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Fixed typo in dlopen macro.
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251964f84f
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@ -309,7 +309,7 @@ static int createContext(_GLFWwindow* window,
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int _glfwInitOpenGL(void)
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{
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#ifdef _GLFW_DLOPEN_LIBGL
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#ifdef _GLFW_DLOPEN_LIBEGL
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int i;
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char* libEGL_names[ ] =
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{
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@ -362,7 +362,7 @@ int _glfwInitOpenGL(void)
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void _glfwTerminateOpenGL(void)
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{
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// Unload libEGL.so if necessary
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#ifdef _GLFW_DLOPEN_LIBGL
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#ifdef _GLFW_DLOPEN_LIBEGL
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if (_glfwLibrary.EGL.libEGL != NULL)
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{
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dlclose(_glfwLibrary.EGL.libEGL);
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