mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Restored support for Mac OS X 10.6.
Modified during merge.
This commit is contained in:
parent
eba8168a03
commit
d5cd6ec8eb
@ -104,6 +104,8 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
|
||||
library
|
||||
- [Cocoa] Bugfix: `glfwGetFramebufferSize` return the size in screen
|
||||
coordinates
|
||||
- [Cocoa] Bugfix: Messages not supported on Mac OS X 10.6 were used without
|
||||
tests for precence
|
||||
- [Win32] Bugfix: Context creation was attempted even if no valid pixel formats
|
||||
had been found
|
||||
- [X11] Bugfix: Duplicate window position and window and framebuffer size
|
||||
@ -168,6 +170,7 @@ skills.
|
||||
- Martins Mozeiko
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Kyle McDonald
|
||||
- David Medlock
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
|
@ -69,6 +69,16 @@ static float transformY(float y)
|
||||
return height - y;
|
||||
}
|
||||
|
||||
// Returns the backing rect of the specified window
|
||||
//
|
||||
static NSRect convertRectToBacking(_GLFWwindow* window, NSRect contentRect)
|
||||
{
|
||||
if ([window->ns.view respondsToSelector:@selector(convertRectToBacking:)])
|
||||
return [window->ns.view convertRectToBacking:contentRect];
|
||||
else
|
||||
return contentRect;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Delegate for window related notifications
|
||||
@ -112,7 +122,7 @@ static void centerCursor(_GLFWwindow *window)
|
||||
[window->nsgl.context update];
|
||||
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
||||
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||
@ -525,7 +535,7 @@ static int translateKey(unsigned int key)
|
||||
- (void)viewDidChangeBackingProperties
|
||||
{
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
||||
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
}
|
||||
@ -815,7 +825,8 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
|
||||
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
if ([window->ns.view respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)])
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
[window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]];
|
||||
[window->ns.object setContentView:window->ns.view];
|
||||
@ -943,7 +954,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
||||
|
||||
if (width)
|
||||
*width = (int) fbRect.size.width;
|
||||
|
Loading…
Reference in New Issue
Block a user