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Wayland: Fix heuristics for what counts as events
The Wayland implementation of glfwWaitEvents* keeps waiting until it sees evidence that a significant event has been processed. However, this included updating an animated cursor (not a significant event) but did not include previously buffered Wayland events or libdecor events (definitely significant events). This commit corrects these cases.
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23e40548b1
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@ -1118,7 +1118,10 @@ static void handleEvents(double* timeout)
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while (!event)
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while (!event)
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{
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{
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while (wl_display_prepare_read(_glfw.wl.display) != 0)
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while (wl_display_prepare_read(_glfw.wl.display) != 0)
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wl_display_dispatch_pending(_glfw.wl.display);
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{
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if (wl_display_dispatch_pending(_glfw.wl.display) > 0)
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return;
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}
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// If an error other than EAGAIN happens, we have likely been disconnected
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// If an error other than EAGAIN happens, we have likely been disconnected
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// from the Wayland session; try to handle that the best we can.
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// from the Wayland session; try to handle that the best we can.
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@ -1176,14 +1179,14 @@ static void handleEvents(double* timeout)
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uint64_t repeats;
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uint64_t repeats;
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if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
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if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
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{
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incrementCursorImage(_glfw.wl.pointerFocus);
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incrementCursorImage(_glfw.wl.pointerFocus);
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event = GLFW_TRUE;
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}
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}
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}
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if (fds[3].revents & POLLIN)
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if (fds[3].revents & POLLIN)
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libdecor_dispatch(_glfw.wl.libdecor.context, 0);
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{
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if (libdecor_dispatch(_glfw.wl.libdecor.context, 0) > 0)
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event = GLFW_TRUE;
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}
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}
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}
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}
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}
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