Updated options for Universal build.

This commit is contained in:
Camilla Berglund 2013-01-12 19:48:26 +01:00
parent 6a4c175816
commit d1dac4b965

View File

@ -259,9 +259,7 @@ if (_GLFW_COCOA AND _GLFW_NSGL)
# Universal build # Universal build
if (GLFW_BUILD_UNIVERSAL) if (GLFW_BUILD_UNIVERSAL)
message(STATUS "Building GLFW as Universal Binaries") message(STATUS "Building GLFW as Universal Binaries")
set(CMAKE_OSX_ARCHITECTURES ppc;i386;ppc64;x86_64) set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5")
else() else()
message(STATUS "Building GLFW only for the native architecture") message(STATUS "Building GLFW only for the native architecture")
endif() endif()