df2f708f..c0832805 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -476,15 +476,38 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig *wndconfig,
const _GLFWfbconfig *fbconfig)
{
- // Fail if OpenGL 3.0 or above was requested
- if (wndconfig->glMajor > 2)
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
+ // Fail if OpenGL 3.3 or above was requested
+ if( wndconfig->glMajor > 3 || wndconfig->glMajor == 3 && wndconfig->glMinor > 2 )
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
- "Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
- "version 3.0 or above");
+ "Cocoa/NSOpenGL: The targeted version of Mac OS X does "
+ "not support OpenGL version 3.3 or above");
return GL_FALSE;
}
+ if( wndconfig->glProfile )
+ {
+ // Fail if a profile other than core was explicitly selected
+ if( wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE )
+ {
+ _glfwSetError(GLFW_VERSION_UNAVAILABLE,
+ "Cocoa/NSOpenGL: The targeted version of Mac OS X "
+ "only supports the OpenGL core profile");
+ return GL_FALSE;
+ }
+ }
+#else
+ // Fail if OpenGL 3.0 or above was requested
+ if( wndconfig->glMajor > 2 )
+ {
+ _glfwSetError(GLFW_VERSION_UNAVAILABLE,
+ "Cocoa/NSOpenGL: The targeted version of Mac OS X does "
+ "not support OpenGL version 3.0 or above");
+ return GL_FALSE;
+ }
+#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
+
// Fail if a robustness strategy was requested
if (wndconfig->glRobustness)
{
@@ -591,7 +614,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
unsigned int attribute_count = 0;
-#define ADD_ATTR(x) attributes[attribute_count++] = x
+#define ADD_ATTR(x) { attributes[attribute_count++] = x; }
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
// Arbitrary array size here
@@ -607,6 +630,11 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
}
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
+ if( wndconfig->glMajor > 2 )
+ ADD_ATTR2( NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core );
+#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
+
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
if (fbconfig->alphaBits > 0)
@@ -847,10 +875,9 @@ void _glfwPlatformRefreshWindowParams(void)
forVirtualScreen:0];
window->samples = value;
- // These are forced to false as long as Mac OS X lacks support for OpenGL 3.0+
- window->glForward = GL_FALSE;
+ // These this is forced to false as long as Mac OS X lacks support for
+ // requesting debug contexts
window->glDebug = GL_FALSE;
- window->glProfile = 0;
}
//========================================================================