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Add support for EGL_KHR_get_all_proc_addresses
If EGL_KHR_get_all_proc_addresses extension is supported, then don't try to load a separate client library. Instead, just use eglGetProcAddress to load everything. This can also avoid problems with trying to use OpenGL functions from libGL.so.1 (which is the GLX library) when an EGL context is current. Closes #871.
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@ -399,6 +399,8 @@ GLFWbool _glfwInitEGL(void)
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extensionSupportedEGL("EGL_KHR_create_context_no_error");
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_glfw.egl.KHR_gl_colorspace =
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extensionSupportedEGL("EGL_KHR_gl_colorspace");
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_glfw.egl.KHR_get_all_proc_addresses =
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extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
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return GLFW_TRUE;
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}
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@ -583,6 +585,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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window->context.egl.config = config;
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// Load the appropriate client library
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if (!_glfw.egl.KHR_get_all_proc_addresses)
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{
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int i;
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const char** sonames;
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@ -176,6 +176,7 @@ typedef struct _GLFWlibraryEGL
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GLFWbool KHR_create_context;
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GLFWbool KHR_create_context_no_error;
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GLFWbool KHR_gl_colorspace;
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GLFWbool KHR_get_all_proc_addresses;
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void* handle;
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