mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 02:34:36 +00:00
Merged from glfw/master
- Fixes for our titlebar stuff and GLFW's new platform API
This commit is contained in:
commit
d710a034f0
@ -1,10 +1,10 @@
|
|||||||
image:
|
image:
|
||||||
- Visual Studio 2015
|
- Visual Studio 2015
|
||||||
- Visual Studio 2019
|
|
||||||
branches:
|
branches:
|
||||||
only:
|
only:
|
||||||
- ci
|
- ci
|
||||||
- master
|
- master
|
||||||
|
- latest
|
||||||
- 3.3-stable
|
- 3.3-stable
|
||||||
skip_tags: true
|
skip_tags: true
|
||||||
environment:
|
environment:
|
||||||
@ -21,26 +21,13 @@ environment:
|
|||||||
- GENERATOR: Visual Studio 10 2010
|
- GENERATOR: Visual Studio 10 2010
|
||||||
BUILD_SHARED_LIBS: OFF
|
BUILD_SHARED_LIBS: OFF
|
||||||
CFLAGS: /WX
|
CFLAGS: /WX
|
||||||
- GENERATOR: Visual Studio 16 2019
|
|
||||||
BUILD_SHARED_LIBS: ON
|
|
||||||
CFLAGS: /WX
|
|
||||||
- GENERATOR: Visual Studio 16 2019
|
|
||||||
BUILD_SHARED_LIBS: OFF
|
|
||||||
CFLAGS: /WX
|
|
||||||
matrix:
|
matrix:
|
||||||
fast_finish: true
|
fast_finish: true
|
||||||
exclude:
|
|
||||||
- image: Visual Studio 2015
|
|
||||||
GENERATOR: Visual Studio 16 2019
|
|
||||||
- image: Visual Studio 2019
|
|
||||||
GENERATOR: Visual Studio 10 2010
|
|
||||||
- image: Visual Studio 2019
|
|
||||||
GENERATOR: MinGW Makefiles
|
|
||||||
for:
|
for:
|
||||||
-
|
-
|
||||||
matrix:
|
matrix:
|
||||||
except:
|
only:
|
||||||
- GENERATOR: Visual Studio 10 2010
|
- GENERATOR: MinGW Makefiles
|
||||||
build_script:
|
build_script:
|
||||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||||
|
93
.github/workflows/build.yml
vendored
Normal file
93
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
name: Build
|
||||||
|
on:
|
||||||
|
pull_request:
|
||||||
|
push:
|
||||||
|
branches: [ ci, master, latest, 3.3-stable ]
|
||||||
|
permissions:
|
||||||
|
statuses: write
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build-linux-x11-clang:
|
||||||
|
name: X11 (Linux, Clang)
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
CC: clang
|
||||||
|
CFLAGS: -Werror
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt update
|
||||||
|
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-linux-full-clang:
|
||||||
|
name: X11+Wayland (Linux, Clang)
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
env:
|
||||||
|
CC: clang
|
||||||
|
CFLAGS: -Werror
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
sudo apt update
|
||||||
|
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev wayland-protocols libwayland-dev libxkbcommon-dev
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static -D GLFW_BUILD_WAYLAND=ON
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D GLFW_BUILD_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-macos-cocoa-clang:
|
||||||
|
name: Cocoa (macOS, Clang)
|
||||||
|
runs-on: macos-latest
|
||||||
|
env:
|
||||||
|
CFLAGS: -Werror
|
||||||
|
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
||||||
|
build-windows-win32-vs2019:
|
||||||
|
name: Win32 (Windows, VS2019)
|
||||||
|
runs-on: windows-latest
|
||||||
|
env:
|
||||||
|
CFLAGS: /WX
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
|
||||||
|
- name: Configure static library
|
||||||
|
run: cmake -S . -B build-static -G "Visual Studio 16 2019"
|
||||||
|
- name: Build static library
|
||||||
|
run: cmake --build build-static --parallel
|
||||||
|
|
||||||
|
- name: Configure shared library
|
||||||
|
run: cmake -S . -B build-shared -G "Visual Studio 16 2019" -D BUILD_SHARED_LIBS=ON
|
||||||
|
- name: Build shared library
|
||||||
|
run: cmake --build build-shared --parallel
|
||||||
|
|
7
.gitignore
vendored
7
.gitignore
vendored
@ -41,10 +41,6 @@ src/glfw_config.h
|
|||||||
src/glfw3.pc
|
src/glfw3.pc
|
||||||
src/glfw3Config.cmake
|
src/glfw3Config.cmake
|
||||||
src/glfw3ConfigVersion.cmake
|
src/glfw3ConfigVersion.cmake
|
||||||
src/wayland-pointer-constraints-unstable-v1-client-protocol.h
|
|
||||||
src/wayland-pointer-constraints-unstable-v1-protocol.c
|
|
||||||
src/wayland-relative-pointer-unstable-v1-client-protocol.h
|
|
||||||
src/wayland-relative-pointer-unstable-v1-protocol.c
|
|
||||||
|
|
||||||
# Compiled binaries
|
# Compiled binaries
|
||||||
src/libglfw.so
|
src/libglfw.so
|
||||||
@ -70,6 +66,7 @@ examples/splitview
|
|||||||
examples/sharing
|
examples/sharing
|
||||||
examples/triangle-opengl
|
examples/triangle-opengl
|
||||||
examples/wave
|
examples/wave
|
||||||
|
examples/windows
|
||||||
tests/*.app
|
tests/*.app
|
||||||
tests/*.exe
|
tests/*.exe
|
||||||
tests/clipboard
|
tests/clipboard
|
||||||
@ -80,6 +77,7 @@ tests/gamma
|
|||||||
tests/glfwinfo
|
tests/glfwinfo
|
||||||
tests/icon
|
tests/icon
|
||||||
tests/iconify
|
tests/iconify
|
||||||
|
tests/inputlag
|
||||||
tests/joysticks
|
tests/joysticks
|
||||||
tests/monitors
|
tests/monitors
|
||||||
tests/msaa
|
tests/msaa
|
||||||
@ -89,6 +87,7 @@ tests/threads
|
|||||||
tests/timeout
|
tests/timeout
|
||||||
tests/title
|
tests/title
|
||||||
tests/triangle-vulkan
|
tests/triangle-vulkan
|
||||||
|
tests/window
|
||||||
tests/windows
|
tests/windows
|
||||||
|
|
||||||
# Hazel-specific
|
# Hazel-specific
|
||||||
|
106
.travis.yml
106
.travis.yml
@ -1,106 +0,0 @@
|
|||||||
language: c
|
|
||||||
compiler: clang
|
|
||||||
branches:
|
|
||||||
only:
|
|
||||||
- ci
|
|
||||||
- master
|
|
||||||
- 3.3-stable
|
|
||||||
matrix:
|
|
||||||
include:
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: false
|
|
||||||
name: "X11 shared library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
packages:
|
|
||||||
- libxrandr-dev
|
|
||||||
- libxinerama-dev
|
|
||||||
- libxcursor-dev
|
|
||||||
- libxi-dev
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: false
|
|
||||||
name: "X11 static library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
packages:
|
|
||||||
- libxrandr-dev
|
|
||||||
- libxinerama-dev
|
|
||||||
- libxcursor-dev
|
|
||||||
- libxi-dev
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: required
|
|
||||||
name: "Wayland shared library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
sources:
|
|
||||||
- ppa:kubuntu-ppa/backports
|
|
||||||
packages:
|
|
||||||
- extra-cmake-modules
|
|
||||||
- libwayland-dev
|
|
||||||
- libxkbcommon-dev
|
|
||||||
- libegl1-mesa-dev
|
|
||||||
env:
|
|
||||||
- USE_WAYLAND=ON
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: linux
|
|
||||||
dist: xenial
|
|
||||||
sudo: required
|
|
||||||
name: "Wayland static library"
|
|
||||||
addons:
|
|
||||||
apt:
|
|
||||||
sources:
|
|
||||||
- ppa:kubuntu-ppa/backports
|
|
||||||
packages:
|
|
||||||
- extra-cmake-modules
|
|
||||||
- libwayland-dev
|
|
||||||
- libxkbcommon-dev
|
|
||||||
- libegl1-mesa-dev
|
|
||||||
env:
|
|
||||||
- USE_WAYLAND=ON
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- os: osx
|
|
||||||
sudo: false
|
|
||||||
name: "Cocoa shared library"
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=ON
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- MACOSX_DEPLOYMENT_TARGET=10.8
|
|
||||||
- os: osx
|
|
||||||
sudo: false
|
|
||||||
name: "Cocoa static library"
|
|
||||||
env:
|
|
||||||
- BUILD_SHARED_LIBS=OFF
|
|
||||||
- CFLAGS=-Werror
|
|
||||||
- MACOSX_DEPLOYMENT_TARGET=10.8
|
|
||||||
script:
|
|
||||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
|
||||||
echo Trailing whitespace found, aborting;
|
|
||||||
exit 1;
|
|
||||||
fi
|
|
||||||
- mkdir build
|
|
||||||
- cd build
|
|
||||||
- if test -n "${USE_WAYLAND}"; then
|
|
||||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
|
||||||
pushd wayland-protocols;
|
|
||||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
|
||||||
popd;
|
|
||||||
fi
|
|
||||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
|
||||||
- cmake --build .
|
|
||||||
notifications:
|
|
||||||
email:
|
|
||||||
recipients:
|
|
||||||
- ci@glfw.org
|
|
||||||
on_success: never
|
|
||||||
on_failure: always
|
|
@ -23,8 +23,23 @@ endif()
|
|||||||
|
|
||||||
file(STRINGS "${source_path}" lines)
|
file(STRINGS "${source_path}" lines)
|
||||||
foreach(line ${lines})
|
foreach(line ${lines})
|
||||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
if (line MATCHES "^[0-9a-fA-F]")
|
||||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
if (line MATCHES "platform:Windows")
|
||||||
|
if (GLFW_WIN32_MAPPINGS)
|
||||||
|
string(APPEND GLFW_WIN32_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
|
||||||
|
elseif (line MATCHES "platform:Mac OS X")
|
||||||
|
if (GLFW_COCOA_MAPPINGS)
|
||||||
|
string(APPEND GLFW_COCOA_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
|
||||||
|
elseif (line MATCHES "platform:Linux")
|
||||||
|
if (GLFW_LINUX_MAPPINGS)
|
||||||
|
string(APPEND GLFW_LINUX_MAPPINGS "\n")
|
||||||
|
endif()
|
||||||
|
string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
@ -7,7 +7,7 @@ Name: GLFW
|
|||||||
Description: A multi-platform library for OpenGL, window and input
|
Description: A multi-platform library for OpenGL, window and input
|
||||||
Version: @GLFW_VERSION@
|
Version: @GLFW_VERSION@
|
||||||
URL: https://www.glfw.org/
|
URL: https://www.glfw.org/
|
||||||
Requires.private: @GLFW_PKG_DEPS@
|
Requires.private: @GLFW_PKG_CONFIG_REQUIRES_PRIVATE@
|
||||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||||
Libs.private: @GLFW_PKG_LIBS@
|
Libs.private: @GLFW_PKG_CONFIG_LIBS_PRIVATE@
|
||||||
Cflags: -I${includedir}
|
Cflags: -I${includedir}
|
||||||
|
@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
|||||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
include(FindPackageHandleStandardArgs)
|
||||||
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||||
|
@ -1,26 +0,0 @@
|
|||||||
find_package(PkgConfig)
|
|
||||||
|
|
||||||
pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
|
|
||||||
|
|
||||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
|
|
||||||
OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
|
|
||||||
RESULT_VARIABLE _pkgconfig_failed)
|
|
||||||
if (_pkgconfig_failed)
|
|
||||||
message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
|
|
||||||
|
|
||||||
find_package_handle_standard_args(WaylandProtocols
|
|
||||||
FOUND_VAR
|
|
||||||
WaylandProtocols_FOUND
|
|
||||||
REQUIRED_VARS
|
|
||||||
WaylandProtocols_PKGDATADIR
|
|
||||||
VERSION_VAR
|
|
||||||
WaylandProtocols_VERSION
|
|
||||||
HANDLE_COMPONENTS
|
|
||||||
)
|
|
||||||
|
|
||||||
set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
|
|
||||||
set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
|
|
||||||
set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})
|
|
@ -1,34 +0,0 @@
|
|||||||
# - Try to find XKBCommon
|
|
||||||
# Once done, this will define
|
|
||||||
#
|
|
||||||
# XKBCOMMON_FOUND - System has XKBCommon
|
|
||||||
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
|
|
||||||
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
|
|
||||||
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
|
|
||||||
|
|
||||||
find_package(PkgConfig)
|
|
||||||
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
|
|
||||||
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
|
|
||||||
|
|
||||||
find_path(XKBCOMMON_INCLUDE_DIR
|
|
||||||
NAMES xkbcommon/xkbcommon.h
|
|
||||||
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
find_library(XKBCOMMON_LIBRARY
|
|
||||||
NAMES xkbcommon
|
|
||||||
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
|
|
||||||
)
|
|
||||||
|
|
||||||
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
|
|
||||||
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
|
|
||||||
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
|
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
|
||||||
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
|
|
||||||
XKBCOMMON_LIBRARY
|
|
||||||
XKBCOMMON_INCLUDE_DIR
|
|
||||||
)
|
|
||||||
|
|
||||||
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)
|
|
||||||
|
|
284
CMakeLists.txt
284
CMakeLists.txt
@ -1,4 +1,4 @@
|
|||||||
cmake_minimum_required(VERSION 3.1)
|
cmake_minimum_required(VERSION 3.4...3.20 FATAL_ERROR)
|
||||||
|
|
||||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||||
|
|
||||||
@ -8,13 +8,17 @@ if (POLICY CMP0054)
|
|||||||
cmake_policy(SET CMP0054 NEW)
|
cmake_policy(SET CMP0054 NEW)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (POLICY CMP0069)
|
||||||
|
cmake_policy(SET CMP0069 NEW)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (POLICY CMP0077)
|
if (POLICY CMP0077)
|
||||||
cmake_policy(SET CMP0077 NEW)
|
cmake_policy(SET CMP0077 NEW)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||||
|
|
||||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||||
set(GLFW_STANDALONE TRUE)
|
set(GLFW_STANDALONE TRUE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
@ -23,34 +27,36 @@ option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
|
|||||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
||||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||||
option(GLFW_INSTALL "Generate installation target" ON)
|
option(GLFW_INSTALL "Generate installation target" ON)
|
||||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
|
||||||
|
|
||||||
include(GNUInstallDirs)
|
include(GNUInstallDirs)
|
||||||
include(CMakeDependentOption)
|
include(CMakeDependentOption)
|
||||||
|
|
||||||
cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
|
if (GLFW_USE_OSMESA)
|
||||||
"UNIX" OFF)
|
message(FATAL_ERROR "GLFW_USE_OSMESA has been removed; set the GLFW_PLATFORM init hint")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32" OFF)
|
||||||
|
cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE" OFF)
|
||||||
|
cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE" OFF)
|
||||||
|
cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland"
|
||||||
|
"${GLFW_USE_WAYLAND}" "UNIX;NOT APPLE" OFF)
|
||||||
|
|
||||||
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
||||||
"WIN32" OFF)
|
"WIN32" OFF)
|
||||||
cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
|
||||||
"UNIX;NOT APPLE" OFF)
|
|
||||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||||
"MSVC" OFF)
|
"MSVC" OFF)
|
||||||
|
|
||||||
if (BUILD_SHARED_LIBS AND UNIX)
|
set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
|
||||||
# On Unix-like systems, shared libraries can use the soname system.
|
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
|
||||||
set(GLFW_LIB_NAME glfw)
|
|
||||||
else()
|
|
||||||
set(GLFW_LIB_NAME glfw3)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (GLFW_VULKAN_STATIC)
|
if (GLFW_LIBRARY_TYPE)
|
||||||
if (BUILD_SHARED_LIBS)
|
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
|
||||||
# If you absolutely must do this, remove this line and add the Vulkan
|
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
|
||||||
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
else()
|
||||||
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
|
||||||
endif()
|
endif()
|
||||||
set(_GLFW_VULKAN_STATIC 1)
|
else()
|
||||||
|
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
|
list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
|
||||||
@ -63,238 +69,46 @@ if (GLFW_BUILD_DOCS)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set compiler specific flags
|
# Report backend selection
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
if (MSVC)
|
if (GLFW_BUILD_WIN32)
|
||||||
if (MSVC90)
|
message(STATUS "Including Win32 support")
|
||||||
# Workaround for VS 2008 not shipping with the DirectX 9 SDK
|
endif()
|
||||||
include(CheckIncludeFile)
|
if (GLFW_BUILD_COCOA)
|
||||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
message(STATUS "Including Cocoa support")
|
||||||
if (NOT DINPUT_H_FOUND)
|
endif()
|
||||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
if (GLFW_BUILD_WAYLAND)
|
||||||
endif()
|
message(STATUS "Including Wayland support")
|
||||||
# Workaround for VS 2008 not shipping with stdint.h
|
endif()
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
if (GLFW_BUILD_X11)
|
||||||
endif()
|
message(STATUS "Including X11 support")
|
||||||
|
endif()
|
||||||
|
|
||||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
#--------------------------------------------------------------------
|
||||||
|
# Apply Microsoft C runtime library option
|
||||||
|
# This is here because it also applies to tests and examples
|
||||||
|
#--------------------------------------------------------------------
|
||||||
|
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||||
|
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||||
foreach (flag CMAKE_C_FLAGS
|
foreach (flag CMAKE_C_FLAGS
|
||||||
CMAKE_C_FLAGS_DEBUG
|
CMAKE_C_FLAGS_DEBUG
|
||||||
CMAKE_C_FLAGS_RELEASE
|
CMAKE_C_FLAGS_RELEASE
|
||||||
CMAKE_C_FLAGS_MINSIZEREL
|
CMAKE_C_FLAGS_MINSIZEREL
|
||||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||||
|
|
||||||
if (${flag} MATCHES "/MD")
|
if (flag MATCHES "/MD")
|
||||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||||
endif()
|
endif()
|
||||||
if (${flag} MATCHES "/MDd")
|
if (flag MATCHES "/MDd")
|
||||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
endforeach()
|
endforeach()
|
||||||
|
else()
|
||||||
|
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MINGW)
|
|
||||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
|
||||||
include(CheckIncludeFile)
|
|
||||||
|
|
||||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
|
||||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
|
||||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Enable link-time exploit mitigation features enabled by default on MSVC
|
|
||||||
include(CheckCCompilerFlag)
|
|
||||||
|
|
||||||
# Compatibility with data execution prevention (DEP)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
|
||||||
if (_GLFW_HAS_DEP)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Compatibility with address space layout randomization (ASLR)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
|
||||||
if (_GLFW_HAS_ASLR)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Compatibility with 64-bit address space layout randomization (ASLR)
|
|
||||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
|
||||||
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
|
||||||
if (_GLFW_HAS_64ASLR)
|
|
||||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Detect and select backend APIs
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (GLFW_USE_WAYLAND)
|
|
||||||
set(_GLFW_WAYLAND 1)
|
|
||||||
message(STATUS "Using Wayland for window creation")
|
|
||||||
elseif (GLFW_USE_OSMESA)
|
|
||||||
set(_GLFW_OSMESA 1)
|
|
||||||
message(STATUS "Using OSMesa for headless context creation")
|
|
||||||
elseif (WIN32)
|
|
||||||
set(_GLFW_WIN32 1)
|
|
||||||
message(STATUS "Using Win32 for window creation")
|
|
||||||
elseif (APPLE)
|
|
||||||
set(_GLFW_COCOA 1)
|
|
||||||
message(STATUS "Using Cocoa for window creation")
|
|
||||||
elseif (UNIX)
|
|
||||||
set(_GLFW_X11 1)
|
|
||||||
message(STATUS "Using X11 for window creation")
|
|
||||||
else()
|
|
||||||
message(FATAL_ERROR "No supported platform was detected")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Find and add Unix math and time libraries
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (UNIX AND NOT APPLE)
|
|
||||||
find_library(RT_LIBRARY rt)
|
|
||||||
mark_as_advanced(RT_LIBRARY)
|
|
||||||
if (RT_LIBRARY)
|
|
||||||
list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
|
|
||||||
list(APPEND glfw_PKG_LIBS "-lrt")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
find_library(MATH_LIBRARY m)
|
|
||||||
mark_as_advanced(MATH_LIBRARY)
|
|
||||||
if (MATH_LIBRARY)
|
|
||||||
list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
|
|
||||||
list(APPEND glfw_PKG_LIBS "-lm")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (CMAKE_DL_LIBS)
|
|
||||||
list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
|
|
||||||
list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use Win32 for window creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_WIN32)
|
|
||||||
|
|
||||||
list(APPEND glfw_PKG_LIBS "-lgdi32")
|
|
||||||
|
|
||||||
if (GLFW_USE_HYBRID_HPG)
|
|
||||||
set(_GLFW_USE_HYBRID_HPG 1)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use X11 for window creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_X11)
|
|
||||||
|
|
||||||
find_package(X11 REQUIRED)
|
|
||||||
|
|
||||||
# Set up library and include paths
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
|
|
||||||
|
|
||||||
# Check for XRandR (modern resolution switching and gamma control)
|
|
||||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
|
||||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Check for Xinerama (legacy multi-monitor support)
|
|
||||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
|
||||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Check for Xkb (X keyboard extension)
|
|
||||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
|
||||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Check for Xcursor (cursor creation from RGBA images)
|
|
||||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
|
||||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Check for XInput (modern HID input)
|
|
||||||
if (NOT X11_Xi_INCLUDE_PATH)
|
|
||||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use Wayland for window creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_WAYLAND)
|
|
||||||
find_package(ECM REQUIRED NO_MODULE)
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
|
||||||
|
|
||||||
find_package(Wayland REQUIRED Client Cursor Egl)
|
|
||||||
find_package(WaylandScanner REQUIRED)
|
|
||||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
|
||||||
|
|
||||||
list(APPEND glfw_PKG_DEPS "wayland-client")
|
|
||||||
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
|
||||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}")
|
|
||||||
|
|
||||||
find_package(XKBCommon REQUIRED)
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
|
||||||
|
|
||||||
include(CheckIncludeFiles)
|
|
||||||
include(CheckFunctionExists)
|
|
||||||
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
|
||||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
|
||||||
|
|
||||||
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
|
|
||||||
find_package(EpollShim)
|
|
||||||
if (EPOLLSHIM_FOUND)
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
|
||||||
list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use OSMesa for offscreen context creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_OSMESA)
|
|
||||||
find_package(OSMesa REQUIRED)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Use Cocoa for window creation and NSOpenGL for context creation
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (_GLFW_COCOA)
|
|
||||||
|
|
||||||
list(APPEND glfw_LIBRARIES
|
|
||||||
"-framework Cocoa"
|
|
||||||
"-framework IOKit"
|
|
||||||
"-framework CoreFoundation")
|
|
||||||
|
|
||||||
set(glfw_PKG_DEPS "")
|
|
||||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Add the Vulkan loader as a dependency if necessary
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
if (GLFW_VULKAN_STATIC)
|
|
||||||
list(APPEND glfw_PKG_DEPS "vulkan")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
# Export GLFW library dependencies
|
|
||||||
#--------------------------------------------------------------------
|
|
||||||
foreach(arg ${glfw_PKG_DEPS})
|
|
||||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
|
|
||||||
endforeach()
|
|
||||||
foreach(arg ${glfw_PKG_LIBS})
|
|
||||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
|
|
||||||
endforeach()
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Create generated files
|
# Create generated files
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
@ -311,8 +125,6 @@ write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
|||||||
VERSION ${GLFW_VERSION}
|
VERSION ${GLFW_VERSION}
|
||||||
COMPATIBILITY SameMajorVersion)
|
COMPATIBILITY SameMajorVersion)
|
||||||
|
|
||||||
configure_file(CMake/glfw3.pc.in src/glfw3.pc @ONLY)
|
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Add subdirectories
|
# Add subdirectories
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
|
235
CONTRIBUTORS.md
Normal file
235
CONTRIBUTORS.md
Normal file
@ -0,0 +1,235 @@
|
|||||||
|
# Acknowledgements
|
||||||
|
|
||||||
|
GLFW exists because people around the world donated their time and lent their
|
||||||
|
skills. This list only includes contributions to the main repository and
|
||||||
|
excludes other invaluable contributions like language bindings and text and
|
||||||
|
video tutorials.
|
||||||
|
|
||||||
|
- Bobyshev Alexander
|
||||||
|
- Laurent Aphecetche
|
||||||
|
- Matt Arsenault
|
||||||
|
- ashishgamedev
|
||||||
|
- David Avedissian
|
||||||
|
- Keith Bauer
|
||||||
|
- John Bartholomew
|
||||||
|
- Coşku Baş
|
||||||
|
- Niklas Behrens
|
||||||
|
- Andrew Belt
|
||||||
|
- Nevyn Bengtsson
|
||||||
|
- Niklas Bergström
|
||||||
|
- Denis Bernard
|
||||||
|
- Doug Binks
|
||||||
|
- blanco
|
||||||
|
- Waris Boonyasiriwat
|
||||||
|
- Kyle Brenneman
|
||||||
|
- Rok Breulj
|
||||||
|
- Kai Burjack
|
||||||
|
- Martin Capitanio
|
||||||
|
- Nicolas Caramelli
|
||||||
|
- David Carlier
|
||||||
|
- Arturo Castro
|
||||||
|
- Chi-kwan Chan
|
||||||
|
- Joseph Chua
|
||||||
|
- Ian Clarkson
|
||||||
|
- Michał Cichoń
|
||||||
|
- Lambert Clara
|
||||||
|
- Anna Clarke
|
||||||
|
- Josh Codd
|
||||||
|
- Yaron Cohen-Tal
|
||||||
|
- Omar Cornut
|
||||||
|
- Andrew Corrigan
|
||||||
|
- Bailey Cosier
|
||||||
|
- Noel Cower
|
||||||
|
- CuriouserThing
|
||||||
|
- Jason Daly
|
||||||
|
- Jarrod Davis
|
||||||
|
- Olivier Delannoy
|
||||||
|
- Paul R. Deppe
|
||||||
|
- Michael Dickens
|
||||||
|
- Роман Донченко
|
||||||
|
- Mario Dorn
|
||||||
|
- Wolfgang Draxinger
|
||||||
|
- Jonathan Dummer
|
||||||
|
- Ralph Eastwood
|
||||||
|
- Fredrik Ehnbom
|
||||||
|
- Robin Eklind
|
||||||
|
- Jan Ekström
|
||||||
|
- Siavash Eliasi
|
||||||
|
- Ahmad Fatoum
|
||||||
|
- Felipe Ferreira
|
||||||
|
- Michael Fogleman
|
||||||
|
- Jason Francis
|
||||||
|
- Gerald Franz
|
||||||
|
- Mário Freitas
|
||||||
|
- GeO4d
|
||||||
|
- Marcus Geelnard
|
||||||
|
- ghuser404
|
||||||
|
- Charles Giessen
|
||||||
|
- Ryan C. Gordon
|
||||||
|
- Stephen Gowen
|
||||||
|
- Kovid Goyal
|
||||||
|
- Eloi Marín Gratacós
|
||||||
|
- Stefan Gustavson
|
||||||
|
- Andrew Gutekanst
|
||||||
|
- Stephen Gutekanst
|
||||||
|
- Jonathan Hale
|
||||||
|
- hdf89shfdfs
|
||||||
|
- Sylvain Hellegouarch
|
||||||
|
- Matthew Henry
|
||||||
|
- heromyth
|
||||||
|
- Lucas Hinderberger
|
||||||
|
- Paul Holden
|
||||||
|
- Warren Hu
|
||||||
|
- Charles Huber
|
||||||
|
- InKryption
|
||||||
|
- IntellectualKitty
|
||||||
|
- Aaron Jacobs
|
||||||
|
- Erik S. V. Jansson
|
||||||
|
- Toni Jovanoski
|
||||||
|
- Arseny Kapoulkine
|
||||||
|
- Cem Karan
|
||||||
|
- Osman Keskin
|
||||||
|
- Koray Kilinc
|
||||||
|
- Josh Kilmer
|
||||||
|
- Byunghoon Kim
|
||||||
|
- Cameron King
|
||||||
|
- Peter Knut
|
||||||
|
- Christoph Kubisch
|
||||||
|
- Yuri Kunde Schlesner
|
||||||
|
- Rokas Kupstys
|
||||||
|
- Konstantin Käfer
|
||||||
|
- Eric Larson
|
||||||
|
- Francis Lecavalier
|
||||||
|
- Jong Won Lee
|
||||||
|
- Robin Leffmann
|
||||||
|
- Glenn Lewis
|
||||||
|
- Shane Liesegang
|
||||||
|
- Anders Lindqvist
|
||||||
|
- Leon Linhart
|
||||||
|
- Marco Lizza
|
||||||
|
- Eyal Lotem
|
||||||
|
- Aaron Loucks
|
||||||
|
- Luflosi
|
||||||
|
- lukect
|
||||||
|
- Tristam MacDonald
|
||||||
|
- Hans Mackowiak
|
||||||
|
- Дмитри Малышев
|
||||||
|
- Zbigniew Mandziejewicz
|
||||||
|
- Adam Marcus
|
||||||
|
- Célestin Marot
|
||||||
|
- Kyle McDonald
|
||||||
|
- David V. McKay
|
||||||
|
- David Medlock
|
||||||
|
- Bryce Mehring
|
||||||
|
- Jonathan Mercier
|
||||||
|
- Marcel Metz
|
||||||
|
- Liam Middlebrook
|
||||||
|
- Ave Milia
|
||||||
|
- Jonathan Miller
|
||||||
|
- Kenneth Miller
|
||||||
|
- Bruce Mitchener
|
||||||
|
- Jack Moffitt
|
||||||
|
- Jeff Molofee
|
||||||
|
- Alexander Monakov
|
||||||
|
- Pierre Morel
|
||||||
|
- Jon Morton
|
||||||
|
- Pierre Moulon
|
||||||
|
- Martins Mozeiko
|
||||||
|
- Pascal Muetschard
|
||||||
|
- Julian Møller
|
||||||
|
- ndogxj
|
||||||
|
- n3rdopolis
|
||||||
|
- Kristian Nielsen
|
||||||
|
- Kamil Nowakowski
|
||||||
|
- onox
|
||||||
|
- Denis Ovod
|
||||||
|
- Ozzy
|
||||||
|
- Andri Pálsson
|
||||||
|
- luz paz
|
||||||
|
- Peoro
|
||||||
|
- Braden Pellett
|
||||||
|
- Christopher Pelloux
|
||||||
|
- Arturo J. Pérez
|
||||||
|
- Vladimir Perminov
|
||||||
|
- Anthony Pesch
|
||||||
|
- Orson Peters
|
||||||
|
- Emmanuel Gil Peyrot
|
||||||
|
- Cyril Pichard
|
||||||
|
- Keith Pitt
|
||||||
|
- Stanislav Podgorskiy
|
||||||
|
- Konstantin Podsvirov
|
||||||
|
- Nathan Poirier
|
||||||
|
- Alexandre Pretyman
|
||||||
|
- Pablo Prietz
|
||||||
|
- przemekmirek
|
||||||
|
- pthom
|
||||||
|
- Guillaume Racicot
|
||||||
|
- Philip Rideout
|
||||||
|
- Eddie Ringle
|
||||||
|
- Max Risuhin
|
||||||
|
- Jorge Rodriguez
|
||||||
|
- Jari Ronkainen
|
||||||
|
- Luca Rood
|
||||||
|
- Ed Ropple
|
||||||
|
- Aleksey Rybalkin
|
||||||
|
- Mikko Rytkönen
|
||||||
|
- Riku Salminen
|
||||||
|
- Brandon Schaefer
|
||||||
|
- Sebastian Schuberth
|
||||||
|
- Christian Sdunek
|
||||||
|
- Matt Sealey
|
||||||
|
- Steve Sexton
|
||||||
|
- Arkady Shapkin
|
||||||
|
- Ali Sherief
|
||||||
|
- Yoshiki Shibukawa
|
||||||
|
- Dmitri Shuralyov
|
||||||
|
- Daniel Sieger
|
||||||
|
- Daniel Skorupski
|
||||||
|
- Anthony Smith
|
||||||
|
- Bradley Smith
|
||||||
|
- Cliff Smolinsky
|
||||||
|
- Patrick Snape
|
||||||
|
- Erlend Sogge Heggen
|
||||||
|
- Julian Squires
|
||||||
|
- Johannes Stein
|
||||||
|
- Pontus Stenetorp
|
||||||
|
- Michael Stocker
|
||||||
|
- Justin Stoecker
|
||||||
|
- Elviss Strazdins
|
||||||
|
- Paul Sultana
|
||||||
|
- Nathan Sweet
|
||||||
|
- TTK-Bandit
|
||||||
|
- Jared Tiala
|
||||||
|
- Sergey Tikhomirov
|
||||||
|
- Arthur Tombs
|
||||||
|
- Ioannis Tsakpinis
|
||||||
|
- Samuli Tuomola
|
||||||
|
- Matthew Turner
|
||||||
|
- urraka
|
||||||
|
- Elias Vanderstuyft
|
||||||
|
- Stef Velzel
|
||||||
|
- Jari Vetoniemi
|
||||||
|
- Ricardo Vieira
|
||||||
|
- Nicholas Vitovitch
|
||||||
|
- Simon Voordouw
|
||||||
|
- Corentin Wallez
|
||||||
|
- Torsten Walluhn
|
||||||
|
- Patrick Walton
|
||||||
|
- Xo Wang
|
||||||
|
- Jay Weisskopf
|
||||||
|
- Frank Wille
|
||||||
|
- Andy Williams
|
||||||
|
- Joel Winarske
|
||||||
|
- Richard A. Wilkes
|
||||||
|
- Tatsuya Yatagawa
|
||||||
|
- Ryogo Yoshimura
|
||||||
|
- Lukas Zanner
|
||||||
|
- Andrey Zholos
|
||||||
|
- Aihui Zhu
|
||||||
|
- Santi Zupancic
|
||||||
|
- Jonas Ådahl
|
||||||
|
- Lasse Öörni
|
||||||
|
- Leonard König
|
||||||
|
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||||
|
reports, patches, feedback, testing and encouragement
|
||||||
|
|
352
README.md
352
README.md
@ -1,6 +1,6 @@
|
|||||||
# GLFW
|
# GLFW
|
||||||
|
|
||||||
[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
|
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
|
||||||
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
|
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||||
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
|
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
|
||||||
|
|
||||||
@ -14,18 +14,18 @@ GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
|||||||
Linux both X11 and Wayland are supported.
|
Linux both X11 and Wayland are supported.
|
||||||
|
|
||||||
GLFW is licensed under the [zlib/libpng
|
GLFW is licensed under the [zlib/libpng
|
||||||
license](http://www.glfw.org/license.html).
|
license](https://www.glfw.org/license.html).
|
||||||
|
|
||||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||||
release starting with 3.0 also has a corresponding [annotated
|
release starting with 3.0 also has a corresponding [annotated
|
||||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||||
|
|
||||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||||
included in all source and binary archives. See the [release
|
included in all source and binary archives. See the [release
|
||||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||||
deprecations in the latest release. For more details see the [version
|
deprecations in the latest release. For more details see the [version
|
||||||
history](http://www.glfw.org/changelog.html).
|
history](https://www.glfw.org/changelog.html).
|
||||||
|
|
||||||
The `master` branch is the stable integration branch and _should_ always compile
|
The `master` branch is the stable integration branch and _should_ always compile
|
||||||
and run on all supported platforms, although details of newly added features may
|
and run on all supported platforms, although details of newly added features may
|
||||||
@ -34,11 +34,16 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
|||||||
they are stable enough to merge.
|
they are stable enough to merge.
|
||||||
|
|
||||||
If you are new to GLFW, you may find the
|
If you are new to GLFW, you may find the
|
||||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||||
you have used GLFW 2 in the past, there is a [transition
|
you have used GLFW 2 in the past, there is a [transition
|
||||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||||
3 API.
|
3 API.
|
||||||
|
|
||||||
|
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
|
||||||
|
around the world, whether by reporting bugs, providing community support, adding
|
||||||
|
features, reviewing or testing code, debugging, proofreading docs, suggesting
|
||||||
|
features or fixing bugs.
|
||||||
|
|
||||||
|
|
||||||
## Compiling GLFW
|
## Compiling GLFW
|
||||||
|
|
||||||
@ -52,16 +57,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
|||||||
and Clang. It will likely compile in other environments as well, but this is
|
and Clang. It will likely compile in other environments as well, but this is
|
||||||
not regularly tested.
|
not regularly tested.
|
||||||
|
|
||||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||||
available for all supported compilers.
|
available for all supported compilers.
|
||||||
|
|
||||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||||
more information about how to compile GLFW yourself.
|
more information about how to compile GLFW yourself.
|
||||||
|
|
||||||
|
|
||||||
## Using GLFW
|
## Using GLFW
|
||||||
|
|
||||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||||
and the API reference.
|
and the API reference.
|
||||||
|
|
||||||
|
|
||||||
@ -79,7 +84,7 @@ Unix-like systems running the X Window System are supported even without
|
|||||||
a desktop environment or modern extensions, although some features require
|
a desktop environment or modern extensions, although some features require
|
||||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||||
|
|
||||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||||
in the documentation for more information.
|
in the documentation for more information.
|
||||||
|
|
||||||
|
|
||||||
@ -88,9 +93,6 @@ in the documentation for more information.
|
|||||||
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
|
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
|
||||||
OS and window system.
|
OS and window system.
|
||||||
|
|
||||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
|
||||||
package, which is used to generate Wayland protocol headers.
|
|
||||||
|
|
||||||
The examples and test programs depend on a number of tiny libraries. These are
|
The examples and test programs depend on a number of tiny libraries. These are
|
||||||
located in the `deps/` directory.
|
located in the `deps/` directory.
|
||||||
|
|
||||||
@ -102,10 +104,10 @@ located in the `deps/` directory.
|
|||||||
functions
|
functions
|
||||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||||
examples
|
examples
|
||||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||||
|
|
||||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||||
find that tool.
|
find that tool.
|
||||||
|
|
||||||
|
|
||||||
@ -119,21 +121,62 @@ information on what to include when reporting a bug.
|
|||||||
|
|
||||||
## Changelog
|
## Changelog
|
||||||
|
|
||||||
|
- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
|
||||||
|
- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
|
||||||
|
`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to
|
||||||
|
specify the desired platform (#1958)
|
||||||
|
- Added `glfwGetPlatform` function to query what platform was selected (#1655,#1958)
|
||||||
|
- Added `glfwPlatformSupported` function to query if a platform is supported
|
||||||
|
(#1655,#1958)
|
||||||
|
- Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947)
|
||||||
|
- Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and
|
||||||
|
`GLFWdeallocatefun` types (#544,#1628,#1947)
|
||||||
|
- Added `glfwInitVulkanLoader` for using a non-default Vulkan loader (#1374,#1890)
|
||||||
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
||||||
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
||||||
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
||||||
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
||||||
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
||||||
|
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
|
||||||
|
through the window (#1236,#1568)
|
||||||
|
- Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958)
|
||||||
|
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
|
||||||
|
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
|
||||||
|
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
|
||||||
|
values to select ANGLE backend (#1380)
|
||||||
|
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
|
||||||
|
surface extension (#1793)
|
||||||
|
- Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958)
|
||||||
|
- Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958)
|
||||||
|
- Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958)
|
||||||
|
- Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
|
||||||
|
(#279,#1307,#1497,#1574,#1928)
|
||||||
|
- Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake
|
||||||
|
variables exposing pkg-config dependencies (#1307)
|
||||||
|
- Made joystick subsystem initialize at first use (#1284,#1646)
|
||||||
|
- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
|
||||||
- Updated the minimum required CMake version to 3.1
|
- Updated the minimum required CMake version to 3.1
|
||||||
|
- Updated gamepad mappings from upstream
|
||||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||||
|
- Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958)
|
||||||
|
- Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958)
|
||||||
|
- Removed CMake generated configuration header
|
||||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||||
relocatable (#1470)
|
relocatable (#1470)
|
||||||
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
||||||
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
||||||
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
|
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
|
||||||
|
- Bugfix: Some extension loader headers did not prevent default OpenGL header
|
||||||
|
inclusion (#1695)
|
||||||
|
- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
|
||||||
|
- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
|
||||||
|
incompatible controllers sharing hardware ID (#1763)
|
||||||
|
- Bugfix: Native access functions for context handles did not check that the API matched
|
||||||
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||||
to the window menu
|
to the window menu
|
||||||
- [Win32] Added a version info resource to the GLFW DLL
|
- [Win32] Added a version info resource to the GLFW DLL
|
||||||
|
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
|
||||||
|
opaque (#1512)
|
||||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||||
symbol redefinition (#1524)
|
symbol redefinition (#1524)
|
||||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||||
@ -146,9 +189,28 @@ information on what to include when reporting a bug.
|
|||||||
invalid pointer
|
invalid pointer
|
||||||
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
|
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
|
||||||
(#1623)
|
(#1623)
|
||||||
|
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||||
|
- [Win32] Bugfix: Monitor functions could return invalid values after
|
||||||
|
configuration change (#1761)
|
||||||
|
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
|
||||||
|
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
|
||||||
|
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
|
||||||
|
(#1582)
|
||||||
|
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
|
||||||
|
Windows 10 version 1703 (#1511)
|
||||||
|
- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
|
||||||
|
later (#1783,#1796)
|
||||||
|
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
|
||||||
|
- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
|
||||||
|
- [Win32] Bugfix: Content scale queries could fail silently (#1615)
|
||||||
|
- [Win32] Bugfix: Content scales could have garbage values if monitor was recently
|
||||||
|
disconnected (#1615)
|
||||||
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
|
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
|
||||||
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
|
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
|
||||||
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
|
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
|
||||||
|
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
|
||||||
|
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
|
||||||
|
(#1786)
|
||||||
- [Cocoa] Removed dependency on the CoreVideo framework
|
- [Cocoa] Removed dependency on the CoreVideo framework
|
||||||
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
||||||
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
||||||
@ -157,6 +219,22 @@ information on what to include when reporting a bug.
|
|||||||
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
|
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
|
||||||
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
|
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
|
||||||
would abort (#1649)
|
would abort (#1649)
|
||||||
|
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
|
||||||
|
(#1635)
|
||||||
|
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
|
||||||
|
could leak memory
|
||||||
|
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
|
||||||
|
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
|
||||||
|
- [Cocoa] Bugfix: Menu bar was not clickable on macOS 10.15+ until it lost and
|
||||||
|
regained focus (#1648,#1802)
|
||||||
|
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
|
||||||
|
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
|
||||||
|
- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
|
||||||
|
related events were emitted
|
||||||
|
- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
|
||||||
|
a fraction of a second (#1962)
|
||||||
|
- [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980)
|
||||||
|
- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
|
||||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||||
(#1462,#1528)
|
(#1462,#1528)
|
||||||
@ -179,25 +257,63 @@ information on what to include when reporting a bug.
|
|||||||
- [X11] Bugfix: XKB path used keysyms instead of physical locations for
|
- [X11] Bugfix: XKB path used keysyms instead of physical locations for
|
||||||
non-printable keys (#1598)
|
non-printable keys (#1598)
|
||||||
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
|
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
|
||||||
combinaitons (#1598)
|
combinations (#1598)
|
||||||
|
- [X11] Bugfix: Keys pressed simultaneously with others were not always
|
||||||
|
reported (#1112,#1415,#1472,#1616)
|
||||||
|
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
|
||||||
|
(#1863)
|
||||||
|
- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
|
||||||
|
- [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on
|
||||||
|
undefined behavior (#1986)
|
||||||
|
- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
|
||||||
|
- [Wayland] Added dynamic loading of all Wayland libraries
|
||||||
|
- [Wayland] Added support for key names via xkbcommon
|
||||||
- [Wayland] Removed support for `wl_shell` (#1443)
|
- [Wayland] Removed support for `wl_shell` (#1443)
|
||||||
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||||
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
|
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
|
||||||
|
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
|
||||||
|
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
|
||||||
|
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
|
||||||
|
(#1463)
|
||||||
|
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong order
|
||||||
|
(#1798)
|
||||||
|
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
|
||||||
|
- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
|
||||||
|
- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
|
||||||
|
- [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD
|
||||||
|
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
|
||||||
|
- [Wayland] Bugfix: Activating a window would emit two input focus events
|
||||||
|
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
|
||||||
|
- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
|
||||||
|
- [Wayland] Bugfix: A key being repeated was not released when window lost focus
|
||||||
|
- [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
|
||||||
|
- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE`
|
||||||
|
- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN`
|
||||||
|
- [Wayland] Bugfix: Text input did not repeat along with key repeat
|
||||||
|
- [POSIX] Removed use of deprecated function `gettimeofday`
|
||||||
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
|
||||||
|
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
|
||||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||||
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
|
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
|
||||||
macOS versions (#1442)
|
macOS versions (#1442)
|
||||||
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
|
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
|
||||||
|
- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
|
||||||
|
a duplicate definition warning (#1840)
|
||||||
|
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
|
||||||
|
(#442)
|
||||||
|
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
|
||||||
|
(#1380)
|
||||||
|
- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
|
||||||
|
|
||||||
|
|
||||||
## Contact
|
## Contact
|
||||||
|
|
||||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||||
well as news, documentation and other information about the project.
|
well as news, documentation and other information about the project.
|
||||||
|
|
||||||
If you have questions related to the use of GLFW, we have a
|
If you have questions related to the use of GLFW, we have a
|
||||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||||
[Freenode](http://freenode.net/).
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||||
request, please file it in the
|
request, please file it in the
|
||||||
@ -206,201 +322,3 @@ request, please file it in the
|
|||||||
Finally, if you're interested in helping out with the development of GLFW or
|
Finally, if you're interested in helping out with the development of GLFW or
|
||||||
porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
||||||
|
|
||||||
|
|
||||||
## Acknowledgements
|
|
||||||
|
|
||||||
GLFW exists because people around the world donated their time and lent their
|
|
||||||
skills.
|
|
||||||
|
|
||||||
- Bobyshev Alexander
|
|
||||||
- Matt Arsenault
|
|
||||||
- David Avedissian
|
|
||||||
- Keith Bauer
|
|
||||||
- John Bartholomew
|
|
||||||
- Coşku Baş
|
|
||||||
- Niklas Behrens
|
|
||||||
- Andrew Belt
|
|
||||||
- Niklas Bergström
|
|
||||||
- Denis Bernard
|
|
||||||
- Doug Binks
|
|
||||||
- blanco
|
|
||||||
- Kyle Brenneman
|
|
||||||
- Rok Breulj
|
|
||||||
- Kai Burjack
|
|
||||||
- Martin Capitanio
|
|
||||||
- David Carlier
|
|
||||||
- Arturo Castro
|
|
||||||
- Chi-kwan Chan
|
|
||||||
- Ian Clarkson
|
|
||||||
- Michał Cichoń
|
|
||||||
- Lambert Clara
|
|
||||||
- Anna Clarke
|
|
||||||
- Yaron Cohen-Tal
|
|
||||||
- Omar Cornut
|
|
||||||
- Andrew Corrigan
|
|
||||||
- Bailey Cosier
|
|
||||||
- Noel Cower
|
|
||||||
- Jason Daly
|
|
||||||
- Jarrod Davis
|
|
||||||
- Olivier Delannoy
|
|
||||||
- Paul R. Deppe
|
|
||||||
- Michael Dickens
|
|
||||||
- Роман Донченко
|
|
||||||
- Mario Dorn
|
|
||||||
- Wolfgang Draxinger
|
|
||||||
- Jonathan Dummer
|
|
||||||
- Ralph Eastwood
|
|
||||||
- Fredrik Ehnbom
|
|
||||||
- Robin Eklind
|
|
||||||
- Siavash Eliasi
|
|
||||||
- Felipe Ferreira
|
|
||||||
- Michael Fogleman
|
|
||||||
- Gerald Franz
|
|
||||||
- Mário Freitas
|
|
||||||
- GeO4d
|
|
||||||
- Marcus Geelnard
|
|
||||||
- Charles Giessen
|
|
||||||
- Ryan C. Gordon
|
|
||||||
- Stephen Gowen
|
|
||||||
- Kovid Goyal
|
|
||||||
- Eloi Marín Gratacós
|
|
||||||
- Stefan Gustavson
|
|
||||||
- Jonathan Hale
|
|
||||||
- Sylvain Hellegouarch
|
|
||||||
- Matthew Henry
|
|
||||||
- heromyth
|
|
||||||
- Lucas Hinderberger
|
|
||||||
- Paul Holden
|
|
||||||
- Warren Hu
|
|
||||||
- Charles Huber
|
|
||||||
- IntellectualKitty
|
|
||||||
- Aaron Jacobs
|
|
||||||
- Erik S. V. Jansson
|
|
||||||
- Toni Jovanoski
|
|
||||||
- Arseny Kapoulkine
|
|
||||||
- Cem Karan
|
|
||||||
- Osman Keskin
|
|
||||||
- Josh Kilmer
|
|
||||||
- Byunghoon Kim
|
|
||||||
- Cameron King
|
|
||||||
- Peter Knut
|
|
||||||
- Christoph Kubisch
|
|
||||||
- Yuri Kunde Schlesner
|
|
||||||
- Rokas Kupstys
|
|
||||||
- Konstantin Käfer
|
|
||||||
- Eric Larson
|
|
||||||
- Francis Lecavalier
|
|
||||||
- Robin Leffmann
|
|
||||||
- Glenn Lewis
|
|
||||||
- Shane Liesegang
|
|
||||||
- Anders Lindqvist
|
|
||||||
- Leon Linhart
|
|
||||||
- Eyal Lotem
|
|
||||||
- Aaron Loucks
|
|
||||||
- Luflosi
|
|
||||||
- lukect
|
|
||||||
- Tristam MacDonald
|
|
||||||
- Hans Mackowiak
|
|
||||||
- Дмитри Малышев
|
|
||||||
- Zbigniew Mandziejewicz
|
|
||||||
- Adam Marcus
|
|
||||||
- Célestin Marot
|
|
||||||
- Kyle McDonald
|
|
||||||
- David Medlock
|
|
||||||
- Bryce Mehring
|
|
||||||
- Jonathan Mercier
|
|
||||||
- Marcel Metz
|
|
||||||
- Liam Middlebrook
|
|
||||||
- Ave Milia
|
|
||||||
- Jonathan Miller
|
|
||||||
- Kenneth Miller
|
|
||||||
- Bruce Mitchener
|
|
||||||
- Jack Moffitt
|
|
||||||
- Jeff Molofee
|
|
||||||
- Alexander Monakov
|
|
||||||
- Pierre Morel
|
|
||||||
- Jon Morton
|
|
||||||
- Pierre Moulon
|
|
||||||
- Martins Mozeiko
|
|
||||||
- Julian Møller
|
|
||||||
- ndogxj
|
|
||||||
- Kristian Nielsen
|
|
||||||
- Kamil Nowakowski
|
|
||||||
- Denis Ovod
|
|
||||||
- Ozzy
|
|
||||||
- Andri Pálsson
|
|
||||||
- Peoro
|
|
||||||
- Braden Pellett
|
|
||||||
- Christopher Pelloux
|
|
||||||
- Arturo J. Pérez
|
|
||||||
- Anthony Pesch
|
|
||||||
- Orson Peters
|
|
||||||
- Emmanuel Gil Peyrot
|
|
||||||
- Cyril Pichard
|
|
||||||
- Keith Pitt
|
|
||||||
- Stanislav Podgorskiy
|
|
||||||
- Konstantin Podsvirov
|
|
||||||
- Nathan Poirier
|
|
||||||
- Alexandre Pretyman
|
|
||||||
- Pablo Prietz
|
|
||||||
- przemekmirek
|
|
||||||
- pthom
|
|
||||||
- Guillaume Racicot
|
|
||||||
- Philip Rideout
|
|
||||||
- Eddie Ringle
|
|
||||||
- Max Risuhin
|
|
||||||
- Jorge Rodriguez
|
|
||||||
- Ed Ropple
|
|
||||||
- Aleksey Rybalkin
|
|
||||||
- Riku Salminen
|
|
||||||
- Brandon Schaefer
|
|
||||||
- Sebastian Schuberth
|
|
||||||
- Christian Sdunek
|
|
||||||
- Matt Sealey
|
|
||||||
- Steve Sexton
|
|
||||||
- Arkady Shapkin
|
|
||||||
- Ali Sherief
|
|
||||||
- Yoshiki Shibukawa
|
|
||||||
- Dmitri Shuralyov
|
|
||||||
- Daniel Skorupski
|
|
||||||
- Bradley Smith
|
|
||||||
- Cliff Smolinsky
|
|
||||||
- Patrick Snape
|
|
||||||
- Erlend Sogge Heggen
|
|
||||||
- Julian Squires
|
|
||||||
- Johannes Stein
|
|
||||||
- Pontus Stenetorp
|
|
||||||
- Michael Stocker
|
|
||||||
- Justin Stoecker
|
|
||||||
- Elviss Strazdins
|
|
||||||
- Paul Sultana
|
|
||||||
- Nathan Sweet
|
|
||||||
- TTK-Bandit
|
|
||||||
- Jared Tiala
|
|
||||||
- Sergey Tikhomirov
|
|
||||||
- Arthur Tombs
|
|
||||||
- Ioannis Tsakpinis
|
|
||||||
- Samuli Tuomola
|
|
||||||
- Matthew Turner
|
|
||||||
- urraka
|
|
||||||
- Elias Vanderstuyft
|
|
||||||
- Stef Velzel
|
|
||||||
- Jari Vetoniemi
|
|
||||||
- Ricardo Vieira
|
|
||||||
- Nicholas Vitovitch
|
|
||||||
- Simon Voordouw
|
|
||||||
- Corentin Wallez
|
|
||||||
- Torsten Walluhn
|
|
||||||
- Patrick Walton
|
|
||||||
- Xo Wang
|
|
||||||
- Jay Weisskopf
|
|
||||||
- Frank Wille
|
|
||||||
- Ryogo Yoshimura
|
|
||||||
- Lukas Zanner
|
|
||||||
- Andrey Zholos
|
|
||||||
- Santi Zupancic
|
|
||||||
- Jonas Ådahl
|
|
||||||
- Lasse Öörni
|
|
||||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
|
||||||
reports, patches, feedback, testing and encouragement
|
|
||||||
|
|
||||||
|
3676
deps/glad/gl.h
vendored
3676
deps/glad/gl.h
vendored
File diff suppressed because it is too large
Load Diff
1805
deps/glad/gles2.h
vendored
Normal file
1805
deps/glad/gles2.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
282
deps/glad/khrplatform.h
vendored
282
deps/glad/khrplatform.h
vendored
@ -1,282 +0,0 @@
|
|||||||
#ifndef __khrplatform_h_
|
|
||||||
#define __khrplatform_h_
|
|
||||||
|
|
||||||
/*
|
|
||||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
|
||||||
**
|
|
||||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
|
||||||
** copy of this software and/or associated documentation files (the
|
|
||||||
** "Materials"), to deal in the Materials without restriction, including
|
|
||||||
** without limitation the rights to use, copy, modify, merge, publish,
|
|
||||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
|
||||||
** permit persons to whom the Materials are furnished to do so, subject to
|
|
||||||
** the following conditions:
|
|
||||||
**
|
|
||||||
** The above copyright notice and this permission notice shall be included
|
|
||||||
** in all copies or substantial portions of the Materials.
|
|
||||||
**
|
|
||||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
||||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
||||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
||||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
||||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
||||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Khronos platform-specific types and definitions.
|
|
||||||
*
|
|
||||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
|
||||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
|
||||||
* The last semantic modification to khrplatform.h was at commit ID:
|
|
||||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
|
||||||
*
|
|
||||||
* Adopters may modify this file to suit their platform. Adopters are
|
|
||||||
* encouraged to submit platform specific modifications to the Khronos
|
|
||||||
* group so that they can be included in future versions of this file.
|
|
||||||
* Please submit changes by filing pull requests or issues on
|
|
||||||
* the EGL Registry repository linked above.
|
|
||||||
*
|
|
||||||
*
|
|
||||||
* See the Implementer's Guidelines for information about where this file
|
|
||||||
* should be located on your system and for more details of its use:
|
|
||||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
|
||||||
*
|
|
||||||
* This file should be included as
|
|
||||||
* #include <KHR/khrplatform.h>
|
|
||||||
* by Khronos client API header files that use its types and defines.
|
|
||||||
*
|
|
||||||
* The types in khrplatform.h should only be used to define API-specific types.
|
|
||||||
*
|
|
||||||
* Types defined in khrplatform.h:
|
|
||||||
* khronos_int8_t signed 8 bit
|
|
||||||
* khronos_uint8_t unsigned 8 bit
|
|
||||||
* khronos_int16_t signed 16 bit
|
|
||||||
* khronos_uint16_t unsigned 16 bit
|
|
||||||
* khronos_int32_t signed 32 bit
|
|
||||||
* khronos_uint32_t unsigned 32 bit
|
|
||||||
* khronos_int64_t signed 64 bit
|
|
||||||
* khronos_uint64_t unsigned 64 bit
|
|
||||||
* khronos_intptr_t signed same number of bits as a pointer
|
|
||||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
|
||||||
* khronos_ssize_t signed size
|
|
||||||
* khronos_usize_t unsigned size
|
|
||||||
* khronos_float_t signed 32 bit floating point
|
|
||||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
|
||||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
|
||||||
* nanoseconds
|
|
||||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
|
||||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
|
||||||
* only be used as a base type when a client API's boolean type is
|
|
||||||
* an enum. Client APIs which use an integer or other type for
|
|
||||||
* booleans cannot use this as the base type for their boolean.
|
|
||||||
*
|
|
||||||
* Tokens defined in khrplatform.h:
|
|
||||||
*
|
|
||||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
|
||||||
*
|
|
||||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
|
||||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
|
||||||
*
|
|
||||||
* Calling convention macros defined in this file:
|
|
||||||
* KHRONOS_APICALL
|
|
||||||
* KHRONOS_APIENTRY
|
|
||||||
* KHRONOS_APIATTRIBUTES
|
|
||||||
*
|
|
||||||
* These may be used in function prototypes as:
|
|
||||||
*
|
|
||||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
|
||||||
* int arg1,
|
|
||||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APICALL
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This precedes the return type of the function in the function prototype.
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
|
||||||
# define KHRONOS_APICALL __declspec(dllimport)
|
|
||||||
#elif defined (__SYMBIAN32__)
|
|
||||||
# define KHRONOS_APICALL IMPORT_C
|
|
||||||
#elif defined(__ANDROID__)
|
|
||||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
|
||||||
#else
|
|
||||||
# define KHRONOS_APICALL
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APIENTRY
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This follows the return type of the function and precedes the function
|
|
||||||
* name in the function prototype.
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
|
||||||
/* Win32 but not WinCE */
|
|
||||||
# define KHRONOS_APIENTRY __stdcall
|
|
||||||
#else
|
|
||||||
# define KHRONOS_APIENTRY
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* Definition of KHRONOS_APIATTRIBUTES
|
|
||||||
*-------------------------------------------------------------------------
|
|
||||||
* This follows the closing parenthesis of the function prototype arguments.
|
|
||||||
*/
|
|
||||||
#if defined (__ARMCC_2__)
|
|
||||||
#define KHRONOS_APIATTRIBUTES __softfp
|
|
||||||
#else
|
|
||||||
#define KHRONOS_APIATTRIBUTES
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------
|
|
||||||
* basic type definitions
|
|
||||||
*-----------------------------------------------------------------------*/
|
|
||||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Using <stdint.h>
|
|
||||||
*/
|
|
||||||
#include <stdint.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(__VMS ) || defined(__sgi)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Using <inttypes.h>
|
|
||||||
*/
|
|
||||||
#include <inttypes.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Win32
|
|
||||||
*/
|
|
||||||
typedef __int32 khronos_int32_t;
|
|
||||||
typedef unsigned __int32 khronos_uint32_t;
|
|
||||||
typedef __int64 khronos_int64_t;
|
|
||||||
typedef unsigned __int64 khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif defined(__sun__) || defined(__digital__)
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Sun or Digital
|
|
||||||
*/
|
|
||||||
typedef int khronos_int32_t;
|
|
||||||
typedef unsigned int khronos_uint32_t;
|
|
||||||
#if defined(__arch64__) || defined(_LP64)
|
|
||||||
typedef long int khronos_int64_t;
|
|
||||||
typedef unsigned long int khronos_uint64_t;
|
|
||||||
#else
|
|
||||||
typedef long long int khronos_int64_t;
|
|
||||||
typedef unsigned long long int khronos_uint64_t;
|
|
||||||
#endif /* __arch64__ */
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#elif 0
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Hypothetical platform with no float or int64 support
|
|
||||||
*/
|
|
||||||
typedef int khronos_int32_t;
|
|
||||||
typedef unsigned int khronos_uint32_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 0
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 0
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Generic fallback
|
|
||||||
*/
|
|
||||||
#include <stdint.h>
|
|
||||||
typedef int32_t khronos_int32_t;
|
|
||||||
typedef uint32_t khronos_uint32_t;
|
|
||||||
typedef int64_t khronos_int64_t;
|
|
||||||
typedef uint64_t khronos_uint64_t;
|
|
||||||
#define KHRONOS_SUPPORT_INT64 1
|
|
||||||
#define KHRONOS_SUPPORT_FLOAT 1
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Types that are (so far) the same on all platforms
|
|
||||||
*/
|
|
||||||
typedef signed char khronos_int8_t;
|
|
||||||
typedef unsigned char khronos_uint8_t;
|
|
||||||
typedef signed short int khronos_int16_t;
|
|
||||||
typedef unsigned short int khronos_uint16_t;
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
|
||||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
|
||||||
* to be the only LLP64 architecture in current use.
|
|
||||||
*/
|
|
||||||
#ifdef _WIN64
|
|
||||||
typedef signed long long int khronos_intptr_t;
|
|
||||||
typedef unsigned long long int khronos_uintptr_t;
|
|
||||||
typedef signed long long int khronos_ssize_t;
|
|
||||||
typedef unsigned long long int khronos_usize_t;
|
|
||||||
#else
|
|
||||||
typedef signed long int khronos_intptr_t;
|
|
||||||
typedef unsigned long int khronos_uintptr_t;
|
|
||||||
typedef signed long int khronos_ssize_t;
|
|
||||||
typedef unsigned long int khronos_usize_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if KHRONOS_SUPPORT_FLOAT
|
|
||||||
/*
|
|
||||||
* Float type
|
|
||||||
*/
|
|
||||||
typedef float khronos_float_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if KHRONOS_SUPPORT_INT64
|
|
||||||
/* Time types
|
|
||||||
*
|
|
||||||
* These types can be used to represent a time interval in nanoseconds or
|
|
||||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
|
||||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
|
||||||
* time the system booted). The Unadjusted System Time is an unsigned
|
|
||||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
|
||||||
* may be either signed or unsigned.
|
|
||||||
*/
|
|
||||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
|
||||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Dummy value used to pad enum types to 32 bits.
|
|
||||||
*/
|
|
||||||
#ifndef KHRONOS_MAX_ENUM
|
|
||||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Enumerated boolean type
|
|
||||||
*
|
|
||||||
* Values other than zero should be considered to be true. Therefore
|
|
||||||
* comparisons should not be made against KHRONOS_TRUE.
|
|
||||||
*/
|
|
||||||
typedef enum {
|
|
||||||
KHRONOS_FALSE = 0,
|
|
||||||
KHRONOS_TRUE = 1,
|
|
||||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
|
||||||
} khronos_boolean_enum_t;
|
|
||||||
|
|
||||||
#endif /* __khrplatform_h_ */
|
|
92
deps/glad/vk_platform.h
vendored
92
deps/glad/vk_platform.h
vendored
@ -1,92 +0,0 @@
|
|||||||
/* */
|
|
||||||
/* File: vk_platform.h */
|
|
||||||
/* */
|
|
||||||
/*
|
|
||||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
|
||||||
**
|
|
||||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
||||||
** you may not use this file except in compliance with the License.
|
|
||||||
** You may obtain a copy of the License at
|
|
||||||
**
|
|
||||||
** http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
**
|
|
||||||
** Unless required by applicable law or agreed to in writing, software
|
|
||||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
** See the License for the specific language governing permissions and
|
|
||||||
** limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef VK_PLATFORM_H_
|
|
||||||
#define VK_PLATFORM_H_
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C"
|
|
||||||
{
|
|
||||||
#endif /* __cplusplus */
|
|
||||||
|
|
||||||
/*
|
|
||||||
***************************************************************************************************
|
|
||||||
* Platform-specific directives and type declarations
|
|
||||||
***************************************************************************************************
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Platform-specific calling convention macros.
|
|
||||||
*
|
|
||||||
* Platforms should define these so that Vulkan clients call Vulkan commands
|
|
||||||
* with the same calling conventions that the Vulkan implementation expects.
|
|
||||||
*
|
|
||||||
* VKAPI_ATTR - Placed before the return type in function declarations.
|
|
||||||
* Useful for C++11 and GCC/Clang-style function attribute syntax.
|
|
||||||
* VKAPI_CALL - Placed after the return type in function declarations.
|
|
||||||
* Useful for MSVC-style calling convention syntax.
|
|
||||||
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
|
|
||||||
*
|
|
||||||
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
|
|
||||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
|
||||||
*/
|
|
||||||
#if defined(_WIN32)
|
|
||||||
/* On Windows, Vulkan commands use the stdcall convention */
|
|
||||||
#define VKAPI_ATTR
|
|
||||||
#define VKAPI_CALL __stdcall
|
|
||||||
#define VKAPI_PTR VKAPI_CALL
|
|
||||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
||||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
|
||||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
|
||||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
|
||||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
|
||||||
/* is true even if the rest of the application passes floats on the stack, */
|
|
||||||
/* as it does by default when compiling for the armeabi-v7a NDK ABI. */
|
|
||||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
|
||||||
#define VKAPI_CALL
|
|
||||||
#define VKAPI_PTR VKAPI_ATTR
|
|
||||||
#else
|
|
||||||
/* On other platforms, use the default calling convention */
|
|
||||||
#define VKAPI_ATTR
|
|
||||||
#define VKAPI_CALL
|
|
||||||
#define VKAPI_PTR
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stddef.h>
|
|
||||||
|
|
||||||
#if !defined(VK_NO_STDINT_H)
|
|
||||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
|
||||||
typedef signed __int8 int8_t;
|
|
||||||
typedef unsigned __int8 uint8_t;
|
|
||||||
typedef signed __int16 int16_t;
|
|
||||||
typedef unsigned __int16 uint16_t;
|
|
||||||
typedef signed __int32 int32_t;
|
|
||||||
typedef unsigned __int32 uint32_t;
|
|
||||||
typedef signed __int64 int64_t;
|
|
||||||
typedef unsigned __int64 uint64_t;
|
|
||||||
#else
|
|
||||||
#include <stdint.h>
|
|
||||||
#endif
|
|
||||||
#endif /* !defined(VK_NO_STDINT_H) */
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
} /* extern "C" */
|
|
||||||
#endif /* __cplusplus */
|
|
||||||
|
|
||||||
#endif
|
|
1550
deps/glad/vulkan.h
vendored
1550
deps/glad/vulkan.h
vendored
File diff suppressed because it is too large
Load Diff
1791
deps/glad_gl.c
vendored
1791
deps/glad_gl.c
vendored
File diff suppressed because it is too large
Load Diff
593
deps/glad_vulkan.c
vendored
593
deps/glad_vulkan.c
vendored
@ -1,593 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <glad/vulkan.h>
|
|
||||||
|
|
||||||
#ifndef GLAD_IMPL_UTIL_C_
|
|
||||||
#define GLAD_IMPL_UTIL_C_
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
|
||||||
#else
|
|
||||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
|
||||||
|
|
||||||
|
|
||||||
int GLAD_VK_VERSION_1_0 = 0;
|
|
||||||
int GLAD_VK_VERSION_1_1 = 0;
|
|
||||||
int GLAD_VK_EXT_debug_report = 0;
|
|
||||||
int GLAD_VK_KHR_surface = 0;
|
|
||||||
int GLAD_VK_KHR_swapchain = 0;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
|
|
||||||
PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
|
|
||||||
PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
|
|
||||||
PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
|
|
||||||
PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
|
|
||||||
PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
|
|
||||||
PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
|
|
||||||
PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
|
|
||||||
PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
|
||||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
|
||||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
|
||||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
|
||||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
|
||||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
|
||||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
|
||||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
|
||||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
|
||||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
|
||||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
|
||||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
|
||||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
|
||||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
|
||||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
|
||||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
|
||||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
|
||||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
|
||||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
|
||||||
PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
|
||||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
|
||||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
|
||||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
|
||||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
|
||||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
|
||||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
|
||||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
|
||||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
|
||||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
|
||||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
|
||||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
|
||||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
|
||||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
|
||||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
|
||||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
|
||||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
|
||||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
|
||||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
|
||||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
|
||||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
|
||||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
|
||||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
|
||||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
|
||||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
|
||||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
|
||||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
|
||||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
|
||||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
|
||||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
|
||||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
|
||||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
|
||||||
PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
|
|
||||||
PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
|
|
||||||
PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
|
|
||||||
PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
|
|
||||||
PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
|
|
||||||
PFN_vkCreateDevice glad_vkCreateDevice = NULL;
|
|
||||||
PFN_vkCreateEvent glad_vkCreateEvent = NULL;
|
|
||||||
PFN_vkCreateFence glad_vkCreateFence = NULL;
|
|
||||||
PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
|
|
||||||
PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
|
|
||||||
PFN_vkCreateImage glad_vkCreateImage = NULL;
|
|
||||||
PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
|
||||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
|
||||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
|
||||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
|
||||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
|
||||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
|
||||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
|
||||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
|
||||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
|
||||||
PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
|
|
||||||
PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
|
|
||||||
PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
|
|
||||||
PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
|
|
||||||
PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
|
|
||||||
PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
|
|
||||||
PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
|
|
||||||
PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
|
|
||||||
PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
|
|
||||||
PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
|
|
||||||
PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
|
|
||||||
PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
|
|
||||||
PFN_vkDestroyFence glad_vkDestroyFence = NULL;
|
|
||||||
PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
|
|
||||||
PFN_vkDestroyImage glad_vkDestroyImage = NULL;
|
|
||||||
PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
|
|
||||||
PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
|
||||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
|
||||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
|
||||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
|
||||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
|
||||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
|
||||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
|
||||||
PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
|
|
||||||
PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
|
|
||||||
PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
|
|
||||||
PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
|
|
||||||
PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
|
|
||||||
PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
|
|
||||||
PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
|
|
||||||
PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
|
|
||||||
PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
|
|
||||||
PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
|
|
||||||
PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
|
|
||||||
PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
|
|
||||||
PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
|
||||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
|
||||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
|
||||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
|
||||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
|
||||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
|
||||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
|
||||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
|
||||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
|
||||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
|
||||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
|
||||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
|
||||||
PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
|
|
||||||
PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
|
|
||||||
PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
|
|
||||||
PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
|
|
||||||
PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
|
|
||||||
PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
|
||||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
|
||||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
|
||||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
|
||||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
|
||||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
|
||||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
|
||||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
|
||||||
PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
|
||||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
|
||||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
|
||||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
|
||||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
|
||||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
|
||||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
|
||||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
|
||||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
|
||||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
|
||||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
|
||||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
|
||||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
|
||||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
|
||||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
|
||||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
|
||||||
|
|
||||||
|
|
||||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_VERSION_1_0) return;
|
|
||||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
|
||||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
|
||||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
|
||||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
|
||||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
|
||||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
|
||||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
|
||||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
|
||||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
|
||||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
|
||||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
|
||||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
|
||||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
|
||||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
|
||||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
|
||||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
|
||||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
|
||||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
|
||||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
|
||||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
|
||||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
|
||||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
|
||||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
|
||||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
|
||||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
|
||||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
|
||||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
|
||||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
|
||||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
|
||||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
|
||||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
|
||||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
|
||||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
|
||||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
|
||||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
|
||||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
|
||||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
|
||||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
|
||||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
|
||||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
|
||||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
|
||||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
|
||||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
|
||||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
|
||||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
|
||||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
|
||||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
|
||||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
|
||||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
|
||||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
|
||||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
|
||||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
|
||||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
|
||||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
|
||||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
|
||||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
|
||||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
|
||||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
|
||||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
|
||||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
|
||||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
|
||||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
|
||||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
|
||||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
|
||||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
|
||||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
|
||||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
|
||||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
|
||||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
|
||||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
|
||||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
|
||||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
|
||||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
|
||||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
|
||||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
|
||||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
|
||||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
|
||||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
|
||||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
|
||||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
|
||||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
|
||||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
|
||||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
|
||||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
|
||||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
|
||||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
|
||||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
|
||||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
|
||||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
|
||||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
|
||||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
|
||||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
|
||||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
|
||||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
|
||||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
|
||||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
|
||||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
|
||||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
|
||||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
|
||||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
|
||||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
|
||||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
|
||||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
|
||||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
|
||||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
|
||||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
|
||||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
|
||||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
|
||||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
|
||||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
|
||||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
|
||||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
|
||||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
|
||||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
|
||||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
|
||||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
|
||||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
|
||||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
|
||||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
|
||||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
|
||||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
|
||||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
|
||||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
|
||||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
|
||||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
|
||||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
|
||||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
|
||||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
|
||||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
|
||||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
|
||||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
|
||||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_VERSION_1_1) return;
|
|
||||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
|
||||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
|
||||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
|
||||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
|
||||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
|
||||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
|
||||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
|
||||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
|
||||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
|
||||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
|
||||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
|
||||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
|
||||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
|
||||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
|
||||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
|
||||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
|
||||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
|
||||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
|
||||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
|
||||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
|
||||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_EXT_debug_report) return;
|
|
||||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
|
||||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
|
||||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_KHR_surface) return;
|
|
||||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
|
||||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
|
||||||
}
|
|
||||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
|
||||||
if(!GLAD_VK_KHR_swapchain) return;
|
|
||||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
|
||||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
|
||||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
|
||||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
|
||||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
|
||||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
|
||||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
|
||||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
|
||||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
uint32_t instance_extension_count = 0;
|
|
||||||
uint32_t device_extension_count = 0;
|
|
||||||
uint32_t max_extension_count;
|
|
||||||
uint32_t total_extension_count;
|
|
||||||
char **extensions;
|
|
||||||
VkExtensionProperties *ext_properties;
|
|
||||||
VkResult result;
|
|
||||||
|
|
||||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (physical_device != NULL) {
|
|
||||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
total_extension_count = instance_extension_count + device_extension_count;
|
|
||||||
max_extension_count = instance_extension_count > device_extension_count
|
|
||||||
? instance_extension_count : device_extension_count;
|
|
||||||
|
|
||||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
|
||||||
if (ext_properties == NULL) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
free((void*) ext_properties);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
|
||||||
if (extensions == NULL) {
|
|
||||||
free((void*) ext_properties);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < instance_extension_count; ++i) {
|
|
||||||
VkExtensionProperties ext = ext_properties[i];
|
|
||||||
|
|
||||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
|
||||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
|
||||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (physical_device != NULL) {
|
|
||||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
|
||||||
if (result != VK_SUCCESS) {
|
|
||||||
for (i = 0; i < instance_extension_count; ++i) {
|
|
||||||
free((void*) extensions[i]);
|
|
||||||
}
|
|
||||||
free(extensions);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0; i < device_extension_count; ++i) {
|
|
||||||
VkExtensionProperties ext = ext_properties[i];
|
|
||||||
|
|
||||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
|
||||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
|
||||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
free((void*) ext_properties);
|
|
||||||
|
|
||||||
*out_extension_count = total_extension_count;
|
|
||||||
*out_extensions = extensions;
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
|
|
||||||
for(i = 0; i < extension_count ; ++i) {
|
|
||||||
free((void*) (extensions[i]));
|
|
||||||
}
|
|
||||||
|
|
||||||
free((void*) extensions);
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
|
|
||||||
uint32_t i;
|
|
||||||
|
|
||||||
for (i = 0; i < extension_count; ++i) {
|
|
||||||
if(strcmp(name, extensions[i]) == 0) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
|
||||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
|
||||||
uint32_t extension_count = 0;
|
|
||||||
char **extensions = NULL;
|
|
||||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
|
||||||
|
|
||||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
|
||||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
|
||||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
|
||||||
|
|
||||||
glad_vk_free_extensions(extension_count, extensions);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
|
||||||
int major = 1;
|
|
||||||
int minor = 0;
|
|
||||||
|
|
||||||
#ifdef VK_VERSION_1_1
|
|
||||||
if (vkEnumerateInstanceVersion != NULL) {
|
|
||||||
uint32_t version;
|
|
||||||
VkResult result;
|
|
||||||
|
|
||||||
result = vkEnumerateInstanceVersion(&version);
|
|
||||||
if (result == VK_SUCCESS) {
|
|
||||||
major = (int) VK_VERSION_MAJOR(version);
|
|
||||||
minor = (int) VK_VERSION_MINOR(version);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
|
||||||
VkPhysicalDeviceProperties properties;
|
|
||||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
|
||||||
|
|
||||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
|
||||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
|
||||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
|
||||||
|
|
||||||
return GLAD_MAKE_VERSION(major, minor);
|
|
||||||
}
|
|
||||||
|
|
||||||
int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
|
|
||||||
int version;
|
|
||||||
|
|
||||||
#ifdef VK_VERSION_1_1
|
|
||||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
|
||||||
#endif
|
|
||||||
version = glad_vk_find_core_vulkan( physical_device);
|
|
||||||
if (!version) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
|
||||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
|
||||||
|
|
||||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
|
||||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
|
||||||
glad_vk_load_VK_KHR_surface(load, userptr);
|
|
||||||
glad_vk_load_VK_KHR_swapchain(load, userptr);
|
|
||||||
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
|
||||||
return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
151
deps/linmath.h
vendored
151
deps/linmath.h
vendored
@ -1,14 +1,13 @@
|
|||||||
#ifndef LINMATH_H
|
#ifndef LINMATH_H
|
||||||
#define LINMATH_H
|
#define LINMATH_H
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
/* 2020-03-02 Camilla Löwy <elmindreda@elmindreda.org>
|
/* 2021-03-21 Camilla Löwy <elmindreda@elmindreda.org>
|
||||||
* - Added inclusion of string.h for memcpy
|
|
||||||
* - Replaced tan and acos with tanf and acosf
|
|
||||||
* - Replaced double constants with float equivalents
|
* - Replaced double constants with float equivalents
|
||||||
*/
|
*/
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#ifdef LINMATH_NO_INLINE
|
#ifdef LINMATH_NO_INLINE
|
||||||
#define LINMATH_H_FUNC static
|
#define LINMATH_H_FUNC static
|
||||||
@ -38,7 +37,7 @@ LINMATH_H_FUNC void vec##n##_scale(vec##n r, vec##n const v, float const s) \
|
|||||||
} \
|
} \
|
||||||
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
LINMATH_H_FUNC float vec##n##_mul_inner(vec##n const a, vec##n const b) \
|
||||||
{ \
|
{ \
|
||||||
float p = 0.; \
|
float p = 0.f; \
|
||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
p += b[i]*a[i]; \
|
p += b[i]*a[i]; \
|
||||||
@ -64,6 +63,12 @@ LINMATH_H_FUNC void vec##n##_max(vec##n r, vec##n const a, vec##n const b) \
|
|||||||
int i; \
|
int i; \
|
||||||
for(i=0; i<n; ++i) \
|
for(i=0; i<n; ++i) \
|
||||||
r[i] = a[i]>b[i] ? a[i] : b[i]; \
|
r[i] = a[i]>b[i] ? a[i] : b[i]; \
|
||||||
|
} \
|
||||||
|
LINMATH_H_FUNC void vec##n##_dup(vec##n r, vec##n const src) \
|
||||||
|
{ \
|
||||||
|
int i; \
|
||||||
|
for(i=0; i<n; ++i) \
|
||||||
|
r[i] = src[i]; \
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_DEFINE_VEC(2)
|
LINMATH_H_DEFINE_VEC(2)
|
||||||
@ -79,13 +84,13 @@ LINMATH_H_FUNC void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b)
|
|||||||
|
|
||||||
LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
LINMATH_H_FUNC void vec3_reflect(vec3 r, vec3 const v, vec3 const n)
|
||||||
{
|
{
|
||||||
float p = 2.f*vec3_mul_inner(v, n);
|
float p = 2.f * vec3_mul_inner(v, n);
|
||||||
int i;
|
int i;
|
||||||
for(i=0;i<3;++i)
|
for(i=0;i<3;++i)
|
||||||
r[i] = v[i] - p*n[i];
|
r[i] = v[i] - p*n[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 const a, vec4 const b)
|
||||||
{
|
{
|
||||||
r[0] = a[1]*b[2] - a[2]*b[1];
|
r[0] = a[1]*b[2] - a[2]*b[1];
|
||||||
r[1] = a[2]*b[0] - a[0]*b[2];
|
r[1] = a[2]*b[0] - a[0]*b[2];
|
||||||
@ -93,7 +98,7 @@ LINMATH_H_FUNC void vec4_mul_cross(vec4 r, vec4 a, vec4 b)
|
|||||||
r[3] = 1.f;
|
r[3] = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 v, vec4 n)
|
LINMATH_H_FUNC void vec4_reflect(vec4 r, vec4 const v, vec4 const n)
|
||||||
{
|
{
|
||||||
float p = 2.f*vec4_mul_inner(v, n);
|
float p = 2.f*vec4_mul_inner(v, n);
|
||||||
int i;
|
int i;
|
||||||
@ -109,61 +114,59 @@ LINMATH_H_FUNC void mat4x4_identity(mat4x4 M)
|
|||||||
for(j=0; j<4; ++j)
|
for(j=0; j<4; ++j)
|
||||||
M[i][j] = i==j ? 1.f : 0.f;
|
M[i][j] = i==j ? 1.f : 0.f;
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 N)
|
LINMATH_H_FUNC void mat4x4_dup(mat4x4 M, mat4x4 const N)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
for(j=0; j<4; ++j)
|
vec4_dup(M[i], N[i]);
|
||||||
M[i][j] = N[i][j];
|
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 M, int i)
|
LINMATH_H_FUNC void mat4x4_row(vec4 r, mat4x4 const M, int i)
|
||||||
{
|
{
|
||||||
int k;
|
int k;
|
||||||
for(k=0; k<4; ++k)
|
for(k=0; k<4; ++k)
|
||||||
r[k] = M[k][i];
|
r[k] = M[k][i];
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 M, int i)
|
LINMATH_H_FUNC void mat4x4_col(vec4 r, mat4x4 const M, int i)
|
||||||
{
|
{
|
||||||
int k;
|
int k;
|
||||||
for(k=0; k<4; ++k)
|
for(k=0; k<4; ++k)
|
||||||
r[k] = M[i][k];
|
r[k] = M[i][k];
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 N)
|
LINMATH_H_FUNC void mat4x4_transpose(mat4x4 M, mat4x4 const N)
|
||||||
{
|
{
|
||||||
|
// Note: if M and N are the same, the user has to
|
||||||
|
// explicitly make a copy of M and set it to N.
|
||||||
int i, j;
|
int i, j;
|
||||||
for(j=0; j<4; ++j)
|
for(j=0; j<4; ++j)
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
M[i][j] = N[j][i];
|
M[i][j] = N[j][i];
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_add(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_add(M[i], a[i], b[i]);
|
vec4_add(M[i], a[i], b[i]);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_sub(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_sub(M[i], a[i], b[i]);
|
vec4_sub(M[i], a[i], b[i]);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 a, float k)
|
LINMATH_H_FUNC void mat4x4_scale(mat4x4 M, mat4x4 const a, float k)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<4; ++i)
|
for(i=0; i<4; ++i)
|
||||||
vec4_scale(M[i], a[i], k);
|
vec4_scale(M[i], a[i], k);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z)
|
LINMATH_H_FUNC void mat4x4_scale_aniso(mat4x4 M, mat4x4 const a, float x, float y, float z)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
vec4_scale(M[0], a[0], x);
|
vec4_scale(M[0], a[0], x);
|
||||||
vec4_scale(M[1], a[1], y);
|
vec4_scale(M[1], a[1], y);
|
||||||
vec4_scale(M[2], a[2], z);
|
vec4_scale(M[2], a[2], z);
|
||||||
for(i = 0; i < 4; ++i) {
|
vec4_dup(M[3], a[3]);
|
||||||
M[3][i] = a[3][i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 const a, mat4x4 const b)
|
||||||
{
|
{
|
||||||
mat4x4 temp;
|
mat4x4 temp;
|
||||||
int k, r, c;
|
int k, r, c;
|
||||||
@ -174,7 +177,7 @@ LINMATH_H_FUNC void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b)
|
|||||||
}
|
}
|
||||||
mat4x4_dup(M, temp);
|
mat4x4_dup(M, temp);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v)
|
LINMATH_H_FUNC void mat4x4_mul_vec4(vec4 r, mat4x4 const M, vec4 const v)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
for(j=0; j<4; ++j) {
|
for(j=0; j<4; ++j) {
|
||||||
@ -200,13 +203,13 @@ LINMATH_H_FUNC void mat4x4_translate_in_place(mat4x4 M, float x, float y, float
|
|||||||
M[3][i] += vec4_mul_inner(r, t);
|
M[3][i] += vec4_mul_inner(r, t);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b)
|
LINMATH_H_FUNC void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 const a, vec3 const b)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
for(i=0; i<4; ++i) for(j=0; j<4; ++j)
|
||||||
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
M[i][j] = i<3 && j<3 ? a[i] * b[j] : 0.f;
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 const M, float x, float y, float z, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
@ -234,13 +237,13 @@ LINMATH_H_FUNC void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z,
|
|||||||
mat4x4_add(T, T, C);
|
mat4x4_add(T, T, C);
|
||||||
mat4x4_add(T, T, S);
|
mat4x4_add(T, T, S);
|
||||||
|
|
||||||
T[3][3] = 1.;
|
T[3][3] = 1.f;
|
||||||
mat4x4_mul(R, M, T);
|
mat4x4_mul(R, M, T);
|
||||||
} else {
|
} else {
|
||||||
mat4x4_dup(R, M);
|
mat4x4_dup(R, M);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
@ -252,19 +255,19 @@ LINMATH_H_FUNC void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
|
|||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
mat4x4 R = {
|
mat4x4 R = {
|
||||||
{ c, 0.f, s, 0.f},
|
{ c, 0.f, -s, 0.f},
|
||||||
{ 0.f, 1.f, 0.f, 0.f},
|
{ 0.f, 1.f, 0.f, 0.f},
|
||||||
{ -s, 0.f, c, 0.f},
|
{ s, 0.f, c, 0.f},
|
||||||
{ 0.f, 0.f, 0.f, 1.f}
|
{ 0.f, 0.f, 0.f, 1.f}
|
||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 const M, float angle)
|
||||||
{
|
{
|
||||||
float s = sinf(angle);
|
float s = sinf(angle);
|
||||||
float c = cosf(angle);
|
float c = cosf(angle);
|
||||||
@ -276,7 +279,7 @@ LINMATH_H_FUNC void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
|
|||||||
};
|
};
|
||||||
mat4x4_mul(Q, M, R);
|
mat4x4_mul(Q, M, R);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M)
|
LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 const M)
|
||||||
{
|
{
|
||||||
float s[6];
|
float s[6];
|
||||||
float c[6];
|
float c[6];
|
||||||
@ -317,10 +320,10 @@ LINMATH_H_FUNC void mat4x4_invert(mat4x4 T, mat4x4 M)
|
|||||||
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
|
||||||
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
|
LINMATH_H_FUNC void mat4x4_orthonormalize(mat4x4 R, mat4x4 const M)
|
||||||
{
|
{
|
||||||
mat4x4_dup(R, M);
|
mat4x4_dup(R, M);
|
||||||
float s = 1.;
|
float s = 1.f;
|
||||||
vec3 h;
|
vec3 h;
|
||||||
|
|
||||||
vec3_norm(R[2], R[2]);
|
vec3_norm(R[2], R[2]);
|
||||||
@ -398,7 +401,7 @@ LINMATH_H_FUNC void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, floa
|
|||||||
m[3][2] = -((2.f * f * n) / (f - n));
|
m[3][2] = -((2.f * f * n) / (f - n));
|
||||||
m[3][3] = 0.f;
|
m[3][3] = 0.f;
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 const eye, vec3 const center, vec3 const up)
|
||||||
{
|
{
|
||||||
/* Adapted from Android's OpenGL Matrix.java. */
|
/* Adapted from Android's OpenGL Matrix.java. */
|
||||||
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
/* See the OpenGL GLUT documentation for gluLookAt for a description */
|
||||||
@ -441,24 +444,18 @@ LINMATH_H_FUNC void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
|
|||||||
}
|
}
|
||||||
|
|
||||||
typedef float quat[4];
|
typedef float quat[4];
|
||||||
|
#define quat_add vec4_add
|
||||||
|
#define quat_sub vec4_sub
|
||||||
|
#define quat_norm vec4_norm
|
||||||
|
#define quat_scale vec4_scale
|
||||||
|
#define quat_mul_inner vec4_mul_inner
|
||||||
|
|
||||||
LINMATH_H_FUNC void quat_identity(quat q)
|
LINMATH_H_FUNC void quat_identity(quat q)
|
||||||
{
|
{
|
||||||
q[0] = q[1] = q[2] = 0.f;
|
q[0] = q[1] = q[2] = 0.f;
|
||||||
q[3] = 1.f;
|
q[3] = 1.f;
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void quat_add(quat r, quat a, quat b)
|
LINMATH_H_FUNC void quat_mul(quat r, quat const p, quat const q)
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = a[i] + b[i];
|
|
||||||
}
|
|
||||||
LINMATH_H_FUNC void quat_sub(quat r, quat a, quat b)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = a[i] - b[i];
|
|
||||||
}
|
|
||||||
LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
|
|
||||||
{
|
{
|
||||||
vec3 w;
|
vec3 w;
|
||||||
vec3_mul_cross(r, p, q);
|
vec3_mul_cross(r, p, q);
|
||||||
@ -468,37 +465,22 @@ LINMATH_H_FUNC void quat_mul(quat r, quat p, quat q)
|
|||||||
vec3_add(r, r, w);
|
vec3_add(r, r, w);
|
||||||
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void quat_scale(quat r, quat v, float s)
|
LINMATH_H_FUNC void quat_conj(quat r, quat const q)
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
r[i] = v[i] * s;
|
|
||||||
}
|
|
||||||
LINMATH_H_FUNC float quat_inner_product(quat a, quat b)
|
|
||||||
{
|
|
||||||
float p = 0.f;
|
|
||||||
int i;
|
|
||||||
for(i=0; i<4; ++i)
|
|
||||||
p += b[i]*a[i];
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
LINMATH_H_FUNC void quat_conj(quat r, quat q)
|
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
for(i=0; i<3; ++i)
|
for(i=0; i<3; ++i)
|
||||||
r[i] = -q[i];
|
r[i] = -q[i];
|
||||||
r[3] = q[3];
|
r[3] = q[3];
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 axis) {
|
LINMATH_H_FUNC void quat_rotate(quat r, float angle, vec3 const axis) {
|
||||||
vec3 v;
|
vec3 axis_norm;
|
||||||
vec3_scale(v, axis, sinf(angle / 2));
|
vec3_norm(axis_norm, axis);
|
||||||
int i;
|
float s = sinf(angle / 2);
|
||||||
for(i=0; i<3; ++i)
|
float c = cosf(angle / 2);
|
||||||
r[i] = v[i];
|
vec3_scale(r, axis_norm, s);
|
||||||
r[3] = cosf(angle / 2);
|
r[3] = c;
|
||||||
}
|
}
|
||||||
#define quat_norm vec4_norm
|
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat const q, vec3 const v)
|
||||||
LINMATH_H_FUNC void quat_mul_vec3(vec3 r, quat q, vec3 v)
|
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
* Method by Fabian 'ryg' Giessen (of Farbrausch)
|
||||||
@ -518,7 +500,7 @@ v' = v + q.w * t + cross(q.xyz, t)
|
|||||||
vec3_add(r, v, t);
|
vec3_add(r, v, t);
|
||||||
vec3_add(r, r, u);
|
vec3_add(r, r, u);
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q)
|
LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat const q)
|
||||||
{
|
{
|
||||||
float a = q[3];
|
float a = q[3];
|
||||||
float b = q[0];
|
float b = q[0];
|
||||||
@ -548,18 +530,21 @@ LINMATH_H_FUNC void mat4x4_from_quat(mat4x4 M, quat q)
|
|||||||
M[3][3] = 1.f;
|
M[3][3] = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
|
LINMATH_H_FUNC void mat4x4o_mul_quat(mat4x4 R, mat4x4 const M, quat const q)
|
||||||
{
|
{
|
||||||
/* XXX: The way this is written only works for othogonal matrices. */
|
/* XXX: The way this is written only works for orthogonal matrices. */
|
||||||
/* TODO: Take care of non-orthogonal case. */
|
/* TODO: Take care of non-orthogonal case. */
|
||||||
quat_mul_vec3(R[0], q, M[0]);
|
quat_mul_vec3(R[0], q, M[0]);
|
||||||
quat_mul_vec3(R[1], q, M[1]);
|
quat_mul_vec3(R[1], q, M[1]);
|
||||||
quat_mul_vec3(R[2], q, M[2]);
|
quat_mul_vec3(R[2], q, M[2]);
|
||||||
|
|
||||||
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
R[3][0] = R[3][1] = R[3][2] = 0.f;
|
||||||
R[3][3] = 1.f;
|
R[0][3] = M[0][3];
|
||||||
|
R[1][3] = M[1][3];
|
||||||
|
R[2][3] = M[2][3];
|
||||||
|
R[3][3] = M[3][3]; // typically 1.0, but here we make it general
|
||||||
}
|
}
|
||||||
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M)
|
LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 const M)
|
||||||
{
|
{
|
||||||
float r=0.f;
|
float r=0.f;
|
||||||
int i;
|
int i;
|
||||||
@ -589,13 +574,13 @@ LINMATH_H_FUNC void quat_from_mat4x4(quat q, mat4x4 M)
|
|||||||
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
|
||||||
}
|
}
|
||||||
|
|
||||||
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s)
|
LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2 const _b, float s)
|
||||||
{
|
{
|
||||||
vec2 a; memcpy(a, _a, sizeof(a));
|
vec2 a; memcpy(a, _a, sizeof(a));
|
||||||
vec2 b; memcpy(b, _b, sizeof(b));
|
vec2 b; memcpy(b, _b, sizeof(b));
|
||||||
|
|
||||||
float z_a = 0.;
|
float z_a = 0.f;
|
||||||
float z_b = 0.;
|
float z_b = 0.f;
|
||||||
|
|
||||||
if(vec2_len(a) < 1.f) {
|
if(vec2_len(a) < 1.f) {
|
||||||
z_a = sqrtf(1.f - vec2_mul_inner(a, a));
|
z_a = sqrtf(1.f - vec2_mul_inner(a, a));
|
||||||
@ -615,7 +600,7 @@ LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 M, vec2 _a, vec2 _b, float s
|
|||||||
vec3 c_;
|
vec3 c_;
|
||||||
vec3_mul_cross(c_, a_, b_);
|
vec3_mul_cross(c_, a_, b_);
|
||||||
|
|
||||||
float const angle = acosf(vec3_mul_inner(a_, b_)) * s;
|
float const angle = acos(vec3_mul_inner(a_, b_)) * s;
|
||||||
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
|
mat4x4_rotate(R, M, c_[0], c_[1], c_[2], angle);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
623
deps/nuklear.h
vendored
623
deps/nuklear.h
vendored
File diff suppressed because it is too large
Load Diff
8
deps/nuklear_glfw_gl2.h
vendored
8
deps/nuklear_glfw_gl2.h
vendored
@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
|
|||||||
}
|
}
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||||
{
|
{
|
||||||
const char *text = glfwGetClipboardString(glfw.win);
|
const char *text = glfwGetClipboardString(glfw.win);
|
||||||
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
|
||||||
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
|||||||
}
|
}
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
|
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
|
||||||
{
|
{
|
||||||
char *str = 0;
|
char *str = 0;
|
||||||
(void)usr;
|
(void)usr;
|
||||||
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
|||||||
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
|
||||||
}
|
}
|
||||||
nk_init_default(&glfw.ctx, 0);
|
nk_init_default(&glfw.ctx, 0);
|
||||||
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
|
glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
|
||||||
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
|
||||||
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
||||||
nk_buffer_init_default(&glfw.ogl.cmds);
|
nk_buffer_init_default(&glfw.ogl.cmds);
|
||||||
|
|
||||||
|
@ -1,34 +1,46 @@
|
|||||||
|
|
||||||
# NOTE: The order of this list determines the order of items in the Guides
|
# NOTE: The order of this list determines the order of items in the Guides
|
||||||
# (i.e. Pages) list in the generated documentation
|
# (i.e. Pages) list in the generated documentation
|
||||||
set(GLFW_DOXYGEN_SOURCES
|
set(source_files
|
||||||
"include/GLFW/glfw3.h"
|
main.dox
|
||||||
"include/GLFW/glfw3native.h"
|
news.dox
|
||||||
"docs/main.dox"
|
quick.dox
|
||||||
"docs/news.dox"
|
moving.dox
|
||||||
"docs/quick.dox"
|
compile.dox
|
||||||
"docs/moving.dox"
|
build.dox
|
||||||
"docs/compile.dox"
|
intro.dox
|
||||||
"docs/build.dox"
|
context.dox
|
||||||
"docs/intro.dox"
|
monitor.dox
|
||||||
"docs/context.dox"
|
window.dox
|
||||||
"docs/monitor.dox"
|
input.dox
|
||||||
"docs/window.dox"
|
vulkan.dox
|
||||||
"docs/input.dox"
|
compat.dox
|
||||||
"docs/vulkan.dox"
|
internal.dox)
|
||||||
"docs/compat.dox"
|
|
||||||
"docs/internal.dox")
|
set(extra_files DoxygenLayout.xml header.html footer.html extra.css spaces.svg)
|
||||||
|
|
||||||
|
set(header_paths
|
||||||
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||||
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||||
|
|
||||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
foreach(path IN LISTS header_paths)
|
||||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${path}\"")
|
||||||
|
endforeach()
|
||||||
|
foreach(file IN LISTS source_files)
|
||||||
|
string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${CMAKE_CURRENT_SOURCE_DIR}/${file}\"")
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||||
|
|
||||||
add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
add_custom_command(OUTPUT "html/index.html"
|
||||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
COMMAND "${DOXYGEN_EXECUTABLE}"
|
||||||
COMMENT "Generating HTML documentation" VERBATIM)
|
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
|
||||||
|
MAIN_DEPENDENCY Doxyfile
|
||||||
|
DEPENDS ${header_paths} ${source_files} ${extra_files}
|
||||||
|
COMMENT "Generating HTML documentation"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
add_custom_target(docs ALL SOURCES "html/index.html")
|
||||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
src/wl_* @linkmauve
|
src/wl_* @linkmauve
|
||||||
|
|
||||||
docs/*.css @glfw/webdev
|
docs/*.css @glfw/webdev
|
||||||
docs/*.less @glfw/webdev
|
docs/*.scss @glfw/webdev
|
||||||
docs/*.html @glfw/webdev
|
docs/*.html @glfw/webdev
|
||||||
docs/*.xml @glfw/webdev
|
docs/*.xml @glfw/webdev
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
|||||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||||
Stack Exchange or in the IRC channel `#glfw` on
|
Stack Exchange or in the IRC channel `#glfw` on
|
||||||
[Freenode](http://freenode.net/).
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
Questions about the design or implementation of GLFW or about future plans
|
Questions about the design or implementation of GLFW or about future plans
|
||||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||||
|
2497
docs/Doxyfile.in
2497
docs/Doxyfile.in
File diff suppressed because it is too large
Load Diff
@ -1,11 +1,11 @@
|
|||||||
# Support resources
|
# Support resources
|
||||||
|
|
||||||
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
|
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||||
guides and the API reference.
|
guides and the API reference.
|
||||||
|
|
||||||
If you have questions about using GLFW, we have a
|
If you have questions about using GLFW, we have a
|
||||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||||
[Freenode](http://freenode.net/).
|
[Libera.Chat](https://libera.chat/).
|
||||||
|
|
||||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||||
Please check the [contribution
|
Please check the [contribution
|
||||||
|
@ -25,39 +25,41 @@ GLFW.
|
|||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
This header declares the GLFW API and by default also includes the OpenGL header
|
This header defines all the constants and declares all the types and function
|
||||||
from your development environment. See below for how to control this.
|
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||||
|
your development environment. See [option macros](@ref build_macros) below for
|
||||||
|
how to select OpenGL ES headers and more.
|
||||||
|
|
||||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||||
header, so it can be included without needing any window system headers.
|
header, so that it can be included without needing any window system headers.
|
||||||
|
|
||||||
For example, under Windows you are normally required to include `windows.h`
|
It does this only when needed, so if window system headers are included, the
|
||||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||||
header duplicates the small number of macros needed.
|
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||||
|
|
||||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
|
||||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
|
||||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
|
||||||
|
|
||||||
In other words:
|
In other words:
|
||||||
|
|
||||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
- Do not include window system headers unless you will use those APIs directly
|
||||||
plan on using those APIs directly
|
- If you do need such headers, include them before the GLFW header
|
||||||
- If you _do_ need to include such headers, do it _before_ including
|
|
||||||
the GLFW header and it will handle this
|
|
||||||
|
|
||||||
If you are using an OpenGL extension loading library such as
|
If you are using an OpenGL extension loading library such as
|
||||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||||
be included _before_ the GLFW one.
|
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||||
|
ES header or extension loader header included before it and will then disable
|
||||||
|
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||||
|
macros that disable similar headers below it.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
Both of these mechanisms depend on the extension loader header defining a known
|
||||||
prevent the GLFW header from including the OpenGL header.
|
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||||
|
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||||
|
including the OpenGL header. This will also allow you to include the two
|
||||||
|
headers in any order.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
@ -105,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
|||||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||||
|
|
||||||
@anchor GLFW_INCLUDE_ES32
|
@anchor GLFW_INCLUDE_ES32
|
||||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||||
|
|
||||||
@anchor GLFW_INCLUDE_NONE
|
@anchor GLFW_INCLUDE_NONE
|
||||||
@ -113,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
|||||||
API header. This is useful in combination with an extension loading library.
|
API header. This is useful in combination with an extension loading library.
|
||||||
|
|
||||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||||
header (`OpenGL/gl.h` on macOS) is included.
|
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||||
|
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||||
|
|
||||||
The following macros control the inclusion of additional API headers. Any
|
The following macros control the inclusion of additional API headers. Any
|
||||||
number of these may be defined simultaneously, and/or together with one of the
|
number of these may be defined simultaneously, and/or together with one of the
|
||||||
@ -215,6 +218,9 @@ library and include directory paths. Link against this like any other library.
|
|||||||
target_link_libraries(myapp OpenGL::GL)
|
target_link_libraries(myapp OpenGL::GL)
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||||
|
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||||
|
|
||||||
|
|
||||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||||
|
|
||||||
|
@ -104,9 +104,8 @@ integration by libwayland-egl, and keyboard handling by
|
|||||||
from wayland-protocols to provide additional features if the compositor
|
from wayland-protocols to provide additional features if the compositor
|
||||||
supports them.
|
supports them.
|
||||||
|
|
||||||
GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been
|
GLFW uses xkbcommon 0.5.0 to provide key and text input support. Earlier
|
||||||
built against an older xkbcommon, the compose key will be disabled even if it
|
versions are not supported.
|
||||||
has been configured in the compositor.
|
|
||||||
|
|
||||||
GLFW uses the [xdg-shell
|
GLFW uses the [xdg-shell
|
||||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||||
@ -163,10 +162,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
|
|||||||
GLFW uses the `GLX_ARB_create_context` extension when available, even when
|
GLFW uses the `GLX_ARB_create_context` extension when available, even when
|
||||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||||
glfwCreateWindow to fail.
|
|
||||||
|
|
||||||
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
|
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
|
||||||
context profiles. Where this extension is unavailable, setting the
|
context profiles. Where this extension is unavailable, setting the
|
||||||
@ -206,10 +204,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
|
|||||||
GLFW uses the `WGL_ARB_create_context` extension when available, even when
|
GLFW uses the `WGL_ARB_create_context` extension when available, even when
|
||||||
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
creating OpenGL contexts of version 2.1 and below. Where this extension is
|
||||||
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
|
||||||
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
|
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
|
||||||
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
|
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
|
||||||
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
|
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
|
||||||
glfwCreateWindow to fail.
|
|
||||||
|
|
||||||
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
|
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
|
||||||
context profiles. Where this extension is unavailable, setting the
|
context profiles. Where this extension is unavailable, setting the
|
||||||
@ -239,13 +236,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
|||||||
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
||||||
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
||||||
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
||||||
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
`GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||||
|
|
||||||
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||||
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
|
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
|
||||||
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
|
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
|
||||||
a non-default value will cause @ref glfwCreateWindow to fail and the
|
a non-default value will cause @ref glfwCreateWindow to fail and the
|
||||||
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
|
`GLFW_CONTEXT_DEBUG` hint is ignored.
|
||||||
|
|
||||||
|
|
||||||
@section compat_vulkan Vulkan loader and API
|
@section compat_vulkan Vulkan loader and API
|
||||||
|
408
docs/compile.dox
408
docs/compile.dox
@ -10,165 +10,177 @@ build applications that use GLFW, see @ref build_guide.
|
|||||||
|
|
||||||
@section compile_cmake Using CMake
|
@section compile_cmake Using CMake
|
||||||
|
|
||||||
|
GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||||
|
describes the standard configure, generate and compile sequence. If you are already
|
||||||
|
familiar with this from other projects, you may want to focus on the @ref
|
||||||
|
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||||
|
|
||||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||||
for a particular development environment. If you are on a Unix-like system such
|
for your chosen development environment. To compile GLFW, first generate these
|
||||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
files with CMake and then use them to compile the GLFW library.
|
||||||
Homebrew, you can install its CMake package. If not, you can download
|
|
||||||
installers for Windows and macOS from the
|
|
||||||
[CMake website](https://cmake.org/).
|
|
||||||
|
|
||||||
@note CMake only generates project files or makefiles. It does not compile the
|
If you are on Windows and macOS you can
|
||||||
actual GLFW library. To compile GLFW, first generate these files for your
|
[download CMake](https://cmake.org/download/) from their site.
|
||||||
chosen development environment and then use them to compile the actual GLFW
|
|
||||||
library.
|
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||||
|
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||||
|
package.
|
||||||
|
|
||||||
|
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||||
|
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||||
|
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||||
|
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||||
|
companion to this one.
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_deps Dependencies
|
@subsection compile_deps Installing dependencies
|
||||||
|
|
||||||
Once you have installed CMake, make sure that all other dependencies are
|
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||||
available. On some platforms, GLFW needs a few additional packages to be
|
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||||
installed. See the section for your chosen platform and development environment
|
Linux and FreeBSD you will need a few extra packages.
|
||||||
below.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
@subsubsection compile_deps_x11 Dependencies for X11
|
||||||
|
|
||||||
The Windows SDK bundled with Visual C++ already contains all the necessary
|
To compile GLFW for X11, you need to have the X11 development packages
|
||||||
headers, link libraries and tools except for CMake. Move on to @ref
|
installed. They are not needed to build or run programs that use GLFW.
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
pulls in the development packages for all of X11.
|
||||||
|
|
||||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
|
||||||
headers, link libraries and tools except for CMake. Move on to @ref
|
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
|
||||||
|
|
||||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
|
||||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
|
||||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
|
||||||
like Ubuntu have the `mingw-w64` package for both.
|
|
||||||
|
|
||||||
GLFW has CMake toolchain files in the `CMake/` directory that set up
|
|
||||||
cross-compilation of Windows binaries. To use these files you add an option
|
|
||||||
when running `cmake` to generate the project files or makefiles:
|
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
sudo apt install xorg-dev
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
required by GLFW pull in all its other dependencies.
|
||||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
|
||||||
invocation would be:
|
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
For more details see the article
|
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||||
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
|
you have an X server running you should have the headers as well. If not,
|
||||||
the CMake wiki.
|
install the `xorgproto` package.
|
||||||
|
|
||||||
Once you have this set up, move on to @ref compile_generate.
|
@code{.sh}
|
||||||
|
pkg install xorgproto
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
On Cygwin the `xorgproto` package in the Devel section of the GUI installer will
|
||||||
|
install the headers and other development related files for all of X11.
|
||||||
|
|
||||||
|
Once you have the required dependencies, move on to @ref compile_generate.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
@subsubsection compile_deps_wayland Dependencies for Wayland and X11
|
||||||
|
|
||||||
Xcode comes with all necessary tools except for CMake. The required headers
|
To compile GLFW for both Wayland and X11, you need to have the X11, Wayland and xkbcommon
|
||||||
and libraries are included in the core macOS frameworks. Xcode can be
|
development packages installed. They are not needed to build or run programs that use
|
||||||
downloaded from the Mac App Store or from the ADC Member Center.
|
GLFW. You will also need to set the @ref GLFW_BUILD_WAYLAND CMake option in the next
|
||||||
|
step when generating build files.
|
||||||
|
|
||||||
Once you have Xcode installed, move on to @ref compile_generate.
|
On Debian and derivates like Ubuntu and Linux Mint you will need the `libwayland-dev`,
|
||||||
|
`libxkbcommon-dev` and `wayland-protocols` packages and the `xorg-dev` meta-package.
|
||||||
|
These will pull in all other dependencies.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols xorg-dev
|
||||||
|
@endcode
|
||||||
|
|
||||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||||
|
`libxkbcommon-devel`, `wayland-protocols-devel`, `libXcursor-devel`, `libXi-devel`,
|
||||||
|
`libXinerama-devel` and `libXrandr-devel` packages. These will pull in all other
|
||||||
|
dependencies.
|
||||||
|
|
||||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
@code{.sh}
|
||||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
@endcode
|
||||||
package, which pulls in all X.org header packages.
|
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
On FreeBSD you will need the `wayland`, `libxkbcommon` and `wayland-protocols` packages.
|
||||||
compile_generate.
|
The X11 headers are installed along the end-user X11 packages, so if you have an X server
|
||||||
|
running you should have the headers as well. If not, install the `xorgproto` package.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
pkg install wayland libxkbcommon wayland-protocols xorgproto
|
||||||
|
@endcode
|
||||||
|
|
||||||
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
|
Once you have the required dependencies, move on to @ref compile_generate.
|
||||||
|
|
||||||
To compile GLFW for Wayland, you need to have the Wayland packages installed,
|
|
||||||
as well as the basic development tools like GCC and make. For example, on
|
|
||||||
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
|
|
||||||
the `libwayland-dev` package, which contains all Wayland headers and pulls in
|
|
||||||
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
|
|
||||||
packages.
|
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
|
||||||
|
|
||||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
|
||||||
packages. For example, on Ubuntu and other distributions based on Debian
|
|
||||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
|
||||||
is required at runtime for context creation and is loaded on demand.
|
|
||||||
|
|
||||||
Once you have installed the necessary packages, move on to @ref
|
|
||||||
compile_generate.
|
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_generate Generating build files with CMake
|
@subsection compile_generate Generating build files with CMake
|
||||||
|
|
||||||
Once you have all necessary dependencies it is time to generate the project
|
Once you have all necessary dependencies it is time to generate the project
|
||||||
files or makefiles for your development environment. CMake needs to know two
|
files or makefiles for your development environment. CMake needs two paths for
|
||||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
this:
|
||||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
|
||||||
compiled binaries. If these are the same, it is called an in-tree build,
|
|
||||||
otherwise it is called an out-of-tree build.
|
|
||||||
|
|
||||||
One of several advantages of out-of-tree builds is that you can generate files
|
- the path to the root directory of the GLFW source tree (not its `src`
|
||||||
and compile for different development environments using a single source tree.
|
subdirectory)
|
||||||
|
- the path to the directory where the generated build files and compiled
|
||||||
|
binaries will be placed
|
||||||
|
|
||||||
@note This section is about generating the project files or makefiles necessary
|
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||||
to compile the GLFW library, not about compiling the actual library.
|
out-of-tree build.
|
||||||
|
|
||||||
|
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||||
|
They also allow you to have several build directories for different
|
||||||
|
configurations all using the same source tree.
|
||||||
|
|
||||||
|
A common pattern when building a single configuration is to have a build
|
||||||
|
directory named `build` in the root of the source tree.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
@subsubsection compile_generate_gui Generating with the CMake GUI
|
||||||
|
|
||||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
Start the CMake GUI and set the paths to the source and build directories
|
||||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
described above. Then press _Configure_ and _Generate_.
|
||||||
used as target path, while the path provided as an argument is used to find the
|
|
||||||
source tree.
|
|
||||||
|
|
||||||
@code{.sh}
|
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||||
cd <glfw-root-dir>
|
_Generate_ to have the new values take effect. The variable list will be
|
||||||
cmake .
|
populated after the first configure step.
|
||||||
@endcode
|
|
||||||
|
|
||||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
By default GLFW will use X11 on Linux and other Unix-like systems other than macOS. To
|
||||||
it and run CMake with the (relative or absolute) path to the root of the source
|
include support for Wayland as well, set the @ref GLFW_BUILD_WAYLAND option in the GLFW
|
||||||
tree as an argument.
|
section of the variable list, then apply the new value as described above.
|
||||||
|
|
||||||
@code{.sh}
|
|
||||||
mkdir glfw-build
|
|
||||||
cd glfw-build
|
|
||||||
cmake <glfw-root-dir>
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
Once you have generated the project files or makefiles for your chosen
|
Once you have generated the project files or makefiles for your chosen
|
||||||
development environment, move on to @ref compile_compile.
|
development environment, move on to @ref compile_compile.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
@subsubsection compile_generate_cli Generating with command-line CMake
|
||||||
|
|
||||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
To make a build directory, pass the source and build directories to the `cmake`
|
||||||
source location and the same directory or another, empty directory as the
|
command. These can be relative or absolute paths. The build directory is
|
||||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
created if it doesn't already exist.
|
||||||
_Configure_ again to let the changes take effect and then _Generate_.
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
It is common to name the build directory `build` and place it in the root of the
|
||||||
|
source tree when only planning to build a single configuration.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/glfw
|
||||||
|
cmake -S . -B build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Without other flags these will generate Visual Studio project files on Windows
|
||||||
|
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||||
|
flag.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||||
|
than macOS. To also include support for Wayland, set the @ref GLFW_BUILD_WAYLAND CMake
|
||||||
|
option.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D GLFW_BUILD_WAYLAND=1
|
||||||
|
@endcode
|
||||||
|
|
||||||
Once you have generated the project files or makefiles for your chosen
|
Once you have generated the project files or makefiles for your chosen
|
||||||
development environment, move on to @ref compile_compile.
|
development environment, move on to @ref compile_compile.
|
||||||
@ -178,13 +190,39 @@ development environment, move on to @ref compile_compile.
|
|||||||
|
|
||||||
You should now have all required dependencies and the project files or makefiles
|
You should now have all required dependencies and the project files or makefiles
|
||||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||||
these files, as you would with any other project.
|
these files as you would with any other project.
|
||||||
|
|
||||||
Once the GLFW library is compiled, you are ready to build your applications,
|
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||||
|
`GLFW.xcodeproj` and use the Project menu.
|
||||||
|
|
||||||
|
With Linux, macOS and other forms of Unix, run `make`.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/build
|
||||||
|
make
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
With MinGW, it is `mingw32-make`.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cd path/to/build
|
||||||
|
mingw32-make
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Any CMake build directory can also be built with the `cmake` command and the
|
||||||
|
`--build` flag.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake --build path/to/build
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
This will run the platform specific build tool the directory was generated for.
|
||||||
|
|
||||||
|
Once the GLFW library is compiled you are ready to build your application,
|
||||||
linking it to the GLFW library. See @ref build_guide for more information.
|
linking it to the GLFW library. See @ref build_guide for more information.
|
||||||
|
|
||||||
|
|
||||||
@subsection compile_options CMake options
|
@section compile_options CMake options
|
||||||
|
|
||||||
The CMake files for GLFW provide a number of options, although not all are
|
The CMake files for GLFW provide a number of options, although not all are
|
||||||
available on all supported platforms. Some of these are de facto standards
|
available on all supported platforms. Some of these are de facto standards
|
||||||
@ -200,91 +238,153 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
|||||||
command-line with the `-D` flag.
|
command-line with the `-D` flag.
|
||||||
|
|
||||||
@code{.sh}
|
@code{.sh}
|
||||||
cmake -DBUILD_SHARED_LIBS=ON .
|
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_options_shared Shared CMake options
|
@subsection compile_options_shared Shared CMake options
|
||||||
|
|
||||||
@anchor BUILD_SHARED_LIBS
|
@anchor BUILD_SHARED_LIBS
|
||||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static library or as
|
||||||
library or as a DLL / shared library / dynamic library.
|
a DLL / shared library / dynamic library. This is disabled by default,
|
||||||
|
producing a static GLFW library. This variable has no `GLFW_` prefix because it
|
||||||
|
is defined by CMake. If you want to change the library only for GLFW when it is
|
||||||
|
part of a larger project, see @ref GLFW_LIBRARY_TYPE.
|
||||||
|
|
||||||
|
@anchor GLFW_LIBRARY_TYPE
|
||||||
|
__GLFW_LIBRARY_TYPE__ allows you to override @ref BUILD_SHARED_LIBS only for
|
||||||
|
GLFW, without affecting other libraries in a larger project. When set, the
|
||||||
|
value of this option must be a valid CMake library type. Set it to `STATIC` to
|
||||||
|
build GLFW as a static library, `SHARED` to build it as a shared library
|
||||||
|
/ dynamic library / DLL, or `OBJECT` to make GLFW a CMake object library.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_EXAMPLES
|
@anchor GLFW_BUILD_EXAMPLES
|
||||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||||
along with the library. This is enabled by default unless GLFW is being built
|
along with the library. This is enabled by default unless GLFW is being built
|
||||||
as a sub-project.
|
as a sub-project of a larger CMake project.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_TESTS
|
@anchor GLFW_BUILD_TESTS
|
||||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||||
built along with the library. This is enabled by default unless GLFW is being
|
built along with the library. This is enabled by default unless GLFW is being
|
||||||
built as a sub-project.
|
built as a sub-project of a larger CMake project.
|
||||||
|
|
||||||
@anchor GLFW_BUILD_DOCS
|
@anchor GLFW_BUILD_DOCS
|
||||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||||
with the library.
|
with the library. This is enabled by default if
|
||||||
|
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||||
@anchor GLFW_VULKAN_STATIC
|
|
||||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
|
||||||
directly with the application.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection compile_options_win32 Windows specific CMake options
|
@subsection compile_options_win32 Win32 specific CMake options
|
||||||
|
|
||||||
|
@anchor GLFW_BUILD_WIN32
|
||||||
|
__GLFW_BUILD_WIN32__ determines whether to include support for Win32 when compiling the
|
||||||
|
library. This option is only available when compiling for Windows. This is enabled by
|
||||||
|
default.
|
||||||
|
|
||||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
static library version of the Visual C++ runtime library. When enabled, the
|
||||||
DLL version of the Visual C++ library is used.
|
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||||
|
|
||||||
|
On CMake 3.15 and later you can set the standard CMake
|
||||||
|
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||||
|
variable instead of this GLFW-specific option.
|
||||||
|
|
||||||
@anchor GLFW_USE_HYBRID_HPG
|
@anchor GLFW_USE_HYBRID_HPG
|
||||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||||
need to be exported by the EXE to be detected by the driver, so the override
|
need to be exported by the EXE to be detected by the driver, so the override
|
||||||
will not work if GLFW is built as a DLL.
|
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||||
|
the operating system and driver decide.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection compile_options_macos macOS specific CMake options
|
||||||
|
|
||||||
|
@anchor GLFW_BUILD_COCOA
|
||||||
|
__GLFW_BUILD_COCOA__ determines whether to include support for Cocoa when compiling the
|
||||||
|
library. This option is only available when compiling for macOS. This is enabled by
|
||||||
|
default.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection compile_options_unix Unix-like system specific CMake options
|
||||||
|
|
||||||
|
@anchor GLFW_BUILD_WAYLAND
|
||||||
|
__GLFW_BUILD_WAYLAND__ determines whether to include support for Wayland when compiling
|
||||||
|
the library. This option is only available when compiling for Linux and other Unix-like
|
||||||
|
systems other than macOS. This is disabled by default.
|
||||||
|
|
||||||
|
@anchor GLFW_BUILD_X11
|
||||||
|
__GLFW_BUILD_X11__ determines whether to include support for X11 when compiling the
|
||||||
|
library. This option is only available when compiling for Linux and other Unix-like
|
||||||
|
systems other than macOS. This is enabled by default.
|
||||||
|
|
||||||
|
|
||||||
|
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||||
|
|
||||||
|
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||||
|
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||||
|
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||||
|
like Ubuntu have the `mingw-w64` package for both.
|
||||||
|
|
||||||
|
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||||
|
cross-compilation of Windows binaries. To use these files you set the
|
||||||
|
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||||
|
configuring and generating the build files.
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||||
|
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||||
|
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||||
|
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||||
|
would be:
|
||||||
|
|
||||||
|
@code{.sh}
|
||||||
|
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||||
|
passed to the `-S` flag, not to the current directory.
|
||||||
|
|
||||||
|
For more details see the
|
||||||
|
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||||
|
|
||||||
|
|
||||||
@section compile_manual Compiling GLFW manually
|
@section compile_manual Compiling GLFW manually
|
||||||
|
|
||||||
If you wish to compile GLFW without its CMake build environment then you will
|
If you wish to compile GLFW without its CMake build environment then you will have to do
|
||||||
have to do at least some of the platform detection yourself. GLFW needs
|
at least some of the platform detection yourself. There are preprocessor macros for
|
||||||
a configuration macro to be defined in order to know what window system it's
|
enabling support for the platforms (window systems) available. There are also optional,
|
||||||
being compiled for and also has optional, platform-specific ones for various
|
platform-specific macros for various features.
|
||||||
features.
|
|
||||||
|
|
||||||
When building with CMake, the `glfw_config.h` configuration header is generated
|
When building, GLFW will expect the necessary configuration macros to be defined
|
||||||
based on the current platform and CMake options. The GLFW CMake environment
|
on the command-line. The GLFW CMake files set these as private compile
|
||||||
defines @b GLFW_USE_CONFIG_H, which causes this header to be included by
|
definitions on the GLFW target but if you compile the GLFW sources manually you
|
||||||
`internal.h`. Without this macro, GLFW will expect the necessary configuration
|
will need to define them yourself.
|
||||||
macros to be defined on the command-line.
|
|
||||||
|
|
||||||
The window creation API is used to create windows, handle input, monitors, gamma
|
The window system is used to create windows, handle input, monitors, gamma ramps and
|
||||||
ramps and clipboard. The options are:
|
clipboard. The options are:
|
||||||
|
|
||||||
- @b _GLFW_COCOA to use the Cocoa frameworks
|
- @b _GLFW_COCOA to use the Cocoa frameworks
|
||||||
- @b _GLFW_WIN32 to use the Win32 API
|
- @b _GLFW_WIN32 to use the Win32 API
|
||||||
- @b _GLFW_X11 to use the X Window System
|
- @b _GLFW_X11 to use the X Window System
|
||||||
- @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
|
- @b _GLFW_WAYLAND to use the Wayland API (incomplete)
|
||||||
- @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
|
|
||||||
|
The @b _GLFW_WAYLAND and @b _GLFW_X11 macros may be combined and produces a library that
|
||||||
|
attempts to detect the appropriate platform at initialization.
|
||||||
|
|
||||||
If you are building GLFW as a shared library / dynamic library / DLL then you
|
If you are building GLFW as a shared library / dynamic library / DLL then you
|
||||||
must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
|
must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
|
||||||
|
|
||||||
If you are linking the Vulkan loader directly with your application then you
|
|
||||||
must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the
|
|
||||||
external version.
|
|
||||||
|
|
||||||
If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1
|
If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1
|
||||||
or GLESv2 library, you can override the default names by defining those you need
|
or GLESv2 library, you can override the default names by defining those you need
|
||||||
of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
||||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||||
|
|
||||||
For the EGL context creation API, the following options are available:
|
|
||||||
|
|
||||||
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
|
|
||||||
for native handle types (fallback)
|
|
||||||
|
|
||||||
@note None of the @ref build_macros may be defined during the compilation of
|
@note None of the @ref build_macros may be defined during the compilation of
|
||||||
GLFW. If you define any of these in your build files, make sure they are not
|
GLFW. If you define any of these in your build files, make sure they are not
|
||||||
applied to the GLFW sources.
|
applied to the GLFW sources.
|
||||||
|
@ -138,9 +138,9 @@ as extensions until they become obsolete.
|
|||||||
|
|
||||||
An extension is defined by:
|
An extension is defined by:
|
||||||
|
|
||||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||||
|
|
||||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||||
for official extensions. The extension above was created by the ARB, but there
|
for official extensions. The extension above was created by the ARB, but there
|
||||||
@ -225,9 +225,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
|||||||
booleans.
|
booleans.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
if (GLAD_GL_ARB_debug_output)
|
if (GLAD_GL_ARB_gl_spirv)
|
||||||
{
|
{
|
||||||
// Use GL_ARB_debug_output
|
// Use GL_ARB_gl_spirv
|
||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
@ -259,8 +259,8 @@ included in your development environment may be several years out of date and
|
|||||||
may not include the extensions you wish to use.
|
may not include the extensions you wish to use.
|
||||||
|
|
||||||
The header defines function pointer types for all functions of all extensions it
|
The header defines function pointer types for all functions of all extensions it
|
||||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||||
to function) and `PROC` (procedure) are added to the ends.
|
to function) and `PROC` (procedure) are added to the ends.
|
||||||
|
|
||||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||||
@ -280,7 +280,7 @@ is necessary to check at run-time whether the context supports the extension.
|
|||||||
This is done with @ref glfwExtensionSupported.
|
This is done with @ref glfwExtensionSupported.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||||
{
|
{
|
||||||
// The extension is supported by the current context
|
// The extension is supported by the current context
|
||||||
}
|
}
|
||||||
@ -299,7 +299,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
|||||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
In general, you should avoid giving the function pointer variables the (exact)
|
In general, you should avoid giving the function pointer variables the (exact)
|
||||||
@ -313,28 +313,28 @@ when used together.
|
|||||||
#define GLFW_INCLUDE_GLEXT
|
#define GLFW_INCLUDE_GLEXT
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||||
|
|
||||||
// Flag indicating whether the extension is supported
|
// Flag indicating whether the extension is supported
|
||||||
int has_ARB_debug_output = 0;
|
int has_ARB_gl_spirv = 0;
|
||||||
|
|
||||||
void load_extensions(void)
|
void load_extensions(void)
|
||||||
{
|
{
|
||||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||||
{
|
{
|
||||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
glfwGetProcAddress("glSpecializeShaderARB");
|
||||||
has_ARB_debug_output = 1;
|
has_ARB_gl_spirv = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void some_function(void)
|
void some_function(void)
|
||||||
{
|
{
|
||||||
if (has_ARB_debug_output)
|
if (has_ARB_gl_spirv)
|
||||||
{
|
{
|
||||||
// Now the extension function can be called as usual
|
// Now the extension function can be called as usual
|
||||||
glGetDebugMessageLogARB(...);
|
glSpecializeShaderARB(...);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
File diff suppressed because one or more lines are too long
7
docs/extra.css.map
Normal file
7
docs/extra.css.map
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"version": 3,
|
||||||
|
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|
||||||
|
"sources": ["extra.scss"],
|
||||||
|
"names": [],
|
||||||
|
"file": "extra.css"
|
||||||
|
}
|
@ -1,106 +1,106 @@
|
|||||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||||
//
|
//
|
||||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
// You need to install the official Sass CLI tool:
|
||||||
// gem install less therubyracer
|
// npm install -g sass
|
||||||
//
|
//
|
||||||
// Run this command to regenerate extra.css after you're finished with changes:
|
// Run this command to regenerate extra.css after you're finished with changes:
|
||||||
// lessc --compress extra.less > extra.css
|
// sass --style=compressed extra.scss extra.css
|
||||||
//
|
//
|
||||||
// Alternatively you can use online services to regenerate extra.css.
|
// Alternatively you can use online services to regenerate extra.css.
|
||||||
|
|
||||||
|
|
||||||
// Default text color for page contents
|
// Default text color for page contents
|
||||||
@default-text-color: hsl(0,0%,30%);
|
$default-text-color: hsl(0,0%,30%);
|
||||||
|
|
||||||
// Page header, footer, table rows, inline codes and definition lists
|
// Page header, footer, table rows, inline codes and definition lists
|
||||||
@header-footer-background-color: hsl(0,0%,95%);
|
$header-footer-background-color: hsl(0,0%,95%);
|
||||||
|
|
||||||
// Page header, footer links and navigation bar background
|
// Page header, footer links and navigation bar background
|
||||||
@header-footer-link-color: hsl(0,0%,40%);
|
$header-footer-link-color: hsl(0,0%,40%);
|
||||||
|
|
||||||
// Doxygen navigation bar links
|
// Doxygen navigation bar links
|
||||||
@navbar-link-color: @header-footer-background-color;
|
$navbar-link-color: $header-footer-background-color;
|
||||||
|
|
||||||
// Page content background color
|
// Page content background color
|
||||||
@content-background-color: hsl(0,0%,100%);
|
$content-background-color: hsl(0,0%,100%);
|
||||||
|
|
||||||
// Bold, italic, h1, h2, ... and table of contents
|
// Bold, italic, h1, h2, ... and table of contents
|
||||||
@heading-color: hsl(0,0%,10%);
|
$heading-color: hsl(0,0%,10%);
|
||||||
|
|
||||||
// Function, enum and macro definition separator
|
// Function, enum and macro definition separator
|
||||||
@def-separator-color: @header-footer-background-color;
|
$def-separator-color: $header-footer-background-color;
|
||||||
|
|
||||||
// Base color hue
|
// Base color hue
|
||||||
@base-hue: 24;
|
$base-hue: 24;
|
||||||
|
|
||||||
// Default color used for links
|
// Default color used for links
|
||||||
@default-link-color: hsl(@base-hue,100%,50%);
|
$default-link-color: hsl($base-hue,100%,50%);
|
||||||
|
|
||||||
// Doxygen navigation bar active tab
|
// Doxygen navigation bar active tab
|
||||||
@tab-text-color: hsl(0,0%,100%);
|
$tab-text-color: hsl(0,0%,100%);
|
||||||
@tab-background-color1: @default-link-color;
|
$tab-background-color1: $default-link-color;
|
||||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||||
|
|
||||||
// Table borders
|
// Table borders
|
||||||
@default-border-color: @default-link-color;
|
$default-border-color: $default-link-color;
|
||||||
|
|
||||||
// Table header
|
// Table header
|
||||||
@table-text-color: @tab-text-color;
|
$table-text-color: $tab-text-color;
|
||||||
@table-background-color1: @tab-background-color1;
|
$table-background-color1: $tab-background-color1;
|
||||||
@table-background-color2: @tab-background-color2;
|
$table-background-color2: $tab-background-color2;
|
||||||
|
|
||||||
// Table of contents, data structure index and prototypes
|
// Table of contents, data structure index and prototypes
|
||||||
@toc-background-color1: hsl(0,0%,90%);
|
$toc-background-color1: hsl(0,0%,90%);
|
||||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||||
|
|
||||||
// Function prototype parameters color
|
// Function prototype parameters color
|
||||||
@prototype-param-color: darken(@default-link-color, 25%);
|
$prototype-param-color: darken($default-link-color, 25%);
|
||||||
|
|
||||||
// Message box color: note, pre, post and invariant
|
// Message box color: note, pre, post and invariant
|
||||||
@box-note-color: hsl(103,80%,85%);
|
$box-note-color: hsl(103,80%,85%);
|
||||||
|
|
||||||
// Message box color: warning and attention
|
// Message box color: warning and attention
|
||||||
@box-warning-color: hsl(34,80%,85%);
|
$box-warning-color: hsl(34,80%,85%);
|
||||||
|
|
||||||
// Message box color: deprecated and bug
|
// Message box color: deprecated and bug
|
||||||
@box-bug-color: hsl(333,80%,85%);
|
$box-bug-color: hsl(333,80%,85%);
|
||||||
|
|
||||||
// Message box color: todo and test
|
// Message box color: todo and test
|
||||||
@box-todo-color: hsl(200,80%,85%);
|
$box-todo-color: hsl(200,80%,85%);
|
||||||
|
|
||||||
// Message box helper function
|
// Message box helper function
|
||||||
.message-box(@base-color) {
|
@mixin message-box($base-color){
|
||||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||||
color:darken(@base-color, 67%);
|
color:darken($base-color, 67%);
|
||||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||||
background:none;
|
background:none;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox a span.sub-arrow {
|
.sm-dox a span.sub-arrow {
|
||||||
border-color:@navbar-link-color transparent transparent transparent;
|
border-color:$navbar-link-color transparent transparent transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||||
border-color:@default-link-color transparent transparent transparent;
|
border-color:$default-link-color transparent transparent transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||||
border-color:transparent transparent transparent @default-link-color;
|
border-color:transparent transparent transparent $default-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul a:hover {
|
.sm-dox ul a:hover {
|
||||||
background:@header-footer-link-color;
|
background:$header-footer-link-color;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sm-dox ul.sm-nowrap a {
|
.sm-dox ul.sm-nowrap a {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||||
@ -128,55 +128,66 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
|||||||
}
|
}
|
||||||
|
|
||||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||||
background:@header-footer-background-color;
|
background:$header-footer-background-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
body {
|
body {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
|
}
|
||||||
|
|
||||||
|
div.title {
|
||||||
|
font-size: 170%;
|
||||||
|
margin: 1em 0 0.5em 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||||
color:@heading-color;
|
color:$heading-color;
|
||||||
border-bottom:none;
|
border-bottom:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
h1 {
|
h1 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
font-size:180%;
|
font-size:150%;
|
||||||
}
|
}
|
||||||
|
|
||||||
h2 {
|
h2 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
margin-bottom:0;
|
margin-bottom:0;
|
||||||
font-size:140%;
|
font-size:130%;
|
||||||
}
|
}
|
||||||
|
|
||||||
h3 {
|
h3 {
|
||||||
padding-top:0.5em;
|
padding-top:0.5em;
|
||||||
margin-bottom:0;
|
margin-bottom:0;
|
||||||
font-size:110%;
|
font-size:110%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.glfwheader {
|
.glfwheader {
|
||||||
font-size:16px;
|
font-size:16px;
|
||||||
height:64px;
|
min-height:64px;
|
||||||
max-width:920px;
|
max-width:920px;
|
||||||
min-width:800px;
|
|
||||||
padding:0 32px;
|
padding:0 32px;
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
|
|
||||||
|
display: flex;
|
||||||
|
flex-direction: row;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-items: center;
|
||||||
|
align-content: stretch;
|
||||||
}
|
}
|
||||||
|
|
||||||
#glfwhome {
|
#glfwhome {
|
||||||
line-height:64px;
|
line-height:64px;
|
||||||
padding-right:48px;
|
padding-right:48px;
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
font-size:2.5em;
|
font-size:2.5em;
|
||||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||||
}
|
}
|
||||||
|
|
||||||
.glfwnavbar {
|
.glfwnavbar {
|
||||||
list-style-type:none;
|
list-style-type:none;
|
||||||
margin:0 auto;
|
margin:0 0 0 auto;
|
||||||
float:right;
|
float:right;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -188,7 +199,11 @@ h3 {
|
|||||||
line-height:64px;
|
line-height:64px;
|
||||||
margin-left:2em;
|
margin-left:2em;
|
||||||
display:block;
|
display:block;
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
|
}
|
||||||
|
|
||||||
|
.glfwnavbar {
|
||||||
|
padding-left: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||||
@ -196,7 +211,7 @@ h3 {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#titlearea,.footer {
|
#titlearea,.footer {
|
||||||
color:@header-footer-link-color;
|
color:$header-footer-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
address.footer {
|
address.footer {
|
||||||
@ -206,48 +221,54 @@ address.footer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#top {
|
#top {
|
||||||
background:@header-footer-link-color;
|
background:$header-footer-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-nav {
|
#main-nav {
|
||||||
max-width:960px;
|
max-width:960px;
|
||||||
min-width:800px;
|
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
font-size:13px;
|
font-size:13px;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu {
|
#main-menu {
|
||||||
max-width:920px;
|
max-width:920px;
|
||||||
min-width:800px;
|
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
font-size:13px;
|
font-size:13px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.memtitle {
|
.memtitle {
|
||||||
display:none;
|
display:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.memproto,.memname {
|
.memproto,.memname {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
text-shadow:none;
|
text-shadow:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu {
|
#main-menu {
|
||||||
height:36px;
|
min-height:36px;
|
||||||
display:block;
|
display: flex;
|
||||||
position:relative;
|
flex-direction: row;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: flex-start;
|
||||||
|
align-items: center;
|
||||||
|
align-content: stretch;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||||
color:@navbar-link-color;
|
color:$navbar-link-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu li ul.sm-nowrap li a {
|
#main-menu li ul.sm-nowrap li a {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
#main-menu li ul.sm-nowrap li a:hover {
|
#main-menu li ul.sm-nowrap li a:hover {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
|
}
|
||||||
|
|
||||||
|
#main-menu > li:last-child {
|
||||||
|
margin: 0 0 0 auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
.contents {
|
.contents {
|
||||||
@ -258,27 +279,35 @@ div.contents,div.header {
|
|||||||
max-width:920px;
|
max-width:920px;
|
||||||
margin:0 auto;
|
margin:0 auto;
|
||||||
padding:0 32px;
|
padding:0 32px;
|
||||||
background:@content-background-color none;
|
background:$content-background-color none;
|
||||||
}
|
}
|
||||||
|
|
||||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||||
box-shadow:inset 0 0 32px @table-background-color1;
|
box-shadow:inset 0 0 32px $table-background-color1;
|
||||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||||
text-align:left;
|
text-align:left;
|
||||||
color:@table-text-color;
|
color:$table-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dt a.el {
|
dl.reflist dt a.el {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
padding:.2em;
|
padding:.2em;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
background-color:lighten(@default-link-color, 40%);
|
background-color:lighten($default-link-color, 40%);
|
||||||
}
|
}
|
||||||
|
|
||||||
div.toc {
|
div.toc {
|
||||||
float:none;
|
float:right;
|
||||||
width:auto;
|
width:35%;
|
||||||
|
}
|
||||||
|
|
||||||
|
@media screen and (max-width:600px) {
|
||||||
|
div.toc {
|
||||||
|
float:none;
|
||||||
|
width:inherit;
|
||||||
|
margin:0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
div.toc h3 {
|
div.toc h3 {
|
||||||
@ -295,28 +324,34 @@ div.toc li {
|
|||||||
list-style-type:disc;
|
list-style-type:disc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
div.toc {
|
||||||
|
li.level2, li.level3 {
|
||||||
|
margin-left:0.5em;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
div.toc,.memproto,div.qindex,div.ah {
|
div.toc,.memproto,div.qindex,div.ah {
|
||||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||||
color:@heading-color;
|
color:$heading-color;
|
||||||
border:2px solid @toc-background-color1;
|
border:2px solid $toc-background-color1;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.paramname {
|
.paramname {
|
||||||
color:@prototype-param-color;
|
color:$prototype-param-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dt {
|
dl.reflist dt {
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-top-left-radius:4px;
|
border-top-left-radius:4px;
|
||||||
border-top-right-radius:4px;
|
border-top-right-radius:4px;
|
||||||
border-bottom:none;
|
border-bottom:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.reflist dd {
|
dl.reflist dd {
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-bottom-right-radius:4px;
|
border-bottom-right-radius:4px;
|
||||||
border-bottom-left-radius:4px;
|
border-bottom-left-radius:4px;
|
||||||
border-top:none;
|
border-top:none;
|
||||||
@ -325,41 +360,41 @@ dl.reflist dd {
|
|||||||
table.doxtable,table.markdownTable {
|
table.doxtable,table.markdownTable {
|
||||||
border-collapse:inherit;
|
border-collapse:inherit;
|
||||||
border-spacing:0;
|
border-spacing:0;
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||||
color:@default-link-color;
|
color:$default-link-color;
|
||||||
text-decoration:none;
|
text-decoration:none;
|
||||||
}
|
}
|
||||||
|
|
||||||
div.directory {
|
div.directory {
|
||||||
border-collapse:inherit;
|
border-collapse:inherit;
|
||||||
border-spacing:0;
|
border-spacing:0;
|
||||||
border:2px solid @default-border-color;
|
border:2px solid $default-border-color;
|
||||||
border-radius:4px;
|
border-radius:4px;
|
||||||
}
|
}
|
||||||
|
|
||||||
hr,.memSeparator {
|
hr,.memSeparator {
|
||||||
height:2px;
|
height:2px;
|
||||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.note,dl.pre,dl.post,dl.invariant {
|
dl.note,dl.pre,dl.post,dl.invariant {
|
||||||
.message-box(@box-note-color);
|
@include message-box($box-note-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.warning,dl.attention {
|
dl.warning,dl.attention {
|
||||||
.message-box(@box-warning-color);
|
@include message-box($box-warning-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.deprecated,dl.bug {
|
dl.deprecated,dl.bug {
|
||||||
.message-box(@box-bug-color);
|
@include message-box($box-bug-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.todo,dl.test {
|
dl.todo,dl.test {
|
||||||
.message-box(@box-todo-color);
|
@include message-box($box-todo-color);
|
||||||
}
|
}
|
||||||
|
|
||||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||||
@ -388,7 +423,7 @@ div.fragment,pre.fragment {
|
|||||||
}
|
}
|
||||||
|
|
||||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||||
color:@default-text-color;
|
color:$default-text-color;
|
||||||
}
|
}
|
||||||
|
|
||||||
span.preprocessor,span.comment {
|
span.preprocessor,span.comment {
|
||||||
@ -400,7 +435,7 @@ a.code,a.code:visited {
|
|||||||
}
|
}
|
||||||
|
|
||||||
span.keyword,span.keywordtype,span.keywordflow {
|
span.keyword,span.keywordtype,span.keywordflow {
|
||||||
color:darken(@default-text-color, 5%);
|
color:darken($default-text-color, 5%);
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
}
|
}
|
||||||
|
|
@ -1,7 +1,8 @@
|
|||||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
<!DOCTYPE html>
|
||||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||||
|
@ -550,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
|||||||
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
||||||
a human-readable name, a user pointer and an SDL compatible GUID.
|
a human-readable name, a user pointer and an SDL compatible GUID.
|
||||||
|
|
||||||
When GLFW is initialized, detected joysticks are added to the beginning of
|
Detected joysticks are added to the beginning of the array. Once a joystick is
|
||||||
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
detected, it keeps its assigned ID until it is disconnected or the library is
|
||||||
disconnected or the library is terminated, so as joysticks are connected and
|
terminated, so as joysticks are connected and disconnected, there may appear
|
||||||
disconnected, there may appear gaps in the IDs.
|
gaps in the IDs.
|
||||||
|
|
||||||
Joystick axis, button and hat state is updated when polled and does not require
|
Joystick axis, button and hat state is updated when polled and does not require
|
||||||
a window to be created or events to be processed. However, if you want joystick
|
a window to be created or events to be processed. However, if you want joystick
|
||||||
@ -648,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
|||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||||
guaranteed to be unique, and only until that joystick is disconnected.
|
guaranteed to be unique, and only until that joystick is disconnected.
|
||||||
|
|
||||||
|
|
||||||
@ -797,6 +797,11 @@ glfwUpdateGamepadMappings(mappings);
|
|||||||
This function supports everything from single lines up to and including the
|
This function supports everything from single lines up to and including the
|
||||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||||
|
|
||||||
|
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||||
|
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||||
|
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||||
|
file.
|
||||||
|
|
||||||
Below is a description of the mapping format. Please keep in mind that __this
|
Below is a description of the mapping format. Please keep in mind that __this
|
||||||
description is not authoritative__. The format is defined by the SDL and
|
description is not authoritative__. The format is defined by the SDL and
|
||||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||||
|
@ -61,12 +61,21 @@ application-provided callbacks. It is also prohibited from modifying the
|
|||||||
platform-independent part of the internal structs. Instead, it calls the event
|
platform-independent part of the internal structs. Instead, it calls the event
|
||||||
interface when events interesting to GLFW are received.
|
interface when events interesting to GLFW are received.
|
||||||
|
|
||||||
The platform interface mirrors those parts of the public interface that needs to
|
The platform interface mostly mirrors those parts of the public interface that needs to
|
||||||
perform platform-specific operations on some or all platforms. The are also
|
perform platform-specific operations on some or all platforms.
|
||||||
named the same except that the glfw function prefix is replaced by
|
|
||||||
_glfwPlatform.
|
|
||||||
|
|
||||||
Examples: `_glfwPlatformCreateWindow`
|
The window system bits of the platform API is called through the `_GLFWplatform` struct of
|
||||||
|
function pointers, to allow runtime selection of platform. This includes the window and
|
||||||
|
context creation, input and event processing, monitor and Vulkan surface creation parts of
|
||||||
|
GLFW. This is located in the global `_glfw` struct.
|
||||||
|
|
||||||
|
Examples: `_glfw.platform.createWindow`
|
||||||
|
|
||||||
|
The timer, threading and module loading bits of the platform API are plain functions with
|
||||||
|
a `_glfwPlatform` prefix, as these things are independent of what window system is being
|
||||||
|
used.
|
||||||
|
|
||||||
|
Examples: `_glfwPlatformGetTimerValue`
|
||||||
|
|
||||||
The platform interface also defines structs that contain platform-specific
|
The platform interface also defines structs that contain platform-specific
|
||||||
global and per-object state. Their names mirror those of the internal
|
global and per-object state. Their names mirror those of the internal
|
||||||
@ -104,8 +113,7 @@ Examples: `isValidElementForJoystick`
|
|||||||
@section internals_config Configuration macros
|
@section internals_config Configuration macros
|
||||||
|
|
||||||
GLFW uses a number of configuration macros to select at compile time which
|
GLFW uses a number of configuration macros to select at compile time which
|
||||||
interfaces and code paths to use. They are defined in the glfw_config.h header file,
|
interfaces and code paths to use. They are defined in the GLFW CMake target.
|
||||||
which is generated from the `glfw_config.h.in` file by CMake.
|
|
||||||
|
|
||||||
Configuration macros the same style as tokens in the public interface, except
|
Configuration macros the same style as tokens in the public interface, except
|
||||||
with a leading underscore.
|
with a leading underscore.
|
||||||
|
192
docs/intro.dox
192
docs/intro.dox
@ -22,17 +22,20 @@ There are also guides for the other areas of GLFW.
|
|||||||
|
|
||||||
Before most GLFW functions may be called, the library must be initialized.
|
Before most GLFW functions may be called, the library must be initialized.
|
||||||
This initialization checks what features are available on the machine,
|
This initialization checks what features are available on the machine,
|
||||||
enumerates monitors and joysticks, initializes the timer and performs any
|
enumerates monitors, initializes the timer and performs any required
|
||||||
required platform-specific initialization.
|
platform-specific initialization.
|
||||||
|
|
||||||
Only the following functions may be called before the library has been
|
Only the following functions may be called before the library has been
|
||||||
successfully initialized, and only from the main thread.
|
successfully initialized, and only from the main thread.
|
||||||
|
|
||||||
- @ref glfwGetVersion
|
- @ref glfwGetVersion
|
||||||
- @ref glfwGetVersionString
|
- @ref glfwGetVersionString
|
||||||
|
- @ref glfwPlatformSupported
|
||||||
- @ref glfwGetError
|
- @ref glfwGetError
|
||||||
- @ref glfwSetErrorCallback
|
- @ref glfwSetErrorCallback
|
||||||
- @ref glfwInitHint
|
- @ref glfwInitHint
|
||||||
|
- @ref glfwInitAllocator
|
||||||
|
- @ref glfwInitVulkanLoader
|
||||||
- @ref glfwInit
|
- @ref glfwInit
|
||||||
- @ref glfwTerminate
|
- @ref glfwTerminate
|
||||||
|
|
||||||
@ -88,10 +91,33 @@ Setting these hints requires no platform specific headers or functions.
|
|||||||
|
|
||||||
@subsubsection init_hints_shared Shared init hints
|
@subsubsection init_hints_shared Shared init hints
|
||||||
|
|
||||||
|
@anchor GLFW_PLATFORM
|
||||||
|
__GLFW_PLATFORM__ specifies the platform to use for windowing and input.
|
||||||
|
Possible values are `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`,
|
||||||
|
`GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` and
|
||||||
|
`GLFW_PLATFORM_NULL`. The default value is `GLFW_ANY_PLATFORM`, which will
|
||||||
|
choose any platform the library includes support for except for the Null
|
||||||
|
backend.
|
||||||
|
|
||||||
|
|
||||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
|
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
|
||||||
|
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
|
||||||
|
request when using OpenGL ES and EGL via
|
||||||
|
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
|
||||||
|
platform type is unavailable, ANGLE will use its default. Possible values are
|
||||||
|
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||||
|
|
||||||
|
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
|
||||||
|
extension. This extension is not used if this hint is
|
||||||
|
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_osx macOS specific init hints
|
@subsubsection init_hints_osx macOS specific init hints
|
||||||
@ -99,21 +125,135 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
|||||||
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
||||||
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
||||||
the application to the `Contents/Resources` subdirectory of the application's
|
the application to the `Contents/Resources` subdirectory of the application's
|
||||||
bundle, if present. Set this with @ref glfwInitHint.
|
bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||||
|
ignored on other platforms.
|
||||||
|
|
||||||
@anchor GLFW_COCOA_MENUBAR_hint
|
@anchor GLFW_COCOA_MENUBAR_hint
|
||||||
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
|
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
|
||||||
when GLFW is initialized. This applies whether the menu bar is created from
|
when GLFW is initialized. This applies whether the menu bar is created from
|
||||||
a nib or manually by GLFW. Set this with @ref glfwInitHint.
|
a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
This is ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection init_hints_x11 X11 specific init hints
|
||||||
|
|
||||||
|
@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
|
||||||
|
__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
|
||||||
|
`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
|
||||||
|
the `VK_KHR_xlib_surface` extension. Possible values are `GLFW_TRUE` and
|
||||||
|
`GLFW_FALSE`. This is ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_values Supported and default values
|
@subsubsection init_hints_values Supported and default values
|
||||||
|
|
||||||
Initialization hint | Default value | Supported values
|
Initialization hint | Default value | Supported values
|
||||||
------------------------------- | ------------- | ----------------
|
-------------------------------- | ------------------------------- | ----------------
|
||||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_X11`, `GLFW_PLATFORM_WAYLAND` or `GLFW_PLATFORM_NULL`
|
||||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||||
|
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
|
||||||
|
|
||||||
|
@subsection platform Runtime platform selection
|
||||||
|
|
||||||
|
GLFW can be compiled for more than one platform (window system) at once. This lets
|
||||||
|
a single library binary support both X11 and Wayland on Linux and other Unix-like systems.
|
||||||
|
|
||||||
|
You can control platform selection via the @ref GLFW_PLATFORM initialization hint. By
|
||||||
|
default this is set to @ref GLFW_ANY_PLATFORM, which will look for supported window
|
||||||
|
systems in order of priority and select the first one it finds. It can also be set to any
|
||||||
|
specific platform to have GLFW only look for that one.
|
||||||
|
|
||||||
|
@code
|
||||||
|
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_X11);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
This mechanism also provides the Null platform, which is always supported but needs to be
|
||||||
|
explicitly requested. This platform is effectively a stub, emulating a window system on
|
||||||
|
a single 1080p monitor, but will not interact with any actual window system.
|
||||||
|
|
||||||
|
@code
|
||||||
|
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_NULL);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
You can test whether a library binary was compiled with support for a specific platform
|
||||||
|
with @ref glfwPlatformSupported.
|
||||||
|
|
||||||
|
@code
|
||||||
|
if (glfwPlatformSupported(GLFW_PLATFORM_WAYLAND))
|
||||||
|
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_WAYLAND);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
Once GLFW has been initialized, you can query which platform was selected with @ref
|
||||||
|
glfwGetPlatform.
|
||||||
|
|
||||||
|
@code
|
||||||
|
int platform = glfwGetPlatform();
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
If you are using any [native access functions](@ref native), especially on Linux and other
|
||||||
|
Unix-like systems, then you may need to check that you are calling the ones matching the
|
||||||
|
selected platform.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection init_allocator Custom heap memory allocator
|
||||||
|
|
||||||
|
The heap memory allocator can be customized before initialization with @ref
|
||||||
|
glfwInitAllocator.
|
||||||
|
|
||||||
|
@code
|
||||||
|
GLFWallocator allocator;
|
||||||
|
allocator.allocate = my_malloc;
|
||||||
|
allocator.reallocate = my_realloc;
|
||||||
|
allocator.deallocate = my_free;
|
||||||
|
allocator.user = NULL;
|
||||||
|
|
||||||
|
glfwInitAllocator(&allocator);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The allocator will be picked up at the beginning of initialization and will be
|
||||||
|
used until GLFW has been fully terminated. Any allocator set after
|
||||||
|
initialization will be picked up only at the next initialization.
|
||||||
|
|
||||||
|
The allocator will only be used for allocations that would have been made with
|
||||||
|
the C standard library. Memory allocations that must be made with platform
|
||||||
|
specific APIs will still use those.
|
||||||
|
|
||||||
|
The allocation function must have a signature matching @ref GLFWallocatefun. It receives
|
||||||
|
the desired size, in bytes, and the user pointer passed to @ref glfwInitAllocator and
|
||||||
|
returns the address to the allocated memory block.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void* my_malloc(size_t size, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The reallocation function must have a function signature matching @ref GLFWreallocatefun.
|
||||||
|
It receives the memory block to be reallocated, the new desired size, in bytes, and the user
|
||||||
|
pointer passed to @ref glfwInitAllocator and returns the address to the resized memory
|
||||||
|
block.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void* my_realloc(void* block, size_t size, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The deallocation function must have a function signature matching @ref GLFWdeallocatefun.
|
||||||
|
It receives the memory block to be deallocated and the user pointer passed to @ref
|
||||||
|
glfwInitAllocator.
|
||||||
|
|
||||||
|
@code
|
||||||
|
void my_free(void* block, void* user)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsection intro_init_terminate Terminating GLFW
|
@subsection intro_init_terminate Terminating GLFW
|
||||||
@ -351,6 +491,11 @@ Library version information may be queried from any thread.
|
|||||||
- @ref glfwGetVersion
|
- @ref glfwGetVersion
|
||||||
- @ref glfwGetVersionString
|
- @ref glfwGetVersionString
|
||||||
|
|
||||||
|
Platform information may be queried from any thread.
|
||||||
|
|
||||||
|
- @ref glfwPlatformSupported
|
||||||
|
- @ref glfwGetPlatform
|
||||||
|
|
||||||
All Vulkan related functions may be called from any thread.
|
All Vulkan related functions may be called from any thread.
|
||||||
|
|
||||||
- @ref glfwVulkanSupported
|
- @ref glfwVulkanSupported
|
||||||
@ -443,17 +588,32 @@ __Do not use the version string__ to parse the GLFW library version. The @ref
|
|||||||
glfwGetVersion function already provides the version of the running library
|
glfwGetVersion function already provides the version of the running library
|
||||||
binary.
|
binary.
|
||||||
|
|
||||||
|
__Do not use the version string__ to parse what platforms are supported. The @ref
|
||||||
|
glfwPlatformSupported function lets you query platform support.
|
||||||
|
|
||||||
|
__GLFW 3.4:__ The format of this string was changed to support the addition of
|
||||||
|
[runtime platform selection](@ref platform).
|
||||||
|
|
||||||
The format of the string is as follows:
|
The format of the string is as follows:
|
||||||
- The version of GLFW
|
- The version of GLFW
|
||||||
- The name of the window system API
|
- For each supported platform:
|
||||||
- The name of the context creation API
|
- The name of the window system API
|
||||||
- Any additional options or APIs
|
- The name of the window system specific context creation API, if applicable
|
||||||
|
- The names of the always supported context creation APIs EGL and OSMesa
|
||||||
|
- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
||||||
|
|
||||||
For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL
|
For example, GLFW 3.4 compiled as a DLL for Windows with MinGW may have a version string
|
||||||
back ends, the version string may look something like this:
|
like this:
|
||||||
|
|
||||||
@code
|
@code
|
||||||
3.0.0 Win32 WGL MinGW
|
3.4.0 Win32 WGL Null EGL OSMesa MinGW DLL
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
While GLFW compiled as as static library for Linux with both Wayland and X11 enabled may
|
||||||
|
have a version string like this:
|
||||||
|
|
||||||
|
@code
|
||||||
|
3.4.0 Wayland X11 GLX Null EGL OSMesa monotonic
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
|||||||
give you the characters being input, as opposed to the keys being pressed.
|
give you the characters being input, as opposed to the keys being pressed.
|
||||||
|
|
||||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
having to remember whether to check for `a` or `A`, you now check for
|
||||||
`GLFW_KEY_A`.
|
@ref GLFW_KEY_A.
|
||||||
|
|
||||||
|
|
||||||
@subsection moving_joystick Joystick function changes
|
@subsection moving_joystick Joystick function changes
|
||||||
|
140
docs/news.dox
140
docs/news.dox
@ -9,6 +9,14 @@
|
|||||||
|
|
||||||
@subsection features_34 New features in version 3.4
|
@subsection features_34 New features in version 3.4
|
||||||
|
|
||||||
|
@subsubsection runtime_platform_34 Runtime platform selection
|
||||||
|
|
||||||
|
GLFW now supports being compiled for multiple backends and selecting between
|
||||||
|
them at runtime with the @ref GLFW_PLATFORM init hint. After initialization the
|
||||||
|
selected platform can be queried with @ref glfwGetPlatform. You can check if
|
||||||
|
support for a given platform is compiled in with @ref glfwPlatformSupported.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection standard_cursors_34 More standard cursors
|
@subsubsection standard_cursors_34 More standard cursors
|
||||||
|
|
||||||
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
||||||
@ -27,6 +35,33 @@ are still available.
|
|||||||
For more information see @ref cursor_standard.
|
For more information see @ref cursor_standard.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection mouse_passthrough_34 Mouse event passthrough
|
||||||
|
|
||||||
|
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
|
||||||
|
window hint for making a window transparent to mouse input, lettings events pass
|
||||||
|
to whatever window is behind it. This can also be changed after window
|
||||||
|
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
|
||||||
|
|
||||||
|
GLFW now provides the
|
||||||
|
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
|
||||||
|
requesting a specific rendering backend when using
|
||||||
|
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
|
||||||
|
contexts.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection features_34_init_allocator Support for custom memory allocator
|
||||||
|
|
||||||
|
GLFW now supports plugging a custom memory allocator at initialization with @ref
|
||||||
|
glfwInitAllocator. The allocator is a struct of type @ref GLFWallocator with
|
||||||
|
function pointers corresponding to the standard library functions `malloc`,
|
||||||
|
`realloc` and `free`.
|
||||||
|
|
||||||
|
For more information see @ref init_allocator.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
||||||
|
|
||||||
GLFW now provides the
|
GLFW now provides the
|
||||||
@ -36,7 +71,38 @@ Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
|
|||||||
applications.
|
applications.
|
||||||
|
|
||||||
|
|
||||||
@subsection caveats_34 Caveats for version 3.4
|
@subsection caveats Caveats for version 3.4
|
||||||
|
|
||||||
|
@subsubsection native_34 Multiple sets of native access functions
|
||||||
|
|
||||||
|
Because GLFW now supports runtime selection of platform (window system), a library binary
|
||||||
|
may export native access functions for multiple platforms. Starting with version 3.4 you
|
||||||
|
must not assume that GLFW is running on a platform just because it exports native access
|
||||||
|
functions for it. After initialization you can query the selected platform with @ref
|
||||||
|
glfwGetPlatform.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection version_string_34 Version string format has been changed
|
||||||
|
|
||||||
|
Because GLFW now supports runtime selection of platform (window system), the version
|
||||||
|
string returned by @ref glfwGetVersionString has been expanded. It now contains the names
|
||||||
|
of all APIs for all the platforms that the library binary supports.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection joysticks_34 Joystick support is initialized on demand
|
||||||
|
|
||||||
|
The joystick part of GLFW is now initialized when first used, primarily to work
|
||||||
|
around faulty Windows drivers that cause DirectInput to take up to several
|
||||||
|
seconds to enumerate devices.
|
||||||
|
|
||||||
|
This change will usually not be observable. However, if your application waits
|
||||||
|
for events without having first called any joystick function or created any
|
||||||
|
visible windows, the wait may never unblock as GLFW may not yet have subscribed
|
||||||
|
to joystick related OS events.
|
||||||
|
|
||||||
|
To work around this, call any joystick function before waiting for events, for
|
||||||
|
example by setting a [joystick callback](@ref joystick_event).
|
||||||
|
|
||||||
|
|
||||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||||
|
|
||||||
@ -65,25 +131,97 @@ GLFW no longer depends on the CoreVideo framework on macOS and it no longer
|
|||||||
needs to be specified during compilation or linking.
|
needs to be specified during compilation or linking.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
|
||||||
|
|
||||||
|
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||||
|
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||||
|
(the Transparency setting under Personalization > Window Color).
|
||||||
|
|
||||||
|
|
||||||
@subsection deprecations_34 Deprecations in version 3.4
|
@subsection deprecations_34 Deprecations in version 3.4
|
||||||
|
|
||||||
@subsection removals_34 Removals in 3.4
|
@subsection removals_34 Removals in 3.4
|
||||||
|
|
||||||
|
@subsubsection vulkan_static_34 GLFW_VULKAN_STATIC CMake option has been removed
|
||||||
|
|
||||||
|
This option was used to compile GLFW directly linked with the Vulkan loader, instead of
|
||||||
|
using dynamic loading to get hold of `vkGetInstanceProcAddr` at initialization. This is
|
||||||
|
now done by calling the @ref glfwInitVulkanLoader function before initialization.
|
||||||
|
|
||||||
|
If you need backward compatibility, this macro can still be defined for GLFW 3.4 and will
|
||||||
|
have no effect. The call to @ref glfwInitVulkanLoader can be conditionally enabled in
|
||||||
|
your code by checking the @ref GLFW_VERSION_MAJOR and @ref GLFW_VERSION_MINOR macros.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection osmesa_option_34 GLFW_USE_OSMESA CMake option has been removed
|
||||||
|
|
||||||
|
This option was used to compile GLFW for the Null platform. The Null platform is now
|
||||||
|
always supported. To produce a library binary that only supports this platform, the way
|
||||||
|
this CMake option used to do, you will instead need to disable the default platform for
|
||||||
|
the target OS. This means setting the @ref GLFW_BUILD_WIN32, @ref GLFW_BUILD_COCOA or
|
||||||
|
@ref GLFW_BUILD_X11 CMake option to false.
|
||||||
|
|
||||||
|
You can set all of them to false and the ones that don't apply for the target OS will be
|
||||||
|
ignored.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection wl_shell_34 Support for the wl_shell protocol has been removed
|
||||||
|
|
||||||
|
Support for the wl_shell protocol has been removed and GLFW now only supports
|
||||||
|
the XDG-Shell protocol. If your Wayland compositor does not support XDG-Shell
|
||||||
|
then GLFW will fail to initialize.
|
||||||
|
|
||||||
|
|
||||||
@subsection symbols_34 New symbols in version 3.4
|
@subsection symbols_34 New symbols in version 3.4
|
||||||
|
|
||||||
@subsubsection functions_34 New functions in version 3.4
|
@subsubsection functions_34 New functions in version 3.4
|
||||||
|
|
||||||
|
- @ref glfwInitAllocator
|
||||||
|
- @ref glfwGetPlatform
|
||||||
|
- @ref glfwPlatformSupported
|
||||||
|
- @ref glfwInitVulkanLoader
|
||||||
|
|
||||||
|
|
||||||
@subsubsection types_34 New types in version 3.4
|
@subsubsection types_34 New types in version 3.4
|
||||||
|
|
||||||
|
- @ref GLFWallocator
|
||||||
|
- @ref GLFWallocatefun
|
||||||
|
- @ref GLFWreallocatefun
|
||||||
|
- @ref GLFWdeallocatefun
|
||||||
|
|
||||||
|
|
||||||
@subsubsection constants_34 New constants in version 3.4
|
@subsubsection constants_34 New constants in version 3.4
|
||||||
|
|
||||||
|
- @ref GLFW_PLATFORM
|
||||||
|
- @ref GLFW_ANY_PLATFORM
|
||||||
|
- @ref GLFW_PLATFORM_WIN32
|
||||||
|
- @ref GLFW_PLATFORM_COCOA
|
||||||
|
- @ref GLFW_PLATFORM_WAYLAND
|
||||||
|
- @ref GLFW_PLATFORM_X11
|
||||||
|
- @ref GLFW_PLATFORM_NULL
|
||||||
|
- @ref GLFW_PLATFORM_UNAVAILABLE
|
||||||
- @ref GLFW_POINTING_HAND_CURSOR
|
- @ref GLFW_POINTING_HAND_CURSOR
|
||||||
- @ref GLFW_RESIZE_EW_CURSOR
|
- @ref GLFW_RESIZE_EW_CURSOR
|
||||||
- @ref GLFW_RESIZE_NS_CURSOR
|
- @ref GLFW_RESIZE_NS_CURSOR
|
||||||
- @ref GLFW_RESIZE_NWSE_CURSOR
|
- @ref GLFW_RESIZE_NWSE_CURSOR
|
||||||
- @ref GLFW_RESIZE_NESW_CURSOR
|
- @ref GLFW_RESIZE_NESW_CURSOR
|
||||||
- @ref GLFW_RESIZE_ALL_CURSOR
|
- @ref GLFW_RESIZE_ALL_CURSOR
|
||||||
|
- @ref GLFW_MOUSE_PASSTHROUGH
|
||||||
- @ref GLFW_NOT_ALLOWED_CURSOR
|
- @ref GLFW_NOT_ALLOWED_CURSOR
|
||||||
- @ref GLFW_CURSOR_UNAVAILABLE
|
- @ref GLFW_CURSOR_UNAVAILABLE
|
||||||
- @ref GLFW_WIN32_KEYBOARD_MENU
|
- @ref GLFW_WIN32_KEYBOARD_MENU
|
||||||
|
- @ref GLFW_CONTEXT_DEBUG
|
||||||
|
- @ref GLFW_FEATURE_UNAVAILABLE
|
||||||
|
- @ref GLFW_FEATURE_UNIMPLEMENTED
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
|
||||||
|
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
|
||||||
|
- @ref GLFW_X11_XCB_VULKAN_SURFACE
|
||||||
|
|
||||||
|
|
||||||
@section news_archive Release notes for earlier versions
|
@section news_archive Release notes for earlier versions
|
||||||
|
@ -18,43 +18,42 @@ behave differently in GLFW 3.
|
|||||||
|
|
||||||
@subsection quick_include Including the GLFW header
|
@subsection quick_include Including the GLFW header
|
||||||
|
|
||||||
In the source files of your application where you use OpenGL or GLFW, you need
|
In the source files of your application where you use GLFW, you need to include
|
||||||
to include the GLFW 3 header file.
|
its header file.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
This defines all the constants, types and function prototypes of the GLFW API.
|
This header provides all the constants, types and function prototypes of the
|
||||||
It also includes the OpenGL header from your development environment and
|
GLFW API.
|
||||||
defines all the constants and types necessary for it to work on your platform
|
|
||||||
without including any platform-specific headers.
|
|
||||||
|
|
||||||
In other words:
|
By default it also includes the OpenGL header from your development environment.
|
||||||
|
On some platforms this header only supports older versions of OpenGL. The most
|
||||||
|
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||||
|
|
||||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
Most programs will instead use an
|
||||||
a platform-independent way
|
[extension loader library](@ref context_glext_auto) and include its header.
|
||||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||||
you plan on using those APIs yourself
|
header can detect most such headers if they are included first and will then not
|
||||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
include the one from your development environment.
|
||||||
header and it will detect this
|
|
||||||
|
|
||||||
On some platforms supported by GLFW the OpenGL header and link library only
|
|
||||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
|
||||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
|
||||||
[extension loader library](@ref context_glext_auto).
|
|
||||||
|
|
||||||
If you are using such a library then you should include its header _before_ the
|
|
||||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
|
||||||
conflicts. This example uses
|
|
||||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
|
||||||
libraries.
|
|
||||||
|
|
||||||
@code
|
@code
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
To make sure there will be no header conflicts, you can define @ref
|
||||||
|
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||||
|
development environment header. This also allows the two headers to be included
|
||||||
|
in any order.
|
||||||
|
|
||||||
|
@code
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <glad/gl.h>
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
@subsection quick_init_term Initializing and terminating GLFW
|
@subsection quick_init_term Initializing and terminating GLFW
|
||||||
|
|
||||||
@ -251,12 +250,16 @@ glViewport(0, 0, width, height);
|
|||||||
You can also set a framebuffer size callback using @ref
|
You can also set a framebuffer size callback using @ref
|
||||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||||
|
|
||||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
but there are many excellent resources for learning modern OpenGL. Here are
|
||||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
a few of them:
|
||||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
|
||||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||||
same.
|
- [Learn OpenGL](https://learnopengl.com/)
|
||||||
|
- [Open.GL](https://open.gl/)
|
||||||
|
|
||||||
|
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||||
|
use to create the window and context.
|
||||||
|
|
||||||
|
|
||||||
@subsection quick_timer Reading the timer
|
@subsection quick_timer Reading the timer
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
|
|
||||||
@tableofcontents
|
@tableofcontents
|
||||||
|
|
||||||
This guide is intended to fill the gaps between the [Vulkan
|
This guide is intended to fill the gaps between the official [Vulkan
|
||||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||||
documentation and is not a replacement for either. It assumes some familiarity
|
documentation and is not a replacement for either. It assumes some familiarity
|
||||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||||
the Vulkan documentation to explain the details of Vulkan functions.
|
the Vulkan documentation to explain the details of Vulkan functions.
|
||||||
@ -14,7 +14,12 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
|||||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||||
libraries, they also provide the validation layers necessary for development.
|
libraries, they also provide the validation layers necessary for development.
|
||||||
|
|
||||||
For details on a specific function in this category, see the @ref vulkan. There
|
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||||
|
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||||
|
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||||
|
with a small framework in between.
|
||||||
|
|
||||||
|
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||||
are also guides for the other areas of the GLFW API.
|
are also guides for the other areas of the GLFW API.
|
||||||
|
|
||||||
- @ref intro_guide
|
- @ref intro_guide
|
||||||
@ -24,28 +29,34 @@ are also guides for the other areas of the GLFW API.
|
|||||||
- @ref input_guide
|
- @ref input_guide
|
||||||
|
|
||||||
|
|
||||||
@section vulkan_loader Linking against the Vulkan loader
|
@section vulkan_loader Finding the Vulkan loader
|
||||||
|
|
||||||
By default, GLFW will look for the Vulkan loader on demand at runtime via its
|
GLFW itself does not ever need to be linked against the Vulkan loader.
|
||||||
standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other
|
|
||||||
Unix-like systems and `libvulkan.1.dylib` on macOS). This means that GLFW does
|
|
||||||
not need to be linked against the loader. However, it also means that if you
|
|
||||||
are using the static library form of the Vulkan loader GLFW will either fail to
|
|
||||||
find it or (worse) use the wrong one.
|
|
||||||
|
|
||||||
The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader
|
By default, GLFW will load the Vulkan loader dynamically at runtime via its standard name:
|
||||||
directly instead of dynamically loading it at runtime. Not linking against the
|
`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other Unix-like systems and
|
||||||
Vulkan loader will then be a compile-time error.
|
`libvulkan.1.dylib` on macOS.
|
||||||
|
|
||||||
@macos Because the Vulkan loader and ICD are not installed globally on macOS,
|
@macos GLFW will also look up and search the executable subdirectory of your application
|
||||||
you need to set up the application bundle according to the LunarG SDK
|
bundle.
|
||||||
documentation. This is explained in more detail in the
|
|
||||||
|
If your code is using a Vulkan loader with a different name or in a non-standard location
|
||||||
|
you will need to direct GLFW to it. Pass your version of `vkGetInstanceProcAddr` to @ref
|
||||||
|
glfwInitVulkanLoader before initializing GLFW and it will use that function for all Vulkan
|
||||||
|
entry point retrieval. This prevents GLFW from dynamically loading the Vulkan loader.
|
||||||
|
|
||||||
|
@code
|
||||||
|
glfwInitVulkanLoader(vkGetInstanceProcAddr);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
@macos To make your application be redistributable you will need to set up the application
|
||||||
|
bundle according to the LunarG SDK documentation. This is explained in more detail in the
|
||||||
[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html).
|
[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html).
|
||||||
|
|
||||||
|
|
||||||
@section vulkan_include Including the Vulkan and GLFW header files
|
@section vulkan_include Including the Vulkan header file
|
||||||
|
|
||||||
To include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including
|
To have GLFW include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including
|
||||||
the GLFW header.
|
the GLFW header.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
@ -61,8 +72,13 @@ your own custom Vulkan header then do this before the GLFW header.
|
|||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
Unless a Vulkan header is included, either by the GLFW header or above it, any
|
Unless a Vulkan header is included, either by the GLFW header or above it, the following
|
||||||
GLFW functions that take or return Vulkan types will not be declared.
|
GLFW functions will not be declared, as depend on Vulkan types.
|
||||||
|
|
||||||
|
- @ref glfwInitVulkanLoader
|
||||||
|
- @ref glfwGetInstanceProcAddress
|
||||||
|
- @ref glfwGetPhysicalDevicePresentationSupport
|
||||||
|
- @ref glfwCreateWindowSurface
|
||||||
|
|
||||||
The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part
|
The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part
|
||||||
of GLFW to work. Define them only if you are using these extensions directly.
|
of GLFW to work. Define them only if you are using these extensions directly.
|
||||||
@ -88,7 +104,7 @@ if (glfwVulkanSupported())
|
|||||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||||
functional ICD was found.
|
functional ICD was found.
|
||||||
|
|
||||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
If one or both were not found, calling any other Vulkan related GLFW function
|
||||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||||
|
|
||||||
|
|
||||||
|
158
docs/window.dox
158
docs/window.dox
@ -234,16 +234,10 @@ alpha channel will be used to combine the framebuffer with the background. This
|
|||||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||||
`GLFW_FALSE`.
|
`GLFW_FALSE`.
|
||||||
|
|
||||||
@par
|
|
||||||
@win32 GLFW sets a color key for the window to work around repainting issues
|
|
||||||
with a transparent framebuffer. The chosen color value is RGB 255,0,255
|
|
||||||
(magenta). This will make pixels with that exact color fully transparent
|
|
||||||
regardless of their alpha values. If this is a problem, make these pixels any
|
|
||||||
other color before buffer swap.
|
|
||||||
|
|
||||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||||
|
`GLFW_FALSE`.
|
||||||
|
|
||||||
@anchor GLFW_SCALE_TO_MONITOR
|
@anchor GLFW_SCALE_TO_MONITOR
|
||||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||||
@ -255,6 +249,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
|
|||||||
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
||||||
of the framebuffer is changed independently of the window size.
|
of the framebuffer is changed independently of the window size.
|
||||||
|
|
||||||
|
@anchor GLFW_MOUSE_PASSTHROUGH_hint
|
||||||
|
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||||
|
input, letting any mouse events pass through to whatever window is behind it.
|
||||||
|
This is only supported for undecorated windows. Decorated windows with this
|
||||||
|
enabled will behave differently between platforms. Possible values are
|
||||||
|
`GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_fb Framebuffer related hints
|
@subsubsection window_hints_fb Framebuffer related hints
|
||||||
|
|
||||||
@ -278,7 +279,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
|||||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||||
application has no preference.
|
application has no preference.
|
||||||
|
|
||||||
@par
|
|
||||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||||
code.
|
code.
|
||||||
|
|
||||||
@ -286,7 +286,6 @@ code.
|
|||||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||||
of `GLFW_DONT_CARE` means the application has no preference.
|
of `GLFW_DONT_CARE` means the application has no preference.
|
||||||
|
|
||||||
@par
|
|
||||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||||
code.
|
code.
|
||||||
|
|
||||||
@ -303,16 +302,15 @@ the application has no preference.
|
|||||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
|
||||||
@par
|
@note __OpenGL:__ If enabled and supported by the system, the
|
||||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
rendering will be disabled.
|
||||||
disabled.
|
|
||||||
|
|
||||||
@par
|
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
always have sRGB rendering enabled.
|
||||||
have sRGB rendering enabled.
|
|
||||||
|
|
||||||
@anchor GLFW_DOUBLEBUFFER
|
@anchor GLFW_DOUBLEBUFFER
|
||||||
|
@anchor GLFW_DOUBLEBUFFER_hint
|
||||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||||
buffered. You nearly always want to use double buffering. This is a hard
|
buffered. You nearly always want to use double buffering. This is a hard
|
||||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
@ -339,28 +337,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
|||||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||||
constraint. If no client API is requested, this hint is ignored.
|
constraint. If no client API is requested, this hint is ignored.
|
||||||
|
|
||||||
@par
|
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||||
@macos The EGL API is not available on this platform and requests to use it
|
which API was used to create the current context may fail if you change this
|
||||||
will fail.
|
hint. This can be resolved by having it load functions via @ref
|
||||||
|
glfwGetProcAddress.
|
||||||
|
|
||||||
@par
|
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
|
||||||
will have no effect.
|
will have no effect.
|
||||||
|
|
||||||
@par
|
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
APIs in a single process will cause the application to segfault. Stick to one
|
||||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
API or the other on Linux for now.
|
||||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
|
||||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
|
||||||
|
|
||||||
@note An OpenGL extension loader library that assumes it knows which context
|
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||||
creation API is used on a given platform may fail if you change this hint. This
|
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||||
the selected API.
|
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||||
|
|
||||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
|
||||||
in a single process will cause the application to segfault. Stick to one API or
|
|
||||||
the other on Linux for now.
|
|
||||||
|
|
||||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||||
@ -368,27 +360,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
|||||||
client API version that the created context must be compatible with. The exact
|
client API version that the created context must be compatible with. The exact
|
||||||
behavior of these hints depend on the requested client API.
|
behavior of these hints depend on the requested client API.
|
||||||
|
|
||||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
|
||||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
|
||||||
|
|
||||||
@par
|
|
||||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
|
||||||
OpenGL version of the created context is less than the one requested. It is
|
|
||||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
|
||||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
|
||||||
available.
|
|
||||||
|
|
||||||
@par
|
|
||||||
While there is no way to ask the driver for a context of the highest supported
|
While there is no way to ask the driver for a context of the highest supported
|
||||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||||
context, which is the default for these hints.
|
context, which is the default for these hints.
|
||||||
|
|
||||||
@par
|
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||||
the OpenGL ES version of the created context is less than the one requested.
|
|
||||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
if the OpenGL version of the created context is less than the one requested. It
|
||||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||||
|
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||||
|
when available.
|
||||||
|
|
||||||
|
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||||
|
fail if the OpenGL ES version of the created context is less than the one
|
||||||
|
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||||
|
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||||
|
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||||
|
|
||||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||||
@ -401,15 +390,21 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
|||||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||||
|
|
||||||
@par
|
|
||||||
Forward-compatibility is described in detail in the
|
Forward-compatibility is described in detail in the
|
||||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||||
|
|
||||||
|
@anchor GLFW_CONTEXT_DEBUG_hint
|
||||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
__GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
|
||||||
context, which may have additional error and performance issue reporting
|
mode, which may provide additional error and diagnostic reporting functionality.
|
||||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
is requested, this hint is ignored.
|
|
||||||
|
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||||
|
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||||
|
extension.
|
||||||
|
|
||||||
|
@note `GLFW_CONTEXT_DEBUG` is the new name introduced in GLFW 3.4. The older
|
||||||
|
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||||
|
|
||||||
@anchor GLFW_OPENGL_PROFILE_hint
|
@anchor GLFW_OPENGL_PROFILE_hint
|
||||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||||
@ -419,7 +414,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
|||||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||||
is ignored.
|
is ignored.
|
||||||
|
|
||||||
@par
|
|
||||||
OpenGL profiles are described in detail in the
|
OpenGL profiles are described in detail in the
|
||||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||||
|
|
||||||
@ -439,7 +433,6 @@ the pipeline will be flushed whenever the context is released from being the
|
|||||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||||
not be flushed on release.
|
not be flushed on release.
|
||||||
|
|
||||||
@par
|
|
||||||
Context release behaviors are described in detail by the
|
Context release behaviors are described in detail by the
|
||||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||||
extension.
|
extension.
|
||||||
@ -449,13 +442,12 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
|||||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||||
situations that would have generated errors instead cause undefined behavior.
|
situations that would have generated errors instead cause undefined behavior.
|
||||||
|
|
||||||
@par
|
|
||||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||||
extension.
|
extension.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_win32 Windows specific window hints
|
@subsubsection window_hints_win32 Win32 specific hints
|
||||||
|
|
||||||
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
||||||
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
||||||
@ -463,7 +455,7 @@ menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
|
|||||||
ignored on other platforms.
|
ignored on other platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_osx macOS specific window hints
|
@subsubsection window_hints_osx macOS specific hints
|
||||||
|
|
||||||
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
||||||
__GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution
|
__GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution
|
||||||
@ -483,12 +475,10 @@ run on the discrete GPU. This only affects systems with both integrated and
|
|||||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||||
ignored on other platforms.
|
ignored on other platforms.
|
||||||
|
|
||||||
@par
|
|
||||||
Simpler programs and tools may want to enable this to save power, while games
|
Simpler programs and tools may want to enable this to save power, while games
|
||||||
and other applications performing advanced rendering will want to leave it
|
and other applications performing advanced rendering will want to leave it
|
||||||
disabled.
|
disabled.
|
||||||
|
|
||||||
@par
|
|
||||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||||
should also declare this in its `Info.plist` by setting the
|
should also declare this in its `Info.plist` by setting the
|
||||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||||
@ -518,6 +508,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
|
|||||||
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
@ -541,7 +532,7 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
|
|||||||
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
|
||||||
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
|
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
|
||||||
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||||
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ -1218,7 +1209,11 @@ If the system does not support whole window transparency, this function always
|
|||||||
returns one.
|
returns one.
|
||||||
|
|
||||||
GLFW comes with a test program that lets you control whole window transparency
|
GLFW comes with a test program that lets you control whole window transparency
|
||||||
at run-time called `opacity`.
|
at run-time called `window`.
|
||||||
|
|
||||||
|
If you want to use either of these transparency methods to display a temporary
|
||||||
|
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
|
||||||
|
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
|
||||||
|
|
||||||
|
|
||||||
@subsection window_attribs Window attributes
|
@subsection window_attribs Window attributes
|
||||||
@ -1308,6 +1303,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
|
|||||||
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
||||||
after with @ref glfwSetWindowAttrib.
|
after with @ref glfwSetWindowAttrib.
|
||||||
|
|
||||||
|
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
|
||||||
|
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
|
||||||
|
input, letting any mouse events pass through to whatever window is behind it.
|
||||||
|
This can be set before creation with the
|
||||||
|
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
|
||||||
|
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
|
||||||
|
Decorated windows with this enabled will behave differently between platforms.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_attribs_ctx Context related attributes
|
@subsubsection window_attribs_ctx Context related attributes
|
||||||
|
|
||||||
@anchor GLFW_CLIENT_API_attrib
|
@anchor GLFW_CLIENT_API_attrib
|
||||||
@ -1334,9 +1338,14 @@ of the GLFW header.
|
|||||||
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||||
|
|
||||||
|
@anchor GLFW_CONTEXT_DEBUG_attrib
|
||||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
|
||||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
mode, or `GLFW_FALSE` otherwise.
|
||||||
|
|
||||||
|
@par
|
||||||
|
This is the new name, introduced in GLFW 3.4. The older
|
||||||
|
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
|
||||||
|
|
||||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||||
@ -1369,9 +1378,11 @@ if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise.
|
|||||||
|
|
||||||
@subsubsection window_attribs_fb Framebuffer related attributes
|
@subsubsection window_attribs_fb Framebuffer related attributes
|
||||||
|
|
||||||
GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer
|
GLFW does not expose most attributes of the default framebuffer (i.e. the
|
||||||
attached to the window) as these can be queried directly with either OpenGL,
|
framebuffer attached to the window) as these can be queried directly with either
|
||||||
OpenGL ES or Vulkan.
|
OpenGL, OpenGL ES or Vulkan. The one exception is
|
||||||
|
[GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_attrib), as this is not provided by
|
||||||
|
OpenGL ES.
|
||||||
|
|
||||||
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
If you are using version 3.0 or later of OpenGL or OpenGL ES, the
|
||||||
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
|
||||||
@ -1397,6 +1408,11 @@ alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil
|
|||||||
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
|
||||||
respectively.
|
respectively.
|
||||||
|
|
||||||
|
@anchor GLFW_DOUBLEBUFFER_attrib
|
||||||
|
__GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||||
|
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||||
|
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||||
|
|
||||||
|
|
||||||
@section buffer_swap Buffer swapping
|
@section buffer_swap Buffer swapping
|
||||||
|
|
||||||
|
@ -7,7 +7,8 @@ if (MATH_LIBRARY)
|
|||||||
link_libraries("${MATH_LIBRARY}")
|
link_libraries("${MATH_LIBRARY}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
# Workaround for the MS CRT deprecating parts of the standard library
|
||||||
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
@ -17,8 +18,8 @@ elseif (APPLE)
|
|||||||
set(ICON glfw.icns)
|
set(ICON glfw.icns)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
|
||||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h")
|
||||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||||
@ -32,7 +33,9 @@ add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD}
|
|||||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||||
|
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||||
|
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||||
|
|
||||||
target_link_libraries(particles Threads::Threads)
|
target_link_libraries(particles Threads::Threads)
|
||||||
if (RT_LIBRARY)
|
if (RT_LIBRARY)
|
||||||
@ -40,7 +43,7 @@ if (RT_LIBRARY)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
|
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
|
||||||
triangle-opengl wave)
|
triangle-opengl triangle-opengles wave windows)
|
||||||
set(CONSOLE_BINARIES offscreen)
|
set(CONSOLE_BINARIES offscreen)
|
||||||
|
|
||||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||||
@ -48,13 +51,18 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
|||||||
FOLDER "GLFW3/Examples")
|
FOLDER "GLFW3/Examples")
|
||||||
|
|
||||||
if (GLFW_USE_OSMESA)
|
if (GLFW_USE_OSMESA)
|
||||||
|
find_package(OSMesa REQUIRED)
|
||||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
# Tell MSVC to use main instead of WinMain
|
||||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
|
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
|
# Tell Clang using MS CRT to use main instead of WinMain
|
||||||
|
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||||
|
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
@ -64,8 +72,10 @@ if (APPLE)
|
|||||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||||
|
set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
|
||||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||||
|
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||||
|
|
||||||
set_source_files_properties(glfw.icns PROPERTIES
|
set_source_files_properties(glfw.icns PROPERTIES
|
||||||
MACOSX_PACKAGE_LOCATION "Resources")
|
MACOSX_PACKAGE_LOCATION "Resources")
|
||||||
|
@ -36,6 +36,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -29,6 +29,7 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@ -292,12 +293,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
|||||||
{
|
{
|
||||||
float sign;
|
float sign;
|
||||||
/* random value for element in between [0-1.0] */
|
/* random value for element in between [0-1.0] */
|
||||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Run the specified number of iterations of the generation process for the
|
/* Run the specified number of iterations of the generation process for the
|
||||||
|
@ -23,6 +23,7 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -39,6 +39,7 @@
|
|||||||
#include <getopt.h>
|
#include <getopt.h>
|
||||||
#include <linmath.h>
|
#include <linmath.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -23,6 +23,7 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// This is an example program for the GLFW library
|
// This is an example program for the GLFW library
|
||||||
//
|
//
|
||||||
// The program uses a "split window" view, rendering four views of the
|
// The program uses a "split window" view, rendering four views of the
|
||||||
// same scene in one window (e.g. uesful for 3D modelling software). This
|
// same scene in one window (e.g. useful for 3D modelling software). This
|
||||||
// demo uses scissors to separate the four different rendering areas from
|
// demo uses scissors to separate the four different rendering areas from
|
||||||
// each other.
|
// each other.
|
||||||
//
|
//
|
||||||
@ -10,6 +10,7 @@
|
|||||||
// because I am not a friend of orthogonal projections)
|
// because I am not a friend of orthogonal projections)
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
//! [code]
|
//! [code]
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
170
examples/triangle-opengles.c
Normal file
170
examples/triangle-opengles.c
Normal file
@ -0,0 +1,170 @@
|
|||||||
|
//========================================================================
|
||||||
|
// OpenGL ES 2.0 triangle example
|
||||||
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLAD_GLES2_IMPLEMENTATION
|
||||||
|
#include <glad/gles2.h>
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#include "linmath.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
typedef struct Vertex
|
||||||
|
{
|
||||||
|
vec2 pos;
|
||||||
|
vec3 col;
|
||||||
|
} Vertex;
|
||||||
|
|
||||||
|
static const Vertex vertices[3] =
|
||||||
|
{
|
||||||
|
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||||
|
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||||
|
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||||
|
};
|
||||||
|
|
||||||
|
static const char* vertex_shader_text =
|
||||||
|
"#version 100\n"
|
||||||
|
"precision mediump float;\n"
|
||||||
|
"uniform mat4 MVP;\n"
|
||||||
|
"attribute vec3 vCol;\n"
|
||||||
|
"attribute vec2 vPos;\n"
|
||||||
|
"varying vec3 color;\n"
|
||||||
|
"void main()\n"
|
||||||
|
"{\n"
|
||||||
|
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||||
|
" color = vCol;\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static const char* fragment_shader_text =
|
||||||
|
"#version 100\n"
|
||||||
|
"precision mediump float;\n"
|
||||||
|
"varying vec3 color;\n"
|
||||||
|
"void main()\n"
|
||||||
|
"{\n"
|
||||||
|
" gl_FragColor = vec4(color, 1.0);\n"
|
||||||
|
"}\n";
|
||||||
|
|
||||||
|
static void error_callback(int error, const char* description)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "GLFW Error: %s\n", description);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||||
|
{
|
||||||
|
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||||
|
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
|
||||||
|
|
||||||
|
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle (EGL)", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||||
|
window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetKeyCallback(window, key_callback);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
gladLoadGLES2(glfwGetProcAddress);
|
||||||
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
|
GLuint vertex_buffer;
|
||||||
|
glGenBuffers(1, &vertex_buffer);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||||
|
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||||
|
glCompileShader(vertex_shader);
|
||||||
|
|
||||||
|
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||||
|
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||||
|
glCompileShader(fragment_shader);
|
||||||
|
|
||||||
|
const GLuint program = glCreateProgram();
|
||||||
|
glAttachShader(program, vertex_shader);
|
||||||
|
glAttachShader(program, fragment_shader);
|
||||||
|
glLinkProgram(program);
|
||||||
|
|
||||||
|
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||||
|
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||||
|
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(vpos_location);
|
||||||
|
glEnableVertexAttribArray(vcol_location);
|
||||||
|
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||||
|
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||||
|
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||||
|
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(window))
|
||||||
|
{
|
||||||
|
int width, height;
|
||||||
|
glfwGetFramebufferSize(window, &width, &height);
|
||||||
|
const float ratio = width / (float) height;
|
||||||
|
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
mat4x4 m, p, mvp;
|
||||||
|
mat4x4_identity(m);
|
||||||
|
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||||
|
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||||
|
mat4x4_mul(mvp, p, m);
|
||||||
|
|
||||||
|
glUseProgram(program);
|
||||||
|
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||||
|
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||||
|
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
glfwPollEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwDestroyWindow(window);
|
||||||
|
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
@ -17,6 +17,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
// Simple multi-window test
|
// Simple multi-window example
|
||||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
//
|
//
|
||||||
// This software is provided 'as-is', without any express or implied
|
// This software is provided 'as-is', without any express or implied
|
||||||
@ -22,11 +22,8 @@
|
|||||||
// distribution.
|
// distribution.
|
||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
//
|
|
||||||
// This test creates four windows and clears each in a different color
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
#include <glad/gl.h>
|
#include <glad/gl.h>
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@ -34,109 +31,60 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
static GLFWwindow* windows[4];
|
|
||||||
static const char* titles[] =
|
|
||||||
{
|
|
||||||
"Red",
|
|
||||||
"Green",
|
|
||||||
"Blue",
|
|
||||||
"Yellow"
|
|
||||||
};
|
|
||||||
|
|
||||||
static const struct
|
|
||||||
{
|
|
||||||
float r, g, b;
|
|
||||||
} colors[] =
|
|
||||||
{
|
|
||||||
{ 0.95f, 0.32f, 0.11f },
|
|
||||||
{ 0.50f, 0.80f, 0.16f },
|
|
||||||
{ 0.f, 0.68f, 0.94f },
|
|
||||||
{ 0.98f, 0.74f, 0.04f }
|
|
||||||
};
|
|
||||||
|
|
||||||
static void error_callback(int error, const char* description)
|
|
||||||
{
|
|
||||||
fprintf(stderr, "Error: %s\n", description);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void arrange_windows(void)
|
|
||||||
{
|
|
||||||
int xbase, ybase;
|
|
||||||
glfwGetWindowPos(windows[0], &xbase, &ybase);
|
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
int left, top, right, bottom;
|
|
||||||
glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
|
|
||||||
glfwSetWindowPos(windows[i],
|
|
||||||
xbase + (i & 1) * (200 + left + right),
|
|
||||||
ybase + (i >> 1) * (200 + top + bottom));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
|
||||||
{
|
|
||||||
if (action != GLFW_PRESS)
|
|
||||||
return;
|
|
||||||
|
|
||||||
switch (key)
|
|
||||||
{
|
|
||||||
case GLFW_KEY_SPACE:
|
|
||||||
{
|
|
||||||
int xpos, ypos;
|
|
||||||
glfwGetWindowPos(window, &xpos, &ypos);
|
|
||||||
glfwSetWindowPos(window, xpos, ypos);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case GLFW_KEY_ESCAPE:
|
|
||||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case GLFW_KEY_D:
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
const int decorated = glfwGetWindowAttrib(windows[i], GLFW_DECORATED);
|
|
||||||
glfwSetWindowAttrib(windows[i], GLFW_DECORATED, !decorated);
|
|
||||||
}
|
|
||||||
|
|
||||||
arrange_windows();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
glfwSetErrorCallback(error_callback);
|
int xpos, ypos, height;
|
||||||
|
const char* description;
|
||||||
|
GLFWwindow* windows[4];
|
||||||
|
|
||||||
if (!glfwInit())
|
if (!glfwInit())
|
||||||
|
{
|
||||||
|
glfwGetError(&description);
|
||||||
|
printf("Error: %s\n", description);
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||||
|
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
|
||||||
|
|
||||||
|
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
{
|
{
|
||||||
|
const int size = height / 5;
|
||||||
|
const struct
|
||||||
|
{
|
||||||
|
float r, g, b;
|
||||||
|
} colors[] =
|
||||||
|
{
|
||||||
|
{ 0.95f, 0.32f, 0.11f },
|
||||||
|
{ 0.50f, 0.80f, 0.16f },
|
||||||
|
{ 0.f, 0.68f, 0.94f },
|
||||||
|
{ 0.98f, 0.74f, 0.04f }
|
||||||
|
};
|
||||||
|
|
||||||
if (i > 0)
|
if (i > 0)
|
||||||
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
|
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
|
||||||
|
|
||||||
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
|
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
|
||||||
if (!windows[i])
|
if (!windows[i])
|
||||||
{
|
{
|
||||||
|
glfwGetError(&description);
|
||||||
|
printf("Error: %s\n", description);
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwSetKeyCallback(windows[i], key_callback);
|
glfwSetWindowPos(windows[i],
|
||||||
|
xpos + size * (1 + (i & 1)),
|
||||||
|
ypos + size * (1 + (i >> 1)));
|
||||||
|
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
|
||||||
|
|
||||||
glfwMakeContextCurrent(windows[i]);
|
glfwMakeContextCurrent(windows[i]);
|
||||||
gladLoadGL(glfwGetProcAddress);
|
gladLoadGL(glfwGetProcAddress);
|
||||||
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
|
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
arrange_windows();
|
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
glfwShowWindow(windows[i]);
|
glfwShowWindow(windows[i]);
|
||||||
|
|
||||||
@ -148,7 +96,8 @@ int main(int argc, char** argv)
|
|||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
glfwSwapBuffers(windows[i]);
|
glfwSwapBuffers(windows[i]);
|
||||||
|
|
||||||
if (glfwWindowShouldClose(windows[i]))
|
if (glfwWindowShouldClose(windows[i]) ||
|
||||||
|
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
|
||||||
{
|
{
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
exit(EXIT_SUCCESS);
|
exit(EXIT_SUCCESS);
|
File diff suppressed because it is too large
Load Diff
@ -83,8 +83,8 @@ extern "C" {
|
|||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
// but windows.h assumes no one will define APIENTRY before it does
|
||||||
#if defined(GLFW_APIENTRY_DEFINED)
|
#if defined(GLFW_APIENTRY_DEFINED)
|
||||||
#undef APIENTRY
|
#undef APIENTRY
|
||||||
#undef GLFW_APIENTRY_DEFINED
|
#undef GLFW_APIENTRY_DEFINED
|
||||||
@ -132,6 +132,8 @@ extern "C" {
|
|||||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||||
* occurred.
|
* occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -147,6 +149,8 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
|||||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -161,6 +165,16 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
|||||||
* @return The `HWND` of the specified window, or `NULL` if an
|
* @return The `HWND` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @remark The `HDC` associated with the window can be queried with the
|
||||||
|
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||||
|
* function.
|
||||||
|
* @code
|
||||||
|
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||||
|
* @endcode
|
||||||
|
* This DC is private and does not need to be released.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -177,6 +191,17 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
|||||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @remark The `HDC` associated with the window can be queried with the
|
||||||
|
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||||
|
* function.
|
||||||
|
* @code
|
||||||
|
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||||
|
* @endcode
|
||||||
|
* This DC is private and does not need to be released.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -193,6 +218,8 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
|||||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -207,6 +234,8 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
|||||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -223,6 +252,9 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
|||||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -239,6 +271,8 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
|||||||
* @return The `Display` used by GLFW, or `NULL` if an
|
* @return The `Display` used by GLFW, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -253,6 +287,8 @@ GLFWAPI Display* glfwGetX11Display(void);
|
|||||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -267,6 +303,8 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
|||||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -281,6 +319,8 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
|||||||
* @return The `Window` of the specified window, or `None` if an
|
* @return The `Window` of the specified window, or `None` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -347,6 +387,9 @@ GLFWAPI const char* glfwGetX11SelectionString(void);
|
|||||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -361,6 +404,9 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
|||||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -377,6 +423,8 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
|||||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -391,6 +439,8 @@ GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
|||||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -405,6 +455,8 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
|||||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||||
* an [error](@ref error_handling) occurred.
|
* an [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -421,6 +473,8 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
|||||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -435,6 +489,9 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
|||||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -449,6 +506,9 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
|||||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -472,6 +532,9 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
|||||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -493,6 +556,9 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
|
|||||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
@ -507,6 +573,9 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
|
|||||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||||
|
* GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
* synchronized.
|
* synchronized.
|
||||||
*
|
*
|
||||||
|
@ -1,85 +1,130 @@
|
|||||||
|
|
||||||
add_library(glfw "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||||
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||||
internal.h mappings.h context.c init.c input.c monitor.c
|
internal.h platform.h mappings.h
|
||||||
vulkan.c window.c)
|
context.c init.c input.c monitor.c platform.c vulkan.c window.c
|
||||||
|
egl_context.c osmesa_context.c null_platform.h null_joystick.h
|
||||||
|
null_init.c null_monitor.c null_window.c null_joystick.c)
|
||||||
|
|
||||||
if (_GLFW_COCOA)
|
# The time, thread and module code is shared between all backends on a given OS,
|
||||||
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
|
# including the null backend, which still needs those bits to be functional
|
||||||
nsgl_context.h egl_context.h osmesa_context.h
|
if (APPLE)
|
||||||
cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
target_sources(glfw PRIVATE cocoa_time.h cocoa_time.c posix_thread.h
|
||||||
cocoa_window.m cocoa_time.c posix_thread.c
|
posix_module.c posix_thread.c)
|
||||||
nsgl_context.m egl_context.c osmesa_context.c)
|
elseif (WIN32)
|
||||||
elseif (_GLFW_WIN32)
|
target_sources(glfw PRIVATE win32_time.h win32_thread.h win32_module.c
|
||||||
target_sources(glfw PRIVATE win32_platform.h win32_joystick.h wgl_context.h
|
win32_time.c win32_thread.c)
|
||||||
egl_context.h osmesa_context.h win32_init.c
|
else()
|
||||||
win32_joystick.c win32_monitor.c win32_time.c
|
target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c
|
||||||
win32_thread.c win32_window.c wgl_context.c
|
posix_time.c posix_thread.c)
|
||||||
egl_context.c osmesa_context.c)
|
|
||||||
elseif (_GLFW_X11)
|
|
||||||
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h
|
|
||||||
posix_thread.h glx_context.h egl_context.h
|
|
||||||
osmesa_context.h x11_init.c x11_monitor.c
|
|
||||||
x11_window.c xkb_unicode.c posix_time.c
|
|
||||||
posix_thread.c glx_context.c egl_context.c
|
|
||||||
osmesa_context.c)
|
|
||||||
elseif (_GLFW_WAYLAND)
|
|
||||||
target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h
|
|
||||||
xkb_unicode.h egl_context.h osmesa_context.h
|
|
||||||
wl_init.c wl_monitor.c wl_window.c posix_time.c
|
|
||||||
posix_thread.c xkb_unicode.c egl_context.c
|
|
||||||
osmesa_context.c)
|
|
||||||
elseif (_GLFW_OSMESA)
|
|
||||||
target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h
|
|
||||||
posix_thread.h osmesa_context.h null_init.c
|
|
||||||
null_monitor.c null_window.c null_joystick.c
|
|
||||||
posix_time.c posix_thread.c osmesa_context.c)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
add_custom_target(update_mappings
|
||||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||||
|
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||||
|
COMMENT "Updating gamepad mappings from upstream repository"
|
||||||
|
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||||
|
VERBATIM)
|
||||||
|
|
||||||
|
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||||
|
|
||||||
|
if (GLFW_BUILD_COCOA)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
|
||||||
|
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
|
||||||
|
cocoa_joystick.m cocoa_monitor.m cocoa_window.m
|
||||||
|
nsgl_context.m)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_WIN32)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_WIN32)
|
||||||
|
target_sources(glfw PRIVATE win32_platform.h win32_joystick.h win32_init.c
|
||||||
|
win32_joystick.c win32_monitor.c win32_window.c
|
||||||
|
wgl_context.c)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_X11)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_X11)
|
||||||
|
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h x11_init.c
|
||||||
|
x11_monitor.c x11_window.c xkb_unicode.c
|
||||||
|
glx_context.c)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_WAYLAND)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND)
|
||||||
|
target_sources(glfw PRIVATE wl_platform.h xkb_unicode.h wl_init.c
|
||||||
|
wl_monitor.c wl_window.c xkb_unicode.c)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
|
||||||
|
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
||||||
else()
|
|
||||||
target_sources(glfw PRIVATE null_joystick.h null_joystick.c)
|
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (_GLFW_WAYLAND)
|
if (GLFW_BUILD_WAYLAND)
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
include(CheckIncludeFiles)
|
||||||
PROTOCOL
|
include(CheckFunctionExists)
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
|
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||||
BASENAME xdg-shell)
|
if (HAVE_MEMFD_CREATE)
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
target_compile_definitions(glfw PRIVATE HAVE_MEMFD_CREATE)
|
||||||
PROTOCOL
|
endif()
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
|
||||||
BASENAME xdg-decoration)
|
find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
|
||||||
PROTOCOL
|
include(FindPkgConfig)
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
|
pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
|
||||||
BASENAME viewporter)
|
pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir)
|
||||||
PROTOCOL
|
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
macro(wayland_generate protocol_file output_file)
|
||||||
BASENAME relative-pointer-unstable-v1)
|
add_custom_command(OUTPUT "${output_file}.h"
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
|
||||||
PROTOCOL
|
DEPENDS "${protocol_file}"
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
VERBATIM)
|
||||||
BASENAME pointer-constraints-unstable-v1)
|
|
||||||
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
|
add_custom_command(OUTPUT "${output_file}-code.h"
|
||||||
PROTOCOL
|
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h"
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
DEPENDS "${protocol_file}"
|
||||||
BASENAME idle-inhibit-unstable-v1)
|
VERBATIM)
|
||||||
target_sources(glfw PRIVATE ${GLFW_WAYLAND_PROTOCOL_SOURCES})
|
|
||||||
|
target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h")
|
||||||
|
endmacro()
|
||||||
|
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
|
||||||
|
wayland_generate(
|
||||||
|
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||||
|
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (WIN32 AND BUILD_SHARED_LIBS)
|
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||||
configure_file(glfw.rc.in glfw.rc @ONLY)
|
configure_file(glfw.rc.in glfw.rc @ONLY)
|
||||||
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
|
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
configure_file(glfw_config.h.in glfw_config.h @ONLY)
|
if (UNIX AND GLFW_BUILD_SHARED_LIBRARY)
|
||||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
# On Unix-like systems, shared libraries can use the soname system.
|
||||||
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw_config.h")
|
set(GLFW_LIB_NAME glfw)
|
||||||
|
else()
|
||||||
|
set(GLFW_LIB_NAME glfw3)
|
||||||
|
endif()
|
||||||
|
|
||||||
set_target_properties(glfw PROPERTIES
|
set_target_properties(glfw PROPERTIES
|
||||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||||
@ -96,36 +141,139 @@ target_include_directories(glfw PUBLIC
|
|||||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||||
target_include_directories(glfw PRIVATE
|
target_include_directories(glfw PRIVATE
|
||||||
"${GLFW_SOURCE_DIR}/src"
|
"${GLFW_SOURCE_DIR}/src"
|
||||||
"${GLFW_BINARY_DIR}/src"
|
"${GLFW_BINARY_DIR}/src")
|
||||||
${glfw_INCLUDE_DIRS})
|
target_link_libraries(glfw PRIVATE Threads::Threads)
|
||||||
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
|
|
||||||
|
|
||||||
if (APPLE)
|
# Workaround for CMake not knowing about .m files before version 3.16
|
||||||
# For some reason CMake didn't know about .m until version 3.16
|
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||||
cocoa_window.m nsgl_context.m PROPERTIES
|
cocoa_window.m nsgl_context.m PROPERTIES
|
||||||
LANGUAGE C)
|
LANGUAGE C)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
if (GLFW_BUILD_WIN32)
|
||||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
list(APPEND glfw_PKG_LIBS "-lgdi32")
|
||||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
endif()
|
||||||
|
|
||||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't
|
if (GLFW_BUILD_COCOA)
|
||||||
# accept for all source files that VS will build
|
target_link_libraries(glfw PRIVATE "-framework Cocoa"
|
||||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
"-framework IOKit"
|
||||||
window.c win32_init.c win32_joystick.c
|
"-framework CoreFoundation")
|
||||||
win32_monitor.c win32_time.c win32_thread.c
|
|
||||||
win32_window.c wgl_context.c egl_context.c
|
set(glfw_PKG_DEPS "")
|
||||||
osmesa_context.c PROPERTIES
|
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_WAYLAND)
|
||||||
|
pkg_check_modules(Wayland REQUIRED
|
||||||
|
wayland-client>=0.2.7
|
||||||
|
wayland-cursor>=0.2.7
|
||||||
|
wayland-egl>=0.2.7
|
||||||
|
xkbcommon>=0.5.0)
|
||||||
|
|
||||||
|
target_include_directories(glfw PRIVATE ${Wayland_INCLUDE_DIRS})
|
||||||
|
|
||||||
|
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
|
find_package(EpollShim)
|
||||||
|
if (EPOLLSHIM_FOUND)
|
||||||
|
target_include_directories(glfw PRIVATE ${EPOLLSHIM_INCLUDE_DIRS})
|
||||||
|
target_link_libraries(glfw PRIVATE ${EPOLLSHIM_LIBRARIES})
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_X11)
|
||||||
|
find_package(X11 REQUIRED)
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_X11_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for XRandR (modern resolution switching and gamma control)
|
||||||
|
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xrandr_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for Xinerama (legacy multi-monitor support)
|
||||||
|
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xinerama_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for Xkb (X keyboard extension)
|
||||||
|
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xkb_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for Xcursor (cursor creation from RGBA images)
|
||||||
|
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xcursor_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for XInput (modern HID input)
|
||||||
|
if (NOT X11_Xi_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xi_INCLUDE_PATH}")
|
||||||
|
|
||||||
|
# Check for X Shape (custom window input shape)
|
||||||
|
if (NOT X11_Xshape_INCLUDE_PATH)
|
||||||
|
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
|
||||||
|
endif()
|
||||||
|
target_include_directories(glfw PRIVATE "${X11_Xshape_INCLUDE_PATH}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (UNIX AND NOT APPLE)
|
||||||
|
find_library(RT_LIBRARY rt)
|
||||||
|
mark_as_advanced(RT_LIBRARY)
|
||||||
|
if (RT_LIBRARY)
|
||||||
|
target_link_libraries(glfw PRIVATE "${RT_LIBRARY}")
|
||||||
|
list(APPEND glfw_PKG_LIBS "-lrt")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
find_library(MATH_LIBRARY m)
|
||||||
|
mark_as_advanced(MATH_LIBRARY)
|
||||||
|
if (MATH_LIBRARY)
|
||||||
|
target_link_libraries(glfw PRIVATE "${MATH_LIBRARY}")
|
||||||
|
list(APPEND glfw_PKG_LIBS "-lm")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (CMAKE_DL_LIBS)
|
||||||
|
target_link_libraries(glfw PRIVATE "${CMAKE_DL_LIBS}")
|
||||||
|
list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||||
|
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||||
|
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||||
|
set_source_files_properties(context.c init.c input.c monitor.c platform.c vulkan.c
|
||||||
|
window.c null_init.c null_joystick.c null_monitor.c
|
||||||
|
null_window.c win32_init.c win32_joystick.c win32_module.c
|
||||||
|
win32_monitor.c win32_time.c win32_thread.c win32_window.c
|
||||||
|
wgl_context.c egl_context.c osmesa_context.c PROPERTIES
|
||||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||||
|
|
||||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
|
||||||
target_compile_options(glfw PRIVATE "-Wall")
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
target_compile_definitions(glfw PRIVATE _UNICODE)
|
if (GLFW_USE_HYBRID_HPG)
|
||||||
|
target_compile_definitions(glfw PRIVATE _GLFW_USE_HYBRID_HPG)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Enable a reasonable set of warnings
|
||||||
|
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||||
|
if (MSVC)
|
||||||
|
target_compile_options(glfw PRIVATE "/W3")
|
||||||
|
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||||
|
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||||
|
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||||
|
|
||||||
|
target_compile_options(glfw PRIVATE "-Wall")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_WIN32)
|
||||||
|
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||||
@ -133,10 +281,46 @@ endif()
|
|||||||
# win32_platform.h. We define them here until a saner solution can be found
|
# win32_platform.h. We define them here until a saner solution can be found
|
||||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||||
if (MINGW)
|
if (MINGW)
|
||||||
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
|
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (BUILD_SHARED_LIBS)
|
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||||
|
if (MINGW)
|
||||||
|
include(CheckIncludeFile)
|
||||||
|
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||||
|
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||||
|
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||||
|
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Workaround for the MS CRT deprecating parts of the standard library
|
||||||
|
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||||
|
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Workaround for VS 2008 not shipping with stdint.h
|
||||||
|
if (MSVC90)
|
||||||
|
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Check for the DirectX 9 SDK as it is not included with VS 2008
|
||||||
|
if (MSVC90)
|
||||||
|
include(CheckIncludeFile)
|
||||||
|
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||||
|
if (NOT DINPUT_H_FOUND)
|
||||||
|
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
|
||||||
|
if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
|
||||||
|
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
|
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
if (MINGW)
|
if (MINGW)
|
||||||
# Remove the dependency on the shared version of libgcc
|
# Remove the dependency on the shared version of libgcc
|
||||||
@ -154,9 +338,35 @@ if (BUILD_SHARED_LIBS)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||||
elseif (APPLE)
|
endif()
|
||||||
set_target_properties(glfw PROPERTIES
|
|
||||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
if (MINGW)
|
||||||
|
# Enable link-time exploit mitigation features enabled by default on MSVC
|
||||||
|
include(CheckCCompilerFlag)
|
||||||
|
|
||||||
|
# Compatibility with data execution prevention (DEP)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
||||||
|
if (_GLFW_HAS_DEP)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Compatibility with address space layout randomization (ASLR)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
||||||
|
if (_GLFW_HAS_ASLR)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Compatibility with 64-bit address space layout randomization (ASLR)
|
||||||
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
||||||
|
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
||||||
|
if (_GLFW_HAS_64ASLR)
|
||||||
|
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Clear flags again to avoid breaking later tests
|
||||||
|
set(CMAKE_REQUIRED_FLAGS)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (UNIX)
|
if (UNIX)
|
||||||
@ -165,14 +375,24 @@ if (BUILD_SHARED_LIBS)
|
|||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
foreach(arg ${glfw_PKG_DEPS})
|
||||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
string(APPEND deps " ${arg}")
|
||||||
endif()
|
endforeach()
|
||||||
|
foreach(arg ${glfw_PKG_LIBS})
|
||||||
|
string(APPEND libs " ${arg}")
|
||||||
|
endforeach()
|
||||||
|
|
||||||
|
set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
|
||||||
|
"GLFW pkg-config Requires.private")
|
||||||
|
set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL
|
||||||
|
"GLFW pkg-config Libs.private")
|
||||||
|
|
||||||
|
configure_file("${GLFW_SOURCE_DIR}/CMake/glfw3.pc.in" glfw3.pc @ONLY)
|
||||||
|
|
||||||
if (GLFW_INSTALL)
|
if (GLFW_INSTALL)
|
||||||
install(TARGETS glfw
|
install(TARGETS glfw
|
||||||
EXPORT glfwTargets
|
EXPORT glfwTargets
|
||||||
RUNTIME DESTINATION "bin"
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||||
endif()
|
endif()
|
||||||
|
147
src/cocoa_init.m
147
src/cocoa_init.m
@ -75,7 +75,6 @@ static void changeToResourcesDirectory(void)
|
|||||||
//
|
//
|
||||||
static void createMenuBar(void)
|
static void createMenuBar(void)
|
||||||
{
|
{
|
||||||
size_t i;
|
|
||||||
NSString* appName = nil;
|
NSString* appName = nil;
|
||||||
NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
|
NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
|
||||||
NSString* nameKeys[] =
|
NSString* nameKeys[] =
|
||||||
@ -87,7 +86,7 @@ static void createMenuBar(void)
|
|||||||
|
|
||||||
// Try to figure out what the calling application is called
|
// Try to figure out what the calling application is called
|
||||||
|
|
||||||
for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
|
for (size_t i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
|
||||||
{
|
{
|
||||||
id name = bundleInfo[nameKeys[i]];
|
id name = bundleInfo[nameKeys[i]];
|
||||||
if (name &&
|
if (name &&
|
||||||
@ -177,8 +176,6 @@ static void createMenuBar(void)
|
|||||||
//
|
//
|
||||||
static void createKeyTables(void)
|
static void createKeyTables(void)
|
||||||
{
|
{
|
||||||
int scancode;
|
|
||||||
|
|
||||||
memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
|
memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
|
||||||
memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
|
memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
|
||||||
|
|
||||||
@ -251,7 +248,7 @@ static void createKeyTables(void)
|
|||||||
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
||||||
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
||||||
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
||||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
|
_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
|
||||||
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
||||||
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
||||||
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
||||||
@ -297,7 +294,7 @@ static void createKeyTables(void)
|
|||||||
_glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
|
_glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
|
||||||
_glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
|
_glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
|
||||||
|
|
||||||
for (scancode = 0; scancode < 256; scancode++)
|
for (int scancode = 0; scancode < 256; scancode++)
|
||||||
{
|
{
|
||||||
// Store the reverse translation for faster key name lookup
|
// Store the reverse translation for faster key name lookup
|
||||||
if (_glfw.ns.keycodes[scancode] >= 0)
|
if (_glfw.ns.keycodes[scancode] >= 0)
|
||||||
@ -307,7 +304,7 @@ static void createKeyTables(void)
|
|||||||
|
|
||||||
// Retrieve Unicode data for the current keyboard layout
|
// Retrieve Unicode data for the current keyboard layout
|
||||||
//
|
//
|
||||||
static GLFWbool updateUnicodeDataNS(void)
|
static GLFWbool updateUnicodeData(void)
|
||||||
{
|
{
|
||||||
if (_glfw.ns.inputSource)
|
if (_glfw.ns.inputSource)
|
||||||
{
|
{
|
||||||
@ -377,7 +374,7 @@ static GLFWbool initializeTIS(void)
|
|||||||
_glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
|
_glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
|
||||||
*kPropertyUnicodeKeyLayoutData;
|
*kPropertyUnicodeKeyLayoutData;
|
||||||
|
|
||||||
return updateUnicodeDataNS();
|
return updateUnicodeData();
|
||||||
}
|
}
|
||||||
|
|
||||||
@interface GLFWHelper : NSObject
|
@interface GLFWHelper : NSObject
|
||||||
@ -387,7 +384,7 @@ static GLFWbool initializeTIS(void)
|
|||||||
|
|
||||||
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
|
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
|
||||||
{
|
{
|
||||||
updateUnicodeDataNS();
|
updateUnicodeData();
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)doNothing:(id)object
|
- (void)doNothing:(id)object
|
||||||
@ -403,9 +400,7 @@ static GLFWbool initializeTIS(void)
|
|||||||
|
|
||||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||||
{
|
{
|
||||||
_GLFWwindow* window;
|
for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next)
|
||||||
|
|
||||||
for (window = _glfw.windowListHead; window; window = window->next)
|
|
||||||
_glfwInputWindowCloseRequest(window);
|
_glfwInputWindowCloseRequest(window);
|
||||||
|
|
||||||
return NSTerminateCancel;
|
return NSTerminateCancel;
|
||||||
@ -413,24 +408,19 @@ static GLFWbool initializeTIS(void)
|
|||||||
|
|
||||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
||||||
{
|
{
|
||||||
_GLFWwindow* window;
|
for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next)
|
||||||
|
|
||||||
for (window = _glfw.windowListHead; window; window = window->next)
|
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.client != GLFW_NO_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPollMonitorsNS();
|
_glfwPollMonitorsCocoa();
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)applicationWillFinishLaunching:(NSNotification *)notification
|
- (void)applicationWillFinishLaunching:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (_glfw.hints.init.ns.menubar)
|
if (_glfw.hints.init.ns.menubar)
|
||||||
{
|
{
|
||||||
// In case we are unbundled, make us a proper UI application
|
|
||||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
|
||||||
|
|
||||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||||
// in order to properly emulate the behavior of NSApplicationMain
|
// in order to properly emulate the behavior of NSApplicationMain
|
||||||
|
|
||||||
@ -447,16 +437,14 @@ static GLFWbool initializeTIS(void)
|
|||||||
|
|
||||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
_glfwPlatformPostEmptyEvent();
|
_glfwPostEmptyEventCocoa();
|
||||||
[NSApp stop:nil];
|
[NSApp stop:nil];
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)applicationDidHide:(NSNotification *)notification
|
- (void)applicationDidHide:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
int i;
|
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||||
|
_glfwRestoreVideoModeCocoa(_glfw.monitors[i]);
|
||||||
for (i = 0; i < _glfw.monitorCount; i++)
|
|
||||||
_glfwRestoreVideoModeNS(_glfw.monitors[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@end // GLFWApplicationDelegate
|
@end // GLFWApplicationDelegate
|
||||||
@ -466,7 +454,7 @@ static GLFWbool initializeTIS(void)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
void* _glfwLoadLocalVulkanLoaderCocoa(void)
|
||||||
{
|
{
|
||||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||||
if (!bundle)
|
if (!bundle)
|
||||||
@ -481,7 +469,7 @@ void* _glfwLoadLocalVulkanLoaderNS(void)
|
|||||||
void* handle = NULL;
|
void* handle = NULL;
|
||||||
|
|
||||||
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||||
handle = _glfw_dlopen(path);
|
handle = _glfwPlatformLoadModule(path);
|
||||||
|
|
||||||
CFRelease(url);
|
CFRelease(url);
|
||||||
return handle;
|
return handle;
|
||||||
@ -492,7 +480,89 @@ void* _glfwLoadLocalVulkanLoaderNS(void)
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformInit(void)
|
GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform)
|
||||||
|
{
|
||||||
|
const _GLFWplatform cocoa =
|
||||||
|
{
|
||||||
|
GLFW_PLATFORM_COCOA,
|
||||||
|
_glfwInitCocoa,
|
||||||
|
_glfwTerminateCocoa,
|
||||||
|
_glfwGetCursorPosCocoa,
|
||||||
|
_glfwSetCursorPosCocoa,
|
||||||
|
_glfwSetCursorModeCocoa,
|
||||||
|
_glfwSetRawMouseMotionCocoa,
|
||||||
|
_glfwRawMouseMotionSupportedCocoa,
|
||||||
|
_glfwCreateCursorCocoa,
|
||||||
|
_glfwCreateStandardCursorCocoa,
|
||||||
|
_glfwDestroyCursorCocoa,
|
||||||
|
_glfwSetCursorCocoa,
|
||||||
|
_glfwGetScancodeNameCocoa,
|
||||||
|
_glfwGetKeyScancodeCocoa,
|
||||||
|
_glfwSetClipboardStringCocoa,
|
||||||
|
_glfwGetClipboardStringCocoa,
|
||||||
|
_glfwInitJoysticksCocoa,
|
||||||
|
_glfwTerminateJoysticksCocoa,
|
||||||
|
_glfwPollJoystickCocoa,
|
||||||
|
_glfwGetMappingNameCocoa,
|
||||||
|
_glfwUpdateGamepadGUIDCocoa,
|
||||||
|
_glfwFreeMonitorCocoa,
|
||||||
|
_glfwGetMonitorPosCocoa,
|
||||||
|
_glfwGetMonitorContentScaleCocoa,
|
||||||
|
_glfwGetMonitorWorkareaCocoa,
|
||||||
|
_glfwGetVideoModesCocoa,
|
||||||
|
_glfwGetVideoModeCocoa,
|
||||||
|
_glfwGetGammaRampCocoa,
|
||||||
|
_glfwSetGammaRampCocoa,
|
||||||
|
_glfwCreateWindowCocoa,
|
||||||
|
_glfwDestroyWindowCocoa,
|
||||||
|
_glfwSetWindowTitleCocoa,
|
||||||
|
_glfwSetWindowIconCocoa,
|
||||||
|
_glfwGetWindowPosCocoa,
|
||||||
|
_glfwSetWindowPosCocoa,
|
||||||
|
_glfwGetWindowSizeCocoa,
|
||||||
|
_glfwSetWindowSizeCocoa,
|
||||||
|
_glfwSetWindowSizeLimitsCocoa,
|
||||||
|
_glfwSetWindowAspectRatioCocoa,
|
||||||
|
_glfwGetFramebufferSizeCocoa,
|
||||||
|
_glfwGetWindowFrameSizeCocoa,
|
||||||
|
_glfwGetWindowContentScaleCocoa,
|
||||||
|
_glfwIconifyWindowCocoa,
|
||||||
|
_glfwRestoreWindowCocoa,
|
||||||
|
_glfwMaximizeWindowCocoa,
|
||||||
|
_glfwShowWindowCocoa,
|
||||||
|
_glfwHideWindowCocoa,
|
||||||
|
_glfwRequestWindowAttentionCocoa,
|
||||||
|
_glfwFocusWindowCocoa,
|
||||||
|
_glfwSetWindowMonitorCocoa,
|
||||||
|
_glfwWindowFocusedCocoa,
|
||||||
|
_glfwWindowIconifiedCocoa,
|
||||||
|
_glfwWindowVisibleCocoa,
|
||||||
|
_glfwWindowMaximizedCocoa,
|
||||||
|
_glfwWindowHoveredCocoa,
|
||||||
|
_glfwFramebufferTransparentCocoa,
|
||||||
|
_glfwGetWindowOpacityCocoa,
|
||||||
|
_glfwSetWindowResizableCocoa,
|
||||||
|
_glfwSetWindowDecoratedCocoa,
|
||||||
|
_glfwSetWindowFloatingCocoa,
|
||||||
|
_glfwSetWindowOpacityCocoa,
|
||||||
|
_glfwSetWindowMousePassthroughCocoa,
|
||||||
|
_glfwPollEventsCocoa,
|
||||||
|
_glfwWaitEventsCocoa,
|
||||||
|
_glfwWaitEventsTimeoutCocoa,
|
||||||
|
_glfwPostEmptyEventCocoa,
|
||||||
|
_glfwGetEGLPlatformCocoa,
|
||||||
|
_glfwGetEGLNativeDisplayCocoa,
|
||||||
|
_glfwGetEGLNativeWindowCocoa,
|
||||||
|
_glfwGetRequiredInstanceExtensionsCocoa,
|
||||||
|
_glfwGetPhysicalDevicePresentationSupportCocoa,
|
||||||
|
_glfwCreateWindowSurfaceCocoa,
|
||||||
|
};
|
||||||
|
|
||||||
|
*platform = cocoa;
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwInitCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -550,20 +620,21 @@ int _glfwPlatformInit(void)
|
|||||||
if (!initializeTIS())
|
if (!initializeTIS())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
_glfwInitTimerNS();
|
_glfwPollMonitorsCocoa();
|
||||||
_glfwInitJoysticksNS();
|
|
||||||
|
|
||||||
_glfwPollMonitorsNS();
|
|
||||||
|
|
||||||
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
|
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
|
||||||
[NSApp run];
|
[NSApp run];
|
||||||
|
|
||||||
|
// In case we are unbundled, make us a proper UI application
|
||||||
|
if (_glfw.hints.init.ns.menubar)
|
||||||
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformTerminate(void)
|
void _glfwTerminateCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -602,20 +673,10 @@ void _glfwPlatformTerminate(void)
|
|||||||
if (_glfw.ns.keyUpMonitor)
|
if (_glfw.ns.keyUpMonitor)
|
||||||
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
||||||
|
|
||||||
free(_glfw.ns.clipboardString);
|
_glfw_free(_glfw.ns.clipboardString);
|
||||||
|
|
||||||
_glfwTerminateNSGL();
|
_glfwTerminateNSGL();
|
||||||
_glfwTerminateJoysticksNS();
|
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetVersionString(void)
|
|
||||||
{
|
|
||||||
return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
|
|
||||||
#if defined(_GLFW_BUILD_DLL)
|
|
||||||
" dynamic"
|
|
||||||
#endif
|
|
||||||
;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
@ -26,13 +26,12 @@
|
|||||||
|
|
||||||
#include <IOKit/IOKitLib.h>
|
#include <IOKit/IOKitLib.h>
|
||||||
#include <IOKit/IOCFPlugIn.h>
|
#include <IOKit/IOCFPlugIn.h>
|
||||||
#include <IOKit/hid/IOHIDLib.h>
|
|
||||||
#include <IOKit/hid/IOHIDKeys.h>
|
#include <IOKit/hid/IOHIDKeys.h>
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
|
#define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns;
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||||
|
|
||||||
// Cocoa-specific per-joystick data
|
// Cocoa-specific per-joystick data
|
||||||
//
|
//
|
||||||
@ -44,7 +43,9 @@ typedef struct _GLFWjoystickNS
|
|||||||
CFMutableArrayRef hats;
|
CFMutableArrayRef hats;
|
||||||
} _GLFWjoystickNS;
|
} _GLFWjoystickNS;
|
||||||
|
|
||||||
|
GLFWbool _glfwInitJoysticksCocoa(void);
|
||||||
void _glfwInitJoysticksNS(void);
|
void _glfwTerminateJoysticksCocoa(void);
|
||||||
void _glfwTerminateJoysticksNS(void);
|
int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode);
|
||||||
|
const char* _glfwGetMappingNameCocoa(void);
|
||||||
|
void _glfwUpdateGamepadGUIDCocoa(char* guid);
|
||||||
|
|
||||||
|
@ -96,21 +96,19 @@ static CFComparisonResult compareElements(const void* fp,
|
|||||||
//
|
//
|
||||||
static void closeJoystick(_GLFWjoystick* js)
|
static void closeJoystick(_GLFWjoystick* js)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
|
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
for (int i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
||||||
CFRelease(js->ns.axes);
|
CFRelease(js->ns.axes);
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
for (int i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
|
||||||
CFRelease(js->ns.buttons);
|
CFRelease(js->ns.buttons);
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
for (int i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||||
free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
|
||||||
CFRelease(js->ns.hats);
|
CFRelease(js->ns.hats);
|
||||||
|
|
||||||
_glfwFreeJoystick(js);
|
_glfwFreeJoystick(js);
|
||||||
@ -127,7 +125,6 @@ static void matchCallback(void* context,
|
|||||||
int jid;
|
int jid;
|
||||||
char name[256];
|
char name[256];
|
||||||
char guid[33];
|
char guid[33];
|
||||||
CFIndex i;
|
|
||||||
CFTypeRef property;
|
CFTypeRef property;
|
||||||
uint32_t vendor = 0, product = 0, version = 0;
|
uint32_t vendor = 0, product = 0, version = 0;
|
||||||
_GLFWjoystick* js;
|
_GLFWjoystick* js;
|
||||||
@ -185,7 +182,7 @@ static void matchCallback(void* context,
|
|||||||
CFArrayRef elements =
|
CFArrayRef elements =
|
||||||
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
|
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(elements); i++)
|
for (CFIndex i = 0; i < CFArrayGetCount(elements); i++)
|
||||||
{
|
{
|
||||||
IOHIDElementRef native = (IOHIDElementRef)
|
IOHIDElementRef native = (IOHIDElementRef)
|
||||||
CFArrayGetValueAtIndex(elements, i);
|
CFArrayGetValueAtIndex(elements, i);
|
||||||
@ -251,7 +248,7 @@ static void matchCallback(void* context,
|
|||||||
|
|
||||||
if (target)
|
if (target)
|
||||||
{
|
{
|
||||||
_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
|
_GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
|
||||||
element->native = native;
|
element->native = native;
|
||||||
element->usage = usage;
|
element->usage = usage;
|
||||||
element->index = (int) CFArrayGetCount(target);
|
element->index = (int) CFArrayGetCount(target);
|
||||||
@ -290,9 +287,7 @@ static void removeCallback(void* context,
|
|||||||
void* sender,
|
void* sender,
|
||||||
IOHIDDeviceRef device)
|
IOHIDDeviceRef device)
|
||||||
{
|
{
|
||||||
int jid;
|
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
|
||||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
{
|
{
|
||||||
if (_glfw.joysticks[jid].ns.device == device)
|
if (_glfw.joysticks[jid].ns.device == device)
|
||||||
{
|
{
|
||||||
@ -304,12 +299,10 @@ static void removeCallback(void* context,
|
|||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW internal API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialize joystick interface
|
GLFWbool _glfwInitJoysticksCocoa(void)
|
||||||
//
|
|
||||||
void _glfwInitJoysticksNS(void)
|
|
||||||
{
|
{
|
||||||
CFMutableArrayRef matching;
|
CFMutableArrayRef matching;
|
||||||
const long usages[] =
|
const long usages[] =
|
||||||
@ -328,7 +321,7 @@ void _glfwInitJoysticksNS(void)
|
|||||||
if (!matching)
|
if (!matching)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
|
||||||
return;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||||
@ -383,33 +376,27 @@ void _glfwInitJoysticksNS(void)
|
|||||||
// Execute the run loop once in order to register any initially-attached
|
// Execute the run loop once in order to register any initially-attached
|
||||||
// joysticks
|
// joysticks
|
||||||
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
||||||
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Close all opened joystick handles
|
void _glfwTerminateJoysticksCocoa(void)
|
||||||
//
|
|
||||||
void _glfwTerminateJoysticksNS(void)
|
|
||||||
{
|
{
|
||||||
int jid;
|
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
|
||||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
closeJoystick(_glfw.joysticks + jid);
|
closeJoystick(_glfw.joysticks + jid);
|
||||||
|
|
||||||
CFRelease(_glfw.ns.hidManager);
|
if (_glfw.ns.hidManager)
|
||||||
_glfw.ns.hidManager = NULL;
|
{
|
||||||
|
CFRelease(_glfw.ns.hidManager);
|
||||||
|
_glfw.ns.hidManager = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode)
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|
||||||
{
|
{
|
||||||
if (mode & _GLFW_POLL_AXES)
|
if (mode & _GLFW_POLL_AXES)
|
||||||
{
|
{
|
||||||
CFIndex i;
|
for (CFIndex i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
|
||||||
{
|
{
|
||||||
_GLFWjoyelementNS* axis = (_GLFWjoyelementNS*)
|
_GLFWjoyelementNS* axis = (_GLFWjoyelementNS*)
|
||||||
CFArrayGetValueAtIndex(js->ns.axes, i);
|
CFArrayGetValueAtIndex(js->ns.axes, i);
|
||||||
@ -434,9 +421,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
|
|
||||||
if (mode & _GLFW_POLL_BUTTONS)
|
if (mode & _GLFW_POLL_BUTTONS)
|
||||||
{
|
{
|
||||||
CFIndex i;
|
for (CFIndex i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
|
|
||||||
{
|
{
|
||||||
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
||||||
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
||||||
@ -445,7 +430,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
_glfwInputJoystickButton(js, (int) i, state);
|
_glfwInputJoystickButton(js, (int) i, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
for (CFIndex i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||||
{
|
{
|
||||||
const int states[9] =
|
const int states[9] =
|
||||||
{
|
{
|
||||||
@ -473,7 +458,12 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return js->present;
|
return js->present;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
const char* _glfwGetMappingNameCocoa(void)
|
||||||
|
{
|
||||||
|
return "Mac OS X";
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwUpdateGamepadGUIDCocoa(char* guid)
|
||||||
{
|
{
|
||||||
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
|
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
|
||||||
(strncmp(guid + 20, "000000000000", 12) == 0))
|
(strncmp(guid + 20, "000000000000", 12) == 0))
|
||||||
|
@ -39,18 +39,31 @@
|
|||||||
|
|
||||||
// Get the name of the specified display, or NULL
|
// Get the name of the specified display, or NULL
|
||||||
//
|
//
|
||||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||||
{
|
{
|
||||||
|
// IOKit doesn't work on Apple Silicon anymore
|
||||||
|
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||||
|
// Use it if available, and fall back to IOKit otherwise.
|
||||||
|
if (screen)
|
||||||
|
{
|
||||||
|
if ([screen respondsToSelector:@selector(localizedName)])
|
||||||
|
{
|
||||||
|
NSString* name = [screen valueForKey:@"localizedName"];
|
||||||
|
if (name)
|
||||||
|
return _glfw_strdup([name UTF8String]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
io_iterator_t it;
|
io_iterator_t it;
|
||||||
io_service_t service;
|
io_service_t service;
|
||||||
CFDictionaryRef info;
|
CFDictionaryRef info;
|
||||||
|
|
||||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||||
IOServiceMatching("IODisplayConnect"),
|
IOServiceMatching("IODisplayConnect"),
|
||||||
&it) != 0)
|
&it) != 0)
|
||||||
{
|
{
|
||||||
// This may happen if a desktop Mac is running headless
|
// This may happen if a desktop Mac is running headless
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
while ((service = IOIteratorNext(it)) != 0)
|
while ((service = IOIteratorNext(it)) != 0)
|
||||||
@ -88,7 +101,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
|||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Cocoa: Failed to find service port for display");
|
"Cocoa: Failed to find service port for display");
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
CFDictionaryRef names =
|
CFDictionaryRef names =
|
||||||
@ -101,13 +114,13 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
|||||||
{
|
{
|
||||||
// This may happen if a desktop Mac is running headless
|
// This may happen if a desktop Mac is running headless
|
||||||
CFRelease(info);
|
CFRelease(info);
|
||||||
return NULL;
|
return _glfw_strdup("Display");
|
||||||
}
|
}
|
||||||
|
|
||||||
const CFIndex size =
|
const CFIndex size =
|
||||||
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
|
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
|
||||||
kCFStringEncodingUTF8);
|
kCFStringEncodingUTF8);
|
||||||
char* name = calloc(size + 1, 1);
|
char* name = _glfw_calloc(size + 1, 1);
|
||||||
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
|
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
|
||||||
|
|
||||||
CFRelease(info);
|
CFRelease(info);
|
||||||
@ -209,31 +222,6 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
|
||||||
//
|
|
||||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
|
||||||
{
|
|
||||||
if (monitor->ns.screen)
|
|
||||||
return GLFW_TRUE;
|
|
||||||
|
|
||||||
for (NSScreen* screen in [NSScreen screens])
|
|
||||||
{
|
|
||||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
|
||||||
|
|
||||||
// HACK: Compare unit numbers instead of display IDs to work around
|
|
||||||
// display replacement on machines with automatic graphics
|
|
||||||
// switching
|
|
||||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
|
||||||
{
|
|
||||||
monitor->ns.screen = screen;
|
|
||||||
return GLFW_TRUE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Returns the display refresh rate queried from the I/O registry
|
// Returns the display refresh rate queried from the I/O registry
|
||||||
//
|
//
|
||||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||||
@ -243,7 +231,7 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
|||||||
io_iterator_t it;
|
io_iterator_t it;
|
||||||
io_service_t service;
|
io_service_t service;
|
||||||
|
|
||||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||||
IOServiceMatching("IOFramebuffer"),
|
IOServiceMatching("IOFramebuffer"),
|
||||||
&it) != 0)
|
&it) != 0)
|
||||||
{
|
{
|
||||||
@ -277,14 +265,20 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
|||||||
CFSTR("IOFBCurrentPixelCount"),
|
CFSTR("IOFBCurrentPixelCount"),
|
||||||
kCFAllocatorDefault,
|
kCFAllocatorDefault,
|
||||||
kNilOptions);
|
kNilOptions);
|
||||||
if (!clockRef || !countRef)
|
|
||||||
break;
|
|
||||||
|
|
||||||
uint32_t clock = 0, count = 0;
|
uint32_t clock = 0, count = 0;
|
||||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
|
||||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
if (clockRef)
|
||||||
CFRelease(clockRef);
|
{
|
||||||
CFRelease(countRef);
|
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||||
|
CFRelease(clockRef);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (countRef)
|
||||||
|
{
|
||||||
|
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||||
|
CFRelease(countRef);
|
||||||
|
}
|
||||||
|
|
||||||
if (clock > 0 && count > 0)
|
if (clock > 0 && count > 0)
|
||||||
refreshRate = clock / (double) count;
|
refreshRate = clock / (double) count;
|
||||||
@ -303,11 +297,11 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
|||||||
|
|
||||||
// Poll for changes in the set of connected monitors
|
// Poll for changes in the set of connected monitors
|
||||||
//
|
//
|
||||||
void _glfwPollMonitorsNS(void)
|
void _glfwPollMonitorsCocoa(void)
|
||||||
{
|
{
|
||||||
uint32_t displayCount;
|
uint32_t displayCount;
|
||||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||||
|
|
||||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||||
@ -317,7 +311,7 @@ void _glfwPollMonitorsNS(void)
|
|||||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||||
if (disconnectedCount)
|
if (disconnectedCount)
|
||||||
{
|
{
|
||||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||||
memcpy(disconnected,
|
memcpy(disconnected,
|
||||||
_glfw.monitors,
|
_glfw.monitors,
|
||||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||||
@ -328,29 +322,48 @@ void _glfwPollMonitorsNS(void)
|
|||||||
if (CGDisplayIsAsleep(displays[i]))
|
if (CGDisplayIsAsleep(displays[i]))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||||
|
NSScreen* screen = nil;
|
||||||
|
|
||||||
|
for (screen in [NSScreen screens])
|
||||||
|
{
|
||||||
|
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||||
|
|
||||||
|
// HACK: Compare unit numbers instead of display IDs to work around
|
||||||
|
// display replacement on machines with automatic graphics
|
||||||
|
// switching
|
||||||
|
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
// HACK: Compare unit numbers instead of display IDs to work around
|
// HACK: Compare unit numbers instead of display IDs to work around
|
||||||
// display replacement on machines with automatic graphics
|
// display replacement on machines with automatic graphics
|
||||||
// switching
|
// switching
|
||||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
uint32_t j;
|
||||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
for (j = 0; j < disconnectedCount; j++)
|
||||||
{
|
{
|
||||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||||
{
|
{
|
||||||
|
disconnected[j]->ns.screen = screen;
|
||||||
disconnected[j] = NULL;
|
disconnected[j] = NULL;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (j < disconnectedCount)
|
||||||
|
continue;
|
||||||
|
|
||||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||||
char* name = getDisplayName(displays[i]);
|
char* name = getMonitorName(displays[i], screen);
|
||||||
if (!name)
|
if (!name)
|
||||||
name = _glfw_strdup("Unknown");
|
continue;
|
||||||
|
|
||||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||||
monitor->ns.displayID = displays[i];
|
monitor->ns.displayID = displays[i];
|
||||||
monitor->ns.unitNumber = unitNumber;
|
monitor->ns.unitNumber = unitNumber;
|
||||||
|
monitor->ns.screen = screen;
|
||||||
|
|
||||||
free(name);
|
_glfw_free(name);
|
||||||
|
|
||||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||||
@ -366,16 +379,16 @@ void _glfwPollMonitorsNS(void)
|
|||||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(disconnected);
|
_glfw_free(disconnected);
|
||||||
free(displays);
|
_glfw_free(displays);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Change the current video mode
|
// Change the current video mode
|
||||||
//
|
//
|
||||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||||
{
|
{
|
||||||
GLFWvidmode current;
|
GLFWvidmode current;
|
||||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
_glfwGetVideoModeCocoa(monitor, ¤t);
|
||||||
|
|
||||||
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
||||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||||
@ -415,7 +428,7 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
|||||||
|
|
||||||
// Restore the previously saved (original) video mode
|
// Restore the previously saved (original) video mode
|
||||||
//
|
//
|
||||||
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
|
void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor)
|
||||||
{
|
{
|
||||||
if (monitor->ns.previousMode)
|
if (monitor->ns.previousMode)
|
||||||
{
|
{
|
||||||
@ -434,11 +447,11 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -452,13 +465,16 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor,
|
||||||
float* xscale, float* yscale)
|
float* xscale, float* yscale)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (!refreshMonitorScreen(monitor))
|
if (!monitor->ns.screen)
|
||||||
return;
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Cocoa: Cannot query content scale without screen");
|
||||||
|
}
|
||||||
|
|
||||||
const NSRect points = [monitor->ns.screen frame];
|
const NSRect points = [monitor->ns.screen frame];
|
||||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||||
@ -471,21 +487,24 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor,
|
||||||
int* xpos, int* ypos,
|
int* xpos, int* ypos,
|
||||||
int* width, int* height)
|
int* width, int* height)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (!refreshMonitorScreen(monitor))
|
if (!monitor->ns.screen)
|
||||||
return;
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Cocoa: Cannot query workarea without screen");
|
||||||
|
}
|
||||||
|
|
||||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||||
|
|
||||||
if (xpos)
|
if (xpos)
|
||||||
*xpos = frameRect.origin.x;
|
*xpos = frameRect.origin.x;
|
||||||
if (ypos)
|
if (ypos)
|
||||||
*ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1);
|
*ypos = _glfwTransformYCocoa(frameRect.origin.y + frameRect.size.height - 1);
|
||||||
if (width)
|
if (width)
|
||||||
*width = frameRect.size.width;
|
*width = frameRect.size.width;
|
||||||
if (height)
|
if (height)
|
||||||
@ -494,7 +513,7 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -502,7 +521,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
|
|
||||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||||
const CFIndex found = CFArrayGetCount(modes);
|
const CFIndex found = CFArrayGetCount(modes);
|
||||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode));
|
||||||
|
|
||||||
for (CFIndex i = 0; i < found; i++)
|
for (CFIndex i = 0; i < found; i++)
|
||||||
{
|
{
|
||||||
@ -521,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Skip duplicate modes
|
// Skip duplicate modes
|
||||||
if (i < *count)
|
if (j < *count)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
(*count)++;
|
(*count)++;
|
||||||
@ -534,7 +553,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -545,12 +564,12 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue));
|
||||||
|
|
||||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||||
size,
|
size,
|
||||||
@ -568,17 +587,17 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
|||||||
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||||
|
|
||||||
for (unsigned int i = 0; i < ramp->size; i++)
|
for (unsigned int i = 0; i < ramp->size; i++)
|
||||||
{
|
{
|
||||||
@ -593,7 +612,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
|||||||
values + ramp->size,
|
values + ramp->size,
|
||||||
values + ramp->size * 2);
|
values + ramp->size * 2);
|
||||||
|
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
@ -25,13 +25,15 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <dlfcn.h>
|
|
||||||
|
|
||||||
#include <Carbon/Carbon.h>
|
#include <Carbon/Carbon.h>
|
||||||
|
#include <IOKit/hid/IOHIDLib.h>
|
||||||
|
|
||||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||||
// This disables the pointless warnings for every symbol we use
|
// This disables the pointless warnings for every symbol we use
|
||||||
|
#ifndef GL_SILENCE_DEPRECATION
|
||||||
#define GL_SILENCE_DEPRECATION
|
#define GL_SILENCE_DEPRECATION
|
||||||
|
#endif
|
||||||
|
|
||||||
#if defined(__OBJC__)
|
#if defined(__OBJC__)
|
||||||
#import <Cocoa/Cocoa.h>
|
#import <Cocoa/Cocoa.h>
|
||||||
@ -40,8 +42,15 @@ typedef void* id;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||||
// SDK versions where one is unavailable or the other deprecated
|
// SDK versions where one is unavailable or deprecated.
|
||||||
// We use the newer names in code and these macros to handle compatibility
|
// We use the newer names in code and replace them with the older names if
|
||||||
|
// the base SDK does not provide the newer names.
|
||||||
|
|
||||||
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||||
|
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||||
|
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||||
|
#endif
|
||||||
|
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||||
#define NSEventMaskAny NSAnyEventMask
|
#define NSEventMaskAny NSAnyEventMask
|
||||||
@ -60,6 +69,15 @@ typedef void* id;
|
|||||||
#define NSWindowStyleMaskTitled NSTitledWindowMask
|
#define NSWindowStyleMaskTitled NSTitledWindowMask
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
|
||||||
|
// to build across SDK versions where one is unavailable or deprecated.
|
||||||
|
// We use the newer names in code and replace them with the older names if
|
||||||
|
// the deployment target is older than the newer names.
|
||||||
|
|
||||||
|
#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
|
||||||
|
#define NSPasteboardTypeURL NSURLPboardType
|
||||||
|
#endif
|
||||||
|
|
||||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||||
|
|
||||||
@ -82,24 +100,13 @@ typedef struct VkMetalSurfaceCreateInfoEXT
|
|||||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||||
|
|
||||||
#include "posix_thread.h"
|
#define GLFW_COCOA_WINDOW_STATE _GLFWwindowNS ns;
|
||||||
#include "cocoa_joystick.h"
|
#define GLFW_COCOA_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns;
|
||||||
#include "nsgl_context.h"
|
#define GLFW_COCOA_MONITOR_STATE _GLFWmonitorNS ns;
|
||||||
#include "egl_context.h"
|
#define GLFW_COCOA_CURSOR_STATE _GLFWcursorNS ns;
|
||||||
#include "osmesa_context.h"
|
|
||||||
|
|
||||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
#define GLFW_NSGL_CONTEXT_STATE _GLFWcontextNSGL nsgl;
|
||||||
#define _glfw_dlclose(handle) dlclose(handle)
|
#define GLFW_NSGL_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl;
|
||||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
|
||||||
|
|
||||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
|
||||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
|
|
||||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
|
|
||||||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
|
|
||||||
|
|
||||||
// HIToolbox.framework pointer typedefs
|
// HIToolbox.framework pointer typedefs
|
||||||
#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
|
#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
|
||||||
@ -111,6 +118,22 @@ typedef UInt8 (*PFN_LMGetKbdType)(void);
|
|||||||
#define LMGetKbdType _glfw.ns.tis.GetKbdType
|
#define LMGetKbdType _glfw.ns.tis.GetKbdType
|
||||||
|
|
||||||
|
|
||||||
|
// NSGL-specific per-context data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWcontextNSGL
|
||||||
|
{
|
||||||
|
id pixelFormat;
|
||||||
|
id object;
|
||||||
|
} _GLFWcontextNSGL;
|
||||||
|
|
||||||
|
// NSGL-specific global data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWlibraryNSGL
|
||||||
|
{
|
||||||
|
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
|
||||||
|
CFBundleRef framework;
|
||||||
|
} _GLFWlibraryNSGL;
|
||||||
|
|
||||||
// Cocoa-specific per-window data
|
// Cocoa-specific per-window data
|
||||||
//
|
//
|
||||||
typedef struct _GLFWwindowNS
|
typedef struct _GLFWwindowNS
|
||||||
@ -121,6 +144,7 @@ typedef struct _GLFWwindowNS
|
|||||||
id layer;
|
id layer;
|
||||||
|
|
||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
|
GLFWbool occluded;
|
||||||
GLFWbool retina;
|
GLFWbool retina;
|
||||||
|
|
||||||
// Cached window properties to filter out duplicate events
|
// Cached window properties to filter out duplicate events
|
||||||
@ -132,7 +156,6 @@ typedef struct _GLFWwindowNS
|
|||||||
// since the last cursor motion event was processed
|
// since the last cursor motion event was processed
|
||||||
// This is kept to counteract Cocoa doing the same internally
|
// This is kept to counteract Cocoa doing the same internally
|
||||||
double cursorWarpDeltaX, cursorWarpDeltaY;
|
double cursorWarpDeltaX, cursorWarpDeltaY;
|
||||||
|
|
||||||
} _GLFWwindowNS;
|
} _GLFWwindowNS;
|
||||||
|
|
||||||
// Cocoa-specific global data
|
// Cocoa-specific global data
|
||||||
@ -166,7 +189,6 @@ typedef struct _GLFWlibraryNS
|
|||||||
PFN_LMGetKbdType GetKbdType;
|
PFN_LMGetKbdType GetKbdType;
|
||||||
CFStringRef kPropertyUnicodeKeyLayoutData;
|
CFStringRef kPropertyUnicodeKeyLayoutData;
|
||||||
} tis;
|
} tis;
|
||||||
|
|
||||||
} _GLFWlibraryNS;
|
} _GLFWlibraryNS;
|
||||||
|
|
||||||
// Cocoa-specific per-monitor data
|
// Cocoa-specific per-monitor data
|
||||||
@ -178,7 +200,6 @@ typedef struct _GLFWmonitorNS
|
|||||||
uint32_t unitNumber;
|
uint32_t unitNumber;
|
||||||
id screen;
|
id screen;
|
||||||
double fallbackRefreshRate;
|
double fallbackRefreshRate;
|
||||||
|
|
||||||
} _GLFWmonitorNS;
|
} _GLFWmonitorNS;
|
||||||
|
|
||||||
// Cocoa-specific per-cursor data
|
// Cocoa-specific per-cursor data
|
||||||
@ -186,25 +207,96 @@ typedef struct _GLFWmonitorNS
|
|||||||
typedef struct _GLFWcursorNS
|
typedef struct _GLFWcursorNS
|
||||||
{
|
{
|
||||||
id object;
|
id object;
|
||||||
|
|
||||||
} _GLFWcursorNS;
|
} _GLFWcursorNS;
|
||||||
|
|
||||||
// Cocoa-specific global timer data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWtimerNS
|
|
||||||
{
|
|
||||||
uint64_t frequency;
|
|
||||||
|
|
||||||
} _GLFWtimerNS;
|
GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform);
|
||||||
|
int _glfwInitCocoa(void);
|
||||||
|
void _glfwTerminateCocoa(void);
|
||||||
|
|
||||||
|
int _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
|
||||||
|
void _glfwDestroyWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
|
||||||
|
void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
|
||||||
|
void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
|
||||||
|
void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
|
||||||
|
void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height);
|
||||||
|
void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height);
|
||||||
|
void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||||
|
void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom);
|
||||||
|
void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height);
|
||||||
|
void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||||
|
void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, float* xscale, float* yscale);
|
||||||
|
void _glfwIconifyWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwRestoreWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwMaximizeWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwShowWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwHideWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwFocusWindowCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||||
|
int _glfwWindowFocusedCocoa(_GLFWwindow* window);
|
||||||
|
int _glfwWindowIconifiedCocoa(_GLFWwindow* window);
|
||||||
|
int _glfwWindowVisibleCocoa(_GLFWwindow* window);
|
||||||
|
int _glfwWindowMaximizedCocoa(_GLFWwindow* window);
|
||||||
|
int _glfwWindowHoveredCocoa(_GLFWwindow* window);
|
||||||
|
int _glfwFramebufferTransparentCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
|
||||||
|
void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
|
||||||
void _glfwInitTimerNS(void);
|
void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
|
||||||
|
GLFWbool _glfwRawMouseMotionSupportedCocoa(void);
|
||||||
|
|
||||||
void _glfwPollMonitorsNS(void);
|
void _glfwPollEventsCocoa(void);
|
||||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
void _glfwWaitEventsCocoa(void);
|
||||||
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
void _glfwWaitEventsTimeoutCocoa(double timeout);
|
||||||
|
void _glfwPostEmptyEventCocoa(void);
|
||||||
|
|
||||||
float _glfwTransformYNS(float y);
|
void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos);
|
||||||
|
void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos);
|
||||||
|
void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode);
|
||||||
|
const char* _glfwGetScancodeNameCocoa(int scancode);
|
||||||
|
int _glfwGetKeyScancodeCocoa(int key);
|
||||||
|
int _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
|
||||||
|
int _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape);
|
||||||
|
void _glfwDestroyCursorCocoa(_GLFWcursor* cursor);
|
||||||
|
void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||||
|
void _glfwSetClipboardStringCocoa(const char* string);
|
||||||
|
const char* _glfwGetClipboardStringCocoa(void);
|
||||||
|
|
||||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs);
|
||||||
|
EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void);
|
||||||
|
EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window);
|
||||||
|
|
||||||
|
void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions);
|
||||||
|
int _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
|
||||||
|
VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||||
|
|
||||||
|
void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);
|
||||||
|
void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||||
|
void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale);
|
||||||
|
void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
|
||||||
|
GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count);
|
||||||
|
void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||||
|
GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||||
|
void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||||
|
|
||||||
|
void _glfwPollMonitorsCocoa(void);
|
||||||
|
void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||||
|
void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
float _glfwTransformYCocoa(float y);
|
||||||
|
|
||||||
|
void* _glfwLoadLocalVulkanLoaderCocoa(void);
|
||||||
|
|
||||||
|
GLFWbool _glfwInitNSGL(void);
|
||||||
|
void _glfwTerminateNSGL(void);
|
||||||
|
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||||
|
const _GLFWctxconfig* ctxconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig);
|
||||||
|
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||||
|
|
||||||
|
@ -32,12 +32,10 @@
|
|||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW internal API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialise timer
|
void _glfwPlatformInitTimer(void)
|
||||||
//
|
|
||||||
void _glfwInitTimerNS(void)
|
|
||||||
{
|
{
|
||||||
mach_timebase_info_data_t info;
|
mach_timebase_info_data_t info;
|
||||||
mach_timebase_info(&info);
|
mach_timebase_info(&info);
|
||||||
@ -45,11 +43,6 @@ void _glfwInitTimerNS(void)
|
|||||||
_glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer;
|
_glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerValue(void)
|
uint64_t _glfwPlatformGetTimerValue(void)
|
||||||
{
|
{
|
||||||
return mach_absolute_time();
|
return mach_absolute_time();
|
||||||
|
35
src/cocoa_time.h
Normal file
35
src/cocoa_time.h
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
//========================================================================
|
||||||
|
// GLFW 3.4 macOS - www.glfw.org
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2009-2021 Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLFW_COCOA_LIBRARY_TIMER_STATE _GLFWtimerNS ns;
|
||||||
|
|
||||||
|
// Cocoa-specific global timer data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWtimerNS
|
||||||
|
{
|
||||||
|
uint64_t frequency;
|
||||||
|
} _GLFWtimerNS;
|
||||||
|
|
@ -105,19 +105,20 @@ static void updateCursorMode(_GLFWwindow* window)
|
|||||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||||
{
|
{
|
||||||
_glfw.ns.disabledCursorWindow = window;
|
_glfw.ns.disabledCursorWindow = window;
|
||||||
_glfwPlatformGetCursorPos(window,
|
_glfwGetCursorPosCocoa(window,
|
||||||
&_glfw.ns.restoreCursorPosX,
|
&_glfw.ns.restoreCursorPosX,
|
||||||
&_glfw.ns.restoreCursorPosY);
|
&_glfw.ns.restoreCursorPosY);
|
||||||
_glfwCenterCursorInContentArea(window);
|
_glfwCenterCursorInContentArea(window);
|
||||||
CGAssociateMouseAndMouseCursorPosition(false);
|
CGAssociateMouseAndMouseCursorPosition(false);
|
||||||
}
|
}
|
||||||
else if (_glfw.ns.disabledCursorWindow == window)
|
else if (_glfw.ns.disabledCursorWindow == window)
|
||||||
{
|
{
|
||||||
_glfw.ns.disabledCursorWindow = NULL;
|
_glfw.ns.disabledCursorWindow = NULL;
|
||||||
CGAssociateMouseAndMouseCursorPosition(true);
|
_glfwSetCursorPosCocoa(window,
|
||||||
_glfwPlatformSetCursorPos(window,
|
_glfw.ns.restoreCursorPosX,
|
||||||
_glfw.ns.restoreCursorPosX,
|
_glfw.ns.restoreCursorPosY);
|
||||||
_glfw.ns.restoreCursorPosY);
|
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
|
||||||
|
// made in _glfwSetCursorPosCocoa as part of a workaround
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cursorInContentArea(window))
|
if (cursorInContentArea(window))
|
||||||
@ -128,10 +129,10 @@ static void updateCursorMode(_GLFWwindow* window)
|
|||||||
//
|
//
|
||||||
static void acquireMonitor(_GLFWwindow* window)
|
static void acquireMonitor(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
_glfwSetVideoModeNS(window->monitor, &window->videoMode);
|
_glfwSetVideoModeCocoa(window->monitor, &window->videoMode);
|
||||||
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
|
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
|
||||||
const NSRect frame = NSMakeRect(bounds.origin.x,
|
const NSRect frame = NSMakeRect(bounds.origin.x,
|
||||||
_glfwTransformYNS(bounds.origin.y + bounds.size.height - 1),
|
_glfwTransformYCocoa(bounds.origin.y + bounds.size.height - 1),
|
||||||
bounds.size.width,
|
bounds.size.width,
|
||||||
bounds.size.height);
|
bounds.size.height);
|
||||||
|
|
||||||
@ -148,7 +149,7 @@ static void releaseMonitor(_GLFWwindow* window)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
_glfwInputMonitorWindow(window->monitor, NULL);
|
_glfwInputMonitorWindow(window->monitor, NULL);
|
||||||
_glfwRestoreVideoModeNS(window->monitor);
|
_glfwRestoreVideoModeCocoa(window->monitor);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Translates macOS key modifiers into GLFW ones
|
// Translates macOS key modifiers into GLFW ones
|
||||||
@ -243,7 +244,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)windowDidResize:(NSNotification *)notification
|
- (void)windowDidResize:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
if (_glfw.ns.disabledCursorWindow == window)
|
if (_glfw.ns.disabledCursorWindow == window)
|
||||||
@ -278,14 +279,14 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)windowDidMove:(NSNotification *)notification
|
- (void)windowDidMove:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
if (_glfw.ns.disabledCursorWindow == window)
|
if (_glfw.ns.disabledCursorWindow == window)
|
||||||
_glfwCenterCursorInContentArea(window);
|
_glfwCenterCursorInContentArea(window);
|
||||||
|
|
||||||
int x, y;
|
int x, y;
|
||||||
_glfwPlatformGetWindowPos(window, &x, &y);
|
_glfwGetWindowPosCocoa(window, &x, &y);
|
||||||
_glfwInputWindowPos(window, x, y);
|
_glfwInputWindowPos(window, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -317,11 +318,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
- (void)windowDidResignKey:(NSNotification *)notification
|
- (void)windowDidResignKey:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
if (window->monitor && window->autoIconify)
|
if (window->monitor && window->autoIconify)
|
||||||
_glfwPlatformIconifyWindow(window);
|
_glfwIconifyWindowCocoa(window);
|
||||||
|
|
||||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||||
|
{
|
||||||
|
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||||
|
window->ns.occluded = GLFW_FALSE;
|
||||||
|
else
|
||||||
|
window->ns.occluded = GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
||||||
|
|
||||||
@ -352,9 +361,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
markedText = [[NSMutableAttributedString alloc] init];
|
markedText = [[NSMutableAttributedString alloc] init];
|
||||||
|
|
||||||
[self updateTrackingAreas];
|
[self updateTrackingAreas];
|
||||||
// NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available
|
[self registerForDraggedTypes:@[NSPasteboardTypeURL]];
|
||||||
// on 10.7 without having been deprecated yet
|
|
||||||
[self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return self;
|
return self;
|
||||||
@ -389,7 +396,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
|
|
||||||
- (void)updateLayer
|
- (void)updateLayer
|
||||||
{
|
{
|
||||||
if (window->context.client != GLFW_NO_API)
|
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||||
[window->context.nsgl.object update];
|
[window->context.nsgl.object update];
|
||||||
|
|
||||||
_glfwInputWindowDamage(window);
|
_glfwInputWindowDamage(window);
|
||||||
@ -512,6 +519,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
{
|
{
|
||||||
const NSRect contentRect = [window->ns.view frame];
|
const NSRect contentRect = [window->ns.view frame];
|
||||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||||
|
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||||
|
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||||
|
|
||||||
|
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||||
|
{
|
||||||
|
if (window->ns.retina && window->ns.layer)
|
||||||
|
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||||
|
|
||||||
|
window->ns.xscale = xscale;
|
||||||
|
window->ns.yscale = yscale;
|
||||||
|
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||||
|
}
|
||||||
|
|
||||||
if (fbRect.size.width != window->ns.fbWidth ||
|
if (fbRect.size.width != window->ns.fbWidth ||
|
||||||
fbRect.size.height != window->ns.fbHeight)
|
fbRect.size.height != window->ns.fbHeight)
|
||||||
@ -520,19 +539,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
window->ns.fbHeight = fbRect.size.height;
|
window->ns.fbHeight = fbRect.size.height;
|
||||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
|
||||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
|
||||||
|
|
||||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
|
||||||
{
|
|
||||||
window->ns.xscale = xscale;
|
|
||||||
window->ns.yscale = yscale;
|
|
||||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
|
||||||
|
|
||||||
if (window->ns.retina && window->ns.layer)
|
|
||||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)drawRect:(NSRect)rect
|
- (void)drawRect:(NSRect)rect
|
||||||
@ -639,7 +645,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
const NSUInteger count = [urls count];
|
const NSUInteger count = [urls count];
|
||||||
if (count)
|
if (count)
|
||||||
{
|
{
|
||||||
char** paths = calloc(count, sizeof(char*));
|
char** paths = _glfw_calloc(count, sizeof(char*));
|
||||||
|
|
||||||
for (NSUInteger i = 0; i < count; i++)
|
for (NSUInteger i = 0; i < count; i++)
|
||||||
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
|
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
|
||||||
@ -647,8 +653,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
_glfwInputDrop(window, (int) count, (const char**) paths);
|
_glfwInputDrop(window, (int) count, (const char**) paths);
|
||||||
|
|
||||||
for (NSUInteger i = 0; i < count; i++)
|
for (NSUInteger i = 0; i < count; i++)
|
||||||
free(paths[i]);
|
_glfw_free(paths[i]);
|
||||||
free(paths);
|
_glfw_free(paths);
|
||||||
}
|
}
|
||||||
|
|
||||||
return YES;
|
return YES;
|
||||||
@ -723,14 +729,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
else
|
else
|
||||||
characters = (NSString*) string;
|
characters = (NSString*) string;
|
||||||
|
|
||||||
const NSUInteger length = [characters length];
|
NSRange range = NSMakeRange(0, [characters length]);
|
||||||
for (NSUInteger i = 0; i < length; i++)
|
while (range.length)
|
||||||
{
|
{
|
||||||
const unichar codepoint = [characters characterAtIndex:i];
|
uint32_t codepoint = 0;
|
||||||
if ((codepoint & 0xff00) == 0xf700)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
_glfwInputChar(window, codepoint, mods, plain);
|
if ([characters getBytes:&codepoint
|
||||||
|
maxLength:sizeof(codepoint)
|
||||||
|
usedLength:NULL
|
||||||
|
encoding:NSUTF32StringEncoding
|
||||||
|
options:0
|
||||||
|
range:range
|
||||||
|
remainingRange:&range])
|
||||||
|
{
|
||||||
|
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
_glfwInputChar(window, codepoint, mods, plain);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -785,8 +801,8 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
GLFWvidmode mode;
|
GLFWvidmode mode;
|
||||||
int xpos, ypos;
|
int xpos, ypos;
|
||||||
|
|
||||||
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
_glfwGetVideoModeCocoa(window->monitor, &mode);
|
||||||
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
|
_glfwGetMonitorPosCocoa(window->monitor, &xpos, &ypos);
|
||||||
|
|
||||||
contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
|
contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
|
||||||
}
|
}
|
||||||
@ -854,8 +870,8 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
[window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed];
|
[window->ns.object setTabbingMode:NSWindowTabbingModeDisallowed];
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
_glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height);
|
_glfwGetWindowSizeCocoa(window, &window->ns.width, &window->ns.height);
|
||||||
_glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight);
|
_glfwGetFramebufferSizeCocoa(window, &window->ns.fbWidth, &window->ns.fbHeight);
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
@ -867,7 +883,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
|
|
||||||
// Transforms a y-coordinate between the CG display and NS screen spaces
|
// Transforms a y-coordinate between the CG display and NS screen spaces
|
||||||
//
|
//
|
||||||
float _glfwTransformYNS(float y)
|
float _glfwTransformYCocoa(float y)
|
||||||
{
|
{
|
||||||
return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1;
|
return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1;
|
||||||
}
|
}
|
||||||
@ -877,10 +893,10 @@ float _glfwTransformYNS(float y)
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
int _glfwCreateWindowCocoa(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig,
|
const _GLFWwndconfig* wndconfig,
|
||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -898,6 +914,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||||
{
|
{
|
||||||
|
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||||
|
// need to get the layer for EGL window surface creation.
|
||||||
|
[window->ns.view setWantsLayer:YES];
|
||||||
|
window->ns.layer = [window->ns.view layer];
|
||||||
|
|
||||||
if (!_glfwInitEGL())
|
if (!_glfwInitEGL())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||||
@ -914,8 +935,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (window->monitor)
|
if (window->monitor)
|
||||||
{
|
{
|
||||||
_glfwPlatformShowWindow(window);
|
_glfwShowWindowCocoa(window);
|
||||||
_glfwPlatformFocusWindow(window);
|
_glfwFocusWindowCocoa(window);
|
||||||
acquireMonitor(window);
|
acquireMonitor(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -924,7 +945,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
void _glfwDestroyWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -950,12 +971,12 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||||||
window->ns.object = nil;
|
window->ns.object = nil;
|
||||||
|
|
||||||
// HACK: Allow Cocoa to catch up before returning
|
// HACK: Allow Cocoa to catch up before returning
|
||||||
_glfwPlatformPollEvents();
|
_glfwPollEventsCocoa();
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
NSString* string = @(title);
|
NSString* string = @(title);
|
||||||
@ -966,13 +987,14 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
void _glfwSetWindowIconCocoa(_GLFWwindow* window,
|
||||||
int count, const GLFWimage* images)
|
int count, const GLFWimage* images)
|
||||||
{
|
{
|
||||||
// Regular windows do not have icons
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Cocoa: Regular windows do not have icons on macOS");
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -982,24 +1004,24 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
|||||||
if (xpos)
|
if (xpos)
|
||||||
*xpos = contentRect.origin.x;
|
*xpos = contentRect.origin.x;
|
||||||
if (ypos)
|
if (ypos)
|
||||||
*ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1);
|
*ypos = _glfwTransformYCocoa(contentRect.origin.y + contentRect.size.height - 1);
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
void _glfwSetWindowPosCocoa(_GLFWwindow* window, int x, int y)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
const NSRect contentRect = [window->ns.view frame];
|
const NSRect contentRect = [window->ns.view frame];
|
||||||
const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0);
|
const NSRect dummyRect = NSMakeRect(x, _glfwTransformYCocoa(y + contentRect.size.height - 1), 0, 0);
|
||||||
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
|
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
|
||||||
[window->ns.object setFrameOrigin:frameRect.origin];
|
[window->ns.object setFrameOrigin:frameRect.origin];
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1013,7 +1035,7 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1035,9 +1057,9 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window,
|
||||||
int minwidth, int minheight,
|
int minwidth, int minheight,
|
||||||
int maxwidth, int maxheight)
|
int maxwidth, int maxheight)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1054,7 +1076,7 @@ void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
|
void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
|
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
|
||||||
@ -1064,7 +1086,7 @@ void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1079,9 +1101,9 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window,
|
||||||
int* left, int* top,
|
int* left, int* top,
|
||||||
int* right, int* bottom)
|
int* right, int* bottom)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1102,8 +1124,8 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window,
|
||||||
float* xscale, float* yscale)
|
float* xscale, float* yscale)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1118,14 +1140,14 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
void _glfwIconifyWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object miniaturize:nil];
|
[window->ns.object miniaturize:nil];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
void _glfwRestoreWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if ([window->ns.object isMiniaturized])
|
if ([window->ns.object isMiniaturized])
|
||||||
@ -1135,7 +1157,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
void _glfwMaximizeWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if (![window->ns.object isZoomed])
|
if (![window->ns.object isZoomed])
|
||||||
@ -1143,28 +1165,28 @@ void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
void _glfwShowWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object orderFront:nil];
|
[window->ns.object orderFront:nil];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
void _glfwHideWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object orderOut:nil];
|
[window->ns.object orderOut:nil];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[NSApp requestUserAttention:NSInformationalRequest];
|
[NSApp requestUserAttention:NSInformationalRequest];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
void _glfwFocusWindowCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
// Make us the active application
|
// Make us the active application
|
||||||
@ -1176,11 +1198,11 @@ void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
|
||||||
_GLFWmonitor* monitor,
|
_GLFWmonitor* monitor,
|
||||||
int xpos, int ypos,
|
int xpos, int ypos,
|
||||||
int width, int height,
|
int width, int height,
|
||||||
int refreshRate)
|
int refreshRate)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1194,7 +1216,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
const NSRect contentRect =
|
const NSRect contentRect =
|
||||||
NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height);
|
NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), width, height);
|
||||||
const NSRect frameRect =
|
const NSRect frameRect =
|
||||||
[window->ns.object frameRectForContentRect:contentRect
|
[window->ns.object frameRectForContentRect:contentRect
|
||||||
styleMask:getStyleMask(window)];
|
styleMask:getStyleMask(window)];
|
||||||
@ -1212,7 +1234,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
|
|
||||||
// HACK: Allow the state cached in Cocoa to catch up to reality
|
// HACK: Allow the state cached in Cocoa to catch up to reality
|
||||||
// TODO: Solve this in a less terrible way
|
// TODO: Solve this in a less terrible way
|
||||||
_glfwPlatformPollEvents();
|
_glfwPollEventsCocoa();
|
||||||
|
|
||||||
const NSUInteger styleMask = getStyleMask(window);
|
const NSUInteger styleMask = getStyleMask(window);
|
||||||
[window->ns.object setStyleMask:styleMask];
|
[window->ns.object setStyleMask:styleMask];
|
||||||
@ -1228,7 +1250,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1),
|
NSRect contentRect = NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1),
|
||||||
width, height);
|
width, height);
|
||||||
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
|
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
|
||||||
styleMask:styleMask];
|
styleMask:styleMask];
|
||||||
@ -1269,35 +1291,35 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
int _glfwWindowFocusedCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return [window->ns.object isKeyWindow];
|
return [window->ns.object isKeyWindow];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
int _glfwWindowIconifiedCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return [window->ns.object isMiniaturized];
|
return [window->ns.object isMiniaturized];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
int _glfwWindowVisibleCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return [window->ns.object isVisible];
|
return [window->ns.object isVisible];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
int _glfwWindowMaximizedCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return [window->ns.object isZoomed];
|
return [window->ns.object isZoomed];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
int _glfwWindowHoveredCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1315,21 +1337,21 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
int _glfwFramebufferTransparentCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
|
return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object setStyleMask:getStyleMask(window)];
|
[window->ns.object setStyleMask:getStyleMask(window)];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object setStyleMask:getStyleMask(window)];
|
[window->ns.object setStyleMask:getStyleMask(window)];
|
||||||
@ -1354,30 +1376,39 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
@autoreleasepool {
|
||||||
|
[window->ns.object setIgnoresMouseEvents:enabled];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
float _glfwGetWindowOpacityCocoa(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
return (float) [window->ns.object alphaValue];
|
return (float) [window->ns.object alphaValue];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
[window->ns.object setAlphaValue:opacity];
|
[window->ns.object setAlphaValue:opacity];
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
|
||||||
|
"Cocoa: Raw mouse motion not yet implemented");
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
GLFWbool _glfwRawMouseMotionSupportedCocoa(void)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPollEventsCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1396,7 +1427,7 @@ void _glfwPlatformPollEvents(void)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformWaitEvents(void)
|
void _glfwWaitEventsCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1409,12 +1440,12 @@ void _glfwPlatformWaitEvents(void)
|
|||||||
dequeue:YES];
|
dequeue:YES];
|
||||||
[NSApp sendEvent:event];
|
[NSApp sendEvent:event];
|
||||||
|
|
||||||
_glfwPlatformPollEvents();
|
_glfwPollEventsCocoa();
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformWaitEventsTimeout(double timeout)
|
void _glfwWaitEventsTimeoutCocoa(double timeout)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1426,12 +1457,12 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
|
|||||||
if (event)
|
if (event)
|
||||||
[NSApp sendEvent:event];
|
[NSApp sendEvent:event];
|
||||||
|
|
||||||
_glfwPlatformPollEvents();
|
_glfwPollEventsCocoa();
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformPostEmptyEvent(void)
|
void _glfwPostEmptyEventCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1449,7 +1480,7 @@ void _glfwPlatformPostEmptyEvent(void)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1465,7 +1496,7 @@ void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
void _glfwSetCursorPosCocoa(_GLFWwindow* window, double x, double y)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1490,28 +1521,33 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
|||||||
const NSPoint globalPoint = globalRect.origin;
|
const NSPoint globalPoint = globalRect.origin;
|
||||||
|
|
||||||
CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
|
CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
|
||||||
_glfwTransformYNS(globalPoint.y)));
|
_glfwTransformYCocoa(globalPoint.y)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// HACK: Calling this right after setting the cursor position prevents macOS
|
||||||
|
// from freezing the cursor for a fraction of a second afterwards
|
||||||
|
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||||
|
CGAssociateMouseAndMouseCursorPosition(true);
|
||||||
|
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if (_glfwPlatformWindowFocused(window))
|
if (_glfwWindowFocusedCocoa(window))
|
||||||
updateCursorMode(window);
|
updateCursorMode(window);
|
||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
const char* _glfwGetScancodeNameCocoa(int scancode)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
if (scancode < 0 || scancode > 0xff ||
|
if (scancode < 0 || scancode > 0xff ||
|
||||||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1553,14 +1589,14 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetKeyScancode(int key)
|
int _glfwGetKeyScancodeCocoa(int key)
|
||||||
{
|
{
|
||||||
return _glfw.ns.scancodes[key];
|
return _glfw.ns.scancodes[key];
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
int _glfwCreateCursorCocoa(_GLFWcursor* cursor,
|
||||||
const GLFWimage* image,
|
const GLFWimage* image,
|
||||||
int xhot, int yhot)
|
int xhot, int yhot)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1602,21 +1638,28 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
int _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
SEL cursorSelector = NULL;
|
SEL cursorSelector = NULL;
|
||||||
|
|
||||||
// HACK: Try to use a private message
|
// HACK: Try to use a private message
|
||||||
if (shape == GLFW_RESIZE_EW_CURSOR)
|
switch (shape)
|
||||||
cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
|
{
|
||||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
case GLFW_RESIZE_EW_CURSOR:
|
||||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
|
cursorSelector = NSSelectorFromString(@"_windowResizeEastWestCursor");
|
||||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
break;
|
||||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
|
case GLFW_RESIZE_NS_CURSOR:
|
||||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthSouthCursor");
|
||||||
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
|
break;
|
||||||
|
case GLFW_RESIZE_NWSE_CURSOR:
|
||||||
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthWestSouthEastCursor");
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_NESW_CURSOR:
|
||||||
|
cursorSelector = NSSelectorFromString(@"_windowResizeNorthEastSouthWestCursor");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
||||||
{
|
{
|
||||||
@ -1627,22 +1670,33 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
|||||||
|
|
||||||
if (!cursor->ns.object)
|
if (!cursor->ns.object)
|
||||||
{
|
{
|
||||||
if (shape == GLFW_ARROW_CURSOR)
|
switch (shape)
|
||||||
cursor->ns.object = [NSCursor arrowCursor];
|
{
|
||||||
else if (shape == GLFW_IBEAM_CURSOR)
|
case GLFW_ARROW_CURSOR:
|
||||||
cursor->ns.object = [NSCursor IBeamCursor];
|
cursor->ns.object = [NSCursor arrowCursor];
|
||||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
break;
|
||||||
cursor->ns.object = [NSCursor crosshairCursor];
|
case GLFW_IBEAM_CURSOR:
|
||||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
cursor->ns.object = [NSCursor IBeamCursor];
|
||||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
break;
|
||||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
case GLFW_CROSSHAIR_CURSOR:
|
||||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
cursor->ns.object = [NSCursor crosshairCursor];
|
||||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
break;
|
||||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
case GLFW_POINTING_HAND_CURSOR:
|
||||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||||
cursor->ns.object = [NSCursor closedHandCursor];
|
break;
|
||||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
case GLFW_RESIZE_EW_CURSOR:
|
||||||
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_NS_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_RESIZE_ALL_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor closedHandCursor];
|
||||||
|
break;
|
||||||
|
case GLFW_NOT_ALLOWED_CURSOR:
|
||||||
|
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!cursor->ns.object)
|
if (!cursor->ns.object)
|
||||||
@ -1658,7 +1712,7 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
void _glfwDestroyCursorCocoa(_GLFWcursor* cursor)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if (cursor->ns.object)
|
if (cursor->ns.object)
|
||||||
@ -1666,7 +1720,7 @@ void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
if (cursorInContentArea(window))
|
if (cursorInContentArea(window))
|
||||||
@ -1674,7 +1728,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(const char* string)
|
void _glfwSetClipboardStringCocoa(const char* string)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||||
@ -1683,7 +1737,7 @@ void _glfwPlatformSetClipboardString(const char* string)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(void)
|
const char* _glfwGetClipboardStringCocoa(void)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1704,7 +1758,7 @@ const char* _glfwPlatformGetClipboardString(void)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
free(_glfw.ns.clipboardString);
|
_glfw_free(_glfw.ns.clipboardString);
|
||||||
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
|
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
|
||||||
|
|
||||||
return _glfw.ns.clipboardString;
|
return _glfw.ns.clipboardString;
|
||||||
@ -1712,7 +1766,48 @@ const char* _glfwPlatformGetClipboardString(void)
|
|||||||
} // autoreleasepool
|
} // autoreleasepool
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs)
|
||||||
|
{
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle)
|
||||||
|
{
|
||||||
|
int type = 0;
|
||||||
|
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle_opengl)
|
||||||
|
{
|
||||||
|
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
|
||||||
|
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_glfw.egl.ANGLE_platform_angle_metal)
|
||||||
|
{
|
||||||
|
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
|
||||||
|
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type)
|
||||||
|
{
|
||||||
|
*attribs = _glfw_calloc(3, sizeof(EGLint));
|
||||||
|
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
|
||||||
|
(*attribs)[1] = type;
|
||||||
|
(*attribs)[2] = EGL_NONE;
|
||||||
|
return EGL_PLATFORM_ANGLE_ANGLE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void)
|
||||||
|
{
|
||||||
|
return EGL_DEFAULT_DISPLAY;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->ns.layer;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions)
|
||||||
{
|
{
|
||||||
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||||
{
|
{
|
||||||
@ -1726,17 +1821,17 @@ void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
int _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance,
|
||||||
VkPhysicalDevice device,
|
VkPhysicalDevice device,
|
||||||
uint32_t queuefamily)
|
uint32_t queuefamily)
|
||||||
{
|
{
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
|
||||||
_GLFWwindow* window,
|
_GLFWwindow* window,
|
||||||
const VkAllocationCallbacks* allocator,
|
const VkAllocationCallbacks* allocator,
|
||||||
VkSurfaceKHR* surface)
|
VkSurfaceKHR* surface)
|
||||||
{
|
{
|
||||||
@autoreleasepool {
|
@autoreleasepool {
|
||||||
|
|
||||||
@ -1833,6 +1928,14 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
|
|||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
||||||
|
|
||||||
|
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"Cocoa: Platform not initialized");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
return window->ns.object;
|
return window->ns.object;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (desired->doublebuffer != current->doublebuffer)
|
|
||||||
{
|
|
||||||
// Double buffering is a hard constraint
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Count number of missing buffers
|
// Count number of missing buffers
|
||||||
{
|
{
|
||||||
missing = 0;
|
missing = 0;
|
||||||
@ -570,7 +564,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
|||||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||||
window->context.getProcAddress("glClear");
|
window->context.getProcAddress("glClear");
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
window->context.swapBuffers(window);
|
|
||||||
|
if (window->doublebuffer)
|
||||||
|
window->context.swapBuffers(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||||
|
@ -103,10 +103,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
|
nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
|
||||||
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
usableCount = 0;
|
usableCount = 0;
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (i = 0; i < nativeCount; i++)
|
||||||
@ -123,6 +123,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
#if defined(_GLFW_X11)
|
#if defined(_GLFW_X11)
|
||||||
|
if (_glfw.platform.platformID == GLFW_PLATFORM_X11)
|
||||||
{
|
{
|
||||||
XVisualInfo vi = {0};
|
XVisualInfo vi = {0};
|
||||||
|
|
||||||
@ -173,7 +174,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||||
|
|
||||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||||
u->doublebuffer = GLFW_TRUE;
|
u->doublebuffer = desired->doublebuffer;
|
||||||
|
|
||||||
u->handle = (uintptr_t) n;
|
u->handle = (uintptr_t) n;
|
||||||
usableCount++;
|
usableCount++;
|
||||||
@ -183,8 +184,8 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
|||||||
if (closest)
|
if (closest)
|
||||||
*result = (EGLConfig) closest->handle;
|
*result = (EGLConfig) closest->handle;
|
||||||
|
|
||||||
free(nativeConfigs);
|
_glfw_free(nativeConfigs);
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return closest != NULL;
|
return closest != NULL;
|
||||||
}
|
}
|
||||||
@ -230,6 +231,15 @@ static void swapBuffersEGL(_GLFWwindow* window)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if defined(_GLFW_WAYLAND)
|
||||||
|
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
|
||||||
|
if (!window->wl.visible)
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -256,8 +266,8 @@ static GLFWglproc getProcAddressEGL(const char* procname)
|
|||||||
|
|
||||||
if (window->context.egl.client)
|
if (window->context.egl.client)
|
||||||
{
|
{
|
||||||
GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client,
|
GLFWglproc proc = (GLFWglproc)
|
||||||
procname);
|
_glfwPlatformGetModuleSymbol(window->context.egl.client, procname);
|
||||||
if (proc)
|
if (proc)
|
||||||
return proc;
|
return proc;
|
||||||
}
|
}
|
||||||
@ -267,15 +277,14 @@ static GLFWglproc getProcAddressEGL(const char* procname)
|
|||||||
|
|
||||||
static void destroyContextEGL(_GLFWwindow* window)
|
static void destroyContextEGL(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_X11)
|
|
||||||
// NOTE: Do not unload libGL.so.1 while the X11 display is still open,
|
// NOTE: Do not unload libGL.so.1 while the X11 display is still open,
|
||||||
// as it will make XCloseDisplay segfault
|
// as it will make XCloseDisplay segfault
|
||||||
if (window->context.client != GLFW_OPENGL_API)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_X11 ||
|
||||||
#endif // _GLFW_X11
|
window->context.client != GLFW_OPENGL_API)
|
||||||
{
|
{
|
||||||
if (window->context.egl.client)
|
if (window->context.egl.client)
|
||||||
{
|
{
|
||||||
_glfw_dlclose(window->context.egl.client);
|
_glfwPlatformFreeModule(window->context.egl.client);
|
||||||
window->context.egl.client = NULL;
|
window->context.egl.client = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -303,6 +312,8 @@ static void destroyContextEGL(_GLFWwindow* window)
|
|||||||
GLFWbool _glfwInitEGL(void)
|
GLFWbool _glfwInitEGL(void)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
EGLint* attribs = NULL;
|
||||||
|
const char* extensions;
|
||||||
const char* sonames[] =
|
const char* sonames[] =
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_EGL_LIBRARY)
|
#if defined(_GLFW_EGL_LIBRARY)
|
||||||
@ -314,6 +325,8 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
"libEGL.dylib",
|
"libEGL.dylib",
|
||||||
#elif defined(__CYGWIN__)
|
#elif defined(__CYGWIN__)
|
||||||
"libEGL-1.so",
|
"libEGL-1.so",
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libEGL.so",
|
||||||
#else
|
#else
|
||||||
"libEGL.so.1",
|
"libEGL.so.1",
|
||||||
#endif
|
#endif
|
||||||
@ -325,7 +338,7 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
|
|
||||||
for (i = 0; sonames[i]; i++)
|
for (i = 0; sonames[i]; i++)
|
||||||
{
|
{
|
||||||
_glfw.egl.handle = _glfw_dlopen(sonames[i]);
|
_glfw.egl.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||||
if (_glfw.egl.handle)
|
if (_glfw.egl.handle)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -339,37 +352,37 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
_glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0);
|
_glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0);
|
||||||
|
|
||||||
_glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib)
|
_glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigAttrib");
|
||||||
_glfw.egl.GetConfigs = (PFN_eglGetConfigs)
|
_glfw.egl.GetConfigs = (PFN_eglGetConfigs)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglGetConfigs");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetConfigs");
|
||||||
_glfw.egl.GetDisplay = (PFN_eglGetDisplay)
|
_glfw.egl.GetDisplay = (PFN_eglGetDisplay)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglGetDisplay");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetDisplay");
|
||||||
_glfw.egl.GetError = (PFN_eglGetError)
|
_glfw.egl.GetError = (PFN_eglGetError)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglGetError");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetError");
|
||||||
_glfw.egl.Initialize = (PFN_eglInitialize)
|
_glfw.egl.Initialize = (PFN_eglInitialize)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglInitialize");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglInitialize");
|
||||||
_glfw.egl.Terminate = (PFN_eglTerminate)
|
_glfw.egl.Terminate = (PFN_eglTerminate)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglTerminate");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglTerminate");
|
||||||
_glfw.egl.BindAPI = (PFN_eglBindAPI)
|
_glfw.egl.BindAPI = (PFN_eglBindAPI)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglBindAPI");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglBindAPI");
|
||||||
_glfw.egl.CreateContext = (PFN_eglCreateContext)
|
_glfw.egl.CreateContext = (PFN_eglCreateContext)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglCreateContext");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateContext");
|
||||||
_glfw.egl.DestroySurface = (PFN_eglDestroySurface)
|
_glfw.egl.DestroySurface = (PFN_eglDestroySurface)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglDestroySurface");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroySurface");
|
||||||
_glfw.egl.DestroyContext = (PFN_eglDestroyContext)
|
_glfw.egl.DestroyContext = (PFN_eglDestroyContext)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglDestroyContext");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglDestroyContext");
|
||||||
_glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface)
|
_glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglCreateWindowSurface");
|
||||||
_glfw.egl.MakeCurrent = (PFN_eglMakeCurrent)
|
_glfw.egl.MakeCurrent = (PFN_eglMakeCurrent)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglMakeCurrent");
|
||||||
_glfw.egl.SwapBuffers = (PFN_eglSwapBuffers)
|
_glfw.egl.SwapBuffers = (PFN_eglSwapBuffers)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapBuffers");
|
||||||
_glfw.egl.SwapInterval = (PFN_eglSwapInterval)
|
_glfw.egl.SwapInterval = (PFN_eglSwapInterval)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglSwapInterval");
|
||||||
_glfw.egl.QueryString = (PFN_eglQueryString)
|
_glfw.egl.QueryString = (PFN_eglQueryString)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglQueryString");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglQueryString");
|
||||||
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
|
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
|
||||||
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
|
_glfwPlatformGetModuleSymbol(_glfw.egl.handle, "eglGetProcAddress");
|
||||||
|
|
||||||
if (!_glfw.egl.GetConfigAttrib ||
|
if (!_glfw.egl.GetConfigAttrib ||
|
||||||
!_glfw.egl.GetConfigs ||
|
!_glfw.egl.GetConfigs ||
|
||||||
@ -395,7 +408,51 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
|
extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
|
||||||
|
if (extensions && eglGetError() == EGL_SUCCESS)
|
||||||
|
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
|
||||||
|
|
||||||
|
if (_glfw.egl.EXT_client_extensions)
|
||||||
|
{
|
||||||
|
_glfw.egl.EXT_platform_base =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
|
||||||
|
_glfw.egl.EXT_platform_x11 =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
|
||||||
|
_glfw.egl.EXT_platform_wayland =
|
||||||
|
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_opengl =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_d3d =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_vulkan =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
|
||||||
|
_glfw.egl.ANGLE_platform_angle_metal =
|
||||||
|
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_glfw.egl.EXT_platform_base)
|
||||||
|
{
|
||||||
|
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
|
||||||
|
eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||||
|
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
|
||||||
|
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfw.egl.platform = _glfw.platform.getEGLPlatform(&attribs);
|
||||||
|
if (_glfw.egl.platform)
|
||||||
|
{
|
||||||
|
_glfw.egl.display =
|
||||||
|
eglGetPlatformDisplayEXT(_glfw.egl.platform,
|
||||||
|
_glfw.platform.getEGLNativeDisplay(),
|
||||||
|
attribs);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
_glfw.egl.display = eglGetDisplay(_glfw.platform.getEGLNativeDisplay());
|
||||||
|
|
||||||
|
_glfw_free(attribs);
|
||||||
|
|
||||||
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
if (_glfw.egl.display == EGL_NO_DISPLAY)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
@ -426,6 +483,8 @@ GLFWbool _glfwInitEGL(void)
|
|||||||
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
||||||
_glfw.egl.KHR_context_flush_control =
|
_glfw.egl.KHR_context_flush_control =
|
||||||
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
||||||
|
_glfw.egl.EXT_present_opaque =
|
||||||
|
extensionSupportedEGL("EGL_EXT_present_opaque");
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
@ -442,7 +501,7 @@ void _glfwTerminateEGL(void)
|
|||||||
|
|
||||||
if (_glfw.egl.handle)
|
if (_glfw.egl.handle)
|
||||||
{
|
{
|
||||||
_glfw_dlclose(_glfw.egl.handle);
|
_glfwPlatformFreeModule(_glfw.egl.handle);
|
||||||
_glfw.egl.handle = NULL;
|
_glfw.egl.handle = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -463,6 +522,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
EGLint attribs[40];
|
EGLint attribs[40];
|
||||||
EGLConfig config;
|
EGLConfig config;
|
||||||
EGLContext share = NULL;
|
EGLContext share = NULL;
|
||||||
|
EGLNativeWindowType native;
|
||||||
int index = 0;
|
int index = 0;
|
||||||
|
|
||||||
if (!_glfw.egl.display)
|
if (!_glfw.egl.display)
|
||||||
@ -588,23 +648,36 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set up attributes for surface creation
|
// Set up attributes for surface creation
|
||||||
|
index = 0;
|
||||||
|
|
||||||
|
if (fbconfig->sRGB)
|
||||||
{
|
{
|
||||||
int index = 0;
|
if (_glfw.egl.KHR_gl_colorspace)
|
||||||
|
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||||
if (fbconfig->sRGB)
|
}
|
||||||
{
|
|
||||||
if (_glfw.egl.KHR_gl_colorspace)
|
if (!fbconfig->doublebuffer)
|
||||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||||
}
|
|
||||||
|
if (_glfw.egl.EXT_present_opaque)
|
||||||
setAttrib(EGL_NONE, EGL_NONE);
|
setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
|
||||||
|
|
||||||
|
setAttrib(EGL_NONE, EGL_NONE);
|
||||||
|
|
||||||
|
native = _glfw.platform.getEGLNativeWindow(window);
|
||||||
|
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
|
||||||
|
// despite reporting EGL_EXT_platform_base
|
||||||
|
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
|
||||||
|
{
|
||||||
|
window->context.egl.surface =
|
||||||
|
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
window->context.egl.surface =
|
||||||
|
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
|
||||||
}
|
}
|
||||||
|
|
||||||
window->context.egl.surface =
|
|
||||||
eglCreateWindowSurface(_glfw.egl.display,
|
|
||||||
config,
|
|
||||||
_GLFW_EGL_NATIVE_WINDOW,
|
|
||||||
attribs);
|
|
||||||
if (window->context.egl.surface == EGL_NO_SURFACE)
|
if (window->context.egl.surface == EGL_NO_SURFACE)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
@ -629,6 +702,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
"libGLES_CM.dll",
|
"libGLES_CM.dll",
|
||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
"libGLESv1_CM.dylib",
|
"libGLESv1_CM.dylib",
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libGLESv1_CM.so",
|
||||||
#else
|
#else
|
||||||
"libGLESv1_CM.so.1",
|
"libGLESv1_CM.so.1",
|
||||||
"libGLES_CM.so.1",
|
"libGLES_CM.so.1",
|
||||||
@ -646,6 +721,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
"libGLESv2.dylib",
|
"libGLESv2.dylib",
|
||||||
#elif defined(__CYGWIN__)
|
#elif defined(__CYGWIN__)
|
||||||
"libGLESv2-2.so",
|
"libGLESv2-2.so",
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libGLESv2.so",
|
||||||
#else
|
#else
|
||||||
"libGLESv2.so.2",
|
"libGLESv2.so.2",
|
||||||
#endif
|
#endif
|
||||||
@ -657,6 +734,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
_GLFW_OPENGL_LIBRARY,
|
_GLFW_OPENGL_LIBRARY,
|
||||||
#elif defined(_GLFW_WIN32)
|
#elif defined(_GLFW_WIN32)
|
||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libGL.so",
|
||||||
#else
|
#else
|
||||||
"libGL.so.1",
|
"libGL.so.1",
|
||||||
#endif
|
#endif
|
||||||
@ -680,7 +759,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|||||||
if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0))
|
if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
window->context.egl.client = _glfw_dlopen(sonames[i]);
|
window->context.egl.client = _glfwPlatformLoadModule(sonames[i]);
|
||||||
if (window->context.egl.client)
|
if (window->context.egl.client)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -764,7 +843,7 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return EGL_NO_CONTEXT;
|
return EGL_NO_CONTEXT;
|
||||||
@ -778,7 +857,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return EGL_NO_SURFACE;
|
return EGL_NO_SURFACE;
|
||||||
|
@ -1,215 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 EGL - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#if defined(_GLFW_USE_EGLPLATFORM_H)
|
|
||||||
#include <EGL/eglplatform.h>
|
|
||||||
#elif defined(_GLFW_WIN32)
|
|
||||||
#define EGLAPIENTRY __stdcall
|
|
||||||
typedef HDC EGLNativeDisplayType;
|
|
||||||
typedef HWND EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_COCOA)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef void* EGLNativeDisplayType;
|
|
||||||
typedef id EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_X11)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef Display* EGLNativeDisplayType;
|
|
||||||
typedef Window EGLNativeWindowType;
|
|
||||||
#elif defined(_GLFW_WAYLAND)
|
|
||||||
#define EGLAPIENTRY
|
|
||||||
typedef struct wl_display* EGLNativeDisplayType;
|
|
||||||
typedef struct wl_egl_window* EGLNativeWindowType;
|
|
||||||
#else
|
|
||||||
#error "No supported EGL platform selected"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define EGL_SUCCESS 0x3000
|
|
||||||
#define EGL_NOT_INITIALIZED 0x3001
|
|
||||||
#define EGL_BAD_ACCESS 0x3002
|
|
||||||
#define EGL_BAD_ALLOC 0x3003
|
|
||||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
|
||||||
#define EGL_BAD_CONFIG 0x3005
|
|
||||||
#define EGL_BAD_CONTEXT 0x3006
|
|
||||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
|
||||||
#define EGL_BAD_DISPLAY 0x3008
|
|
||||||
#define EGL_BAD_MATCH 0x3009
|
|
||||||
#define EGL_BAD_NATIVE_PIXMAP 0x300a
|
|
||||||
#define EGL_BAD_NATIVE_WINDOW 0x300b
|
|
||||||
#define EGL_BAD_PARAMETER 0x300c
|
|
||||||
#define EGL_BAD_SURFACE 0x300d
|
|
||||||
#define EGL_CONTEXT_LOST 0x300e
|
|
||||||
#define EGL_COLOR_BUFFER_TYPE 0x303f
|
|
||||||
#define EGL_RGB_BUFFER 0x308e
|
|
||||||
#define EGL_SURFACE_TYPE 0x3033
|
|
||||||
#define EGL_WINDOW_BIT 0x0004
|
|
||||||
#define EGL_RENDERABLE_TYPE 0x3040
|
|
||||||
#define EGL_OPENGL_ES_BIT 0x0001
|
|
||||||
#define EGL_OPENGL_ES2_BIT 0x0004
|
|
||||||
#define EGL_OPENGL_BIT 0x0008
|
|
||||||
#define EGL_ALPHA_SIZE 0x3021
|
|
||||||
#define EGL_BLUE_SIZE 0x3022
|
|
||||||
#define EGL_GREEN_SIZE 0x3023
|
|
||||||
#define EGL_RED_SIZE 0x3024
|
|
||||||
#define EGL_DEPTH_SIZE 0x3025
|
|
||||||
#define EGL_STENCIL_SIZE 0x3026
|
|
||||||
#define EGL_SAMPLES 0x3031
|
|
||||||
#define EGL_OPENGL_ES_API 0x30a0
|
|
||||||
#define EGL_OPENGL_API 0x30a2
|
|
||||||
#define EGL_NONE 0x3038
|
|
||||||
#define EGL_EXTENSIONS 0x3055
|
|
||||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
|
||||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
|
||||||
#define EGL_NO_SURFACE ((EGLSurface) 0)
|
|
||||||
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
|
|
||||||
#define EGL_NO_CONTEXT ((EGLContext) 0)
|
|
||||||
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
|
|
||||||
|
|
||||||
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
|
|
||||||
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
|
|
||||||
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
|
|
||||||
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
|
|
||||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
|
|
||||||
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
|
|
||||||
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
|
|
||||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
|
|
||||||
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
|
|
||||||
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
|
|
||||||
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
|
|
||||||
#define EGL_CONTEXT_FLAGS_KHR 0x30fc
|
|
||||||
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
|
|
||||||
#define EGL_GL_COLORSPACE_KHR 0x309d
|
|
||||||
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
|
|
||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
|
||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
|
||||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
|
||||||
|
|
||||||
typedef int EGLint;
|
|
||||||
typedef unsigned int EGLBoolean;
|
|
||||||
typedef unsigned int EGLenum;
|
|
||||||
typedef void* EGLConfig;
|
|
||||||
typedef void* EGLContext;
|
|
||||||
typedef void* EGLDisplay;
|
|
||||||
typedef void* EGLSurface;
|
|
||||||
|
|
||||||
// EGL function pointer typedefs
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
|
|
||||||
typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType);
|
|
||||||
typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum);
|
|
||||||
typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
|
|
||||||
typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
|
|
||||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
|
|
||||||
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
|
|
||||||
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
|
||||||
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
|
|
||||||
#define eglGetConfigs _glfw.egl.GetConfigs
|
|
||||||
#define eglGetDisplay _glfw.egl.GetDisplay
|
|
||||||
#define eglGetError _glfw.egl.GetError
|
|
||||||
#define eglInitialize _glfw.egl.Initialize
|
|
||||||
#define eglTerminate _glfw.egl.Terminate
|
|
||||||
#define eglBindAPI _glfw.egl.BindAPI
|
|
||||||
#define eglCreateContext _glfw.egl.CreateContext
|
|
||||||
#define eglDestroySurface _glfw.egl.DestroySurface
|
|
||||||
#define eglDestroyContext _glfw.egl.DestroyContext
|
|
||||||
#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
|
|
||||||
#define eglMakeCurrent _glfw.egl.MakeCurrent
|
|
||||||
#define eglSwapBuffers _glfw.egl.SwapBuffers
|
|
||||||
#define eglSwapInterval _glfw.egl.SwapInterval
|
|
||||||
#define eglQueryString _glfw.egl.QueryString
|
|
||||||
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
|
||||||
|
|
||||||
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
|
|
||||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
|
|
||||||
|
|
||||||
|
|
||||||
// EGL-specific per-context data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWcontextEGL
|
|
||||||
{
|
|
||||||
EGLConfig config;
|
|
||||||
EGLContext handle;
|
|
||||||
EGLSurface surface;
|
|
||||||
|
|
||||||
void* client;
|
|
||||||
|
|
||||||
} _GLFWcontextEGL;
|
|
||||||
|
|
||||||
// EGL-specific global data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWlibraryEGL
|
|
||||||
{
|
|
||||||
EGLDisplay display;
|
|
||||||
EGLint major, minor;
|
|
||||||
GLFWbool prefix;
|
|
||||||
|
|
||||||
GLFWbool KHR_create_context;
|
|
||||||
GLFWbool KHR_create_context_no_error;
|
|
||||||
GLFWbool KHR_gl_colorspace;
|
|
||||||
GLFWbool KHR_get_all_proc_addresses;
|
|
||||||
GLFWbool KHR_context_flush_control;
|
|
||||||
|
|
||||||
void* handle;
|
|
||||||
|
|
||||||
PFN_eglGetConfigAttrib GetConfigAttrib;
|
|
||||||
PFN_eglGetConfigs GetConfigs;
|
|
||||||
PFN_eglGetDisplay GetDisplay;
|
|
||||||
PFN_eglGetError GetError;
|
|
||||||
PFN_eglInitialize Initialize;
|
|
||||||
PFN_eglTerminate Terminate;
|
|
||||||
PFN_eglBindAPI BindAPI;
|
|
||||||
PFN_eglCreateContext CreateContext;
|
|
||||||
PFN_eglDestroySurface DestroySurface;
|
|
||||||
PFN_eglDestroyContext DestroyContext;
|
|
||||||
PFN_eglCreateWindowSurface CreateWindowSurface;
|
|
||||||
PFN_eglMakeCurrent MakeCurrent;
|
|
||||||
PFN_eglSwapBuffers SwapBuffers;
|
|
||||||
PFN_eglSwapInterval SwapInterval;
|
|
||||||
PFN_eglQueryString QueryString;
|
|
||||||
PFN_eglGetProcAddress GetProcAddress;
|
|
||||||
|
|
||||||
} _GLFWlibraryEGL;
|
|
||||||
|
|
||||||
|
|
||||||
GLFWbool _glfwInitEGL(void);
|
|
||||||
void _glfwTerminateEGL(void);
|
|
||||||
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig);
|
|
||||||
#if defined(_GLFW_X11)
|
|
||||||
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig,
|
|
||||||
Visual** visual, int* depth);
|
|
||||||
#endif /*_GLFW_X11*/
|
|
||||||
|
|
@ -1,58 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2010-2016 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
// As glfw_config.h.in, this file is used by CMake to produce the
|
|
||||||
// glfw_config.h configuration header file. If you are adding a feature
|
|
||||||
// requiring conditional compilation, this is where to add the macro.
|
|
||||||
//========================================================================
|
|
||||||
// As glfw_config.h, this file defines compile-time option macros for a
|
|
||||||
// specific platform and development environment. If you are using the
|
|
||||||
// GLFW CMake files, modify glfw_config.h.in instead of this file. If you
|
|
||||||
// are using your own build system, make this file define the appropriate
|
|
||||||
// macros in whatever way is suitable.
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// Define this to 1 if building GLFW for X11
|
|
||||||
#cmakedefine _GLFW_X11
|
|
||||||
// Define this to 1 if building GLFW for Win32
|
|
||||||
#cmakedefine _GLFW_WIN32
|
|
||||||
// Define this to 1 if building GLFW for Cocoa
|
|
||||||
#cmakedefine _GLFW_COCOA
|
|
||||||
// Define this to 1 if building GLFW for Wayland
|
|
||||||
#cmakedefine _GLFW_WAYLAND
|
|
||||||
// Define this to 1 if building GLFW for OSMesa
|
|
||||||
#cmakedefine _GLFW_OSMESA
|
|
||||||
|
|
||||||
// Define this to 1 to use Vulkan loader linked statically into application
|
|
||||||
#cmakedefine _GLFW_VULKAN_STATIC
|
|
||||||
|
|
||||||
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
|
||||||
#cmakedefine _GLFW_USE_HYBRID_HPG
|
|
||||||
|
|
||||||
// Define this to 1 if xkbcommon supports the compose key
|
|
||||||
#cmakedefine HAVE_XKBCOMMON_COMPOSE_H
|
|
||||||
// Define this to 1 if the libc supports memfd_create()
|
|
||||||
#cmakedefine HAVE_MEMFD_CREATE
|
|
||||||
|
|
@ -55,7 +55,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
GLXFBConfig* nativeConfigs;
|
GLXFBConfig* nativeConfigs;
|
||||||
_GLFWfbconfig* usableConfigs;
|
_GLFWfbconfig* usableConfigs;
|
||||||
const _GLFWfbconfig* closest;
|
const _GLFWfbconfig* closest;
|
||||||
int i, nativeCount, usableCount;
|
int nativeCount, usableCount;
|
||||||
const char* vendor;
|
const char* vendor;
|
||||||
GLFWbool trustWindowBit = GLFW_TRUE;
|
GLFWbool trustWindowBit = GLFW_TRUE;
|
||||||
|
|
||||||
@ -73,10 +73,10 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
usableCount = 0;
|
usableCount = 0;
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (int i = 0; i < nativeCount; i++)
|
||||||
{
|
{
|
||||||
const GLXFBConfig n = nativeConfigs[i];
|
const GLXFBConfig n = nativeConfigs[i];
|
||||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||||
@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
if (desired->transparent)
|
if (desired->transparent)
|
||||||
{
|
{
|
||||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||||
@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
|
|
||||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
|
|
||||||
if (_glfw.glx.ARB_multisample)
|
if (_glfw.glx.ARB_multisample)
|
||||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||||
@ -137,7 +138,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
|||||||
*result = (GLXFBConfig) closest->handle;
|
*result = (GLXFBConfig) closest->handle;
|
||||||
|
|
||||||
XFree(nativeConfigs);
|
XFree(nativeConfigs);
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return closest != NULL;
|
return closest != NULL;
|
||||||
}
|
}
|
||||||
@ -225,7 +226,7 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
|||||||
else if (_glfw.glx.GetProcAddressARB)
|
else if (_glfw.glx.GetProcAddressARB)
|
||||||
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
||||||
else
|
else
|
||||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
return _glfwPlatformGetModuleSymbol(_glfw.glx.handle, procname);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void destroyContextGLX(_GLFWwindow* window)
|
static void destroyContextGLX(_GLFWwindow* window)
|
||||||
@ -252,13 +253,14 @@ static void destroyContextGLX(_GLFWwindow* window)
|
|||||||
//
|
//
|
||||||
GLFWbool _glfwInitGLX(void)
|
GLFWbool _glfwInitGLX(void)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
const char* sonames[] =
|
const char* sonames[] =
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_GLX_LIBRARY)
|
#if defined(_GLFW_GLX_LIBRARY)
|
||||||
_GLFW_GLX_LIBRARY,
|
_GLFW_GLX_LIBRARY,
|
||||||
#elif defined(__CYGWIN__)
|
#elif defined(__CYGWIN__)
|
||||||
"libGL-1.so",
|
"libGL-1.so",
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libGL.so",
|
||||||
#else
|
#else
|
||||||
"libGL.so.1",
|
"libGL.so.1",
|
||||||
"libGL.so",
|
"libGL.so",
|
||||||
@ -269,9 +271,9 @@ GLFWbool _glfwInitGLX(void)
|
|||||||
if (_glfw.glx.handle)
|
if (_glfw.glx.handle)
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
for (i = 0; sonames[i]; i++)
|
for (int i = 0; sonames[i]; i++)
|
||||||
{
|
{
|
||||||
_glfw.glx.handle = _glfw_dlopen(sonames[i]);
|
_glfw.glx.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||||
if (_glfw.glx.handle)
|
if (_glfw.glx.handle)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -282,36 +284,36 @@ GLFWbool _glfwInitGLX(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.glx.GetFBConfigs =
|
_glfw.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigs");
|
||||||
_glfw.glx.GetFBConfigAttrib =
|
_glfw.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetFBConfigAttrib");
|
||||||
_glfw.glx.GetClientString =
|
_glfw.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetClientString");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetClientString");
|
||||||
_glfw.glx.QueryExtension =
|
_glfw.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryExtension");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtension");
|
||||||
_glfw.glx.QueryVersion =
|
_glfw.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryVersion");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryVersion");
|
||||||
_glfw.glx.DestroyContext =
|
_glfw.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXDestroyContext");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyContext");
|
||||||
_glfw.glx.MakeCurrent =
|
_glfw.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXMakeCurrent");
|
||||||
_glfw.glx.SwapBuffers =
|
_glfw.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXSwapBuffers");
|
||||||
_glfw.glx.QueryExtensionsString =
|
_glfw.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXQueryExtensionsString");
|
||||||
_glfw.glx.CreateNewContext =
|
_glfw.glx.CreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateNewContext");
|
||||||
_glfw.glx.CreateWindow =
|
_glfw.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXCreateWindow");
|
||||||
_glfw.glx.DestroyWindow =
|
_glfw.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXDestroyWindow");
|
||||||
_glfw.glx.GetProcAddress =
|
_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddress");
|
||||||
_glfw.glx.GetProcAddressARB =
|
_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||||
_glfw.glx.GetVisualFromFBConfig =
|
_glfw.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)
|
||||||
_glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
_glfwPlatformGetModuleSymbol(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
||||||
|
|
||||||
if (!_glfw.glx.GetFBConfigs ||
|
if (!_glfw.glx.GetFBConfigs ||
|
||||||
!_glfw.glx.GetFBConfigAttrib ||
|
!_glfw.glx.GetFBConfigAttrib ||
|
||||||
@ -424,11 +426,11 @@ GLFWbool _glfwInitGLX(void)
|
|||||||
void _glfwTerminateGLX(void)
|
void _glfwTerminateGLX(void)
|
||||||
{
|
{
|
||||||
// NOTE: This function must not call any X11 functions, as it is called
|
// NOTE: This function must not call any X11 functions, as it is called
|
||||||
// after XCloseDisplay (see _glfwPlatformTerminate for details)
|
// after XCloseDisplay (see _glfwTerminateX11 for details)
|
||||||
|
|
||||||
if (_glfw.glx.handle)
|
if (_glfw.glx.handle)
|
||||||
{
|
{
|
||||||
_glfw_dlclose(_glfw.glx.handle);
|
_glfwPlatformFreeModule(_glfw.glx.handle);
|
||||||
_glfw.glx.handle = NULL;
|
_glfw.glx.handle = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -673,7 +675,13 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -687,7 +695,13 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "GLX: Platform not initialized");
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return None;
|
return None;
|
||||||
|
@ -1,181 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 GLX - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define GLX_VENDOR 1
|
|
||||||
#define GLX_RGBA_BIT 0x00000001
|
|
||||||
#define GLX_WINDOW_BIT 0x00000001
|
|
||||||
#define GLX_DRAWABLE_TYPE 0x8010
|
|
||||||
#define GLX_RENDER_TYPE 0x8011
|
|
||||||
#define GLX_RGBA_TYPE 0x8014
|
|
||||||
#define GLX_DOUBLEBUFFER 5
|
|
||||||
#define GLX_STEREO 6
|
|
||||||
#define GLX_AUX_BUFFERS 7
|
|
||||||
#define GLX_RED_SIZE 8
|
|
||||||
#define GLX_GREEN_SIZE 9
|
|
||||||
#define GLX_BLUE_SIZE 10
|
|
||||||
#define GLX_ALPHA_SIZE 11
|
|
||||||
#define GLX_DEPTH_SIZE 12
|
|
||||||
#define GLX_STENCIL_SIZE 13
|
|
||||||
#define GLX_ACCUM_RED_SIZE 14
|
|
||||||
#define GLX_ACCUM_GREEN_SIZE 15
|
|
||||||
#define GLX_ACCUM_BLUE_SIZE 16
|
|
||||||
#define GLX_ACCUM_ALPHA_SIZE 17
|
|
||||||
#define GLX_SAMPLES 0x186a1
|
|
||||||
#define GLX_VISUAL_ID 0x800b
|
|
||||||
|
|
||||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2
|
|
||||||
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
|
||||||
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
||||||
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
||||||
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
||||||
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
|
||||||
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
||||||
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
||||||
#define GLX_CONTEXT_FLAGS_ARB 0x2094
|
|
||||||
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
|
||||||
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
|
||||||
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
|
||||||
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
|
||||||
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
|
|
||||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
|
|
||||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
|
|
||||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
|
|
||||||
#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
|
|
||||||
|
|
||||||
typedef XID GLXWindow;
|
|
||||||
typedef XID GLXDrawable;
|
|
||||||
typedef struct __GLXFBConfig* GLXFBConfig;
|
|
||||||
typedef struct __GLXcontext* GLXContext;
|
|
||||||
typedef void (*__GLXextproc)(void);
|
|
||||||
|
|
||||||
typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
|
|
||||||
typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
|
|
||||||
typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
|
|
||||||
typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*);
|
|
||||||
typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext);
|
|
||||||
typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext);
|
|
||||||
typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable);
|
|
||||||
typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
|
|
||||||
typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*);
|
|
||||||
typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool);
|
|
||||||
typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName);
|
|
||||||
typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int);
|
|
||||||
typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
|
|
||||||
typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*);
|
|
||||||
typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
|
|
||||||
|
|
||||||
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
|
|
||||||
typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int);
|
|
||||||
typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*);
|
|
||||||
|
|
||||||
// libGL.so function pointer typedefs
|
|
||||||
#define glXGetFBConfigs _glfw.glx.GetFBConfigs
|
|
||||||
#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib
|
|
||||||
#define glXGetClientString _glfw.glx.GetClientString
|
|
||||||
#define glXQueryExtension _glfw.glx.QueryExtension
|
|
||||||
#define glXQueryVersion _glfw.glx.QueryVersion
|
|
||||||
#define glXDestroyContext _glfw.glx.DestroyContext
|
|
||||||
#define glXMakeCurrent _glfw.glx.MakeCurrent
|
|
||||||
#define glXSwapBuffers _glfw.glx.SwapBuffers
|
|
||||||
#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString
|
|
||||||
#define glXCreateNewContext _glfw.glx.CreateNewContext
|
|
||||||
#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig
|
|
||||||
#define glXCreateWindow _glfw.glx.CreateWindow
|
|
||||||
#define glXDestroyWindow _glfw.glx.DestroyWindow
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
|
|
||||||
|
|
||||||
|
|
||||||
// GLX-specific per-context data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWcontextGLX
|
|
||||||
{
|
|
||||||
GLXContext handle;
|
|
||||||
GLXWindow window;
|
|
||||||
|
|
||||||
} _GLFWcontextGLX;
|
|
||||||
|
|
||||||
// GLX-specific global data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWlibraryGLX
|
|
||||||
{
|
|
||||||
int major, minor;
|
|
||||||
int eventBase;
|
|
||||||
int errorBase;
|
|
||||||
|
|
||||||
// dlopen handle for libGL.so.1
|
|
||||||
void* handle;
|
|
||||||
|
|
||||||
// GLX 1.3 functions
|
|
||||||
PFNGLXGETFBCONFIGSPROC GetFBConfigs;
|
|
||||||
PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib;
|
|
||||||
PFNGLXGETCLIENTSTRINGPROC GetClientString;
|
|
||||||
PFNGLXQUERYEXTENSIONPROC QueryExtension;
|
|
||||||
PFNGLXQUERYVERSIONPROC QueryVersion;
|
|
||||||
PFNGLXDESTROYCONTEXTPROC DestroyContext;
|
|
||||||
PFNGLXMAKECURRENTPROC MakeCurrent;
|
|
||||||
PFNGLXSWAPBUFFERSPROC SwapBuffers;
|
|
||||||
PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString;
|
|
||||||
PFNGLXCREATENEWCONTEXTPROC CreateNewContext;
|
|
||||||
PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig;
|
|
||||||
PFNGLXCREATEWINDOWPROC CreateWindow;
|
|
||||||
PFNGLXDESTROYWINDOWPROC DestroyWindow;
|
|
||||||
|
|
||||||
// GLX 1.4 and extension functions
|
|
||||||
PFNGLXGETPROCADDRESSPROC GetProcAddress;
|
|
||||||
PFNGLXGETPROCADDRESSPROC GetProcAddressARB;
|
|
||||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
|
||||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
|
||||||
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
|
|
||||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
|
||||||
GLFWbool SGI_swap_control;
|
|
||||||
GLFWbool EXT_swap_control;
|
|
||||||
GLFWbool MESA_swap_control;
|
|
||||||
GLFWbool ARB_multisample;
|
|
||||||
GLFWbool ARB_framebuffer_sRGB;
|
|
||||||
GLFWbool EXT_framebuffer_sRGB;
|
|
||||||
GLFWbool ARB_create_context;
|
|
||||||
GLFWbool ARB_create_context_profile;
|
|
||||||
GLFWbool ARB_create_context_robustness;
|
|
||||||
GLFWbool EXT_create_context_es2_profile;
|
|
||||||
GLFWbool ARB_create_context_no_error;
|
|
||||||
GLFWbool ARB_context_flush_control;
|
|
||||||
|
|
||||||
} _GLFWlibraryGLX;
|
|
||||||
|
|
||||||
GLFWbool _glfwInitGLX(void);
|
|
||||||
void _glfwTerminateGLX(void);
|
|
||||||
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig);
|
|
||||||
void _glfwDestroyContextGLX(_GLFWwindow* window);
|
|
||||||
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig,
|
|
||||||
Visual** visual, int* depth);
|
|
||||||
|
|
212
src/init.c
212
src/init.c
@ -28,7 +28,6 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
#include "mappings.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@ -37,28 +36,55 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
|
|
||||||
// The global variables below comprise all mutable global data in GLFW
|
// NOTE: The global variables below comprise all mutable global data in GLFW
|
||||||
//
|
// Any other mutable global variable is a bug
|
||||||
// Any other global variable is a bug
|
|
||||||
|
|
||||||
// Global state shared between compilation units of GLFW
|
// This contains all mutable state shared between compilation units of GLFW
|
||||||
//
|
//
|
||||||
_GLFWlibrary _glfw = { GLFW_FALSE };
|
_GLFWlibrary _glfw = { GLFW_FALSE };
|
||||||
|
|
||||||
// These are outside of _glfw so they can be used before initialization and
|
// These are outside of _glfw so they can be used before initialization and
|
||||||
// after termination
|
// after termination without special handling when _glfw is cleared to zero
|
||||||
//
|
//
|
||||||
static _GLFWerror _glfwMainThreadError;
|
static _GLFWerror _glfwMainThreadError;
|
||||||
static GLFWerrorfun _glfwErrorCallback;
|
static GLFWerrorfun _glfwErrorCallback;
|
||||||
|
static GLFWallocator _glfwInitAllocator;
|
||||||
static _GLFWinitconfig _glfwInitHints =
|
static _GLFWinitconfig _glfwInitHints =
|
||||||
{
|
{
|
||||||
GLFW_TRUE, // hat buttons
|
GLFW_TRUE, // hat buttons
|
||||||
|
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
|
||||||
|
GLFW_ANY_PLATFORM, // preferred platform
|
||||||
|
NULL, // vkGetInstanceProcAddr function
|
||||||
{
|
{
|
||||||
GLFW_TRUE, // macOS menu bar
|
GLFW_TRUE, // macOS menu bar
|
||||||
GLFW_TRUE // macOS bundle chdir
|
GLFW_TRUE // macOS bundle chdir
|
||||||
}
|
},
|
||||||
|
{
|
||||||
|
GLFW_TRUE, // X11 XCB Vulkan surface
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// The allocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void* defaultAllocate(size_t size, void* user)
|
||||||
|
{
|
||||||
|
return malloc(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The deallocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void defaultDeallocate(void* block, void* user)
|
||||||
|
{
|
||||||
|
free(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The reallocation function used when no custom allocator is set
|
||||||
|
//
|
||||||
|
static void* defaultReallocate(void* block, size_t size, void* user)
|
||||||
|
{
|
||||||
|
return realloc(block, size);
|
||||||
|
}
|
||||||
|
|
||||||
// Terminate the library
|
// Terminate the library
|
||||||
//
|
//
|
||||||
static void terminate(void)
|
static void terminate(void)
|
||||||
@ -77,20 +103,21 @@ static void terminate(void)
|
|||||||
{
|
{
|
||||||
_GLFWmonitor* monitor = _glfw.monitors[i];
|
_GLFWmonitor* monitor = _glfw.monitors[i];
|
||||||
if (monitor->originalRamp.size)
|
if (monitor->originalRamp.size)
|
||||||
_glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp);
|
_glfw.platform.setGammaRamp(monitor, &monitor->originalRamp);
|
||||||
_glfwFreeMonitor(monitor);
|
_glfwFreeMonitor(monitor);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(_glfw.monitors);
|
_glfw_free(_glfw.monitors);
|
||||||
_glfw.monitors = NULL;
|
_glfw.monitors = NULL;
|
||||||
_glfw.monitorCount = 0;
|
_glfw.monitorCount = 0;
|
||||||
|
|
||||||
free(_glfw.mappings);
|
_glfw_free(_glfw.mappings);
|
||||||
_glfw.mappings = NULL;
|
_glfw.mappings = NULL;
|
||||||
_glfw.mappingCount = 0;
|
_glfw.mappingCount = 0;
|
||||||
|
|
||||||
_glfwTerminateVulkan();
|
_glfwTerminateVulkan();
|
||||||
_glfwPlatformTerminate();
|
_glfw.platform.terminateJoysticks();
|
||||||
|
_glfw.platform.terminate();
|
||||||
|
|
||||||
_glfw.initialized = GLFW_FALSE;
|
_glfw.initialized = GLFW_FALSE;
|
||||||
|
|
||||||
@ -98,7 +125,7 @@ static void terminate(void)
|
|||||||
{
|
{
|
||||||
_GLFWerror* error = _glfw.errorListHead;
|
_GLFWerror* error = _glfw.errorListHead;
|
||||||
_glfw.errorListHead = error->next;
|
_glfw.errorListHead = error->next;
|
||||||
free(error);
|
_glfw_free(error);
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformDestroyTls(&_glfw.contextSlot);
|
_glfwPlatformDestroyTls(&_glfw.contextSlot);
|
||||||
@ -113,10 +140,41 @@ static void terminate(void)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
// Encode a Unicode code point to a UTF-8 stream
|
||||||
|
// Based on cutef8 by Jeff Bezanson (Public Domain)
|
||||||
|
//
|
||||||
|
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint)
|
||||||
|
{
|
||||||
|
size_t count = 0;
|
||||||
|
|
||||||
|
if (codepoint < 0x80)
|
||||||
|
s[count++] = (char) codepoint;
|
||||||
|
else if (codepoint < 0x800)
|
||||||
|
{
|
||||||
|
s[count++] = (codepoint >> 6) | 0xc0;
|
||||||
|
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||||
|
}
|
||||||
|
else if (codepoint < 0x10000)
|
||||||
|
{
|
||||||
|
s[count++] = (codepoint >> 12) | 0xe0;
|
||||||
|
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||||
|
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||||
|
}
|
||||||
|
else if (codepoint < 0x110000)
|
||||||
|
{
|
||||||
|
s[count++] = (codepoint >> 18) | 0xf0;
|
||||||
|
s[count++] = ((codepoint >> 12) & 0x3f) | 0x80;
|
||||||
|
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||||
|
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
char* _glfw_strdup(const char* source)
|
char* _glfw_strdup(const char* source)
|
||||||
{
|
{
|
||||||
const size_t length = strlen(source);
|
const size_t length = strlen(source);
|
||||||
char* result = calloc(length + 1, 1);
|
char* result = _glfw_calloc(length + 1, 1);
|
||||||
strcpy(result, source);
|
strcpy(result, source);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@ -145,6 +203,59 @@ float _glfw_fmaxf(float a, float b)
|
|||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void* _glfw_calloc(size_t count, size_t size)
|
||||||
|
{
|
||||||
|
if (count && size)
|
||||||
|
{
|
||||||
|
void* block;
|
||||||
|
|
||||||
|
if (count > SIZE_MAX / size)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
block = _glfw.allocator.allocate(count * size, _glfw.allocator.user);
|
||||||
|
if (block)
|
||||||
|
return memset(block, 0, count * size);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void* _glfw_realloc(void* block, size_t size)
|
||||||
|
{
|
||||||
|
if (block && size)
|
||||||
|
{
|
||||||
|
void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user);
|
||||||
|
if (resized)
|
||||||
|
return resized;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (block)
|
||||||
|
{
|
||||||
|
_glfw_free(block);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return _glfw_calloc(1, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfw_free(void* block)
|
||||||
|
{
|
||||||
|
if (block)
|
||||||
|
_glfw.allocator.deallocate(block, _glfw.allocator.user);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW event API //////
|
////// GLFW event API //////
|
||||||
@ -191,6 +302,12 @@ void _glfwInputError(int code, const char* format, ...)
|
|||||||
strcpy(description, "The specified window has no context");
|
strcpy(description, "The specified window has no context");
|
||||||
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
||||||
strcpy(description, "The specified cursor shape is unavailable");
|
strcpy(description, "The specified cursor shape is unavailable");
|
||||||
|
else if (code == GLFW_FEATURE_UNAVAILABLE)
|
||||||
|
strcpy(description, "The requested feature cannot be implemented for this platform");
|
||||||
|
else if (code == GLFW_FEATURE_UNIMPLEMENTED)
|
||||||
|
strcpy(description, "The requested feature has not yet been implemented for this platform");
|
||||||
|
else if (code == GLFW_PLATFORM_UNAVAILABLE)
|
||||||
|
strcpy(description, "The requested platform is unavailable");
|
||||||
else
|
else
|
||||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||||
}
|
}
|
||||||
@ -200,7 +317,7 @@ void _glfwInputError(int code, const char* format, ...)
|
|||||||
error = _glfwPlatformGetTls(&_glfw.errorSlot);
|
error = _glfwPlatformGetTls(&_glfw.errorSlot);
|
||||||
if (!error)
|
if (!error)
|
||||||
{
|
{
|
||||||
error = calloc(1, sizeof(_GLFWerror));
|
error = _glfw_calloc(1, sizeof(_GLFWerror));
|
||||||
_glfwPlatformSetTls(&_glfw.errorSlot, error);
|
_glfwPlatformSetTls(&_glfw.errorSlot, error);
|
||||||
_glfwPlatformLockMutex(&_glfw.errorLock);
|
_glfwPlatformLockMutex(&_glfw.errorLock);
|
||||||
error->next = _glfw.errorListHead;
|
error->next = _glfw.errorListHead;
|
||||||
@ -231,7 +348,18 @@ GLFWAPI int glfwInit(void)
|
|||||||
memset(&_glfw, 0, sizeof(_glfw));
|
memset(&_glfw, 0, sizeof(_glfw));
|
||||||
_glfw.hints.init = _glfwInitHints;
|
_glfw.hints.init = _glfwInitHints;
|
||||||
|
|
||||||
if (!_glfwPlatformInit())
|
_glfw.allocator = _glfwInitAllocator;
|
||||||
|
if (!_glfw.allocator.allocate)
|
||||||
|
{
|
||||||
|
_glfw.allocator.allocate = defaultAllocate;
|
||||||
|
_glfw.allocator.reallocate = defaultReallocate;
|
||||||
|
_glfw.allocator.deallocate = defaultDeallocate;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_glfwSelectPlatform(_glfw.hints.init.platformID, &_glfw.platform))
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
|
if (!_glfw.platform.init())
|
||||||
{
|
{
|
||||||
terminate();
|
terminate();
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
@ -247,24 +375,14 @@ GLFWAPI int glfwInit(void)
|
|||||||
|
|
||||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||||
|
|
||||||
_glfw.initialized = GLFW_TRUE;
|
_glfwInitGamepadMappings();
|
||||||
|
|
||||||
|
_glfwPlatformInitTimer();
|
||||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||||
|
|
||||||
|
_glfw.initialized = GLFW_TRUE;
|
||||||
|
|
||||||
glfwDefaultWindowHints();
|
glfwDefaultWindowHints();
|
||||||
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
for (i = 0; _glfwDefaultMappings[i]; i++)
|
|
||||||
{
|
|
||||||
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
|
||||||
{
|
|
||||||
terminate();
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -283,18 +401,45 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
|||||||
case GLFW_JOYSTICK_HAT_BUTTONS:
|
case GLFW_JOYSTICK_HAT_BUTTONS:
|
||||||
_glfwInitHints.hatButtons = value;
|
_glfwInitHints.hatButtons = value;
|
||||||
return;
|
return;
|
||||||
|
case GLFW_ANGLE_PLATFORM_TYPE:
|
||||||
|
_glfwInitHints.angleType = value;
|
||||||
|
return;
|
||||||
|
case GLFW_PLATFORM:
|
||||||
|
_glfwInitHints.platformID = value;
|
||||||
|
return;
|
||||||
case GLFW_COCOA_CHDIR_RESOURCES:
|
case GLFW_COCOA_CHDIR_RESOURCES:
|
||||||
_glfwInitHints.ns.chdir = value;
|
_glfwInitHints.ns.chdir = value;
|
||||||
return;
|
return;
|
||||||
case GLFW_COCOA_MENUBAR:
|
case GLFW_COCOA_MENUBAR:
|
||||||
_glfwInitHints.ns.menubar = value;
|
_glfwInitHints.ns.menubar = value;
|
||||||
return;
|
return;
|
||||||
|
case GLFW_X11_XCB_VULKAN_SURFACE:
|
||||||
|
_glfwInitHints.x11.xcbVulkanSurface = value;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM,
|
_glfwInputError(GLFW_INVALID_ENUM,
|
||||||
"Invalid init hint 0x%08X", hint);
|
"Invalid init hint 0x%08X", hint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator)
|
||||||
|
{
|
||||||
|
if (allocator)
|
||||||
|
{
|
||||||
|
if (allocator->allocate && allocator->reallocate && allocator->deallocate)
|
||||||
|
_glfwInitAllocator = *allocator;
|
||||||
|
else
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator));
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader)
|
||||||
|
{
|
||||||
|
_glfwInitHints.vulkanLoader = loader;
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||||
{
|
{
|
||||||
if (major != NULL)
|
if (major != NULL)
|
||||||
@ -305,11 +450,6 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
|||||||
*rev = GLFW_VERSION_REVISION;
|
*rev = GLFW_VERSION_REVISION;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const char* glfwGetVersionString(void)
|
|
||||||
{
|
|
||||||
return _glfwPlatformGetVersionString();
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWAPI int glfwGetError(const char** description)
|
GLFWAPI int glfwGetError(const char** description)
|
||||||
{
|
{
|
||||||
_GLFWerror* error;
|
_GLFWerror* error;
|
||||||
@ -336,7 +476,7 @@ GLFWAPI int glfwGetError(const char** description)
|
|||||||
|
|
||||||
GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
|
GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun);
|
_GLFW_SWAP(GLFWerrorfun, _glfwErrorCallback, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
317
src/input.c
317
src/input.c
@ -28,6 +28,7 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
#include "mappings.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <float.h>
|
#include <float.h>
|
||||||
@ -43,6 +44,22 @@
|
|||||||
#define _GLFW_JOYSTICK_BUTTON 2
|
#define _GLFW_JOYSTICK_BUTTON 2
|
||||||
#define _GLFW_JOYSTICK_HATBIT 3
|
#define _GLFW_JOYSTICK_HATBIT 3
|
||||||
|
|
||||||
|
// Initializes the platform joystick API if it has not been already
|
||||||
|
//
|
||||||
|
static GLFWbool initJoysticks(void)
|
||||||
|
{
|
||||||
|
if (!_glfw.joysticksInitialized)
|
||||||
|
{
|
||||||
|
if (!_glfw.platform.initJoysticks())
|
||||||
|
{
|
||||||
|
_glfw.platform.terminateJoysticks();
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return _glfw.joysticksInitialized = GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
// Finds a mapping based on joystick GUID
|
// Finds a mapping based on joystick GUID
|
||||||
//
|
//
|
||||||
static _GLFWmapping* findMapping(const char* guid)
|
static _GLFWmapping* findMapping(const char* guid)
|
||||||
@ -85,25 +102,13 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
|||||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||||
{
|
{
|
||||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_INVALID_VALUE,
|
|
||||||
"Invalid button in gamepad mapping %s (%s)",
|
|
||||||
mapping->guid,
|
|
||||||
mapping->name);
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||||
{
|
{
|
||||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_INVALID_VALUE,
|
|
||||||
"Invalid axis in gamepad mapping %s (%s)",
|
|
||||||
mapping->guid,
|
|
||||||
mapping->name);
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -229,8 +234,9 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
length = strlen(_GLFW_PLATFORM_MAPPING_NAME);
|
const char* name = _glfw.platform.getMappingName();
|
||||||
if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0)
|
length = strlen(name);
|
||||||
|
if (strncmp(c, name, length) != 0)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -247,7 +253,7 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||||||
mapping->guid[i] += 'a' - 'A';
|
mapping->guid[i] += 'a' - 'A';
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformUpdateGamepadGUID(mapping->guid);
|
_glfw.platform.updateGamepadGUID(mapping->guid);
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -289,7 +295,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
|||||||
// Notifies shared code of a Unicode codepoint input event
|
// Notifies shared code of a Unicode codepoint input event
|
||||||
// The 'plain' parameter determines whether to emit a regular character event
|
// The 'plain' parameter determines whether to emit a regular character event
|
||||||
//
|
//
|
||||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
|
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
|
||||||
{
|
{
|
||||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||||
return;
|
return;
|
||||||
@ -408,6 +414,21 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
// Adds the built-in set of gamepad mappings
|
||||||
|
//
|
||||||
|
void _glfwInitGamepadMappings(void)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||||
|
_glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping));
|
||||||
|
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||||
|
_glfw.mappingCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Returns an available joystick object with arrays and name allocated
|
// Returns an available joystick object with arrays and name allocated
|
||||||
//
|
//
|
||||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||||
@ -430,14 +451,14 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
js->present = GLFW_TRUE;
|
js->present = GLFW_TRUE;
|
||||||
js->name = _glfw_strdup(name);
|
js->axes = _glfw_calloc(axisCount, sizeof(float));
|
||||||
js->axes = calloc(axisCount, sizeof(float));
|
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
js->hats = _glfw_calloc(hatCount, 1);
|
||||||
js->hats = calloc(hatCount, 1);
|
|
||||||
js->axisCount = axisCount;
|
js->axisCount = axisCount;
|
||||||
js->buttonCount = buttonCount;
|
js->buttonCount = buttonCount;
|
||||||
js->hatCount = hatCount;
|
js->hatCount = hatCount;
|
||||||
|
|
||||||
|
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||||
js->mapping = findValidMapping(js);
|
js->mapping = findValidMapping(js);
|
||||||
|
|
||||||
@ -448,10 +469,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
//
|
//
|
||||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||||
{
|
{
|
||||||
free(js->name);
|
_glfw_free(js->axes);
|
||||||
free(js->axes);
|
_glfw_free(js->buttons);
|
||||||
free(js->buttons);
|
_glfw_free(js->hats);
|
||||||
free(js->hats);
|
|
||||||
memset(js, 0, sizeof(_GLFWjoystick));
|
memset(js, 0, sizeof(_GLFWjoystick));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -461,8 +481,8 @@ void _glfwCenterCursorInContentArea(_GLFWwindow* window)
|
|||||||
{
|
{
|
||||||
int width, height;
|
int width, height;
|
||||||
|
|
||||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
_glfw.platform.getWindowSize(window, &width, &height);
|
||||||
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
|
_glfw.platform.setCursorPos(window, width / 2.0, height / 2.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -502,96 +522,108 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
if (mode == GLFW_CURSOR)
|
switch (mode)
|
||||||
{
|
{
|
||||||
if (value != GLFW_CURSOR_NORMAL &&
|
case GLFW_CURSOR:
|
||||||
value != GLFW_CURSOR_HIDDEN &&
|
|
||||||
value != GLFW_CURSOR_DISABLED)
|
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_INVALID_ENUM,
|
if (value != GLFW_CURSOR_NORMAL &&
|
||||||
"Invalid cursor mode 0x%08X",
|
value != GLFW_CURSOR_HIDDEN &&
|
||||||
value);
|
value != GLFW_CURSOR_DISABLED)
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (window->cursorMode == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
window->cursorMode = value;
|
|
||||||
|
|
||||||
_glfwPlatformGetCursorPos(window,
|
|
||||||
&window->virtualCursorPosX,
|
|
||||||
&window->virtualCursorPosY);
|
|
||||||
_glfwPlatformSetCursorMode(window, value);
|
|
||||||
}
|
|
||||||
else if (mode == GLFW_STICKY_KEYS)
|
|
||||||
{
|
|
||||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
|
||||||
if (window->stickyKeys == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!value)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
// Release all sticky keys
|
|
||||||
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
|
||||||
{
|
{
|
||||||
if (window->keys[i] == _GLFW_STICK)
|
_glfwInputError(GLFW_INVALID_ENUM,
|
||||||
window->keys[i] = GLFW_RELEASE;
|
"Invalid cursor mode 0x%08X",
|
||||||
|
value);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (window->cursorMode == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->cursorMode = value;
|
||||||
|
|
||||||
|
_glfw.platform.getCursorPos(window,
|
||||||
|
&window->virtualCursorPosX,
|
||||||
|
&window->virtualCursorPosY);
|
||||||
|
_glfw.platform.setCursorMode(window, value);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->stickyKeys = value;
|
case GLFW_STICKY_KEYS:
|
||||||
}
|
|
||||||
else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
|
|
||||||
{
|
|
||||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
|
||||||
if (window->stickyMouseButtons == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!value)
|
|
||||||
{
|
{
|
||||||
int i;
|
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
|
if (window->stickyKeys == value)
|
||||||
|
return;
|
||||||
|
|
||||||
// Release all sticky mouse buttons
|
if (!value)
|
||||||
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
|
||||||
{
|
{
|
||||||
if (window->mouseButtons[i] == _GLFW_STICK)
|
int i;
|
||||||
window->mouseButtons[i] = GLFW_RELEASE;
|
|
||||||
|
// Release all sticky keys
|
||||||
|
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
||||||
|
{
|
||||||
|
if (window->keys[i] == _GLFW_STICK)
|
||||||
|
window->keys[i] = GLFW_RELEASE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
window->stickyKeys = value;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->stickyMouseButtons = value;
|
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||||
}
|
|
||||||
else if (mode == GLFW_LOCK_KEY_MODS)
|
|
||||||
{
|
|
||||||
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
|
|
||||||
}
|
|
||||||
else if (mode == GLFW_RAW_MOUSE_MOTION)
|
|
||||||
{
|
|
||||||
if (!_glfwPlatformRawMouseMotionSupported())
|
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
"Raw mouse motion is not supported on this system");
|
if (window->stickyMouseButtons == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!value)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
// Release all sticky mouse buttons
|
||||||
|
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
||||||
|
{
|
||||||
|
if (window->mouseButtons[i] == _GLFW_STICK)
|
||||||
|
window->mouseButtons[i] = GLFW_RELEASE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
window->stickyMouseButtons = value;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
case GLFW_LOCK_KEY_MODS:
|
||||||
if (window->rawMouseMotion == value)
|
{
|
||||||
|
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
window->rawMouseMotion = value;
|
case GLFW_RAW_MOUSE_MOTION:
|
||||||
_glfwPlatformSetRawMouseMotion(window, value);
|
{
|
||||||
|
if (!_glfw.platform.rawMouseMotionSupported())
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Raw mouse motion is not supported on this system");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
|
if (window->rawMouseMotion == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->rawMouseMotion = value;
|
||||||
|
_glfw.platform.setRawMouseMotion(window, value);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI int glfwRawMouseMotionSupported(void)
|
GLFWAPI int glfwRawMouseMotionSupported(void)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||||
return _glfwPlatformRawMouseMotionSupported();
|
return _glfw.platform.rawMouseMotionSupported();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
||||||
@ -607,10 +639,10 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
scancode = _glfwPlatformGetKeyScancode(key);
|
scancode = _glfw.platform.getKeyScancode(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
return _glfwPlatformGetScancodeName(scancode);
|
return _glfw.platform.getScancodeName(scancode);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI int glfwGetKeyScancode(int key)
|
GLFWAPI int glfwGetKeyScancode(int key)
|
||||||
@ -623,7 +655,7 @@ GLFWAPI int glfwGetKeyScancode(int key)
|
|||||||
return GLFW_RELEASE;
|
return GLFW_RELEASE;
|
||||||
}
|
}
|
||||||
|
|
||||||
return _glfwPlatformGetKeyScancode(key);
|
return _glfw.platform.getKeyScancode(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
|
GLFWAPI int glfwGetKey(GLFWwindow* handle, int key)
|
||||||
@ -692,7 +724,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
|
|||||||
*ypos = window->virtualCursorPosY;
|
*ypos = window->virtualCursorPosY;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
_glfwPlatformGetCursorPos(window, xpos, ypos);
|
_glfw.platform.getCursorPos(window, xpos, ypos);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
|
GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
|
||||||
@ -711,7 +743,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!_glfwPlatformWindowFocused(window))
|
if (!_glfw.platform.windowFocused(window))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||||
@ -723,7 +755,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Update system cursor position
|
// Update system cursor position
|
||||||
_glfwPlatformSetCursorPos(window, xpos, ypos);
|
_glfw.platform.setCursorPos(window, xpos, ypos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -735,11 +767,11 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||||
cursor->next = _glfw.cursorListHead;
|
cursor->next = _glfw.cursorListHead;
|
||||||
_glfw.cursorListHead = cursor;
|
_glfw.cursorListHead = cursor;
|
||||||
|
|
||||||
if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot))
|
if (!_glfw.platform.createCursor(cursor, image, xhot, yhot))
|
||||||
{
|
{
|
||||||
glfwDestroyCursor((GLFWcursor*) cursor);
|
glfwDestroyCursor((GLFWcursor*) cursor);
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -769,11 +801,11 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
|
||||||
cursor->next = _glfw.cursorListHead;
|
cursor->next = _glfw.cursorListHead;
|
||||||
_glfw.cursorListHead = cursor;
|
_glfw.cursorListHead = cursor;
|
||||||
|
|
||||||
if (!_glfwPlatformCreateStandardCursor(cursor, shape))
|
if (!_glfw.platform.createStandardCursor(cursor, shape))
|
||||||
{
|
{
|
||||||
glfwDestroyCursor((GLFWcursor*) cursor);
|
glfwDestroyCursor((GLFWcursor*) cursor);
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -802,7 +834,7 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformDestroyCursor(cursor);
|
_glfw.platform.destroyCursor(cursor);
|
||||||
|
|
||||||
// Unlink cursor from global linked list
|
// Unlink cursor from global linked list
|
||||||
{
|
{
|
||||||
@ -814,7 +846,7 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
|
|||||||
*prev = cursor->next;
|
*prev = cursor->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
free(cursor);
|
_glfw_free(cursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
||||||
@ -827,7 +859,7 @@ GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
|
|||||||
|
|
||||||
window->cursor = cursor;
|
window->cursor = cursor;
|
||||||
|
|
||||||
_glfwPlatformSetCursor(window, cursor);
|
_glfw.platform.setCursor(window, cursor);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
|
GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
|
||||||
@ -836,7 +868,7 @@ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun)
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.key, cbfun);
|
_GLFW_SWAP(GLFWkeyfun, window->callbacks.key, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -846,7 +878,7 @@ GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun)
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.character, cbfun);
|
_GLFW_SWAP(GLFWcharfun, window->callbacks.character, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -856,7 +888,7 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmods
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.charmods, cbfun);
|
_GLFW_SWAP(GLFWcharmodsfun, window->callbacks.charmods, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -867,7 +899,7 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun);
|
_GLFW_SWAP(GLFWmousebuttonfun, window->callbacks.mouseButton, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -878,7 +910,7 @@ GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun);
|
_GLFW_SWAP(GLFWcursorposfun, window->callbacks.cursorPos, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -889,7 +921,7 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle,
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun);
|
_GLFW_SWAP(GLFWcursorenterfun, window->callbacks.cursorEnter, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -900,7 +932,7 @@ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle,
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun);
|
_GLFW_SWAP(GLFWscrollfun, window->callbacks.scroll, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -910,7 +942,7 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
|
|||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun);
|
_GLFW_SWAP(GLFWdropfun, window->callbacks.drop, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -929,11 +961,14 @@ GLFWAPI int glfwJoystickPresent(int jid)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
|
return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
||||||
@ -954,11 +989,14 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
*count = js->axisCount;
|
*count = js->axisCount;
|
||||||
@ -983,11 +1021,14 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (_glfw.hints.init.hatButtons)
|
if (_glfw.hints.init.hatButtons)
|
||||||
@ -1016,11 +1057,14 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
*count = js->hatCount;
|
*count = js->hatCount;
|
||||||
@ -1042,11 +1086,14 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
return js->name;
|
return js->name;
|
||||||
@ -1067,11 +1114,14 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
return js->guid;
|
return js->guid;
|
||||||
@ -1112,7 +1162,11 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
|||||||
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
_GLFW_SWAP(GLFWjoystickfun, _glfw.callbacks.joystick, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1150,8 +1204,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
|||||||
{
|
{
|
||||||
_glfw.mappingCount++;
|
_glfw.mappingCount++;
|
||||||
_glfw.mappings =
|
_glfw.mappings =
|
||||||
realloc(_glfw.mappings,
|
_glfw_realloc(_glfw.mappings,
|
||||||
sizeof(_GLFWmapping) * _glfw.mappingCount);
|
sizeof(_GLFWmapping) * _glfw.mappingCount);
|
||||||
_glfw.mappings[_glfw.mappingCount - 1] = mapping;
|
_glfw.mappings[_glfw.mappingCount - 1] = mapping;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1191,11 +1245,14 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
return js->mapping != NULL;
|
return js->mapping != NULL;
|
||||||
@ -1216,11 +1273,14 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return NULL;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
if (!js->mapping)
|
if (!js->mapping)
|
||||||
@ -1248,11 +1308,14 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!initJoysticks())
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
js = _glfw.joysticks + jid;
|
js = _glfw.joysticks + jid;
|
||||||
if (!js->present)
|
if (!js->present)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL))
|
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
if (!js->mapping)
|
if (!js->mapping)
|
||||||
@ -1317,13 +1380,13 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
|
|||||||
assert(string != NULL);
|
assert(string != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
_glfwPlatformSetClipboardString(string);
|
_glfw.platform.setClipboardString(string);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
return _glfwPlatformGetClipboardString();
|
return _glfw.platform.getClipboardString();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI double glfwGetTime(void)
|
GLFWAPI double glfwGetTime(void)
|
||||||
|
542
src/internal.h
542
src/internal.h
@ -59,6 +59,7 @@
|
|||||||
#define _GLFW_MESSAGE_SIZE 1024
|
#define _GLFW_MESSAGE_SIZE 1024
|
||||||
|
|
||||||
typedef int GLFWbool;
|
typedef int GLFWbool;
|
||||||
|
typedef void (*GLFWproc)(void);
|
||||||
|
|
||||||
typedef struct _GLFWerror _GLFWerror;
|
typedef struct _GLFWerror _GLFWerror;
|
||||||
typedef struct _GLFWinitconfig _GLFWinitconfig;
|
typedef struct _GLFWinitconfig _GLFWinitconfig;
|
||||||
@ -67,6 +68,7 @@ typedef struct _GLFWctxconfig _GLFWctxconfig;
|
|||||||
typedef struct _GLFWfbconfig _GLFWfbconfig;
|
typedef struct _GLFWfbconfig _GLFWfbconfig;
|
||||||
typedef struct _GLFWcontext _GLFWcontext;
|
typedef struct _GLFWcontext _GLFWcontext;
|
||||||
typedef struct _GLFWwindow _GLFWwindow;
|
typedef struct _GLFWwindow _GLFWwindow;
|
||||||
|
typedef struct _GLFWplatform _GLFWplatform;
|
||||||
typedef struct _GLFWlibrary _GLFWlibrary;
|
typedef struct _GLFWlibrary _GLFWlibrary;
|
||||||
typedef struct _GLFWmonitor _GLFWmonitor;
|
typedef struct _GLFWmonitor _GLFWmonitor;
|
||||||
typedef struct _GLFWcursor _GLFWcursor;
|
typedef struct _GLFWcursor _GLFWcursor;
|
||||||
@ -76,13 +78,6 @@ typedef struct _GLFWjoystick _GLFWjoystick;
|
|||||||
typedef struct _GLFWtls _GLFWtls;
|
typedef struct _GLFWtls _GLFWtls;
|
||||||
typedef struct _GLFWmutex _GLFWmutex;
|
typedef struct _GLFWmutex _GLFWmutex;
|
||||||
|
|
||||||
typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
|
|
||||||
typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
|
|
||||||
typedef void (* _GLFWswapintervalfun)(int);
|
|
||||||
typedef int (* _GLFWextensionsupportedfun)(const char*);
|
|
||||||
typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
|
|
||||||
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
|
||||||
|
|
||||||
#define GL_VERSION 0x1f02
|
#define GL_VERSION 0x1f02
|
||||||
#define GL_NONE 0
|
#define GL_NONE 0
|
||||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||||
@ -113,6 +108,165 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
|
|||||||
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
|
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
|
||||||
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
|
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
|
||||||
|
|
||||||
|
#if defined(_GLFW_WIN32)
|
||||||
|
#define EGLAPIENTRY __stdcall
|
||||||
|
#else
|
||||||
|
#define EGLAPIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define EGL_SUCCESS 0x3000
|
||||||
|
#define EGL_NOT_INITIALIZED 0x3001
|
||||||
|
#define EGL_BAD_ACCESS 0x3002
|
||||||
|
#define EGL_BAD_ALLOC 0x3003
|
||||||
|
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||||
|
#define EGL_BAD_CONFIG 0x3005
|
||||||
|
#define EGL_BAD_CONTEXT 0x3006
|
||||||
|
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||||
|
#define EGL_BAD_DISPLAY 0x3008
|
||||||
|
#define EGL_BAD_MATCH 0x3009
|
||||||
|
#define EGL_BAD_NATIVE_PIXMAP 0x300a
|
||||||
|
#define EGL_BAD_NATIVE_WINDOW 0x300b
|
||||||
|
#define EGL_BAD_PARAMETER 0x300c
|
||||||
|
#define EGL_BAD_SURFACE 0x300d
|
||||||
|
#define EGL_CONTEXT_LOST 0x300e
|
||||||
|
#define EGL_COLOR_BUFFER_TYPE 0x303f
|
||||||
|
#define EGL_RGB_BUFFER 0x308e
|
||||||
|
#define EGL_SURFACE_TYPE 0x3033
|
||||||
|
#define EGL_WINDOW_BIT 0x0004
|
||||||
|
#define EGL_RENDERABLE_TYPE 0x3040
|
||||||
|
#define EGL_OPENGL_ES_BIT 0x0001
|
||||||
|
#define EGL_OPENGL_ES2_BIT 0x0004
|
||||||
|
#define EGL_OPENGL_BIT 0x0008
|
||||||
|
#define EGL_ALPHA_SIZE 0x3021
|
||||||
|
#define EGL_BLUE_SIZE 0x3022
|
||||||
|
#define EGL_GREEN_SIZE 0x3023
|
||||||
|
#define EGL_RED_SIZE 0x3024
|
||||||
|
#define EGL_DEPTH_SIZE 0x3025
|
||||||
|
#define EGL_STENCIL_SIZE 0x3026
|
||||||
|
#define EGL_SAMPLES 0x3031
|
||||||
|
#define EGL_OPENGL_ES_API 0x30a0
|
||||||
|
#define EGL_OPENGL_API 0x30a2
|
||||||
|
#define EGL_NONE 0x3038
|
||||||
|
#define EGL_RENDER_BUFFER 0x3086
|
||||||
|
#define EGL_SINGLE_BUFFER 0x3085
|
||||||
|
#define EGL_EXTENSIONS 0x3055
|
||||||
|
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||||
|
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||||
|
#define EGL_NO_SURFACE ((EGLSurface) 0)
|
||||||
|
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
|
||||||
|
#define EGL_NO_CONTEXT ((EGLContext) 0)
|
||||||
|
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
|
||||||
|
|
||||||
|
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
|
||||||
|
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
|
||||||
|
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
|
||||||
|
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
|
||||||
|
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
|
||||||
|
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
|
||||||
|
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
|
||||||
|
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
|
||||||
|
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
|
||||||
|
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
|
||||||
|
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
|
||||||
|
#define EGL_CONTEXT_FLAGS_KHR 0x30fc
|
||||||
|
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
|
||||||
|
#define EGL_GL_COLORSPACE_KHR 0x309d
|
||||||
|
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
|
||||||
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||||
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||||
|
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||||
|
#define EGL_PLATFORM_X11_EXT 0x31d5
|
||||||
|
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
|
||||||
|
#define EGL_PRESENT_OPAQUE_EXT 0x31df
|
||||||
|
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
|
||||||
|
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
|
||||||
|
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
|
||||||
|
|
||||||
|
typedef int EGLint;
|
||||||
|
typedef unsigned int EGLBoolean;
|
||||||
|
typedef unsigned int EGLenum;
|
||||||
|
typedef void* EGLConfig;
|
||||||
|
typedef void* EGLContext;
|
||||||
|
typedef void* EGLDisplay;
|
||||||
|
typedef void* EGLSurface;
|
||||||
|
|
||||||
|
typedef void* EGLNativeDisplayType;
|
||||||
|
typedef void* EGLNativeWindowType;
|
||||||
|
|
||||||
|
// EGL function pointer typedefs
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
|
||||||
|
typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType);
|
||||||
|
typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum);
|
||||||
|
typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
|
||||||
|
typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
|
||||||
|
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
|
||||||
|
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
|
||||||
|
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||||
|
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
|
||||||
|
#define eglGetConfigs _glfw.egl.GetConfigs
|
||||||
|
#define eglGetDisplay _glfw.egl.GetDisplay
|
||||||
|
#define eglGetError _glfw.egl.GetError
|
||||||
|
#define eglInitialize _glfw.egl.Initialize
|
||||||
|
#define eglTerminate _glfw.egl.Terminate
|
||||||
|
#define eglBindAPI _glfw.egl.BindAPI
|
||||||
|
#define eglCreateContext _glfw.egl.CreateContext
|
||||||
|
#define eglDestroySurface _glfw.egl.DestroySurface
|
||||||
|
#define eglDestroyContext _glfw.egl.DestroyContext
|
||||||
|
#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
|
||||||
|
#define eglMakeCurrent _glfw.egl.MakeCurrent
|
||||||
|
#define eglSwapBuffers _glfw.egl.SwapBuffers
|
||||||
|
#define eglSwapInterval _glfw.egl.SwapInterval
|
||||||
|
#define eglQueryString _glfw.egl.QueryString
|
||||||
|
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
||||||
|
|
||||||
|
typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
|
||||||
|
typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
|
||||||
|
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
|
||||||
|
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
|
||||||
|
|
||||||
|
#define OSMESA_RGBA 0x1908
|
||||||
|
#define OSMESA_FORMAT 0x22
|
||||||
|
#define OSMESA_DEPTH_BITS 0x30
|
||||||
|
#define OSMESA_STENCIL_BITS 0x31
|
||||||
|
#define OSMESA_ACCUM_BITS 0x32
|
||||||
|
#define OSMESA_PROFILE 0x33
|
||||||
|
#define OSMESA_CORE_PROFILE 0x34
|
||||||
|
#define OSMESA_COMPAT_PROFILE 0x35
|
||||||
|
#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
|
||||||
|
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
|
||||||
|
|
||||||
|
typedef void* OSMesaContext;
|
||||||
|
typedef void (*OSMESAproc)(void);
|
||||||
|
|
||||||
|
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
|
||||||
|
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
|
||||||
|
typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
|
||||||
|
typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
|
||||||
|
typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
|
||||||
|
typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
|
||||||
|
typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
|
||||||
|
#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
|
||||||
|
#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
|
||||||
|
#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
|
||||||
|
#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
|
||||||
|
#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
|
||||||
|
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
||||||
|
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
||||||
|
|
||||||
#define VK_NULL_HANDLE 0
|
#define VK_NULL_HANDLE 0
|
||||||
|
|
||||||
typedef void* VkInstance;
|
typedef void* VkInstance;
|
||||||
@ -170,29 +324,11 @@ typedef struct VkExtensionProperties
|
|||||||
|
|
||||||
typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
||||||
|
|
||||||
#if defined(_GLFW_VULKAN_STATIC)
|
typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
|
||||||
PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
|
typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
|
||||||
VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
|
#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
|
||||||
#else
|
|
||||||
typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
|
|
||||||
typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
|
|
||||||
#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
|
|
||||||
#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(_GLFW_COCOA)
|
#include "platform.h"
|
||||||
#include "cocoa_platform.h"
|
|
||||||
#elif defined(_GLFW_WIN32)
|
|
||||||
#include "win32_platform.h"
|
|
||||||
#elif defined(_GLFW_X11)
|
|
||||||
#include "x11_platform.h"
|
|
||||||
#elif defined(_GLFW_WAYLAND)
|
|
||||||
#include "wl_platform.h"
|
|
||||||
#elif defined(_GLFW_OSMESA)
|
|
||||||
#include "null_platform.h"
|
|
||||||
#else
|
|
||||||
#error "No supported window creation API selected"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Constructs a version number string from the public header macros
|
// Constructs a version number string from the public header macros
|
||||||
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
||||||
@ -216,12 +352,12 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Swaps the provided pointers
|
// Swaps the provided pointers
|
||||||
#define _GLFW_SWAP_POINTERS(x, y) \
|
#define _GLFW_SWAP(type, x, y) \
|
||||||
{ \
|
{ \
|
||||||
void* t; \
|
type t; \
|
||||||
t = x; \
|
t = x; \
|
||||||
x = y; \
|
x = y; \
|
||||||
y = t; \
|
y = t; \
|
||||||
}
|
}
|
||||||
|
|
||||||
// Per-thread error structure
|
// Per-thread error structure
|
||||||
@ -240,10 +376,16 @@ struct _GLFWerror
|
|||||||
struct _GLFWinitconfig
|
struct _GLFWinitconfig
|
||||||
{
|
{
|
||||||
GLFWbool hatButtons;
|
GLFWbool hatButtons;
|
||||||
|
int angleType;
|
||||||
|
int platformID;
|
||||||
|
PFN_vkGetInstanceProcAddr vulkanLoader;
|
||||||
struct {
|
struct {
|
||||||
GLFWbool menubar;
|
GLFWbool menubar;
|
||||||
GLFWbool chdir;
|
GLFWbool chdir;
|
||||||
} ns;
|
} ns;
|
||||||
|
struct {
|
||||||
|
GLFWbool xcbVulkanSurface;
|
||||||
|
} x11;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Window configuration
|
// Window configuration
|
||||||
@ -267,6 +409,7 @@ struct _GLFWwndconfig
|
|||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
GLFWbool centerCursor;
|
GLFWbool centerCursor;
|
||||||
GLFWbool focusOnShow;
|
GLFWbool focusOnShow;
|
||||||
|
GLFWbool mousePassthrough;
|
||||||
GLFWbool scaleToMonitor;
|
GLFWbool scaleToMonitor;
|
||||||
struct {
|
struct {
|
||||||
GLFWbool retina;
|
GLFWbool retina;
|
||||||
@ -346,23 +489,33 @@ struct _GLFWcontext
|
|||||||
int robustness;
|
int robustness;
|
||||||
int release;
|
int release;
|
||||||
|
|
||||||
PFNGLGETSTRINGIPROC GetStringi;
|
PFNGLGETSTRINGIPROC GetStringi;
|
||||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||||
PFNGLGETSTRINGPROC GetString;
|
PFNGLGETSTRINGPROC GetString;
|
||||||
|
|
||||||
_GLFWmakecontextcurrentfun makeCurrent;
|
void (*makeCurrent)(_GLFWwindow*);
|
||||||
_GLFWswapbuffersfun swapBuffers;
|
void (*swapBuffers)(_GLFWwindow*);
|
||||||
_GLFWswapintervalfun swapInterval;
|
void (*swapInterval)(int);
|
||||||
_GLFWextensionsupportedfun extensionSupported;
|
int (*extensionSupported)(const char*);
|
||||||
_GLFWgetprocaddressfun getProcAddress;
|
GLFWglproc (*getProcAddress)(const char*);
|
||||||
_GLFWdestroycontextfun destroy;
|
void (*destroy)(_GLFWwindow*);
|
||||||
|
|
||||||
// This is defined in the context API's context.h
|
struct {
|
||||||
_GLFW_PLATFORM_CONTEXT_STATE;
|
EGLConfig config;
|
||||||
// This is defined in egl_context.h
|
EGLContext handle;
|
||||||
_GLFW_EGL_CONTEXT_STATE;
|
EGLSurface surface;
|
||||||
// This is defined in osmesa_context.h
|
void* client;
|
||||||
_GLFW_OSMESA_CONTEXT_STATE;
|
} egl;
|
||||||
|
|
||||||
|
struct {
|
||||||
|
OSMesaContext handle;
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
void* buffer;
|
||||||
|
} osmesa;
|
||||||
|
|
||||||
|
// This is defined in platform.h
|
||||||
|
GLFW_PLATFORM_CONTEXT_STATE
|
||||||
};
|
};
|
||||||
|
|
||||||
// Window and context structure
|
// Window and context structure
|
||||||
@ -378,8 +531,10 @@ struct _GLFWwindow
|
|||||||
GLFWbool autoIconify;
|
GLFWbool autoIconify;
|
||||||
GLFWbool floating;
|
GLFWbool floating;
|
||||||
GLFWbool focusOnShow;
|
GLFWbool focusOnShow;
|
||||||
|
GLFWbool mousePassthrough;
|
||||||
GLFWbool shouldClose;
|
GLFWbool shouldClose;
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
|
GLFWbool doublebuffer;
|
||||||
GLFWvidmode videoMode;
|
GLFWvidmode videoMode;
|
||||||
_GLFWmonitor* monitor;
|
_GLFWmonitor* monitor;
|
||||||
_GLFWcursor* cursor;
|
_GLFWcursor* cursor;
|
||||||
@ -411,25 +566,25 @@ struct _GLFWwindow
|
|||||||
GLFWwindowmaximizefun maximize;
|
GLFWwindowmaximizefun maximize;
|
||||||
GLFWframebuffersizefun fbsize;
|
GLFWframebuffersizefun fbsize;
|
||||||
GLFWwindowcontentscalefun scale;
|
GLFWwindowcontentscalefun scale;
|
||||||
GLFWmousebuttonfun mouseButton;
|
GLFWmousebuttonfun mouseButton;
|
||||||
GLFWcursorposfun cursorPos;
|
GLFWcursorposfun cursorPos;
|
||||||
GLFWcursorenterfun cursorEnter;
|
GLFWcursorenterfun cursorEnter;
|
||||||
GLFWscrollfun scroll;
|
GLFWscrollfun scroll;
|
||||||
GLFWkeyfun key;
|
GLFWkeyfun key;
|
||||||
GLFWcharfun character;
|
GLFWcharfun character;
|
||||||
GLFWcharmodsfun charmods;
|
GLFWcharmodsfun charmods;
|
||||||
GLFWdropfun drop;
|
GLFWdropfun drop;
|
||||||
} callbacks;
|
} callbacks;
|
||||||
|
|
||||||
// This is defined in the window API's platform.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_WINDOW_STATE;
|
GLFW_PLATFORM_WINDOW_STATE
|
||||||
};
|
};
|
||||||
|
|
||||||
// Monitor structure
|
// Monitor structure
|
||||||
//
|
//
|
||||||
struct _GLFWmonitor
|
struct _GLFWmonitor
|
||||||
{
|
{
|
||||||
char* name;
|
char name[128];
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
|
|
||||||
// Physical dimensions in millimeters.
|
// Physical dimensions in millimeters.
|
||||||
@ -445,8 +600,8 @@ struct _GLFWmonitor
|
|||||||
GLFWgammaramp originalRamp;
|
GLFWgammaramp originalRamp;
|
||||||
GLFWgammaramp currentRamp;
|
GLFWgammaramp currentRamp;
|
||||||
|
|
||||||
// This is defined in the window API's platform.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_MONITOR_STATE;
|
GLFW_PLATFORM_MONITOR_STATE
|
||||||
};
|
};
|
||||||
|
|
||||||
// Cursor structure
|
// Cursor structure
|
||||||
@ -454,9 +609,8 @@ struct _GLFWmonitor
|
|||||||
struct _GLFWcursor
|
struct _GLFWcursor
|
||||||
{
|
{
|
||||||
_GLFWcursor* next;
|
_GLFWcursor* next;
|
||||||
|
// This is defined in platform.h
|
||||||
// This is defined in the window API's platform.h
|
GLFW_PLATFORM_CURSOR_STATE
|
||||||
_GLFW_PLATFORM_CURSOR_STATE;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Gamepad mapping element structure
|
// Gamepad mapping element structure
|
||||||
@ -490,29 +644,117 @@ struct _GLFWjoystick
|
|||||||
int buttonCount;
|
int buttonCount;
|
||||||
unsigned char* hats;
|
unsigned char* hats;
|
||||||
int hatCount;
|
int hatCount;
|
||||||
char* name;
|
char name[128];
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
char guid[33];
|
char guid[33];
|
||||||
_GLFWmapping* mapping;
|
_GLFWmapping* mapping;
|
||||||
|
|
||||||
// This is defined in the joystick API's joystick.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_JOYSTICK_STATE;
|
GLFW_PLATFORM_JOYSTICK_STATE
|
||||||
};
|
};
|
||||||
|
|
||||||
// Thread local storage structure
|
// Thread local storage structure
|
||||||
//
|
//
|
||||||
struct _GLFWtls
|
struct _GLFWtls
|
||||||
{
|
{
|
||||||
// This is defined in the platform's thread.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_TLS_STATE;
|
GLFW_PLATFORM_TLS_STATE
|
||||||
};
|
};
|
||||||
|
|
||||||
// Mutex structure
|
// Mutex structure
|
||||||
//
|
//
|
||||||
struct _GLFWmutex
|
struct _GLFWmutex
|
||||||
{
|
{
|
||||||
// This is defined in the platform's thread.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_MUTEX_STATE;
|
GLFW_PLATFORM_MUTEX_STATE
|
||||||
|
};
|
||||||
|
|
||||||
|
// Platform API structure
|
||||||
|
//
|
||||||
|
struct _GLFWplatform
|
||||||
|
{
|
||||||
|
int platformID;
|
||||||
|
// init
|
||||||
|
GLFWbool (*init)(void);
|
||||||
|
void (*terminate)(void);
|
||||||
|
// input
|
||||||
|
void (*getCursorPos)(_GLFWwindow*,double*,double*);
|
||||||
|
void (*setCursorPos)(_GLFWwindow*,double,double);
|
||||||
|
void (*setCursorMode)(_GLFWwindow*,int);
|
||||||
|
void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool);
|
||||||
|
GLFWbool (*rawMouseMotionSupported)(void);
|
||||||
|
int (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int);
|
||||||
|
int (*createStandardCursor)(_GLFWcursor*,int);
|
||||||
|
void (*destroyCursor)(_GLFWcursor*);
|
||||||
|
void (*setCursor)(_GLFWwindow*,_GLFWcursor*);
|
||||||
|
const char* (*getScancodeName)(int);
|
||||||
|
int (*getKeyScancode)(int);
|
||||||
|
void (*setClipboardString)(const char*);
|
||||||
|
const char* (*getClipboardString)(void);
|
||||||
|
GLFWbool (*initJoysticks)(void);
|
||||||
|
void (*terminateJoysticks)(void);
|
||||||
|
int (*pollJoystick)(_GLFWjoystick*,int);
|
||||||
|
const char* (*getMappingName)(void);
|
||||||
|
void (*updateGamepadGUID)(char*);
|
||||||
|
// monitor
|
||||||
|
void (*freeMonitor)(_GLFWmonitor*);
|
||||||
|
void (*getMonitorPos)(_GLFWmonitor*,int*,int*);
|
||||||
|
void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*);
|
||||||
|
void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*);
|
||||||
|
GLFWvidmode* (*getVideoModes)(_GLFWmonitor*,int*);
|
||||||
|
void (*getVideoMode)(_GLFWmonitor*,GLFWvidmode*);
|
||||||
|
GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*);
|
||||||
|
void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*);
|
||||||
|
// window
|
||||||
|
int (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*);
|
||||||
|
void (*destroyWindow)(_GLFWwindow*);
|
||||||
|
void (*setWindowTitle)(_GLFWwindow*,const char*);
|
||||||
|
void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*);
|
||||||
|
void (*getWindowPos)(_GLFWwindow*,int*,int*);
|
||||||
|
void (*setWindowPos)(_GLFWwindow*,int,int);
|
||||||
|
void (*getWindowSize)(_GLFWwindow*,int*,int*);
|
||||||
|
void (*setWindowSize)(_GLFWwindow*,int,int);
|
||||||
|
void (*setWindowSizeLimits)(_GLFWwindow*,int,int,int,int);
|
||||||
|
void (*setWindowAspectRatio)(_GLFWwindow*,int,int);
|
||||||
|
void (*getFramebufferSize)(_GLFWwindow*,int*,int*);
|
||||||
|
void (*getWindowFrameSize)(_GLFWwindow*,int*,int*,int*,int*);
|
||||||
|
void (*getWindowContentScale)(_GLFWwindow*,float*,float*);
|
||||||
|
void (*iconifyWindow)(_GLFWwindow*);
|
||||||
|
void (*restoreWindow)(_GLFWwindow*);
|
||||||
|
void (*maximizeWindow)(_GLFWwindow*);
|
||||||
|
void (*showWindow)(_GLFWwindow*);
|
||||||
|
void (*hideWindow)(_GLFWwindow*);
|
||||||
|
void (*requestWindowAttention)(_GLFWwindow*);
|
||||||
|
void (*focusWindow)(_GLFWwindow*);
|
||||||
|
void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int);
|
||||||
|
int (*windowFocused)(_GLFWwindow*);
|
||||||
|
int (*windowIconified)(_GLFWwindow*);
|
||||||
|
int (*windowVisible)(_GLFWwindow*);
|
||||||
|
int (*windowMaximized)(_GLFWwindow*);
|
||||||
|
int (*windowHovered)(_GLFWwindow*);
|
||||||
|
int (*framebufferTransparent)(_GLFWwindow*);
|
||||||
|
float (*getWindowOpacity)(_GLFWwindow*);
|
||||||
|
void (*setWindowResizable)(_GLFWwindow*,GLFWbool);
|
||||||
|
void (*setWindowDecorated)(_GLFWwindow*,GLFWbool);
|
||||||
|
void (*setWindowFloating)(_GLFWwindow*,GLFWbool);
|
||||||
|
void (*setWindowOpacity)(_GLFWwindow*,float);
|
||||||
|
void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool);
|
||||||
|
void (*pollEvents)(void);
|
||||||
|
void (*waitEvents)(void);
|
||||||
|
void (*waitEventsTimeout)(double);
|
||||||
|
void (*postEmptyEvent)(void);
|
||||||
|
|
||||||
|
// Hazel
|
||||||
|
void (*setWindowTitleBar)(_GLFWwindow*,GLFWbool);
|
||||||
|
|
||||||
|
// EGL
|
||||||
|
EGLenum (*getEGLPlatform)(EGLint**);
|
||||||
|
EGLNativeDisplayType (*getEGLNativeDisplay)(void);
|
||||||
|
EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*);
|
||||||
|
// vulkan
|
||||||
|
void (*getRequiredInstanceExtensions)(char**);
|
||||||
|
int (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t);
|
||||||
|
VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||||
};
|
};
|
||||||
|
|
||||||
// Library global data
|
// Library global data
|
||||||
@ -520,6 +762,9 @@ struct _GLFWmutex
|
|||||||
struct _GLFWlibrary
|
struct _GLFWlibrary
|
||||||
{
|
{
|
||||||
GLFWbool initialized;
|
GLFWbool initialized;
|
||||||
|
GLFWallocator allocator;
|
||||||
|
|
||||||
|
_GLFWplatform platform;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
_GLFWinitconfig init;
|
_GLFWinitconfig init;
|
||||||
@ -536,6 +781,7 @@ struct _GLFWlibrary
|
|||||||
_GLFWmonitor** monitors;
|
_GLFWmonitor** monitors;
|
||||||
int monitorCount;
|
int monitorCount;
|
||||||
|
|
||||||
|
GLFWbool joysticksInitialized;
|
||||||
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||||
_GLFWmapping* mappings;
|
_GLFWmapping* mappings;
|
||||||
int mappingCount;
|
int mappingCount;
|
||||||
@ -546,30 +792,80 @@ struct _GLFWlibrary
|
|||||||
|
|
||||||
struct {
|
struct {
|
||||||
uint64_t offset;
|
uint64_t offset;
|
||||||
// This is defined in the platform's time.h
|
// This is defined in platform.h
|
||||||
_GLFW_PLATFORM_LIBRARY_TIMER_STATE;
|
GLFW_PLATFORM_LIBRARY_TIMER_STATE
|
||||||
} timer;
|
} timer;
|
||||||
|
|
||||||
|
struct {
|
||||||
|
EGLenum platform;
|
||||||
|
EGLDisplay display;
|
||||||
|
EGLint major, minor;
|
||||||
|
GLFWbool prefix;
|
||||||
|
|
||||||
|
GLFWbool KHR_create_context;
|
||||||
|
GLFWbool KHR_create_context_no_error;
|
||||||
|
GLFWbool KHR_gl_colorspace;
|
||||||
|
GLFWbool KHR_get_all_proc_addresses;
|
||||||
|
GLFWbool KHR_context_flush_control;
|
||||||
|
GLFWbool EXT_client_extensions;
|
||||||
|
GLFWbool EXT_platform_base;
|
||||||
|
GLFWbool EXT_platform_x11;
|
||||||
|
GLFWbool EXT_platform_wayland;
|
||||||
|
GLFWbool EXT_present_opaque;
|
||||||
|
GLFWbool ANGLE_platform_angle;
|
||||||
|
GLFWbool ANGLE_platform_angle_opengl;
|
||||||
|
GLFWbool ANGLE_platform_angle_d3d;
|
||||||
|
GLFWbool ANGLE_platform_angle_vulkan;
|
||||||
|
GLFWbool ANGLE_platform_angle_metal;
|
||||||
|
|
||||||
|
void* handle;
|
||||||
|
|
||||||
|
PFN_eglGetConfigAttrib GetConfigAttrib;
|
||||||
|
PFN_eglGetConfigs GetConfigs;
|
||||||
|
PFN_eglGetDisplay GetDisplay;
|
||||||
|
PFN_eglGetError GetError;
|
||||||
|
PFN_eglInitialize Initialize;
|
||||||
|
PFN_eglTerminate Terminate;
|
||||||
|
PFN_eglBindAPI BindAPI;
|
||||||
|
PFN_eglCreateContext CreateContext;
|
||||||
|
PFN_eglDestroySurface DestroySurface;
|
||||||
|
PFN_eglDestroyContext DestroyContext;
|
||||||
|
PFN_eglCreateWindowSurface CreateWindowSurface;
|
||||||
|
PFN_eglMakeCurrent MakeCurrent;
|
||||||
|
PFN_eglSwapBuffers SwapBuffers;
|
||||||
|
PFN_eglSwapInterval SwapInterval;
|
||||||
|
PFN_eglQueryString QueryString;
|
||||||
|
PFN_eglGetProcAddress GetProcAddress;
|
||||||
|
|
||||||
|
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
|
||||||
|
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
|
||||||
|
} egl;
|
||||||
|
|
||||||
|
struct {
|
||||||
|
void* handle;
|
||||||
|
|
||||||
|
PFN_OSMesaCreateContextExt CreateContextExt;
|
||||||
|
PFN_OSMesaCreateContextAttribs CreateContextAttribs;
|
||||||
|
PFN_OSMesaDestroyContext DestroyContext;
|
||||||
|
PFN_OSMesaMakeCurrent MakeCurrent;
|
||||||
|
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
||||||
|
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
||||||
|
PFN_OSMesaGetProcAddress GetProcAddress;
|
||||||
|
|
||||||
|
} osmesa;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
GLFWbool available;
|
GLFWbool available;
|
||||||
void* handle;
|
void* handle;
|
||||||
char* extensions[2];
|
char* extensions[2];
|
||||||
#if !defined(_GLFW_VULKAN_STATIC)
|
|
||||||
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
|
|
||||||
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
|
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
|
||||||
#endif
|
|
||||||
GLFWbool KHR_surface;
|
GLFWbool KHR_surface;
|
||||||
#if defined(_GLFW_WIN32)
|
|
||||||
GLFWbool KHR_win32_surface;
|
GLFWbool KHR_win32_surface;
|
||||||
#elif defined(_GLFW_COCOA)
|
|
||||||
GLFWbool MVK_macos_surface;
|
GLFWbool MVK_macos_surface;
|
||||||
GLFWbool EXT_metal_surface;
|
GLFWbool EXT_metal_surface;
|
||||||
#elif defined(_GLFW_X11)
|
|
||||||
GLFWbool KHR_xlib_surface;
|
GLFWbool KHR_xlib_surface;
|
||||||
GLFWbool KHR_xcb_surface;
|
GLFWbool KHR_xcb_surface;
|
||||||
#elif defined(_GLFW_WAYLAND)
|
|
||||||
GLFWbool KHR_wayland_surface;
|
GLFWbool KHR_wayland_surface;
|
||||||
#endif
|
|
||||||
} vk;
|
} vk;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
@ -577,16 +873,10 @@ struct _GLFWlibrary
|
|||||||
GLFWjoystickfun joystick;
|
GLFWjoystickfun joystick;
|
||||||
} callbacks;
|
} callbacks;
|
||||||
|
|
||||||
// This is defined in the window API's platform.h
|
// These are defined in platform.h
|
||||||
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
GLFW_PLATFORM_LIBRARY_WINDOW_STATE
|
||||||
// This is defined in the context API's context.h
|
GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
||||||
_GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
|
GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
|
||||||
// This is defined in the platform's joystick.h
|
|
||||||
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
|
|
||||||
// This is defined in egl_context.h
|
|
||||||
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
|
|
||||||
// This is defined in osmesa_context.h
|
|
||||||
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Global state shared between compilation units of GLFW
|
// Global state shared between compilation units of GLFW
|
||||||
@ -598,40 +888,7 @@ extern _GLFWlibrary _glfw;
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformInit(void);
|
void _glfwPlatformInitTimer(void);
|
||||||
void _glfwPlatformTerminate(void);
|
|
||||||
const char* _glfwPlatformGetVersionString(void);
|
|
||||||
|
|
||||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
|
|
||||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
|
||||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
|
||||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
|
|
||||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void);
|
|
||||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|
||||||
const GLFWimage* image, int xhot, int yhot);
|
|
||||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
|
|
||||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
|
|
||||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
|
|
||||||
|
|
||||||
const char* _glfwPlatformGetScancodeName(int scancode);
|
|
||||||
int _glfwPlatformGetKeyScancode(int key);
|
|
||||||
|
|
||||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
|
|
||||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
|
||||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
|
||||||
float* xscale, float* yscale);
|
|
||||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
|
|
||||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
|
||||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
|
||||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
|
||||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(const char* string);
|
|
||||||
const char* _glfwPlatformGetClipboardString(void);
|
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerValue(void);
|
uint64_t _glfwPlatformGetTimerValue(void);
|
||||||
uint64_t _glfwPlatformGetTimerFrequency(void);
|
uint64_t _glfwPlatformGetTimerFrequency(void);
|
||||||
|
|
||||||
@ -704,6 +961,10 @@ void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
|
|||||||
void _glfwPlatformLockMutex(_GLFWmutex* mutex);
|
void _glfwPlatformLockMutex(_GLFWmutex* mutex);
|
||||||
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
|
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
|
||||||
|
|
||||||
|
void* _glfwPlatformLoadModule(const char* path);
|
||||||
|
void _glfwPlatformFreeModule(void* module);
|
||||||
|
GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name);
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW event API //////
|
////// GLFW event API //////
|
||||||
@ -725,7 +986,7 @@ void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
|
|||||||
void _glfwInputKey(_GLFWwindow* window,
|
void _glfwInputKey(_GLFWwindow* window,
|
||||||
int key, int scancode, int action, int mods);
|
int key, int scancode, int action, int mods);
|
||||||
void _glfwInputChar(_GLFWwindow* window,
|
void _glfwInputChar(_GLFWwindow* window,
|
||||||
unsigned int codepoint, int mods, GLFWbool plain);
|
uint32_t codepoint, int mods, GLFWbool plain);
|
||||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
|
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
|
||||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||||
@ -751,6 +1012,8 @@ void _glfwInputError(int code, const char* format, ...);
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GLFWbool _glfwSelectPlatform(int platformID, _GLFWplatform* platform);
|
||||||
|
|
||||||
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
|
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
|
||||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||||
const _GLFWfbconfig* alternatives,
|
const _GLFWfbconfig* alternatives,
|
||||||
@ -768,6 +1031,7 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
|||||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||||
|
|
||||||
|
void _glfwInitGamepadMappings(void);
|
||||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||||
const char* guid,
|
const char* guid,
|
||||||
int axisCount,
|
int axisCount,
|
||||||
@ -776,11 +1040,35 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
void _glfwFreeJoystick(_GLFWjoystick* js);
|
void _glfwFreeJoystick(_GLFWjoystick* js);
|
||||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window);
|
void _glfwCenterCursorInContentArea(_GLFWwindow* window);
|
||||||
|
|
||||||
|
GLFWbool _glfwInitEGL(void);
|
||||||
|
void _glfwTerminateEGL(void);
|
||||||
|
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||||
|
const _GLFWctxconfig* ctxconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig);
|
||||||
|
#if defined(_GLFW_X11)
|
||||||
|
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWctxconfig* ctxconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig,
|
||||||
|
Visual** visual, int* depth);
|
||||||
|
#endif /*_GLFW_X11*/
|
||||||
|
|
||||||
|
GLFWbool _glfwInitOSMesa(void);
|
||||||
|
void _glfwTerminateOSMesa(void);
|
||||||
|
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
||||||
|
const _GLFWctxconfig* ctxconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig);
|
||||||
|
|
||||||
GLFWbool _glfwInitVulkan(int mode);
|
GLFWbool _glfwInitVulkan(int mode);
|
||||||
void _glfwTerminateVulkan(void);
|
void _glfwTerminateVulkan(void);
|
||||||
const char* _glfwGetVulkanResultString(VkResult result);
|
const char* _glfwGetVulkanResultString(VkResult result);
|
||||||
|
|
||||||
|
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
|
||||||
|
|
||||||
char* _glfw_strdup(const char* source);
|
char* _glfw_strdup(const char* source);
|
||||||
float _glfw_fminf(float a, float b);
|
float _glfw_fminf(float a, float b);
|
||||||
float _glfw_fmaxf(float a, float b);
|
float _glfw_fmaxf(float a, float b);
|
||||||
|
|
||||||
|
void* _glfw_calloc(size_t count, size_t size);
|
||||||
|
void* _glfw_realloc(void* pointer, size_t size);
|
||||||
|
void _glfw_free(void* pointer);
|
||||||
|
|
||||||
|
@ -264,8 +264,49 @@ static int compareJoysticks(const void* fp, const void* sp)
|
|||||||
////// GLFW internal API //////
|
////// GLFW internal API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Initialize joystick interface
|
void _glfwDetectJoystickConnectionLinux(void)
|
||||||
//
|
{
|
||||||
|
if (_glfw.linjs.inotify <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ssize_t offset = 0;
|
||||||
|
char buffer[16384];
|
||||||
|
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||||
|
|
||||||
|
while (size > offset)
|
||||||
|
{
|
||||||
|
regmatch_t match;
|
||||||
|
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
||||||
|
|
||||||
|
offset += sizeof(struct inotify_event) + e->len;
|
||||||
|
|
||||||
|
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
char path[PATH_MAX];
|
||||||
|
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
||||||
|
|
||||||
|
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
||||||
|
openJoystickDevice(path);
|
||||||
|
else if (e->mask & IN_DELETE)
|
||||||
|
{
|
||||||
|
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
{
|
||||||
|
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||||
|
{
|
||||||
|
closeJoystick(_glfw.joysticks + jid);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW platform API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
GLFWbool _glfwInitJoysticksLinux(void)
|
GLFWbool _glfwInitJoysticksLinux(void)
|
||||||
{
|
{
|
||||||
const char* dirname = "/dev/input";
|
const char* dirname = "/dev/input";
|
||||||
@ -320,74 +361,26 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
|||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Close all opened joystick handles
|
|
||||||
//
|
|
||||||
void _glfwTerminateJoysticksLinux(void)
|
void _glfwTerminateJoysticksLinux(void)
|
||||||
{
|
{
|
||||||
int jid;
|
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
|
||||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
{
|
{
|
||||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||||
if (js->present)
|
if (js->present)
|
||||||
closeJoystick(js);
|
closeJoystick(js);
|
||||||
}
|
}
|
||||||
|
|
||||||
regfree(&_glfw.linjs.regex);
|
|
||||||
|
|
||||||
if (_glfw.linjs.inotify > 0)
|
if (_glfw.linjs.inotify > 0)
|
||||||
{
|
{
|
||||||
if (_glfw.linjs.watch > 0)
|
if (_glfw.linjs.watch > 0)
|
||||||
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
|
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
|
||||||
|
|
||||||
close(_glfw.linjs.inotify);
|
close(_glfw.linjs.inotify);
|
||||||
|
regfree(&_glfw.linjs.regex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwDetectJoystickConnectionLinux(void)
|
int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode)
|
||||||
{
|
|
||||||
if (_glfw.linjs.inotify <= 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ssize_t offset = 0;
|
|
||||||
char buffer[16384];
|
|
||||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
|
||||||
|
|
||||||
while (size > offset)
|
|
||||||
{
|
|
||||||
regmatch_t match;
|
|
||||||
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
|
|
||||||
|
|
||||||
offset += sizeof(struct inotify_event) + e->len;
|
|
||||||
|
|
||||||
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
char path[PATH_MAX];
|
|
||||||
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
|
|
||||||
|
|
||||||
if (e->mask & (IN_CREATE | IN_ATTRIB))
|
|
||||||
openJoystickDevice(path);
|
|
||||||
else if (e->mask & IN_DELETE)
|
|
||||||
{
|
|
||||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
|
||||||
{
|
|
||||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
|
||||||
{
|
|
||||||
closeJoystick(_glfw.joysticks + jid);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|
||||||
{
|
{
|
||||||
// Read all queued events (non-blocking)
|
// Read all queued events (non-blocking)
|
||||||
for (;;)
|
for (;;)
|
||||||
@ -427,7 +420,12 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return js->present;
|
return js->present;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
const char* _glfwGetMappingNameLinux(void)
|
||||||
|
{
|
||||||
|
return "Linux";
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwUpdateGamepadGUIDLinux(char* guid)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -28,10 +28,10 @@
|
|||||||
#include <linux/limits.h>
|
#include <linux/limits.h>
|
||||||
#include <regex.h>
|
#include <regex.h>
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
|
#define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs;
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs;
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||||
|
|
||||||
// Linux-specific joystick data
|
// Linux-specific joystick data
|
||||||
//
|
//
|
||||||
@ -55,8 +55,11 @@ typedef struct _GLFWlibraryLinux
|
|||||||
GLFWbool dropped;
|
GLFWbool dropped;
|
||||||
} _GLFWlibraryLinux;
|
} _GLFWlibraryLinux;
|
||||||
|
|
||||||
|
void _glfwDetectJoystickConnectionLinux(void);
|
||||||
|
|
||||||
GLFWbool _glfwInitJoysticksLinux(void);
|
GLFWbool _glfwInitJoysticksLinux(void);
|
||||||
void _glfwTerminateJoysticksLinux(void);
|
void _glfwTerminateJoysticksLinux(void);
|
||||||
void _glfwDetectJoystickConnectionLinux(void);
|
int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode);
|
||||||
|
const char* _glfwGetMappingNameLinux(void);
|
||||||
|
void _glfwUpdateGamepadGUIDLinux(char* guid);
|
||||||
|
|
||||||
|
1117
src/mappings.h
1117
src/mappings.h
File diff suppressed because it is too large
Load Diff
@ -31,7 +31,7 @@
|
|||||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||||
// This file can be re-generated from mappings.h.in and the upstream
|
// This file can be re-generated from mappings.h.in and the upstream
|
||||||
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
|
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
// All gamepad mappings not labeled GLFW are copied from the
|
// All gamepad mappings not labeled GLFW are copied from the
|
||||||
@ -60,7 +60,8 @@
|
|||||||
|
|
||||||
const char* _glfwDefaultMappings[] =
|
const char* _glfwDefaultMappings[] =
|
||||||
{
|
{
|
||||||
@GLFW_GAMEPAD_MAPPINGS@
|
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||||
|
@GLFW_WIN32_MAPPINGS@
|
||||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
@ -68,6 +69,14 @@ const char* _glfwDefaultMappings[] =
|
|||||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
NULL
|
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||||
|
|
||||||
|
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||||
|
@GLFW_COCOA_MAPPINGS@
|
||||||
|
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||||
|
|
||||||
|
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||||
|
@GLFW_LINUX_MAPPINGS@
|
||||||
|
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -74,13 +74,13 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
|
|||||||
if (monitor->modes)
|
if (monitor->modes)
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
modes = _glfwPlatformGetVideoModes(monitor, &modeCount);
|
modes = _glfw.platform.getVideoModes(monitor, &modeCount);
|
||||||
if (!modes)
|
if (!modes)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
|
||||||
|
|
||||||
free(monitor->modes);
|
_glfw_free(monitor->modes);
|
||||||
monitor->modes = modes;
|
monitor->modes = modes;
|
||||||
monitor->modeCount = modeCount;
|
monitor->modeCount = modeCount;
|
||||||
|
|
||||||
@ -100,7 +100,8 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
|||||||
{
|
{
|
||||||
_glfw.monitorCount++;
|
_glfw.monitorCount++;
|
||||||
_glfw.monitors =
|
_glfw.monitors =
|
||||||
realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
_glfw_realloc(_glfw.monitors,
|
||||||
|
sizeof(_GLFWmonitor*) * _glfw.monitorCount);
|
||||||
|
|
||||||
if (placement == _GLFW_INSERT_FIRST)
|
if (placement == _GLFW_INSERT_FIRST)
|
||||||
{
|
{
|
||||||
@ -122,10 +123,10 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
|||||||
if (window->monitor == monitor)
|
if (window->monitor == monitor)
|
||||||
{
|
{
|
||||||
int width, height, xoff, yoff;
|
int width, height, xoff, yoff;
|
||||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
_glfw.platform.getWindowSize(window, &width, &height);
|
||||||
_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
|
_glfw.platform.setWindowMonitor(window, NULL, 0, 0, width, height, 0);
|
||||||
_glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
|
_glfw.platform.getWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
|
||||||
_glfwPlatformSetWindowPos(window, xoff, yoff);
|
_glfw.platform.setWindowPos(window, xoff, yoff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -166,12 +167,11 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
|||||||
//
|
//
|
||||||
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||||
{
|
{
|
||||||
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
|
_GLFWmonitor* monitor = _glfw_calloc(1, sizeof(_GLFWmonitor));
|
||||||
monitor->widthMM = widthMM;
|
monitor->widthMM = widthMM;
|
||||||
monitor->heightMM = heightMM;
|
monitor->heightMM = heightMM;
|
||||||
|
|
||||||
if (name)
|
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||||
monitor->name = _glfw_strdup(name);
|
|
||||||
|
|
||||||
return monitor;
|
return monitor;
|
||||||
}
|
}
|
||||||
@ -183,23 +183,22 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
|||||||
if (monitor == NULL)
|
if (monitor == NULL)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_glfwPlatformFreeMonitor(monitor);
|
_glfw.platform.freeMonitor(monitor);
|
||||||
|
|
||||||
_glfwFreeGammaArrays(&monitor->originalRamp);
|
_glfwFreeGammaArrays(&monitor->originalRamp);
|
||||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||||
|
|
||||||
free(monitor->modes);
|
_glfw_free(monitor->modes);
|
||||||
free(monitor->name);
|
_glfw_free(monitor);
|
||||||
free(monitor);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocates red, green and blue value arrays of the specified size
|
// Allocates red, green and blue value arrays of the specified size
|
||||||
//
|
//
|
||||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||||
{
|
{
|
||||||
ramp->red = calloc(size, sizeof(unsigned short));
|
ramp->red = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->green = calloc(size, sizeof(unsigned short));
|
ramp->green = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->blue = calloc(size, sizeof(unsigned short));
|
ramp->blue = _glfw_calloc(size, sizeof(unsigned short));
|
||||||
ramp->size = size;
|
ramp->size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -207,9 +206,9 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
|||||||
//
|
//
|
||||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
free(ramp->red);
|
_glfw_free(ramp->red);
|
||||||
free(ramp->green);
|
_glfw_free(ramp->green);
|
||||||
free(ramp->blue);
|
_glfw_free(ramp->blue);
|
||||||
|
|
||||||
memset(ramp, 0, sizeof(GLFWgammaramp));
|
memset(ramp, 0, sizeof(GLFWgammaramp));
|
||||||
}
|
}
|
||||||
@ -333,7 +332,7 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
_glfwPlatformGetMonitorPos(monitor, xpos, ypos);
|
_glfw.platform.getMonitorPos(monitor, xpos, ypos);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
|
GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
|
||||||
@ -354,7 +353,7 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
_glfwPlatformGetMonitorWorkarea(monitor, xpos, ypos, width, height);
|
_glfw.platform.getMonitorWorkarea(monitor, xpos, ypos, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
|
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
|
||||||
@ -387,7 +386,7 @@ GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle,
|
|||||||
*yscale = 0.f;
|
*yscale = 0.f;
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
_glfwPlatformGetMonitorContentScale(monitor, xscale, yscale);
|
_glfw.platform.getMonitorContentScale(monitor, xscale, yscale);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
||||||
@ -420,7 +419,7 @@ GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
|
|||||||
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
_GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun);
|
_GLFW_SWAP(GLFWmonitorfun, _glfw.callbacks.monitor, cbfun);
|
||||||
return cbfun;
|
return cbfun;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -448,7 +447,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
_glfwPlatformGetVideoMode(monitor, &monitor->currentMode);
|
_glfw.platform.getVideoMode(monitor, &monitor->currentMode);
|
||||||
return &monitor->currentMode;
|
return &monitor->currentMode;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -474,7 +473,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
|||||||
if (!original)
|
if (!original)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
values = calloc(original->size, sizeof(unsigned short));
|
values = _glfw_calloc(original->size, sizeof(unsigned short));
|
||||||
|
|
||||||
for (i = 0; i < original->size; i++)
|
for (i = 0; i < original->size; i++)
|
||||||
{
|
{
|
||||||
@ -496,7 +495,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
|||||||
ramp.size = original->size;
|
ramp.size = original->size;
|
||||||
|
|
||||||
glfwSetGammaRamp(handle, &ramp);
|
glfwSetGammaRamp(handle, &ramp);
|
||||||
free(values);
|
_glfw_free(values);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||||
@ -507,7 +506,7 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
|||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp))
|
if (!_glfw.platform.getGammaRamp(monitor, &monitor->currentRamp))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
return &monitor->currentRamp;
|
return &monitor->currentRamp;
|
||||||
@ -535,10 +534,10 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
|||||||
|
|
||||||
if (!monitor->originalRamp.size)
|
if (!monitor->originalRamp.size)
|
||||||
{
|
{
|
||||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp))
|
if (!_glfw.platform.getGammaRamp(monitor, &monitor->originalRamp))
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformSetGammaRamp(monitor, ramp);
|
_glfw.platform.setGammaRamp(monitor, ramp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,66 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 macOS - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
|
||||||
// SDK versions where one is unavailable or the other deprecated
|
|
||||||
// We use the newer names in code and these macros to handle compatibility
|
|
||||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
|
||||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
|
||||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
|
|
||||||
|
|
||||||
#include <stdatomic.h>
|
|
||||||
|
|
||||||
|
|
||||||
// NSGL-specific per-context data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWcontextNSGL
|
|
||||||
{
|
|
||||||
id pixelFormat;
|
|
||||||
id object;
|
|
||||||
|
|
||||||
} _GLFWcontextNSGL;
|
|
||||||
|
|
||||||
// NSGL-specific global data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWlibraryNSGL
|
|
||||||
{
|
|
||||||
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
|
|
||||||
CFBundleRef framework;
|
|
||||||
|
|
||||||
} _GLFWlibraryNSGL;
|
|
||||||
|
|
||||||
|
|
||||||
GLFWbool _glfwInitNSGL(void);
|
|
||||||
void _glfwTerminateNSGL(void);
|
|
||||||
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig);
|
|
||||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
|
||||||
|
|
@ -51,7 +51,7 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
|||||||
|
|
||||||
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||||
// windows with a non-visible occlusion state
|
// windows with a non-visible occlusion state
|
||||||
if (!([window->ns.object occlusionState] & NSWindowOcclusionStateVisible))
|
if (window->ns.occluded)
|
||||||
{
|
{
|
||||||
int interval = 0;
|
int interval = 0;
|
||||||
[window->context.nsgl.object getValues:&interval
|
[window->context.nsgl.object getValues:&interval
|
||||||
@ -358,7 +358,14 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_COCOA)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"NSGL: Platform not initialized");
|
||||||
|
return nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return nil;
|
return nil;
|
||||||
|
@ -29,24 +29,105 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformInit(void)
|
GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
|
||||||
{
|
{
|
||||||
_glfwInitTimerPOSIX();
|
const _GLFWplatform null =
|
||||||
|
{
|
||||||
|
GLFW_PLATFORM_NULL,
|
||||||
|
_glfwInitNull,
|
||||||
|
_glfwTerminateNull,
|
||||||
|
_glfwGetCursorPosNull,
|
||||||
|
_glfwSetCursorPosNull,
|
||||||
|
_glfwSetCursorModeNull,
|
||||||
|
_glfwSetRawMouseMotionNull,
|
||||||
|
_glfwRawMouseMotionSupportedNull,
|
||||||
|
_glfwCreateCursorNull,
|
||||||
|
_glfwCreateStandardCursorNull,
|
||||||
|
_glfwDestroyCursorNull,
|
||||||
|
_glfwSetCursorNull,
|
||||||
|
_glfwGetScancodeNameNull,
|
||||||
|
_glfwGetKeyScancodeNull,
|
||||||
|
_glfwSetClipboardStringNull,
|
||||||
|
_glfwGetClipboardStringNull,
|
||||||
|
_glfwInitJoysticksNull,
|
||||||
|
_glfwTerminateJoysticksNull,
|
||||||
|
_glfwPollJoystickNull,
|
||||||
|
_glfwGetMappingNameNull,
|
||||||
|
_glfwUpdateGamepadGUIDNull,
|
||||||
|
_glfwFreeMonitorNull,
|
||||||
|
_glfwGetMonitorPosNull,
|
||||||
|
_glfwGetMonitorContentScaleNull,
|
||||||
|
_glfwGetMonitorWorkareaNull,
|
||||||
|
_glfwGetVideoModesNull,
|
||||||
|
_glfwGetVideoModeNull,
|
||||||
|
_glfwGetGammaRampNull,
|
||||||
|
_glfwSetGammaRampNull,
|
||||||
|
_glfwCreateWindowNull,
|
||||||
|
_glfwDestroyWindowNull,
|
||||||
|
_glfwSetWindowTitleNull,
|
||||||
|
_glfwSetWindowIconNull,
|
||||||
|
_glfwGetWindowPosNull,
|
||||||
|
_glfwSetWindowPosNull,
|
||||||
|
_glfwGetWindowSizeNull,
|
||||||
|
_glfwSetWindowSizeNull,
|
||||||
|
_glfwSetWindowSizeLimitsNull,
|
||||||
|
_glfwSetWindowAspectRatioNull,
|
||||||
|
_glfwGetFramebufferSizeNull,
|
||||||
|
_glfwGetWindowFrameSizeNull,
|
||||||
|
_glfwGetWindowContentScaleNull,
|
||||||
|
_glfwIconifyWindowNull,
|
||||||
|
_glfwRestoreWindowNull,
|
||||||
|
_glfwMaximizeWindowNull,
|
||||||
|
_glfwShowWindowNull,
|
||||||
|
_glfwHideWindowNull,
|
||||||
|
_glfwRequestWindowAttentionNull,
|
||||||
|
_glfwFocusWindowNull,
|
||||||
|
_glfwSetWindowMonitorNull,
|
||||||
|
_glfwWindowFocusedNull,
|
||||||
|
_glfwWindowIconifiedNull,
|
||||||
|
_glfwWindowVisibleNull,
|
||||||
|
_glfwWindowMaximizedNull,
|
||||||
|
_glfwWindowHoveredNull,
|
||||||
|
_glfwFramebufferTransparentNull,
|
||||||
|
_glfwGetWindowOpacityNull,
|
||||||
|
_glfwSetWindowResizableNull,
|
||||||
|
_glfwSetWindowDecoratedNull,
|
||||||
|
_glfwSetWindowFloatingNull,
|
||||||
|
_glfwSetWindowOpacityNull,
|
||||||
|
_glfwSetWindowMousePassthroughNull,
|
||||||
|
_glfwPollEventsNull,
|
||||||
|
_glfwWaitEventsNull,
|
||||||
|
_glfwWaitEventsTimeoutNull,
|
||||||
|
_glfwPostEmptyEventNull,
|
||||||
|
_glfwGetEGLPlatformNull,
|
||||||
|
_glfwGetEGLNativeDisplayNull,
|
||||||
|
_glfwGetEGLNativeWindowNull,
|
||||||
|
_glfwGetRequiredInstanceExtensionsNull,
|
||||||
|
_glfwGetPhysicalDevicePresentationSupportNull,
|
||||||
|
_glfwCreateWindowSurfaceNull,
|
||||||
|
};
|
||||||
|
|
||||||
|
*platform = null;
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformTerminate(void)
|
int _glfwInitNull(void)
|
||||||
{
|
{
|
||||||
|
_glfwPollMonitorsNull();
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwTerminateNull(void)
|
||||||
|
{
|
||||||
|
free(_glfw.null.clipboardString);
|
||||||
_glfwTerminateOSMesa();
|
_glfwTerminateOSMesa();
|
||||||
}
|
_glfwTerminateEGL();
|
||||||
|
|
||||||
const char* _glfwPlatformGetVersionString(void)
|
|
||||||
{
|
|
||||||
return _GLFW_VERSION_NUMBER " null OSMesa";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -33,12 +33,26 @@
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
GLFWbool _glfwInitJoysticksNull(void)
|
||||||
|
{
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwTerminateJoysticksNull(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwPollJoystickNull(_GLFWjoystick* js, int mode)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
const char* _glfwGetMappingNameNull(void)
|
||||||
|
{
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwUpdateGamepadGUIDNull(char* guid)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,8 +24,9 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; }
|
GLFWbool _glfwInitJoysticksNull(void);
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
void _glfwTerminateJoysticksNull(void);
|
||||||
|
int _glfwPollJoystickNull(_GLFWjoystick* js, int mode);
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME ""
|
const char* _glfwGetMappingNameNull(void);
|
||||||
|
void _glfwUpdateGamepadGUIDNull(char* guid);
|
||||||
|
|
||||||
|
@ -29,21 +29,57 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
|
// The the sole (fake) video mode of our (sole) fake monitor
|
||||||
|
//
|
||||||
|
static GLFWvidmode getVideoMode(void)
|
||||||
|
{
|
||||||
|
GLFWvidmode mode;
|
||||||
|
mode.width = 1920;
|
||||||
|
mode.height = 1080;
|
||||||
|
mode.redBits = 8;
|
||||||
|
mode.greenBits = 8;
|
||||||
|
mode.blueBits = 8;
|
||||||
|
mode.refreshRate = 60;
|
||||||
|
return mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW internal API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void _glfwPollMonitorsNull(void)
|
||||||
|
{
|
||||||
|
const float dpi = 141.f;
|
||||||
|
const GLFWvidmode mode = getVideoMode();
|
||||||
|
_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
|
||||||
|
(int) (mode.width * 25.4f / dpi),
|
||||||
|
(int) (mode.height * 25.4f / dpi));
|
||||||
|
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
|
||||||
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
void _glfwFreeMonitorNull(_GLFWmonitor* monitor)
|
||||||
{
|
{
|
||||||
|
_glfwFreeGammaArrays(&monitor->null.ramp);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = 0;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor,
|
||||||
float* xscale, float* yscale)
|
float* xscale, float* yscale)
|
||||||
{
|
{
|
||||||
if (xscale)
|
if (xscale)
|
||||||
*xscale = 1.f;
|
*xscale = 1.f;
|
||||||
@ -51,27 +87,75 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
|||||||
*yscale = 1.f;
|
*yscale = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor,
|
||||||
int* xpos, int* ypos,
|
int* xpos, int* ypos,
|
||||||
int* width, int* height)
|
int* width, int* height)
|
||||||
{
|
{
|
||||||
|
const GLFWvidmode mode = getVideoMode();
|
||||||
|
|
||||||
|
if (xpos)
|
||||||
|
*xpos = 0;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = 10;
|
||||||
|
if (width)
|
||||||
|
*width = mode.width;
|
||||||
|
if (height)
|
||||||
|
*height = mode.height - 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found)
|
||||||
{
|
{
|
||||||
return NULL;
|
GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
|
||||||
|
*mode = getVideoMode();
|
||||||
|
*found = 1;
|
||||||
|
return mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||||
{
|
{
|
||||||
|
*mode = getVideoMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
if (!monitor->null.ramp.size)
|
||||||
|
{
|
||||||
|
unsigned int i;
|
||||||
|
|
||||||
|
_glfwAllocGammaArrays(&monitor->null.ramp, 256);
|
||||||
|
|
||||||
|
for (i = 0; i < monitor->null.ramp.size; i++)
|
||||||
|
{
|
||||||
|
const float gamma = 2.2f;
|
||||||
|
float value;
|
||||||
|
value = i / (float) (monitor->null.ramp.size - 1);
|
||||||
|
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||||
|
value = _glfw_fminf(value, 65535.f);
|
||||||
|
|
||||||
|
monitor->null.ramp.red[i] = (unsigned short) value;
|
||||||
|
monitor->null.ramp.green[i] = (unsigned short) value;
|
||||||
|
monitor->null.ramp.blue[i] = (unsigned short) value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
|
||||||
|
memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
|
||||||
|
memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
|
||||||
|
memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
|
||||||
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||||
{
|
{
|
||||||
|
if (monitor->null.ramp.size != ramp->size)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Null: Gamma ramp size must match current ramp size");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
|
||||||
|
memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
|
||||||
|
memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -25,38 +25,130 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#include <dlfcn.h>
|
#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null;
|
||||||
|
#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null;
|
||||||
|
#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null;
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
|
#define GLFW_NULL_CONTEXT_STATE
|
||||||
|
#define GLFW_NULL_CURSOR_STATE
|
||||||
|
#define GLFW_NULL_LIBRARY_CONTEXT_STATE
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
|
||||||
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
|
|
||||||
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
|
||||||
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
|
|
||||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
|
|
||||||
|
|
||||||
#include "osmesa_context.h"
|
|
||||||
#include "posix_time.h"
|
|
||||||
#include "posix_thread.h"
|
|
||||||
#include "null_joystick.h"
|
|
||||||
|
|
||||||
#if defined(_GLFW_WIN32)
|
|
||||||
#define _glfw_dlopen(name) LoadLibraryA(name)
|
|
||||||
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
|
|
||||||
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
|
|
||||||
#else
|
|
||||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
|
||||||
#define _glfw_dlclose(handle) dlclose(handle)
|
|
||||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Null-specific per-window data
|
// Null-specific per-window data
|
||||||
//
|
//
|
||||||
typedef struct _GLFWwindowNull
|
typedef struct _GLFWwindowNull
|
||||||
{
|
{
|
||||||
int width;
|
int xpos;
|
||||||
int height;
|
int ypos;
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
char* title;
|
||||||
|
GLFWbool visible;
|
||||||
|
GLFWbool iconified;
|
||||||
|
GLFWbool maximized;
|
||||||
|
GLFWbool resizable;
|
||||||
|
GLFWbool decorated;
|
||||||
|
GLFWbool titlebar;
|
||||||
|
GLFWbool floating;
|
||||||
|
GLFWbool transparent;
|
||||||
|
float opacity;
|
||||||
} _GLFWwindowNull;
|
} _GLFWwindowNull;
|
||||||
|
|
||||||
|
// Null-specific per-monitor data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWmonitorNull
|
||||||
|
{
|
||||||
|
GLFWgammaramp ramp;
|
||||||
|
} _GLFWmonitorNull;
|
||||||
|
|
||||||
|
// Null-specific global data
|
||||||
|
//
|
||||||
|
typedef struct _GLFWlibraryNull
|
||||||
|
{
|
||||||
|
int xcursor;
|
||||||
|
int ycursor;
|
||||||
|
char* clipboardString;
|
||||||
|
_GLFWwindow* focusedWindow;
|
||||||
|
} _GLFWlibraryNull;
|
||||||
|
|
||||||
|
void _glfwPollMonitorsNull(void);
|
||||||
|
|
||||||
|
GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform);
|
||||||
|
int _glfwInitNull(void);
|
||||||
|
void _glfwTerminateNull(void);
|
||||||
|
|
||||||
|
void _glfwFreeMonitorNull(_GLFWmonitor* monitor);
|
||||||
|
void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||||
|
void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale);
|
||||||
|
void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
|
||||||
|
GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found);
|
||||||
|
void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||||
|
GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||||
|
void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||||
|
|
||||||
|
int _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
|
||||||
|
void _glfwDestroyWindowNull(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
|
||||||
|
void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
|
||||||
|
void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||||
|
void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
|
||||||
|
void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);
|
||||||
|
void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height);
|
||||||
|
void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height);
|
||||||
|
void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||||
|
void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d);
|
||||||
|
void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height);
|
||||||
|
void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||||
|
void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale);
|
||||||
|
void _glfwIconifyWindowNull(_GLFWwindow* window);
|
||||||
|
void _glfwRestoreWindowNull(_GLFWwindow* window);
|
||||||
|
void _glfwMaximizeWindowNull(_GLFWwindow* window);
|
||||||
|
int _glfwWindowMaximizedNull(_GLFWwindow* window);
|
||||||
|
int _glfwWindowHoveredNull(_GLFWwindow* window);
|
||||||
|
int _glfwFramebufferTransparentNull(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
float _glfwGetWindowOpacityNull(_GLFWwindow* window);
|
||||||
|
void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity);
|
||||||
|
void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled);
|
||||||
|
GLFWbool _glfwRawMouseMotionSupportedNull(void);
|
||||||
|
void _glfwShowWindowNull(_GLFWwindow* window);
|
||||||
|
void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
|
||||||
|
void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
|
||||||
|
void _glfwHideWindowNull(_GLFWwindow* window);
|
||||||
|
void _glfwFocusWindowNull(_GLFWwindow* window);
|
||||||
|
int _glfwWindowFocusedNull(_GLFWwindow* window);
|
||||||
|
int _glfwWindowIconifiedNull(_GLFWwindow* window);
|
||||||
|
int _glfwWindowVisibleNull(_GLFWwindow* window);
|
||||||
|
void _glfwPollEventsNull(void);
|
||||||
|
void _glfwWaitEventsNull(void);
|
||||||
|
void _glfwWaitEventsTimeoutNull(double timeout);
|
||||||
|
void _glfwPostEmptyEventNull(void);
|
||||||
|
|
||||||
|
// Hazel
|
||||||
|
void _glfwSetWindowTitlebarNull(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
|
||||||
|
void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos);
|
||||||
|
void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y);
|
||||||
|
void _glfwSetCursorModeNull(_GLFWwindow* window, int mode);
|
||||||
|
int _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
|
||||||
|
int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape);
|
||||||
|
void _glfwDestroyCursorNull(_GLFWcursor* cursor);
|
||||||
|
void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||||
|
void _glfwSetClipboardStringNull(const char* string);
|
||||||
|
const char* _glfwGetClipboardStringNull(void);
|
||||||
|
const char* _glfwGetScancodeNameNull(int scancode);
|
||||||
|
int _glfwGetKeyScancodeNull(int key);
|
||||||
|
|
||||||
|
EGLenum _glfwGetEGLPlatformNull(EGLint** attribs);
|
||||||
|
EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void);
|
||||||
|
EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window);
|
||||||
|
|
||||||
|
void _glfwGetRequiredInstanceExtensionsNull(char** extensions);
|
||||||
|
int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
|
||||||
|
VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||||
|
|
||||||
|
void _glfwPollMonitorsNull(void);
|
||||||
|
|
||||||
|
@ -29,12 +29,71 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
|
||||||
|
{
|
||||||
|
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
|
||||||
|
{
|
||||||
|
const float ratio = (float) window->numer / (float) window->denom;
|
||||||
|
*height = (int) (*width / ratio);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
|
||||||
|
*width = window->minwidth;
|
||||||
|
else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
|
||||||
|
*width = window->maxwidth;
|
||||||
|
|
||||||
|
if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
|
||||||
|
*height = window->minheight;
|
||||||
|
else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
|
||||||
|
*height = window->maxheight;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void fitToMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
GLFWvidmode mode;
|
||||||
|
_glfwGetVideoModeNull(window->monitor, &mode);
|
||||||
|
_glfwGetMonitorPosNull(window->monitor,
|
||||||
|
&window->null.xpos,
|
||||||
|
&window->null.ypos);
|
||||||
|
window->null.width = mode.width;
|
||||||
|
window->null.height = mode.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void acquireMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
_glfwInputMonitorWindow(window->monitor, window);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void releaseMonitor(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (window->monitor->window != window)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_glfwInputMonitorWindow(window->monitor, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
static int createNativeWindow(_GLFWwindow* window,
|
static int createNativeWindow(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig)
|
const _GLFWwndconfig* wndconfig,
|
||||||
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
window->null.width = wndconfig->width;
|
if (window->monitor)
|
||||||
window->null.height = wndconfig->height;
|
fitToMonitor(window);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
window->null.xpos = 17;
|
||||||
|
window->null.ypos = 17;
|
||||||
|
window->null.width = wndconfig->width;
|
||||||
|
window->null.height = wndconfig->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
window->null.visible = wndconfig->visible;
|
||||||
|
window->null.decorated = wndconfig->decorated;
|
||||||
|
window->null.maximized = wndconfig->maximized;
|
||||||
|
window->null.floating = wndconfig->floating;
|
||||||
|
window->null.transparent = fbconfig->transparent;
|
||||||
|
window->null.opacity = 1.f;
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
@ -44,12 +103,12 @@ static int createNativeWindow(_GLFWwindow* window,
|
|||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
int _glfwCreateWindowNull(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig,
|
const _GLFWwndconfig* wndconfig,
|
||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
if (!createNativeWindow(window, wndconfig))
|
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
if (ctxconfig->client != GLFW_NO_API)
|
if (ctxconfig->client != GLFW_NO_API)
|
||||||
@ -62,48 +121,102 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
else
|
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
|
if (!_glfwInitEGL())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||||
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
{
|
||||||
|
_glfwShowWindowNull(window);
|
||||||
|
_glfwFocusWindowNull(window);
|
||||||
|
acquireMonitor(window);
|
||||||
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
void _glfwDestroyWindowNull(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
|
||||||
if (window->context.destroy)
|
if (window->context.destroy)
|
||||||
window->context.destroy(window);
|
window->context.destroy(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
|
void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images)
|
||||||
const GLFWimage* images)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
void _glfwSetWindowMonitorNull(_GLFWwindow* window,
|
||||||
_GLFWmonitor* monitor,
|
_GLFWmonitor* monitor,
|
||||||
int xpos, int ypos,
|
int xpos, int ypos,
|
||||||
int width, int height,
|
int width, int height,
|
||||||
int refreshRate)
|
int refreshRate)
|
||||||
{
|
{
|
||||||
|
if (window->monitor == monitor)
|
||||||
|
{
|
||||||
|
if (!monitor)
|
||||||
|
{
|
||||||
|
_glfwSetWindowPosNull(window, xpos, ypos);
|
||||||
|
_glfwSetWindowSizeNull(window, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
|
||||||
|
_glfwInputWindowMonitor(window, monitor);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
{
|
||||||
|
window->null.visible = GLFW_TRUE;
|
||||||
|
acquireMonitor(window);
|
||||||
|
fitToMonitor(window);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_glfwSetWindowPosNull(window, xpos, ypos);
|
||||||
|
_glfwSetWindowSizeNull(window, width, height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos)
|
||||||
{
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = window->null.xpos;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = window->null.ypos;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos)
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (window->null.xpos != xpos || window->null.ypos != ypos)
|
||||||
|
{
|
||||||
|
window->null.xpos = xpos;
|
||||||
|
window->null.ypos = ypos;
|
||||||
|
_glfwInputWindowPos(window, xpos, ypos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height)
|
||||||
{
|
{
|
||||||
if (width)
|
if (width)
|
||||||
*width = window->null.width;
|
*width = window->null.width;
|
||||||
@ -111,23 +224,39 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|||||||
*height = window->null.height;
|
*height = window->null.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height)
|
||||||
{
|
{
|
||||||
window->null.width = width;
|
if (window->monitor)
|
||||||
window->null.height = height;
|
return;
|
||||||
|
|
||||||
|
if (window->null.width != width || window->null.height != height)
|
||||||
|
{
|
||||||
|
window->null.width = width;
|
||||||
|
window->null.height = height;
|
||||||
|
_glfwInputWindowSize(window, width, height);
|
||||||
|
_glfwInputFramebufferSize(window, width, height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window,
|
||||||
int minwidth, int minheight,
|
int minwidth, int minheight,
|
||||||
int maxwidth, int maxheight)
|
int maxwidth, int maxheight)
|
||||||
{
|
{
|
||||||
|
int width = window->null.width;
|
||||||
|
int height = window->null.height;
|
||||||
|
applySizeLimits(window, &width, &height);
|
||||||
|
_glfwSetWindowSizeNull(window, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
|
void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d)
|
||||||
{
|
{
|
||||||
|
int width = window->null.width;
|
||||||
|
int height = window->null.height;
|
||||||
|
applySizeLimits(window, &width, &height);
|
||||||
|
_glfwSetWindowSizeNull(window, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height)
|
||||||
{
|
{
|
||||||
if (width)
|
if (width)
|
||||||
*width = window->null.width;
|
*width = window->null.width;
|
||||||
@ -135,14 +264,35 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
|
|||||||
*height = window->null.height;
|
*height = window->null.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
void _glfwGetWindowFrameSizeNull(_GLFWwindow* window,
|
||||||
int* left, int* top,
|
int* left, int* top,
|
||||||
int* right, int* bottom)
|
int* right, int* bottom)
|
||||||
{
|
{
|
||||||
|
if (window->null.decorated && !window->monitor)
|
||||||
|
{
|
||||||
|
if (left)
|
||||||
|
*left = 1;
|
||||||
|
if (top)
|
||||||
|
*top = 10;
|
||||||
|
if (right)
|
||||||
|
*right = 1;
|
||||||
|
if (bottom)
|
||||||
|
*bottom = 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (left)
|
||||||
|
*left = 0;
|
||||||
|
if (top)
|
||||||
|
*top = 0;
|
||||||
|
if (right)
|
||||||
|
*right = 0;
|
||||||
|
if (bottom)
|
||||||
|
*bottom = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale)
|
||||||
float* xscale, float* yscale)
|
|
||||||
{
|
{
|
||||||
if (xscale)
|
if (xscale)
|
||||||
*xscale = 1.f;
|
*xscale = 1.f;
|
||||||
@ -150,187 +300,399 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
|||||||
*yscale = 1.f;
|
*yscale = 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
void _glfwIconifyWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
{
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!window->null.iconified)
|
||||||
|
{
|
||||||
|
window->null.iconified = GLFW_TRUE;
|
||||||
|
_glfwInputWindowIconify(window, GLFW_TRUE);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
releaseMonitor(window);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwRestoreWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (window->null.iconified)
|
||||||
|
{
|
||||||
|
window->null.iconified = GLFW_FALSE;
|
||||||
|
_glfwInputWindowIconify(window, GLFW_FALSE);
|
||||||
|
|
||||||
|
if (window->monitor)
|
||||||
|
acquireMonitor(window);
|
||||||
|
}
|
||||||
|
else if (window->null.maximized)
|
||||||
|
{
|
||||||
|
window->null.maximized = GLFW_FALSE;
|
||||||
|
_glfwInputWindowMaximize(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwMaximizeWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (!window->null.maximized)
|
||||||
|
{
|
||||||
|
window->null.maximized = GLFW_TRUE;
|
||||||
|
_glfwInputWindowMaximize(window, GLFW_TRUE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwWindowMaximizedNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->null.maximized;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwWindowHoveredNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return _glfw.null.xcursor >= window->null.xpos &&
|
||||||
|
_glfw.null.ycursor >= window->null.ypos &&
|
||||||
|
_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
|
||||||
|
_glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwFramebufferTransparentNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->null.transparent;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
window->null.resizable = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
window->null.decorated = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowTitlebarNull(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
window->null.titlebar = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled)
|
||||||
|
{
|
||||||
|
window->null.floating = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
float _glfwGetWindowOpacityNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->null.opacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
window->null.opacity = opacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
GLFWbool _glfwRawMouseMotionSupportedNull(void)
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetWindowTitlebar(_GLFWwindow* window, GLFWbool enabled)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return 1.f;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
|
||||||
{
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformWaitEvents(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformWaitEventsTimeout(double timeout)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformPostEmptyEvent(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|
||||||
const GLFWimage* image,
|
|
||||||
int xhot, int yhot)
|
|
||||||
{
|
{
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
void _glfwShowWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
window->null.visible = GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwRequestWindowAttentionNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwHideWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
{
|
||||||
|
_glfw.null.focusedWindow = NULL;
|
||||||
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
window->null.visible = GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwFocusWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
_GLFWwindow* previous;
|
||||||
|
|
||||||
|
if (_glfw.null.focusedWindow == window)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!window->null.visible)
|
||||||
|
return;
|
||||||
|
|
||||||
|
previous = _glfw.null.focusedWindow;
|
||||||
|
_glfw.null.focusedWindow = window;
|
||||||
|
|
||||||
|
if (previous)
|
||||||
|
{
|
||||||
|
_glfwInputWindowFocus(previous, GLFW_FALSE);
|
||||||
|
if (previous->monitor && previous->autoIconify)
|
||||||
|
_glfwIconifyWindowNull(previous);
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwInputWindowFocus(window, GLFW_TRUE);
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwWindowFocusedNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return _glfw.null.focusedWindow == window;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwWindowIconifiedNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->null.iconified;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwWindowVisibleNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return window->null.visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPollEventsNull(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwWaitEventsNull(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwWaitEventsTimeoutNull(double timeout)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPostEmptyEventNull(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos)
|
||||||
|
{
|
||||||
|
if (xpos)
|
||||||
|
*xpos = _glfw.null.xcursor - window->null.xpos;
|
||||||
|
if (ypos)
|
||||||
|
*ypos = _glfw.null.ycursor - window->null.ypos;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y)
|
||||||
|
{
|
||||||
|
_glfw.null.xcursor = window->null.xpos + (int) x;
|
||||||
|
_glfw.null.ycursor = window->null.ypos + (int) y;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwSetCursorModeNull(_GLFWwindow* window, int mode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwCreateCursorNull(_GLFWcursor* cursor,
|
||||||
|
const GLFWimage* image,
|
||||||
|
int xhot, int yhot)
|
||||||
{
|
{
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape)
|
||||||
|
{
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwDestroyCursorNull(_GLFWcursor* cursor)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(const char* string)
|
void _glfwSetClipboardStringNull(const char* string)
|
||||||
{
|
{
|
||||||
|
char* copy = _glfw_strdup(string);
|
||||||
|
_glfw_free(_glfw.null.clipboardString);
|
||||||
|
_glfw.null.clipboardString = copy;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(void)
|
const char* _glfwGetClipboardStringNull(void)
|
||||||
{
|
{
|
||||||
|
return _glfw.null.clipboardString;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLenum _glfwGetEGLPlatformNull(EGLint** attribs)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char* _glfwGetScancodeNameNull(int scancode)
|
||||||
|
{
|
||||||
|
if (scancode < GLFW_KEY_SPACE || scancode > GLFW_KEY_LAST)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (scancode)
|
||||||
|
{
|
||||||
|
case GLFW_KEY_APOSTROPHE:
|
||||||
|
return "'";
|
||||||
|
case GLFW_KEY_COMMA:
|
||||||
|
return ",";
|
||||||
|
case GLFW_KEY_MINUS:
|
||||||
|
case GLFW_KEY_KP_SUBTRACT:
|
||||||
|
return "-";
|
||||||
|
case GLFW_KEY_PERIOD:
|
||||||
|
case GLFW_KEY_KP_DECIMAL:
|
||||||
|
return ".";
|
||||||
|
case GLFW_KEY_SLASH:
|
||||||
|
case GLFW_KEY_KP_DIVIDE:
|
||||||
|
return "/";
|
||||||
|
case GLFW_KEY_SEMICOLON:
|
||||||
|
return ";";
|
||||||
|
case GLFW_KEY_EQUAL:
|
||||||
|
case GLFW_KEY_KP_EQUAL:
|
||||||
|
return "=";
|
||||||
|
case GLFW_KEY_LEFT_BRACKET:
|
||||||
|
return "[";
|
||||||
|
case GLFW_KEY_RIGHT_BRACKET:
|
||||||
|
return "]";
|
||||||
|
case GLFW_KEY_KP_MULTIPLY:
|
||||||
|
return "*";
|
||||||
|
case GLFW_KEY_KP_ADD:
|
||||||
|
return "+";
|
||||||
|
case GLFW_KEY_BACKSLASH:
|
||||||
|
case GLFW_KEY_WORLD_1:
|
||||||
|
case GLFW_KEY_WORLD_2:
|
||||||
|
return "\\";
|
||||||
|
case GLFW_KEY_0:
|
||||||
|
case GLFW_KEY_KP_0:
|
||||||
|
return "0";
|
||||||
|
case GLFW_KEY_1:
|
||||||
|
case GLFW_KEY_KP_1:
|
||||||
|
return "1";
|
||||||
|
case GLFW_KEY_2:
|
||||||
|
case GLFW_KEY_KP_2:
|
||||||
|
return "2";
|
||||||
|
case GLFW_KEY_3:
|
||||||
|
case GLFW_KEY_KP_3:
|
||||||
|
return "3";
|
||||||
|
case GLFW_KEY_4:
|
||||||
|
case GLFW_KEY_KP_4:
|
||||||
|
return "4";
|
||||||
|
case GLFW_KEY_5:
|
||||||
|
case GLFW_KEY_KP_5:
|
||||||
|
return "5";
|
||||||
|
case GLFW_KEY_6:
|
||||||
|
case GLFW_KEY_KP_6:
|
||||||
|
return "6";
|
||||||
|
case GLFW_KEY_7:
|
||||||
|
case GLFW_KEY_KP_7:
|
||||||
|
return "7";
|
||||||
|
case GLFW_KEY_8:
|
||||||
|
case GLFW_KEY_KP_8:
|
||||||
|
return "8";
|
||||||
|
case GLFW_KEY_9:
|
||||||
|
case GLFW_KEY_KP_9:
|
||||||
|
return "9";
|
||||||
|
case GLFW_KEY_A:
|
||||||
|
return "a";
|
||||||
|
case GLFW_KEY_B:
|
||||||
|
return "b";
|
||||||
|
case GLFW_KEY_C:
|
||||||
|
return "c";
|
||||||
|
case GLFW_KEY_D:
|
||||||
|
return "d";
|
||||||
|
case GLFW_KEY_E:
|
||||||
|
return "e";
|
||||||
|
case GLFW_KEY_F:
|
||||||
|
return "f";
|
||||||
|
case GLFW_KEY_G:
|
||||||
|
return "g";
|
||||||
|
case GLFW_KEY_H:
|
||||||
|
return "h";
|
||||||
|
case GLFW_KEY_I:
|
||||||
|
return "i";
|
||||||
|
case GLFW_KEY_J:
|
||||||
|
return "j";
|
||||||
|
case GLFW_KEY_K:
|
||||||
|
return "k";
|
||||||
|
case GLFW_KEY_L:
|
||||||
|
return "l";
|
||||||
|
case GLFW_KEY_M:
|
||||||
|
return "m";
|
||||||
|
case GLFW_KEY_N:
|
||||||
|
return "n";
|
||||||
|
case GLFW_KEY_O:
|
||||||
|
return "o";
|
||||||
|
case GLFW_KEY_P:
|
||||||
|
return "p";
|
||||||
|
case GLFW_KEY_Q:
|
||||||
|
return "q";
|
||||||
|
case GLFW_KEY_R:
|
||||||
|
return "r";
|
||||||
|
case GLFW_KEY_S:
|
||||||
|
return "s";
|
||||||
|
case GLFW_KEY_T:
|
||||||
|
return "t";
|
||||||
|
case GLFW_KEY_U:
|
||||||
|
return "u";
|
||||||
|
case GLFW_KEY_V:
|
||||||
|
return "v";
|
||||||
|
case GLFW_KEY_W:
|
||||||
|
return "w";
|
||||||
|
case GLFW_KEY_X:
|
||||||
|
return "x";
|
||||||
|
case GLFW_KEY_Y:
|
||||||
|
return "y";
|
||||||
|
case GLFW_KEY_Z:
|
||||||
|
return "z";
|
||||||
|
}
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
int _glfwGetKeyScancodeNull(int key)
|
||||||
{
|
{
|
||||||
return "";
|
return key;
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetKeyScancode(int key)
|
void _glfwGetRequiredInstanceExtensionsNull(char** extensions)
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance,
|
||||||
VkPhysicalDevice device,
|
VkPhysicalDevice device,
|
||||||
uint32_t queuefamily)
|
uint32_t queuefamily)
|
||||||
{
|
{
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
VkResult _glfwCreateWindowSurfaceNull(VkInstance instance,
|
||||||
_GLFWwindow* window,
|
_GLFWwindow* window,
|
||||||
const VkAllocationCallbacks* allocator,
|
const VkAllocationCallbacks* allocator,
|
||||||
VkSurfaceKHR* surface)
|
VkSurfaceKHR* surface)
|
||||||
{
|
{
|
||||||
// This seems like the most appropriate error to return here
|
// This seems like the most appropriate error to return here
|
||||||
return VK_ERROR_INITIALIZATION_FAILED;
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -39,17 +39,17 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
|
|||||||
if (window)
|
if (window)
|
||||||
{
|
{
|
||||||
int width, height;
|
int width, height;
|
||||||
_glfwPlatformGetFramebufferSize(window, &width, &height);
|
_glfw.platform.getFramebufferSize(window, &width, &height);
|
||||||
|
|
||||||
// Check to see if we need to allocate a new buffer
|
// Check to see if we need to allocate a new buffer
|
||||||
if ((window->context.osmesa.buffer == NULL) ||
|
if ((window->context.osmesa.buffer == NULL) ||
|
||||||
(width != window->context.osmesa.width) ||
|
(width != window->context.osmesa.width) ||
|
||||||
(height != window->context.osmesa.height))
|
(height != window->context.osmesa.height))
|
||||||
{
|
{
|
||||||
free(window->context.osmesa.buffer);
|
_glfw_free(window->context.osmesa.buffer);
|
||||||
|
|
||||||
// Allocate the new buffer (width * height * 8-bit RGBA)
|
// Allocate the new buffer (width * height * 8-bit RGBA)
|
||||||
window->context.osmesa.buffer = calloc(4, (size_t) width * height);
|
window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height);
|
||||||
window->context.osmesa.width = width;
|
window->context.osmesa.width = width;
|
||||||
window->context.osmesa.height = height;
|
window->context.osmesa.height = height;
|
||||||
}
|
}
|
||||||
@ -83,7 +83,7 @@ static void destroyContextOSMesa(_GLFWwindow* window)
|
|||||||
|
|
||||||
if (window->context.osmesa.buffer)
|
if (window->context.osmesa.buffer)
|
||||||
{
|
{
|
||||||
free(window->context.osmesa.buffer);
|
_glfw_free(window->context.osmesa.buffer);
|
||||||
window->context.osmesa.width = 0;
|
window->context.osmesa.width = 0;
|
||||||
window->context.osmesa.height = 0;
|
window->context.osmesa.height = 0;
|
||||||
}
|
}
|
||||||
@ -124,6 +124,8 @@ GLFWbool _glfwInitOSMesa(void)
|
|||||||
"libOSMesa.8.dylib",
|
"libOSMesa.8.dylib",
|
||||||
#elif defined(__CYGWIN__)
|
#elif defined(__CYGWIN__)
|
||||||
"libOSMesa-8.so",
|
"libOSMesa-8.so",
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
"libOSMesa.so",
|
||||||
#else
|
#else
|
||||||
"libOSMesa.so.8",
|
"libOSMesa.so.8",
|
||||||
"libOSMesa.so.6",
|
"libOSMesa.so.6",
|
||||||
@ -136,7 +138,7 @@ GLFWbool _glfwInitOSMesa(void)
|
|||||||
|
|
||||||
for (i = 0; sonames[i]; i++)
|
for (i = 0; sonames[i]; i++)
|
||||||
{
|
{
|
||||||
_glfw.osmesa.handle = _glfw_dlopen(sonames[i]);
|
_glfw.osmesa.handle = _glfwPlatformLoadModule(sonames[i]);
|
||||||
if (_glfw.osmesa.handle)
|
if (_glfw.osmesa.handle)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -148,19 +150,19 @@ GLFWbool _glfwInitOSMesa(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
_glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt)
|
_glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextExt");
|
||||||
_glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs)
|
_glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaCreateContextAttribs");
|
||||||
_glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext)
|
_glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaDestroyContext");
|
||||||
_glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent)
|
_glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaMakeCurrent");
|
||||||
_glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer)
|
_glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetColorBuffer");
|
||||||
_glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer)
|
_glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetDepthBuffer");
|
||||||
_glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress)
|
_glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress)
|
||||||
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress");
|
_glfwPlatformGetModuleSymbol(_glfw.osmesa.handle, "OSMesaGetProcAddress");
|
||||||
|
|
||||||
if (!_glfw.osmesa.CreateContextExt ||
|
if (!_glfw.osmesa.CreateContextExt ||
|
||||||
!_glfw.osmesa.DestroyContext ||
|
!_glfw.osmesa.DestroyContext ||
|
||||||
@ -183,7 +185,7 @@ void _glfwTerminateOSMesa(void)
|
|||||||
{
|
{
|
||||||
if (_glfw.osmesa.handle)
|
if (_glfw.osmesa.handle)
|
||||||
{
|
{
|
||||||
_glfw_dlclose(_glfw.osmesa.handle);
|
_glfwPlatformFreeModule(_glfw.osmesa.handle);
|
||||||
_glfw.osmesa.handle = NULL;
|
_glfw.osmesa.handle = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -302,6 +304,12 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
|
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
|
||||||
&mesaWidth, &mesaHeight,
|
&mesaWidth, &mesaHeight,
|
||||||
&mesaFormat, &mesaBuffer))
|
&mesaFormat, &mesaBuffer))
|
||||||
@ -335,6 +343,12 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
|
|||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
|
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
|
||||||
&mesaWidth, &mesaHeight,
|
&mesaWidth, &mesaHeight,
|
||||||
&mesaBytes, &mesaBuffer))
|
&mesaBytes, &mesaBuffer))
|
||||||
@ -361,7 +375,7 @@ GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
|
|||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -1,94 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 OSMesa - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2016 Google Inc.
|
|
||||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define OSMESA_RGBA 0x1908
|
|
||||||
#define OSMESA_FORMAT 0x22
|
|
||||||
#define OSMESA_DEPTH_BITS 0x30
|
|
||||||
#define OSMESA_STENCIL_BITS 0x31
|
|
||||||
#define OSMESA_ACCUM_BITS 0x32
|
|
||||||
#define OSMESA_PROFILE 0x33
|
|
||||||
#define OSMESA_CORE_PROFILE 0x34
|
|
||||||
#define OSMESA_COMPAT_PROFILE 0x35
|
|
||||||
#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
|
|
||||||
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
|
|
||||||
|
|
||||||
typedef void* OSMesaContext;
|
|
||||||
typedef void (*OSMESAproc)(void);
|
|
||||||
|
|
||||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
|
|
||||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
|
|
||||||
typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
|
|
||||||
typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
|
|
||||||
typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
|
|
||||||
typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
|
|
||||||
typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
|
|
||||||
#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
|
|
||||||
#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
|
|
||||||
#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
|
|
||||||
#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
|
|
||||||
#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
|
|
||||||
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
|
|
||||||
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
|
|
||||||
|
|
||||||
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
|
|
||||||
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
|
|
||||||
|
|
||||||
|
|
||||||
// OSMesa-specific per-context data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWcontextOSMesa
|
|
||||||
{
|
|
||||||
OSMesaContext handle;
|
|
||||||
int width;
|
|
||||||
int height;
|
|
||||||
void* buffer;
|
|
||||||
|
|
||||||
} _GLFWcontextOSMesa;
|
|
||||||
|
|
||||||
// OSMesa-specific global data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWlibraryOSMesa
|
|
||||||
{
|
|
||||||
void* handle;
|
|
||||||
|
|
||||||
PFN_OSMesaCreateContextExt CreateContextExt;
|
|
||||||
PFN_OSMesaCreateContextAttribs CreateContextAttribs;
|
|
||||||
PFN_OSMesaDestroyContext DestroyContext;
|
|
||||||
PFN_OSMesaMakeCurrent MakeCurrent;
|
|
||||||
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
|
||||||
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
|
||||||
PFN_OSMesaGetProcAddress GetProcAddress;
|
|
||||||
|
|
||||||
} _GLFWlibraryOSMesa;
|
|
||||||
|
|
||||||
|
|
||||||
GLFWbool _glfwInitOSMesa(void);
|
|
||||||
void _glfwTerminateOSMesa(void);
|
|
||||||
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig);
|
|
||||||
|
|
189
src/platform.c
Normal file
189
src/platform.c
Normal file
@ -0,0 +1,189 @@
|
|||||||
|
//========================================================================
|
||||||
|
// GLFW 3.4 - www.glfw.org
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
// Please use C89 style variable declarations in this file because VS 2010
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#include "internal.h"
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW internal API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
static const struct
|
||||||
|
{
|
||||||
|
int ID;
|
||||||
|
GLFWbool (*connect)(int,_GLFWplatform*);
|
||||||
|
} supportedPlatforms[] =
|
||||||
|
{
|
||||||
|
#if defined(_GLFW_WIN32)
|
||||||
|
{ GLFW_PLATFORM_WIN32, _glfwConnectWin32 },
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_COCOA)
|
||||||
|
{ GLFW_PLATFORM_COCOA, _glfwConnectCocoa },
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_X11)
|
||||||
|
{ GLFW_PLATFORM_X11, _glfwConnectX11 },
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_WAYLAND)
|
||||||
|
{ GLFW_PLATFORM_WAYLAND, _glfwConnectWayland },
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
|
GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
|
||||||
|
{
|
||||||
|
const size_t count = sizeof(supportedPlatforms) / sizeof(supportedPlatforms[0]);
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
if (desiredID != GLFW_ANY_PLATFORM &&
|
||||||
|
desiredID != GLFW_PLATFORM_WIN32 &&
|
||||||
|
desiredID != GLFW_PLATFORM_COCOA &&
|
||||||
|
desiredID != GLFW_PLATFORM_WAYLAND &&
|
||||||
|
desiredID != GLFW_PLATFORM_X11 &&
|
||||||
|
desiredID != GLFW_PLATFORM_NULL)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", desiredID);
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only allow the Null platform if specifically requested
|
||||||
|
if (desiredID == GLFW_PLATFORM_NULL)
|
||||||
|
return _glfwConnectNull(desiredID, platform);
|
||||||
|
else if (count == 0)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "This binary only supports the Null platform");
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (desiredID == GLFW_ANY_PLATFORM)
|
||||||
|
{
|
||||||
|
// If there is exactly one platform available for auto-selection, let it emit the
|
||||||
|
// error on failure as the platform-specific error description may be more helpful
|
||||||
|
if (count == 1)
|
||||||
|
return supportedPlatforms[0].connect(supportedPlatforms[0].ID, platform);
|
||||||
|
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (supportedPlatforms[i].connect(desiredID, platform))
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Failed to detect any supported platform");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (supportedPlatforms[i].ID == desiredID)
|
||||||
|
return supportedPlatforms[i].connect(desiredID, platform);
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "The requested platform is not supported");
|
||||||
|
}
|
||||||
|
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW public API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
GLFWAPI int glfwGetPlatform(void)
|
||||||
|
{
|
||||||
|
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||||
|
return _glfw.platform.platformID;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI int glfwPlatformSupported(int platformID)
|
||||||
|
{
|
||||||
|
const size_t count = sizeof(supportedPlatforms) / sizeof(supportedPlatforms[0]);
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
if (platformID != GLFW_PLATFORM_WIN32 &&
|
||||||
|
platformID != GLFW_PLATFORM_COCOA &&
|
||||||
|
platformID != GLFW_PLATFORM_WAYLAND &&
|
||||||
|
platformID != GLFW_PLATFORM_X11 &&
|
||||||
|
platformID != GLFW_PLATFORM_NULL)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", platformID);
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (platformID == GLFW_PLATFORM_NULL)
|
||||||
|
return GLFW_TRUE;
|
||||||
|
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (platformID == supportedPlatforms[i].ID)
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI const char* glfwGetVersionString(void)
|
||||||
|
{
|
||||||
|
return _GLFW_VERSION_NUMBER
|
||||||
|
#if defined(_GLFW_WIN32)
|
||||||
|
" Win32 WGL"
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_COCOA)
|
||||||
|
" Cocoa NSGL"
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_WAYLAND)
|
||||||
|
" Wayland"
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_X11)
|
||||||
|
" X11 GLX"
|
||||||
|
#endif
|
||||||
|
" Null"
|
||||||
|
" EGL"
|
||||||
|
" OSMesa"
|
||||||
|
#if defined(__MINGW64_VERSION_MAJOR)
|
||||||
|
" MinGW-w64"
|
||||||
|
#elif defined(__MINGW32__)
|
||||||
|
" MinGW"
|
||||||
|
#elif defined(_MSC_VER)
|
||||||
|
" VisualC"
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||||
|
" hybrid-GPU"
|
||||||
|
#endif
|
||||||
|
#if defined(_POSIX_MONOTONIC_CLOCK)
|
||||||
|
" monotonic"
|
||||||
|
#endif
|
||||||
|
#if defined(_GLFW_BUILD_DLL)
|
||||||
|
#if defined(_WIN32)
|
||||||
|
" DLL"
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
" dynamic"
|
||||||
|
#else
|
||||||
|
" shared"
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
;
|
||||||
|
}
|
||||||
|
|
179
src/platform.h
Normal file
179
src/platform.h
Normal file
@ -0,0 +1,179 @@
|
|||||||
|
//========================================================================
|
||||||
|
// GLFW 3.4 - www.glfw.org
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#include "null_platform.h"
|
||||||
|
|
||||||
|
#if defined(_GLFW_WIN32)
|
||||||
|
#include "win32_platform.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_WIN32_WINDOW_STATE
|
||||||
|
#define GLFW_WIN32_MONITOR_STATE
|
||||||
|
#define GLFW_WIN32_CURSOR_STATE
|
||||||
|
#define GLFW_WIN32_LIBRARY_WINDOW_STATE
|
||||||
|
#define GLFW_WGL_CONTEXT_STATE
|
||||||
|
#define GLFW_WGL_LIBRARY_CONTEXT_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_GLFW_COCOA)
|
||||||
|
#include "cocoa_platform.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_COCOA_WINDOW_STATE
|
||||||
|
#define GLFW_COCOA_MONITOR_STATE
|
||||||
|
#define GLFW_COCOA_CURSOR_STATE
|
||||||
|
#define GLFW_COCOA_LIBRARY_WINDOW_STATE
|
||||||
|
#define GLFW_NSGL_CONTEXT_STATE
|
||||||
|
#define GLFW_NSGL_LIBRARY_CONTEXT_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_GLFW_WAYLAND)
|
||||||
|
#include "wl_platform.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_WAYLAND_WINDOW_STATE
|
||||||
|
#define GLFW_WAYLAND_MONITOR_STATE
|
||||||
|
#define GLFW_WAYLAND_CURSOR_STATE
|
||||||
|
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_GLFW_X11)
|
||||||
|
#include "x11_platform.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_X11_WINDOW_STATE
|
||||||
|
#define GLFW_X11_MONITOR_STATE
|
||||||
|
#define GLFW_X11_CURSOR_STATE
|
||||||
|
#define GLFW_X11_LIBRARY_WINDOW_STATE
|
||||||
|
#define GLFW_GLX_CONTEXT_STATE
|
||||||
|
#define GLFW_GLX_LIBRARY_CONTEXT_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "null_joystick.h"
|
||||||
|
|
||||||
|
#if defined(_GLFW_WIN32)
|
||||||
|
#include "win32_joystick.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_WIN32_JOYSTICK_STATE
|
||||||
|
#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_GLFW_COCOA)
|
||||||
|
#include "cocoa_joystick.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_COCOA_JOYSTICK_STATE
|
||||||
|
#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
|
||||||
|
#include "linux_joystick.h"
|
||||||
|
#else
|
||||||
|
#define GLFW_LINUX_JOYSTICK_STATE
|
||||||
|
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#include "win32_thread.h"
|
||||||
|
#define GLFW_POSIX_TLS_STATE
|
||||||
|
#define GLFW_POSIX_MUTEX_STATE
|
||||||
|
#else
|
||||||
|
#include "posix_thread.h"
|
||||||
|
#define GLFW_WIN32_TLS_STATE
|
||||||
|
#define GLFW_WIN32_MUTEX_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#include "win32_time.h"
|
||||||
|
#define GLFW_POSIX_LIBRARY_TIMER_STATE
|
||||||
|
#define GLFW_COCOA_LIBRARY_TIMER_STATE
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
#include "cocoa_time.h"
|
||||||
|
#define GLFW_WIN32_LIBRARY_TIMER_STATE
|
||||||
|
#define GLFW_POSIX_LIBRARY_TIMER_STATE
|
||||||
|
#else
|
||||||
|
#include "posix_time.h"
|
||||||
|
#define GLFW_WIN32_LIBRARY_TIMER_STATE
|
||||||
|
#define GLFW_COCOA_LIBRARY_TIMER_STATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_WINDOW_STATE \
|
||||||
|
GLFW_WIN32_WINDOW_STATE \
|
||||||
|
GLFW_COCOA_WINDOW_STATE \
|
||||||
|
GLFW_WAYLAND_WINDOW_STATE \
|
||||||
|
GLFW_X11_WINDOW_STATE \
|
||||||
|
GLFW_NULL_WINDOW_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_MONITOR_STATE \
|
||||||
|
GLFW_WIN32_MONITOR_STATE \
|
||||||
|
GLFW_COCOA_MONITOR_STATE \
|
||||||
|
GLFW_WAYLAND_MONITOR_STATE \
|
||||||
|
GLFW_X11_MONITOR_STATE \
|
||||||
|
GLFW_NULL_MONITOR_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_CURSOR_STATE \
|
||||||
|
GLFW_WIN32_CURSOR_STATE \
|
||||||
|
GLFW_COCOA_CURSOR_STATE \
|
||||||
|
GLFW_WAYLAND_CURSOR_STATE \
|
||||||
|
GLFW_X11_CURSOR_STATE \
|
||||||
|
GLFW_NULL_CURSOR_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_JOYSTICK_STATE \
|
||||||
|
GLFW_WIN32_JOYSTICK_STATE \
|
||||||
|
GLFW_COCOA_JOYSTICK_STATE \
|
||||||
|
GLFW_LINUX_JOYSTICK_STATE
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_TLS_STATE \
|
||||||
|
GLFW_WIN32_TLS_STATE \
|
||||||
|
GLFW_POSIX_TLS_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_MUTEX_STATE \
|
||||||
|
GLFW_WIN32_MUTEX_STATE \
|
||||||
|
GLFW_POSIX_MUTEX_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \
|
||||||
|
GLFW_WIN32_LIBRARY_WINDOW_STATE \
|
||||||
|
GLFW_COCOA_LIBRARY_WINDOW_STATE \
|
||||||
|
GLFW_WAYLAND_LIBRARY_WINDOW_STATE \
|
||||||
|
GLFW_X11_LIBRARY_WINDOW_STATE \
|
||||||
|
GLFW_NULL_LIBRARY_WINDOW_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
|
||||||
|
GLFW_WIN32_LIBRARY_JOYSTICK_STATE \
|
||||||
|
GLFW_COCOA_LIBRARY_JOYSTICK_STATE \
|
||||||
|
GLFW_LINUX_LIBRARY_JOYSTICK_STATE
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE \
|
||||||
|
GLFW_WIN32_LIBRARY_TIMER_STATE \
|
||||||
|
GLFW_COCOA_LIBRARY_TIMER_STATE \
|
||||||
|
GLFW_POSIX_LIBRARY_TIMER_STATE \
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_CONTEXT_STATE \
|
||||||
|
GLFW_WGL_CONTEXT_STATE \
|
||||||
|
GLFW_NSGL_CONTEXT_STATE \
|
||||||
|
GLFW_GLX_CONTEXT_STATE
|
||||||
|
|
||||||
|
#define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE \
|
||||||
|
GLFW_WGL_LIBRARY_CONTEXT_STATE \
|
||||||
|
GLFW_NSGL_LIBRARY_CONTEXT_STATE \
|
||||||
|
GLFW_GLX_LIBRARY_CONTEXT_STATE
|
||||||
|
|
51
src/posix_module.c
Normal file
51
src/posix_module.c
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
//========================================================================
|
||||||
|
// GLFW 3.4 POSIX - www.glfw.org
|
||||||
|
//------------------------------------------------------------------------
|
||||||
|
// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
// It is fine to use C99 in this file because it will not be built with VS
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <dlfcn.h>
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW platform API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void* _glfwPlatformLoadModule(const char* path)
|
||||||
|
{
|
||||||
|
return dlopen(path, RTLD_LAZY | RTLD_LOCAL);
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformFreeModule(void* module)
|
||||||
|
{
|
||||||
|
dlclose(module);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
|
||||||
|
{
|
||||||
|
return dlsym(module, name);
|
||||||
|
}
|
||||||
|
|
@ -27,8 +27,8 @@
|
|||||||
|
|
||||||
#include <pthread.h>
|
#include <pthread.h>
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix
|
#define GLFW_POSIX_TLS_STATE _GLFWtlsPOSIX posix;
|
||||||
#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexPOSIX posix
|
#define GLFW_POSIX_MUTEX_STATE _GLFWmutexPOSIX posix;
|
||||||
|
|
||||||
|
|
||||||
// POSIX-specific thread local storage data
|
// POSIX-specific thread local storage data
|
||||||
@ -37,7 +37,6 @@ typedef struct _GLFWtlsPOSIX
|
|||||||
{
|
{
|
||||||
GLFWbool allocated;
|
GLFWbool allocated;
|
||||||
pthread_key_t key;
|
pthread_key_t key;
|
||||||
|
|
||||||
} _GLFWtlsPOSIX;
|
} _GLFWtlsPOSIX;
|
||||||
|
|
||||||
// POSIX-specific mutex data
|
// POSIX-specific mutex data
|
||||||
@ -46,6 +45,5 @@ typedef struct _GLFWmutexPOSIX
|
|||||||
{
|
{
|
||||||
GLFWbool allocated;
|
GLFWbool allocated;
|
||||||
pthread_mutex_t handle;
|
pthread_mutex_t handle;
|
||||||
|
|
||||||
} _GLFWmutexPOSIX;
|
} _GLFWmutexPOSIX;
|
||||||
|
|
||||||
|
@ -27,60 +27,33 @@
|
|||||||
// It is fine to use C99 in this file because it will not be built with VS
|
// It is fine to use C99 in this file because it will not be built with VS
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#define _POSIX_C_SOURCE 199309L
|
|
||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#include <time.h>
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW internal API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
// Initialise timer
|
|
||||||
//
|
|
||||||
void _glfwInitTimerPOSIX(void)
|
|
||||||
{
|
|
||||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
|
||||||
struct timespec ts;
|
|
||||||
|
|
||||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
|
||||||
{
|
|
||||||
_glfw.timer.posix.monotonic = GLFW_TRUE;
|
|
||||||
_glfw.timer.posix.frequency = 1000000000;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
_glfw.timer.posix.monotonic = GLFW_FALSE;
|
|
||||||
_glfw.timer.posix.frequency = 1000000;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW platform API //////
|
////// GLFW platform API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
void _glfwPlatformInitTimer(void)
|
||||||
|
{
|
||||||
|
_glfw.timer.posix.clock = CLOCK_REALTIME;
|
||||||
|
_glfw.timer.posix.frequency = 1000000000;
|
||||||
|
|
||||||
|
#if defined(_POSIX_MONOTONIC_CLOCK)
|
||||||
|
struct timespec ts;
|
||||||
|
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||||
|
_glfw.timer.posix.clock = CLOCK_MONOTONIC;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerValue(void)
|
uint64_t _glfwPlatformGetTimerValue(void)
|
||||||
{
|
{
|
||||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
struct timespec ts;
|
||||||
if (_glfw.timer.posix.monotonic)
|
clock_gettime(_glfw.timer.posix.clock, &ts);
|
||||||
{
|
return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec;
|
||||||
struct timespec ts;
|
|
||||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
||||||
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
struct timeval tv;
|
|
||||||
gettimeofday(&tv, NULL);
|
|
||||||
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||||
|
@ -25,20 +25,17 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
|
#define GLFW_POSIX_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix;
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
|
||||||
// POSIX-specific global timer data
|
// POSIX-specific global timer data
|
||||||
//
|
//
|
||||||
typedef struct _GLFWtimerPOSIX
|
typedef struct _GLFWtimerPOSIX
|
||||||
{
|
{
|
||||||
GLFWbool monotonic;
|
clockid_t clock;
|
||||||
uint64_t frequency;
|
uint64_t frequency;
|
||||||
|
|
||||||
} _GLFWtimerPOSIX;
|
} _GLFWtimerPOSIX;
|
||||||
|
|
||||||
|
|
||||||
void _glfwInitTimerPOSIX(void);
|
|
||||||
|
|
||||||
|
96
src/vulkan.c
96
src/vulkan.c
@ -45,45 +45,52 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
{
|
{
|
||||||
VkResult err;
|
VkResult err;
|
||||||
VkExtensionProperties* ep;
|
VkExtensionProperties* ep;
|
||||||
|
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||||
uint32_t i, count;
|
uint32_t i, count;
|
||||||
|
|
||||||
if (_glfw.vk.available)
|
if (_glfw.vk.available)
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
#if !defined(_GLFW_VULKAN_STATIC)
|
if (_glfw.hints.init.vulkanLoader)
|
||||||
|
_glfw.vk.GetInstanceProcAddr = _glfw.hints.init.vulkanLoader;
|
||||||
|
else
|
||||||
|
{
|
||||||
#if defined(_GLFW_VULKAN_LIBRARY)
|
#if defined(_GLFW_VULKAN_LIBRARY)
|
||||||
_glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY);
|
_glfw.vk.handle = _glfwPlatformLoadModule(_GLFW_VULKAN_LIBRARY);
|
||||||
#elif defined(_GLFW_WIN32)
|
#elif defined(_GLFW_WIN32)
|
||||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
_glfw.vk.handle = _glfwPlatformLoadModule("vulkan-1.dll");
|
||||||
#elif defined(_GLFW_COCOA)
|
#elif defined(_GLFW_COCOA)
|
||||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
_glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.1.dylib");
|
||||||
if (!_glfw.vk.handle)
|
if (!_glfw.vk.handle)
|
||||||
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderCocoa();
|
||||||
|
#elif defined(__OpenBSD__)
|
||||||
|
_glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so");
|
||||||
#else
|
#else
|
||||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
_glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so.1");
|
||||||
#endif
|
#endif
|
||||||
if (!_glfw.vk.handle)
|
if (!_glfw.vk.handle)
|
||||||
{
|
{
|
||||||
if (mode == _GLFW_REQUIRE_LOADER)
|
if (mode == _GLFW_REQUIRE_LOADER)
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found");
|
_glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found");
|
||||||
|
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)
|
||||||
|
_glfwPlatformGetModuleSymbol(_glfw.vk.handle, "vkGetInstanceProcAddr");
|
||||||
|
if (!_glfw.vk.GetInstanceProcAddr)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
|
"Vulkan: Loader does not export vkGetInstanceProcAddr");
|
||||||
|
|
||||||
|
_glfwTerminateVulkan();
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)
|
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties)
|
||||||
_glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr");
|
|
||||||
if (!_glfw.vk.GetInstanceProcAddr)
|
|
||||||
{
|
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
|
||||||
"Vulkan: Loader does not export vkGetInstanceProcAddr");
|
|
||||||
|
|
||||||
_glfwTerminateVulkan();
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties)
|
|
||||||
vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties");
|
vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties");
|
||||||
if (!_glfw.vk.EnumerateInstanceExtensionProperties)
|
if (!vkEnumerateInstanceExtensionProperties)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
"Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties");
|
"Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties");
|
||||||
@ -91,7 +98,6 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
_glfwTerminateVulkan();
|
_glfwTerminateVulkan();
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
#endif // _GLFW_VULKAN_STATIC
|
|
||||||
|
|
||||||
err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL);
|
err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL);
|
||||||
if (err)
|
if (err)
|
||||||
@ -108,7 +114,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
ep = calloc(count, sizeof(VkExtensionProperties));
|
ep = _glfw_calloc(count, sizeof(VkExtensionProperties));
|
||||||
|
|
||||||
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
|
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
|
||||||
if (err)
|
if (err)
|
||||||
@ -117,7 +123,7 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
"Vulkan: Failed to query instance extensions: %s",
|
"Vulkan: Failed to query instance extensions: %s",
|
||||||
_glfwGetVulkanResultString(err));
|
_glfwGetVulkanResultString(err));
|
||||||
|
|
||||||
free(ep);
|
_glfw_free(ep);
|
||||||
_glfwTerminateVulkan();
|
_glfwTerminateVulkan();
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
@ -126,40 +132,33 @@ GLFWbool _glfwInitVulkan(int mode)
|
|||||||
{
|
{
|
||||||
if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0)
|
if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0)
|
||||||
_glfw.vk.KHR_surface = GLFW_TRUE;
|
_glfw.vk.KHR_surface = GLFW_TRUE;
|
||||||
#if defined(_GLFW_WIN32)
|
|
||||||
else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0)
|
||||||
_glfw.vk.KHR_win32_surface = GLFW_TRUE;
|
_glfw.vk.KHR_win32_surface = GLFW_TRUE;
|
||||||
#elif defined(_GLFW_COCOA)
|
|
||||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||||
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||||
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||||
#elif defined(_GLFW_X11)
|
|
||||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0)
|
||||||
_glfw.vk.KHR_xcb_surface = GLFW_TRUE;
|
_glfw.vk.KHR_xcb_surface = GLFW_TRUE;
|
||||||
#elif defined(_GLFW_WAYLAND)
|
|
||||||
else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0)
|
else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0)
|
||||||
_glfw.vk.KHR_wayland_surface = GLFW_TRUE;
|
_glfw.vk.KHR_wayland_surface = GLFW_TRUE;
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
free(ep);
|
_glfw_free(ep);
|
||||||
|
|
||||||
_glfw.vk.available = GLFW_TRUE;
|
_glfw.vk.available = GLFW_TRUE;
|
||||||
|
|
||||||
_glfwPlatformGetRequiredInstanceExtensions(_glfw.vk.extensions);
|
_glfw.platform.getRequiredInstanceExtensions(_glfw.vk.extensions);
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwTerminateVulkan(void)
|
void _glfwTerminateVulkan(void)
|
||||||
{
|
{
|
||||||
#if !defined(_GLFW_VULKAN_STATIC)
|
|
||||||
if (_glfw.vk.handle)
|
if (_glfw.vk.handle)
|
||||||
_glfw_dlclose(_glfw.vk.handle);
|
_glfwPlatformFreeModule(_glfw.vk.handle);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwGetVulkanResultString(VkResult result)
|
const char* _glfwGetVulkanResultString(VkResult result)
|
||||||
@ -257,17 +256,16 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance,
|
|||||||
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
|
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
|
// NOTE: Vulkan 1.0 and 1.1 vkGetInstanceProcAddr cannot return itself
|
||||||
|
if (strcmp(procname, "vkGetInstanceProcAddr") == 0)
|
||||||
|
return (GLFWvkproc) vkGetInstanceProcAddr;
|
||||||
|
|
||||||
proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname);
|
proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname);
|
||||||
#if defined(_GLFW_VULKAN_STATIC)
|
|
||||||
if (!proc)
|
if (!proc)
|
||||||
{
|
{
|
||||||
if (strcmp(procname, "vkGetInstanceProcAddr") == 0)
|
if (_glfw.vk.handle)
|
||||||
return (GLFWvkproc) vkGetInstanceProcAddr;
|
proc = (GLFWvkproc) _glfwPlatformGetModuleSymbol(_glfw.vk.handle, procname);
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
if (!proc)
|
|
||||||
proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return proc;
|
return proc;
|
||||||
}
|
}
|
||||||
@ -291,9 +289,9 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
return _glfwPlatformGetPhysicalDevicePresentationSupport(instance,
|
return _glfw.platform.getPhysicalDevicePresentationSupport(instance,
|
||||||
device,
|
device,
|
||||||
queuefamily);
|
queuefamily);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
|
GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
|
||||||
@ -327,6 +325,6 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
|
|||||||
return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR;
|
return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR;
|
||||||
}
|
}
|
||||||
|
|
||||||
return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface);
|
return _glfw.platform.createWindowSurface(instance, window, allocator, surface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,15 +30,14 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <malloc.h>
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
// Return the value corresponding to the specified attribute
|
// Return the value corresponding to the specified attribute
|
||||||
//
|
//
|
||||||
static int findPixelFormatAttribValue(const int* attribs,
|
static int findPixelFormatAttribValueWGL(const int* attribs,
|
||||||
int attribCount,
|
int attribCount,
|
||||||
const int* values,
|
const int* values,
|
||||||
int attrib)
|
int attrib)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@ -59,13 +58,13 @@ static int findPixelFormatAttribValue(const int* attribs,
|
|||||||
attribs[attribCount++] = a; \
|
attribs[attribCount++] = a; \
|
||||||
}
|
}
|
||||||
#define findAttribValue(a) \
|
#define findAttribValue(a) \
|
||||||
findPixelFormatAttribValue(attribs, attribCount, values, a)
|
findPixelFormatAttribValueWGL(attribs, attribCount, values, a)
|
||||||
|
|
||||||
// Return a list of available and usable framebuffer configs
|
// Return a list of available and usable framebuffer configs
|
||||||
//
|
//
|
||||||
static int choosePixelFormat(_GLFWwindow* window,
|
static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
_GLFWfbconfig* usableConfigs;
|
_GLFWfbconfig* usableConfigs;
|
||||||
const _GLFWfbconfig* closest;
|
const _GLFWfbconfig* closest;
|
||||||
@ -130,7 +129,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
NULL);
|
NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||||
|
|
||||||
for (i = 0; i < nativeCount; i++)
|
for (i = 0; i < nativeCount; i++)
|
||||||
{
|
{
|
||||||
@ -149,7 +148,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"WGL: Failed to retrieve pixel format attributes");
|
"WGL: Failed to retrieve pixel format attributes");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -165,6 +164,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||||
@ -182,8 +184,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (findAttribValue(WGL_STEREO_ARB))
|
if (findAttribValue(WGL_STEREO_ARB))
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
|
|
||||||
if (_glfw.wgl.ARB_multisample)
|
if (_glfw.wgl.ARB_multisample)
|
||||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||||
@ -220,7 +220,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"WGL: Failed to describe pixel format");
|
"WGL: Failed to describe pixel format");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -239,6 +239,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||||
|
continue;
|
||||||
|
|
||||||
u->redBits = pfd.cRedBits;
|
u->redBits = pfd.cRedBits;
|
||||||
u->greenBits = pfd.cGreenBits;
|
u->greenBits = pfd.cGreenBits;
|
||||||
u->blueBits = pfd.cBlueBits;
|
u->blueBits = pfd.cBlueBits;
|
||||||
@ -256,8 +259,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (pfd.dwFlags & PFD_STEREO)
|
if (pfd.dwFlags & PFD_STEREO)
|
||||||
u->stereo = GLFW_TRUE;
|
u->stereo = GLFW_TRUE;
|
||||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
|
||||||
u->doublebuffer = GLFW_TRUE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
u->handle = pixelFormat;
|
u->handle = pixelFormat;
|
||||||
@ -269,7 +270,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||||
"WGL: The driver does not appear to support OpenGL");
|
"WGL: The driver does not appear to support OpenGL");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -279,12 +280,12 @@ static int choosePixelFormat(_GLFWwindow* window,
|
|||||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||||
"WGL: Failed to find a suitable pixel format");
|
"WGL: Failed to find a suitable pixel format");
|
||||||
|
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
pixelFormat = (int) closest->handle;
|
pixelFormat = (int) closest->handle;
|
||||||
free(usableConfigs);
|
_glfw_free(usableConfigs);
|
||||||
|
|
||||||
return pixelFormat;
|
return pixelFormat;
|
||||||
}
|
}
|
||||||
@ -321,14 +322,12 @@ static void swapBuffersWGL(_GLFWwindow* window)
|
|||||||
{
|
{
|
||||||
if (!window->monitor)
|
if (!window->monitor)
|
||||||
{
|
{
|
||||||
if (IsWindowsVistaOrGreater())
|
// HACK: Use DwmFlush when desktop composition is enabled on Windows Vista and 7
|
||||||
|
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
|
||||||
{
|
{
|
||||||
// DWM Composition is always enabled on Win8+
|
BOOL enabled = FALSE;
|
||||||
BOOL enabled = IsWindows8OrGreater();
|
|
||||||
|
|
||||||
// HACK: Use DwmFlush when desktop composition is enabled
|
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||||
if (enabled ||
|
|
||||||
(SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled))
|
|
||||||
{
|
{
|
||||||
int count = abs(window->context.wgl.interval);
|
int count = abs(window->context.wgl.interval);
|
||||||
while (count--)
|
while (count--)
|
||||||
@ -348,15 +347,13 @@ static void swapIntervalWGL(int interval)
|
|||||||
|
|
||||||
if (!window->monitor)
|
if (!window->monitor)
|
||||||
{
|
{
|
||||||
if (IsWindowsVistaOrGreater())
|
// HACK: Disable WGL swap interval when desktop composition is enabled on Windows
|
||||||
|
// Vista and 7 to avoid interfering with DWM vsync
|
||||||
|
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
|
||||||
{
|
{
|
||||||
// DWM Composition is always enabled on Win8+
|
BOOL enabled = FALSE;
|
||||||
BOOL enabled = IsWindows8OrGreater();
|
|
||||||
|
|
||||||
// HACK: Disable WGL swap interval when desktop composition is enabled to
|
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||||
// avoid interfering with DWM vsync
|
|
||||||
if (enabled ||
|
|
||||||
(SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled))
|
|
||||||
interval = 0;
|
interval = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -386,7 +383,7 @@ static GLFWglproc getProcAddressWGL(const char* procname)
|
|||||||
if (proc)
|
if (proc)
|
||||||
return proc;
|
return proc;
|
||||||
|
|
||||||
return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
|
return (GLFWglproc) _glfwPlatformGetModuleSymbol(_glfw.wgl.instance, procname);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void destroyContextWGL(_GLFWwindow* window)
|
static void destroyContextWGL(_GLFWwindow* window)
|
||||||
@ -398,11 +395,6 @@ static void destroyContextWGL(_GLFWwindow* window)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW internal API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
// Initialize WGL
|
// Initialize WGL
|
||||||
//
|
//
|
||||||
GLFWbool _glfwInitWGL(void)
|
GLFWbool _glfwInitWGL(void)
|
||||||
@ -414,7 +406,7 @@ GLFWbool _glfwInitWGL(void)
|
|||||||
if (_glfw.wgl.instance)
|
if (_glfw.wgl.instance)
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
|
_glfw.wgl.instance = _glfwPlatformLoadModule("opengl32.dll");
|
||||||
if (!_glfw.wgl.instance)
|
if (!_glfw.wgl.instance)
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
@ -423,19 +415,19 @@ GLFWbool _glfwInitWGL(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
_glfw.wgl.CreateContext = (PFN_wglCreateContext)
|
_glfw.wgl.CreateContext = (PFN_wglCreateContext)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglCreateContext");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglCreateContext");
|
||||||
_glfw.wgl.DeleteContext = (PFN_wglDeleteContext)
|
_glfw.wgl.DeleteContext = (PFN_wglDeleteContext)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglDeleteContext");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglDeleteContext");
|
||||||
_glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress)
|
_glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetProcAddress");
|
||||||
_glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)
|
_glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetCurrentDC");
|
||||||
_glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext)
|
_glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentContext");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglGetCurrentContext");
|
||||||
_glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent)
|
_glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglMakeCurrent");
|
||||||
_glfw.wgl.ShareLists = (PFN_wglShareLists)
|
_glfw.wgl.ShareLists = (PFN_wglShareLists)
|
||||||
GetProcAddress(_glfw.wgl.instance, "wglShareLists");
|
_glfwPlatformGetModuleSymbol(_glfw.wgl.instance, "wglShareLists");
|
||||||
|
|
||||||
// NOTE: A dummy context has to be created for opengl32.dll to load the
|
// NOTE: A dummy context has to be created for opengl32.dll to load the
|
||||||
// OpenGL ICD, from which we can then query WGL extensions
|
// OpenGL ICD, from which we can then query WGL extensions
|
||||||
@ -528,7 +520,7 @@ GLFWbool _glfwInitWGL(void)
|
|||||||
void _glfwTerminateWGL(void)
|
void _glfwTerminateWGL(void)
|
||||||
{
|
{
|
||||||
if (_glfw.wgl.instance)
|
if (_glfw.wgl.instance)
|
||||||
FreeLibrary(_glfw.wgl.instance);
|
_glfwPlatformFreeModule(_glfw.wgl.instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
#define setAttrib(a, v) \
|
#define setAttrib(a, v) \
|
||||||
@ -560,7 +552,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
pixelFormat = choosePixelFormat(window, ctxconfig, fbconfig);
|
pixelFormat = choosePixelFormatWGL(window, ctxconfig, fbconfig);
|
||||||
if (!pixelFormat)
|
if (!pixelFormat)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
@ -775,17 +767,19 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
|||||||
|
|
||||||
#undef setAttrib
|
#undef setAttrib
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW native API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
|
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
if (window->context.client == GLFW_NO_API)
|
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"WGL: Platform not initialized");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -1,160 +0,0 @@
|
|||||||
//========================================================================
|
|
||||||
// GLFW 3.4 WGL - www.glfw.org
|
|
||||||
//------------------------------------------------------------------------
|
|
||||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
//
|
|
||||||
// This software is provided 'as-is', without any express or implied
|
|
||||||
// warranty. In no event will the authors be held liable for any damages
|
|
||||||
// arising from the use of this software.
|
|
||||||
//
|
|
||||||
// Permission is granted to anyone to use this software for any purpose,
|
|
||||||
// including commercial applications, and to alter it and redistribute it
|
|
||||||
// freely, subject to the following restrictions:
|
|
||||||
//
|
|
||||||
// 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
// claim that you wrote the original software. If you use this software
|
|
||||||
// in a product, an acknowledgment in the product documentation would
|
|
||||||
// be appreciated but is not required.
|
|
||||||
//
|
|
||||||
// 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
// be misrepresented as being the original software.
|
|
||||||
//
|
|
||||||
// 3. This notice may not be removed or altered from any source
|
|
||||||
// distribution.
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
||||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
||||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
|
||||||
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
||||||
#define WGL_TYPE_RGBA_ARB 0x202b
|
|
||||||
#define WGL_ACCELERATION_ARB 0x2003
|
|
||||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
|
||||||
#define WGL_RED_BITS_ARB 0x2015
|
|
||||||
#define WGL_RED_SHIFT_ARB 0x2016
|
|
||||||
#define WGL_GREEN_BITS_ARB 0x2017
|
|
||||||
#define WGL_GREEN_SHIFT_ARB 0x2018
|
|
||||||
#define WGL_BLUE_BITS_ARB 0x2019
|
|
||||||
#define WGL_BLUE_SHIFT_ARB 0x201a
|
|
||||||
#define WGL_ALPHA_BITS_ARB 0x201b
|
|
||||||
#define WGL_ALPHA_SHIFT_ARB 0x201c
|
|
||||||
#define WGL_ACCUM_BITS_ARB 0x201d
|
|
||||||
#define WGL_ACCUM_RED_BITS_ARB 0x201e
|
|
||||||
#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
|
|
||||||
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
|
||||||
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
|
||||||
#define WGL_DEPTH_BITS_ARB 0x2022
|
|
||||||
#define WGL_STENCIL_BITS_ARB 0x2023
|
|
||||||
#define WGL_AUX_BUFFERS_ARB 0x2024
|
|
||||||
#define WGL_STEREO_ARB 0x2012
|
|
||||||
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
|
||||||
#define WGL_SAMPLES_ARB 0x2042
|
|
||||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
|
|
||||||
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
|
||||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
|
||||||
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
||||||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
||||||
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
||||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
||||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
||||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
|
||||||
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
|
||||||
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
|
||||||
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
|
||||||
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
|
||||||
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
|
|
||||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
|
|
||||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
|
|
||||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
|
|
||||||
#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
|
|
||||||
#define WGL_COLORSPACE_EXT 0x309d
|
|
||||||
#define WGL_COLORSPACE_SRGB_EXT 0x3089
|
|
||||||
|
|
||||||
#define ERROR_INVALID_VERSION_ARB 0x2095
|
|
||||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
|
||||||
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
|
||||||
|
|
||||||
// WGL extension pointer typedefs
|
|
||||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
|
|
||||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
|
|
||||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
|
|
||||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
|
|
||||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
|
|
||||||
#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
|
|
||||||
#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
|
|
||||||
#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
|
|
||||||
#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
|
|
||||||
#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
|
|
||||||
|
|
||||||
// opengl32.dll function pointer typedefs
|
|
||||||
typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
|
|
||||||
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
|
|
||||||
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
|
|
||||||
typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
|
|
||||||
typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
|
|
||||||
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
|
|
||||||
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
|
||||||
#define wglCreateContext _glfw.wgl.CreateContext
|
|
||||||
#define wglDeleteContext _glfw.wgl.DeleteContext
|
|
||||||
#define wglGetProcAddress _glfw.wgl.GetProcAddress
|
|
||||||
#define wglGetCurrentDC _glfw.wgl.GetCurrentDC
|
|
||||||
#define wglGetCurrentContext _glfw.wgl.GetCurrentContext
|
|
||||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
|
||||||
#define wglShareLists _glfw.wgl.ShareLists
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
|
||||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
|
||||||
|
|
||||||
|
|
||||||
// WGL-specific per-context data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWcontextWGL
|
|
||||||
{
|
|
||||||
HDC dc;
|
|
||||||
HGLRC handle;
|
|
||||||
int interval;
|
|
||||||
|
|
||||||
} _GLFWcontextWGL;
|
|
||||||
|
|
||||||
// WGL-specific global data
|
|
||||||
//
|
|
||||||
typedef struct _GLFWlibraryWGL
|
|
||||||
{
|
|
||||||
HINSTANCE instance;
|
|
||||||
PFN_wglCreateContext CreateContext;
|
|
||||||
PFN_wglDeleteContext DeleteContext;
|
|
||||||
PFN_wglGetProcAddress GetProcAddress;
|
|
||||||
PFN_wglGetCurrentDC GetCurrentDC;
|
|
||||||
PFN_wglGetCurrentContext GetCurrentContext;
|
|
||||||
PFN_wglMakeCurrent MakeCurrent;
|
|
||||||
PFN_wglShareLists ShareLists;
|
|
||||||
|
|
||||||
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
|
|
||||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
|
|
||||||
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
|
|
||||||
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
|
||||||
GLFWbool EXT_swap_control;
|
|
||||||
GLFWbool EXT_colorspace;
|
|
||||||
GLFWbool ARB_multisample;
|
|
||||||
GLFWbool ARB_framebuffer_sRGB;
|
|
||||||
GLFWbool EXT_framebuffer_sRGB;
|
|
||||||
GLFWbool ARB_pixel_format;
|
|
||||||
GLFWbool ARB_create_context;
|
|
||||||
GLFWbool ARB_create_context_profile;
|
|
||||||
GLFWbool EXT_create_context_es2_profile;
|
|
||||||
GLFWbool ARB_create_context_robustness;
|
|
||||||
GLFWbool ARB_create_context_no_error;
|
|
||||||
GLFWbool ARB_context_flush_control;
|
|
||||||
|
|
||||||
} _GLFWlibraryWGL;
|
|
||||||
|
|
||||||
|
|
||||||
GLFWbool _glfwInitWGL(void);
|
|
||||||
void _glfwTerminateWGL(void);
|
|
||||||
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
|
||||||
const _GLFWctxconfig* ctxconfig,
|
|
||||||
const _GLFWfbconfig* fbconfig);
|
|
||||||
|
|
212
src/win32_init.c
212
src/win32_init.c
@ -30,7 +30,6 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <malloc.h>
|
|
||||||
|
|
||||||
static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||||
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
|
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
|
||||||
@ -39,6 +38,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
|||||||
|
|
||||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||||
|
|
||||||
|
#if defined(_GLFW_BUILD_DLL)
|
||||||
|
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
|
||||||
|
#endif
|
||||||
|
|
||||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||||
// with up-to-date drivers
|
// with up-to-date drivers
|
||||||
@ -68,18 +71,7 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
|||||||
//
|
//
|
||||||
static GLFWbool loadLibraries(void)
|
static GLFWbool loadLibraries(void)
|
||||||
{
|
{
|
||||||
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
|
_glfw.win32.user32.instance = _glfwPlatformLoadModule("user32.dll");
|
||||||
if (!_glfw.win32.winmm.instance)
|
|
||||||
{
|
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
|
||||||
"Win32: Failed to load winmm.dll");
|
|
||||||
return GLFW_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfw.win32.winmm.GetTime = (PFN_timeGetTime)
|
|
||||||
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
|
|
||||||
|
|
||||||
_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
|
|
||||||
if (!_glfw.win32.user32.instance)
|
if (!_glfw.win32.user32.instance)
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
@ -88,23 +80,23 @@ static GLFWbool loadLibraries(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
|
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDPIAware");
|
||||||
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
|
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
|
||||||
_glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
|
_glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
|
||||||
_glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
|
_glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDpiAwarenessContext");
|
||||||
_glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow)
|
_glfw.win32.user32.GetDpiForWindow_ = (PFN_GetDpiForWindow)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "GetDpiForWindow");
|
||||||
_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
|
_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
|
||||||
GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
|
||||||
|
|
||||||
_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
|
_glfw.win32.dinput8.instance = _glfwPlatformLoadModule("dinput8.dll");
|
||||||
if (_glfw.win32.dinput8.instance)
|
if (_glfw.win32.dinput8.instance)
|
||||||
{
|
{
|
||||||
_glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
|
_glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
|
||||||
GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.dinput8.instance, "DirectInput8Create");
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@ -121,44 +113,46 @@ static GLFWbool loadLibraries(void)
|
|||||||
|
|
||||||
for (i = 0; names[i]; i++)
|
for (i = 0; names[i]; i++)
|
||||||
{
|
{
|
||||||
_glfw.win32.xinput.instance = LoadLibraryA(names[i]);
|
_glfw.win32.xinput.instance = _glfwPlatformLoadModule(names[i]);
|
||||||
if (_glfw.win32.xinput.instance)
|
if (_glfw.win32.xinput.instance)
|
||||||
{
|
{
|
||||||
_glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
|
_glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
|
||||||
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetCapabilities");
|
||||||
_glfw.win32.xinput.GetState = (PFN_XInputGetState)
|
_glfw.win32.xinput.GetState = (PFN_XInputGetState)
|
||||||
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetState");
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
|
_glfw.win32.dwmapi.instance = _glfwPlatformLoadModule("dwmapi.dll");
|
||||||
if (_glfw.win32.dwmapi.instance)
|
if (_glfw.win32.dwmapi.instance)
|
||||||
{
|
{
|
||||||
_glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
|
_glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
|
||||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
|
||||||
_glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
|
_glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
|
||||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||||
|
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||||
|
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
_glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll");
|
||||||
if (_glfw.win32.shcore.instance)
|
if (_glfw.win32.shcore.instance)
|
||||||
{
|
{
|
||||||
_glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
|
_glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
|
||||||
GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
|
||||||
_glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
|
_glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
|
||||||
GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.shcore.instance, "GetDpiForMonitor");
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfw.win32.ntdll.instance = LoadLibraryA("ntdll.dll");
|
_glfw.win32.ntdll.instance = _glfwPlatformLoadModule("ntdll.dll");
|
||||||
if (_glfw.win32.ntdll.instance)
|
if (_glfw.win32.ntdll.instance)
|
||||||
{
|
{
|
||||||
_glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo)
|
_glfw.win32.ntdll.RtlVerifyVersionInfo_ = (PFN_RtlVerifyVersionInfo)
|
||||||
GetProcAddress(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
|
_glfwPlatformGetModuleSymbol(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
|
||||||
}
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
@ -169,25 +163,22 @@ static GLFWbool loadLibraries(void)
|
|||||||
static void freeLibraries(void)
|
static void freeLibraries(void)
|
||||||
{
|
{
|
||||||
if (_glfw.win32.xinput.instance)
|
if (_glfw.win32.xinput.instance)
|
||||||
FreeLibrary(_glfw.win32.xinput.instance);
|
_glfwPlatformFreeModule(_glfw.win32.xinput.instance);
|
||||||
|
|
||||||
if (_glfw.win32.dinput8.instance)
|
if (_glfw.win32.dinput8.instance)
|
||||||
FreeLibrary(_glfw.win32.dinput8.instance);
|
_glfwPlatformFreeModule(_glfw.win32.dinput8.instance);
|
||||||
|
|
||||||
if (_glfw.win32.winmm.instance)
|
|
||||||
FreeLibrary(_glfw.win32.winmm.instance);
|
|
||||||
|
|
||||||
if (_glfw.win32.user32.instance)
|
if (_glfw.win32.user32.instance)
|
||||||
FreeLibrary(_glfw.win32.user32.instance);
|
_glfwPlatformFreeModule(_glfw.win32.user32.instance);
|
||||||
|
|
||||||
if (_glfw.win32.dwmapi.instance)
|
if (_glfw.win32.dwmapi.instance)
|
||||||
FreeLibrary(_glfw.win32.dwmapi.instance);
|
_glfwPlatformFreeModule(_glfw.win32.dwmapi.instance);
|
||||||
|
|
||||||
if (_glfw.win32.shcore.instance)
|
if (_glfw.win32.shcore.instance)
|
||||||
FreeLibrary(_glfw.win32.shcore.instance);
|
_glfwPlatformFreeModule(_glfw.win32.shcore.instance);
|
||||||
|
|
||||||
if (_glfw.win32.ntdll.instance)
|
if (_glfw.win32.ntdll.instance)
|
||||||
FreeLibrary(_glfw.win32.ntdll.instance);
|
_glfwPlatformFreeModule(_glfw.win32.ntdll.instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create key code translation tables
|
// Create key code translation tables
|
||||||
@ -399,13 +390,13 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
target = calloc(count, sizeof(WCHAR));
|
target = _glfw_calloc(count, sizeof(WCHAR));
|
||||||
|
|
||||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
|
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"Win32: Failed to convert string from UTF-8");
|
"Win32: Failed to convert string from UTF-8");
|
||||||
free(target);
|
_glfw_free(target);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -427,13 +418,13 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
target = calloc(size, 1);
|
target = _glfw_calloc(size, 1);
|
||||||
|
|
||||||
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
|
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
|
||||||
{
|
{
|
||||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||||
"Win32: Failed to convert string to UTF-8");
|
"Win32: Failed to convert string to UTF-8");
|
||||||
free(target);
|
_glfw_free(target);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -545,21 +536,91 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
|
|||||||
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
////// GLFW platform API //////
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
int _glfwPlatformInit(void)
|
|
||||||
{
|
{
|
||||||
// To make SetForegroundWindow work as we want, we need to fiddle
|
const _GLFWplatform win32 =
|
||||||
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
|
{
|
||||||
// as possible in the hope of still being the foreground process)
|
GLFW_PLATFORM_WIN32,
|
||||||
SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
_glfwInitWin32,
|
||||||
&_glfw.win32.foregroundLockTimeout, 0);
|
_glfwTerminateWin32,
|
||||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
_glfwGetCursorPosWin32,
|
||||||
SPIF_SENDCHANGE);
|
_glfwSetCursorPosWin32,
|
||||||
|
_glfwSetCursorModeWin32,
|
||||||
|
_glfwSetRawMouseMotionWin32,
|
||||||
|
_glfwRawMouseMotionSupportedWin32,
|
||||||
|
_glfwCreateCursorWin32,
|
||||||
|
_glfwCreateStandardCursorWin32,
|
||||||
|
_glfwDestroyCursorWin32,
|
||||||
|
_glfwSetCursorWin32,
|
||||||
|
_glfwGetScancodeNameWin32,
|
||||||
|
_glfwGetKeyScancodeWin32,
|
||||||
|
_glfwSetClipboardStringWin32,
|
||||||
|
_glfwGetClipboardStringWin32,
|
||||||
|
_glfwInitJoysticksWin32,
|
||||||
|
_glfwTerminateJoysticksWin32,
|
||||||
|
_glfwPollJoystickWin32,
|
||||||
|
_glfwGetMappingNameWin32,
|
||||||
|
_glfwUpdateGamepadGUIDWin32,
|
||||||
|
_glfwFreeMonitorWin32,
|
||||||
|
_glfwGetMonitorPosWin32,
|
||||||
|
_glfwGetMonitorContentScaleWin32,
|
||||||
|
_glfwGetMonitorWorkareaWin32,
|
||||||
|
_glfwGetVideoModesWin32,
|
||||||
|
_glfwGetVideoModeWin32,
|
||||||
|
_glfwGetGammaRampWin32,
|
||||||
|
_glfwSetGammaRampWin32,
|
||||||
|
_glfwCreateWindowWin32,
|
||||||
|
_glfwDestroyWindowWin32,
|
||||||
|
_glfwSetWindowTitleWin32,
|
||||||
|
_glfwSetWindowIconWin32,
|
||||||
|
_glfwGetWindowPosWin32,
|
||||||
|
_glfwSetWindowPosWin32,
|
||||||
|
_glfwGetWindowSizeWin32,
|
||||||
|
_glfwSetWindowSizeWin32,
|
||||||
|
_glfwSetWindowSizeLimitsWin32,
|
||||||
|
_glfwSetWindowAspectRatioWin32,
|
||||||
|
_glfwGetFramebufferSizeWin32,
|
||||||
|
_glfwGetWindowFrameSizeWin32,
|
||||||
|
_glfwGetWindowContentScaleWin32,
|
||||||
|
_glfwIconifyWindowWin32,
|
||||||
|
_glfwRestoreWindowWin32,
|
||||||
|
_glfwMaximizeWindowWin32,
|
||||||
|
_glfwShowWindowWin32,
|
||||||
|
_glfwHideWindowWin32,
|
||||||
|
_glfwRequestWindowAttentionWin32,
|
||||||
|
_glfwFocusWindowWin32,
|
||||||
|
_glfwSetWindowMonitorWin32,
|
||||||
|
_glfwWindowFocusedWin32,
|
||||||
|
_glfwWindowIconifiedWin32,
|
||||||
|
_glfwWindowVisibleWin32,
|
||||||
|
_glfwWindowMaximizedWin32,
|
||||||
|
_glfwWindowHoveredWin32,
|
||||||
|
_glfwFramebufferTransparentWin32,
|
||||||
|
_glfwGetWindowOpacityWin32,
|
||||||
|
_glfwSetWindowResizableWin32,
|
||||||
|
_glfwSetWindowDecoratedWin32,
|
||||||
|
_glfwSetWindowFloatingWin32,
|
||||||
|
_glfwSetWindowOpacityWin32,
|
||||||
|
_glfwSetWindowMousePassthroughWin32,
|
||||||
|
_glfwPollEventsWin32,
|
||||||
|
_glfwWaitEventsWin32,
|
||||||
|
_glfwWaitEventsTimeoutWin32,
|
||||||
|
_glfwPostEmptyEventWin32,
|
||||||
|
_glfwSetWindowTitlebarWin32,
|
||||||
|
_glfwGetEGLPlatformWin32,
|
||||||
|
_glfwGetEGLNativeDisplayWin32,
|
||||||
|
_glfwGetEGLNativeWindowWin32,
|
||||||
|
_glfwGetRequiredInstanceExtensionsWin32,
|
||||||
|
_glfwGetPhysicalDevicePresentationSupportWin32,
|
||||||
|
_glfwCreateWindowSurfaceWin32,
|
||||||
|
};
|
||||||
|
|
||||||
|
*platform = win32;
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
int _glfwInitWin32(void)
|
||||||
|
{
|
||||||
if (!loadLibraries())
|
if (!loadLibraries())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
@ -579,14 +640,11 @@ int _glfwPlatformInit(void)
|
|||||||
if (!createHelperWindow())
|
if (!createHelperWindow())
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
_glfwInitTimerWin32();
|
|
||||||
_glfwInitJoysticksWin32();
|
|
||||||
|
|
||||||
_glfwPollMonitorsWin32();
|
_glfwPollMonitorsWin32();
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformTerminate(void)
|
void _glfwTerminateWin32(void)
|
||||||
{
|
{
|
||||||
if (_glfw.win32.deviceNotificationHandle)
|
if (_glfw.win32.deviceNotificationHandle)
|
||||||
UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
|
UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle);
|
||||||
@ -596,36 +654,12 @@ void _glfwPlatformTerminate(void)
|
|||||||
|
|
||||||
_glfwUnregisterWindowClassWin32();
|
_glfwUnregisterWindowClassWin32();
|
||||||
|
|
||||||
// Restore previous foreground lock timeout system setting
|
_glfw_free(_glfw.win32.clipboardString);
|
||||||
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
_glfw_free(_glfw.win32.rawInput);
|
||||||
UIntToPtr(_glfw.win32.foregroundLockTimeout),
|
|
||||||
SPIF_SENDCHANGE);
|
|
||||||
|
|
||||||
free(_glfw.win32.clipboardString);
|
|
||||||
free(_glfw.win32.rawInput);
|
|
||||||
|
|
||||||
_glfwTerminateWGL();
|
_glfwTerminateWGL();
|
||||||
_glfwTerminateEGL();
|
_glfwTerminateEGL();
|
||||||
|
|
||||||
_glfwTerminateJoysticksWin32();
|
|
||||||
|
|
||||||
freeLibraries();
|
freeLibraries();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetVersionString(void)
|
|
||||||
{
|
|
||||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
|
||||||
#if defined(__MINGW32__)
|
|
||||||
" MinGW"
|
|
||||||
#elif defined(_MSC_VER)
|
|
||||||
" VisualC"
|
|
||||||
#endif
|
|
||||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
|
||||||
" hybrid-GPU"
|
|
||||||
#endif
|
|
||||||
#if defined(_GLFW_BUILD_DLL)
|
|
||||||
" DLL"
|
|
||||||
#endif
|
|
||||||
;
|
|
||||||
}
|
|
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Reference in New Issue
Block a user