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Fixed window positioning on OS X.
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@ -114,6 +114,7 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
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library termination
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- [Cocoa] Bugfix: The clipboard string was not freed on terminate
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- [Cocoa] Bugfix: Selectors were used that are not declared by the 10.6 SDK
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- [Cocoa] Bugfix: The position set by `glfwSetWindowPos` was incorrect
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- [X11] Bugfix: Override-redirect windows were resized to the desired instead
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of the actual resolution of the selected video mode
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- [X11] Bugfix: Screensaver override for full screen windows had a possible
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@ -937,8 +937,9 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
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{
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const NSRect frameRect =
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[window->ns.object frameRectForContentRect:NSMakeRect(x, y, 0, 0)];
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const NSRect contentRect = [window->ns.view frame];
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const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0);
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const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
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[window->ns.object setFrameOrigin:frameRect.origin];
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}
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