diff --git a/CMake/modules/FindVulkan.cmake b/CMake/modules/FindVulkan.cmake deleted file mode 100644 index 5004356b..00000000 --- a/CMake/modules/FindVulkan.cmake +++ /dev/null @@ -1,41 +0,0 @@ -# Find Vulkan -# -# VULKAN_INCLUDE_DIR -# VULKAN_LIBRARY -# VULKAN_FOUND - -if (WIN32) - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/Include" - "$ENV{VK_SDK_PATH}/Include") - if (CMAKE_SIZEOF_VOID_P EQUAL 8) - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - else() - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - endif() -else() - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/include") - find_library(VULKAN_LIBRARY NAMES vulkan HINTS - "$ENV{VULKAN_SDK}/lib") -endif() - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR) - -mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY) - diff --git a/CMakeLists.txt b/CMakeLists.txt index 41416296..bf8df289 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,7 +22,7 @@ option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON) option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON) option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) option(GLFW_INSTALL "Generate installation target" ON) -option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF) +option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF) include(GNUInstallDirs) @@ -54,13 +54,17 @@ else() endif() if (GLFW_VULKAN_STATIC) + if (BUILD_SHARED_LIBS) + # If you absolutely must do this, remove this line and add the Vulkan + # loader static library via the CMAKE_SHARED_LINKER_FLAGS + message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library") + endif() set(_GLFW_VULKAN_STATIC 1) endif() list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") find_package(Threads REQUIRED) -find_package(Vulkan) if (GLFW_BUILD_DOCS) set(DOXYGEN_SKIP_DOT TRUE) @@ -157,24 +161,6 @@ else() message(FATAL_ERROR "No supported platform was detected") endif() -#-------------------------------------------------------------------- -# Add Vulkan static library if requested -#-------------------------------------------------------------------- -if (GLFW_VULKAN_STATIC) - if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) - list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}") - if (BUILD_SHARED_LIBS) - message(WARNING "Linking Vulkan loader static library into GLFW") - endif() - else() - if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS) - message(FATAL_ERROR "Vulkan loader static library not found") - else() - message(WARNING "Vulkan loader static library not found") - endif() - endif() -endif() - #-------------------------------------------------------------------- # Find and add Unix math and time libraries #-------------------------------------------------------------------- diff --git a/README.md b/README.md index a202e15c..8255d7dc 100644 --- a/README.md +++ b/README.md @@ -97,17 +97,12 @@ located in the `deps/` directory. with command-line options - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded examples - - An OpenGL 3.2 core loader generated by - [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL + - [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan + functions - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in examples - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests - -The Vulkan example additionally requires the LunarG Vulkan SDK to be installed, -or it will not be included in the build. On macOS you need to provide the path -to the SDK manually as it has no standard installation location. The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can find that tool. @@ -196,6 +191,7 @@ information on what to include when reporting a bug. - Removed `GLFW_USE_MENUBAR` compile-time option - Removed requirement of at least one window for `glfwWaitEvents` and `glfwPostEmptyEvent` (#1317) +- Removed all dependencies on the Vulkan SDK - Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored - Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding OpenGL and OpenGL ES header macros @@ -210,14 +206,11 @@ information on what to include when reporting a bug. - [Win32] Removed XInput circular deadzone from joystick axis data (#1045) - [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861) - [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910) -- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928) - [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with a loader but no ICD (#916) - [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen blanking or password enabled screensavers (#851) - [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954) -- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for -- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956) - [Win32] Bugfix: Monitors with no display devices were not enumerated (#960) - [Win32] Bugfix: Monitor events were not emitted (#784) - [Win32] Bugfix: The DLL was installed to the wrong directory on Cygwin (#1035) diff --git a/deps/glad.c b/deps/glad.c deleted file mode 100644 index 10b0a00e..00000000 --- a/deps/glad.c +++ /dev/null @@ -1,1678 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - -#include -#include -#include -#include - -struct gladGLversionStruct GLVersion; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static const char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < num_exts_i; index++) { - exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - free((char **)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0; -int GLAD_GL_VERSION_1_1; -int GLAD_GL_VERSION_1_2; -int GLAD_GL_VERSION_1_3; -int GLAD_GL_VERSION_1_4; -int GLAD_GL_VERSION_1_5; -int GLAD_GL_VERSION_2_0; -int GLAD_GL_VERSION_2_1; -int GLAD_GL_VERSION_3_0; -int GLAD_GL_VERSION_3_1; -int GLAD_GL_VERSION_3_2; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -PFNGLVERTEX2FVPROC glad_glVertex2fv; -PFNGLINDEXIPROC glad_glIndexi; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -PFNGLRECTDVPROC glad_glRectdv; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -PFNGLINDEXDPROC glad_glIndexd; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -PFNGLINDEXFPROC glad_glIndexf; -PFNGLLINEWIDTHPROC glad_glLineWidth; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -PFNGLGETMAPFVPROC glad_glGetMapfv; -PFNGLINDEXSPROC glad_glIndexs; -PFNGLCOMPILESHADERPROC glad_glCompileShader; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -PFNGLINDEXFVPROC glad_glIndexfv; -PFNGLFOGIVPROC glad_glFogiv; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -PFNGLCOLOR4UIPROC glad_glColor4ui; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -PFNGLFOGFVPROC glad_glFogfv; -PFNGLENABLEIPROC glad_glEnablei; -PFNGLVERTEX4IVPROC glad_glVertex4iv; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -PFNGLCREATESHADERPROC glad_glCreateShader; -PFNGLISBUFFERPROC glad_glIsBuffer; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -PFNGLVERTEX4FVPROC glad_glVertex4fv; -PFNGLBINDTEXTUREPROC glad_glBindTexture; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -PFNGLPOINTSIZEPROC glad_glPointSize; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -PFNGLCOLOR4BVPROC glad_glColor4bv; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -PFNGLCOLOR3BPROC glad_glColor3b; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -PFNGLEDGEFLAGPROC glad_glEdgeFlag; -PFNGLVERTEX3DPROC glad_glVertex3d; -PFNGLVERTEX3FPROC glad_glVertex3f; -PFNGLVERTEX3IPROC glad_glVertex3i; -PFNGLCOLOR3IPROC glad_glColor3i; -PFNGLUNIFORM3FPROC glad_glUniform3f; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -PFNGLCOLOR3SPROC glad_glColor3s; -PFNGLVERTEX3SPROC glad_glVertex3s; -PFNGLCOLORMASKIPROC glad_glColorMaski; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -PFNGLVERTEX2IVPROC glad_glVertex2iv; -PFNGLCOLOR3SVPROC glad_glColor3sv; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -PFNGLNORMALPOINTERPROC glad_glNormalPointer; -PFNGLVERTEX4SVPROC glad_glVertex4sv; -PFNGLPASSTHROUGHPROC glad_glPassThrough; -PFNGLFOGIPROC glad_glFogi; -PFNGLBEGINPROC glad_glBegin; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -PFNGLCOLOR3UBVPROC glad_glColor3ubv; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -PFNGLDRAWARRAYSPROC glad_glDrawArrays; -PFNGLUNIFORM1UIPROC glad_glUniform1ui; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -PFNGLLIGHTFVPROC glad_glLightfv; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -PFNGLCLEARPROC glad_glClear; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -PFNGLISENABLEDPROC glad_glIsEnabled; -PFNGLSTENCILOPPROC glad_glStencilOp; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -PFNGLTRANSLATEFPROC glad_glTranslatef; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -PFNGLTRANSLATEDPROC glad_glTranslated; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -PFNGLINDEXSVPROC glad_glIndexsv; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -PFNGLVERTEX3IVPROC glad_glVertex3iv; -PFNGLBITMAPPROC glad_glBitmap; -PFNGLMATERIALIPROC glad_glMateriali; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -PFNGLGETQUERYIVPROC glad_glGetQueryiv; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -PFNGLMATERIALFPROC glad_glMaterialf; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -PFNGLISSHADERPROC glad_glIsShader; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -PFNGLVERTEX3DVPROC glad_glVertex3dv; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -PFNGLENABLEPROC glad_glEnable; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -PFNGLCOLOR4FVPROC glad_glColor4fv; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -PFNGLTEXGENFPROC glad_glTexGenf; -PFNGLGETPOINTERVPROC glad_glGetPointerv; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -PFNGLNORMAL3FVPROC glad_glNormal3fv; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -PFNGLDEPTHRANGEPROC glad_glDepthRange; -PFNGLFRUSTUMPROC glad_glFrustum; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -PFNGLPUSHMATRIXPROC glad_glPushMatrix; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -PFNGLORTHOPROC glad_glOrtho; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -PFNGLCLEARINDEXPROC glad_glClearIndex; -PFNGLMAP1DPROC glad_glMap1d; -PFNGLMAP1FPROC glad_glMap1f; -PFNGLFLUSHPROC glad_glFlush; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -PFNGLINDEXIVPROC glad_glIndexiv; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -PFNGLPIXELZOOMPROC glad_glPixelZoom; -PFNGLFENCESYNCPROC glad_glFenceSync; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -PFNGLLIGHTIPROC glad_glLighti; -PFNGLLIGHTFPROC glad_glLightf; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -PFNGLCLAMPCOLORPROC glad_glClampColor; -PFNGLUNIFORM4IVPROC glad_glUniform4iv; -PFNGLCLEARSTENCILPROC glad_glClearStencil; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -PFNGLGENTEXTURESPROC glad_glGenTextures; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -PFNGLINDEXPOINTERPROC glad_glIndexPointer; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -PFNGLISSYNCPROC glad_glIsSync; -PFNGLVERTEX2FPROC glad_glVertex2f; -PFNGLVERTEX2DPROC glad_glVertex2d; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -PFNGLUNIFORM2IPROC glad_glUniform2i; -PFNGLMAPGRID2DPROC glad_glMapGrid2d; -PFNGLMAPGRID2FPROC glad_glMapGrid2f; -PFNGLVERTEX2IPROC glad_glVertex2i; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -PFNGLVERTEX2SPROC glad_glVertex2s; -PFNGLNORMAL3BVPROC glad_glNormal3bv; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -PFNGLVERTEX3SVPROC glad_glVertex3sv; -PFNGLGENQUERIESPROC glad_glGenQueries; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -PFNGLTEXENVFPROC glad_glTexEnvf; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -PFNGLFOGCOORDDPROC glad_glFogCoordd; -PFNGLFOGCOORDFPROC glad_glFogCoordf; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -PFNGLTEXENVIPROC glad_glTexEnvi; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -PFNGLISENABLEDIPROC glad_glIsEnabledi; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -PFNGLUNIFORM2IVPROC glad_glUniform2iv; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -PFNGLMATRIXMODEPROC glad_glMatrixMode; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -PFNGLGETMAPIVPROC glad_glGetMapiv; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -PFNGLGETSHADERIVPROC glad_glGetShaderiv; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -PFNGLCALLLISTPROC glad_glCallList; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -PFNGLGETDOUBLEVPROC glad_glGetDoublev; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -PFNGLLIGHTMODELFPROC glad_glLightModelf; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -PFNGLVERTEX2SVPROC glad_glVertex2sv; -PFNGLLIGHTMODELIPROC glad_glLightModeli; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -PFNGLUNIFORM3FVPROC glad_glUniform3fv; -PFNGLPIXELSTOREIPROC glad_glPixelStorei; -PFNGLCALLLISTSPROC glad_glCallLists; -PFNGLMAPBUFFERPROC glad_glMapBuffer; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -PFNGLDELETESYNCPROC glad_glDeleteSync; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -PFNGLUNIFORM3IVPROC glad_glUniform3iv; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -PFNGLPOLYGONMODEPROC glad_glPolygonMode; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -PFNGLISLISTPROC glad_glIsList; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -PFNGLCOLOR4SPROC glad_glColor4s; -PFNGLUSEPROGRAMPROC glad_glUseProgram; -PFNGLLINESTIPPLEPROC glad_glLineStipple; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -PFNGLCOLOR4BPROC glad_glColor4b; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -PFNGLCOLOR4FPROC glad_glColor4f; -PFNGLCOLOR4DPROC glad_glColor4d; -PFNGLCOLOR4IPROC glad_glColor4i; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -PFNGLVERTEX2DVPROC glad_glVertex2dv; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -PFNGLFINISHPROC glad_glFinish; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -PFNGLDELETESHADERPROC glad_glDeleteShader; -PFNGLDRAWELEMENTSPROC glad_glDrawElements; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -PFNGLGETMAPDVPROC glad_glGetMapdv; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -PFNGLMATERIALFVPROC glad_glMaterialfv; -PFNGLVIEWPORTPROC glad_glViewport; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -PFNGLINDEXDVPROC glad_glIndexdv; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -PFNGLCLEARDEPTHPROC glad_glClearDepth; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -PFNGLTEXBUFFERPROC glad_glTexBuffer; -PFNGLPOPNAMEPROC glad_glPopName; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -PFNGLPIXELSTOREFPROC glad_glPixelStoref; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -PFNGLRECTIPROC glad_glRecti; -PFNGLCOLOR4UBPROC glad_glColor4ub; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -PFNGLRECTFPROC glad_glRectf; -PFNGLRECTDPROC glad_glRectd; -PFNGLNORMAL3SVPROC glad_glNormal3sv; -PFNGLNEWLISTPROC glad_glNewList; -PFNGLCOLOR4USPROC glad_glColor4us; -PFNGLLINKPROGRAMPROC glad_glLinkProgram; -PFNGLHINTPROC glad_glHint; -PFNGLRECTSPROC glad_glRects; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -PFNGLGETSTRINGPROC glad_glGetString; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -PFNGLDETACHSHADERPROC glad_glDetachShader; -PFNGLSCALEFPROC glad_glScalef; -PFNGLENDQUERYPROC glad_glEndQuery; -PFNGLSCALEDPROC glad_glScaled; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -PFNGLCOPYPIXELSPROC glad_glCopyPixels; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -PFNGLPOPATTRIBPROC glad_glPopAttrib; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -PFNGLINITNAMESPROC glad_glInitNames; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -PFNGLCOLOR3DVPROC glad_glColor3dv; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -PFNGLWAITSYNCPROC glad_glWaitSync; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -PFNGLCOLORMATERIALPROC glad_glColorMaterial; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -PFNGLUNIFORM1FPROC glad_glUniform1f; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -PFNGLRENDERMODEPROC glad_glRenderMode; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -PFNGLUNIFORM1IPROC glad_glUniform1i; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -PFNGLUNIFORM3IPROC glad_glUniform3i; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -PFNGLDISABLEPROC glad_glDisable; -PFNGLLOGICOPPROC glad_glLogicOp; -PFNGLEVALPOINT2PROC glad_glEvalPoint2; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -PFNGLUNIFORM4UIPROC glad_glUniform4ui; -PFNGLCOLOR3FPROC glad_glColor3f; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -PFNGLRECTFVPROC glad_glRectfv; -PFNGLCULLFACEPROC glad_glCullFace; -PFNGLGETLIGHTFVPROC glad_glGetLightfv; -PFNGLCOLOR3DPROC glad_glColor3d; -PFNGLTEXGENDPROC glad_glTexGend; -PFNGLTEXGENIPROC glad_glTexGeni; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -PFNGLGETSTRINGIPROC glad_glGetStringi; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -PFNGLATTACHSHADERPROC glad_glAttachShader; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -PFNGLTEXGENIVPROC glad_glTexGeniv; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -PFNGLTEXENVFVPROC glad_glTexEnvfv; -PFNGLREADBUFFERPROC glad_glReadBuffer; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -PFNGLDELETELISTSPROC glad_glDeleteLists; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -PFNGLVERTEX4DVPROC glad_glVertex4dv; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -PFNGLPOPMATRIXPROC glad_glPopMatrix; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -PFNGLCOLOR4IVPROC glad_glColor4iv; -PFNGLINDEXUBVPROC glad_glIndexubv; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -PFNGLVERTEX3FVPROC glad_glVertex3fv; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -PFNGLMATERIALIVPROC glad_glMaterialiv; -PFNGLISPROGRAMPROC glad_glIsProgram; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -PFNGLVERTEX4SPROC glad_glVertex4s; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -PFNGLNORMAL3DVPROC glad_glNormal3dv; -PFNGLUNIFORM4IPROC glad_glUniform4i; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -PFNGLROTATEDPROC glad_glRotated; -PFNGLROTATEFPROC glad_glRotatef; -PFNGLVERTEX4IPROC glad_glVertex4i; -PFNGLREADPIXELSPROC glad_glReadPixels; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -PFNGLLOADNAMEPROC glad_glLoadName; -PFNGLUNIFORM4FPROC glad_glUniform4f; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -PFNGLSHADEMODELPROC glad_glShadeModel; -PFNGLMAPGRID1DPROC glad_glMapGrid1d; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -PFNGLMAPGRID1FPROC glad_glMapGrid1f; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -PFNGLALPHAFUNCPROC glad_glAlphaFunc; -PFNGLUNIFORM1IVPROC glad_glUniform1iv; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -PFNGLSTENCILFUNCPROC glad_glStencilFunc; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -PFNGLCOLOR4UIVPROC glad_glColor4uiv; -PFNGLRECTIVPROC glad_glRectiv; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -PFNGLEVALMESH2PROC glad_glEvalMesh2; -PFNGLEVALMESH1PROC glad_glEvalMesh1; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -PFNGLCOLOR4UBVPROC glad_glColor4ubv; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -PFNGLTEXENVIVPROC glad_glTexEnviv; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -PFNGLGENBUFFERSPROC glad_glGenBuffers; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -PFNGLPUSHATTRIBPROC glad_glPushAttrib; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -PFNGLBLENDFUNCPROC glad_glBlendFunc; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -PFNGLLIGHTIVPROC glad_glLightiv; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -PFNGLTEXGENFVPROC glad_glTexGenfv; -PFNGLENDPROC glad_glEnd; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -PFNGLSCISSORPROC glad_glScissor; -PFNGLCLIPPLANEPROC glad_glClipPlane; -PFNGLPUSHNAMEPROC glad_glPushName; -PFNGLTEXGENDVPROC glad_glTexGendv; -PFNGLINDEXUBPROC glad_glIndexub; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -PFNGLCLEARCOLORPROC glad_glClearColor; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -PFNGLNORMAL3SPROC glad_glNormal3s; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -PFNGLBLENDCOLORPROC glad_glBlendColor; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -PFNGLUNIFORM3UIPROC glad_glUniform3ui; -PFNGLCOLOR4DVPROC glad_glColor4dv; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -PFNGLUNIFORM2FVPROC glad_glUniform2fv; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -PFNGLNORMAL3IVPROC glad_glNormal3iv; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -PFNGLCOLOR3USPROC glad_glColor3us; -PFNGLCOLOR3UIVPROC glad_glColor3uiv; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -PFNGLGETLIGHTIVPROC glad_glGetLightiv; -PFNGLDEPTHFUNCPROC glad_glDepthFunc; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -PFNGLLISTBASEPROC glad_glListBase; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -PFNGLCOLOR3UBPROC glad_glColor3ub; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -PFNGLCOLOR3UIPROC glad_glColor3ui; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -PFNGLCOLORMASKPROC glad_glColorMask; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -PFNGLCOLOR4SVPROC glad_glColor4sv; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -PFNGLFOGFPROC glad_glFogf; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -PFNGLCOLOR3IVPROC glad_glColor3iv; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -PFNGLGENLISTSPROC glad_glGenLists; -PFNGLCOLOR3BVPROC glad_glColor3bv; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -PFNGLENDLISTPROC glad_glEndList; -PFNGLUNIFORM2UIPROC glad_glUniform2ui; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -PFNGLCOLOR3USVPROC glad_glColor3usv; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -PFNGLDISABLEIPROC glad_glDisablei; -PFNGLINDEXMASKPROC glad_glIndexMask; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -PFNGLSHADERSOURCEPROC glad_glShaderSource; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -PFNGLCLEARACCUMPROC glad_glClearAccum; -PFNGLGETSYNCIVPROC glad_glGetSynciv; -PFNGLUNIFORM2FPROC glad_glUniform2f; -PFNGLBEGINQUERYPROC glad_glBeginQuery; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -PFNGLBINDBUFFERPROC glad_glBindBuffer; -PFNGLMAP2DPROC glad_glMap2d; -PFNGLMAP2FPROC glad_glMap2f; -PFNGLVERTEX4DPROC glad_glVertex4d; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -PFNGLBUFFERDATAPROC glad_glBufferData; -PFNGLEVALPOINT1PROC glad_glEvalPoint1; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -PFNGLGETERRORPROC glad_glGetError; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -PFNGLGETFLOATVPROC glad_glGetFloatv; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -PFNGLGETINTEGERVPROC glad_glGetIntegerv; -PFNGLACCUMPROC glad_glAccum; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -PFNGLISQUERYPROC glad_glIsQuery; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -PFNGLSTENCILMASKPROC glad_glStencilMask; -PFNGLDRAWPIXELSPROC glad_glDrawPixels; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -PFNGLISTEXTUREPROC glad_glIsTexture; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -PFNGLUNIFORM1FVPROC glad_glUniform1fv; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -PFNGLVERTEX4FPROC glad_glVertex4f; -PFNGLRECTSVPROC glad_glRectsv; -PFNGLCOLOR4USVPROC glad_glColor4usv; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -PFNGLNORMAL3IPROC glad_glNormal3i; -PFNGLNORMAL3FPROC glad_glNormal3f; -PFNGLNORMAL3DPROC glad_glNormal3d; -PFNGLNORMAL3BPROC glad_glNormal3b; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -PFNGLARRAYELEMENTPROC glad_glArrayElement; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -PFNGLDEPTHMASKPROC glad_glDepthMask; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -PFNGLCOLOR3FVPROC glad_glColor3fv; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -PFNGLUNIFORM4FVPROC glad_glUniform4fv; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -PFNGLCOLORPOINTERPROC glad_glColorPointer; -PFNGLFRONTFACEPROC glad_glFrontFace; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -int GLAD_GL_KHR_debug; -int GLAD_GL_ARB_robustness; -int GLAD_GL_ARB_multisample; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -PFNGLOBJECTLABELPROC glad_glObjectLabel; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = 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(PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR"); - glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR"); - glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR"); - glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR"); - glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR"); - glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR"); - glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); - glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); -} -static int find_extensionsGL(void) { - if (!get_exts()) return 0; - GLAD_GL_ARB_multisample = has_ext("GL_ARB_multisample"); - GLAD_GL_ARB_robustness = has_ext("GL_ARB_robustness"); - GLAD_GL_KHR_debug = has_ext("GL_KHR_debug"); - free_exts(); - return 1; -} - -static void find_coreGL(void) { - - /* Thank you @elmindreda - * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 - * https://github.com/glfw/glfw/blob/master/src/context.c#L36 - */ - int i, major, minor; - - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - version = (const char*) glGetString(GL_VERSION); - if (!version) return; - - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - max_loaded_major = major; max_loaded_minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { - max_loaded_major = 3; - max_loaded_minor = 2; - } -} - -int gladLoadGLLoader(GLADloadproc load) { - GLVersion.major = 0; GLVersion.minor = 0; - glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - find_coreGL(); - load_GL_VERSION_1_0(load); - load_GL_VERSION_1_1(load); - load_GL_VERSION_1_2(load); - load_GL_VERSION_1_3(load); - load_GL_VERSION_1_4(load); - load_GL_VERSION_1_5(load); - load_GL_VERSION_2_0(load); - load_GL_VERSION_2_1(load); - load_GL_VERSION_3_0(load); - load_GL_VERSION_3_1(load); - load_GL_VERSION_3_2(load); - - if (!find_extensionsGL()) return 0; - load_GL_ARB_multisample(load); - load_GL_ARB_robustness(load); - load_GL_KHR_debug(load); - return GLVersion.major != 0 || GLVersion.minor != 0; -} - diff --git a/deps/glad/gl.h b/deps/glad/gl.h new file mode 100644 index 00000000..5c7879f8 --- /dev/null +++ b/deps/glad/gl.h @@ -0,0 +1,3840 @@ +/** + * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019 + * + * Generator: C/C++ + * Specification: gl + * Extensions: 3 + * + * APIs: + * - gl:compatibility=3.3 + * + * Options: + * - MX_GLOBAL = False + * - LOADER = False + * - ALIAS = False + * - HEADER_ONLY = False + * - DEBUG = False + * - MX = False + * + * Commandline: + * --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c + * + * Online: + * http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options= + * + */ + +#ifndef GLAD_GL_H_ +#define GLAD_GL_H_ + +#ifdef __gl_h_ + #error OpenGL header already included (API: gl), remove previous include! +#endif +#define __gl_h_ 1 + + +#define GLAD_GL + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 + #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) + #define GLAD_PLATFORM_WIN32 1 + #else + #define GLAD_PLATFORM_WIN32 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE + #ifdef __APPLE__ + #define GLAD_PLATFORM_APPLE 1 + #else + #define GLAD_PLATFORM_APPLE 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN + #ifdef __EMSCRIPTEN__ + #define GLAD_PLATFORM_EMSCRIPTEN 1 + #else + #define GLAD_PLATFORM_EMSCRIPTEN 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_UWP + #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) + #ifdef __has_include + #if __has_include() + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #endif + + #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY + #include + #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + #define GLAD_PLATFORM_UWP 1 + #endif + #endif + + #ifndef GLAD_PLATFORM_UWP + #define GLAD_PLATFORM_UWP 0 + #endif +#endif + +#ifdef __GNUC__ + #define GLAD_GNUC_EXTENSION __extension__ +#else + #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL + #if defined(GLAD_API_CALL_EXPORT) + #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) + #if defined(GLAD_API_CALL_EXPORT_BUILD) + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllexport)) extern + #else + #define GLAD_API_CALL __declspec(dllexport) extern + #endif + #else + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllimport)) extern + #else + #define GLAD_API_CALL __declspec(dllimport) extern + #endif + #endif + #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) + #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern + #else + #define GLAD_API_CALL extern + #endif + #else + #define GLAD_API_CALL extern + #endif +#endif + +#ifdef APIENTRY + #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 + #define GLAD_API_PTR __stdcall +#else + #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define GL_2D 0x0600 +#define GL_2_BYTES 0x1407 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_3_BYTES 0x1408 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_4_BYTES 0x1409 +#define GL_ACCUM 0x0100 +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ADD 0x0104 +#define GL_ADD_SIGNED 0x8574 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_ALPHA 0x1906 +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_ALPHA_BITS 0x0D55 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_ALWAYS 0x0207 +#define GL_AMBIENT 0x1200 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_AND 0x1501 +#define GL_AND_INVERTED 0x1504 +#define GL_AND_REVERSE 0x1502 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_AUX_BUFFERS 0x0C00 +#define GL_BACK 0x0405 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_BGRA_INTEGER 0x8D9B +#define GL_BGR_INTEGER 0x8D9A +#define GL_BITMAP 0x1A00 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_BLEND 0x0BE2 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLUE 0x1905 +#define GL_BLUE_BIAS 0x0D1B +#define GL_BLUE_BITS 0x0D54 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_BUFFER 0x82E0 +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_BYTE 0x1400 +#define GL_C3F_V3F 0x2A24 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_CCW 0x0901 +#define GL_CLAMP 0x2900 +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLEAR 0x1500 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_COEFF 0x0A00 +#define GL_COLOR 0x1800 +#define GL_COLOR_ARRAY 0x8076 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_INDEX 0x1900 +#define GL_COLOR_INDEXES 0x1603 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_SUM 0x8458 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_RG 0x8226 +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CONDITION_SATISFIED 0x911C +#define GL_CONSTANT 0x8576 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_FLAGS 0x821E +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_COORD_REPLACE 0x8862 +#define GL_COPY 0x1503 +#define GL_COPY_INVERTED 0x150C +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_CURRENT_BIT 0x00000001 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_CURRENT_QUERY 0x8865 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_CW 0x0900 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DECAL 0x2101 +#define GL_DECR 0x1E03 +#define GL_DECR_WRAP 0x8508 +#define GL_DELETE_STATUS 0x8B80 +#define GL_DEPTH 0x1801 +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_DEPTH_BIAS 0x0D1F +#define GL_DEPTH_BITS 0x0D56 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_DEPTH_CLAMP 0x864F +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH_FUNC 0x0B74 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DIFFUSE 0x1201 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_DITHER 0x0BD0 +#define GL_DOMAIN 0x0A02 +#define GL_DONT_CARE 0x1100 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_DOUBLE 0x140A +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_DST_ALPHA 0x0304 +#define GL_DST_COLOR 0x0306 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_EDGE_FLAG 0x0B43 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_EMISSION 0x1600 +#define GL_ENABLE_BIT 0x00002000 +#define GL_EQUAL 0x0202 +#define GL_EQUIV 0x1509 +#define GL_EVAL_BIT 0x00010000 +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 +#define GL_EXTENSIONS 0x1F03 +#define GL_EYE_LINEAR 0x2400 +#define GL_EYE_PLANE 0x2502 +#define GL_FALSE 0 +#define GL_FASTEST 0x1101 +#define GL_FEEDBACK 0x1C01 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_FILL 0x1B02 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_FIXED_ONLY 0x891D +#define GL_FLAT 0x1D00 +#define GL_FLOAT 0x1406 +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4 0x8B5C +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_FOG 0x0B60 +#define GL_FOG_BIT 0x00000080 +#define GL_FOG_COLOR 0x0B66 +#define GL_FOG_COORD 0x8451 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_END 0x0B64 +#define GL_FOG_HINT 0x0C54 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_START 0x0B63 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_FRAMEBUFFER 0x8D40 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRONT 0x0404 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_FRONT_FACE 0x0B46 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEQUAL 0x0206 +#define GL_GREATER 0x0204 +#define GL_GREEN 0x1904 +#define GL_GREEN_BIAS 0x0D19 +#define GL_GREEN_BITS 0x0D53 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_HALF_FLOAT 0x140B +#define GL_HINT_BIT 0x00008000 +#define GL_INCR 0x1E02 +#define GL_INCR_WRAP 0x8507 +#define GL_INDEX 0x8222 +#define GL_INDEX_ARRAY 0x8077 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_BITS 0x0D51 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_INDEX_MODE 0x0C30 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_INT 0x1404 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_INTERPOLATE 0x8575 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_INVALID_OPERATION 0x0502 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVERT 0x150A +#define GL_KEEP 0x1E00 +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_LEFT 0x0406 +#define GL_LEQUAL 0x0203 +#define GL_LESS 0x0201 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LINE 0x1B01 +#define GL_LINEAR 0x2601 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_LINES 0x0001 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_BIT 0x00000004 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_LINE_TOKEN 0x0702 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINK_STATUS 0x8B82 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_BIT 0x00020000 +#define GL_LIST_INDEX 0x0B33 +#define GL_LIST_MODE 0x0B30 +#define GL_LOAD 0x0101 +#define GL_LOGIC_OP 0x0BF1 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_MAJOR_VERSION 0x821B +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_STENCIL 0x0D11 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_MAX 0x8008 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MIN 0x8007 +#define GL_MINOR_VERSION 0x821C +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MODELVIEW 0x1700 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_MODULATE 0x2100 +#define GL_MULT 0x0103 +#define GL_MULTISAMPLE 0x809D +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_N3F_V3F 0x2A25 +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_NAND 0x150E +#define GL_NEAREST 0x2600 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_NEVER 0x0200 +#define GL_NICEST 0x1102 +#define GL_NONE 0 +#define GL_NOOP 0x1505 +#define GL_NOR 0x1508 +#define GL_NORMALIZE 0x0BA1 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_MAP 0x8511 +#define GL_NOTEQUAL 0x0205 +#define GL_NO_ERROR 0 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_NUM_EXTENSIONS 0x821D +#define GL_OBJECT_LINEAR 0x2401 +#define GL_OBJECT_PLANE 0x2501 +#define GL_OBJECT_TYPE 0x9112 +#define GL_ONE 1 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_OPERAND2_RGB 0x8592 +#define GL_OR 0x1507 +#define GL_ORDER 0x0A01 +#define GL_OR_INVERTED 0x150D +#define GL_OR_REVERSE 0x150B +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_POINT 0x1B00 +#define GL_POINTS 0x0000 +#define GL_POINT_BIT 0x00000002 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_POINT_SPRITE 0x8861 +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_POINT_TOKEN 0x0701 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_POSITION 0x1203 +#define GL_PREVIOUS 0x8578 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_PROGRAM 0x82E2 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_PROJECTION 0x1701 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_Q 0x2003 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_QUADS 0x0007 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_QUAD_STRIP 0x0008 +#define GL_QUERY 0x82E3 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_QUERY_WAIT 0x8E13 +#define GL_R 0x2002 +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_R16 0x822A +#define GL_R16F 0x822D +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R16_SNORM 0x8F98 +#define GL_R32F 0x822E +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_R3_G3_B2 0x2A10 +#define GL_R8 0x8229 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R8_SNORM 0x8F94 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_READ_BUFFER 0x0C02 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_READ_ONLY 0x88B8 +#define GL_READ_WRITE 0x88BA +#define GL_RED 0x1903 +#define GL_RED_BIAS 0x0D15 +#define GL_RED_BITS 0x0D52 +#define GL_RED_INTEGER 0x8D94 +#define GL_RED_SCALE 0x0D14 +#define GL_REFLECTION_MAP 0x8512 +#define GL_RENDER 0x1C00 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERER 0x1F01 +#define GL_RENDER_MODE 0x0C40 +#define GL_REPEAT 0x2901 +#define GL_REPLACE 0x1E01 +#define GL_RESCALE_NORMAL 0x803A +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_RETURN 0x0102 +#define GL_RG 0x8227 +#define GL_RG16 0x822C +#define GL_RG16F 0x822F +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG16_SNORM 0x8F99 +#define GL_RG32F 0x8230 +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_RG8 0x822B +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB 0x1907 +#define GL_RGB10 0x8052 +#define GL_RGB10_A2 0x8059 +#define GL_RGB10_A2UI 0x906F +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGB16F 0x881B +#define GL_RGB16I 0x8D89 +#define GL_RGB16UI 0x8D77 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGB32F 0x8815 +#define GL_RGB32I 0x8D83 +#define GL_RGB32UI 0x8D71 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB5_A1 0x8057 +#define GL_RGB8 0x8051 +#define GL_RGB8I 0x8D8F +#define GL_RGB8UI 0x8D7D +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGB9_E5 0x8C3D +#define GL_RGBA 0x1908 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_RGBA16F 0x881A +#define GL_RGBA16I 0x8D88 +#define GL_RGBA16UI 0x8D76 +#define GL_RGBA16_SNORM 0x8F9B +#define GL_RGBA2 0x8055 +#define GL_RGBA32F 0x8814 +#define GL_RGBA32I 0x8D82 +#define GL_RGBA32UI 0x8D70 +#define GL_RGBA4 0x8056 +#define GL_RGBA8 0x8058 +#define GL_RGBA8I 0x8D8E +#define GL_RGBA8UI 0x8D7C +#define GL_RGBA8_SNORM 0x8F97 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_RGBA_MODE 0x0C31 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGB_SCALE 0x8573 +#define GL_RG_INTEGER 0x8228 +#define GL_RIGHT 0x0407 +#define GL_S 0x2000 +#define GL_SAMPLER 0x82E6 +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SELECT 0x1C02 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_SET 0x150F +#define GL_SHADER 0x82E1 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_TYPE 0x8B4F +#define GL_SHADE_MODEL 0x0B54 +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_SHININESS 0x1601 +#define GL_SHORT 0x1402 +#define GL_SIGNALED 0x9119 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SMOOTH 0x1D01 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_SOURCE2_RGB 0x8582 +#define GL_SPECULAR 0x1202 +#define GL_SPHERE_MAP 0x2402 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC1_COLOR 0x88F9 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_ALPHA 0x858A +#define GL_SRC2_RGB 0x8582 +#define GL_SRC_ALPHA 0x0302 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_SRC_COLOR 0x0300 +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_STATIC_COPY 0x88E6 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_STENCIL_BITS 0x0D57 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STEREO 0x0C33 +#define GL_STREAM_COPY 0x88E2 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_SUBTRACT 0x84E7 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_SYNC_STATUS 0x9114 +#define GL_T 0x2001 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_T4F_V4F 0x2A28 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_ENV 0x2300 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_TIMESTAMP 0x8E28 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_FAN 0x0006 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_TRUE 1 +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNSIGNALED 0x9118 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_INT 0x1405 +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_VENDOR 0x1F00 +#define GL_VERSION 0x1F02 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_VIEWPORT 0x0BA2 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_WAIT_FAILED 0x911D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_WRITE_ONLY 0x88B9 +#define GL_XOR 0x1506 +#define GL_ZERO 0 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 + + +#include +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef khronos_int8_t GLbyte; +typedef khronos_uint8_t GLubyte; +typedef khronos_int16_t GLshort; +typedef khronos_uint16_t GLushort; +typedef int GLint; +typedef unsigned int GLuint; +typedef khronos_int32_t GLclampx; +typedef int GLsizei; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglClientBufferEXT; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef khronos_uint16_t GLhalf; +typedef khronos_uint16_t GLhalfARB; +typedef khronos_int32_t GLfixed; +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptr; +#else +typedef khronos_intptr_t GLintptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptrARB; +#else +typedef khronos_intptr_t GLintptrARB; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptr; +#else +typedef khronos_ssize_t GLsizeiptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptrARB; +#else +typedef khronos_ssize_t GLsizeiptrARB; +#endif +typedef khronos_int64_t GLint64; +typedef khronos_int64_t GLint64EXT; +typedef khronos_uint64_t GLuint64; +typedef khronos_uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; +typedef void ( *GLVULKANPROCNV)(void); + + +#define GL_VERSION_1_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_0; +#define GL_VERSION_1_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_1; +#define GL_VERSION_1_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_2; +#define GL_VERSION_1_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_3; +#define GL_VERSION_1_4 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_4; +#define GL_VERSION_1_5 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_5; +#define GL_VERSION_2_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_0; +#define GL_VERSION_2_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_1; +#define GL_VERSION_3_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_0; +#define GL_VERSION_3_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_1; +#define GL_VERSION_3_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_2; +#define GL_VERSION_3_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_3; +#define GL_ARB_multisample 1 +GLAD_API_CALL int GLAD_GL_ARB_multisample; +#define GL_ARB_robustness 1 +GLAD_API_CALL int GLAD_GL_ARB_robustness; +#define GL_KHR_debug 1 +GLAD_API_CALL int GLAD_GL_KHR_debug; + + +typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value); +typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); +typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); +typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); +typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i); +typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); +typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); +typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); +typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); +typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); +typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array); +typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); +typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); +typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); +typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list); +typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); +typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); +typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); +typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c); +typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); +typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); +typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); +typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); +typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); +typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); +typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); +typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); +typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); +typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync); +typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); +typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); +typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); +typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); +typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); +typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); +typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); +typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); +typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); +typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); +typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j); +typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); +typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); +typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); +typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); +typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); +typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range); +typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); +typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); +typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); +typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); +typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); +typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); +typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); +typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); +typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); +typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); +typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); +typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); +typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); +typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); +typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); +typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); +typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); +typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); +typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); +typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); +typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); +typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask); +typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c); +typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c); +typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c); +typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c); +typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c); +typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c); +typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c); +typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c); +typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); +typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); +typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list); +typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); +typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id); +typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler); +typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); +typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync); +typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); +typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); +typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); +typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base); +typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); +typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); +typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); +typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); +typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); +typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); +typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); +typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); +typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); +typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); +typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); +typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); +typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); +typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name); +typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); +typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); +typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); +typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); +typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); +typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); +typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); +typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode); +typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); +typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const GLint * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); + +GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; +#define glAccum glad_glAccum +GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +#define glActiveTexture glad_glActiveTexture +GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; +#define glAlphaFunc glad_glAlphaFunc +GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; +#define glAreTexturesResident glad_glAreTexturesResident +GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; +#define glArrayElement glad_glArrayElement +GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; +#define glAttachShader glad_glAttachShader +GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; +#define glBegin glad_glBegin +GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +#define glBeginConditionalRender glad_glBeginConditionalRender +GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; +#define glBeginQuery glad_glBeginQuery +GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +#define glBeginTransformFeedback glad_glBeginTransformFeedback +GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +#define glBindAttribLocation glad_glBindAttribLocation +GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; +#define glBindBuffer glad_glBindBuffer +GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +#define glBindBufferBase glad_glBindBufferBase +GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +#define glBindBufferRange glad_glBindBufferRange +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +#define glBindFragDataLocation glad_glBindFragDataLocation +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed +GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +#define glBindFramebuffer glad_glBindFramebuffer +GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +#define glBindRenderbuffer glad_glBindRenderbuffer +GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; +#define glBindSampler glad_glBindSampler +GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; +#define glBindTexture glad_glBindTexture +GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +#define glBindVertexArray glad_glBindVertexArray +GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; +#define glBitmap glad_glBitmap +GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; +#define glBlendColor glad_glBlendColor +GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +#define glBlendEquation glad_glBlendEquation +GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +#define glBlendEquationSeparate glad_glBlendEquationSeparate +GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; +#define glBlendFunc glad_glBlendFunc +GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +#define glBlendFuncSeparate glad_glBlendFuncSeparate +GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +#define glBlitFramebuffer glad_glBlitFramebuffer +GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; +#define glBufferData glad_glBufferData +GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +#define glBufferSubData glad_glBufferSubData +GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; +#define glCallList glad_glCallList +GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; +#define glCallLists glad_glCallLists +GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +#define glCheckFramebufferStatus glad_glCheckFramebufferStatus +GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; +#define glClampColor glad_glClampColor +GLAD_API_CALL PFNGLCLEARPROC glad_glClear; +#define glClear glad_glClear +GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; +#define glClearAccum glad_glClearAccum +GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +#define glClearBufferfi glad_glClearBufferfi +GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +#define glClearBufferfv glad_glClearBufferfv +GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +#define glClearBufferiv glad_glClearBufferiv +GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +#define glClearBufferuiv glad_glClearBufferuiv +GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; +#define glClearColor glad_glClearColor +GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; +#define glClearDepth glad_glClearDepth +GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; +#define glClearIndex glad_glClearIndex +GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; +#define glClearStencil glad_glClearStencil +GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; +#define glClientActiveTexture glad_glClientActiveTexture +GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +#define glClientWaitSync glad_glClientWaitSync +GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; +#define glClipPlane glad_glClipPlane +GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; +#define glColor3b glad_glColor3b +GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; +#define glColor3bv glad_glColor3bv +GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; +#define glColor3d glad_glColor3d +GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; +#define glColor3dv glad_glColor3dv +GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; +#define glColor3f glad_glColor3f +GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; +#define glColor3fv glad_glColor3fv +GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; +#define glColor3i glad_glColor3i +GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; +#define glColor3iv glad_glColor3iv +GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; +#define glColor3s glad_glColor3s +GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; +#define glColor3sv glad_glColor3sv +GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; +#define glColor3ub glad_glColor3ub +GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; +#define glColor3ubv glad_glColor3ubv +GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; +#define glColor3ui glad_glColor3ui +GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; +#define glColor3uiv glad_glColor3uiv +GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; +#define glColor3us glad_glColor3us +GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; +#define glColor3usv glad_glColor3usv +GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; +#define glColor4b glad_glColor4b +GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; +#define glColor4bv glad_glColor4bv +GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; +#define glColor4d glad_glColor4d +GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; +#define glColor4dv glad_glColor4dv +GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; +#define glColor4f glad_glColor4f +GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; +#define glColor4fv glad_glColor4fv +GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; +#define glColor4i glad_glColor4i +GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; +#define glColor4iv glad_glColor4iv +GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; +#define glColor4s glad_glColor4s +GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; +#define glColor4sv glad_glColor4sv +GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; +#define glColor4ub glad_glColor4ub +GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; +#define glColor4ubv glad_glColor4ubv +GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; +#define glColor4ui glad_glColor4ui +GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; +#define glColor4uiv glad_glColor4uiv +GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; +#define glColor4us glad_glColor4us +GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; +#define glColor4usv glad_glColor4usv +GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; +#define glColorMask glad_glColorMask +GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; +#define glColorMaski glad_glColorMaski +GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; +#define glColorMaterial glad_glColorMaterial +GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui; +#define glColorP3ui glad_glColorP3ui +GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +#define glColorP3uiv glad_glColorP3uiv +GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui; +#define glColorP4ui glad_glColorP4ui +GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +#define glColorP4uiv glad_glColorP4uiv +GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; +#define glColorPointer glad_glColorPointer +GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; +#define glCompileShader glad_glCompileShader +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +#define glCompressedTexImage1D glad_glCompressedTexImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +#define glCompressedTexImage2D glad_glCompressedTexImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +#define glCompressedTexImage3D glad_glCompressedTexImage3D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D +GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +#define glCopyBufferSubData glad_glCopyBufferSubData +GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; +#define glCopyPixels glad_glCopyPixels +GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +#define glCopyTexImage1D glad_glCopyTexImage1D +GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +#define glCopyTexImage2D glad_glCopyTexImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +#define glCopyTexSubImage1D glad_glCopyTexSubImage1D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +#define glCopyTexSubImage2D glad_glCopyTexSubImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +#define glCopyTexSubImage3D glad_glCopyTexSubImage3D +GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +#define glCreateProgram glad_glCreateProgram +GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; +#define glCreateShader glad_glCreateShader +GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; +#define glCullFace glad_glCullFace +GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +#define glDebugMessageCallback glad_glDebugMessageCallback +GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +#define glDebugMessageControl glad_glDebugMessageControl +GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +#define glDebugMessageInsert glad_glDebugMessageInsert +GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +#define glDeleteBuffers glad_glDeleteBuffers +GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +#define glDeleteFramebuffers glad_glDeleteFramebuffers +GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; +#define glDeleteLists glad_glDeleteLists +GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +#define glDeleteProgram glad_glDeleteProgram +GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +#define glDeleteQueries glad_glDeleteQueries +GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +#define glDeleteRenderbuffers glad_glDeleteRenderbuffers +GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +#define glDeleteSamplers glad_glDeleteSamplers +GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; +#define glDeleteShader glad_glDeleteShader +GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; +#define glDeleteSync glad_glDeleteSync +GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +#define glDeleteTextures glad_glDeleteTextures +GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +#define glDeleteVertexArrays glad_glDeleteVertexArrays +GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; +#define glDepthFunc glad_glDepthFunc +GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; +#define glDepthMask glad_glDepthMask +GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; +#define glDepthRange glad_glDepthRange +GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; +#define glDetachShader glad_glDetachShader +GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; +#define glDisable glad_glDisable +GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; +#define glDisableClientState glad_glDisableClientState +GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +#define glDisableVertexAttribArray glad_glDisableVertexAttribArray +GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; +#define glDisablei glad_glDisablei +GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; +#define glDrawArrays glad_glDrawArrays +GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +#define glDrawArraysInstanced glad_glDrawArraysInstanced +GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +#define glDrawBuffer glad_glDrawBuffer +GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +#define glDrawBuffers glad_glDrawBuffers +GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; +#define glDrawElements glad_glDrawElements +GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +#define glDrawElementsInstanced glad_glDrawElementsInstanced +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex +GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; +#define glDrawPixels glad_glDrawPixels +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +#define glDrawRangeElements glad_glDrawRangeElements +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex +GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; +#define glEdgeFlag glad_glEdgeFlag +GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; +#define glEdgeFlagPointer glad_glEdgeFlagPointer +GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; +#define glEdgeFlagv glad_glEdgeFlagv +GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; +#define glEnable glad_glEnable +GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; +#define glEnableClientState glad_glEnableClientState +GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +#define glEnableVertexAttribArray glad_glEnableVertexAttribArray +GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; +#define glEnablei glad_glEnablei +GLAD_API_CALL PFNGLENDPROC glad_glEnd; +#define glEnd glad_glEnd +GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +#define glEndConditionalRender glad_glEndConditionalRender +GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; +#define glEndList glad_glEndList +GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; +#define glEndQuery glad_glEndQuery +GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +#define glEndTransformFeedback glad_glEndTransformFeedback +GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; +#define glEvalCoord1d glad_glEvalCoord1d +GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; +#define glEvalCoord1dv glad_glEvalCoord1dv +GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; +#define glEvalCoord1f glad_glEvalCoord1f +GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; +#define glEvalCoord1fv glad_glEvalCoord1fv +GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; +#define glEvalCoord2d glad_glEvalCoord2d +GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; +#define glEvalCoord2dv glad_glEvalCoord2dv +GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; +#define glEvalCoord2f glad_glEvalCoord2f +GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; +#define glEvalCoord2fv glad_glEvalCoord2fv +GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; +#define glEvalMesh1 glad_glEvalMesh1 +GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; +#define glEvalMesh2 glad_glEvalMesh2 +GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; +#define glEvalPoint1 glad_glEvalPoint1 +GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; +#define glEvalPoint2 glad_glEvalPoint2 +GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; +#define glFeedbackBuffer glad_glFeedbackBuffer +GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; +#define glFenceSync glad_glFenceSync +GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; +#define glFinish glad_glFinish +GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; +#define glFlush glad_glFlush +GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +#define glFlushMappedBufferRange glad_glFlushMappedBufferRange +GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; +#define glFogCoordPointer glad_glFogCoordPointer +GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd; +#define glFogCoordd glad_glFogCoordd +GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv; +#define glFogCoorddv glad_glFogCoorddv +GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf; +#define glFogCoordf glad_glFogCoordf +GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv; +#define glFogCoordfv glad_glFogCoordfv +GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; +#define glFogf glad_glFogf +GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; +#define glFogfv glad_glFogfv +GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; +#define glFogi glad_glFogi +GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; +#define glFogiv glad_glFogiv +GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +#define glFramebufferTexture glad_glFramebufferTexture +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +#define glFramebufferTexture1D glad_glFramebufferTexture1D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +#define glFramebufferTexture2D glad_glFramebufferTexture2D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +#define glFramebufferTexture3D glad_glFramebufferTexture3D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +#define glFramebufferTextureLayer glad_glFramebufferTextureLayer +GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; +#define glFrontFace glad_glFrontFace +GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; +#define glFrustum glad_glFrustum +GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; +#define glGenBuffers glad_glGenBuffers +GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +#define glGenFramebuffers glad_glGenFramebuffers +GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; +#define glGenLists glad_glGenLists +GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; +#define glGenQueries glad_glGenQueries +GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +#define glGenRenderbuffers glad_glGenRenderbuffers +GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; +#define glGenSamplers glad_glGenSamplers +GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; +#define glGenTextures glad_glGenTextures +GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +#define glGenVertexArrays glad_glGenVertexArrays +GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +#define glGenerateMipmap glad_glGenerateMipmap +GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +#define glGetActiveAttrib glad_glGetActiveAttrib +GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +#define glGetActiveUniform glad_glGetActiveUniform +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv +GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +#define glGetActiveUniformName glad_glGetActiveUniformName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +#define glGetActiveUniformsiv glad_glGetActiveUniformsiv +GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +#define glGetAttachedShaders glad_glGetAttachedShaders +GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +#define glGetAttribLocation glad_glGetAttribLocation +GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +#define glGetBooleani_v glad_glGetBooleani_v +GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +#define glGetBooleanv glad_glGetBooleanv +GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +#define glGetBufferParameteri64v glad_glGetBufferParameteri64v +GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +#define glGetBufferParameteriv glad_glGetBufferParameteriv +GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +#define glGetBufferPointerv glad_glGetBufferPointerv +GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +#define glGetBufferSubData glad_glGetBufferSubData +GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; +#define glGetClipPlane glad_glGetClipPlane +GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +#define glGetCompressedTexImage glad_glGetCompressedTexImage +GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +#define glGetDebugMessageLog glad_glGetDebugMessageLog +GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; +#define glGetDoublev glad_glGetDoublev +GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; +#define glGetError glad_glGetError +GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; +#define glGetFloatv glad_glGetFloatv +GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +#define glGetFragDataIndex glad_glGetFragDataIndex +GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +#define glGetFragDataLocation glad_glGetFragDataLocation +GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv +GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; +#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB +GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +#define glGetInteger64i_v glad_glGetInteger64i_v +GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +#define glGetInteger64v glad_glGetInteger64v +GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +#define glGetIntegeri_v glad_glGetIntegeri_v +GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; +#define glGetIntegerv glad_glGetIntegerv +GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; +#define glGetLightfv glad_glGetLightfv +GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; +#define glGetLightiv glad_glGetLightiv +GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; +#define glGetMapdv glad_glGetMapdv +GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; +#define glGetMapfv glad_glGetMapfv +GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; +#define glGetMapiv glad_glGetMapiv +GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; +#define glGetMaterialfv glad_glGetMaterialfv +GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; +#define glGetMaterialiv glad_glGetMaterialiv +GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +#define glGetMultisamplefv glad_glGetMultisamplefv +GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +#define glGetObjectLabel glad_glGetObjectLabel +GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +#define glGetObjectPtrLabel glad_glGetObjectPtrLabel +GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; +#define glGetPixelMapfv glad_glGetPixelMapfv +GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; +#define glGetPixelMapuiv glad_glGetPixelMapuiv +GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; +#define glGetPixelMapusv glad_glGetPixelMapusv +GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; +#define glGetPointerv glad_glGetPointerv +GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; +#define glGetPolygonStipple glad_glGetPolygonStipple +GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +#define glGetProgramInfoLog glad_glGetProgramInfoLog +GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +#define glGetProgramiv glad_glGetProgramiv +GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +#define glGetQueryObjecti64v glad_glGetQueryObjecti64v +GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +#define glGetQueryObjectiv glad_glGetQueryObjectiv +GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +#define glGetQueryObjectui64v glad_glGetQueryObjectui64v +GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +#define glGetQueryObjectuiv glad_glGetQueryObjectuiv +GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; +#define glGetQueryiv glad_glGetQueryiv +GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +#define glGetSamplerParameterfv glad_glGetSamplerParameterfv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +#define glGetSamplerParameteriv glad_glGetSamplerParameteriv +GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +#define glGetShaderInfoLog glad_glGetShaderInfoLog +GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +#define glGetShaderSource glad_glGetShaderSource +GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; +#define glGetShaderiv glad_glGetShaderiv +GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; +#define glGetString glad_glGetString +GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; +#define glGetStringi glad_glGetStringi +GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; +#define glGetSynciv glad_glGetSynciv +GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; +#define glGetTexEnvfv glad_glGetTexEnvfv +GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; +#define glGetTexEnviv glad_glGetTexEnviv +GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; +#define glGetTexGendv glad_glGetTexGendv +GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; +#define glGetTexGenfv glad_glGetTexGenfv +GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; +#define glGetTexGeniv glad_glGetTexGeniv +GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +#define glGetTexImage glad_glGetTexImage +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv +GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +#define glGetTexParameterIiv glad_glGetTexParameterIiv +GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +#define glGetTexParameterIuiv glad_glGetTexParameterIuiv +GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +#define glGetTexParameterfv glad_glGetTexParameterfv +GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +#define glGetTexParameteriv glad_glGetTexParameteriv +GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying +GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +#define glGetUniformBlockIndex glad_glGetUniformBlockIndex +GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +#define glGetUniformIndices glad_glGetUniformIndices +GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +#define glGetUniformLocation glad_glGetUniformLocation +GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +#define glGetUniformfv glad_glGetUniformfv +GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +#define glGetUniformiv glad_glGetUniformiv +GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +#define glGetUniformuiv glad_glGetUniformuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +#define glGetVertexAttribIiv glad_glGetVertexAttribIiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv +GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +#define glGetVertexAttribdv glad_glGetVertexAttribdv +GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +#define glGetVertexAttribfv glad_glGetVertexAttribfv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +#define glGetVertexAttribiv glad_glGetVertexAttribiv +GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; +#define glGetnColorTableARB glad_glGetnColorTableARB +GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; +#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB +GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; +#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB +GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; +#define glGetnHistogramARB glad_glGetnHistogramARB +GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; +#define glGetnMapdvARB glad_glGetnMapdvARB +GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; +#define glGetnMapfvARB glad_glGetnMapfvARB +GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; +#define glGetnMapivARB glad_glGetnMapivARB +GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; +#define glGetnMinmaxARB glad_glGetnMinmaxARB +GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; +#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB +GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; +#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB +GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; +#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB +GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; +#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB +GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; +#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB +GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; +#define glGetnTexImageARB glad_glGetnTexImageARB +GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; +#define glGetnUniformdvARB glad_glGetnUniformdvARB +GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; +#define glGetnUniformfvARB glad_glGetnUniformfvARB +GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; +#define glGetnUniformivARB glad_glGetnUniformivARB +GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; +#define glGetnUniformuivARB glad_glGetnUniformuivARB +GLAD_API_CALL PFNGLHINTPROC glad_glHint; +#define glHint glad_glHint +GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; +#define glIndexMask glad_glIndexMask +GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; +#define glIndexPointer glad_glIndexPointer +GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; +#define glIndexd glad_glIndexd +GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; +#define glIndexdv glad_glIndexdv +GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; +#define glIndexf glad_glIndexf +GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; +#define glIndexfv glad_glIndexfv +GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; +#define glIndexi glad_glIndexi +GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; +#define glIndexiv glad_glIndexiv +GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; +#define glIndexs glad_glIndexs +GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; +#define glIndexsv glad_glIndexsv +GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; +#define glIndexub glad_glIndexub +GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; +#define glIndexubv glad_glIndexubv +GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; +#define glInitNames glad_glInitNames +GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; +#define glInterleavedArrays glad_glInterleavedArrays +GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; +#define glIsBuffer glad_glIsBuffer +GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; +#define glIsEnabled glad_glIsEnabled +GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; +#define glIsEnabledi glad_glIsEnabledi +GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +#define glIsFramebuffer glad_glIsFramebuffer +GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; +#define glIsList glad_glIsList +GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; +#define glIsProgram glad_glIsProgram +GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; +#define glIsQuery glad_glIsQuery +GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +#define glIsRenderbuffer glad_glIsRenderbuffer +GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; +#define glIsSampler glad_glIsSampler +GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; +#define glIsShader glad_glIsShader +GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; +#define glIsSync glad_glIsSync +GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; +#define glIsTexture glad_glIsTexture +GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +#define glIsVertexArray glad_glIsVertexArray +GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; +#define glLightModelf glad_glLightModelf +GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; +#define glLightModelfv glad_glLightModelfv +GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; +#define glLightModeli glad_glLightModeli +GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; +#define glLightModeliv glad_glLightModeliv +GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; +#define glLightf glad_glLightf +GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; +#define glLightfv glad_glLightfv +GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; +#define glLighti glad_glLighti +GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; +#define glLightiv glad_glLightiv +GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; +#define glLineStipple glad_glLineStipple +GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; +#define glLineWidth glad_glLineWidth +GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; +#define glLinkProgram glad_glLinkProgram +GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; +#define glListBase glad_glListBase +GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; +#define glLoadIdentity glad_glLoadIdentity +GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; +#define glLoadMatrixd glad_glLoadMatrixd +GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; +#define glLoadMatrixf glad_glLoadMatrixf +GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; +#define glLoadName glad_glLoadName +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; +#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; +#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf +GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; +#define glLogicOp glad_glLogicOp +GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; +#define glMap1d glad_glMap1d +GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; +#define glMap1f glad_glMap1f +GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; +#define glMap2d glad_glMap2d +GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; +#define glMap2f glad_glMap2f +GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; +#define glMapBuffer glad_glMapBuffer +GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +#define glMapBufferRange glad_glMapBufferRange +GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; +#define glMapGrid1d glad_glMapGrid1d +GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; +#define glMapGrid1f glad_glMapGrid1f +GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; +#define glMapGrid2d glad_glMapGrid2d +GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; +#define glMapGrid2f glad_glMapGrid2f +GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; +#define glMaterialf glad_glMaterialf +GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; +#define glMaterialfv glad_glMaterialfv +GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; +#define glMateriali glad_glMateriali +GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; +#define glMaterialiv glad_glMaterialiv +GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; +#define glMatrixMode glad_glMatrixMode +GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; +#define glMultMatrixd glad_glMultMatrixd +GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; +#define glMultMatrixf glad_glMultMatrixf +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; +#define glMultTransposeMatrixd glad_glMultTransposeMatrixd +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; +#define glMultTransposeMatrixf glad_glMultTransposeMatrixf +GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +#define glMultiDrawArrays glad_glMultiDrawArrays +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +#define glMultiDrawElements glad_glMultiDrawElements +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex +GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; +#define glMultiTexCoord1d glad_glMultiTexCoord1d +GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; +#define glMultiTexCoord1dv glad_glMultiTexCoord1dv +GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; +#define glMultiTexCoord1f glad_glMultiTexCoord1f +GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; +#define glMultiTexCoord1fv glad_glMultiTexCoord1fv +GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; +#define glMultiTexCoord1i glad_glMultiTexCoord1i +GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; +#define glMultiTexCoord1iv glad_glMultiTexCoord1iv +GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; +#define glMultiTexCoord1s glad_glMultiTexCoord1s +GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; +#define glMultiTexCoord1sv glad_glMultiTexCoord1sv +GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; +#define glMultiTexCoord2d glad_glMultiTexCoord2d +GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; +#define glMultiTexCoord2dv glad_glMultiTexCoord2dv +GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; +#define glMultiTexCoord2f glad_glMultiTexCoord2f +GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; +#define glMultiTexCoord2fv glad_glMultiTexCoord2fv +GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; +#define glMultiTexCoord2i glad_glMultiTexCoord2i +GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; +#define glMultiTexCoord2iv glad_glMultiTexCoord2iv +GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; +#define glMultiTexCoord2s glad_glMultiTexCoord2s +GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; +#define glMultiTexCoord2sv glad_glMultiTexCoord2sv +GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; +#define glMultiTexCoord3d glad_glMultiTexCoord3d +GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; +#define glMultiTexCoord3dv glad_glMultiTexCoord3dv +GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; +#define glMultiTexCoord3f glad_glMultiTexCoord3f +GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; +#define glMultiTexCoord3fv glad_glMultiTexCoord3fv +GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; +#define glMultiTexCoord3i glad_glMultiTexCoord3i +GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; +#define glMultiTexCoord3iv glad_glMultiTexCoord3iv +GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; +#define glMultiTexCoord3s glad_glMultiTexCoord3s +GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; +#define glMultiTexCoord3sv glad_glMultiTexCoord3sv +GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; +#define glMultiTexCoord4d glad_glMultiTexCoord4d +GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; +#define glMultiTexCoord4dv glad_glMultiTexCoord4dv +GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; +#define glMultiTexCoord4f glad_glMultiTexCoord4f +GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; +#define glMultiTexCoord4fv glad_glMultiTexCoord4fv +GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; +#define glMultiTexCoord4i glad_glMultiTexCoord4i +GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; +#define glMultiTexCoord4iv glad_glMultiTexCoord4iv +GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; +#define glMultiTexCoord4s glad_glMultiTexCoord4s +GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; +#define glMultiTexCoord4sv glad_glMultiTexCoord4sv +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv +GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; +#define glNewList glad_glNewList +GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; +#define glNormal3b glad_glNormal3b +GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; +#define glNormal3bv glad_glNormal3bv +GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; +#define glNormal3d glad_glNormal3d +GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; +#define glNormal3dv glad_glNormal3dv +GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; +#define glNormal3f glad_glNormal3f +GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; +#define glNormal3fv glad_glNormal3fv +GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; +#define glNormal3i glad_glNormal3i +GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; +#define glNormal3iv glad_glNormal3iv +GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; +#define glNormal3s glad_glNormal3s +GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; +#define glNormal3sv glad_glNormal3sv +GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui; +#define glNormalP3ui glad_glNormalP3ui +GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +#define glNormalP3uiv glad_glNormalP3uiv +GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; +#define glNormalPointer glad_glNormalPointer +GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; +#define glObjectLabel glad_glObjectLabel +GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +#define glObjectPtrLabel glad_glObjectPtrLabel +GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; +#define glOrtho glad_glOrtho +GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; +#define glPassThrough glad_glPassThrough +GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; +#define glPixelMapfv glad_glPixelMapfv +GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; +#define glPixelMapuiv glad_glPixelMapuiv +GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; +#define glPixelMapusv glad_glPixelMapusv +GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; +#define glPixelStoref glad_glPixelStoref +GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; +#define glPixelStorei glad_glPixelStorei +GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; +#define glPixelTransferf glad_glPixelTransferf +GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; +#define glPixelTransferi glad_glPixelTransferi +GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; +#define glPixelZoom glad_glPixelZoom +GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +#define glPointParameterf glad_glPointParameterf +GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +#define glPointParameterfv glad_glPointParameterfv +GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +#define glPointParameteri glad_glPointParameteri +GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +#define glPointParameteriv glad_glPointParameteriv +GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; +#define glPointSize glad_glPointSize +GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; +#define glPolygonMode glad_glPolygonMode +GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +#define glPolygonOffset glad_glPolygonOffset +GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; +#define glPolygonStipple glad_glPolygonStipple +GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; +#define glPopAttrib glad_glPopAttrib +GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; +#define glPopClientAttrib glad_glPopClientAttrib +GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +#define glPopDebugGroup glad_glPopDebugGroup +GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; +#define glPopMatrix glad_glPopMatrix +GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; +#define glPopName glad_glPopName +GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex +GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; +#define glPrioritizeTextures glad_glPrioritizeTextures +GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +#define glProvokingVertex glad_glProvokingVertex +GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; +#define glPushAttrib glad_glPushAttrib +GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; +#define glPushClientAttrib glad_glPushClientAttrib +GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +#define glPushDebugGroup glad_glPushDebugGroup +GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; +#define glPushMatrix glad_glPushMatrix +GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; +#define glPushName glad_glPushName +GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +#define glQueryCounter glad_glQueryCounter +GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; +#define glRasterPos2d glad_glRasterPos2d +GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; +#define glRasterPos2dv glad_glRasterPos2dv +GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; +#define glRasterPos2f glad_glRasterPos2f +GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; +#define glRasterPos2fv glad_glRasterPos2fv +GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; +#define glRasterPos2i glad_glRasterPos2i +GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; +#define glRasterPos2iv glad_glRasterPos2iv +GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; +#define glRasterPos2s glad_glRasterPos2s +GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; +#define glRasterPos2sv glad_glRasterPos2sv +GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; +#define glRasterPos3d glad_glRasterPos3d +GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; +#define glRasterPos3dv glad_glRasterPos3dv +GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; +#define glRasterPos3f glad_glRasterPos3f +GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; +#define glRasterPos3fv glad_glRasterPos3fv +GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; +#define glRasterPos3i glad_glRasterPos3i +GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; +#define glRasterPos3iv glad_glRasterPos3iv +GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; +#define glRasterPos3s glad_glRasterPos3s +GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; +#define glRasterPos3sv glad_glRasterPos3sv +GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; +#define glRasterPos4d glad_glRasterPos4d +GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; +#define glRasterPos4dv glad_glRasterPos4dv +GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; +#define glRasterPos4f glad_glRasterPos4f +GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; +#define glRasterPos4fv glad_glRasterPos4fv +GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; +#define glRasterPos4i glad_glRasterPos4i +GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; +#define glRasterPos4iv glad_glRasterPos4iv +GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; +#define glRasterPos4s glad_glRasterPos4s +GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; +#define glRasterPos4sv glad_glRasterPos4sv +GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; +#define glReadBuffer glad_glReadBuffer +GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; +#define glReadPixels glad_glReadPixels +GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels; +#define glReadnPixels glad_glReadnPixels +GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; +#define glReadnPixelsARB glad_glReadnPixelsARB +GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; +#define glRectd glad_glRectd +GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; +#define glRectdv glad_glRectdv +GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; +#define glRectf glad_glRectf +GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; +#define glRectfv glad_glRectfv +GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; +#define glRecti glad_glRecti +GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; +#define glRectiv glad_glRectiv +GLAD_API_CALL PFNGLRECTSPROC glad_glRects; +#define glRects glad_glRects +GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; +#define glRectsv glad_glRectsv +GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; +#define glRenderMode glad_glRenderMode +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +#define glRenderbufferStorage glad_glRenderbufferStorage +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample +GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; +#define glRotated glad_glRotated +GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; +#define glRotatef glad_glRotatef +GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +#define glSampleCoverage glad_glSampleCoverage +GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; +#define glSampleCoverageARB glad_glSampleCoverageARB +GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +#define glSampleMaski glad_glSampleMaski +GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +#define glSamplerParameterIiv glad_glSamplerParameterIiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +#define glSamplerParameterIuiv glad_glSamplerParameterIuiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +#define glSamplerParameterf glad_glSamplerParameterf +GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +#define glSamplerParameterfv glad_glSamplerParameterfv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +#define glSamplerParameteri glad_glSamplerParameteri +GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +#define glSamplerParameteriv glad_glSamplerParameteriv +GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; +#define glScaled glad_glScaled +GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; +#define glScalef glad_glScalef +GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; +#define glScissor glad_glScissor +GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; +#define glSecondaryColor3b glad_glSecondaryColor3b +GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; +#define glSecondaryColor3bv glad_glSecondaryColor3bv +GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; +#define glSecondaryColor3d glad_glSecondaryColor3d +GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; +#define glSecondaryColor3dv glad_glSecondaryColor3dv +GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; +#define glSecondaryColor3f glad_glSecondaryColor3f +GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; +#define glSecondaryColor3fv glad_glSecondaryColor3fv +GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; +#define glSecondaryColor3i glad_glSecondaryColor3i +GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; +#define glSecondaryColor3iv glad_glSecondaryColor3iv +GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; +#define glSecondaryColor3s glad_glSecondaryColor3s +GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; +#define glSecondaryColor3sv glad_glSecondaryColor3sv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; +#define glSecondaryColor3ub glad_glSecondaryColor3ub +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; +#define glSecondaryColor3ubv glad_glSecondaryColor3ubv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; +#define glSecondaryColor3ui glad_glSecondaryColor3ui +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; +#define glSecondaryColor3uiv glad_glSecondaryColor3uiv +GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; +#define glSecondaryColor3us glad_glSecondaryColor3us +GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; +#define glSecondaryColor3usv glad_glSecondaryColor3usv +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +#define glSecondaryColorP3ui glad_glSecondaryColorP3ui +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv +GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; +#define glSecondaryColorPointer glad_glSecondaryColorPointer +GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; +#define glSelectBuffer glad_glSelectBuffer +GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; +#define glShadeModel glad_glShadeModel +GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; +#define glShaderSource glad_glShaderSource +GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; +#define glStencilFunc glad_glStencilFunc +GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +#define glStencilFuncSeparate glad_glStencilFuncSeparate +GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; +#define glStencilMask glad_glStencilMask +GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +#define glStencilMaskSeparate glad_glStencilMaskSeparate +GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; +#define glStencilOp glad_glStencilOp +GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +#define glStencilOpSeparate glad_glStencilOpSeparate +GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; +#define glTexBuffer glad_glTexBuffer +GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; +#define glTexCoord1d glad_glTexCoord1d +GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; +#define glTexCoord1dv glad_glTexCoord1dv +GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; +#define glTexCoord1f glad_glTexCoord1f +GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; +#define glTexCoord1fv glad_glTexCoord1fv +GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; +#define glTexCoord1i glad_glTexCoord1i +GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; +#define glTexCoord1iv glad_glTexCoord1iv +GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; +#define glTexCoord1s glad_glTexCoord1s +GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; +#define glTexCoord1sv glad_glTexCoord1sv +GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; +#define glTexCoord2d glad_glTexCoord2d +GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; +#define glTexCoord2dv glad_glTexCoord2dv +GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; +#define glTexCoord2f glad_glTexCoord2f +GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; +#define glTexCoord2fv glad_glTexCoord2fv +GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; +#define glTexCoord2i glad_glTexCoord2i +GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; +#define glTexCoord2iv glad_glTexCoord2iv +GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; +#define glTexCoord2s glad_glTexCoord2s +GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; +#define glTexCoord2sv glad_glTexCoord2sv +GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; +#define glTexCoord3d glad_glTexCoord3d +GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; +#define glTexCoord3dv glad_glTexCoord3dv +GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; +#define glTexCoord3f glad_glTexCoord3f +GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; +#define glTexCoord3fv glad_glTexCoord3fv +GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; +#define glTexCoord3i glad_glTexCoord3i +GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; +#define glTexCoord3iv glad_glTexCoord3iv +GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; +#define glTexCoord3s glad_glTexCoord3s +GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; +#define glTexCoord3sv glad_glTexCoord3sv +GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; +#define glTexCoord4d glad_glTexCoord4d +GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; +#define glTexCoord4dv glad_glTexCoord4dv +GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; +#define glTexCoord4f glad_glTexCoord4f +GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; +#define glTexCoord4fv glad_glTexCoord4fv +GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; +#define glTexCoord4i glad_glTexCoord4i +GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; +#define glTexCoord4iv glad_glTexCoord4iv +GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; +#define glTexCoord4s glad_glTexCoord4s +GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; +#define glTexCoord4sv glad_glTexCoord4sv +GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +#define glTexCoordP1ui glad_glTexCoordP1ui +GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +#define glTexCoordP1uiv glad_glTexCoordP1uiv +GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +#define glTexCoordP2ui glad_glTexCoordP2ui +GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +#define glTexCoordP2uiv glad_glTexCoordP2uiv +GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +#define glTexCoordP3ui glad_glTexCoordP3ui +GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +#define glTexCoordP3uiv glad_glTexCoordP3uiv +GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +#define glTexCoordP4ui glad_glTexCoordP4ui +GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +#define glTexCoordP4uiv glad_glTexCoordP4uiv +GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; +#define glTexCoordPointer glad_glTexCoordPointer +GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; +#define glTexEnvf glad_glTexEnvf +GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; +#define glTexEnvfv glad_glTexEnvfv +GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; +#define glTexEnvi glad_glTexEnvi +GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; +#define glTexEnviv glad_glTexEnviv +GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; +#define glTexGend glad_glTexGend +GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; +#define glTexGendv glad_glTexGendv +GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; +#define glTexGenf glad_glTexGenf +GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; +#define glTexGenfv glad_glTexGenfv +GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; +#define glTexGeni glad_glTexGeni +GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; +#define glTexGeniv glad_glTexGeniv +GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +#define glTexImage1D glad_glTexImage1D +GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +#define glTexImage2D glad_glTexImage2D +GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +#define glTexImage2DMultisample glad_glTexImage2DMultisample +GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +#define glTexImage3D glad_glTexImage3D +GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +#define glTexImage3DMultisample glad_glTexImage3DMultisample +GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +#define glTexParameterIiv glad_glTexParameterIiv +GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +#define glTexParameterIuiv glad_glTexParameterIuiv +GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +#define glTexParameterf glad_glTexParameterf +GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +#define glTexParameterfv glad_glTexParameterfv +GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +#define glTexParameteri glad_glTexParameteri +GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +#define glTexParameteriv glad_glTexParameteriv +GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +#define glTexSubImage1D glad_glTexSubImage1D +GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +#define glTexSubImage2D glad_glTexSubImage2D +GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +#define glTexSubImage3D glad_glTexSubImage3D +GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings +GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; +#define glTranslated glad_glTranslated +GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; +#define glTranslatef glad_glTranslatef +GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; +#define glUniform1f glad_glUniform1f +GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; +#define glUniform1fv glad_glUniform1fv +GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; +#define glUniform1i glad_glUniform1i +GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; +#define glUniform1iv glad_glUniform1iv +GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; +#define glUniform1ui glad_glUniform1ui +GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +#define glUniform1uiv glad_glUniform1uiv +GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; +#define glUniform2f glad_glUniform2f +GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; +#define glUniform2fv glad_glUniform2fv +GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; +#define glUniform2i glad_glUniform2i +GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; +#define glUniform2iv glad_glUniform2iv +GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; +#define glUniform2ui glad_glUniform2ui +GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +#define glUniform2uiv glad_glUniform2uiv +GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; +#define glUniform3f glad_glUniform3f +GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; +#define glUniform3fv glad_glUniform3fv +GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; +#define glUniform3i glad_glUniform3i +GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; +#define glUniform3iv glad_glUniform3iv +GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; +#define glUniform3ui glad_glUniform3ui +GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +#define glUniform3uiv glad_glUniform3uiv +GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; +#define glUniform4f glad_glUniform4f +GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; +#define glUniform4fv glad_glUniform4fv +GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; +#define glUniform4i glad_glUniform4i +GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; +#define glUniform4iv glad_glUniform4iv +GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; +#define glUniform4ui glad_glUniform4ui +GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +#define glUniform4uiv glad_glUniform4uiv +GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +#define glUniformBlockBinding glad_glUniformBlockBinding +GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +#define glUniformMatrix2fv glad_glUniformMatrix2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +#define glUniformMatrix3fv glad_glUniformMatrix3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +#define glUniformMatrix4fv glad_glUniformMatrix4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv +GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +#define glUnmapBuffer glad_glUnmapBuffer +GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; +#define glUseProgram glad_glUseProgram +GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +#define glValidateProgram glad_glValidateProgram +GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; +#define glVertex2d glad_glVertex2d +GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; +#define glVertex2dv glad_glVertex2dv +GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; +#define glVertex2f glad_glVertex2f +GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; +#define glVertex2fv glad_glVertex2fv +GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; +#define glVertex2i glad_glVertex2i +GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; +#define glVertex2iv glad_glVertex2iv +GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; +#define glVertex2s glad_glVertex2s +GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; +#define glVertex2sv glad_glVertex2sv +GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; +#define glVertex3d glad_glVertex3d +GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; +#define glVertex3dv glad_glVertex3dv +GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; +#define glVertex3f glad_glVertex3f +GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; +#define glVertex3fv glad_glVertex3fv +GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; +#define glVertex3i glad_glVertex3i +GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; +#define glVertex3iv glad_glVertex3iv +GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; +#define glVertex3s glad_glVertex3s +GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; +#define glVertex3sv glad_glVertex3sv +GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; +#define glVertex4d glad_glVertex4d +GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; +#define glVertex4dv glad_glVertex4dv +GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; +#define glVertex4f glad_glVertex4f +GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; +#define glVertex4fv glad_glVertex4fv +GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; +#define glVertex4i glad_glVertex4i +GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; +#define glVertex4iv glad_glVertex4iv +GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; +#define glVertex4s glad_glVertex4s +GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; +#define glVertex4sv glad_glVertex4sv +GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +#define glVertexAttrib1d glad_glVertexAttrib1d +GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +#define glVertexAttrib1dv glad_glVertexAttrib1dv +GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +#define glVertexAttrib1f glad_glVertexAttrib1f +GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +#define glVertexAttrib1fv glad_glVertexAttrib1fv +GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +#define glVertexAttrib1s glad_glVertexAttrib1s +GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +#define glVertexAttrib1sv glad_glVertexAttrib1sv +GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +#define glVertexAttrib2d glad_glVertexAttrib2d +GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +#define glVertexAttrib2dv glad_glVertexAttrib2dv +GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +#define glVertexAttrib2f glad_glVertexAttrib2f +GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +#define glVertexAttrib2fv glad_glVertexAttrib2fv +GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +#define glVertexAttrib2s glad_glVertexAttrib2s +GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +#define glVertexAttrib2sv glad_glVertexAttrib2sv +GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +#define glVertexAttrib3d glad_glVertexAttrib3d +GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +#define glVertexAttrib3dv glad_glVertexAttrib3dv +GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +#define glVertexAttrib3f glad_glVertexAttrib3f +GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +#define glVertexAttrib3fv glad_glVertexAttrib3fv +GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +#define glVertexAttrib3s glad_glVertexAttrib3s +GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +#define glVertexAttrib3sv glad_glVertexAttrib3sv +GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv +GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +#define glVertexAttrib4Niv glad_glVertexAttrib4Niv +GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +#define glVertexAttrib4Nub glad_glVertexAttrib4Nub +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv +GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +#define glVertexAttrib4bv glad_glVertexAttrib4bv +GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +#define glVertexAttrib4d glad_glVertexAttrib4d +GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +#define glVertexAttrib4dv glad_glVertexAttrib4dv +GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +#define glVertexAttrib4f glad_glVertexAttrib4f +GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +#define glVertexAttrib4fv glad_glVertexAttrib4fv +GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +#define glVertexAttrib4iv glad_glVertexAttrib4iv +GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +#define glVertexAttrib4s glad_glVertexAttrib4s +GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +#define glVertexAttrib4sv glad_glVertexAttrib4sv +GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +#define glVertexAttrib4ubv glad_glVertexAttrib4ubv +GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +#define glVertexAttrib4uiv glad_glVertexAttrib4uiv +GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +#define glVertexAttrib4usv glad_glVertexAttrib4usv +GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +#define glVertexAttribDivisor glad_glVertexAttribDivisor +GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +#define glVertexAttribI1i glad_glVertexAttribI1i +GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +#define glVertexAttribI1iv glad_glVertexAttribI1iv +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +#define glVertexAttribI1ui glad_glVertexAttribI1ui +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +#define glVertexAttribI1uiv glad_glVertexAttribI1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +#define glVertexAttribI2i glad_glVertexAttribI2i +GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +#define glVertexAttribI2iv glad_glVertexAttribI2iv +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +#define glVertexAttribI2ui glad_glVertexAttribI2ui +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +#define glVertexAttribI2uiv glad_glVertexAttribI2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +#define glVertexAttribI3i glad_glVertexAttribI3i +GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +#define glVertexAttribI3iv glad_glVertexAttribI3iv +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +#define glVertexAttribI3ui glad_glVertexAttribI3ui +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +#define glVertexAttribI3uiv glad_glVertexAttribI3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +#define glVertexAttribI4bv glad_glVertexAttribI4bv +GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +#define glVertexAttribI4i glad_glVertexAttribI4i +GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +#define glVertexAttribI4iv glad_glVertexAttribI4iv +GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +#define glVertexAttribI4sv glad_glVertexAttribI4sv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +#define glVertexAttribI4ubv glad_glVertexAttribI4ubv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +#define glVertexAttribI4ui glad_glVertexAttribI4ui +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +#define glVertexAttribI4uiv glad_glVertexAttribI4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +#define glVertexAttribI4usv glad_glVertexAttribI4usv +GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +#define glVertexAttribIPointer glad_glVertexAttribIPointer +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +#define glVertexAttribP1ui glad_glVertexAttribP1ui +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +#define glVertexAttribP1uiv glad_glVertexAttribP1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +#define glVertexAttribP2ui glad_glVertexAttribP2ui +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +#define glVertexAttribP2uiv glad_glVertexAttribP2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +#define glVertexAttribP3ui glad_glVertexAttribP3ui +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +#define glVertexAttribP3uiv glad_glVertexAttribP3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +#define glVertexAttribP4ui glad_glVertexAttribP4ui +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +#define glVertexAttribP4uiv glad_glVertexAttribP4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +#define glVertexAttribPointer glad_glVertexAttribPointer +GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +#define glVertexP2ui glad_glVertexP2ui +GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +#define glVertexP2uiv glad_glVertexP2uiv +GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +#define glVertexP3ui glad_glVertexP3ui +GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +#define glVertexP3uiv glad_glVertexP3uiv +GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +#define glVertexP4ui glad_glVertexP4ui +GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +#define glVertexP4uiv glad_glVertexP4uiv +GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; +#define glVertexPointer glad_glVertexPointer +GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; +#define glViewport glad_glViewport +GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; +#define glWaitSync glad_glWaitSync +GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; +#define glWindowPos2d glad_glWindowPos2d +GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; +#define glWindowPos2dv glad_glWindowPos2dv +GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; +#define glWindowPos2f glad_glWindowPos2f +GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; +#define glWindowPos2fv glad_glWindowPos2fv +GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; +#define glWindowPos2i glad_glWindowPos2i +GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; +#define glWindowPos2iv glad_glWindowPos2iv +GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; +#define glWindowPos2s glad_glWindowPos2s +GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; +#define glWindowPos2sv glad_glWindowPos2sv +GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; +#define glWindowPos3d glad_glWindowPos3d +GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; +#define glWindowPos3dv glad_glWindowPos3dv +GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; +#define glWindowPos3f glad_glWindowPos3f +GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; +#define glWindowPos3fv glad_glWindowPos3fv +GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; +#define glWindowPos3i glad_glWindowPos3i +GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; +#define glWindowPos3iv glad_glWindowPos3iv +GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; +#define glWindowPos3s glad_glWindowPos3s +GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; +#define glWindowPos3sv glad_glWindowPos3sv + + +GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadGL( GLADloadfunc load); + + + + + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/deps/glad/glad.h b/deps/glad/glad.h deleted file mode 100644 index 7d81e98e..00000000 --- a/deps/glad/glad.h +++ /dev/null @@ -1,3680 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# define GLAPI extern -# endif -#endif - -GLAPI struct gladGLversionStruct GLVersion; -GLAPI int gladLoadGLLoader(GLADloadproc); - -#include -#include -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLclampx; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef int GLsizei; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef unsigned short GLhalfARB; -typedef unsigned short GLhalf; -typedef GLint GLfixed; -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP 0x0BF1 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_COLOR_INDEX 0x1900 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_CLAMP 0x2900 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP 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type, const void *pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(); -GLAPI PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(); -GLAPI PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); -GLAPI PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); -GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -typedef void (APIENTRYP 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GLint level, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); -GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far); -GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -GLAPI 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PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v); -GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v); -GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI PFNGLCOLOR3FPROC 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GLshort nz); -GLAPI PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v); -GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v); -GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v); -GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v); -GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v); -GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v); -GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v); -GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v); -GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v); -GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -#define glRasterPos4d glad_glRasterPos4d -typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v); -GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -#define glRasterPos4dv glad_glRasterPos4dv -typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -#define glRasterPos4f glad_glRasterPos4f -typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v); -GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -#define glRasterPos4fv glad_glRasterPos4fv -typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -#define glRasterPos4i glad_glRasterPos4i -typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v); -GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -#define glRasterPos4iv glad_glRasterPos4iv -typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLRASTERPOS4SPROC 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GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); -GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); -GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -typedef void (APIENTRYP 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glad_glIndexub -typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); -GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); -GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum 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-GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint 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PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP 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-GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP 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void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const 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PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4NIVPROC 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PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -#endif -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -GLAPI int GLAD_GL_VERSION_2_1; -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, 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GLuint index, GLuint buffer); -GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); -GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -typedef void (APIENTRYP 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const GLuint *value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP 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glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_BUFFER_KHR 0x82E0 -#define GL_SHADER_KHR 0x82E1 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_QUERY_KHR 0x82E3 -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -#define GL_DISPLAY_LIST 0x82E7 -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -GLAPI int GLAD_GL_ARB_multisample; -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -#define glSampleCoverageARB glad_glSampleCoverageARB -#endif -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -GLAPI int GLAD_GL_ARB_robustness; -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); -GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -#define glGetnTexImageARB glad_glGetnTexImageARB -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -#define glReadnPixelsARB glad_glReadnPixelsARB -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -#define glGetnUniformfvARB glad_glGetnUniformfvARB -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -#define glGetnUniformivARB glad_glGetnUniformivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -#define glGetnUniformuivARB glad_glGetnUniformuivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -#define glGetnUniformdvARB glad_glGetnUniformdvARB -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -#define glGetnMapdvARB glad_glGetnMapdvARB -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -#define glGetnMapfvARB glad_glGetnMapfvARB -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -#define glGetnMapivARB glad_glGetnMapivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values); -GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values); -GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern); -GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -#define glGetnColorTableARB glad_glGetnColorTableARB -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -#define glGetnHistogramARB glad_glGetnHistogramARB -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -#define glGetnMinmaxARB glad_glGetnMinmaxARB -#endif -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -GLAPI int GLAD_GL_KHR_debug; -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(); -GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -#define glDebugMessageControlKHR glad_glDebugMessageControlKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -#define glPushDebugGroupKHR glad_glPushDebugGroupKHR -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(); -GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -#define glPopDebugGroupKHR glad_glPopDebugGroupKHR -typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -#define glObjectLabelKHR glad_glObjectLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -#define glGetObjectLabelKHR glad_glGetObjectLabelKHR -typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); -GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -#define glGetPointervKHR glad_glGetPointervKHR -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/deps/KHR/khrplatform.h b/deps/glad/khrplatform.h similarity index 94% rename from deps/KHR/khrplatform.h rename to deps/glad/khrplatform.h index c9e6f17d..975bbffe 100644 --- a/deps/KHR/khrplatform.h +++ b/deps/glad/khrplatform.h @@ -2,7 +2,7 @@ #define __khrplatform_h_ /* -** Copyright (c) 2008-2009 The Khronos Group Inc. +** Copyright (c) 2008-2018 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the @@ -26,18 +26,16 @@ /* Khronos platform-specific types and definitions. * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ + * The master copy of khrplatform.h is maintained in the Khronos EGL + * Registry repository at https://github.com/KhronosGroup/EGL-Registry + * The last semantic modification to khrplatform.h was at commit ID: + * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 * * Adopters may modify this file to suit their platform. Adopters are * encouraged to submit platform specific modifications to the Khronos * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. + * Please submit changes by filing pull requests or issues on + * the EGL Registry repository linked above. * * * See the Implementer's Guidelines for information about where this file @@ -101,6 +99,8 @@ # define KHRONOS_APICALL __declspec(dllimport) #elif defined (__SYMBIAN32__) # define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +# define KHRONOS_APICALL __attribute__((visibility("default"))) #else # define KHRONOS_APICALL #endif @@ -223,7 +223,7 @@ typedef signed short int khronos_int16_t; typedef unsigned short int khronos_uint16_t; /* - * Types that differ between LLP64 and LP64 architectures - in LLP64, + * Types that differ between LLP64 and LP64 architectures - in LLP64, * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears * to be the only LLP64 architecture in current use. */ diff --git a/deps/vulkan/vk_platform.h b/deps/glad/vk_platform.h similarity index 80% rename from deps/vulkan/vk_platform.h rename to deps/glad/vk_platform.h index 8e21a17d..d7d22e1e 100644 --- a/deps/vulkan/vk_platform.h +++ b/deps/glad/vk_platform.h @@ -1,92 +1,92 @@ -// -// File: vk_platform.h -// -/* -** Copyright (c) 2014-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" - // calling convention, i.e. float parameters are passed in registers. This - // is true even if the rest of the application passes floats on the stack, - // as it does by default when compiling for the armeabi-v7a NDK ABI. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -#endif +/* */ +/* File: vk_platform.h */ +/* */ +/* +** Copyright (c) 2014-2017 The Khronos Group Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + +#ifndef VK_PLATFORM_H_ +#define VK_PLATFORM_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +/* +*************************************************************************************************** +* Platform-specific directives and type declarations +*************************************************************************************************** +*/ + +/* Platform-specific calling convention macros. + * + * Platforms should define these so that Vulkan clients call Vulkan commands + * with the same calling conventions that the Vulkan implementation expects. + * + * VKAPI_ATTR - Placed before the return type in function declarations. + * Useful for C++11 and GCC/Clang-style function attribute syntax. + * VKAPI_CALL - Placed after the return type in function declarations. + * Useful for MSVC-style calling convention syntax. + * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. + * + * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); + * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); + */ +#if defined(_WIN32) + /* On Windows, Vulkan commands use the stdcall convention */ + #define VKAPI_ATTR + #define VKAPI_CALL __stdcall + #define VKAPI_PTR VKAPI_CALL +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 + #error "Vulkan isn't supported for the 'armeabi' NDK ABI" +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) + /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ + /* calling convention, i.e. float parameters are passed in registers. This */ + /* is true even if the rest of the application passes floats on the stack, */ + /* as it does by default when compiling for the armeabi-v7a NDK ABI. */ + #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) + #define VKAPI_CALL + #define VKAPI_PTR VKAPI_ATTR +#else + /* On other platforms, use the default calling convention */ + #define VKAPI_ATTR + #define VKAPI_CALL + #define VKAPI_PTR +#endif + +#include + +#if !defined(VK_NO_STDINT_H) + #if defined(_MSC_VER) && (_MSC_VER < 1600) + typedef signed __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef signed __int16 int16_t; + typedef unsigned __int16 uint16_t; + typedef signed __int32 int32_t; + typedef unsigned __int32 uint32_t; + typedef signed __int64 int64_t; + typedef unsigned __int64 uint64_t; + #else + #include + #endif +#endif /* !defined(VK_NO_STDINT_H) */ + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif diff --git a/deps/glad/vulkan.h b/deps/glad/vulkan.h new file mode 100644 index 00000000..6bace71d --- /dev/null +++ b/deps/glad/vulkan.h @@ -0,0 +1,3480 @@ +/** + * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:38 2019 + * + * Generator: C/C++ + * Specification: vk + * Extensions: 3 + * + * APIs: + * - vulkan=1.1 + * + * Options: + * - MX_GLOBAL = False + * - LOADER = False + * - ALIAS = False + * - HEADER_ONLY = False + * - DEBUG = False + * - MX = False + * + * Commandline: + * --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c + * + * Online: + * http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= + * + */ + +#ifndef GLAD_VULKAN_H_ +#define GLAD_VULKAN_H_ + +#ifdef VULKAN_H_ + #error header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_H_ 1 + +#ifdef VULKAN_CORE_H_ + #error header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_CORE_H_ 1 + + +#define GLAD_VULKAN + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 + #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) + #define GLAD_PLATFORM_WIN32 1 + #else + #define GLAD_PLATFORM_WIN32 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE + #ifdef __APPLE__ + #define GLAD_PLATFORM_APPLE 1 + #else + #define GLAD_PLATFORM_APPLE 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN + #ifdef __EMSCRIPTEN__ + #define GLAD_PLATFORM_EMSCRIPTEN 1 + #else + #define GLAD_PLATFORM_EMSCRIPTEN 0 + #endif +#endif + +#ifndef GLAD_PLATFORM_UWP + #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) + #ifdef __has_include + #if __has_include() + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ + #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 + #endif + #endif + + #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY + #include + #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + #define GLAD_PLATFORM_UWP 1 + #endif + #endif + + #ifndef GLAD_PLATFORM_UWP + #define GLAD_PLATFORM_UWP 0 + #endif +#endif + +#ifdef __GNUC__ + #define GLAD_GNUC_EXTENSION __extension__ +#else + #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL + #if defined(GLAD_API_CALL_EXPORT) + #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) + #if defined(GLAD_API_CALL_EXPORT_BUILD) + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllexport)) extern + #else + #define GLAD_API_CALL __declspec(dllexport) extern + #endif + #else + #if defined(__GNUC__) + #define GLAD_API_CALL __attribute__ ((dllimport)) extern + #else + #define GLAD_API_CALL __declspec(dllimport) extern + #endif + #endif + #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) + #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern + #else + #define GLAD_API_CALL extern + #endif + #else + #define GLAD_API_CALL extern + #endif +#endif + +#ifdef APIENTRY + #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 + #define GLAD_API_PTR __stdcall +#else + #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define VK_ATTACHMENT_UNUSED (~0U) +#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" +#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 +#define VK_FALSE 0 +#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" +#define VK_KHR_SURFACE_SPEC_VERSION 25 +#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" +#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 +#define VK_LOD_CLAMP_NONE 1000.0f +#define VK_LUID_SIZE 8 +#define VK_MAX_DESCRIPTION_SIZE 256 +#define VK_MAX_DEVICE_GROUP_SIZE 32 +#define VK_MAX_EXTENSION_NAME_SIZE 256 +#define VK_MAX_MEMORY_HEAPS 16 +#define VK_MAX_MEMORY_TYPES 32 +#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 +#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) +#define VK_QUEUE_FAMILY_IGNORED (~0U) +#define VK_REMAINING_ARRAY_LAYERS (~0U) +#define VK_REMAINING_MIP_LEVELS (~0U) +#define VK_SUBPASS_EXTERNAL (~0U) +#define VK_TRUE 1 +#define VK_UUID_SIZE 16 +#define VK_WHOLE_SIZE (~0ULL) + + +#include +#define VK_MAKE_VERSION(major, minor, patch) \ + (((major) << 22) | ((minor) << 12) | (patch)) +#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) +#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) +#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) +/* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ +/*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ +/* Vulkan 1.0 version number */ +#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.1 version number */ +#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)/* Patch version should always be set to 0 */ +/* Version of this file */ +#define VK_HEADER_VERSION 106 +#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; +#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) +#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) + #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; +#else + #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; +#endif +#endif +#define VK_NULL_HANDLE 0 + + + + + + + + +VK_DEFINE_HANDLE(VkInstance) +VK_DEFINE_HANDLE(VkPhysicalDevice) +VK_DEFINE_HANDLE(VkDevice) +VK_DEFINE_HANDLE(VkQueue) +VK_DEFINE_HANDLE(VkCommandBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) +typedef enum VkAttachmentLoadOp { + VK_ATTACHMENT_LOAD_OP_LOAD = 0, + VK_ATTACHMENT_LOAD_OP_CLEAR = 1, + VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2 +} VkAttachmentLoadOp; +typedef enum VkAttachmentStoreOp { + VK_ATTACHMENT_STORE_OP_STORE = 0, + VK_ATTACHMENT_STORE_OP_DONT_CARE = 1 +} VkAttachmentStoreOp; +typedef enum VkBlendFactor { + VK_BLEND_FACTOR_ZERO = 0, + VK_BLEND_FACTOR_ONE = 1, + VK_BLEND_FACTOR_SRC_COLOR = 2, + VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, + VK_BLEND_FACTOR_DST_COLOR = 4, + VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, + VK_BLEND_FACTOR_SRC_ALPHA = 6, + VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, + VK_BLEND_FACTOR_DST_ALPHA = 8, + VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, + VK_BLEND_FACTOR_CONSTANT_COLOR = 10, + VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, + VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, + VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, + VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, + VK_BLEND_FACTOR_SRC1_COLOR = 15, + VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, + VK_BLEND_FACTOR_SRC1_ALPHA = 17, + VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18 +} VkBlendFactor; +typedef enum VkBlendOp { + VK_BLEND_OP_ADD = 0, + VK_BLEND_OP_SUBTRACT = 1, + VK_BLEND_OP_REVERSE_SUBTRACT = 2, + VK_BLEND_OP_MIN = 3, + VK_BLEND_OP_MAX = 4 +} VkBlendOp; +typedef enum VkBorderColor { + VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, + VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, + VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, + VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, + VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, + VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5 +} VkBorderColor; + +typedef enum VkPipelineCacheHeaderVersion { + VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1 +} VkPipelineCacheHeaderVersion; + +typedef enum VkDeviceQueueCreateFlagBits { + VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1 +} VkDeviceQueueCreateFlagBits; +typedef enum VkBufferCreateFlagBits { + VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, + VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, + VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4, + VK_BUFFER_CREATE_PROTECTED_BIT = 8 +} VkBufferCreateFlagBits; +typedef enum VkBufferUsageFlagBits { + VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, + VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, + VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, + VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, + VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, + VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, + VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256 +} VkBufferUsageFlagBits; +typedef enum VkColorComponentFlagBits { + VK_COLOR_COMPONENT_R_BIT = 1, + VK_COLOR_COMPONENT_G_BIT = 2, + VK_COLOR_COMPONENT_B_BIT = 4, + VK_COLOR_COMPONENT_A_BIT = 8 +} VkColorComponentFlagBits; +typedef enum VkComponentSwizzle { + VK_COMPONENT_SWIZZLE_IDENTITY = 0, + VK_COMPONENT_SWIZZLE_ZERO = 1, + VK_COMPONENT_SWIZZLE_ONE = 2, + VK_COMPONENT_SWIZZLE_R = 3, + VK_COMPONENT_SWIZZLE_G = 4, + VK_COMPONENT_SWIZZLE_B = 5, + VK_COMPONENT_SWIZZLE_A = 6 +} VkComponentSwizzle; +typedef enum VkCommandPoolCreateFlagBits { + VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, + VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2, + VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4 +} VkCommandPoolCreateFlagBits; +typedef enum VkCommandPoolResetFlagBits { + VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1 +} VkCommandPoolResetFlagBits; +typedef enum VkCommandBufferResetFlagBits { + VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1 +} VkCommandBufferResetFlagBits; +typedef enum VkCommandBufferLevel { + VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, + VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1 +} VkCommandBufferLevel; +typedef enum VkCommandBufferUsageFlagBits { + VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, + VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4 +} VkCommandBufferUsageFlagBits; +typedef enum VkCompareOp { + VK_COMPARE_OP_NEVER = 0, + VK_COMPARE_OP_LESS = 1, + VK_COMPARE_OP_EQUAL = 2, + VK_COMPARE_OP_LESS_OR_EQUAL = 3, + VK_COMPARE_OP_GREATER = 4, + VK_COMPARE_OP_NOT_EQUAL = 5, + VK_COMPARE_OP_GREATER_OR_EQUAL = 6, + VK_COMPARE_OP_ALWAYS = 7 +} VkCompareOp; +typedef enum VkCullModeFlagBits { + VK_CULL_MODE_NONE = 0, + VK_CULL_MODE_FRONT_BIT = 1, + VK_CULL_MODE_BACK_BIT = 2, + VK_CULL_MODE_FRONT_AND_BACK = 0x00000003 +} VkCullModeFlagBits; +typedef enum VkDescriptorType { + VK_DESCRIPTOR_TYPE_SAMPLER = 0, + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, + VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, + VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, + VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, + VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, + VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10 +} VkDescriptorType; +typedef enum VkDynamicState { + VK_DYNAMIC_STATE_VIEWPORT = 0, + VK_DYNAMIC_STATE_SCISSOR = 1, + VK_DYNAMIC_STATE_LINE_WIDTH = 2, + VK_DYNAMIC_STATE_DEPTH_BIAS = 3, + VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, + VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, + VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, + VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, + VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, + VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1) +} VkDynamicState; +typedef enum VkFenceCreateFlagBits { + VK_FENCE_CREATE_SIGNALED_BIT = 1 +} VkFenceCreateFlagBits; +typedef enum VkPolygonMode { + VK_POLYGON_MODE_FILL = 0, + VK_POLYGON_MODE_LINE = 1, + VK_POLYGON_MODE_POINT = 2 +} VkPolygonMode; +typedef enum VkFormat { + VK_FORMAT_UNDEFINED = 0, + VK_FORMAT_R4G4_UNORM_PACK8 = 1, + VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, + VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, + VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, + VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, + VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, + VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, + VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, + VK_FORMAT_R8_UNORM = 9, + VK_FORMAT_R8_SNORM = 10, + VK_FORMAT_R8_USCALED = 11, + VK_FORMAT_R8_SSCALED = 12, + VK_FORMAT_R8_UINT = 13, + VK_FORMAT_R8_SINT = 14, + VK_FORMAT_R8_SRGB = 15, + VK_FORMAT_R8G8_UNORM = 16, + VK_FORMAT_R8G8_SNORM = 17, + VK_FORMAT_R8G8_USCALED = 18, + VK_FORMAT_R8G8_SSCALED = 19, + VK_FORMAT_R8G8_UINT = 20, + VK_FORMAT_R8G8_SINT = 21, + VK_FORMAT_R8G8_SRGB = 22, + VK_FORMAT_R8G8B8_UNORM = 23, + VK_FORMAT_R8G8B8_SNORM = 24, + VK_FORMAT_R8G8B8_USCALED = 25, + VK_FORMAT_R8G8B8_SSCALED = 26, + VK_FORMAT_R8G8B8_UINT = 27, + VK_FORMAT_R8G8B8_SINT = 28, + VK_FORMAT_R8G8B8_SRGB = 29, + VK_FORMAT_B8G8R8_UNORM = 30, + VK_FORMAT_B8G8R8_SNORM = 31, + VK_FORMAT_B8G8R8_USCALED = 32, + VK_FORMAT_B8G8R8_SSCALED = 33, + VK_FORMAT_B8G8R8_UINT = 34, + VK_FORMAT_B8G8R8_SINT = 35, + VK_FORMAT_B8G8R8_SRGB = 36, + VK_FORMAT_R8G8B8A8_UNORM = 37, + VK_FORMAT_R8G8B8A8_SNORM = 38, + VK_FORMAT_R8G8B8A8_USCALED = 39, + VK_FORMAT_R8G8B8A8_SSCALED = 40, + VK_FORMAT_R8G8B8A8_UINT = 41, + VK_FORMAT_R8G8B8A8_SINT = 42, + VK_FORMAT_R8G8B8A8_SRGB = 43, + VK_FORMAT_B8G8R8A8_UNORM = 44, + VK_FORMAT_B8G8R8A8_SNORM = 45, + VK_FORMAT_B8G8R8A8_USCALED = 46, + VK_FORMAT_B8G8R8A8_SSCALED = 47, + VK_FORMAT_B8G8R8A8_UINT = 48, + VK_FORMAT_B8G8R8A8_SINT = 49, + VK_FORMAT_B8G8R8A8_SRGB = 50, + VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, + VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, + VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, + VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, + VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, + VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, + VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, + VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, + VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, + VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, + VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, + VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, + VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, + VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, + VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, + VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, + VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, + VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, + VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, + VK_FORMAT_R16_UNORM = 70, + VK_FORMAT_R16_SNORM = 71, + VK_FORMAT_R16_USCALED = 72, + VK_FORMAT_R16_SSCALED = 73, + VK_FORMAT_R16_UINT = 74, + VK_FORMAT_R16_SINT = 75, + VK_FORMAT_R16_SFLOAT = 76, + VK_FORMAT_R16G16_UNORM = 77, + VK_FORMAT_R16G16_SNORM = 78, + VK_FORMAT_R16G16_USCALED = 79, + VK_FORMAT_R16G16_SSCALED = 80, + VK_FORMAT_R16G16_UINT = 81, + VK_FORMAT_R16G16_SINT = 82, + VK_FORMAT_R16G16_SFLOAT = 83, + VK_FORMAT_R16G16B16_UNORM = 84, + VK_FORMAT_R16G16B16_SNORM = 85, + VK_FORMAT_R16G16B16_USCALED = 86, + VK_FORMAT_R16G16B16_SSCALED = 87, + VK_FORMAT_R16G16B16_UINT = 88, + VK_FORMAT_R16G16B16_SINT = 89, + VK_FORMAT_R16G16B16_SFLOAT = 90, + VK_FORMAT_R16G16B16A16_UNORM = 91, + VK_FORMAT_R16G16B16A16_SNORM = 92, + VK_FORMAT_R16G16B16A16_USCALED = 93, + VK_FORMAT_R16G16B16A16_SSCALED = 94, + VK_FORMAT_R16G16B16A16_UINT = 95, + VK_FORMAT_R16G16B16A16_SINT = 96, + VK_FORMAT_R16G16B16A16_SFLOAT = 97, + VK_FORMAT_R32_UINT = 98, + VK_FORMAT_R32_SINT = 99, + VK_FORMAT_R32_SFLOAT = 100, + VK_FORMAT_R32G32_UINT = 101, + VK_FORMAT_R32G32_SINT = 102, + VK_FORMAT_R32G32_SFLOAT = 103, + VK_FORMAT_R32G32B32_UINT = 104, + VK_FORMAT_R32G32B32_SINT = 105, + VK_FORMAT_R32G32B32_SFLOAT = 106, + VK_FORMAT_R32G32B32A32_UINT = 107, + VK_FORMAT_R32G32B32A32_SINT = 108, + VK_FORMAT_R32G32B32A32_SFLOAT = 109, + VK_FORMAT_R64_UINT = 110, + VK_FORMAT_R64_SINT = 111, + VK_FORMAT_R64_SFLOAT = 112, + VK_FORMAT_R64G64_UINT = 113, + VK_FORMAT_R64G64_SINT = 114, + VK_FORMAT_R64G64_SFLOAT = 115, + VK_FORMAT_R64G64B64_UINT = 116, + VK_FORMAT_R64G64B64_SINT = 117, + VK_FORMAT_R64G64B64_SFLOAT = 118, + VK_FORMAT_R64G64B64A64_UINT = 119, + VK_FORMAT_R64G64B64A64_SINT = 120, + VK_FORMAT_R64G64B64A64_SFLOAT = 121, + VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, + VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, + VK_FORMAT_D16_UNORM = 124, + VK_FORMAT_X8_D24_UNORM_PACK32 = 125, + VK_FORMAT_D32_SFLOAT = 126, + VK_FORMAT_S8_UINT = 127, + VK_FORMAT_D16_UNORM_S8_UINT = 128, + VK_FORMAT_D24_UNORM_S8_UINT = 129, + VK_FORMAT_D32_SFLOAT_S8_UINT = 130, + VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, + VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, + VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, + VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, + VK_FORMAT_BC2_UNORM_BLOCK = 135, + VK_FORMAT_BC2_SRGB_BLOCK = 136, + VK_FORMAT_BC3_UNORM_BLOCK = 137, + VK_FORMAT_BC3_SRGB_BLOCK = 138, + VK_FORMAT_BC4_UNORM_BLOCK = 139, + VK_FORMAT_BC4_SNORM_BLOCK = 140, + VK_FORMAT_BC5_UNORM_BLOCK = 141, + VK_FORMAT_BC5_SNORM_BLOCK = 142, + VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, + VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, + VK_FORMAT_BC7_UNORM_BLOCK = 145, + VK_FORMAT_BC7_SRGB_BLOCK = 146, + VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, + VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, + VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, + VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, + VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, + VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, + VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, + VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, + VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, + VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, + VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, + VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, + VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, + VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, + VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, + VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, + VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, + VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, + VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, + VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, + VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, + VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, + VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, + VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, + VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, + VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, + VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, + VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, + VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, + VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, + VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, + VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, + VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, + VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, + VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, + VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, + VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, + VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, + VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, + VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, + VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, + VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, + VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, + VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, + VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, + VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, + VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, + VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, + VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, + VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, + VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, + VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, + VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, + VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, + VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, + VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, + VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, + VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, + VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, + VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, + VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, + VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, + VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, + VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033 +} VkFormat; +typedef enum VkFormatFeatureFlagBits { + VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, + VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, + VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, + VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, + VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, + VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, + VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096, + VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 16384, + VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 32768, + VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 131072, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152, + VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304, + VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608 +} VkFormatFeatureFlagBits; +typedef enum VkFrontFace { + VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, + VK_FRONT_FACE_CLOCKWISE = 1 +} VkFrontFace; +typedef enum VkImageAspectFlagBits { + VK_IMAGE_ASPECT_COLOR_BIT = 1, + VK_IMAGE_ASPECT_DEPTH_BIT = 2, + VK_IMAGE_ASPECT_STENCIL_BIT = 4, + VK_IMAGE_ASPECT_METADATA_BIT = 8, + VK_IMAGE_ASPECT_PLANE_0_BIT = 16, + VK_IMAGE_ASPECT_PLANE_1_BIT = 32, + VK_IMAGE_ASPECT_PLANE_2_BIT = 64 +} VkImageAspectFlagBits; +typedef enum VkImageCreateFlagBits { + VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, + VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, + VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, + VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, + VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16, + VK_IMAGE_CREATE_ALIAS_BIT = 1024, + VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 64, + VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 32, + VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 128, + VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 256, + VK_IMAGE_CREATE_PROTECTED_BIT = 2048, + VK_IMAGE_CREATE_DISJOINT_BIT = 512 +} VkImageCreateFlagBits; +typedef enum VkImageLayout { + VK_IMAGE_LAYOUT_UNDEFINED = 0, + VK_IMAGE_LAYOUT_GENERAL = 1, + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, + VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, + VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, + VK_IMAGE_LAYOUT_PREINITIALIZED = 8, + VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, + VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002 +} VkImageLayout; +typedef enum VkImageTiling { + VK_IMAGE_TILING_OPTIMAL = 0, + VK_IMAGE_TILING_LINEAR = 1 +} VkImageTiling; +typedef enum VkImageType { + VK_IMAGE_TYPE_1D = 0, + VK_IMAGE_TYPE_2D = 1, + VK_IMAGE_TYPE_3D = 2 +} VkImageType; +typedef enum VkImageUsageFlagBits { + VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, + VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, + VK_IMAGE_USAGE_SAMPLED_BIT = 4, + VK_IMAGE_USAGE_STORAGE_BIT = 8, + VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, + VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, + VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, + VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128 +} VkImageUsageFlagBits; + +typedef enum VkImageViewType { + VK_IMAGE_VIEW_TYPE_1D = 0, + VK_IMAGE_VIEW_TYPE_2D = 1, + VK_IMAGE_VIEW_TYPE_3D = 2, + VK_IMAGE_VIEW_TYPE_CUBE = 3, + VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, + VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, + VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6 +} VkImageViewType; +typedef enum VkSharingMode { + VK_SHARING_MODE_EXCLUSIVE = 0, + VK_SHARING_MODE_CONCURRENT = 1 +} VkSharingMode; +typedef enum VkIndexType { + VK_INDEX_TYPE_UINT16 = 0, + VK_INDEX_TYPE_UINT32 = 1 +} VkIndexType; +typedef enum VkLogicOp { + VK_LOGIC_OP_CLEAR = 0, + VK_LOGIC_OP_AND = 1, + VK_LOGIC_OP_AND_REVERSE = 2, + VK_LOGIC_OP_COPY = 3, + VK_LOGIC_OP_AND_INVERTED = 4, + VK_LOGIC_OP_NO_OP = 5, + VK_LOGIC_OP_XOR = 6, + VK_LOGIC_OP_OR = 7, + VK_LOGIC_OP_NOR = 8, + VK_LOGIC_OP_EQUIVALENT = 9, + VK_LOGIC_OP_INVERT = 10, + VK_LOGIC_OP_OR_REVERSE = 11, + VK_LOGIC_OP_COPY_INVERTED = 12, + VK_LOGIC_OP_OR_INVERTED = 13, + VK_LOGIC_OP_NAND = 14, + VK_LOGIC_OP_SET = 15 +} VkLogicOp; +typedef enum VkMemoryHeapFlagBits { + VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1, + VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2 +} VkMemoryHeapFlagBits; +typedef enum VkAccessFlagBits { + VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, + VK_ACCESS_INDEX_READ_BIT = 2, + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, + VK_ACCESS_UNIFORM_READ_BIT = 8, + VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, + VK_ACCESS_SHADER_READ_BIT = 32, + VK_ACCESS_SHADER_WRITE_BIT = 64, + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, + VK_ACCESS_TRANSFER_READ_BIT = 2048, + VK_ACCESS_TRANSFER_WRITE_BIT = 4096, + VK_ACCESS_HOST_READ_BIT = 8192, + VK_ACCESS_HOST_WRITE_BIT = 16384, + VK_ACCESS_MEMORY_READ_BIT = 32768, + VK_ACCESS_MEMORY_WRITE_BIT = 65536 +} VkAccessFlagBits; +typedef enum VkMemoryPropertyFlagBits { + VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, + VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, + VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16, + VK_MEMORY_PROPERTY_PROTECTED_BIT = 32 +} VkMemoryPropertyFlagBits; +typedef enum VkPhysicalDeviceType { + VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, + VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, + VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, + VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, + VK_PHYSICAL_DEVICE_TYPE_CPU = 4 +} VkPhysicalDeviceType; +typedef enum VkPipelineBindPoint { + VK_PIPELINE_BIND_POINT_GRAPHICS = 0, + VK_PIPELINE_BIND_POINT_COMPUTE = 1 +} VkPipelineBindPoint; +typedef enum VkPipelineCreateFlagBits { + VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, + VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, + VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4, + VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8, + VK_PIPELINE_CREATE_DISPATCH_BASE = 16 +} VkPipelineCreateFlagBits; +typedef enum VkPrimitiveTopology { + VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, + VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10 +} VkPrimitiveTopology; +typedef enum VkQueryControlFlagBits { + VK_QUERY_CONTROL_PRECISE_BIT = 1 +} VkQueryControlFlagBits; +typedef enum VkQueryPipelineStatisticFlagBits { + VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, + VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, + VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, + VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, + VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, + VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, + VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, + VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, + VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, + VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, + VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024 +} VkQueryPipelineStatisticFlagBits; +typedef enum VkQueryResultFlagBits { + VK_QUERY_RESULT_64_BIT = 1, + VK_QUERY_RESULT_WAIT_BIT = 2, + VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, + VK_QUERY_RESULT_PARTIAL_BIT = 8 +} VkQueryResultFlagBits; +typedef enum VkQueryType { + VK_QUERY_TYPE_OCCLUSION = 0, + VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, + VK_QUERY_TYPE_TIMESTAMP = 2 +} VkQueryType; +typedef enum VkQueueFlagBits { + VK_QUEUE_GRAPHICS_BIT = 1, + VK_QUEUE_COMPUTE_BIT = 2, + VK_QUEUE_TRANSFER_BIT = 4, + VK_QUEUE_SPARSE_BINDING_BIT = 8, + VK_QUEUE_PROTECTED_BIT = 16 +} VkQueueFlagBits; +typedef enum VkSubpassContents { + VK_SUBPASS_CONTENTS_INLINE = 0, + VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1 +} VkSubpassContents; +typedef enum VkResult { + VK_SUCCESS = 0, + VK_NOT_READY = 1, + VK_TIMEOUT = 2, + VK_EVENT_SET = 3, + VK_EVENT_RESET = 4, + VK_INCOMPLETE = 5, + VK_ERROR_OUT_OF_HOST_MEMORY = -1, + VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, + VK_ERROR_INITIALIZATION_FAILED = -3, + VK_ERROR_DEVICE_LOST = -4, + VK_ERROR_MEMORY_MAP_FAILED = -5, + VK_ERROR_LAYER_NOT_PRESENT = -6, + VK_ERROR_EXTENSION_NOT_PRESENT = -7, + VK_ERROR_FEATURE_NOT_PRESENT = -8, + VK_ERROR_INCOMPATIBLE_DRIVER = -9, + VK_ERROR_TOO_MANY_OBJECTS = -10, + VK_ERROR_FORMAT_NOT_SUPPORTED = -11, + VK_ERROR_FRAGMENTED_POOL = -12, + VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, + VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, + VK_ERROR_SURFACE_LOST_KHR = -1000000000, + VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, + VK_SUBOPTIMAL_KHR = 1000001003, + VK_ERROR_OUT_OF_DATE_KHR = -1000001004, + VK_ERROR_VALIDATION_FAILED_EXT = -1000011001 +} VkResult; +typedef enum VkShaderStageFlagBits { + VK_SHADER_STAGE_VERTEX_BIT = 1, + VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, + VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, + VK_SHADER_STAGE_GEOMETRY_BIT = 8, + VK_SHADER_STAGE_FRAGMENT_BIT = 16, + VK_SHADER_STAGE_COMPUTE_BIT = 32, + VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, + VK_SHADER_STAGE_ALL = 0x7FFFFFFF +} VkShaderStageFlagBits; +typedef enum VkSparseMemoryBindFlagBits { + VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1 +} VkSparseMemoryBindFlagBits; +typedef enum VkStencilFaceFlagBits { + VK_STENCIL_FACE_FRONT_BIT = 1, + VK_STENCIL_FACE_BACK_BIT = 2, + VK_STENCIL_FRONT_AND_BACK = 0x00000003 +} VkStencilFaceFlagBits; +typedef enum VkStencilOp { + VK_STENCIL_OP_KEEP = 0, + VK_STENCIL_OP_ZERO = 1, + VK_STENCIL_OP_REPLACE = 2, + VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, + VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, + VK_STENCIL_OP_INVERT = 5, + VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, + VK_STENCIL_OP_DECREMENT_AND_WRAP = 7 +} VkStencilOp; +typedef enum VkStructureType { + VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, + VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, + VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, + VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, + VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, + VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, + VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, + VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, + VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, + VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, + VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, + VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, + VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, + VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, + VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, + VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, + VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, + VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, + VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, + VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, + VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, + VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, + VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, + VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, + VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, + VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, + VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, + VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, + VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, + VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, + VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, + VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, + VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, + VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, + VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, + VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, + VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, + VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, + VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, + VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, + VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, + VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, + VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, + VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, + VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, + VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, + VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, + VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, + VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, + VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, + VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, + VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, + VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, + VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, + VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, + VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, + VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, + VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, + VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, + VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, + VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, + VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, + VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, + VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, + VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, + VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, + VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, + VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, + VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, + VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, + VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, + VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT +} VkStructureType; +typedef enum VkSystemAllocationScope { + VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, + VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, + VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, + VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4 +} VkSystemAllocationScope; +typedef enum VkInternalAllocationType { + VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0 +} VkInternalAllocationType; +typedef enum VkSamplerAddressMode { + VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, + VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, + VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, + VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3 +} VkSamplerAddressMode; +typedef enum VkFilter { + VK_FILTER_NEAREST = 0, + VK_FILTER_LINEAR = 1 +} VkFilter; +typedef enum VkSamplerMipmapMode { + VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, + VK_SAMPLER_MIPMAP_MODE_LINEAR = 1 +} VkSamplerMipmapMode; +typedef enum VkVertexInputRate { + VK_VERTEX_INPUT_RATE_VERTEX = 0, + VK_VERTEX_INPUT_RATE_INSTANCE = 1 +} VkVertexInputRate; +typedef enum VkPipelineStageFlagBits { + VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, + VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, + VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, + VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, + VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, + VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, + VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, + VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, + VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, + VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, + VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, + VK_PIPELINE_STAGE_HOST_BIT = 16384, + VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536 +} VkPipelineStageFlagBits; +typedef enum VkSparseImageFormatFlagBits { + VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, + VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, + VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4 +} VkSparseImageFormatFlagBits; +typedef enum VkSampleCountFlagBits { + VK_SAMPLE_COUNT_1_BIT = 1, + VK_SAMPLE_COUNT_2_BIT = 2, + VK_SAMPLE_COUNT_4_BIT = 4, + VK_SAMPLE_COUNT_8_BIT = 8, + VK_SAMPLE_COUNT_16_BIT = 16, + VK_SAMPLE_COUNT_32_BIT = 32, + VK_SAMPLE_COUNT_64_BIT = 64 +} VkSampleCountFlagBits; +typedef enum VkAttachmentDescriptionFlagBits { + VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1 +} VkAttachmentDescriptionFlagBits; +typedef enum VkDescriptorPoolCreateFlagBits { + VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1 +} VkDescriptorPoolCreateFlagBits; +typedef enum VkDependencyFlagBits { + VK_DEPENDENCY_BY_REGION_BIT = 1, + VK_DEPENDENCY_DEVICE_GROUP_BIT = 4, + VK_DEPENDENCY_VIEW_LOCAL_BIT = 2 +} VkDependencyFlagBits; +typedef enum VkObjectType { + VK_OBJECT_TYPE_UNKNOWN = 0, + VK_OBJECT_TYPE_INSTANCE = 1, + VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, + VK_OBJECT_TYPE_DEVICE = 3, + VK_OBJECT_TYPE_QUEUE = 4, + VK_OBJECT_TYPE_SEMAPHORE = 5, + VK_OBJECT_TYPE_COMMAND_BUFFER = 6, + VK_OBJECT_TYPE_FENCE = 7, + VK_OBJECT_TYPE_DEVICE_MEMORY = 8, + VK_OBJECT_TYPE_BUFFER = 9, + VK_OBJECT_TYPE_IMAGE = 10, + VK_OBJECT_TYPE_EVENT = 11, + VK_OBJECT_TYPE_QUERY_POOL = 12, + VK_OBJECT_TYPE_BUFFER_VIEW = 13, + VK_OBJECT_TYPE_IMAGE_VIEW = 14, + VK_OBJECT_TYPE_SHADER_MODULE = 15, + VK_OBJECT_TYPE_PIPELINE_CACHE = 16, + VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, + VK_OBJECT_TYPE_RENDER_PASS = 18, + VK_OBJECT_TYPE_PIPELINE = 19, + VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, + VK_OBJECT_TYPE_SAMPLER = 21, + VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, + VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, + VK_OBJECT_TYPE_FRAMEBUFFER = 24, + VK_OBJECT_TYPE_COMMAND_POOL = 25, + VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, + VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, + VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, + VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, + VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000 +} VkObjectType; +typedef enum VkDescriptorUpdateTemplateType { + VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0 +} VkDescriptorUpdateTemplateType; + +typedef enum VkPointClippingBehavior { + VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, + VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1 +} VkPointClippingBehavior; +typedef enum VkColorSpaceKHR { + VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, + VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR +} VkColorSpaceKHR; +typedef enum VkCompositeAlphaFlagBitsKHR { + VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, + VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, + VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8 +} VkCompositeAlphaFlagBitsKHR; +typedef enum VkPresentModeKHR { + VK_PRESENT_MODE_IMMEDIATE_KHR = 0, + VK_PRESENT_MODE_MAILBOX_KHR = 1, + VK_PRESENT_MODE_FIFO_KHR = 2, + VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3 +} VkPresentModeKHR; +typedef enum VkSurfaceTransformFlagBitsKHR { + VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, + VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, + VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, + VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, + VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, + VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256 +} VkSurfaceTransformFlagBitsKHR; +typedef enum VkDebugReportFlagBitsEXT { + VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, + VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, + VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, + VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, + VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16 +} VkDebugReportFlagBitsEXT; +typedef enum VkDebugReportObjectTypeEXT { + VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, + VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, + VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, + VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, + VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, + VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, + VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, + VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, + VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, + VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, + VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, + VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, + VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, + VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, + VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, + VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, + VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, + VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, + VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, + VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, + VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, + VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, + VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, + VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, + VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, + VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, + VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, + VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, + VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, + VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, + VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000 +} VkDebugReportObjectTypeEXT; +typedef enum VkExternalMemoryHandleTypeFlagBits { + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, + VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64 +} VkExternalMemoryHandleTypeFlagBits; +typedef enum VkExternalMemoryFeatureFlagBits { + VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, + VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, + VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4 +} VkExternalMemoryFeatureFlagBits; +typedef enum VkExternalSemaphoreHandleTypeFlagBits { + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, + VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16 +} VkExternalSemaphoreHandleTypeFlagBits; +typedef enum VkExternalSemaphoreFeatureFlagBits { + VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, + VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2 +} VkExternalSemaphoreFeatureFlagBits; +typedef enum VkSemaphoreImportFlagBits { + VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1 +} VkSemaphoreImportFlagBits; +typedef enum VkExternalFenceHandleTypeFlagBits { + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, + VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, + VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8 +} VkExternalFenceHandleTypeFlagBits; +typedef enum VkExternalFenceFeatureFlagBits { + VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, + VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2 +} VkExternalFenceFeatureFlagBits; +typedef enum VkFenceImportFlagBits { + VK_FENCE_IMPORT_TEMPORARY_BIT = 1 +} VkFenceImportFlagBits; +typedef enum VkPeerMemoryFeatureFlagBits { + VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, + VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, + VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, + VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8 +} VkPeerMemoryFeatureFlagBits; +typedef enum VkMemoryAllocateFlagBits { + VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1 +} VkMemoryAllocateFlagBits; +typedef enum VkDeviceGroupPresentModeFlagBitsKHR { + VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, + VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, + VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, + VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8 +} VkDeviceGroupPresentModeFlagBitsKHR; +typedef enum VkSwapchainCreateFlagBitsKHR { + VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, + VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2 +} VkSwapchainCreateFlagBitsKHR; +typedef enum VkSubgroupFeatureFlagBits { + VK_SUBGROUP_FEATURE_BASIC_BIT = 1, + VK_SUBGROUP_FEATURE_VOTE_BIT = 2, + VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 4, + VK_SUBGROUP_FEATURE_BALLOT_BIT = 8, + VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, + VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, + VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, + VK_SUBGROUP_FEATURE_QUAD_BIT = 128 +} VkSubgroupFeatureFlagBits; +typedef enum VkTessellationDomainOrigin { + VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, + VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1 +} VkTessellationDomainOrigin; +typedef enum VkSamplerYcbcrModelConversion { + VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, + VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4 +} VkSamplerYcbcrModelConversion; +typedef enum VkSamplerYcbcrRange { + VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, + VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1 +} VkSamplerYcbcrRange; +typedef enum VkChromaLocation { + VK_CHROMA_LOCATION_COSITED_EVEN = 0, + VK_CHROMA_LOCATION_MIDPOINT = 1 +} VkChromaLocation; +typedef enum VkVendorId { + VK_VENDOR_ID_VIV = 0x10001, + VK_VENDOR_ID_VSI = 0x10002, + VK_VENDOR_ID_KAZAN = 0x10003 +} VkVendorId; +typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( + void* pUserData, + size_t size, + VkInternalAllocationType allocationType, + VkSystemAllocationScope allocationScope); +typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( + void* pUserData, + size_t size, + VkInternalAllocationType allocationType, + VkSystemAllocationScope allocationScope); +typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( + void* pUserData, + void* pOriginal, + size_t size, + size_t alignment, + VkSystemAllocationScope allocationScope); +typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( + void* pUserData, + size_t size, + size_t alignment, + VkSystemAllocationScope allocationScope); +typedef void (VKAPI_PTR *PFN_vkFreeFunction)( + void* pUserData, + void* pMemory); +typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); +typedef struct VkBaseOutStructure { + VkStructureType sType; + struct VkBaseOutStructure * pNext; +} VkBaseOutStructure; +typedef struct VkBaseInStructure { + VkStructureType sType; + const struct VkBaseInStructure * pNext; +} VkBaseInStructure; +typedef struct VkOffset2D { + int32_t x; + int32_t y; +} VkOffset2D; +typedef struct VkOffset3D { + int32_t x; + int32_t y; + int32_t z; +} VkOffset3D; +typedef struct VkExtent2D { + uint32_t width; + uint32_t height; +} VkExtent2D; +typedef struct VkExtent3D { + uint32_t width; + uint32_t height; + uint32_t depth; +} VkExtent3D; +typedef struct VkViewport { + float x; + float y; + float width; + float height; + float minDepth; + float maxDepth; +} VkViewport; +typedef struct VkRect2D { + VkOffset2D offset; + VkExtent2D extent; +} VkRect2D; +typedef struct VkClearRect { + VkRect2D rect; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkClearRect; +typedef struct VkComponentMapping { + VkComponentSwizzle r; + VkComponentSwizzle g; + VkComponentSwizzle b; + VkComponentSwizzle a; +} VkComponentMapping; +typedef struct VkExtensionProperties { + char extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; + uint32_t specVersion; +} VkExtensionProperties; +typedef struct VkLayerProperties { + char layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; + uint32_t specVersion; + uint32_t implementationVersion; + char description [ VK_MAX_DESCRIPTION_SIZE ]; +} VkLayerProperties; +typedef struct VkApplicationInfo { + VkStructureType sType; + const void * pNext; + const char * pApplicationName; + uint32_t applicationVersion; + const char * pEngineName; + uint32_t engineVersion; + uint32_t apiVersion; +} VkApplicationInfo; +typedef struct VkAllocationCallbacks { + void * pUserData; + PFN_vkAllocationFunction pfnAllocation; + PFN_vkReallocationFunction pfnReallocation; + PFN_vkFreeFunction pfnFree; + PFN_vkInternalAllocationNotification pfnInternalAllocation; + PFN_vkInternalFreeNotification pfnInternalFree; +} VkAllocationCallbacks; +typedef struct VkDescriptorImageInfo { + VkSampler sampler; + VkImageView imageView; + VkImageLayout imageLayout; +} VkDescriptorImageInfo; +typedef struct VkCopyDescriptorSet { + VkStructureType sType; + const void * pNext; + VkDescriptorSet srcSet; + uint32_t srcBinding; + uint32_t srcArrayElement; + VkDescriptorSet dstSet; + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; +} VkCopyDescriptorSet; +typedef struct VkDescriptorPoolSize { + VkDescriptorType type; + uint32_t descriptorCount; +} VkDescriptorPoolSize; +typedef struct VkDescriptorSetAllocateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorPool descriptorPool; + uint32_t descriptorSetCount; + const VkDescriptorSetLayout * pSetLayouts; +} VkDescriptorSetAllocateInfo; +typedef struct VkSpecializationMapEntry { + uint32_t constantID; + uint32_t offset; + size_t size; +} VkSpecializationMapEntry; +typedef struct VkSpecializationInfo { + uint32_t mapEntryCount; + const VkSpecializationMapEntry * pMapEntries; + size_t dataSize; + const void * pData; +} VkSpecializationInfo; +typedef struct VkVertexInputBindingDescription { + uint32_t binding; + uint32_t stride; + VkVertexInputRate inputRate; +} VkVertexInputBindingDescription; +typedef struct VkVertexInputAttributeDescription { + uint32_t location; + uint32_t binding; + VkFormat format; + uint32_t offset; +} VkVertexInputAttributeDescription; +typedef struct VkStencilOpState { + VkStencilOp failOp; + VkStencilOp passOp; + VkStencilOp depthFailOp; + VkCompareOp compareOp; + uint32_t compareMask; + uint32_t writeMask; + uint32_t reference; +} VkStencilOpState; +typedef struct VkCommandBufferAllocateInfo { + VkStructureType sType; + const void * pNext; + VkCommandPool commandPool; + VkCommandBufferLevel level; + uint32_t commandBufferCount; +} VkCommandBufferAllocateInfo; +typedef union VkClearColorValue { + float float32 [4]; + int32_t int32 [4]; + uint32_t uint32 [4]; +} VkClearColorValue; +typedef struct VkClearDepthStencilValue { + float depth; + uint32_t stencil; +} VkClearDepthStencilValue; +typedef union VkClearValue { + VkClearColorValue color; + VkClearDepthStencilValue depthStencil; +} VkClearValue; +typedef struct VkAttachmentReference { + uint32_t attachment; + VkImageLayout layout; +} VkAttachmentReference; +typedef struct VkDrawIndirectCommand { + uint32_t vertexCount; + uint32_t instanceCount; + uint32_t firstVertex; + uint32_t firstInstance; +} VkDrawIndirectCommand; +typedef struct VkDrawIndexedIndirectCommand { + uint32_t indexCount; + uint32_t instanceCount; + uint32_t firstIndex; + int32_t vertexOffset; + uint32_t firstInstance; +} VkDrawIndexedIndirectCommand; +typedef struct VkDispatchIndirectCommand { + uint32_t x; + uint32_t y; + uint32_t z; +} VkDispatchIndirectCommand; +typedef struct VkSurfaceFormatKHR { + VkFormat format; + VkColorSpaceKHR colorSpace; +} VkSurfaceFormatKHR; +typedef struct VkPresentInfoKHR { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + uint32_t swapchainCount; + const VkSwapchainKHR * pSwapchains; + const uint32_t * pImageIndices; + VkResult * pResults; +} VkPresentInfoKHR; +typedef struct VkPhysicalDeviceExternalImageFormatInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalImageFormatInfo; +typedef struct VkPhysicalDeviceExternalSemaphoreInfo { + VkStructureType sType; + const void * pNext; + VkExternalSemaphoreHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalSemaphoreInfo; +typedef struct VkPhysicalDeviceExternalFenceInfo { + VkStructureType sType; + const void * pNext; + VkExternalFenceHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalFenceInfo; +typedef struct VkPhysicalDeviceMultiviewProperties { + VkStructureType sType; + void * pNext; + uint32_t maxMultiviewViewCount; + uint32_t maxMultiviewInstanceIndex; +} VkPhysicalDeviceMultiviewProperties; +typedef struct VkRenderPassMultiviewCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t subpassCount; + const uint32_t * pViewMasks; + uint32_t dependencyCount; + const int32_t * pViewOffsets; + uint32_t correlationMaskCount; + const uint32_t * pCorrelationMasks; +} VkRenderPassMultiviewCreateInfo; +typedef struct VkBindBufferMemoryDeviceGroupInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceIndexCount; + const uint32_t * pDeviceIndices; +} VkBindBufferMemoryDeviceGroupInfo; +typedef struct VkBindImageMemoryDeviceGroupInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceIndexCount; + const uint32_t * pDeviceIndices; + uint32_t splitInstanceBindRegionCount; + const VkRect2D * pSplitInstanceBindRegions; +} VkBindImageMemoryDeviceGroupInfo; +typedef struct VkDeviceGroupRenderPassBeginInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceMask; + uint32_t deviceRenderAreaCount; + const VkRect2D * pDeviceRenderAreas; +} VkDeviceGroupRenderPassBeginInfo; +typedef struct VkDeviceGroupCommandBufferBeginInfo { + VkStructureType sType; + const void * pNext; + uint32_t deviceMask; +} VkDeviceGroupCommandBufferBeginInfo; +typedef struct VkDeviceGroupSubmitInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const uint32_t * pWaitSemaphoreDeviceIndices; + uint32_t commandBufferCount; + const uint32_t * pCommandBufferDeviceMasks; + uint32_t signalSemaphoreCount; + const uint32_t * pSignalSemaphoreDeviceIndices; +} VkDeviceGroupSubmitInfo; +typedef struct VkDeviceGroupBindSparseInfo { + VkStructureType sType; + const void * pNext; + uint32_t resourceDeviceIndex; + uint32_t memoryDeviceIndex; +} VkDeviceGroupBindSparseInfo; +typedef struct VkImageSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; +} VkImageSwapchainCreateInfoKHR; +typedef struct VkBindImageMemorySwapchainInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; + uint32_t imageIndex; +} VkBindImageMemorySwapchainInfoKHR; +typedef struct VkAcquireNextImageInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainKHR swapchain; + uint64_t timeout; + VkSemaphore semaphore; + VkFence fence; + uint32_t deviceMask; +} VkAcquireNextImageInfoKHR; +typedef struct VkDeviceGroupPresentInfoKHR { + VkStructureType sType; + const void * pNext; + uint32_t swapchainCount; + const uint32_t * pDeviceMasks; + VkDeviceGroupPresentModeFlagBitsKHR mode; +} VkDeviceGroupPresentInfoKHR; +typedef struct VkDeviceGroupDeviceCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t physicalDeviceCount; + const VkPhysicalDevice * pPhysicalDevices; +} VkDeviceGroupDeviceCreateInfo; +typedef struct VkDescriptorUpdateTemplateEntry { + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; + VkDescriptorType descriptorType; + size_t offset; + size_t stride; +} VkDescriptorUpdateTemplateEntry; +typedef struct VkBufferMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkBuffer buffer; +} VkBufferMemoryRequirementsInfo2; +typedef struct VkImageMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkImage image; +} VkImageMemoryRequirementsInfo2; +typedef struct VkImageSparseMemoryRequirementsInfo2 { + VkStructureType sType; + const void * pNext; + VkImage image; +} VkImageSparseMemoryRequirementsInfo2; +typedef struct VkPhysicalDevicePointClippingProperties { + VkStructureType sType; + void * pNext; + VkPointClippingBehavior pointClippingBehavior; +} VkPhysicalDevicePointClippingProperties; +typedef struct VkMemoryDedicatedAllocateInfo { + VkStructureType sType; + const void * pNext; + VkImage image; + VkBuffer buffer; +} VkMemoryDedicatedAllocateInfo; +typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkTessellationDomainOrigin domainOrigin; +} VkPipelineTessellationDomainOriginStateCreateInfo; +typedef struct VkSamplerYcbcrConversionInfo { + VkStructureType sType; + const void * pNext; + VkSamplerYcbcrConversion conversion; +} VkSamplerYcbcrConversionInfo; +typedef struct VkBindImagePlaneMemoryInfo { + VkStructureType sType; + const void * pNext; + VkImageAspectFlagBits planeAspect; +} VkBindImagePlaneMemoryInfo; +typedef struct VkImagePlaneMemoryRequirementsInfo { + VkStructureType sType; + const void * pNext; + VkImageAspectFlagBits planeAspect; +} VkImagePlaneMemoryRequirementsInfo; +typedef struct VkSamplerYcbcrConversionImageFormatProperties { + VkStructureType sType; + void * pNext; + uint32_t combinedImageSamplerDescriptorCount; +} VkSamplerYcbcrConversionImageFormatProperties; +typedef uint32_t VkSampleMask; +typedef uint32_t VkBool32; +typedef uint32_t VkFlags; +typedef uint64_t VkDeviceSize; +typedef VkFlags VkFramebufferCreateFlags; +typedef VkFlags VkQueryPoolCreateFlags; +typedef VkFlags VkRenderPassCreateFlags; +typedef VkFlags VkSamplerCreateFlags; +typedef VkFlags VkPipelineLayoutCreateFlags; +typedef VkFlags VkPipelineCacheCreateFlags; +typedef VkFlags VkPipelineDepthStencilStateCreateFlags; +typedef VkFlags VkPipelineDynamicStateCreateFlags; +typedef VkFlags VkPipelineColorBlendStateCreateFlags; +typedef VkFlags VkPipelineMultisampleStateCreateFlags; +typedef VkFlags VkPipelineRasterizationStateCreateFlags; +typedef VkFlags VkPipelineViewportStateCreateFlags; +typedef VkFlags VkPipelineTessellationStateCreateFlags; +typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; +typedef VkFlags VkPipelineVertexInputStateCreateFlags; +typedef VkFlags VkPipelineShaderStageCreateFlags; +typedef VkFlags VkDescriptorSetLayoutCreateFlags; +typedef VkFlags VkBufferViewCreateFlags; +typedef VkFlags VkInstanceCreateFlags; +typedef VkFlags VkDeviceCreateFlags; +typedef VkFlags VkDeviceQueueCreateFlags; +typedef VkFlags VkQueueFlags; +typedef VkFlags VkMemoryPropertyFlags; +typedef VkFlags VkMemoryHeapFlags; +typedef VkFlags VkAccessFlags; +typedef VkFlags VkBufferUsageFlags; +typedef VkFlags VkBufferCreateFlags; +typedef VkFlags VkShaderStageFlags; +typedef VkFlags VkImageUsageFlags; +typedef VkFlags VkImageCreateFlags; +typedef VkFlags VkImageViewCreateFlags; +typedef VkFlags VkPipelineCreateFlags; +typedef VkFlags VkColorComponentFlags; +typedef VkFlags VkFenceCreateFlags; +typedef VkFlags VkSemaphoreCreateFlags; +typedef VkFlags VkFormatFeatureFlags; +typedef VkFlags VkQueryControlFlags; +typedef VkFlags VkQueryResultFlags; +typedef VkFlags VkShaderModuleCreateFlags; +typedef VkFlags VkEventCreateFlags; +typedef VkFlags VkCommandPoolCreateFlags; +typedef VkFlags VkCommandPoolResetFlags; +typedef VkFlags VkCommandBufferResetFlags; +typedef VkFlags VkCommandBufferUsageFlags; +typedef VkFlags VkQueryPipelineStatisticFlags; +typedef VkFlags VkMemoryMapFlags; +typedef VkFlags VkImageAspectFlags; +typedef VkFlags VkSparseMemoryBindFlags; +typedef VkFlags VkSparseImageFormatFlags; +typedef VkFlags VkSubpassDescriptionFlags; +typedef VkFlags VkPipelineStageFlags; +typedef VkFlags VkSampleCountFlags; +typedef VkFlags VkAttachmentDescriptionFlags; +typedef VkFlags VkStencilFaceFlags; +typedef VkFlags VkCullModeFlags; +typedef VkFlags VkDescriptorPoolCreateFlags; +typedef VkFlags VkDescriptorPoolResetFlags; +typedef VkFlags VkDependencyFlags; +typedef VkFlags VkSubgroupFeatureFlags; +typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; +typedef VkFlags VkCompositeAlphaFlagsKHR; +typedef VkFlags VkSurfaceTransformFlagsKHR; +typedef VkFlags VkSwapchainCreateFlagsKHR; +typedef VkFlags VkPeerMemoryFeatureFlags; +typedef VkFlags VkMemoryAllocateFlags; +typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; +typedef VkFlags VkDebugReportFlagsEXT; +typedef VkFlags VkCommandPoolTrimFlags; +typedef VkFlags VkExternalMemoryHandleTypeFlags; +typedef VkFlags VkExternalMemoryFeatureFlags; +typedef VkFlags VkExternalSemaphoreHandleTypeFlags; +typedef VkFlags VkExternalSemaphoreFeatureFlags; +typedef VkFlags VkSemaphoreImportFlags; +typedef VkFlags VkExternalFenceHandleTypeFlags; +typedef VkFlags VkExternalFenceFeatureFlags; +typedef VkFlags VkFenceImportFlags; +typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( + VkDebugReportFlagsEXT flags, + VkDebugReportObjectTypeEXT objectType, + uint64_t object, + size_t location, + int32_t messageCode, + const char* pLayerPrefix, + const char* pMessage, + void* pUserData); +typedef struct VkDeviceQueueCreateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceQueueCreateFlags flags; + uint32_t queueFamilyIndex; + uint32_t queueCount; + const float * pQueuePriorities; +} VkDeviceQueueCreateInfo; +typedef struct VkInstanceCreateInfo { + VkStructureType sType; + const void * pNext; + VkInstanceCreateFlags flags; + const VkApplicationInfo * pApplicationInfo; + uint32_t enabledLayerCount; + const char * const* ppEnabledLayerNames; + uint32_t enabledExtensionCount; + const char * const* ppEnabledExtensionNames; +} VkInstanceCreateInfo; +typedef struct VkQueueFamilyProperties { + VkQueueFlags queueFlags; + uint32_t queueCount; + uint32_t timestampValidBits; + VkExtent3D minImageTransferGranularity; +} VkQueueFamilyProperties; +typedef struct VkMemoryAllocateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceSize allocationSize; + uint32_t memoryTypeIndex; +} VkMemoryAllocateInfo; +typedef struct VkMemoryRequirements { + VkDeviceSize size; + VkDeviceSize alignment; + uint32_t memoryTypeBits; +} VkMemoryRequirements; +typedef struct VkSparseImageFormatProperties { + VkImageAspectFlags aspectMask; + VkExtent3D imageGranularity; + VkSparseImageFormatFlags flags; +} VkSparseImageFormatProperties; +typedef struct VkSparseImageMemoryRequirements { + VkSparseImageFormatProperties formatProperties; + uint32_t imageMipTailFirstLod; + VkDeviceSize imageMipTailSize; + VkDeviceSize imageMipTailOffset; + VkDeviceSize imageMipTailStride; +} VkSparseImageMemoryRequirements; +typedef struct VkMemoryType { + VkMemoryPropertyFlags propertyFlags; + uint32_t heapIndex; +} VkMemoryType; +typedef struct VkMemoryHeap { + VkDeviceSize size; + VkMemoryHeapFlags flags; +} VkMemoryHeap; +typedef struct VkMappedMemoryRange { + VkStructureType sType; + const void * pNext; + VkDeviceMemory memory; + VkDeviceSize offset; + VkDeviceSize size; +} VkMappedMemoryRange; +typedef struct VkFormatProperties { + VkFormatFeatureFlags linearTilingFeatures; + VkFormatFeatureFlags optimalTilingFeatures; + VkFormatFeatureFlags bufferFeatures; +} VkFormatProperties; +typedef struct VkImageFormatProperties { + VkExtent3D maxExtent; + uint32_t maxMipLevels; + uint32_t maxArrayLayers; + VkSampleCountFlags sampleCounts; + VkDeviceSize maxResourceSize; +} VkImageFormatProperties; +typedef struct VkDescriptorBufferInfo { + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize range; +} VkDescriptorBufferInfo; +typedef struct VkWriteDescriptorSet { + VkStructureType sType; + const void * pNext; + VkDescriptorSet dstSet; + uint32_t dstBinding; + uint32_t dstArrayElement; + uint32_t descriptorCount; + VkDescriptorType descriptorType; + const VkDescriptorImageInfo * pImageInfo; + const VkDescriptorBufferInfo * pBufferInfo; + const VkBufferView * pTexelBufferView; +} VkWriteDescriptorSet; +typedef struct VkBufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkBufferCreateFlags flags; + VkDeviceSize size; + VkBufferUsageFlags usage; + VkSharingMode sharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; +} VkBufferCreateInfo; +typedef struct VkBufferViewCreateInfo { + VkStructureType sType; + const void * pNext; + VkBufferViewCreateFlags flags; + VkBuffer buffer; + VkFormat format; + VkDeviceSize offset; + VkDeviceSize range; +} VkBufferViewCreateInfo; +typedef struct VkImageSubresource { + VkImageAspectFlags aspectMask; + uint32_t mipLevel; + uint32_t arrayLayer; +} VkImageSubresource; +typedef struct VkImageSubresourceLayers { + VkImageAspectFlags aspectMask; + uint32_t mipLevel; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkImageSubresourceLayers; +typedef struct VkImageSubresourceRange { + VkImageAspectFlags aspectMask; + uint32_t baseMipLevel; + uint32_t levelCount; + uint32_t baseArrayLayer; + uint32_t layerCount; +} VkImageSubresourceRange; +typedef struct VkMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; +} VkMemoryBarrier; +typedef struct VkBufferMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize size; +} VkBufferMemoryBarrier; +typedef struct VkImageMemoryBarrier { + VkStructureType sType; + const void * pNext; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkImageLayout oldLayout; + VkImageLayout newLayout; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkImage image; + VkImageSubresourceRange subresourceRange; +} VkImageMemoryBarrier; +typedef struct VkImageCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageCreateFlags flags; + VkImageType imageType; + VkFormat format; + VkExtent3D extent; + uint32_t mipLevels; + uint32_t arrayLayers; + VkSampleCountFlagBits samples; + VkImageTiling tiling; + VkImageUsageFlags usage; + VkSharingMode sharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; + VkImageLayout initialLayout; +} VkImageCreateInfo; +typedef struct VkSubresourceLayout { + VkDeviceSize offset; + VkDeviceSize size; + VkDeviceSize rowPitch; + VkDeviceSize arrayPitch; + VkDeviceSize depthPitch; +} VkSubresourceLayout; +typedef struct VkImageViewCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageViewCreateFlags flags; + VkImage image; + VkImageViewType viewType; + VkFormat format; + VkComponentMapping components; + VkImageSubresourceRange subresourceRange; +} VkImageViewCreateInfo; +typedef struct VkBufferCopy { + VkDeviceSize srcOffset; + VkDeviceSize dstOffset; + VkDeviceSize size; +} VkBufferCopy; +typedef struct VkSparseMemoryBind { + VkDeviceSize resourceOffset; + VkDeviceSize size; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; + VkSparseMemoryBindFlags flags; +} VkSparseMemoryBind; +typedef struct VkSparseImageMemoryBind { + VkImageSubresource subresource; + VkOffset3D offset; + VkExtent3D extent; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; + VkSparseMemoryBindFlags flags; +} VkSparseImageMemoryBind; +typedef struct VkSparseBufferMemoryBindInfo { + VkBuffer buffer; + uint32_t bindCount; + const VkSparseMemoryBind * pBinds; +} VkSparseBufferMemoryBindInfo; +typedef struct VkSparseImageOpaqueMemoryBindInfo { + VkImage image; + uint32_t bindCount; + const VkSparseMemoryBind * pBinds; +} VkSparseImageOpaqueMemoryBindInfo; +typedef struct VkSparseImageMemoryBindInfo { + VkImage image; + uint32_t bindCount; + const VkSparseImageMemoryBind * pBinds; +} VkSparseImageMemoryBindInfo; +typedef struct VkBindSparseInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + uint32_t bufferBindCount; + const VkSparseBufferMemoryBindInfo * pBufferBinds; + uint32_t imageOpaqueBindCount; + const VkSparseImageOpaqueMemoryBindInfo * pImageOpaqueBinds; + uint32_t imageBindCount; + const VkSparseImageMemoryBindInfo * pImageBinds; + uint32_t signalSemaphoreCount; + const VkSemaphore * pSignalSemaphores; +} VkBindSparseInfo; +typedef struct VkImageCopy { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageCopy; +typedef struct VkImageBlit { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffsets [2]; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffsets [2]; +} VkImageBlit; +typedef struct VkBufferImageCopy { + VkDeviceSize bufferOffset; + uint32_t bufferRowLength; + uint32_t bufferImageHeight; + VkImageSubresourceLayers imageSubresource; + VkOffset3D imageOffset; + VkExtent3D imageExtent; +} VkBufferImageCopy; +typedef struct VkImageResolve { + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageResolve; +typedef struct VkShaderModuleCreateInfo { + VkStructureType sType; + const void * pNext; + VkShaderModuleCreateFlags flags; + size_t codeSize; + const uint32_t * pCode; +} VkShaderModuleCreateInfo; +typedef struct VkDescriptorSetLayoutBinding { + uint32_t binding; + VkDescriptorType descriptorType; + uint32_t descriptorCount; + VkShaderStageFlags stageFlags; + const VkSampler * pImmutableSamplers; +} VkDescriptorSetLayoutBinding; +typedef struct VkDescriptorSetLayoutCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorSetLayoutCreateFlags flags; + uint32_t bindingCount; + const VkDescriptorSetLayoutBinding * pBindings; +} VkDescriptorSetLayoutCreateInfo; +typedef struct VkDescriptorPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorPoolCreateFlags flags; + uint32_t maxSets; + uint32_t poolSizeCount; + const VkDescriptorPoolSize * pPoolSizes; +} VkDescriptorPoolCreateInfo; +typedef struct VkPipelineShaderStageCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineShaderStageCreateFlags flags; + VkShaderStageFlagBits stage; + VkShaderModule module; + const char * pName; + const VkSpecializationInfo * pSpecializationInfo; +} VkPipelineShaderStageCreateInfo; +typedef struct VkComputePipelineCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCreateFlags flags; + VkPipelineShaderStageCreateInfo stage; + VkPipelineLayout layout; + VkPipeline basePipelineHandle; + int32_t basePipelineIndex; +} VkComputePipelineCreateInfo; +typedef struct VkPipelineVertexInputStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineVertexInputStateCreateFlags flags; + uint32_t vertexBindingDescriptionCount; + const VkVertexInputBindingDescription * pVertexBindingDescriptions; + uint32_t vertexAttributeDescriptionCount; + const VkVertexInputAttributeDescription * pVertexAttributeDescriptions; +} VkPipelineVertexInputStateCreateInfo; +typedef struct VkPipelineInputAssemblyStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineInputAssemblyStateCreateFlags flags; + VkPrimitiveTopology topology; + VkBool32 primitiveRestartEnable; +} VkPipelineInputAssemblyStateCreateInfo; +typedef struct VkPipelineTessellationStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineTessellationStateCreateFlags flags; + uint32_t patchControlPoints; +} VkPipelineTessellationStateCreateInfo; +typedef struct VkPipelineViewportStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineViewportStateCreateFlags flags; + uint32_t viewportCount; + const VkViewport * pViewports; + uint32_t scissorCount; + const VkRect2D * pScissors; +} VkPipelineViewportStateCreateInfo; +typedef struct VkPipelineRasterizationStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineRasterizationStateCreateFlags flags; + VkBool32 depthClampEnable; + VkBool32 rasterizerDiscardEnable; + VkPolygonMode polygonMode; + VkCullModeFlags cullMode; + VkFrontFace frontFace; + VkBool32 depthBiasEnable; + float depthBiasConstantFactor; + float depthBiasClamp; + float depthBiasSlopeFactor; + float lineWidth; +} VkPipelineRasterizationStateCreateInfo; +typedef struct VkPipelineMultisampleStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineMultisampleStateCreateFlags flags; + VkSampleCountFlagBits rasterizationSamples; + VkBool32 sampleShadingEnable; + float minSampleShading; + const VkSampleMask * pSampleMask; + VkBool32 alphaToCoverageEnable; + VkBool32 alphaToOneEnable; +} VkPipelineMultisampleStateCreateInfo; +typedef struct VkPipelineColorBlendAttachmentState { + VkBool32 blendEnable; + VkBlendFactor srcColorBlendFactor; + VkBlendFactor dstColorBlendFactor; + VkBlendOp colorBlendOp; + VkBlendFactor srcAlphaBlendFactor; + VkBlendFactor dstAlphaBlendFactor; + VkBlendOp alphaBlendOp; + VkColorComponentFlags colorWriteMask; +} VkPipelineColorBlendAttachmentState; +typedef struct VkPipelineColorBlendStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineColorBlendStateCreateFlags flags; + VkBool32 logicOpEnable; + VkLogicOp logicOp; + uint32_t attachmentCount; + const VkPipelineColorBlendAttachmentState * pAttachments; + float blendConstants [4]; +} VkPipelineColorBlendStateCreateInfo; +typedef struct VkPipelineDynamicStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineDynamicStateCreateFlags flags; + uint32_t dynamicStateCount; + const VkDynamicState * pDynamicStates; +} VkPipelineDynamicStateCreateInfo; +typedef struct VkPipelineDepthStencilStateCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineDepthStencilStateCreateFlags flags; + VkBool32 depthTestEnable; + VkBool32 depthWriteEnable; + VkCompareOp depthCompareOp; + VkBool32 depthBoundsTestEnable; + VkBool32 stencilTestEnable; + VkStencilOpState front; + VkStencilOpState back; + float minDepthBounds; + float maxDepthBounds; +} VkPipelineDepthStencilStateCreateInfo; +typedef struct VkGraphicsPipelineCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCreateFlags flags; + uint32_t stageCount; + const VkPipelineShaderStageCreateInfo * pStages; + const VkPipelineVertexInputStateCreateInfo * pVertexInputState; + const VkPipelineInputAssemblyStateCreateInfo * pInputAssemblyState; + const VkPipelineTessellationStateCreateInfo * pTessellationState; + const VkPipelineViewportStateCreateInfo * pViewportState; + const VkPipelineRasterizationStateCreateInfo * pRasterizationState; + const VkPipelineMultisampleStateCreateInfo * pMultisampleState; + const VkPipelineDepthStencilStateCreateInfo * pDepthStencilState; + const VkPipelineColorBlendStateCreateInfo * pColorBlendState; + const VkPipelineDynamicStateCreateInfo * pDynamicState; + VkPipelineLayout layout; + VkRenderPass renderPass; + uint32_t subpass; + VkPipeline basePipelineHandle; + int32_t basePipelineIndex; +} VkGraphicsPipelineCreateInfo; +typedef struct VkPipelineCacheCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineCacheCreateFlags flags; + size_t initialDataSize; + const void * pInitialData; +} VkPipelineCacheCreateInfo; +typedef struct VkPushConstantRange { + VkShaderStageFlags stageFlags; + uint32_t offset; + uint32_t size; +} VkPushConstantRange; +typedef struct VkPipelineLayoutCreateInfo { + VkStructureType sType; + const void * pNext; + VkPipelineLayoutCreateFlags flags; + uint32_t setLayoutCount; + const VkDescriptorSetLayout * pSetLayouts; + uint32_t pushConstantRangeCount; + const VkPushConstantRange * pPushConstantRanges; +} VkPipelineLayoutCreateInfo; +typedef struct VkSamplerCreateInfo { + VkStructureType sType; + const void * pNext; + VkSamplerCreateFlags flags; + VkFilter magFilter; + VkFilter minFilter; + VkSamplerMipmapMode mipmapMode; + VkSamplerAddressMode addressModeU; + VkSamplerAddressMode addressModeV; + VkSamplerAddressMode addressModeW; + float mipLodBias; + VkBool32 anisotropyEnable; + float maxAnisotropy; + VkBool32 compareEnable; + VkCompareOp compareOp; + float minLod; + float maxLod; + VkBorderColor borderColor; + VkBool32 unnormalizedCoordinates; +} VkSamplerCreateInfo; +typedef struct VkCommandPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkCommandPoolCreateFlags flags; + uint32_t queueFamilyIndex; +} VkCommandPoolCreateInfo; +typedef struct VkCommandBufferInheritanceInfo { + VkStructureType sType; + const void * pNext; + VkRenderPass renderPass; + uint32_t subpass; + VkFramebuffer framebuffer; + VkBool32 occlusionQueryEnable; + VkQueryControlFlags queryFlags; + VkQueryPipelineStatisticFlags pipelineStatistics; +} VkCommandBufferInheritanceInfo; +typedef struct VkCommandBufferBeginInfo { + VkStructureType sType; + const void * pNext; + VkCommandBufferUsageFlags flags; + const VkCommandBufferInheritanceInfo * pInheritanceInfo; +} VkCommandBufferBeginInfo; +typedef struct VkRenderPassBeginInfo { + VkStructureType sType; + const void * pNext; + VkRenderPass renderPass; + VkFramebuffer framebuffer; + VkRect2D renderArea; + uint32_t clearValueCount; + const VkClearValue * pClearValues; +} VkRenderPassBeginInfo; +typedef struct VkClearAttachment { + VkImageAspectFlags aspectMask; + uint32_t colorAttachment; + VkClearValue clearValue; +} VkClearAttachment; +typedef struct VkAttachmentDescription { + VkAttachmentDescriptionFlags flags; + VkFormat format; + VkSampleCountFlagBits samples; + VkAttachmentLoadOp loadOp; + VkAttachmentStoreOp storeOp; + VkAttachmentLoadOp stencilLoadOp; + VkAttachmentStoreOp stencilStoreOp; + VkImageLayout initialLayout; + VkImageLayout finalLayout; +} VkAttachmentDescription; +typedef struct VkSubpassDescription { + VkSubpassDescriptionFlags flags; + VkPipelineBindPoint pipelineBindPoint; + uint32_t inputAttachmentCount; + const VkAttachmentReference * pInputAttachments; + uint32_t colorAttachmentCount; + const VkAttachmentReference * pColorAttachments; + const VkAttachmentReference * pResolveAttachments; + const VkAttachmentReference * pDepthStencilAttachment; + uint32_t preserveAttachmentCount; + const uint32_t * pPreserveAttachments; +} VkSubpassDescription; +typedef struct VkSubpassDependency { + uint32_t srcSubpass; + uint32_t dstSubpass; + VkPipelineStageFlags srcStageMask; + VkPipelineStageFlags dstStageMask; + VkAccessFlags srcAccessMask; + VkAccessFlags dstAccessMask; + VkDependencyFlags dependencyFlags; +} VkSubpassDependency; +typedef struct VkRenderPassCreateInfo { + VkStructureType sType; + const void * pNext; + VkRenderPassCreateFlags flags; + uint32_t attachmentCount; + const VkAttachmentDescription * pAttachments; + uint32_t subpassCount; + const VkSubpassDescription * pSubpasses; + uint32_t dependencyCount; + const VkSubpassDependency * pDependencies; +} VkRenderPassCreateInfo; +typedef struct VkEventCreateInfo { + VkStructureType sType; + const void * pNext; + VkEventCreateFlags flags; +} VkEventCreateInfo; +typedef struct VkFenceCreateInfo { + VkStructureType sType; + const void * pNext; + VkFenceCreateFlags flags; +} VkFenceCreateInfo; +typedef struct VkPhysicalDeviceFeatures { + VkBool32 robustBufferAccess; + VkBool32 fullDrawIndexUint32; + VkBool32 imageCubeArray; + VkBool32 independentBlend; + VkBool32 geometryShader; + VkBool32 tessellationShader; + VkBool32 sampleRateShading; + VkBool32 dualSrcBlend; + VkBool32 logicOp; + VkBool32 multiDrawIndirect; + VkBool32 drawIndirectFirstInstance; + VkBool32 depthClamp; + VkBool32 depthBiasClamp; + VkBool32 fillModeNonSolid; + VkBool32 depthBounds; + VkBool32 wideLines; + VkBool32 largePoints; + VkBool32 alphaToOne; + VkBool32 multiViewport; + VkBool32 samplerAnisotropy; + VkBool32 textureCompressionETC2; + VkBool32 textureCompressionASTC_LDR; + VkBool32 textureCompressionBC; + VkBool32 occlusionQueryPrecise; + VkBool32 pipelineStatisticsQuery; + VkBool32 vertexPipelineStoresAndAtomics; + VkBool32 fragmentStoresAndAtomics; + VkBool32 shaderTessellationAndGeometryPointSize; + VkBool32 shaderImageGatherExtended; + VkBool32 shaderStorageImageExtendedFormats; + VkBool32 shaderStorageImageMultisample; + VkBool32 shaderStorageImageReadWithoutFormat; + VkBool32 shaderStorageImageWriteWithoutFormat; + VkBool32 shaderUniformBufferArrayDynamicIndexing; + VkBool32 shaderSampledImageArrayDynamicIndexing; + VkBool32 shaderStorageBufferArrayDynamicIndexing; + VkBool32 shaderStorageImageArrayDynamicIndexing; + VkBool32 shaderClipDistance; + VkBool32 shaderCullDistance; + VkBool32 shaderFloat64; + VkBool32 shaderInt64; + VkBool32 shaderInt16; + VkBool32 shaderResourceResidency; + VkBool32 shaderResourceMinLod; + VkBool32 sparseBinding; + VkBool32 sparseResidencyBuffer; + VkBool32 sparseResidencyImage2D; + VkBool32 sparseResidencyImage3D; + VkBool32 sparseResidency2Samples; + VkBool32 sparseResidency4Samples; + VkBool32 sparseResidency8Samples; + VkBool32 sparseResidency16Samples; + VkBool32 sparseResidencyAliased; + VkBool32 variableMultisampleRate; + VkBool32 inheritedQueries; +} VkPhysicalDeviceFeatures; +typedef struct VkPhysicalDeviceSparseProperties { + VkBool32 residencyStandard2DBlockShape; + VkBool32 residencyStandard2DMultisampleBlockShape; + VkBool32 residencyStandard3DBlockShape; + VkBool32 residencyAlignedMipSize; + VkBool32 residencyNonResidentStrict; +} VkPhysicalDeviceSparseProperties; +typedef struct VkPhysicalDeviceLimits { + uint32_t maxImageDimension1D; + uint32_t maxImageDimension2D; + uint32_t maxImageDimension3D; + uint32_t maxImageDimensionCube; + uint32_t maxImageArrayLayers; + uint32_t maxTexelBufferElements; + uint32_t maxUniformBufferRange; + uint32_t maxStorageBufferRange; + uint32_t maxPushConstantsSize; + uint32_t maxMemoryAllocationCount; + uint32_t maxSamplerAllocationCount; + VkDeviceSize bufferImageGranularity; + VkDeviceSize sparseAddressSpaceSize; + uint32_t maxBoundDescriptorSets; + uint32_t maxPerStageDescriptorSamplers; + uint32_t maxPerStageDescriptorUniformBuffers; + uint32_t maxPerStageDescriptorStorageBuffers; + uint32_t maxPerStageDescriptorSampledImages; + uint32_t maxPerStageDescriptorStorageImages; + uint32_t maxPerStageDescriptorInputAttachments; + uint32_t maxPerStageResources; + uint32_t maxDescriptorSetSamplers; + uint32_t maxDescriptorSetUniformBuffers; + uint32_t maxDescriptorSetUniformBuffersDynamic; + uint32_t maxDescriptorSetStorageBuffers; + uint32_t maxDescriptorSetStorageBuffersDynamic; + uint32_t maxDescriptorSetSampledImages; + uint32_t maxDescriptorSetStorageImages; + uint32_t maxDescriptorSetInputAttachments; + uint32_t maxVertexInputAttributes; + uint32_t maxVertexInputBindings; + uint32_t maxVertexInputAttributeOffset; + uint32_t maxVertexInputBindingStride; + uint32_t maxVertexOutputComponents; + uint32_t maxTessellationGenerationLevel; + uint32_t maxTessellationPatchSize; + uint32_t maxTessellationControlPerVertexInputComponents; + uint32_t maxTessellationControlPerVertexOutputComponents; + uint32_t maxTessellationControlPerPatchOutputComponents; + uint32_t maxTessellationControlTotalOutputComponents; + uint32_t maxTessellationEvaluationInputComponents; + uint32_t maxTessellationEvaluationOutputComponents; + uint32_t maxGeometryShaderInvocations; + uint32_t maxGeometryInputComponents; + uint32_t maxGeometryOutputComponents; + uint32_t maxGeometryOutputVertices; + uint32_t maxGeometryTotalOutputComponents; + uint32_t maxFragmentInputComponents; + uint32_t maxFragmentOutputAttachments; + uint32_t maxFragmentDualSrcAttachments; + uint32_t maxFragmentCombinedOutputResources; + uint32_t maxComputeSharedMemorySize; + uint32_t maxComputeWorkGroupCount [3]; + uint32_t maxComputeWorkGroupInvocations; + uint32_t maxComputeWorkGroupSize [3]; + uint32_t subPixelPrecisionBits; + uint32_t subTexelPrecisionBits; + uint32_t mipmapPrecisionBits; + uint32_t maxDrawIndexedIndexValue; + uint32_t maxDrawIndirectCount; + float maxSamplerLodBias; + float maxSamplerAnisotropy; + uint32_t maxViewports; + uint32_t maxViewportDimensions [2]; + float viewportBoundsRange [2]; + uint32_t viewportSubPixelBits; + size_t minMemoryMapAlignment; + VkDeviceSize minTexelBufferOffsetAlignment; + VkDeviceSize minUniformBufferOffsetAlignment; + VkDeviceSize minStorageBufferOffsetAlignment; + int32_t minTexelOffset; + uint32_t maxTexelOffset; + int32_t minTexelGatherOffset; + uint32_t maxTexelGatherOffset; + float minInterpolationOffset; + float maxInterpolationOffset; + uint32_t subPixelInterpolationOffsetBits; + uint32_t maxFramebufferWidth; + uint32_t maxFramebufferHeight; + uint32_t maxFramebufferLayers; + VkSampleCountFlags framebufferColorSampleCounts; + VkSampleCountFlags framebufferDepthSampleCounts; + VkSampleCountFlags framebufferStencilSampleCounts; + VkSampleCountFlags framebufferNoAttachmentsSampleCounts; + uint32_t maxColorAttachments; + VkSampleCountFlags sampledImageColorSampleCounts; + VkSampleCountFlags sampledImageIntegerSampleCounts; + VkSampleCountFlags sampledImageDepthSampleCounts; + VkSampleCountFlags sampledImageStencilSampleCounts; + VkSampleCountFlags storageImageSampleCounts; + uint32_t maxSampleMaskWords; + VkBool32 timestampComputeAndGraphics; + float timestampPeriod; + uint32_t maxClipDistances; + uint32_t maxCullDistances; + uint32_t maxCombinedClipAndCullDistances; + uint32_t discreteQueuePriorities; + float pointSizeRange [2]; + float lineWidthRange [2]; + float pointSizeGranularity; + float lineWidthGranularity; + VkBool32 strictLines; + VkBool32 standardSampleLocations; + VkDeviceSize optimalBufferCopyOffsetAlignment; + VkDeviceSize optimalBufferCopyRowPitchAlignment; + VkDeviceSize nonCoherentAtomSize; +} VkPhysicalDeviceLimits; +typedef struct VkSemaphoreCreateInfo { + VkStructureType sType; + const void * pNext; + VkSemaphoreCreateFlags flags; +} VkSemaphoreCreateInfo; +typedef struct VkQueryPoolCreateInfo { + VkStructureType sType; + const void * pNext; + VkQueryPoolCreateFlags flags; + VkQueryType queryType; + uint32_t queryCount; + VkQueryPipelineStatisticFlags pipelineStatistics; +} VkQueryPoolCreateInfo; +typedef struct VkFramebufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkFramebufferCreateFlags flags; + VkRenderPass renderPass; + uint32_t attachmentCount; + const VkImageView * pAttachments; + uint32_t width; + uint32_t height; + uint32_t layers; +} VkFramebufferCreateInfo; +typedef struct VkSubmitInfo { + VkStructureType sType; + const void * pNext; + uint32_t waitSemaphoreCount; + const VkSemaphore * pWaitSemaphores; + const VkPipelineStageFlags * pWaitDstStageMask; + uint32_t commandBufferCount; + const VkCommandBuffer * pCommandBuffers; + uint32_t signalSemaphoreCount; + const VkSemaphore * pSignalSemaphores; +} VkSubmitInfo; +typedef struct VkSurfaceCapabilitiesKHR { + uint32_t minImageCount; + uint32_t maxImageCount; + VkExtent2D currentExtent; + VkExtent2D minImageExtent; + VkExtent2D maxImageExtent; + uint32_t maxImageArrayLayers; + VkSurfaceTransformFlagsKHR supportedTransforms; + VkSurfaceTransformFlagBitsKHR currentTransform; + VkCompositeAlphaFlagsKHR supportedCompositeAlpha; + VkImageUsageFlags supportedUsageFlags; +} VkSurfaceCapabilitiesKHR; +typedef struct VkSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkSwapchainCreateFlagsKHR flags; + VkSurfaceKHR surface; + uint32_t minImageCount; + VkFormat imageFormat; + VkColorSpaceKHR imageColorSpace; + VkExtent2D imageExtent; + uint32_t imageArrayLayers; + VkImageUsageFlags imageUsage; + VkSharingMode imageSharingMode; + uint32_t queueFamilyIndexCount; + const uint32_t * pQueueFamilyIndices; + VkSurfaceTransformFlagBitsKHR preTransform; + VkCompositeAlphaFlagBitsKHR compositeAlpha; + VkPresentModeKHR presentMode; + VkBool32 clipped; + VkSwapchainKHR oldSwapchain; +} VkSwapchainCreateInfoKHR; +typedef struct VkDebugReportCallbackCreateInfoEXT { + VkStructureType sType; + const void * pNext; + VkDebugReportFlagsEXT flags; + PFN_vkDebugReportCallbackEXT pfnCallback; + void * pUserData; +} VkDebugReportCallbackCreateInfoEXT; +typedef struct VkPhysicalDeviceFeatures2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceFeatures features; +} VkPhysicalDeviceFeatures2; +typedef struct VkFormatProperties2 { + VkStructureType sType; + void * pNext; + VkFormatProperties formatProperties; +} VkFormatProperties2; +typedef struct VkImageFormatProperties2 { + VkStructureType sType; + void * pNext; + VkImageFormatProperties imageFormatProperties; +} VkImageFormatProperties2; +typedef struct VkPhysicalDeviceImageFormatInfo2 { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkImageType type; + VkImageTiling tiling; + VkImageUsageFlags usage; + VkImageCreateFlags flags; +} VkPhysicalDeviceImageFormatInfo2; +typedef struct VkQueueFamilyProperties2 { + VkStructureType sType; + void * pNext; + VkQueueFamilyProperties queueFamilyProperties; +} VkQueueFamilyProperties2; +typedef struct VkSparseImageFormatProperties2 { + VkStructureType sType; + void * pNext; + VkSparseImageFormatProperties properties; +} VkSparseImageFormatProperties2; +typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkImageType type; + VkSampleCountFlagBits samples; + VkImageUsageFlags usage; + VkImageTiling tiling; +} VkPhysicalDeviceSparseImageFormatInfo2; +typedef struct VkPhysicalDeviceVariablePointersFeatures { + VkStructureType sType; + void * pNext; + VkBool32 variablePointersStorageBuffer; + VkBool32 variablePointers; +} VkPhysicalDeviceVariablePointersFeatures; +typedef struct VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeatures; +typedef struct VkExternalMemoryProperties { + VkExternalMemoryFeatureFlags externalMemoryFeatures; + VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; + VkExternalMemoryHandleTypeFlags compatibleHandleTypes; +} VkExternalMemoryProperties; +typedef struct VkExternalImageFormatProperties { + VkStructureType sType; + void * pNext; + VkExternalMemoryProperties externalMemoryProperties; +} VkExternalImageFormatProperties; +typedef struct VkPhysicalDeviceExternalBufferInfo { + VkStructureType sType; + const void * pNext; + VkBufferCreateFlags flags; + VkBufferUsageFlags usage; + VkExternalMemoryHandleTypeFlagBits handleType; +} VkPhysicalDeviceExternalBufferInfo; +typedef struct VkExternalBufferProperties { + VkStructureType sType; + void * pNext; + VkExternalMemoryProperties externalMemoryProperties; +} VkExternalBufferProperties; +typedef struct VkPhysicalDeviceIDProperties { + VkStructureType sType; + void * pNext; + uint8_t deviceUUID [ VK_UUID_SIZE ]; + uint8_t driverUUID [ VK_UUID_SIZE ]; + uint8_t deviceLUID [ VK_LUID_SIZE ]; + uint32_t deviceNodeMask; + VkBool32 deviceLUIDValid; +} VkPhysicalDeviceIDProperties; +typedef struct VkExternalMemoryImageCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExternalMemoryImageCreateInfo; +typedef struct VkExternalMemoryBufferCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExternalMemoryBufferCreateInfo; +typedef struct VkExportMemoryAllocateInfo { + VkStructureType sType; + const void * pNext; + VkExternalMemoryHandleTypeFlags handleTypes; +} VkExportMemoryAllocateInfo; +typedef struct VkExternalSemaphoreProperties { + VkStructureType sType; + void * pNext; + VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; + VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; + VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; +} VkExternalSemaphoreProperties; +typedef struct VkExportSemaphoreCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalSemaphoreHandleTypeFlags handleTypes; +} VkExportSemaphoreCreateInfo; +typedef struct VkExternalFenceProperties { + VkStructureType sType; + void * pNext; + VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; + VkExternalFenceHandleTypeFlags compatibleHandleTypes; + VkExternalFenceFeatureFlags externalFenceFeatures; +} VkExternalFenceProperties; +typedef struct VkExportFenceCreateInfo { + VkStructureType sType; + const void * pNext; + VkExternalFenceHandleTypeFlags handleTypes; +} VkExportFenceCreateInfo; +typedef struct VkPhysicalDeviceMultiviewFeatures { + VkStructureType sType; + void * pNext; + VkBool32 multiview; + VkBool32 multiviewGeometryShader; + VkBool32 multiviewTessellationShader; +} VkPhysicalDeviceMultiviewFeatures; +typedef struct VkPhysicalDeviceGroupProperties { + VkStructureType sType; + void * pNext; + uint32_t physicalDeviceCount; + VkPhysicalDevice physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ]; + VkBool32 subsetAllocation; +} VkPhysicalDeviceGroupProperties; +typedef struct VkMemoryAllocateFlagsInfo { + VkStructureType sType; + const void * pNext; + VkMemoryAllocateFlags flags; + uint32_t deviceMask; +} VkMemoryAllocateFlagsInfo; +typedef struct VkBindBufferMemoryInfo { + VkStructureType sType; + const void * pNext; + VkBuffer buffer; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; +} VkBindBufferMemoryInfo; +typedef struct VkBindImageMemoryInfo { + VkStructureType sType; + const void * pNext; + VkImage image; + VkDeviceMemory memory; + VkDeviceSize memoryOffset; +} VkBindImageMemoryInfo; +typedef struct VkDeviceGroupPresentCapabilitiesKHR { + VkStructureType sType; + const void * pNext; + uint32_t presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; + VkDeviceGroupPresentModeFlagsKHR modes; +} VkDeviceGroupPresentCapabilitiesKHR; +typedef struct VkDeviceGroupSwapchainCreateInfoKHR { + VkStructureType sType; + const void * pNext; + VkDeviceGroupPresentModeFlagsKHR modes; +} VkDeviceGroupSwapchainCreateInfoKHR; +typedef struct VkDescriptorUpdateTemplateCreateInfo { + VkStructureType sType; + const void * pNext; + VkDescriptorUpdateTemplateCreateFlags flags; + uint32_t descriptorUpdateEntryCount; + const VkDescriptorUpdateTemplateEntry * pDescriptorUpdateEntries; + VkDescriptorUpdateTemplateType templateType; + VkDescriptorSetLayout descriptorSetLayout; + VkPipelineBindPoint pipelineBindPoint; + VkPipelineLayout pipelineLayout; + uint32_t set; +} VkDescriptorUpdateTemplateCreateInfo; +typedef struct VkInputAttachmentAspectReference { + uint32_t subpass; + uint32_t inputAttachmentIndex; + VkImageAspectFlags aspectMask; +} VkInputAttachmentAspectReference; +typedef struct VkRenderPassInputAttachmentAspectCreateInfo { + VkStructureType sType; + const void * pNext; + uint32_t aspectReferenceCount; + const VkInputAttachmentAspectReference * pAspectReferences; +} VkRenderPassInputAttachmentAspectCreateInfo; +typedef struct VkPhysicalDevice16BitStorageFeatures { + VkStructureType sType; + void * pNext; + VkBool32 storageBuffer16BitAccess; + VkBool32 uniformAndStorageBuffer16BitAccess; + VkBool32 storagePushConstant16; + VkBool32 storageInputOutput16; +} VkPhysicalDevice16BitStorageFeatures; +typedef struct VkPhysicalDeviceSubgroupProperties { + VkStructureType sType; + void * pNext; + uint32_t subgroupSize; + VkShaderStageFlags supportedStages; + VkSubgroupFeatureFlags supportedOperations; + VkBool32 quadOperationsInAllStages; +} VkPhysicalDeviceSubgroupProperties; +typedef struct VkMemoryRequirements2 { + VkStructureType sType; + void * pNext; + VkMemoryRequirements memoryRequirements; +} VkMemoryRequirements2; +typedef struct VkMemoryRequirements2KHR VkMemoryRequirements2KHR; +typedef struct VkSparseImageMemoryRequirements2 { + VkStructureType sType; + void * pNext; + VkSparseImageMemoryRequirements memoryRequirements; +} VkSparseImageMemoryRequirements2; +typedef struct VkMemoryDedicatedRequirements { + VkStructureType sType; + void * pNext; + VkBool32 prefersDedicatedAllocation; + VkBool32 requiresDedicatedAllocation; +} VkMemoryDedicatedRequirements; +typedef struct VkImageViewUsageCreateInfo { + VkStructureType sType; + const void * pNext; + VkImageUsageFlags usage; +} VkImageViewUsageCreateInfo; +typedef struct VkSamplerYcbcrConversionCreateInfo { + VkStructureType sType; + const void * pNext; + VkFormat format; + VkSamplerYcbcrModelConversion ycbcrModel; + VkSamplerYcbcrRange ycbcrRange; + VkComponentMapping components; + VkChromaLocation xChromaOffset; + VkChromaLocation yChromaOffset; + VkFilter chromaFilter; + VkBool32 forceExplicitReconstruction; +} VkSamplerYcbcrConversionCreateInfo; +typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { + VkStructureType sType; + void * pNext; + VkBool32 samplerYcbcrConversion; +} VkPhysicalDeviceSamplerYcbcrConversionFeatures; +typedef struct VkProtectedSubmitInfo { + VkStructureType sType; + const void * pNext; + VkBool32 protectedSubmit; +} VkProtectedSubmitInfo; +typedef struct VkPhysicalDeviceProtectedMemoryFeatures { + VkStructureType sType; + void * pNext; + VkBool32 protectedMemory; +} VkPhysicalDeviceProtectedMemoryFeatures; +typedef struct VkPhysicalDeviceProtectedMemoryProperties { + VkStructureType sType; + void * pNext; + VkBool32 protectedNoFault; +} VkPhysicalDeviceProtectedMemoryProperties; +typedef struct VkDeviceQueueInfo2 { + VkStructureType sType; + const void * pNext; + VkDeviceQueueCreateFlags flags; + uint32_t queueFamilyIndex; + uint32_t queueIndex; +} VkDeviceQueueInfo2; +typedef struct VkPhysicalDeviceMaintenance3Properties { + VkStructureType sType; + void * pNext; + uint32_t maxPerSetDescriptors; + VkDeviceSize maxMemoryAllocationSize; +} VkPhysicalDeviceMaintenance3Properties; +typedef struct VkDescriptorSetLayoutSupport { + VkStructureType sType; + void * pNext; + VkBool32 supported; +} VkDescriptorSetLayoutSupport; +typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { + VkStructureType sType; + void * pNext; + VkBool32 shaderDrawParameters; +} VkPhysicalDeviceShaderDrawParametersFeatures; +typedef struct VkPhysicalDeviceShaderDrawParameterFeatures VkPhysicalDeviceShaderDrawParameterFeatures; +typedef struct VkPhysicalDeviceProperties { + uint32_t apiVersion; + uint32_t driverVersion; + uint32_t vendorID; + uint32_t deviceID; + VkPhysicalDeviceType deviceType; + char deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; + uint8_t pipelineCacheUUID [ VK_UUID_SIZE ]; + VkPhysicalDeviceLimits limits; + VkPhysicalDeviceSparseProperties sparseProperties; +} VkPhysicalDeviceProperties; +typedef struct VkDeviceCreateInfo { + VkStructureType sType; + const void * pNext; + VkDeviceCreateFlags flags; + uint32_t queueCreateInfoCount; + const VkDeviceQueueCreateInfo * pQueueCreateInfos; + uint32_t enabledLayerCount; + const char * const* ppEnabledLayerNames; + uint32_t enabledExtensionCount; + const char * const* ppEnabledExtensionNames; + const VkPhysicalDeviceFeatures * pEnabledFeatures; +} VkDeviceCreateInfo; +typedef struct VkPhysicalDeviceMemoryProperties { + uint32_t memoryTypeCount; + VkMemoryType memoryTypes [ VK_MAX_MEMORY_TYPES ]; + uint32_t memoryHeapCount; + VkMemoryHeap memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; +} VkPhysicalDeviceMemoryProperties; +typedef struct VkPhysicalDeviceProperties2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceProperties properties; +} VkPhysicalDeviceProperties2; +typedef struct VkPhysicalDeviceMemoryProperties2 { + VkStructureType sType; + void * pNext; + VkPhysicalDeviceMemoryProperties memoryProperties; +} VkPhysicalDeviceMemoryProperties2; + + +#define VK_VERSION_1_0 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_0; +#define VK_VERSION_1_1 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_1; +#define VK_EXT_debug_report 1 +GLAD_API_CALL int GLAD_VK_EXT_debug_report; +#define VK_KHR_surface 1 +GLAD_API_CALL int GLAD_VK_KHR_surface; +#define VK_KHR_swapchain 1 +GLAD_API_CALL int GLAD_VK_KHR_swapchain; + + +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); +typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); +typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); +typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); +typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); +typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); +typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); +typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); +typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); +typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); +typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); +typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); +typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); +typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); +typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); +typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); +typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); +typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); + +GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; +#define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR +GLAD_API_CALL PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR; +#define vkAcquireNextImageKHR glad_vkAcquireNextImageKHR +GLAD_API_CALL PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers; +#define vkAllocateCommandBuffers glad_vkAllocateCommandBuffers +GLAD_API_CALL PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets; +#define vkAllocateDescriptorSets glad_vkAllocateDescriptorSets +GLAD_API_CALL PFN_vkAllocateMemory glad_vkAllocateMemory; +#define vkAllocateMemory glad_vkAllocateMemory +GLAD_API_CALL PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer; +#define vkBeginCommandBuffer glad_vkBeginCommandBuffer +GLAD_API_CALL PFN_vkBindBufferMemory glad_vkBindBufferMemory; +#define vkBindBufferMemory glad_vkBindBufferMemory +GLAD_API_CALL PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2; +#define vkBindBufferMemory2 glad_vkBindBufferMemory2 +GLAD_API_CALL PFN_vkBindImageMemory glad_vkBindImageMemory; +#define vkBindImageMemory glad_vkBindImageMemory +GLAD_API_CALL PFN_vkBindImageMemory2 glad_vkBindImageMemory2; +#define vkBindImageMemory2 glad_vkBindImageMemory2 +GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; +#define vkCmdBeginQuery glad_vkCmdBeginQuery +GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; +#define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass +GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; +#define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets +GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; +#define vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer +GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; +#define vkCmdBindPipeline glad_vkCmdBindPipeline +GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; +#define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers +GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; +#define vkCmdBlitImage glad_vkCmdBlitImage +GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; +#define vkCmdClearAttachments glad_vkCmdClearAttachments +GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; +#define vkCmdClearColorImage glad_vkCmdClearColorImage +GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; +#define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage +GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; +#define vkCmdCopyBuffer glad_vkCmdCopyBuffer +GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; +#define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage +GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; +#define vkCmdCopyImage glad_vkCmdCopyImage +GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; +#define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer +GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; +#define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults +GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; +#define vkCmdDispatch glad_vkCmdDispatch +GLAD_API_CALL PFN_vkCmdDispatchBase glad_vkCmdDispatchBase; +#define vkCmdDispatchBase glad_vkCmdDispatchBase +GLAD_API_CALL PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect; +#define vkCmdDispatchIndirect glad_vkCmdDispatchIndirect +GLAD_API_CALL PFN_vkCmdDraw glad_vkCmdDraw; +#define vkCmdDraw glad_vkCmdDraw +GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; +#define vkCmdDrawIndexed glad_vkCmdDrawIndexed +GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; +#define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect +GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; +#define vkCmdDrawIndirect glad_vkCmdDrawIndirect +GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; +#define vkCmdEndQuery glad_vkCmdEndQuery +GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; +#define vkCmdEndRenderPass glad_vkCmdEndRenderPass +GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; +#define vkCmdExecuteCommands glad_vkCmdExecuteCommands +GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; +#define vkCmdFillBuffer glad_vkCmdFillBuffer +GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; +#define vkCmdNextSubpass glad_vkCmdNextSubpass +GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; +#define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier +GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; +#define vkCmdPushConstants glad_vkCmdPushConstants +GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; +#define vkCmdResetEvent glad_vkCmdResetEvent +GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; +#define vkCmdResetQueryPool glad_vkCmdResetQueryPool +GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; +#define vkCmdResolveImage glad_vkCmdResolveImage +GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; +#define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants +GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; +#define vkCmdSetDepthBias glad_vkCmdSetDepthBias +GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; +#define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds +GLAD_API_CALL PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask; +#define vkCmdSetDeviceMask glad_vkCmdSetDeviceMask +GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; +#define vkCmdSetEvent glad_vkCmdSetEvent +GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; +#define vkCmdSetLineWidth glad_vkCmdSetLineWidth +GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; +#define vkCmdSetScissor glad_vkCmdSetScissor +GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; +#define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask +GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; +#define vkCmdSetStencilReference glad_vkCmdSetStencilReference +GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; +#define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask +GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; +#define vkCmdSetViewport glad_vkCmdSetViewport +GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; +#define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer +GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; +#define vkCmdWaitEvents glad_vkCmdWaitEvents +GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; +#define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp +GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; +#define vkCreateBuffer glad_vkCreateBuffer +GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; +#define vkCreateBufferView glad_vkCreateBufferView +GLAD_API_CALL PFN_vkCreateCommandPool glad_vkCreateCommandPool; +#define vkCreateCommandPool glad_vkCreateCommandPool +GLAD_API_CALL PFN_vkCreateComputePipelines glad_vkCreateComputePipelines; +#define vkCreateComputePipelines glad_vkCreateComputePipelines +GLAD_API_CALL PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT; +#define vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT +GLAD_API_CALL PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool; +#define vkCreateDescriptorPool glad_vkCreateDescriptorPool +GLAD_API_CALL PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout; +#define vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout +GLAD_API_CALL PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate; +#define vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkCreateDevice glad_vkCreateDevice; +#define vkCreateDevice glad_vkCreateDevice +GLAD_API_CALL PFN_vkCreateEvent glad_vkCreateEvent; +#define vkCreateEvent glad_vkCreateEvent +GLAD_API_CALL PFN_vkCreateFence glad_vkCreateFence; +#define vkCreateFence glad_vkCreateFence +GLAD_API_CALL PFN_vkCreateFramebuffer glad_vkCreateFramebuffer; +#define vkCreateFramebuffer glad_vkCreateFramebuffer +GLAD_API_CALL PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines; +#define vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines +GLAD_API_CALL PFN_vkCreateImage glad_vkCreateImage; +#define vkCreateImage glad_vkCreateImage +GLAD_API_CALL PFN_vkCreateImageView glad_vkCreateImageView; +#define vkCreateImageView glad_vkCreateImageView +GLAD_API_CALL PFN_vkCreateInstance glad_vkCreateInstance; +#define vkCreateInstance glad_vkCreateInstance +GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; +#define vkCreatePipelineCache glad_vkCreatePipelineCache +GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; +#define vkCreatePipelineLayout glad_vkCreatePipelineLayout +GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; +#define vkCreateQueryPool glad_vkCreateQueryPool +GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; +#define vkCreateRenderPass glad_vkCreateRenderPass +GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; +#define vkCreateSampler glad_vkCreateSampler +GLAD_API_CALL PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion; +#define vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion +GLAD_API_CALL PFN_vkCreateSemaphore glad_vkCreateSemaphore; +#define vkCreateSemaphore glad_vkCreateSemaphore +GLAD_API_CALL PFN_vkCreateShaderModule glad_vkCreateShaderModule; +#define vkCreateShaderModule glad_vkCreateShaderModule +GLAD_API_CALL PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR; +#define vkCreateSwapchainKHR glad_vkCreateSwapchainKHR +GLAD_API_CALL PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT; +#define vkDebugReportMessageEXT glad_vkDebugReportMessageEXT +GLAD_API_CALL PFN_vkDestroyBuffer glad_vkDestroyBuffer; +#define vkDestroyBuffer glad_vkDestroyBuffer +GLAD_API_CALL PFN_vkDestroyBufferView glad_vkDestroyBufferView; +#define vkDestroyBufferView glad_vkDestroyBufferView +GLAD_API_CALL PFN_vkDestroyCommandPool glad_vkDestroyCommandPool; +#define vkDestroyCommandPool glad_vkDestroyCommandPool +GLAD_API_CALL PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT; +#define vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT +GLAD_API_CALL PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool; +#define vkDestroyDescriptorPool glad_vkDestroyDescriptorPool +GLAD_API_CALL PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout; +#define vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout +GLAD_API_CALL PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate; +#define vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkDestroyDevice glad_vkDestroyDevice; +#define vkDestroyDevice glad_vkDestroyDevice +GLAD_API_CALL PFN_vkDestroyEvent glad_vkDestroyEvent; +#define vkDestroyEvent glad_vkDestroyEvent +GLAD_API_CALL PFN_vkDestroyFence glad_vkDestroyFence; +#define vkDestroyFence glad_vkDestroyFence +GLAD_API_CALL PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer; +#define vkDestroyFramebuffer glad_vkDestroyFramebuffer +GLAD_API_CALL PFN_vkDestroyImage glad_vkDestroyImage; +#define vkDestroyImage glad_vkDestroyImage +GLAD_API_CALL PFN_vkDestroyImageView glad_vkDestroyImageView; +#define vkDestroyImageView glad_vkDestroyImageView +GLAD_API_CALL PFN_vkDestroyInstance glad_vkDestroyInstance; +#define vkDestroyInstance glad_vkDestroyInstance +GLAD_API_CALL PFN_vkDestroyPipeline glad_vkDestroyPipeline; +#define vkDestroyPipeline glad_vkDestroyPipeline +GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; +#define vkDestroyPipelineCache glad_vkDestroyPipelineCache +GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; +#define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout +GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; +#define vkDestroyQueryPool glad_vkDestroyQueryPool +GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; +#define vkDestroyRenderPass glad_vkDestroyRenderPass +GLAD_API_CALL PFN_vkDestroySampler glad_vkDestroySampler; +#define vkDestroySampler glad_vkDestroySampler +GLAD_API_CALL PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion; +#define vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion +GLAD_API_CALL PFN_vkDestroySemaphore glad_vkDestroySemaphore; +#define vkDestroySemaphore glad_vkDestroySemaphore +GLAD_API_CALL PFN_vkDestroyShaderModule glad_vkDestroyShaderModule; +#define vkDestroyShaderModule glad_vkDestroyShaderModule +GLAD_API_CALL PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR; +#define vkDestroySurfaceKHR glad_vkDestroySurfaceKHR +GLAD_API_CALL PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR; +#define vkDestroySwapchainKHR glad_vkDestroySwapchainKHR +GLAD_API_CALL PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle; +#define vkDeviceWaitIdle glad_vkDeviceWaitIdle +GLAD_API_CALL PFN_vkEndCommandBuffer glad_vkEndCommandBuffer; +#define vkEndCommandBuffer glad_vkEndCommandBuffer +GLAD_API_CALL PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties; +#define vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties; +#define vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties; +#define vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties; +#define vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion; +#define vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion +GLAD_API_CALL PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups; +#define vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups +GLAD_API_CALL PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices; +#define vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices +GLAD_API_CALL PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges; +#define vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges +GLAD_API_CALL PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers; +#define vkFreeCommandBuffers glad_vkFreeCommandBuffers +GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; +#define vkFreeDescriptorSets glad_vkFreeDescriptorSets +GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; +#define vkFreeMemory glad_vkFreeMemory +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; +#define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2; +#define vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 +GLAD_API_CALL PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport; +#define vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport +GLAD_API_CALL PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures; +#define vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures +GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; +#define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR +GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; +#define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; +#define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment +GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; +#define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr +GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; +#define vkGetDeviceQueue glad_vkGetDeviceQueue +GLAD_API_CALL PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2; +#define vkGetDeviceQueue2 glad_vkGetDeviceQueue2 +GLAD_API_CALL PFN_vkGetEventStatus glad_vkGetEventStatus; +#define vkGetEventStatus glad_vkGetEventStatus +GLAD_API_CALL PFN_vkGetFenceStatus glad_vkGetFenceStatus; +#define vkGetFenceStatus glad_vkGetFenceStatus +GLAD_API_CALL PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements; +#define vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements +GLAD_API_CALL PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2; +#define vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements; +#define vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2; +#define vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout; +#define vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout +GLAD_API_CALL PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr; +#define vkGetInstanceProcAddr glad_vkGetInstanceProcAddr +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties; +#define vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties; +#define vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties; +#define vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures; +#define vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2; +#define vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties; +#define vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2; +#define vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties; +#define vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2; +#define vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties; +#define vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2; +#define vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR; +#define vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties; +#define vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2; +#define vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties; +#define vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2; +#define vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties; +#define vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2; +#define vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; +#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR; +#define vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR; +#define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; +#define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR +GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; +#define vkGetPipelineCacheData glad_vkGetPipelineCacheData +GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; +#define vkGetQueryPoolResults glad_vkGetQueryPoolResults +GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; +#define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity +GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; +#define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR +GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; +#define vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges +GLAD_API_CALL PFN_vkMapMemory glad_vkMapMemory; +#define vkMapMemory glad_vkMapMemory +GLAD_API_CALL PFN_vkMergePipelineCaches glad_vkMergePipelineCaches; +#define vkMergePipelineCaches glad_vkMergePipelineCaches +GLAD_API_CALL PFN_vkQueueBindSparse glad_vkQueueBindSparse; +#define vkQueueBindSparse glad_vkQueueBindSparse +GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; +#define vkQueuePresentKHR glad_vkQueuePresentKHR +GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; +#define vkQueueSubmit glad_vkQueueSubmit +GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; +#define vkQueueWaitIdle glad_vkQueueWaitIdle +GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; +#define vkResetCommandBuffer glad_vkResetCommandBuffer +GLAD_API_CALL PFN_vkResetCommandPool glad_vkResetCommandPool; +#define vkResetCommandPool glad_vkResetCommandPool +GLAD_API_CALL PFN_vkResetDescriptorPool glad_vkResetDescriptorPool; +#define vkResetDescriptorPool glad_vkResetDescriptorPool +GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; +#define vkResetEvent glad_vkResetEvent +GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; +#define vkResetFences glad_vkResetFences +GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; +#define vkSetEvent glad_vkSetEvent +GLAD_API_CALL PFN_vkTrimCommandPool glad_vkTrimCommandPool; +#define vkTrimCommandPool glad_vkTrimCommandPool +GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; +#define vkUnmapMemory glad_vkUnmapMemory +GLAD_API_CALL PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate; +#define vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate +GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; +#define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets +GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; +#define vkWaitForFences glad_vkWaitForFences + + +GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load); + + + + + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/deps/glad_gl.c b/deps/glad_gl.c new file mode 100644 index 00000000..2d4c87fe --- /dev/null +++ b/deps/glad_gl.c @@ -0,0 +1,1791 @@ +#include +#include +#include +#include + +#ifndef GLAD_IMPL_UTIL_C_ +#define GLAD_IMPL_UTIL_C_ + +#ifdef _MSC_VER +#define GLAD_IMPL_UTIL_SSCANF sscanf_s +#else +#define GLAD_IMPL_UTIL_SSCANF sscanf +#endif + +#endif /* GLAD_IMPL_UTIL_C_ */ + + +int GLAD_GL_VERSION_1_0 = 0; +int GLAD_GL_VERSION_1_1 = 0; +int GLAD_GL_VERSION_1_2 = 0; +int GLAD_GL_VERSION_1_3 = 0; +int GLAD_GL_VERSION_1_4 = 0; +int GLAD_GL_VERSION_1_5 = 0; +int GLAD_GL_VERSION_2_0 = 0; +int GLAD_GL_VERSION_2_1 = 0; +int GLAD_GL_VERSION_3_0 = 0; +int GLAD_GL_VERSION_3_1 = 0; +int GLAD_GL_VERSION_3_2 = 0; +int GLAD_GL_VERSION_3_3 = 0; +int GLAD_GL_ARB_multisample = 0; +int GLAD_GL_ARB_robustness = 0; +int GLAD_GL_KHR_debug = 0; + + + +PFNGLACCUMPROC glad_glAccum = NULL; +PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; +PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; +PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; +PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; +PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; +PFNGLBEGINPROC glad_glBegin = NULL; +PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; +PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; +PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; +PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; +PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; +PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; +PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; +PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; +PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; +PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; +PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; +PFNGLBITMAPPROC glad_glBitmap = NULL; +PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; +PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; +PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; +PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; +PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; +PFNGLBUFFERDATAPROC glad_glBufferData = NULL; +PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; +PFNGLCALLLISTPROC glad_glCallList = NULL; +PFNGLCALLLISTSPROC glad_glCallLists = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; +PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; +PFNGLCLEARPROC glad_glClear = NULL; +PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; +PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; +PFNGLCLEARCOLORPROC glad_glClearColor = NULL; +PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; +PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; +PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; +PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; +PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; +PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; +PFNGLCOLOR3BPROC glad_glColor3b = NULL; +PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; +PFNGLCOLOR3DPROC glad_glColor3d = NULL; +PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; +PFNGLCOLOR3FPROC glad_glColor3f = NULL; +PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; +PFNGLCOLOR3IPROC glad_glColor3i = NULL; +PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; +PFNGLCOLOR3SPROC glad_glColor3s = NULL; +PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; +PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; +PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; +PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; +PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; +PFNGLCOLOR3USPROC glad_glColor3us = NULL; +PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; +PFNGLCOLOR4BPROC glad_glColor4b = NULL; +PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; +PFNGLCOLOR4DPROC glad_glColor4d = NULL; +PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; +PFNGLCOLOR4FPROC glad_glColor4f = NULL; +PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; +PFNGLCOLOR4IPROC glad_glColor4i = NULL; +PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; +PFNGLCOLOR4SPROC glad_glColor4s = NULL; +PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; +PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; +PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; +PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; +PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; +PFNGLCOLOR4USPROC glad_glColor4us = NULL; +PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; +PFNGLCOLORMASKPROC glad_glColorMask = NULL; +PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; +PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; +PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; +PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; +PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; +PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; +PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; +PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; +PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; +PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; +PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; +PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; +PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; +PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; +PFNGLCREATESHADERPROC glad_glCreateShader = NULL; +PFNGLCULLFACEPROC glad_glCullFace = NULL; +PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; +PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; +PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; +PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; +PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; +PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; +PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; +PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; +PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; +PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; +PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; +PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; +PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; +PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; +PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; +PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; +PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; +PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; +PFNGLDISABLEPROC glad_glDisable = NULL; +PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; +PFNGLDISABLEIPROC glad_glDisablei = NULL; +PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; +PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; +PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; +PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; +PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; +PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; +PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; +PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; +PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; +PFNGLENABLEPROC glad_glEnable = NULL; +PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; +PFNGLENABLEIPROC glad_glEnablei = NULL; +PFNGLENDPROC glad_glEnd = NULL; +PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; +PFNGLENDLISTPROC glad_glEndList = NULL; +PFNGLENDQUERYPROC glad_glEndQuery = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; +PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; +PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; +PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; +PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; +PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; +PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; +PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; +PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; +PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; +PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; +PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; +PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; +PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; +PFNGLFENCESYNCPROC glad_glFenceSync = NULL; +PFNGLFINISHPROC glad_glFinish = NULL; +PFNGLFLUSHPROC glad_glFlush = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; +PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; +PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; +PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; +PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; +PFNGLFOGFPROC glad_glFogf = NULL; +PFNGLFOGFVPROC glad_glFogfv = NULL; +PFNGLFOGIPROC glad_glFogi = NULL; +PFNGLFOGIVPROC glad_glFogiv = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; +PFNGLFRONTFACEPROC glad_glFrontFace = NULL; +PFNGLFRUSTUMPROC glad_glFrustum = NULL; +PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; +PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; +PFNGLGENLISTSPROC glad_glGenLists = NULL; +PFNGLGENQUERIESPROC glad_glGenQueries = NULL; +PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; +PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; +PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; +PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; +PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; +PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; +PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; +PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; +PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; +PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; +PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; +PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; +PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; +PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; +PFNGLGETERRORPROC glad_glGetError = NULL; +PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; +PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; +PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; +PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; +PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; +PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; +PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; +PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; +PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; +PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; +PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; +PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; +PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; +PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; +PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; +PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; +PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; +PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; +PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; +PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; +PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; +PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; +PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; +PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; +PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; +PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; +PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; +PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; +PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; +PFNGLGETSTRINGPROC glad_glGetString = NULL; +PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; +PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; +PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; +PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; +PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; +PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; +PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; +PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; +PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; +PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; +PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; +PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; +PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; +PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; +PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; +PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; +PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; +PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL; +PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL; +PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL; +PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL; +PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL; +PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL; +PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL; +PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL; +PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL; +PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL; +PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL; +PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; +PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; +PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; +PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; +PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; +PFNGLHINTPROC glad_glHint = NULL; +PFNGLINDEXMASKPROC glad_glIndexMask = NULL; +PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; +PFNGLINDEXDPROC glad_glIndexd = NULL; +PFNGLINDEXDVPROC glad_glIndexdv = NULL; +PFNGLINDEXFPROC glad_glIndexf = NULL; +PFNGLINDEXFVPROC glad_glIndexfv = NULL; +PFNGLINDEXIPROC glad_glIndexi = NULL; +PFNGLINDEXIVPROC glad_glIndexiv = NULL; +PFNGLINDEXSPROC glad_glIndexs = NULL; +PFNGLINDEXSVPROC glad_glIndexsv = NULL; +PFNGLINDEXUBPROC glad_glIndexub = NULL; +PFNGLINDEXUBVPROC glad_glIndexubv = NULL; +PFNGLINITNAMESPROC glad_glInitNames = NULL; +PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; +PFNGLISBUFFERPROC glad_glIsBuffer = NULL; +PFNGLISENABLEDPROC glad_glIsEnabled = NULL; +PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; +PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; +PFNGLISLISTPROC glad_glIsList = NULL; +PFNGLISPROGRAMPROC glad_glIsProgram = NULL; +PFNGLISQUERYPROC glad_glIsQuery = NULL; +PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; +PFNGLISSAMPLERPROC glad_glIsSampler = NULL; +PFNGLISSHADERPROC glad_glIsShader = NULL; +PFNGLISSYNCPROC glad_glIsSync = NULL; +PFNGLISTEXTUREPROC glad_glIsTexture = NULL; +PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; +PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; +PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; +PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; +PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; +PFNGLLIGHTFPROC glad_glLightf = NULL; +PFNGLLIGHTFVPROC glad_glLightfv = NULL; +PFNGLLIGHTIPROC glad_glLighti = NULL; +PFNGLLIGHTIVPROC glad_glLightiv = NULL; +PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; +PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; +PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; +PFNGLLISTBASEPROC glad_glListBase = NULL; +PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; +PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; +PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; +PFNGLLOADNAMEPROC glad_glLoadName = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; +PFNGLLOGICOPPROC glad_glLogicOp = NULL; +PFNGLMAP1DPROC glad_glMap1d = NULL; +PFNGLMAP1FPROC glad_glMap1f = NULL; +PFNGLMAP2DPROC glad_glMap2d = NULL; +PFNGLMAP2FPROC glad_glMap2f = NULL; +PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; +PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; +PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; +PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; +PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; +PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; +PFNGLMATERIALFPROC glad_glMaterialf = NULL; +PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; +PFNGLMATERIALIPROC glad_glMateriali = NULL; +PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; +PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; +PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; +PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; +PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; +PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; +PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; +PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; +PFNGLNEWLISTPROC glad_glNewList = NULL; +PFNGLNORMAL3BPROC glad_glNormal3b = NULL; +PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; +PFNGLNORMAL3DPROC glad_glNormal3d = NULL; +PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; +PFNGLNORMAL3FPROC glad_glNormal3f = NULL; +PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; +PFNGLNORMAL3IPROC glad_glNormal3i = NULL; +PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; +PFNGLNORMAL3SPROC glad_glNormal3s = NULL; +PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; +PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; +PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; +PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; +PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; +PFNGLORTHOPROC glad_glOrtho = NULL; +PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; +PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; +PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; +PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; +PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; +PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; +PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; +PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; +PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; +PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; +PFNGLPOINTSIZEPROC glad_glPointSize = NULL; +PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; +PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; +PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; +PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; +PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; +PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; +PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; +PFNGLPOPNAMEPROC glad_glPopName = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; +PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; +PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; +PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; +PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; +PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; +PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; +PFNGLPUSHNAMEPROC glad_glPushName = NULL; +PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; +PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; +PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; +PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; +PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; +PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; +PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; +PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; +PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; +PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; +PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; +PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; +PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; +PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; +PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; +PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; +PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; +PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; +PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; +PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; +PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; +PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; +PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; +PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; +PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; +PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; +PFNGLREADPIXELSPROC glad_glReadPixels = NULL; +PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; +PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; +PFNGLRECTDPROC glad_glRectd = NULL; +PFNGLRECTDVPROC glad_glRectdv = NULL; +PFNGLRECTFPROC glad_glRectf = NULL; +PFNGLRECTFVPROC glad_glRectfv = NULL; +PFNGLRECTIPROC glad_glRecti = NULL; +PFNGLRECTIVPROC glad_glRectiv = NULL; +PFNGLRECTSPROC glad_glRects = NULL; +PFNGLRECTSVPROC glad_glRectsv = NULL; +PFNGLRENDERMODEPROC glad_glRenderMode = NULL; +PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; +PFNGLROTATEDPROC glad_glRotated = NULL; +PFNGLROTATEFPROC glad_glRotatef = NULL; +PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; +PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; +PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; +PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; +PFNGLSCALEDPROC glad_glScaled = NULL; +PFNGLSCALEFPROC glad_glScalef = NULL; +PFNGLSCISSORPROC glad_glScissor = NULL; +PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; +PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; +PFNGLSHADEMODELPROC glad_glShadeModel = NULL; +PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; +PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; +PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; +PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; +PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; +PFNGLSTENCILOPPROC glad_glStencilOp = NULL; +PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; +PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; +PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; +PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; +PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; +PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; +PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; +PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; +PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; +PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; +PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; +PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; +PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; +PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; +PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; +PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; +PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; +PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; +PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; +PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; +PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; +PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; +PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; +PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; +PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; +PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; +PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; +PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; +PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; +PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; +PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; +PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; +PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; +PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; +PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; +PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; +PFNGLTEXENVFPROC glad_glTexEnvf = NULL; +PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; +PFNGLTEXENVIPROC glad_glTexEnvi = NULL; +PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; +PFNGLTEXGENDPROC glad_glTexGend = NULL; +PFNGLTEXGENDVPROC glad_glTexGendv = NULL; +PFNGLTEXGENFPROC glad_glTexGenf = NULL; +PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; +PFNGLTEXGENIPROC glad_glTexGeni = NULL; +PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; +PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; +PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; +PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; +PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; +PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; +PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; +PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; +PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; +PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; +PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; +PFNGLTRANSLATEDPROC glad_glTranslated = NULL; +PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; +PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; +PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; +PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; +PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; +PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; +PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; +PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; +PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; +PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; +PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; +PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; +PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; +PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; +PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; +PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; +PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; +PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; +PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; +PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; +PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; +PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; +PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; +PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; +PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; +PFNGLVERTEX2DPROC glad_glVertex2d = NULL; +PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; +PFNGLVERTEX2FPROC glad_glVertex2f = NULL; +PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; +PFNGLVERTEX2IPROC glad_glVertex2i = NULL; +PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; +PFNGLVERTEX2SPROC glad_glVertex2s = NULL; +PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; +PFNGLVERTEX3DPROC glad_glVertex3d = NULL; +PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; +PFNGLVERTEX3FPROC glad_glVertex3f = NULL; +PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; +PFNGLVERTEX3IPROC glad_glVertex3i = NULL; +PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; +PFNGLVERTEX3SPROC glad_glVertex3s = NULL; +PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; +PFNGLVERTEX4DPROC glad_glVertex4d = NULL; +PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; +PFNGLVERTEX4FPROC glad_glVertex4f = NULL; +PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; +PFNGLVERTEX4IPROC glad_glVertex4i = NULL; +PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; +PFNGLVERTEX4SPROC glad_glVertex4s = NULL; +PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; +PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; +PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; +PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; +PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; +PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; +PFNGLVIEWPORTPROC glad_glViewport = NULL; +PFNGLWAITSYNCPROC glad_glWaitSync = NULL; +PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; + + +static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_0) return; + glAccum = (PFNGLACCUMPROC) load("glAccum", userptr); + glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr); + glBegin = (PFNGLBEGINPROC) load("glBegin", userptr); + glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr); + glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr); + glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr); + glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr); + glClear = (PFNGLCLEARPROC) load("glClear", userptr); + glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr); + glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr); + glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr); + glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr); + glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr); + glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr); + glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr); + glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr); + glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr); + glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr); + glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr); + glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr); + glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr); + glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr); + glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr); + glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr); + glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr); + glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr); + glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr); + glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr); + glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr); + glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr); + glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr); + glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr); + glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr); + glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr); + glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr); + glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr); + glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr); + glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr); + glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr); + glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr); + glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr); + glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr); + glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr); + glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr); + glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr); + glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr); + glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr); + glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr); + glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr); + glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr); + glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr); + glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr); + glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr); + glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr); + glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr); + glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr); + glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr); + glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr); + glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr); + glEnable = (PFNGLENABLEPROC) load("glEnable", userptr); + glEnd = (PFNGLENDPROC) load("glEnd", userptr); + glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr); + glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr); + glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr); + glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr); + glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr); + glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr); + glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr); + glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr); + glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr); + glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr); + glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr); + glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr); + glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr); + glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr); + glFinish = (PFNGLFINISHPROC) load("glFinish", userptr); + glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr); + glFogf = (PFNGLFOGFPROC) load("glFogf", userptr); + glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr); + glFogi = (PFNGLFOGIPROC) load("glFogi", userptr); + glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr); + glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr); + glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr); + glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr); + glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr); + glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr); + glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr); + glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr); + glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr); + glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr); + glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr); + glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr); + glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr); + glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr); + glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr); + glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr); + glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr); + glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr); + glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr); + glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr); + glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr); + glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); + glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr); + glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr); + glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr); + glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr); + glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr); + glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr); + glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr); + glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr); + glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr); + glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr); + glHint = (PFNGLHINTPROC) load("glHint", userptr); + glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr); + glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr); + glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr); + glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr); + glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr); + glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr); + glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr); + glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr); + glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr); + glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr); + glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr); + glIsList = (PFNGLISLISTPROC) load("glIsList", userptr); + glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr); + glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr); + glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr); + glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr); + glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr); + glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr); + glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr); + glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr); + glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr); + glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr); + glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr); + glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr); + glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr); + glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr); + glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr); + glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr); + glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr); + glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr); + glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr); + glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr); + glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr); + glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr); + glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr); + glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr); + glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr); + glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr); + glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr); + glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr); + glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr); + glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr); + glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr); + glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr); + glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr); + glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr); + glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr); + glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr); + glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr); + glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr); + glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr); + glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr); + glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr); + glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr); + glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr); + glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr); + glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr); + glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr); + glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr); + glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr); + glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr); + glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr); + glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr); + glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr); + glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr); + glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr); + glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr); + glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr); + glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr); + glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr); + glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr); + glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr); + glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr); + glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr); + glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr); + glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr); + glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr); + glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr); + glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr); + glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr); + glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr); + glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr); + glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr); + glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr); + glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr); + glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr); + glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr); + glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr); + glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr); + glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr); + glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr); + glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr); + glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr); + glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr); + glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr); + glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr); + glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr); + glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr); + glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr); + glRectd = (PFNGLRECTDPROC) load("glRectd", userptr); + glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr); + glRectf = (PFNGLRECTFPROC) load("glRectf", userptr); + glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr); + glRecti = (PFNGLRECTIPROC) load("glRecti", userptr); + glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr); + glRects = (PFNGLRECTSPROC) load("glRects", userptr); + glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr); + glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr); + glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr); + glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr); + glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr); + glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr); + glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr); + glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr); + glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr); + glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr); + glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr); + glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr); + glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr); + glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr); + glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr); + glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr); + glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr); + glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr); + glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr); + glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr); + glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr); + glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr); + glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr); + glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr); + glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr); + glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr); + glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr); + glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr); + glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr); + glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr); + glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr); + glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr); + glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr); + glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr); + glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr); + glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr); + glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr); + glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr); + glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr); + glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr); + glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr); + glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr); + glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr); + glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr); + glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr); + glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr); + glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr); + glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr); + glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr); + glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr); + glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr); + glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr); + glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr); + glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr); + glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr); + glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr); + glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr); + glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr); + glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr); + glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr); + glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr); + glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr); + glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr); + glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr); + glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr); + glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr); + glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr); + glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr); + glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr); + glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr); + glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr); + glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr); + glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr); + glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr); + glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr); + glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr); + glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr); + glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr); + glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr); + glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr); + glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr); + glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr); + glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr); + glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr); + glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr); + glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr); + glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr); +} +static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_1) return; + glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr); + glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr); + glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr); + glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr); + glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr); + glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr); + glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr); + glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr); + glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr); + glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr); + glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr); + glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr); + glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr); + glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr); + glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr); + glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); + glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr); + glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr); + glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr); + glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr); + glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr); + glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr); + glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr); + glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr); + glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr); + glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr); + glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr); + glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr); + glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr); + glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr); +} +static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_2) return; + glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr); + glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr); + glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr); + glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr); +} +static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_3) return; + glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr); + glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr); + glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr); + glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr); + glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr); + glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr); + glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr); + glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr); + glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr); + glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr); + glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr); + glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr); + glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr); + glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr); + glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr); + glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr); + glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr); + glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr); + glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr); + glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr); + glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr); + glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr); + glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr); + glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr); + glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr); + glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr); + glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr); + glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr); + glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr); + glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr); + glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr); + glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr); + glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr); + glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr); + glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr); + glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr); + glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr); + glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr); + glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr); + glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr); + glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr); + glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr); + glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr); + glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr); + glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr); + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); +} +static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_4) return; + glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr); + glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr); + glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr); + glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr); + glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr); + glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr); + glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr); + glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr); + glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr); + glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr); + glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr); + glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr); + glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr); + glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr); + glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr); + glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr); + glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr); + glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr); + glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr); + glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr); + glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr); + glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr); + glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr); + glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr); + glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr); + glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr); + glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr); + glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr); + glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr); + glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr); + glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr); + glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr); + glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr); + glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr); + glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr); + glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr); + glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr); + glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr); + glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr); + glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr); + glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr); + glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr); + glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr); + glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr); + glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr); + glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr); + glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr); +} +static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_1_5) return; + glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr); + glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr); + glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr); + glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr); + glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr); + glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr); + glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr); + glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr); + glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr); + glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr); + glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr); + glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr); + glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr); + glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr); + glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr); + glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr); + glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr); + glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr); + glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr); +} +static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_2_0) return; + glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr); + glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr); + glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr); + glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr); + glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr); + glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr); + glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr); + glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr); + glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr); + glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr); + glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr); + glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr); + glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr); + glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr); + glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr); + glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr); + glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr); + glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr); + glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr); + glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr); + glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr); + glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr); + glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr); + glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr); + glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr); + glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr); + glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr); + glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr); + glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr); + glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr); + glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr); + glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr); + glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr); + glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr); + glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr); + glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr); + glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr); + glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr); + glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr); + glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr); + glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr); + glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr); + glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr); + glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr); + glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr); + glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr); + glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr); + glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr); + glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr); + glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr); + glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr); + glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr); + glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr); + glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr); + glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr); + glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr); + glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr); + glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr); + glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr); + glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr); + glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr); + glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr); + glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr); + glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr); + glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr); + glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr); + glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr); + glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr); + glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr); + glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr); + glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr); + glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr); + glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr); + glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr); + glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr); + glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr); + glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr); + glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr); + glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr); + glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr); + glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr); + glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr); + glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr); + glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr); + glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr); + glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr); + glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr); + glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr); + glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr); + glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr); + glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr); + glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr); + glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr); +} +static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_2_1) return; + glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr); + glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr); + glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr); + glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr); + glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr); +} +static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_0) return; + glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr); + glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr); + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); + glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr); + glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr); + glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr); + glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr); + glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr); + glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr); + glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr); + glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr); + glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr); + glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr); + glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr); + glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr); + glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr); + glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr); + glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr); + glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr); + glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr); + glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr); + glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr); + glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr); + glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr); + glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr); + glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr); + glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr); + glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr); + glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr); + glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr); + glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr); + glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr); + glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr); + glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr); + glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); + glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr); + glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr); + glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr); + glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr); + glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr); + glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr); + glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr); + glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr); + glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr); + glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr); + glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr); + glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr); + glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr); + glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr); + glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr); + glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr); + glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr); + glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr); + glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr); + glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr); + glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr); + glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr); + glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr); + glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr); + glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr); + glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr); + glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr); + glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr); + glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr); + glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr); + glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr); + glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr); + glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr); + glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr); + glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr); + glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr); + glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr); + glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr); + glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr); + glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr); + glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr); + glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr); + glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr); + glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr); + glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr); + glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr); + glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr); +} +static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_1) return; + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr); + glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr); + glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr); + glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr); + glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr); + glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr); + glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr); + glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr); + glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr); + glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr); + glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr); + glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr); + glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr); + glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr); +} +static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_2) return; + glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr); + glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr); + glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr); + glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr); + glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr); + glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr); + glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr); + glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr); + glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr); + glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr); + glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr); + glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr); + glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr); + glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr); + glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr); + glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr); + glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr); + glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr); + glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr); +} +static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_VERSION_3_3) return; + glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr); + glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr); + glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr); + glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr); + glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr); + glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr); + glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr); + glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr); + glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr); + glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr); + glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr); + glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr); + glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr); + glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr); + glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr); + glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr); + glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr); + glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr); + glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr); + glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr); + glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr); + glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr); + glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr); + glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr); + glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr); + glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr); + glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr); + glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr); + glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr); + glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr); + glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr); + glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr); + glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr); + glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr); + glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr); + glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr); + glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr); + glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr); + glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr); + glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr); + glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr); + glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr); + glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr); + glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr); + glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr); + glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr); + glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr); + glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr); + glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr); + glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr); + glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr); + glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr); + glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr); + glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr); + glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr); + glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr); + glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr); + glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr); +} +static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_ARB_multisample) return; + glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr); + glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr); +} +static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_ARB_robustness) return; + glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr); + glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr); + glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr); + glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr); + glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr); + glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr); + glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr); + glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr); + glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr); + glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr); + glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr); + glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr); + glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr); + glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr); + glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr); + glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr); + glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr); + glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr); + glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr); + glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr); + glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr); +} +static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_GL_KHR_debug) return; + glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr); + glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr); + glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr); + glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr); + glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr); + glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr); + glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr); + glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr); + glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr); + glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr); + glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr); +} + + + +#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) +#define GLAD_GL_IS_SOME_NEW_VERSION 1 +#else +#define GLAD_GL_IS_SOME_NEW_VERSION 0 +#endif + +static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { +#if GLAD_GL_IS_SOME_NEW_VERSION + if(GLAD_VERSION_MAJOR(version) < 3) { +#else + (void) version; + (void) out_num_exts_i; + (void) out_exts_i; +#endif + if (glGetString == NULL) { + return 0; + } + *out_exts = (const char *)glGetString(GL_EXTENSIONS); +#if GLAD_GL_IS_SOME_NEW_VERSION + } else { + unsigned int index = 0; + unsigned int num_exts_i = 0; + char **exts_i = NULL; + if (glGetStringi == NULL || glGetIntegerv == NULL) { + return 0; + } + glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); + if (num_exts_i > 0) { + exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); + } + if (exts_i == NULL) { + return 0; + } + for(index = 0; index < num_exts_i; index++) { + const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index); + size_t len = strlen(gl_str_tmp) + 1; + + char *local_str = (char*) malloc(len * sizeof(char)); + if(local_str != NULL) { + memcpy(local_str, gl_str_tmp, len * sizeof(char)); + } + + exts_i[index] = local_str; + } + + *out_num_exts_i = num_exts_i; + *out_exts_i = exts_i; + } +#endif + return 1; +} +static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { + if (exts_i != NULL) { + unsigned int index; + for(index = 0; index < num_exts_i; index++) { + free((void *) (exts_i[index])); + } + free((void *)exts_i); + exts_i = NULL; + } +} +static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { + if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { + const char *extensions; + const char *loc; + const char *terminator; + extensions = exts; + if(extensions == NULL || ext == NULL) { + return 0; + } + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) { + return 0; + } + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) { + return 1; + } + extensions = terminator; + } + } else { + unsigned int index; + for(index = 0; index < num_exts_i; index++) { + const char *e = exts_i[index]; + if(strcmp(e, ext) == 0) { + return 1; + } + } + } + return 0; +} + +static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) { + return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); +} + +static int glad_gl_find_extensions_gl( int version) { + const char *exts = NULL; + unsigned int num_exts_i = 0; + char **exts_i = NULL; + if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; + + GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample"); + GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness"); + GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); + + glad_gl_free_extensions(exts_i, num_exts_i); + + return 1; +} + +static int glad_gl_find_core_gl(void) { + int i, major, minor; + const char* version; + const char* prefixes[] = { + "OpenGL ES-CM ", + "OpenGL ES-CL ", + "OpenGL ES ", + NULL + }; + version = (const char*) glGetString(GL_VERSION); + if (!version) return 0; + for (i = 0; prefixes[i]; i++) { + const size_t length = strlen(prefixes[i]); + if (strncmp(version, prefixes[i], length) == 0) { + version += length; + break; + } + } + + GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); + + GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; + GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; + GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; + GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; + GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; + GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; + GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; + + return GLAD_MAKE_VERSION(major, minor); +} + +int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { + int version; + + glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr); + if(glGetString == NULL) return 0; + if(glGetString(GL_VERSION) == NULL) return 0; + version = glad_gl_find_core_gl(); + + glad_gl_load_GL_VERSION_1_0(load, userptr); + glad_gl_load_GL_VERSION_1_1(load, userptr); + glad_gl_load_GL_VERSION_1_2(load, userptr); + glad_gl_load_GL_VERSION_1_3(load, userptr); + glad_gl_load_GL_VERSION_1_4(load, userptr); + glad_gl_load_GL_VERSION_1_5(load, userptr); + glad_gl_load_GL_VERSION_2_0(load, userptr); + glad_gl_load_GL_VERSION_2_1(load, userptr); + glad_gl_load_GL_VERSION_3_0(load, userptr); + glad_gl_load_GL_VERSION_3_1(load, userptr); + glad_gl_load_GL_VERSION_3_2(load, userptr); + glad_gl_load_GL_VERSION_3_3(load, userptr); + + if (!glad_gl_find_extensions_gl(version)) return 0; + glad_gl_load_GL_ARB_multisample(load, userptr); + glad_gl_load_GL_ARB_robustness(load, userptr); + glad_gl_load_GL_KHR_debug(load, userptr); + + + + return version; +} + + +int gladLoadGL( GLADloadfunc load) { + return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); +} + + + + diff --git a/deps/glad_vulkan.c b/deps/glad_vulkan.c new file mode 100644 index 00000000..5adfbbbe --- /dev/null +++ b/deps/glad_vulkan.c @@ -0,0 +1,593 @@ +#include +#include +#include +#include + +#ifndef GLAD_IMPL_UTIL_C_ +#define GLAD_IMPL_UTIL_C_ + +#ifdef _MSC_VER +#define GLAD_IMPL_UTIL_SSCANF sscanf_s +#else +#define GLAD_IMPL_UTIL_SSCANF sscanf +#endif + +#endif /* GLAD_IMPL_UTIL_C_ */ + + +int GLAD_VK_VERSION_1_0 = 0; +int GLAD_VK_VERSION_1_1 = 0; +int GLAD_VK_EXT_debug_report = 0; +int GLAD_VK_KHR_surface = 0; +int GLAD_VK_KHR_swapchain = 0; + + + +PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL; +PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL; +PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL; +PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL; +PFN_vkAllocateMemory glad_vkAllocateMemory = NULL; +PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL; +PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL; +PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL; +PFN_vkBindImageMemory glad_vkBindImageMemory = NULL; +PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL; +PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL; +PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL; +PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL; +PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL; +PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL; +PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL; +PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL; +PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL; +PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL; +PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL; +PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL; +PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL; +PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL; +PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL; +PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL; +PFN_vkCmdDispatch glad_vkCmdDispatch = NULL; +PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL; +PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL; +PFN_vkCmdDraw glad_vkCmdDraw = NULL; +PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL; +PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL; +PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL; +PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL; +PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL; +PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL; +PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL; +PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL; +PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL; +PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL; +PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL; +PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL; +PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL; +PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL; +PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL; +PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL; +PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL; +PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL; +PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL; +PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL; +PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL; +PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL; +PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL; +PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL; +PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL; +PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL; +PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL; +PFN_vkCreateBuffer glad_vkCreateBuffer = NULL; +PFN_vkCreateBufferView glad_vkCreateBufferView = NULL; +PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL; +PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL; +PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL; +PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL; +PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL; +PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL; +PFN_vkCreateDevice glad_vkCreateDevice = NULL; +PFN_vkCreateEvent glad_vkCreateEvent = NULL; +PFN_vkCreateFence glad_vkCreateFence = NULL; +PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL; +PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL; +PFN_vkCreateImage glad_vkCreateImage = NULL; +PFN_vkCreateImageView glad_vkCreateImageView = NULL; +PFN_vkCreateInstance glad_vkCreateInstance = NULL; +PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL; +PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL; +PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL; +PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL; +PFN_vkCreateSampler glad_vkCreateSampler = NULL; +PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL; +PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL; +PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL; +PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL; +PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL; +PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL; +PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL; +PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL; +PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL; +PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL; +PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL; +PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL; +PFN_vkDestroyDevice glad_vkDestroyDevice = NULL; +PFN_vkDestroyEvent glad_vkDestroyEvent = NULL; +PFN_vkDestroyFence glad_vkDestroyFence = NULL; +PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL; +PFN_vkDestroyImage glad_vkDestroyImage = NULL; +PFN_vkDestroyImageView glad_vkDestroyImageView = NULL; +PFN_vkDestroyInstance glad_vkDestroyInstance = NULL; +PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL; +PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL; +PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL; +PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL; +PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL; +PFN_vkDestroySampler glad_vkDestroySampler = NULL; +PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL; +PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL; +PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL; +PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL; +PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL; +PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL; +PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL; +PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL; +PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL; +PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL; +PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL; +PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL; +PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL; +PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL; +PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL; +PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL; +PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL; +PFN_vkFreeMemory glad_vkFreeMemory = NULL; +PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL; +PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL; +PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL; +PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL; +PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL; +PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL; +PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL; +PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL; +PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL; +PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL; +PFN_vkGetEventStatus glad_vkGetEventStatus = NULL; +PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL; +PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL; +PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL; +PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL; +PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL; +PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL; +PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL; +PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL; +PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL; +PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL; +PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL; +PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL; +PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL; +PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL; +PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL; +PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL; +PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL; +PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL; +PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL; +PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL; +PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL; +PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL; +PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL; +PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL; +PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL; +PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL; +PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL; +PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL; +PFN_vkMapMemory glad_vkMapMemory = NULL; +PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL; +PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL; +PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL; +PFN_vkQueueSubmit glad_vkQueueSubmit = NULL; +PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL; +PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL; +PFN_vkResetCommandPool glad_vkResetCommandPool = NULL; +PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL; +PFN_vkResetEvent glad_vkResetEvent = NULL; +PFN_vkResetFences glad_vkResetFences = NULL; +PFN_vkSetEvent glad_vkSetEvent = NULL; +PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL; +PFN_vkUnmapMemory glad_vkUnmapMemory = NULL; +PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL; +PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL; +PFN_vkWaitForFences glad_vkWaitForFences = NULL; + + +static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_0) return; + vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr); + vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr); + vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr); + vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr); + vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr); + vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr); + vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr); + vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr); + vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr); + vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr); + vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr); + vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr); + vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr); + vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr); + vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr); + vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr); + vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr); + vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr); + vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr); + vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr); + vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr); + vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr); + vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr); + vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr); + vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr); + vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr); + vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr); + vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr); + vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr); + vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr); + vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr); + vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr); + vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr); + vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr); + vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr); + vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr); + vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr); + vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr); + vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr); + vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr); + vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr); + vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr); + vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr); + vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr); + vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr); + vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr); + vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr); + vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr); + vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr); + vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr); + vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr); + vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr); + vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr); + vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr); + vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr); + vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr); + vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr); + vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr); + vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr); + vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr); + vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr); + vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr); + vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr); + vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr); + vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr); + vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr); + vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr); + vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr); + vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr); + vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr); + vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr); + vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr); + vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr); + vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr); + vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr); + vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr); + vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr); + vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr); + vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr); + vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr); + vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr); + vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr); + vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr); + vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr); + vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr); + vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr); + vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr); + vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr); + vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr); + vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr); + vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr); + vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr); + vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr); + vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr); + vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr); + vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr); + vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr); + vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr); + vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr); + vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr); + vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr); + vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr); + vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr); + vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr); + vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr); + vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr); + vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr); + vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr); + vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr); + vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr); + vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr); + vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr); + vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr); + vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr); + vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr); + vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr); + vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr); + vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr); + vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr); + vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr); + vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr); + vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr); + vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr); + vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr); + vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr); + vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr); + vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr); + vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr); + vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr); + vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr); + vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr); + vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr); + vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr); + vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr); + vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr); + vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr); + vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr); +} +static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_VERSION_1_1) return; + vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr); + vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr); + vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr); + vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr); + vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr); + vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr); + vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr); + vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr); + vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); + vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr); + vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr); + vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr); + vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr); + vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr); + vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr); + vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr); + vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr); + vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr); + vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr); + vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr); + vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr); + vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr); + vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr); + vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr); + vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr); + vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr); + vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr); + vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr); +} +static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_EXT_debug_report) return; + vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr); + vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr); + vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr); +} +static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_surface) return; + vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr); + vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr); + vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr); + vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr); + vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr); +} +static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) { + if(!GLAD_VK_KHR_swapchain) return; + vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr); + vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr); + vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr); + vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr); + vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr); + vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr); + vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr); + vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr); + vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr); +} + + + +static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) { + uint32_t i; + uint32_t instance_extension_count = 0; + uint32_t device_extension_count = 0; + uint32_t max_extension_count; + uint32_t total_extension_count; + char **extensions; + VkExtensionProperties *ext_properties; + VkResult result; + + if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) { + return 0; + } + + result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + + if (physical_device != NULL) { + result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL); + if (result != VK_SUCCESS) { + return 0; + } + } + + total_extension_count = instance_extension_count + device_extension_count; + max_extension_count = instance_extension_count > device_extension_count + ? instance_extension_count : device_extension_count; + + ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties)); + if (ext_properties == NULL) { + return 0; + } + + result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties); + if (result != VK_SUCCESS) { + free((void*) ext_properties); + return 0; + } + + extensions = (char**) calloc(total_extension_count, sizeof(char*)); + if (extensions == NULL) { + free((void*) ext_properties); + return 0; + } + + for (i = 0; i < instance_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[i] = (char*) malloc(extension_name_length * sizeof(char)); + memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char)); + } + + if (physical_device != NULL) { + result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties); + if (result != VK_SUCCESS) { + for (i = 0; i < instance_extension_count; ++i) { + free((void*) extensions[i]); + } + free(extensions); + return 0; + } + + for (i = 0; i < device_extension_count; ++i) { + VkExtensionProperties ext = ext_properties[i]; + + size_t extension_name_length = strlen(ext.extensionName) + 1; + extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char)); + memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char)); + } + } + + free((void*) ext_properties); + + *out_extension_count = total_extension_count; + *out_extensions = extensions; + + return 1; +} + +static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) { + uint32_t i; + + for(i = 0; i < extension_count ; ++i) { + free((void*) (extensions[i])); + } + + free((void*) extensions); +} + +static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) { + uint32_t i; + + for (i = 0; i < extension_count; ++i) { + if(strcmp(name, extensions[i]) == 0) { + return 1; + } + } + + return 0; +} + +static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) { + return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); +} + +static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) { + uint32_t extension_count = 0; + char **extensions = NULL; + if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0; + + GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions); + GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions); + GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions); + + glad_vk_free_extensions(extension_count, extensions); + + return 1; +} + +static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) { + int major = 1; + int minor = 0; + +#ifdef VK_VERSION_1_1 + if (vkEnumerateInstanceVersion != NULL) { + uint32_t version; + VkResult result; + + result = vkEnumerateInstanceVersion(&version); + if (result == VK_SUCCESS) { + major = (int) VK_VERSION_MAJOR(version); + minor = (int) VK_VERSION_MINOR(version); + } + } +#endif + + if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) { + VkPhysicalDeviceProperties properties; + vkGetPhysicalDeviceProperties(physical_device, &properties); + + major = (int) VK_VERSION_MAJOR(properties.apiVersion); + minor = (int) VK_VERSION_MINOR(properties.apiVersion); + } + + GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + + return GLAD_MAKE_VERSION(major, minor); +} + +int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) { + int version; + +#ifdef VK_VERSION_1_1 + vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr); +#endif + version = glad_vk_find_core_vulkan( physical_device); + if (!version) { + return 0; + } + + glad_vk_load_VK_VERSION_1_0(load, userptr); + glad_vk_load_VK_VERSION_1_1(load, userptr); + + if (!glad_vk_find_extensions_vulkan( physical_device)) return 0; + glad_vk_load_VK_EXT_debug_report(load, userptr); + glad_vk_load_VK_KHR_surface(load, userptr); + glad_vk_load_VK_KHR_swapchain(load, userptr); + + + return version; +} + + +int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) { + return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); +} + + + + diff --git a/deps/vulkan/vulkan.h b/deps/vulkan/vulkan.h deleted file mode 100644 index 4ffdeb9d..00000000 --- a/deps/vulkan/vulkan.h +++ /dev/null @@ -1,73 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#include "vk_platform.h" -#include "vulkan_core.h" - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include "vulkan_android.h" -#endif - - -#ifdef VK_USE_PLATFORM_IOS_MVK -#include "vulkan_ios.h" -#endif - - -#ifdef VK_USE_PLATFORM_MACOS_MVK -#include "vulkan_macos.h" -#endif - - -#ifdef VK_USE_PLATFORM_VI_NN -#include "vulkan_vi.h" -#endif - - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include -#include "vulkan_wayland.h" -#endif - - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include -#include "vulkan_win32.h" -#endif - - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include -#include "vulkan_xcb.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include -#include "vulkan_xlib.h" -#endif - - -#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT -#include -#include -#include "vulkan_xlib_xrandr.h" -#endif - -#endif // VULKAN_H_ diff --git a/deps/vulkan/vulkan_core.h b/deps/vulkan/vulkan_core.h deleted file mode 100644 index 20dccc11..00000000 --- a/deps/vulkan/vulkan_core.h +++ /dev/null @@ -1,7334 +0,0 @@ -#ifndef VULKAN_CORE_H_ -#define VULKAN_CORE_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2018 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)// Patch version should always be set to 0 - -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -// Version of this file -#define VK_HEADER_VERSION 70 - - -#define VK_NULL_HANDLE 0 - - - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif - - - -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkSampleMask; - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) - -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_WHOLE_SIZE (~0ULL) -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_TRUE 1 -#define VK_FALSE 0 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_UUID_SIZE 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_DESCRIPTION_SIZE 256 - - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1), - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, - VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_ERROR_NOT_PERMITTED_EXT = -1000174001, - VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY, - VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE, - VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL, - VK_RESULT_END_RANGE = VK_INCOMPLETE, - VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1), - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = 1000120000, - VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = 1000063000, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, - VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, - VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, - VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001, - VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002, - VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, - VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, - VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001, - VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002, - VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000, - VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001, - VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001, - VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003, - VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000, - VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000, - VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000, - VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001, - VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002, - VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000, - VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000, - VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001, - VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002, - VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003, - VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000, - VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001, - VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000, - VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000, - VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000, - VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001, - VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002, - VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000, - VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001, - VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002, - VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000, - VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001, - VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003, - VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000, - VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001, - VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000, - VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001, - VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003, - VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = 1000147000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000, - VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000, - VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000, - VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000, - VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001, - VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO, - VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES, - VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, - VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO, - VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES, - VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES, - VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO, - VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS, - VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2, - VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO, - VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, - VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES, - VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO, - VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT, - VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO, - VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1), - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND, - VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE, - VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1), - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1), - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, - VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, - VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, - VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, - VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, - VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM, - VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM, - VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM, - VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, - VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED, - VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1), - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1), - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR, - VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1), - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER, - VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU, - VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1), - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, - VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION, - VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP, - VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1), - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE, - VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT, - VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1), - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, - VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000, - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, - VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED, - VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1), - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1), - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A, - VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1), - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX, - VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE, - VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1), - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, - VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1), - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000, - VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL, - VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT, - VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1), - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE, - VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE, - VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1), - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS, - VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1), - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP, - VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1), - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET, - VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1), - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, - VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1), - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_ZERO_EXT = 1000148000, - VK_BLEND_OP_SRC_EXT = 1000148001, - VK_BLEND_OP_DST_EXT = 1000148002, - VK_BLEND_OP_SRC_OVER_EXT = 1000148003, - VK_BLEND_OP_DST_OVER_EXT = 1000148004, - VK_BLEND_OP_SRC_IN_EXT = 1000148005, - VK_BLEND_OP_DST_IN_EXT = 1000148006, - VK_BLEND_OP_SRC_OUT_EXT = 1000148007, - VK_BLEND_OP_DST_OUT_EXT = 1000148008, - VK_BLEND_OP_SRC_ATOP_EXT = 1000148009, - VK_BLEND_OP_DST_ATOP_EXT = 1000148010, - VK_BLEND_OP_XOR_EXT = 1000148011, - VK_BLEND_OP_MULTIPLY_EXT = 1000148012, - VK_BLEND_OP_SCREEN_EXT = 1000148013, - VK_BLEND_OP_OVERLAY_EXT = 1000148014, - VK_BLEND_OP_DARKEN_EXT = 1000148015, - VK_BLEND_OP_LIGHTEN_EXT = 1000148016, - VK_BLEND_OP_COLORDODGE_EXT = 1000148017, - VK_BLEND_OP_COLORBURN_EXT = 1000148018, - VK_BLEND_OP_HARDLIGHT_EXT = 1000148019, - VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020, - VK_BLEND_OP_DIFFERENCE_EXT = 1000148021, - VK_BLEND_OP_EXCLUSION_EXT = 1000148022, - VK_BLEND_OP_INVERT_EXT = 1000148023, - VK_BLEND_OP_INVERT_RGB_EXT = 1000148024, - VK_BLEND_OP_LINEARDODGE_EXT = 1000148025, - VK_BLEND_OP_LINEARBURN_EXT = 1000148026, - VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027, - VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028, - VK_BLEND_OP_PINLIGHT_EXT = 1000148029, - VK_BLEND_OP_HARDMIX_EXT = 1000148030, - VK_BLEND_OP_HSL_HUE_EXT = 1000148031, - VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032, - VK_BLEND_OP_HSL_COLOR_EXT = 1000148033, - VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034, - VK_BLEND_OP_PLUS_EXT = 1000148035, - VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036, - VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037, - VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038, - VK_BLEND_OP_MINUS_EXT = 1000148039, - VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040, - VK_BLEND_OP_CONTRAST_EXT = 1000148041, - VK_BLEND_OP_INVERT_OVG_EXT = 1000148042, - VK_BLEND_OP_RED_EXT = 1000148043, - VK_BLEND_OP_GREEN_EXT = 1000148044, - VK_BLEND_OP_BLUE_EXT = 1000148045, - VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD, - VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX, - VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1), - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000, - VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000, - VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000, - VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1), - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST, - VK_FILTER_END_RANGE = VK_FILTER_LINEAR, - VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1), - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST, - VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR, - VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1), - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1), - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE, - VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1), - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER, - VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, - VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1), - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD, - VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1), - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1), - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS, - VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE, - VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1), - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY, - VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1), - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16, - VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32, - VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1), - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE, - VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, - VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1), - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef enum VkObjectType { - VK_OBJECT_TYPE_UNKNOWN = 0, - VK_OBJECT_TYPE_INSTANCE = 1, - VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, - VK_OBJECT_TYPE_DEVICE = 3, - VK_OBJECT_TYPE_QUEUE = 4, - VK_OBJECT_TYPE_SEMAPHORE = 5, - VK_OBJECT_TYPE_COMMAND_BUFFER = 6, - VK_OBJECT_TYPE_FENCE = 7, - VK_OBJECT_TYPE_DEVICE_MEMORY = 8, - VK_OBJECT_TYPE_BUFFER = 9, - VK_OBJECT_TYPE_IMAGE = 10, - VK_OBJECT_TYPE_EVENT = 11, - VK_OBJECT_TYPE_QUERY_POOL = 12, - VK_OBJECT_TYPE_BUFFER_VIEW = 13, - VK_OBJECT_TYPE_IMAGE_VIEW = 14, - VK_OBJECT_TYPE_SHADER_MODULE = 15, - VK_OBJECT_TYPE_PIPELINE_CACHE = 16, - VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, - VK_OBJECT_TYPE_RENDER_PASS = 18, - VK_OBJECT_TYPE_PIPELINE = 19, - VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, - VK_OBJECT_TYPE_SAMPLER = 21, - VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, - VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, - VK_OBJECT_TYPE_FRAMEBUFFER = 24, - VK_OBJECT_TYPE_COMMAND_POOL = 25, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, - VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, - VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, - VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000, - VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001, - VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000, - VK_OBJECT_TYPE_OBJECT_TABLE_NVX = 1000086000, - VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX = 1000086001, - VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000, - VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000, - VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE, - VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION, - VK_OBJECT_TYPE_BEGIN_RANGE = VK_OBJECT_TYPE_UNKNOWN, - VK_OBJECT_TYPE_END_RANGE = VK_OBJECT_TYPE_COMMAND_POOL, - VK_OBJECT_TYPE_RANGE_SIZE = (VK_OBJECT_TYPE_COMMAND_POOL - VK_OBJECT_TYPE_UNKNOWN + 1), - VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkObjectType; - -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000, - VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = 0x00010000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT, - VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT, - VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT, - VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100, - VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800, - VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200, - VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000, - VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT, - VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT, - VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT, - VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT, - VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_PROTECTED_BIT = 0x00000010, - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002, - VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkDeviceCreateFlags; - -typedef enum VkDeviceQueueCreateFlagBits { - VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001, - VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDeviceQueueCreateFlagBits; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010, - VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020, - VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040, - VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT, - VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT, - VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008, - VK_PIPELINE_CREATE_DISPATCH_BASE = 0x00000010, - VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT, - VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkSamplerCreateFlags; - -typedef enum VkDescriptorSetLayoutCreateFlagBits { - VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001, - VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorSetLayoutCreateFlagBits; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; - -typedef enum VkSubpassDescriptionFlagBits { - VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001, - VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002, - VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassDescriptionFlagBits; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000, - VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000, - VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004, - VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002, - VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT, - VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - -#define VK_VERSION_1_1 1 -// Vulkan 1.1 version number -#define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)// Patch version should always be set to 0 - - -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) - -#define VK_MAX_DEVICE_GROUP_SIZE 32 -#define VK_LUID_SIZE 8 -#define VK_QUEUE_FAMILY_EXTERNAL (~0U-1) - - -typedef enum VkPointClippingBehavior { - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1, - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES, - VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY, - VK_POINT_CLIPPING_BEHAVIOR_BEGIN_RANGE = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES, - VK_POINT_CLIPPING_BEHAVIOR_END_RANGE = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY, - VK_POINT_CLIPPING_BEHAVIOR_RANGE_SIZE = (VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY - VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES + 1), - VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF -} VkPointClippingBehavior; - -typedef enum VkTessellationDomainOrigin { - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1, - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_BEGIN_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_END_RANGE = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT, - VK_TESSELLATION_DOMAIN_ORIGIN_RANGE_SIZE = (VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT - VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT + 1), - VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF -} VkTessellationDomainOrigin; - -typedef enum VkSamplerYcbcrModelConversion { - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_BEGIN_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_END_RANGE = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020, - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE = (VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 - VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY + 1), - VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrModelConversion; - -typedef enum VkSamplerYcbcrRange { - VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1, - VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL, - VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW, - VK_SAMPLER_YCBCR_RANGE_BEGIN_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_FULL, - VK_SAMPLER_YCBCR_RANGE_END_RANGE = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW, - VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE = (VK_SAMPLER_YCBCR_RANGE_ITU_NARROW - VK_SAMPLER_YCBCR_RANGE_ITU_FULL + 1), - VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerYcbcrRange; - -typedef enum VkChromaLocation { - VK_CHROMA_LOCATION_COSITED_EVEN = 0, - VK_CHROMA_LOCATION_MIDPOINT = 1, - VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN, - VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT, - VK_CHROMA_LOCATION_BEGIN_RANGE = VK_CHROMA_LOCATION_COSITED_EVEN, - VK_CHROMA_LOCATION_END_RANGE = VK_CHROMA_LOCATION_MIDPOINT, - VK_CHROMA_LOCATION_RANGE_SIZE = (VK_CHROMA_LOCATION_MIDPOINT - VK_CHROMA_LOCATION_COSITED_EVEN + 1), - VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF -} VkChromaLocation; - -typedef enum VkDescriptorUpdateTemplateType { - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_END_RANGE = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET + 1), - VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorUpdateTemplateType; - - -typedef enum VkSubgroupFeatureFlagBits { - VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001, - VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002, - VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004, - VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008, - VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010, - VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020, - VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040, - VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080, - VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSubgroupFeatureFlagBits; -typedef VkFlags VkSubgroupFeatureFlags; - -typedef enum VkPeerMemoryFeatureFlagBits { - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008, - VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT, - VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT, - VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT, - VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPeerMemoryFeatureFlagBits; -typedef VkFlags VkPeerMemoryFeatureFlags; - -typedef enum VkMemoryAllocateFlagBits { - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001, - VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT, - VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryAllocateFlagBits; -typedef VkFlags VkMemoryAllocateFlags; -typedef VkFlags VkCommandPoolTrimFlags; -typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; - -typedef enum VkExternalMemoryHandleTypeFlagBits { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBits; -typedef VkFlags VkExternalMemoryHandleTypeFlags; - -typedef enum VkExternalMemoryFeatureFlagBits { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBits; -typedef VkFlags VkExternalMemoryFeatureFlags; - -typedef enum VkExternalFenceHandleTypeFlagBits { - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceHandleTypeFlagBits; -typedef VkFlags VkExternalFenceHandleTypeFlags; - -typedef enum VkExternalFenceFeatureFlagBits { - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalFenceFeatureFlagBits; -typedef VkFlags VkExternalFenceFeatureFlags; - -typedef enum VkFenceImportFlagBits { - VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT, - VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceImportFlagBits; -typedef VkFlags VkFenceImportFlags; - -typedef enum VkSemaphoreImportFlagBits { - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001, - VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT, - VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSemaphoreImportFlagBits; -typedef VkFlags VkSemaphoreImportFlags; - -typedef enum VkExternalSemaphoreHandleTypeFlagBits { - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT, - VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreHandleTypeFlagBits; -typedef VkFlags VkExternalSemaphoreHandleTypeFlags; - -typedef enum VkExternalSemaphoreFeatureFlagBits { - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002, - VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT, - VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkExternalSemaphoreFeatureFlagBits; -typedef VkFlags VkExternalSemaphoreFeatureFlags; - -typedef struct VkPhysicalDeviceSubgroupProperties { - VkStructureType sType; - void* pNext; - uint32_t subgroupSize; - VkShaderStageFlags supportedStages; - VkSubgroupFeatureFlags supportedOperations; - VkBool32 quadOperationsInAllStages; -} VkPhysicalDeviceSubgroupProperties; - -typedef struct VkBindBufferMemoryInfo { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindBufferMemoryInfo; - -typedef struct VkBindImageMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; -} VkBindImageMemoryInfo; - -typedef struct VkPhysicalDevice16BitStorageFeatures { - VkStructureType sType; - void* pNext; - VkBool32 storageBuffer16BitAccess; - VkBool32 uniformAndStorageBuffer16BitAccess; - VkBool32 storagePushConstant16; - VkBool32 storageInputOutput16; -} VkPhysicalDevice16BitStorageFeatures; - -typedef struct VkMemoryDedicatedRequirements { - VkStructureType sType; - void* pNext; - VkBool32 prefersDedicatedAllocation; - VkBool32 requiresDedicatedAllocation; -} VkMemoryDedicatedRequirements; - -typedef struct VkMemoryDedicatedAllocateInfo { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkMemoryDedicatedAllocateInfo; - -typedef struct VkMemoryAllocateFlagsInfo { - VkStructureType sType; - const void* pNext; - VkMemoryAllocateFlags flags; - uint32_t deviceMask; -} VkMemoryAllocateFlagsInfo; - -typedef struct VkDeviceGroupRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; - uint32_t deviceRenderAreaCount; - const VkRect2D* pDeviceRenderAreas; -} VkDeviceGroupRenderPassBeginInfo; - -typedef struct VkDeviceGroupCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceMask; -} VkDeviceGroupCommandBufferBeginInfo; - -typedef struct VkDeviceGroupSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const uint32_t* pWaitSemaphoreDeviceIndices; - uint32_t commandBufferCount; - const uint32_t* pCommandBufferDeviceMasks; - uint32_t signalSemaphoreCount; - const uint32_t* pSignalSemaphoreDeviceIndices; -} VkDeviceGroupSubmitInfo; - -typedef struct VkDeviceGroupBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t resourceDeviceIndex; - uint32_t memoryDeviceIndex; -} VkDeviceGroupBindSparseInfo; - -typedef struct VkBindBufferMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; -} VkBindBufferMemoryDeviceGroupInfo; - -typedef struct VkBindImageMemoryDeviceGroupInfo { - VkStructureType sType; - const void* pNext; - uint32_t deviceIndexCount; - const uint32_t* pDeviceIndices; - uint32_t splitInstanceBindRegionCount; - const VkRect2D* pSplitInstanceBindRegions; -} VkBindImageMemoryDeviceGroupInfo; - -typedef struct VkPhysicalDeviceGroupProperties { - VkStructureType sType; - void* pNext; - uint32_t physicalDeviceCount; - VkPhysicalDevice physicalDevices[VK_MAX_DEVICE_GROUP_SIZE]; - VkBool32 subsetAllocation; -} VkPhysicalDeviceGroupProperties; - -typedef struct VkDeviceGroupDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t physicalDeviceCount; - const VkPhysicalDevice* pPhysicalDevices; -} VkDeviceGroupDeviceCreateInfo; - -typedef struct VkBufferMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkBuffer buffer; -} VkBufferMemoryRequirementsInfo2; - -typedef struct VkImageMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageMemoryRequirementsInfo2; - -typedef struct VkImageSparseMemoryRequirementsInfo2 { - VkStructureType sType; - const void* pNext; - VkImage image; -} VkImageSparseMemoryRequirementsInfo2; - -typedef struct VkMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkMemoryRequirements memoryRequirements; -} VkMemoryRequirements2; - -typedef struct VkSparseImageMemoryRequirements2 { - VkStructureType sType; - void* pNext; - VkSparseImageMemoryRequirements memoryRequirements; -} VkSparseImageMemoryRequirements2; - -typedef struct VkPhysicalDeviceFeatures2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2; - -typedef struct VkPhysicalDeviceProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2; - -typedef struct VkFormatProperties2 { - VkStructureType sType; - void* pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2; - -typedef struct VkImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2; - -typedef struct VkPhysicalDeviceImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2; - -typedef struct VkQueueFamilyProperties2 { - VkStructureType sType; - void* pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2; - -typedef struct VkPhysicalDeviceMemoryProperties2 { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2; - -typedef struct VkSparseImageFormatProperties2 { - VkStructureType sType; - void* pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2; - -typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2; - -typedef struct VkPhysicalDevicePointClippingProperties { - VkStructureType sType; - void* pNext; - VkPointClippingBehavior pointClippingBehavior; -} VkPhysicalDevicePointClippingProperties; - -typedef struct VkInputAttachmentAspectReference { - uint32_t subpass; - uint32_t inputAttachmentIndex; - VkImageAspectFlags aspectMask; -} VkInputAttachmentAspectReference; - -typedef struct VkRenderPassInputAttachmentAspectCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t aspectReferenceCount; - const VkInputAttachmentAspectReference* pAspectReferences; -} VkRenderPassInputAttachmentAspectCreateInfo; - -typedef struct VkImageViewUsageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageUsageFlags usage; -} VkImageViewUsageCreateInfo; - -typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkTessellationDomainOrigin domainOrigin; -} VkPipelineTessellationDomainOriginStateCreateInfo; - -typedef struct VkRenderPassMultiviewCreateInfo { - VkStructureType sType; - const void* pNext; - uint32_t subpassCount; - const uint32_t* pViewMasks; - uint32_t dependencyCount; - const int32_t* pViewOffsets; - uint32_t correlationMaskCount; - const uint32_t* pCorrelationMasks; -} VkRenderPassMultiviewCreateInfo; - -typedef struct VkPhysicalDeviceMultiviewFeatures { - VkStructureType sType; - void* pNext; - VkBool32 multiview; - VkBool32 multiviewGeometryShader; - VkBool32 multiviewTessellationShader; -} VkPhysicalDeviceMultiviewFeatures; - -typedef struct VkPhysicalDeviceMultiviewProperties { - VkStructureType sType; - void* pNext; - uint32_t maxMultiviewViewCount; - uint32_t maxMultiviewInstanceIndex; -} VkPhysicalDeviceMultiviewProperties; - -typedef struct VkPhysicalDeviceVariablePointerFeatures { - VkStructureType sType; - void* pNext; - VkBool32 variablePointersStorageBuffer; - VkBool32 variablePointers; -} VkPhysicalDeviceVariablePointerFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryFeatures { - VkStructureType sType; - void* pNext; - VkBool32 protectedMemory; -} VkPhysicalDeviceProtectedMemoryFeatures; - -typedef struct VkPhysicalDeviceProtectedMemoryProperties { - VkStructureType sType; - void* pNext; - VkBool32 protectedNoFault; -} VkPhysicalDeviceProtectedMemoryProperties; - -typedef struct VkDeviceQueueInfo2 { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueIndex; -} VkDeviceQueueInfo2; - -typedef struct VkProtectedSubmitInfo { - VkStructureType sType; - const void* pNext; - VkBool32 protectedSubmit; -} VkProtectedSubmitInfo; - -typedef struct VkSamplerYcbcrConversionCreateInfo { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkSamplerYcbcrModelConversion ycbcrModel; - VkSamplerYcbcrRange ycbcrRange; - VkComponentMapping components; - VkChromaLocation xChromaOffset; - VkChromaLocation yChromaOffset; - VkFilter chromaFilter; - VkBool32 forceExplicitReconstruction; -} VkSamplerYcbcrConversionCreateInfo; - -typedef struct VkSamplerYcbcrConversionInfo { - VkStructureType sType; - const void* pNext; - VkSamplerYcbcrConversion conversion; -} VkSamplerYcbcrConversionInfo; - -typedef struct VkBindImagePlaneMemoryInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkBindImagePlaneMemoryInfo; - -typedef struct VkImagePlaneMemoryRequirementsInfo { - VkStructureType sType; - const void* pNext; - VkImageAspectFlagBits planeAspect; -} VkImagePlaneMemoryRequirementsInfo; - -typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { - VkStructureType sType; - void* pNext; - VkBool32 samplerYcbcrConversion; -} VkPhysicalDeviceSamplerYcbcrConversionFeatures; - -typedef struct VkSamplerYcbcrConversionImageFormatProperties { - VkStructureType sType; - void* pNext; - uint32_t combinedImageSamplerDescriptorCount; -} VkSamplerYcbcrConversionImageFormatProperties; - -typedef struct VkDescriptorUpdateTemplateEntry { - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - size_t offset; - size_t stride; -} VkDescriptorUpdateTemplateEntry; - -typedef struct VkDescriptorUpdateTemplateCreateInfo { - VkStructureType sType; - void* pNext; - VkDescriptorUpdateTemplateCreateFlags flags; - uint32_t descriptorUpdateEntryCount; - const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries; - VkDescriptorUpdateTemplateType templateType; - VkDescriptorSetLayout descriptorSetLayout; - VkPipelineBindPoint pipelineBindPoint; - VkPipelineLayout pipelineLayout; - uint32_t set; -} VkDescriptorUpdateTemplateCreateInfo; - -typedef struct VkExternalMemoryProperties { - VkExternalMemoryFeatureFlags externalMemoryFeatures; - VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlags compatibleHandleTypes; -} VkExternalMemoryProperties; - -typedef struct VkPhysicalDeviceExternalImageFormatInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalImageFormatInfo; - -typedef struct VkExternalImageFormatProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalImageFormatProperties; - -typedef struct VkPhysicalDeviceExternalBufferInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkBufferUsageFlags usage; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalBufferInfo; - -typedef struct VkExternalBufferProperties { - VkStructureType sType; - void* pNext; - VkExternalMemoryProperties externalMemoryProperties; -} VkExternalBufferProperties; - -typedef struct VkPhysicalDeviceIDProperties { - VkStructureType sType; - void* pNext; - uint8_t deviceUUID[VK_UUID_SIZE]; - uint8_t driverUUID[VK_UUID_SIZE]; - uint8_t deviceLUID[VK_LUID_SIZE]; - uint32_t deviceNodeMask; - VkBool32 deviceLUIDValid; -} VkPhysicalDeviceIDProperties; - -typedef struct VkExternalMemoryImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryImageCreateInfo; - -typedef struct VkExternalMemoryBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExternalMemoryBufferCreateInfo; - -typedef struct VkExportMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlags handleTypes; -} VkExportMemoryAllocateInfo; - -typedef struct VkPhysicalDeviceExternalFenceInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalFenceInfo; - -typedef struct VkExternalFenceProperties { - VkStructureType sType; - void* pNext; - VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes; - VkExternalFenceHandleTypeFlags compatibleHandleTypes; - VkExternalFenceFeatureFlags externalFenceFeatures; -} VkExternalFenceProperties; - -typedef struct VkExportFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalFenceHandleTypeFlags handleTypes; -} VkExportFenceCreateInfo; - -typedef struct VkExportSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlags handleTypes; -} VkExportSemaphoreCreateInfo; - -typedef struct VkPhysicalDeviceExternalSemaphoreInfo { - VkStructureType sType; - const void* pNext; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkPhysicalDeviceExternalSemaphoreInfo; - -typedef struct VkExternalSemaphoreProperties { - VkStructureType sType; - void* pNext; - VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes; - VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes; - VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures; -} VkExternalSemaphoreProperties; - -typedef struct VkPhysicalDeviceMaintenance3Properties { - VkStructureType sType; - void* pNext; - uint32_t maxPerSetDescriptors; - VkDeviceSize maxMemoryAllocationSize; -} VkPhysicalDeviceMaintenance3Properties; - -typedef struct VkDescriptorSetLayoutSupport { - VkStructureType sType; - void* pNext; - VkBool32 supported; -} VkDescriptorSetLayoutSupport; - -typedef struct VkPhysicalDeviceShaderDrawParameterFeatures { - VkStructureType sType; - void* pNext; - VkBool32 shaderDrawParameters; -} VkPhysicalDeviceShaderDrawParameterFeatures; - - -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion( - uint32_t* pApiVersion); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2( - VkDevice device, - const VkDeviceQueueInfo2* pQueueInfo, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" -#define VK_COLORSPACE_SRGB_NONLINEAR_KHR VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001, - VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002, - VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104003, - VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004, - VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005, - VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006, - VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007, - VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008, - VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009, - VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010, - VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011, - VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012, - VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013, - VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014, - VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1), - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000, - VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001, - VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1), - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; - -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) - -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - - -typedef enum VkSwapchainCreateFlagBitsKHR { - VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001, - VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002, - VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSwapchainCreateFlagBitsKHR; -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef enum VkDeviceGroupPresentModeFlagBitsKHR { - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001, - VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002, - VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004, - VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008, - VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDeviceGroupPresentModeFlagBitsKHR; -typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; - -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - -typedef struct VkImageSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; -} VkImageSwapchainCreateInfoKHR; - -typedef struct VkBindImageMemorySwapchainInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint32_t imageIndex; -} VkBindImageMemorySwapchainInfoKHR; - -typedef struct VkAcquireNextImageInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainKHR swapchain; - uint64_t timeout; - VkSemaphore semaphore; - VkFence fence; - uint32_t deviceMask; -} VkAcquireNextImageInfoKHR; - -typedef struct VkDeviceGroupPresentCapabilitiesKHR { - VkStructureType sType; - const void* pNext; - uint32_t presentMask[VK_MAX_DEVICE_GROUP_SIZE]; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupPresentCapabilitiesKHR; - -typedef struct VkDeviceGroupPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const uint32_t* pDeviceMasks; - VkDeviceGroupPresentModeFlagBitsKHR mode; -} VkDeviceGroupPresentInfoKHR; - -typedef struct VkDeviceGroupSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceGroupPresentModeFlagsKHR modes; -} VkDeviceGroupSwapchainCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR( - VkDevice device, - VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR( - VkDevice device, - VkSurfaceKHR surface, - VkDeviceGroupPresentModeFlagsKHR* pModes); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pRectCount, - VkRect2D* pRects); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR( - VkDevice device, - const VkAcquireNextImageInfoKHR* pAcquireInfo, - uint32_t* pImageIndex); -#endif - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) - -#define VK_KHR_DISPLAY_SPEC_VERSION 21 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" - - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplayModeCreateFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" - -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_KHR_multiview 1 -#define VK_KHR_MULTIVIEW_SPEC_VERSION 1 -#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview" - -typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR; - -typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR; - -typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR; - - - -#define VK_KHR_get_physical_device_properties2 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2" - -typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR; - -typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR; - -typedef VkFormatProperties2 VkFormatProperties2KHR; - -typedef VkImageFormatProperties2 VkImageFormatProperties2KHR; - -typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR; - -typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR; - -typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR; - -typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR; - -typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, - VkImageFormatProperties2* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2* pProperties); -#endif - -#define VK_KHR_device_group 1 -#define VK_KHR_DEVICE_GROUP_SPEC_VERSION 3 -#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group" - -typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR; - -typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR; - -typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR; - -typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR; - - -typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR; - -typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR; - -typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR; - -typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR; - -typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR; - -typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR; - -typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); -typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR( - VkDevice device, - uint32_t heapIndex, - uint32_t localDeviceIndex, - uint32_t remoteDeviceIndex, - VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR( - VkCommandBuffer commandBuffer, - uint32_t deviceMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR( - VkCommandBuffer commandBuffer, - uint32_t baseGroupX, - uint32_t baseGroupY, - uint32_t baseGroupZ, - uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ); -#endif - -#define VK_KHR_shader_draw_parameters 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters" - - -#define VK_KHR_maintenance1 1 -#define VK_KHR_MAINTENANCE1_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1" - -typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR; - - -typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlags flags); -#endif - -#define VK_KHR_device_group_creation 1 -#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1 -#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation" -#define VK_MAX_DEVICE_GROUP_SIZE_KHR VK_MAX_DEVICE_GROUP_SIZE - -typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR; - -typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR( - VkInstance instance, - uint32_t* pPhysicalDeviceGroupCount, - VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); -#endif - -#define VK_KHR_external_memory_capabilities 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities" -#define VK_LUID_SIZE_KHR VK_LUID_SIZE - -typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR; - -typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR; - -typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR; - -typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR; - - -typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR; - -typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR; - -typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR; - -typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR; - -typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR; - -typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, - VkExternalBufferProperties* pExternalBufferProperties); -#endif - -#define VK_KHR_external_memory 1 -#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory" -#define VK_QUEUE_FAMILY_EXTERNAL_KHR VK_QUEUE_FAMILY_EXTERNAL - -typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR; - -typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR; - -typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR; - - - -#define VK_KHR_external_memory_fd 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd" - -typedef struct VkImportMemoryFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - int fd; -} VkImportMemoryFdInfoKHR; - -typedef struct VkMemoryFdPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryFdPropertiesKHR; - -typedef struct VkMemoryGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkExternalMemoryHandleTypeFlagBits handleType; -} VkMemoryGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd); -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR( - VkDevice device, - const VkMemoryGetFdInfoKHR* pGetFdInfo, - int* pFd); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - int fd, - VkMemoryFdPropertiesKHR* pMemoryFdProperties); -#endif - -#define VK_KHR_external_semaphore_capabilities 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities" - -typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR; - -typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR; - -typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR; - -typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR; - - -typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR; - -typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, - VkExternalSemaphoreProperties* pExternalSemaphoreProperties); -#endif - -#define VK_KHR_external_semaphore 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore" - -typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR; - -typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR; - - -typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR; - - - -#define VK_KHR_external_semaphore_fd 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd" - -typedef struct VkImportSemaphoreFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkSemaphoreImportFlags flags; - VkExternalSemaphoreHandleTypeFlagBits handleType; - int fd; -} VkImportSemaphoreFdInfoKHR; - -typedef struct VkSemaphoreGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - VkExternalSemaphoreHandleTypeFlagBits handleType; -} VkSemaphoreGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR( - VkDevice device, - const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR( - VkDevice device, - const VkSemaphoreGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - -#define VK_KHR_push_descriptor 1 -#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2 -#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor" - -typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR { - VkStructureType sType; - void* pNext; - uint32_t maxPushDescriptors; -} VkPhysicalDevicePushDescriptorPropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites); -typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t set, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR( - VkCommandBuffer commandBuffer, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - VkPipelineLayout layout, - uint32_t set, - const void* pData); -#endif - -#define VK_KHR_16bit_storage 1 -#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1 -#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage" - -typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR; - - - -#define VK_KHR_incremental_present 1 -#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 1 -#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present" - -typedef struct VkRectLayerKHR { - VkOffset2D offset; - VkExtent2D extent; - uint32_t layer; -} VkRectLayerKHR; - -typedef struct VkPresentRegionKHR { - uint32_t rectangleCount; - const VkRectLayerKHR* pRectangles; -} VkPresentRegionKHR; - -typedef struct VkPresentRegionsKHR { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentRegionKHR* pRegions; -} VkPresentRegionsKHR; - - - -#define VK_KHR_descriptor_update_template 1 -typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR; - - -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1 -#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template" - -typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR; - - -typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR; - - -typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR; - -typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR( - VkDevice device, - const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR( - VkDevice device, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR( - VkDevice device, - VkDescriptorSet descriptorSet, - VkDescriptorUpdateTemplate descriptorUpdateTemplate, - const void* pData); -#endif - -#define VK_KHR_shared_presentable_image 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1 -#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image" - -typedef struct VkSharedPresentSurfaceCapabilitiesKHR { - VkStructureType sType; - void* pNext; - VkImageUsageFlags sharedPresentSupportedUsageFlags; -} VkSharedPresentSurfaceCapabilitiesKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR( - VkDevice device, - VkSwapchainKHR swapchain); -#endif - -#define VK_KHR_external_fence_capabilities 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities" - -typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR; - -typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR; - -typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR; - -typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR; - - -typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR; - -typedef VkExternalFenceProperties VkExternalFencePropertiesKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, - VkExternalFenceProperties* pExternalFenceProperties); -#endif - -#define VK_KHR_external_fence 1 -#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence" - -typedef VkFenceImportFlags VkFenceImportFlagsKHR; - -typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR; - - -typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR; - - - -#define VK_KHR_external_fence_fd 1 -#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1 -#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd" - -typedef struct VkImportFenceFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkFenceImportFlags flags; - VkExternalFenceHandleTypeFlagBits handleType; - int fd; -} VkImportFenceFdInfoKHR; - -typedef struct VkFenceGetFdInfoKHR { - VkStructureType sType; - const void* pNext; - VkFence fence; - VkExternalFenceHandleTypeFlagBits handleType; -} VkFenceGetFdInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR( - VkDevice device, - const VkImportFenceFdInfoKHR* pImportFenceFdInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR( - VkDevice device, - const VkFenceGetFdInfoKHR* pGetFdInfo, - int* pFd); -#endif - -#define VK_KHR_maintenance2 1 -#define VK_KHR_MAINTENANCE2_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE2_EXTENSION_NAME "VK_KHR_maintenance2" - -typedef VkPointClippingBehavior VkPointClippingBehaviorKHR; - -typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR; - - -typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR; - -typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR; - -typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR; - -typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR; - -typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR; - - - -#define VK_KHR_get_surface_capabilities2 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2" - -typedef struct VkPhysicalDeviceSurfaceInfo2KHR { - VkStructureType sType; - const void* pNext; - VkSurfaceKHR surface; -} VkPhysicalDeviceSurfaceInfo2KHR; - -typedef struct VkSurfaceCapabilities2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceCapabilitiesKHR surfaceCapabilities; -} VkSurfaceCapabilities2KHR; - -typedef struct VkSurfaceFormat2KHR { - VkStructureType sType; - void* pNext; - VkSurfaceFormatKHR surfaceFormat; -} VkSurfaceFormat2KHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - VkSurfaceCapabilities2KHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormat2KHR* pSurfaceFormats); -#endif - -#define VK_KHR_variable_pointers 1 -#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1 -#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers" - -typedef VkPhysicalDeviceVariablePointerFeatures VkPhysicalDeviceVariablePointerFeaturesKHR; - - - -#define VK_KHR_dedicated_allocation 1 -#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3 -#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation" - -typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR; - -typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR; - - - -#define VK_KHR_storage_buffer_storage_class 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1 -#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class" - - -#define VK_KHR_relaxed_block_layout 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1 -#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout" - - -#define VK_KHR_get_memory_requirements2 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1 -#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2" - -typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR; - -typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR; - -typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR; - -typedef VkMemoryRequirements2 VkMemoryRequirements2KHR; - -typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR( - VkDevice device, - const VkImageMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR( - VkDevice device, - const VkBufferMemoryRequirementsInfo2* pInfo, - VkMemoryRequirements2* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR( - VkDevice device, - const VkImageSparseMemoryRequirementsInfo2* pInfo, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); -#endif - -#define VK_KHR_image_format_list 1 -#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1 -#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list" - -typedef struct VkImageFormatListCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t viewFormatCount; - const VkFormat* pViewFormats; -} VkImageFormatListCreateInfoKHR; - - - -#define VK_KHR_sampler_ycbcr_conversion 1 -typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR; - - -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion" - -typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR; - -typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR; - -typedef VkChromaLocation VkChromaLocationKHR; - - -typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR; - -typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR; - -typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR; - -typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR; - -typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR; - -typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); -typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR( - VkDevice device, - const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSamplerYcbcrConversion* pYcbcrConversion); - -VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR( - VkDevice device, - VkSamplerYcbcrConversion ycbcrConversion, - const VkAllocationCallbacks* pAllocator); -#endif - -#define VK_KHR_bind_memory2 1 -#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1 -#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2" - -typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR; - -typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindBufferMemoryInfo* pBindInfos); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR( - VkDevice device, - uint32_t bindInfoCount, - const VkBindImageMemoryInfo* pBindInfos); -#endif - -#define VK_KHR_maintenance3 1 -#define VK_KHR_MAINTENANCE3_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE3_EXTENSION_NAME "VK_KHR_maintenance3" - -typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR; - -typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR; - - -typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - VkDescriptorSetLayoutSupport* pSupport); -#endif - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) - -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT -#define VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT - - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1), - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_EXT_depth_range_unrestricted 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1 -#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#define VK_AMD_rasterization_order 1 -#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1 -#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order" - - -typedef enum VkRasterizationOrderAMD { - VK_RASTERIZATION_ORDER_STRICT_AMD = 0, - VK_RASTERIZATION_ORDER_RELAXED_AMD = 1, - VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD, - VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD, - VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1), - VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF -} VkRasterizationOrderAMD; - -typedef struct VkPipelineRasterizationStateRasterizationOrderAMD { - VkStructureType sType; - const void* pNext; - VkRasterizationOrderAMD rasterizationOrder; -} VkPipelineRasterizationStateRasterizationOrderAMD; - - - -#define VK_AMD_shader_trinary_minmax 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax" - - -#define VK_AMD_shader_explicit_vertex_parameter 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter" - - -#define VK_EXT_debug_marker 1 -#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 4 -#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker" - -typedef struct VkDebugMarkerObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - const char* pObjectName; -} VkDebugMarkerObjectNameInfoEXT; - -typedef struct VkDebugMarkerObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugMarkerObjectTagInfoEXT; - -typedef struct VkDebugMarkerMarkerInfoEXT { - VkStructureType sType; - const void* pNext; - const char* pMarkerName; - float color[4]; -} VkDebugMarkerMarkerInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo); -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT( - VkDevice device, - const VkDebugMarkerObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT( - VkDevice device, - const VkDebugMarkerObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT( - VkCommandBuffer commandBuffer, - const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -#endif - -#define VK_AMD_gcn_shader 1 -#define VK_AMD_GCN_SHADER_SPEC_VERSION 1 -#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader" - - -#define VK_NV_dedicated_allocation 1 -#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation" - -typedef struct VkDedicatedAllocationImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationImageCreateInfoNV; - -typedef struct VkDedicatedAllocationBufferCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationBufferCreateInfoNV; - -typedef struct VkDedicatedAllocationMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkDedicatedAllocationMemoryAllocateInfoNV; - - - -#define VK_AMD_draw_indirect_count 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count" - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - -#define VK_AMD_negative_viewport_height 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height" - - -#define VK_AMD_gpu_shader_half_float 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float" - - -#define VK_AMD_shader_ballot 1 -#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1 -#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot" - - -#define VK_AMD_texture_gather_bias_lod 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1 -#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod" - -typedef struct VkTextureLODGatherFormatPropertiesAMD { - VkStructureType sType; - void* pNext; - VkBool32 supportsTextureGatherLODBiasAMD; -} VkTextureLODGatherFormatPropertiesAMD; - - - -#define VK_AMD_shader_info 1 -#define VK_AMD_SHADER_INFO_SPEC_VERSION 1 -#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info" - - -typedef enum VkShaderInfoTypeAMD { - VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0, - VK_SHADER_INFO_TYPE_BINARY_AMD = 1, - VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2, - VK_SHADER_INFO_TYPE_BEGIN_RANGE_AMD = VK_SHADER_INFO_TYPE_STATISTICS_AMD, - VK_SHADER_INFO_TYPE_END_RANGE_AMD = VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD, - VK_SHADER_INFO_TYPE_RANGE_SIZE_AMD = (VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD - VK_SHADER_INFO_TYPE_STATISTICS_AMD + 1), - VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF -} VkShaderInfoTypeAMD; - -typedef struct VkShaderResourceUsageAMD { - uint32_t numUsedVgprs; - uint32_t numUsedSgprs; - uint32_t ldsSizePerLocalWorkGroup; - size_t ldsUsageSizeInBytes; - size_t scratchMemUsageInBytes; -} VkShaderResourceUsageAMD; - -typedef struct VkShaderStatisticsInfoAMD { - VkShaderStageFlags shaderStageMask; - VkShaderResourceUsageAMD resourceUsage; - uint32_t numPhysicalVgprs; - uint32_t numPhysicalSgprs; - uint32_t numAvailableVgprs; - uint32_t numAvailableSgprs; - uint32_t computeWorkGroupSize[3]; -} VkShaderStatisticsInfoAMD; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD( - VkDevice device, - VkPipeline pipeline, - VkShaderStageFlagBits shaderStage, - VkShaderInfoTypeAMD infoType, - size_t* pInfoSize, - void* pInfo); -#endif - -#define VK_AMD_shader_image_load_store_lod 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1 -#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod" - - -#define VK_IMG_format_pvrtc 1 -#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1 -#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc" - - -#define VK_NV_external_memory_capabilities 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities" - - -typedef enum VkExternalMemoryHandleTypeFlagBitsNV { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBitsNV; -typedef VkFlags VkExternalMemoryHandleTypeFlagsNV; - -typedef enum VkExternalMemoryFeatureFlagBitsNV { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBitsNV; -typedef VkFlags VkExternalMemoryFeatureFlagsNV; - -typedef struct VkExternalImageFormatPropertiesNV { - VkImageFormatProperties imageFormatProperties; - VkExternalMemoryFeatureFlagsNV externalMemoryFeatures; - VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes; -} VkExternalImageFormatPropertiesNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkExternalMemoryHandleTypeFlagsNV externalHandleType, - VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); -#endif - -#define VK_NV_external_memory 1 -#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory" - -typedef struct VkExternalMemoryImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExternalMemoryImageCreateInfoNV; - -typedef struct VkExportMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExportMemoryAllocateInfoNV; - - - -#define VK_EXT_validation_flags 1 -#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags" - - -typedef enum VkValidationCheckEXT { - VK_VALIDATION_CHECK_ALL_EXT = 0, - VK_VALIDATION_CHECK_SHADERS_EXT = 1, - VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_SHADERS_EXT, - VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_SHADERS_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1), - VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCheckEXT; - -typedef struct VkValidationFlagsEXT { - VkStructureType sType; - const void* pNext; - uint32_t disabledValidationCheckCount; - VkValidationCheckEXT* pDisabledValidationChecks; -} VkValidationFlagsEXT; - - - -#define VK_EXT_shader_subgroup_ballot 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot" - - -#define VK_EXT_shader_subgroup_vote 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote" - - -#define VK_NVX_device_generated_commands 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX) - -#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3 -#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands" - - -typedef enum VkIndirectCommandsTokenTypeNVX { - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX = 0, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX = 1, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX = 2, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX = 3, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX = 4, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX = 5, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX = 6, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX = 7, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX + 1), - VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsTokenTypeNVX; - -typedef enum VkObjectEntryTypeNVX { - VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX = 0, - VK_OBJECT_ENTRY_TYPE_PIPELINE_NVX = 1, - VK_OBJECT_ENTRY_TYPE_INDEX_BUFFER_NVX = 2, - VK_OBJECT_ENTRY_TYPE_VERTEX_BUFFER_NVX = 3, - VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX = 4, - VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX, - VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX, - VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX + 1), - VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryTypeNVX; - - -typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX { - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsLayoutUsageFlagBitsNVX; -typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX; - -typedef enum VkObjectEntryUsageFlagBitsNVX { - VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001, - VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002, - VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryUsageFlagBitsNVX; -typedef VkFlags VkObjectEntryUsageFlagsNVX; - -typedef struct VkDeviceGeneratedCommandsFeaturesNVX { - VkStructureType sType; - const void* pNext; - VkBool32 computeBindingPointSupport; -} VkDeviceGeneratedCommandsFeaturesNVX; - -typedef struct VkDeviceGeneratedCommandsLimitsNVX { - VkStructureType sType; - const void* pNext; - uint32_t maxIndirectCommandsLayoutTokenCount; - uint32_t maxObjectEntryCounts; - uint32_t minSequenceCountBufferOffsetAlignment; - uint32_t minSequenceIndexBufferOffsetAlignment; - uint32_t minCommandsTokenBufferOffsetAlignment; -} VkDeviceGeneratedCommandsLimitsNVX; - -typedef struct VkIndirectCommandsTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - VkBuffer buffer; - VkDeviceSize offset; -} VkIndirectCommandsTokenNVX; - -typedef struct VkIndirectCommandsLayoutTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - uint32_t bindingUnit; - uint32_t dynamicCount; - uint32_t divisor; -} VkIndirectCommandsLayoutTokenNVX; - -typedef struct VkIndirectCommandsLayoutCreateInfoNVX { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkIndirectCommandsLayoutUsageFlagsNVX flags; - uint32_t tokenCount; - const VkIndirectCommandsLayoutTokenNVX* pTokens; -} VkIndirectCommandsLayoutCreateInfoNVX; - -typedef struct VkCmdProcessCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t indirectCommandsTokenCount; - const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens; - uint32_t maxSequencesCount; - VkCommandBuffer targetCommandBuffer; - VkBuffer sequencesCountBuffer; - VkDeviceSize sequencesCountOffset; - VkBuffer sequencesIndexBuffer; - VkDeviceSize sequencesIndexOffset; -} VkCmdProcessCommandsInfoNVX; - -typedef struct VkCmdReserveSpaceForCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t maxSequencesCount; -} VkCmdReserveSpaceForCommandsInfoNVX; - -typedef struct VkObjectTableCreateInfoNVX { - VkStructureType sType; - const void* pNext; - uint32_t objectCount; - const VkObjectEntryTypeNVX* pObjectEntryTypes; - const uint32_t* pObjectEntryCounts; - const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags; - uint32_t maxUniformBuffersPerDescriptor; - uint32_t maxStorageBuffersPerDescriptor; - uint32_t maxStorageImagesPerDescriptor; - uint32_t maxSampledImagesPerDescriptor; - uint32_t maxPipelineLayouts; -} VkObjectTableCreateInfoNVX; - -typedef struct VkObjectTableEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; -} VkObjectTableEntryNVX; - -typedef struct VkObjectTablePipelineEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipeline pipeline; -} VkObjectTablePipelineEntryNVX; - -typedef struct VkObjectTableDescriptorSetEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkDescriptorSet descriptorSet; -} VkObjectTableDescriptorSetEntryNVX; - -typedef struct VkObjectTableVertexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; -} VkObjectTableVertexBufferEntryNVX; - -typedef struct VkObjectTableIndexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; - VkIndexType indexType; -} VkObjectTableIndexBufferEntryNVX; - -typedef struct VkObjectTablePushConstantEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkShaderStageFlags stageFlags; -} VkObjectTablePushConstantEntryNVX; - - -typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable); -typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices); -typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX( - VkDevice device, - const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX( - VkDevice device, - VkIndirectCommandsLayoutNVX indirectCommandsLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX( - VkDevice device, - const VkObjectTableCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkObjectTableNVX* pObjectTable); - -VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX( - VkDevice device, - VkObjectTableNVX objectTable, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectTableEntryNVX* const* ppObjectTableEntries, - const uint32_t* pObjectIndices); - -VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectEntryTypeNVX* pObjectEntryTypes, - const uint32_t* pObjectIndices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX( - VkPhysicalDevice physicalDevice, - VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, - VkDeviceGeneratedCommandsLimitsNVX* pLimits); -#endif - -#define VK_NV_clip_space_w_scaling 1 -#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1 -#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling" - -typedef struct VkViewportWScalingNV { - float xcoeff; - float ycoeff; -} VkViewportWScalingNV; - -typedef struct VkPipelineViewportWScalingStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 viewportWScalingEnable; - uint32_t viewportCount; - const VkViewportWScalingNV* pViewportWScalings; -} VkPipelineViewportWScalingStateCreateInfoNV; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewportWScalingNV* pViewportWScalings); -#endif - -#define VK_EXT_direct_mode_display 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display" - -typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); -#endif - -#define VK_EXT_display_surface_counter 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter" -#define VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT - - -typedef enum VkSurfaceCounterFlagBitsEXT { - VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001, - VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSurfaceCounterFlagBitsEXT; -typedef VkFlags VkSurfaceCounterFlagsEXT; - -typedef struct VkSurfaceCapabilities2EXT { - VkStructureType sType; - void* pNext; - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; - VkSurfaceCounterFlagsEXT supportedSurfaceCounters; -} VkSurfaceCapabilities2EXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilities2EXT* pSurfaceCapabilities); -#endif - -#define VK_EXT_display_control 1 -#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control" - - -typedef enum VkDisplayPowerStateEXT { - VK_DISPLAY_POWER_STATE_OFF_EXT = 0, - VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, - VK_DISPLAY_POWER_STATE_ON_EXT = 2, - VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT, - VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT, - VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1), - VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayPowerStateEXT; - -typedef enum VkDeviceEventTypeEXT { - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0, - VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1), - VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceEventTypeEXT; - -typedef enum VkDisplayEventTypeEXT { - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0, - VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1), - VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayEventTypeEXT; - -typedef struct VkDisplayPowerInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayPowerStateEXT powerState; -} VkDisplayPowerInfoEXT; - -typedef struct VkDeviceEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceEventTypeEXT deviceEvent; -} VkDeviceEventInfoEXT; - -typedef struct VkDisplayEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayEventTypeEXT displayEvent; -} VkDisplayEventInfoEXT; - -typedef struct VkSwapchainCounterCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSurfaceCounterFlagsEXT surfaceCounters; -} VkSwapchainCounterCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayPowerInfoEXT* pDisplayPowerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT( - VkDevice device, - const VkDeviceEventInfoEXT* pDeviceEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayEventInfoEXT* pDisplayEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT( - VkDevice device, - VkSwapchainKHR swapchain, - VkSurfaceCounterFlagBitsEXT counter, - uint64_t* pCounterValue); -#endif - -#define VK_GOOGLE_display_timing 1 -#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1 -#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing" - -typedef struct VkRefreshCycleDurationGOOGLE { - uint64_t refreshDuration; -} VkRefreshCycleDurationGOOGLE; - -typedef struct VkPastPresentationTimingGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; - uint64_t actualPresentTime; - uint64_t earliestPresentTime; - uint64_t presentMargin; -} VkPastPresentationTimingGOOGLE; - -typedef struct VkPresentTimeGOOGLE { - uint32_t presentID; - uint64_t desiredPresentTime; -} VkPresentTimeGOOGLE; - -typedef struct VkPresentTimesInfoGOOGLE { - VkStructureType sType; - const void* pNext; - uint32_t swapchainCount; - const VkPresentTimeGOOGLE* pTimes; -} VkPresentTimesInfoGOOGLE; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pPresentationTimingCount, - VkPastPresentationTimingGOOGLE* pPresentationTimings); -#endif - -#define VK_NV_sample_mask_override_coverage 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1 -#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage" - - -#define VK_NV_geometry_shader_passthrough 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1 -#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough" - - -#define VK_NV_viewport_array2 1 -#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME "VK_NV_viewport_array2" - - -#define VK_NVX_multiview_per_view_attributes 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1 -#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes" - -typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX { - VkStructureType sType; - void* pNext; - VkBool32 perViewPositionAllComponents; -} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX; - - - -#define VK_NV_viewport_swizzle 1 -#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1 -#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle" - - -typedef enum VkViewportCoordinateSwizzleNV { - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5, - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6, - VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7, - VK_VIEWPORT_COORDINATE_SWIZZLE_BEGIN_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV, - VK_VIEWPORT_COORDINATE_SWIZZLE_END_RANGE_NV = VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV, - VK_VIEWPORT_COORDINATE_SWIZZLE_RANGE_SIZE_NV = (VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV - VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV + 1), - VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF -} VkViewportCoordinateSwizzleNV; - -typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV; - -typedef struct VkViewportSwizzleNV { - VkViewportCoordinateSwizzleNV x; - VkViewportCoordinateSwizzleNV y; - VkViewportCoordinateSwizzleNV z; - VkViewportCoordinateSwizzleNV w; -} VkViewportSwizzleNV; - -typedef struct VkPipelineViewportSwizzleStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineViewportSwizzleStateCreateFlagsNV flags; - uint32_t viewportCount; - const VkViewportSwizzleNV* pViewportSwizzles; -} VkPipelineViewportSwizzleStateCreateInfoNV; - - - -#define VK_EXT_discard_rectangles 1 -#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1 -#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles" - - -typedef enum VkDiscardRectangleModeEXT { - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0, - VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1, - VK_DISCARD_RECTANGLE_MODE_BEGIN_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT, - VK_DISCARD_RECTANGLE_MODE_END_RANGE_EXT = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT, - VK_DISCARD_RECTANGLE_MODE_RANGE_SIZE_EXT = (VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT - VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT + 1), - VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDiscardRectangleModeEXT; - -typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT; - -typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxDiscardRectangles; -} VkPhysicalDeviceDiscardRectanglePropertiesEXT; - -typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineDiscardRectangleStateCreateFlagsEXT flags; - VkDiscardRectangleModeEXT discardRectangleMode; - uint32_t discardRectangleCount; - const VkRect2D* pDiscardRectangles; -} VkPipelineDiscardRectangleStateCreateInfoEXT; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT( - VkCommandBuffer commandBuffer, - uint32_t firstDiscardRectangle, - uint32_t discardRectangleCount, - const VkRect2D* pDiscardRectangles); -#endif - -#define VK_EXT_conservative_rasterization 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1 -#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization" - - -typedef enum VkConservativeRasterizationModeEXT { - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0, - VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1, - VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2, - VK_CONSERVATIVE_RASTERIZATION_MODE_BEGIN_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT, - VK_CONSERVATIVE_RASTERIZATION_MODE_END_RANGE_EXT = VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT, - VK_CONSERVATIVE_RASTERIZATION_MODE_RANGE_SIZE_EXT = (VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT - VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT + 1), - VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkConservativeRasterizationModeEXT; - -typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT; - -typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT { - VkStructureType sType; - void* pNext; - float primitiveOverestimationSize; - float maxExtraPrimitiveOverestimationSize; - float extraPrimitiveOverestimationSizeGranularity; - VkBool32 primitiveUnderestimation; - VkBool32 conservativePointAndLineRasterization; - VkBool32 degenerateTrianglesRasterized; - VkBool32 degenerateLinesRasterized; - VkBool32 fullyCoveredFragmentShaderInputVariable; - VkBool32 conservativeRasterizationPostDepthCoverage; -} VkPhysicalDeviceConservativeRasterizationPropertiesEXT; - -typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationConservativeStateCreateFlagsEXT flags; - VkConservativeRasterizationModeEXT conservativeRasterizationMode; - float extraPrimitiveOverestimationSize; -} VkPipelineRasterizationConservativeStateCreateInfoEXT; - - - -#define VK_EXT_swapchain_colorspace 1 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 3 -#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace" - - -#define VK_EXT_hdr_metadata 1 -#define VK_EXT_HDR_METADATA_SPEC_VERSION 1 -#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata" - -typedef struct VkXYColorEXT { - float x; - float y; -} VkXYColorEXT; - -typedef struct VkHdrMetadataEXT { - VkStructureType sType; - const void* pNext; - VkXYColorEXT displayPrimaryRed; - VkXYColorEXT displayPrimaryGreen; - VkXYColorEXT displayPrimaryBlue; - VkXYColorEXT whitePoint; - float maxLuminance; - float minLuminance; - float maxContentLightLevel; - float maxFrameAverageLightLevel; -} VkHdrMetadataEXT; - - -typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainKHR* pSwapchains, - const VkHdrMetadataEXT* pMetadata); -#endif - -#define VK_EXT_external_memory_dma_buf 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf" - - -#define VK_EXT_queue_family_foreign 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1 -#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign" -#define VK_QUEUE_FAMILY_FOREIGN_EXT (~0U-2) - - -#define VK_EXT_debug_utils 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT) - -#define VK_EXT_DEBUG_UTILS_SPEC_VERSION 1 -#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils" - -typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT; -typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT; - -typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000, - VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageSeverityFlagBitsEXT; -typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT; - -typedef enum VkDebugUtilsMessageTypeFlagBitsEXT { - VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001, - VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002, - VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004, - VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugUtilsMessageTypeFlagBitsEXT; -typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT; - -typedef struct VkDebugUtilsObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - const char* pObjectName; -} VkDebugUtilsObjectNameInfoEXT; - -typedef struct VkDebugUtilsObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkObjectType objectType; - uint64_t objectHandle; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugUtilsObjectTagInfoEXT; - -typedef struct VkDebugUtilsLabelEXT { - VkStructureType sType; - const void* pNext; - const char* pLabelName; - float color[4]; -} VkDebugUtilsLabelEXT; - -typedef struct VkDebugUtilsMessengerCallbackDataEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCallbackDataFlagsEXT flags; - const char* pMessageIdName; - int32_t messageIdNumber; - const char* pMessage; - uint32_t queueLabelCount; - VkDebugUtilsLabelEXT* pQueueLabels; - uint32_t cmdBufLabelCount; - VkDebugUtilsLabelEXT* pCmdBufLabels; - uint32_t objectCount; - VkDebugUtilsObjectNameInfoEXT* pObjects; -} VkDebugUtilsMessengerCallbackDataEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)( - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageType, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, - void* pUserData); - -typedef struct VkDebugUtilsMessengerCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugUtilsMessengerCreateFlagsEXT flags; - VkDebugUtilsMessageSeverityFlagsEXT messageSeverity; - VkDebugUtilsMessageTypeFlagsEXT messageType; - PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback; - void* pUserData; -} VkDebugUtilsMessengerCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo); -typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo); -typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue); -typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT( - VkDevice device, - const VkDebugUtilsObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT( - VkDevice device, - const VkDebugUtilsObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT( - VkQueue queue); - -VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT( - VkQueue queue, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT( - VkCommandBuffer commandBuffer, - const VkDebugUtilsLabelEXT* pLabelInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT( - VkInstance instance, - const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugUtilsMessengerEXT* pMessenger); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT( - VkInstance instance, - VkDebugUtilsMessengerEXT messenger, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT( - VkInstance instance, - VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, - VkDebugUtilsMessageTypeFlagsEXT messageTypes, - const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); -#endif - -#define VK_EXT_sampler_filter_minmax 1 -#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 1 -#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax" - - -typedef enum VkSamplerReductionModeEXT { - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = 0, - VK_SAMPLER_REDUCTION_MODE_MIN_EXT = 1, - VK_SAMPLER_REDUCTION_MODE_MAX_EXT = 2, - VK_SAMPLER_REDUCTION_MODE_BEGIN_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT, - VK_SAMPLER_REDUCTION_MODE_END_RANGE_EXT = VK_SAMPLER_REDUCTION_MODE_MAX_EXT, - VK_SAMPLER_REDUCTION_MODE_RANGE_SIZE_EXT = (VK_SAMPLER_REDUCTION_MODE_MAX_EXT - VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT + 1), - VK_SAMPLER_REDUCTION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSamplerReductionModeEXT; - -typedef struct VkSamplerReductionModeCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSamplerReductionModeEXT reductionMode; -} VkSamplerReductionModeCreateInfoEXT; - -typedef struct VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT { - VkStructureType sType; - void* pNext; - VkBool32 filterMinmaxSingleComponentFormats; - VkBool32 filterMinmaxImageComponentMapping; -} VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT; - - - -#define VK_AMD_gpu_shader_int16 1 -#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16" - - -#define VK_AMD_mixed_attachment_samples 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1 -#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples" - - -#define VK_AMD_shader_fragment_mask 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1 -#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask" - - -#define VK_EXT_shader_stencil_export 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1 -#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export" - - -#define VK_EXT_sample_locations 1 -#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1 -#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations" - -typedef struct VkSampleLocationEXT { - float x; - float y; -} VkSampleLocationEXT; - -typedef struct VkSampleLocationsInfoEXT { - VkStructureType sType; - const void* pNext; - VkSampleCountFlagBits sampleLocationsPerPixel; - VkExtent2D sampleLocationGridSize; - uint32_t sampleLocationsCount; - const VkSampleLocationEXT* pSampleLocations; -} VkSampleLocationsInfoEXT; - -typedef struct VkAttachmentSampleLocationsEXT { - uint32_t attachmentIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkAttachmentSampleLocationsEXT; - -typedef struct VkSubpassSampleLocationsEXT { - uint32_t subpassIndex; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkSubpassSampleLocationsEXT; - -typedef struct VkRenderPassSampleLocationsBeginInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t attachmentInitialSampleLocationsCount; - const VkAttachmentSampleLocationsEXT* pAttachmentInitialSampleLocations; - uint32_t postSubpassSampleLocationsCount; - const VkSubpassSampleLocationsEXT* pPostSubpassSampleLocations; -} VkRenderPassSampleLocationsBeginInfoEXT; - -typedef struct VkPipelineSampleLocationsStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 sampleLocationsEnable; - VkSampleLocationsInfoEXT sampleLocationsInfo; -} VkPipelineSampleLocationsStateCreateInfoEXT; - -typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT { - VkStructureType sType; - void* pNext; - VkSampleCountFlags sampleLocationSampleCounts; - VkExtent2D maxSampleLocationGridSize; - float sampleLocationCoordinateRange[2]; - uint32_t sampleLocationSubPixelBits; - VkBool32 variableSampleLocations; -} VkPhysicalDeviceSampleLocationsPropertiesEXT; - -typedef struct VkMultisamplePropertiesEXT { - VkStructureType sType; - void* pNext; - VkExtent2D maxSampleLocationGridSize; -} VkMultisamplePropertiesEXT; - - -typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT( - VkCommandBuffer commandBuffer, - const VkSampleLocationsInfoEXT* pSampleLocationsInfo); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT( - VkPhysicalDevice physicalDevice, - VkSampleCountFlagBits samples, - VkMultisamplePropertiesEXT* pMultisampleProperties); -#endif - -#define VK_EXT_blend_operation_advanced 1 -#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2 -#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced" - - -typedef enum VkBlendOverlapEXT { - VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0, - VK_BLEND_OVERLAP_DISJOINT_EXT = 1, - VK_BLEND_OVERLAP_CONJOINT_EXT = 2, - VK_BLEND_OVERLAP_BEGIN_RANGE_EXT = VK_BLEND_OVERLAP_UNCORRELATED_EXT, - VK_BLEND_OVERLAP_END_RANGE_EXT = VK_BLEND_OVERLAP_CONJOINT_EXT, - VK_BLEND_OVERLAP_RANGE_SIZE_EXT = (VK_BLEND_OVERLAP_CONJOINT_EXT - VK_BLEND_OVERLAP_UNCORRELATED_EXT + 1), - VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF -} VkBlendOverlapEXT; - -typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 advancedBlendCoherentOperations; -} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT; - -typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t advancedBlendMaxColorAttachments; - VkBool32 advancedBlendIndependentBlend; - VkBool32 advancedBlendNonPremultipliedSrcColor; - VkBool32 advancedBlendNonPremultipliedDstColor; - VkBool32 advancedBlendCorrelatedOverlap; - VkBool32 advancedBlendAllOperations; -} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT; - -typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkBool32 srcPremultiplied; - VkBool32 dstPremultiplied; - VkBlendOverlapEXT blendOverlap; -} VkPipelineColorBlendAdvancedStateCreateInfoEXT; - - - -#define VK_NV_fragment_coverage_to_color 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1 -#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color" - -typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV; - -typedef struct VkPipelineCoverageToColorStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageToColorStateCreateFlagsNV flags; - VkBool32 coverageToColorEnable; - uint32_t coverageToColorLocation; -} VkPipelineCoverageToColorStateCreateInfoNV; - - - -#define VK_NV_framebuffer_mixed_samples 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1 -#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples" - - -typedef enum VkCoverageModulationModeNV { - VK_COVERAGE_MODULATION_MODE_NONE_NV = 0, - VK_COVERAGE_MODULATION_MODE_RGB_NV = 1, - VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2, - VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3, - VK_COVERAGE_MODULATION_MODE_BEGIN_RANGE_NV = VK_COVERAGE_MODULATION_MODE_NONE_NV, - VK_COVERAGE_MODULATION_MODE_END_RANGE_NV = VK_COVERAGE_MODULATION_MODE_RGBA_NV, - VK_COVERAGE_MODULATION_MODE_RANGE_SIZE_NV = (VK_COVERAGE_MODULATION_MODE_RGBA_NV - VK_COVERAGE_MODULATION_MODE_NONE_NV + 1), - VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF -} VkCoverageModulationModeNV; - -typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV; - -typedef struct VkPipelineCoverageModulationStateCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkPipelineCoverageModulationStateCreateFlagsNV flags; - VkCoverageModulationModeNV coverageModulationMode; - VkBool32 coverageModulationTableEnable; - uint32_t coverageModulationTableCount; - const float* pCoverageModulationTable; -} VkPipelineCoverageModulationStateCreateInfoNV; - - - -#define VK_NV_fill_rectangle 1 -#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1 -#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle" - - -#define VK_EXT_post_depth_coverage 1 -#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1 -#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage" - - -#define VK_EXT_validation_cache 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT) - -#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache" -#define VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT - - -typedef enum VkValidationCacheHeaderVersionEXT { - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1, - VK_VALIDATION_CACHE_HEADER_VERSION_BEGIN_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT, - VK_VALIDATION_CACHE_HEADER_VERSION_END_RANGE_EXT = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT, - VK_VALIDATION_CACHE_HEADER_VERSION_RANGE_SIZE_EXT = (VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT - VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT + 1), - VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCacheHeaderVersionEXT; - -typedef VkFlags VkValidationCacheCreateFlagsEXT; - -typedef struct VkValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheCreateFlagsEXT flags; - size_t initialDataSize; - const void* pInitialData; -} VkValidationCacheCreateInfoEXT; - -typedef struct VkShaderModuleValidationCacheCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkValidationCacheEXT validationCache; -} VkShaderModuleValidationCacheCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache); -typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT( - VkDevice device, - const VkValidationCacheCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkValidationCacheEXT* pValidationCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT( - VkDevice device, - VkValidationCacheEXT dstCache, - uint32_t srcCacheCount, - const VkValidationCacheEXT* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT( - VkDevice device, - VkValidationCacheEXT validationCache, - size_t* pDataSize, - void* pData); -#endif - -#define VK_EXT_shader_viewport_index_layer 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1 -#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer" - - -#define VK_EXT_global_priority 1 -#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2 -#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority" - - -typedef enum VkQueueGlobalPriorityEXT { - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128, - VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256, - VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512, - VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024, - VK_QUEUE_GLOBAL_PRIORITY_BEGIN_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT, - VK_QUEUE_GLOBAL_PRIORITY_END_RANGE_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT, - VK_QUEUE_GLOBAL_PRIORITY_RANGE_SIZE_EXT = (VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT + 1), - VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF -} VkQueueGlobalPriorityEXT; - -typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkQueueGlobalPriorityEXT globalPriority; -} VkDeviceQueueGlobalPriorityCreateInfoEXT; - - - -#define VK_EXT_external_memory_host 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1 -#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host" - -typedef struct VkImportMemoryHostPointerInfoEXT { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagBits handleType; - void* pHostPointer; -} VkImportMemoryHostPointerInfoEXT; - -typedef struct VkMemoryHostPointerPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t memoryTypeBits; -} VkMemoryHostPointerPropertiesEXT; - -typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize minImportedHostPointerAlignment; -} VkPhysicalDeviceExternalMemoryHostPropertiesEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT( - VkDevice device, - VkExternalMemoryHandleTypeFlagBits handleType, - const void* pHostPointer, - VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); -#endif - -#define VK_AMD_buffer_marker 1 -#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1 -#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker" - -typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - uint32_t marker); -#endif - -#define VK_EXT_vertex_attribute_divisor 1 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 1 -#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor" - -typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxVertexAttribDivisor; -} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT; - -typedef struct VkVertexInputBindingDivisorDescriptionEXT { - uint32_t binding; - uint32_t divisor; -} VkVertexInputBindingDivisorDescriptionEXT; - -typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t vertexBindingDivisorCount; - const VkVertexInputBindingDivisorDescriptionEXT* pVertexBindingDivisors; -} VkPipelineVertexInputDivisorStateCreateInfoEXT; - - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/docs/build.dox b/docs/build.dox index b4502c73..65646aa2 100644 --- a/docs/build.dox +++ b/docs/build.dox @@ -52,7 +52,7 @@ If you are using an OpenGL extension loading library such as be included _before_ the GLFW one. @code -#include +#include #include @endcode @@ -62,7 +62,7 @@ prevent the GLFW header from including the OpenGL header. @code #define GLFW_INCLUDE_NONE #include -#include +#include @endcode diff --git a/docs/compile.dox b/docs/compile.dox index e03b74aa..8a4fb583 100644 --- a/docs/compile.dox +++ b/docs/compile.dox @@ -224,7 +224,7 @@ with the library. @anchor GLFW_VULKAN_STATIC __GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked -statically into the application. +directly with the application. @subsubsection compile_options_win32 Windows specific CMake options @@ -268,7 +268,7 @@ ramps and clipboard. The options are: If you are building GLFW as a shared library / dynamic library / DLL then you must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it. -If you are linking the Vulkan loader statically into your application then you +If you are linking the Vulkan loader directly with your application then you must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the external version. diff --git a/docs/news.dox b/docs/news.dox index 58421983..55378c88 100644 --- a/docs/news.dox +++ b/docs/news.dox @@ -341,6 +341,20 @@ during compilation of GLFW will still build but it will have no effect and the default behaviors will be used. +@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency + +The GLFW test programs that previously depended on the LunarG Vulkan SDK now +instead uses a Vulkan loader generated by +[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no +longer look for the Vulkan SDK. + +Existing CMake projects that depended on the Vulkan SDK cache variables from +GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later +already comes with a +[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html) +similar to the one GLFW previously included. + + @subsubsection lib_suffix_33 CMake option LIB_SUFFIX The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the diff --git a/docs/quick.dox b/docs/quick.dox index b67ae357..14d03de1 100644 --- a/docs/quick.dox +++ b/docs/quick.dox @@ -47,11 +47,11 @@ exposes OpenGL 1.2. The easiest way to work around this is to use an If you are using such a library then you should include its header _before_ the GLFW header. This lets it replace the OpenGL header included by GLFW without conflicts. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such +[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such libraries. @code -#include +#include #include @endcode @@ -177,7 +177,7 @@ a current context to load from. This example uses libraries. @code -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); +gladLoadGL(glfwGetProcAddress); @endcode diff --git a/docs/vulkan.dox b/docs/vulkan.dox index 99624516..dc158d6d 100644 --- a/docs/vulkan.dox +++ b/docs/vulkan.dox @@ -14,10 +14,6 @@ To develop for Vulkan you should download the [LunarG Vulkan SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link libraries, they also provide the validation layers necessary for development. -The GLFW library does not need the Vulkan SDK to enable support for Vulkan. -However, any Vulkan-specific test and example programs are built only if the -CMake files find a Vulkan SDK. - For details on a specific function in this category, see the @ref vulkan. There are also guides for the other areas of the GLFW API. @@ -37,20 +33,14 @@ not need to be linked against the loader. However, it also means that if you are using the static library form of the Vulkan loader GLFW will either fail to find it or (worse) use the wrong one. -The @ref GLFW_VULKAN_STATIC CMake option makes GLFW link directly against the -static library form. Not linking against the Vulkan loader will then be -a compile-time error. +The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader +directly instead of dynamically loading it at runtime. Not linking against the +Vulkan loader will then be a compile-time error. @macos Because the Vulkan loader and ICD are not installed globally on macOS, you need to set up the application bundle according to the LunarG SDK -documentation. To help the GLFW CMake files find the SDK, you can set the -`VULKAN_SDK` environment variable to the `macOS` subdirectory of the SDK. - -@code{.sh} -env VULKAN_SDK=/example/path/to/vulkansdk/macOS cmake . -@endcode - -This is explained in more detail in the LunarG Vulkan SDK release notes. +documentation. This is explained in more detail in the +[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html). @section vulkan_include Including the Vulkan and GLFW header files diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt index b458609f..98da2cd7 100644 --- a/examples/CMakeLists.txt +++ b/examples/CMakeLists.txt @@ -23,22 +23,22 @@ elseif (APPLE) MACOSX_PACKAGE_LOCATION "Resources") endif() -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") +set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h" + "${GLFW_SOURCE_DIR}/deps/glad_gl.c") set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" "${GLFW_SOURCE_DIR}/deps/getopt.c") set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" "${GLFW_SOURCE_DIR}/deps/tinycthread.c") -add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD}) -add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD}) -add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD}) -add_executable(offscreen offscreen.c ${ICON} ${GLAD}) -add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD}) -add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD}) -add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD}) -add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD}) -add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD}) +add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL}) +add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL}) +add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL}) +add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL}) +add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL}) +add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL}) +add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL}) +add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL}) +add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL}) target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}") if (RT_LIBRARY) diff --git a/examples/boing.c b/examples/boing.c index d13c5841..2ffddbd6 100644 --- a/examples/boing.c +++ b/examples/boing.c @@ -36,7 +36,7 @@ #include #include -#include +#include #include #include @@ -642,7 +642,7 @@ int main( void ) glfwSetCursorPosCallback(window, cursor_position_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval( 1 ); glfwGetFramebufferSize(window, &width, &height); diff --git a/examples/gears.c b/examples/gears.c index 467a955b..4c7d9a98 100644 --- a/examples/gears.c +++ b/examples/gears.c @@ -31,7 +31,7 @@ #include #include -#include +#include #include /** @@ -327,7 +327,7 @@ int main(int argc, char *argv[]) glfwSetKeyCallback(window, key); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval( 1 ); glfwGetFramebufferSize(window, &width, &height); diff --git a/examples/heightmap.c b/examples/heightmap.c index b57815eb..bd38339a 100644 --- a/examples/heightmap.c +++ b/examples/heightmap.c @@ -29,7 +29,7 @@ #include #include -#include +#include #include /* Map height updates */ @@ -432,7 +432,7 @@ int main(int argc, char** argv) glfwSetKeyCallback(window, key_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); /* Prepare opengl resources for rendering */ shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); diff --git a/examples/offscreen.c b/examples/offscreen.c index b19de0de..4f717cb5 100644 --- a/examples/offscreen.c +++ b/examples/offscreen.c @@ -23,7 +23,7 @@ // //======================================================================== -#include +#include #include #if USE_NATIVE_OSMESA @@ -104,7 +104,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); // NOTE: OpenGL error checks have been omitted for brevity diff --git a/examples/particles.c b/examples/particles.c index 488289ad..29889149 100644 --- a/examples/particles.c +++ b/examples/particles.c @@ -39,7 +39,7 @@ #include #include -#include +#include #include // Define tokens for GL_EXT_separate_specular_color if not already defined @@ -994,7 +994,7 @@ int main(int argc, char** argv) glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); glfwSetFramebufferSizeCallback(window, resize_callback); diff --git a/examples/sharing.c b/examples/sharing.c index be35faff..34936011 100644 --- a/examples/sharing.c +++ b/examples/sharing.c @@ -23,7 +23,7 @@ // //======================================================================== -#include +#include #include #include @@ -103,7 +103,7 @@ int main(int argc, char** argv) // The contexts are created with the same APIs so the function // pointers should be re-usable between them - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); // Create the OpenGL objects inside the first context, created above // All objects will be shared with the second context, created below diff --git a/examples/simple.c b/examples/simple.c index 7752a365..9b632ea3 100644 --- a/examples/simple.c +++ b/examples/simple.c @@ -24,7 +24,7 @@ //======================================================================== //! [code] -#include +#include #include #include "linmath.h" @@ -98,7 +98,7 @@ int main(void) glfwSetKeyCallback(window, key_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); // NOTE: OpenGL error checks have been omitted for brevity diff --git a/examples/splitview.c b/examples/splitview.c index 12f837d3..1e02b778 100644 --- a/examples/splitview.c +++ b/examples/splitview.c @@ -10,7 +10,7 @@ // because I am not a friend of orthogonal projections) //======================================================================== -#include +#include #include #if defined(_MSC_VER) @@ -513,7 +513,7 @@ int main(void) // Enable vsync glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3) diff --git a/examples/wave.c b/examples/wave.c index 1de7e6fa..32d78c6a 100644 --- a/examples/wave.c +++ b/examples/wave.c @@ -17,7 +17,7 @@ #include #include -#include +#include #include #include @@ -412,7 +412,7 @@ int main(int argc, char* argv[]) glfwSetScrollCallback(window, scroll_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); glfwGetFramebufferSize(window, &width, &height); diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index 8a15da1d..2e7e49b4 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -11,33 +11,36 @@ if (MSVC) add_definitions(-D_CRT_SECURE_NO_WARNINGS) endif() -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") +set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h" + "${GLFW_SOURCE_DIR}/deps/glad_gl.c") +set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h" + "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c") set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" "${GLFW_SOURCE_DIR}/deps/getopt.c") set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" "${GLFW_SOURCE_DIR}/deps/tinycthread.c") -add_executable(clipboard clipboard.c ${GETOPT} ${GLAD}) -add_executable(events events.c ${GETOPT} ${GLAD}) -add_executable(msaa msaa.c ${GETOPT} ${GLAD}) -add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD}) -add_executable(iconify iconify.c ${GETOPT} ${GLAD}) -add_executable(monitors monitors.c ${GETOPT} ${GLAD}) -add_executable(reopen reopen.c ${GLAD}) -add_executable(cursor cursor.c ${GLAD}) +add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL}) +add_executable(events events.c ${GETOPT} ${GLAD_GL}) +add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL}) +add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN}) +add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL}) +add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL}) +add_executable(reopen reopen.c ${GLAD_GL}) +add_executable(cursor cursor.c ${GLAD_GL}) -add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD}) -add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD}) -add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD}) -add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD}) -add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD}) -add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD}) -add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD}) -add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD}) -add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD}) -add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD}) -add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD}) +add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL}) +add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL}) +add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL}) +add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL}) +add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL}) +add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL}) +add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD_GL}) +add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL}) +add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL}) +add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL}) +add_executable(vulkan WIN32 vulkan.c ${ICON} ${GLAD_VULKAN}) +add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL}) target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}") target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}") @@ -47,21 +50,10 @@ if (RT_LIBRARY) endif() set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing - threads timeout title windows) + threads timeout title vulkan windows) set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen cursor) -if (VULKAN_FOUND) - add_executable(vulkan WIN32 vulkan.c ${ICON}) - target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}") - if (GLFW_VULKAN_STATIC) - target_link_libraries(vulkan "${VULKAN_STATIC_LIBRARY}") - else() - target_link_libraries(vulkan "${VULKAN_LIBRARY}") - endif() - list(APPEND WINDOWS_BINARIES vulkan) -endif() - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES FOLDER "GLFW3/Tests") @@ -81,6 +73,7 @@ if (APPLE) set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") + set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Vulkan") set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES diff --git a/tests/clipboard.c b/tests/clipboard.c index 90adc4b0..c6093ce5 100644 --- a/tests/clipboard.c +++ b/tests/clipboard.c @@ -27,7 +27,7 @@ // //======================================================================== -#include +#include #include #include @@ -123,7 +123,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); glfwSetKeyCallback(window, key_callback); diff --git a/tests/cursor.c b/tests/cursor.c index 68d3069f..85f6660c 100644 --- a/tests/cursor.c +++ b/tests/cursor.c @@ -30,7 +30,7 @@ // //======================================================================== -#include +#include #include #if defined(_MSC_VER) @@ -278,7 +278,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glGenBuffers(1, &vertex_buffer); glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); diff --git a/tests/empty.c b/tests/empty.c index e51cecbb..ae87f849 100644 --- a/tests/empty.c +++ b/tests/empty.c @@ -29,7 +29,7 @@ #include "tinycthread.h" -#include +#include #include #include @@ -91,7 +91,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSetKeyCallback(window, key_callback); if (thrd_create(&thread, thread_main, NULL) != thrd_success) diff --git a/tests/events.c b/tests/events.c index 5a0fde04..c442dfdc 100644 --- a/tests/events.c +++ b/tests/events.c @@ -31,7 +31,7 @@ // //======================================================================== -#include +#include #include #include @@ -604,7 +604,7 @@ int main(int argc, char** argv) glfwSetDropCallback(slots[i].window, drop_callback); glfwMakeContextCurrent(slots[i].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); } diff --git a/tests/gamma.c b/tests/gamma.c index 795a3054..c625447b 100644 --- a/tests/gamma.c +++ b/tests/gamma.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #define NK_IMPLEMENTATION @@ -121,7 +121,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c index 0dd12bea..3bd6f23b 100644 --- a/tests/glfwinfo.c +++ b/tests/glfwinfo.c @@ -23,9 +23,8 @@ // //======================================================================== -#define VK_NO_PROTOTYPES -#include -#include +#include +#include #include #include @@ -214,9 +213,6 @@ static void list_vulkan_instance_extensions(void) { uint32_t i, ep_count = 0; VkExtensionProperties* ep; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties = - (PFN_vkEnumerateInstanceExtensionProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceExtensionProperties"); printf("Vulkan instance extensions:\n"); @@ -241,9 +237,6 @@ static void list_vulkan_instance_layers(void) { uint32_t i, lp_count = 0; VkLayerProperties* lp; - PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties = - (PFN_vkEnumerateInstanceLayerProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceLayerProperties"); printf("Vulkan instance layers:\n"); @@ -273,9 +266,6 @@ static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice { uint32_t i, ep_count; VkExtensionProperties* ep; - PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties = - (PFN_vkEnumerateDeviceExtensionProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceExtensionProperties"); printf("Vulkan device extensions:\n"); @@ -300,9 +290,6 @@ static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice devi { uint32_t i, lp_count; VkLayerProperties* lp; - PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties = - (PFN_vkEnumerateDeviceLayerProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceLayerProperties"); printf("Vulkan device layers:\n"); @@ -358,6 +345,11 @@ static void print_version(void) printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); } +static GLADapiproc glad_vulkan_callback(const char* name, void* user) +{ + return glfwGetInstanceProcAddress((VkInstance) user, name); +} + int main(int argc, char** argv) { int ch, client, major, minor, revision, profile; @@ -639,7 +631,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); error = glGetError(); if (error != GL_NO_ERROR) @@ -823,11 +815,8 @@ int main(int argc, char** argv) VkInstanceCreateInfo ici = {0}; VkInstance instance; VkPhysicalDevice* pd; - PFN_vkCreateInstance vkCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); - PFN_vkDestroyInstance vkDestroyInstance; - PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices; - PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties; + + gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL); re = glfwGetRequiredInstanceExtensions(&re_count); @@ -865,12 +854,7 @@ int main(int argc, char** argv) exit(EXIT_FAILURE); } - vkDestroyInstance = (PFN_vkDestroyInstance) - glfwGetInstanceProcAddress(instance, "vkDestroyInstance"); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) - glfwGetInstanceProcAddress(instance, "vkEnumeratePhysicalDevices"); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) - glfwGetInstanceProcAddress(instance, "vkGetPhysicalDeviceProperties"); + gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance); if (vkEnumeratePhysicalDevices(instance, &pd_count, NULL) != VK_SUCCESS) { diff --git a/tests/icon.c b/tests/icon.c index 747630fb..301923f7 100644 --- a/tests/icon.c +++ b/tests/icon.c @@ -27,7 +27,7 @@ // //======================================================================== -#include +#include #include #include @@ -129,7 +129,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSetKeyCallback(window, key_callback); set_icon(window, cur_icon_color); diff --git a/tests/iconify.c b/tests/iconify.c index 4dd35c28..2224a67e 100644 --- a/tests/iconify.c +++ b/tests/iconify.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #include @@ -191,7 +191,7 @@ static GLFWwindow* create_window(GLFWmonitor* monitor) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); return window; } diff --git a/tests/inputlag.c b/tests/inputlag.c index 79909a9f..f6f5befe 100644 --- a/tests/inputlag.c +++ b/tests/inputlag.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #define NK_IMPLEMENTATION @@ -210,7 +210,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); update_vsync(); last_time = glfwGetTime(); diff --git a/tests/joysticks.c b/tests/joysticks.c index c2539aac..9e88199f 100644 --- a/tests/joysticks.c +++ b/tests/joysticks.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #define NK_IMPLEMENTATION @@ -190,7 +190,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); diff --git a/tests/monitors.c b/tests/monitors.c index f2df5aa2..d35dfe1f 100644 --- a/tests/monitors.c +++ b/tests/monitors.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #include @@ -166,7 +166,7 @@ static void test_modes(GLFWmonitor* monitor) glfwSetKeyCallback(window, key_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); glfwSetTime(0.0); diff --git a/tests/msaa.c b/tests/msaa.c index 86f1e921..45d7df7a 100644 --- a/tests/msaa.c +++ b/tests/msaa.c @@ -29,7 +29,7 @@ // //======================================================================== -#include +#include #include #if defined(_MSC_VER) @@ -141,7 +141,7 @@ int main(int argc, char** argv) glfwSetKeyCallback(window, key_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); glGetIntegerv(GL_SAMPLES, &samples); diff --git a/tests/opacity.c b/tests/opacity.c index 8338d242..5c086ec7 100644 --- a/tests/opacity.c +++ b/tests/opacity.c @@ -23,7 +23,7 @@ // //======================================================================== -#include +#include #include #define NK_IMPLEMENTATION @@ -67,7 +67,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); diff --git a/tests/reopen.c b/tests/reopen.c index 18810c30..e077092d 100644 --- a/tests/reopen.c +++ b/tests/reopen.c @@ -33,7 +33,7 @@ // //======================================================================== -#include +#include #include #include @@ -164,7 +164,7 @@ int main(int argc, char** argv) glfwSetKeyCallback(window, key_callback); glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); vertex_shader = glCreateShader(GL_VERTEX_SHADER); diff --git a/tests/tearing.c b/tests/tearing.c index 4acf3b29..63b1bb1b 100644 --- a/tests/tearing.c +++ b/tests/tearing.c @@ -28,7 +28,7 @@ // //======================================================================== -#include +#include #include #include @@ -222,7 +222,7 @@ int main(int argc, char** argv) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); set_swap_interval(window, 0); last_time = glfwGetTime(); diff --git a/tests/threads.c b/tests/threads.c index 9c0f8924..70a93aa9 100644 --- a/tests/threads.c +++ b/tests/threads.c @@ -30,7 +30,7 @@ #include "tinycthread.h" -#include +#include #include #include @@ -114,7 +114,7 @@ int main(void) } glfwMakeContextCurrent(threads[0].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwMakeContextCurrent(NULL); for (i = 0; i < count; i++) diff --git a/tests/timeout.c b/tests/timeout.c index 22bee756..e025dfaa 100644 --- a/tests/timeout.c +++ b/tests/timeout.c @@ -27,7 +27,7 @@ // //======================================================================== -#include +#include #include #include @@ -70,7 +70,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSetKeyCallback(window, key_callback); while (!glfwWindowShouldClose(window)) diff --git a/tests/title.c b/tests/title.c index d6a3dc5e..ca8dc5f9 100644 --- a/tests/title.c +++ b/tests/title.c @@ -27,7 +27,7 @@ // //======================================================================== -#include +#include #include #include @@ -55,7 +55,7 @@ int main(void) } glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glfwSwapInterval(1); while (!glfwWindowShouldClose(window)) diff --git a/tests/vulkan.c b/tests/vulkan.c index 13a7ec2b..7cdb8f78 100644 --- a/tests/vulkan.c +++ b/tests/vulkan.c @@ -41,8 +41,8 @@ #include #endif +#include #define GLFW_INCLUDE_NONE -#define GLFW_INCLUDE_VULKAN #include #define DEMO_TEXTURE_COUNT 1 @@ -65,25 +65,10 @@ exit(1); \ } while (0) -#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetInstanceProcAddr failed to find vk" #entrypoint, \ - "vkGetInstanceProcAddr Failure"); \ - } \ - } - -#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetDeviceProcAddr(dev, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetDeviceProcAddr failed to find vk" #entrypoint, \ - "vkGetDeviceProcAddr Failure"); \ - } \ - } +static GLADapiproc glad_vulkan_callback(const char* name, void* user) +{ + return glfwGetInstanceProcAddress((VkInstance) user, name); +} static const char fragShaderCode[] = { 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, @@ -287,19 +272,6 @@ struct demo { VkFormat format; VkColorSpaceKHR color_space; - PFN_vkGetPhysicalDeviceSurfaceSupportKHR - fpGetPhysicalDeviceSurfaceSupportKHR; - PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR - fpGetPhysicalDeviceSurfaceCapabilitiesKHR; - PFN_vkGetPhysicalDeviceSurfaceFormatsKHR - fpGetPhysicalDeviceSurfaceFormatsKHR; - PFN_vkGetPhysicalDeviceSurfacePresentModesKHR - fpGetPhysicalDeviceSurfacePresentModesKHR; - PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR; - PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR; - PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR; - PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR; - PFN_vkQueuePresentKHR fpQueuePresentKHR; uint32_t swapchainImageCount; VkSwapchainKHR swapchain; SwapchainBuffers *buffers; @@ -347,10 +319,7 @@ struct demo { int32_t frameCount; bool validate; bool use_break; - PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback; - PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback; VkDebugReportCallbackEXT msg_callback; - PFN_vkDebugReportMessageEXT DebugReportMessage; float depthStencil; float depthIncrement; @@ -631,10 +600,10 @@ static void demo_draw(struct demo *demo) { assert(!err); // Get the index of the next available swapchain image: - err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, - imageAcquiredSemaphore, - (VkFence)0, // TODO: Show use of fence - &demo->current_buffer); + err = vkAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, + imageAcquiredSemaphore, + (VkFence)0, // TODO: Show use of fence + &demo->current_buffer); if (err == VK_ERROR_OUT_OF_DATE_KHR) { // demo->swapchain is out of date (e.g. the window was resized) and // must be recreated: @@ -684,7 +653,7 @@ static void demo_draw(struct demo *demo) { .pImageIndices = &demo->current_buffer, }; - err = demo->fpQueuePresentKHR(demo->queue, &present); + err = vkQueuePresentKHR(demo->queue, &present); if (err == VK_ERROR_OUT_OF_DATE_KHR) { // demo->swapchain is out of date (e.g. the window was resized) and // must be recreated: @@ -709,18 +678,18 @@ static void demo_prepare_buffers(struct demo *demo) { // Check the surface capabilities and formats VkSurfaceCapabilitiesKHR surfCapabilities; - err = demo->fpGetPhysicalDeviceSurfaceCapabilitiesKHR( + err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR( demo->gpu, demo->surface, &surfCapabilities); assert(!err); uint32_t presentModeCount; - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( + err = vkGetPhysicalDeviceSurfacePresentModesKHR( demo->gpu, demo->surface, &presentModeCount, NULL); assert(!err); VkPresentModeKHR *presentModes = (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR)); assert(presentModes); - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( + err = vkGetPhysicalDeviceSurfacePresentModesKHR( demo->gpu, demo->surface, &presentModeCount, presentModes); assert(!err); @@ -797,8 +766,7 @@ static void demo_prepare_buffers(struct demo *demo) { }; uint32_t i; - err = demo->fpCreateSwapchainKHR(demo->device, &swapchain, NULL, - &demo->swapchain); + err = vkCreateSwapchainKHR(demo->device, &swapchain, NULL, &demo->swapchain); assert(!err); // If we just re-created an existing swapchain, we should destroy the old @@ -806,19 +774,19 @@ static void demo_prepare_buffers(struct demo *demo) { // Note: destroying the swapchain also cleans up all its associated // presentable images once the platform is done with them. if (oldSwapchain != VK_NULL_HANDLE) { - demo->fpDestroySwapchainKHR(demo->device, oldSwapchain, NULL); + vkDestroySwapchainKHR(demo->device, oldSwapchain, NULL); } - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, + err = vkGetSwapchainImagesKHR(demo->device, demo->swapchain, &demo->swapchainImageCount, NULL); assert(!err); VkImage *swapchainImages = (VkImage *)malloc(demo->swapchainImageCount * sizeof(VkImage)); assert(swapchainImages); - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, - swapchainImages); + err = vkGetSwapchainImagesKHR(demo->device, demo->swapchain, + &demo->swapchainImageCount, + swapchainImages); assert(!err); demo->buffers = (SwapchainBuffers *)malloc(sizeof(SwapchainBuffers) * @@ -1843,6 +1811,8 @@ static void demo_init_vk(struct demo *demo) { "vkCreateInstance Failure"); } + gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, demo->inst); + /* Make initial call to query gpu_count, then second call for gpu info*/ err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL); assert(!err && gpu_count > 0); @@ -1864,6 +1834,8 @@ static void demo_init_vk(struct demo *demo) { "vkEnumeratePhysicalDevices Failure"); } + gladLoadVulkanUserPtr(demo->gpu, glad_vulkan_callback, demo->inst); + /* Look for device extensions */ uint32_t device_extension_count = 0; VkBool32 swapchainExtFound = 0; @@ -1904,30 +1876,6 @@ static void demo_init_vk(struct demo *demo) { } if (demo->validate) { - demo->CreateDebugReportCallback = - (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( - demo->inst, "vkCreateDebugReportCallbackEXT"); - demo->DestroyDebugReportCallback = - (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr( - demo->inst, "vkDestroyDebugReportCallbackEXT"); - if (!demo->CreateDebugReportCallback) { - ERR_EXIT( - "GetProcAddr: Unable to find vkCreateDebugReportCallbackEXT\n", - "vkGetProcAddr Failure"); - } - if (!demo->DestroyDebugReportCallback) { - ERR_EXIT( - "GetProcAddr: Unable to find vkDestroyDebugReportCallbackEXT\n", - "vkGetProcAddr Failure"); - } - demo->DebugReportMessage = - (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr( - demo->inst, "vkDebugReportMessageEXT"); - if (!demo->DebugReportMessage) { - ERR_EXIT("GetProcAddr: Unable to find vkDebugReportMessageEXT\n", - "vkGetProcAddr Failure"); - } - VkDebugReportCallbackCreateInfoEXT dbgCreateInfo; dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; dbgCreateInfo.flags = @@ -1935,8 +1883,8 @@ static void demo_init_vk(struct demo *demo) { dbgCreateInfo.pfnCallback = demo->use_break ? BreakCallback : dbgFunc; dbgCreateInfo.pUserData = demo; dbgCreateInfo.pNext = NULL; - err = demo->CreateDebugReportCallback(demo->inst, &dbgCreateInfo, NULL, - &demo->msg_callback); + err = vkCreateDebugReportCallbackEXT(demo->inst, &dbgCreateInfo, NULL, + &demo->msg_callback); switch (err) { case VK_SUCCESS: break; @@ -1951,13 +1899,6 @@ static void demo_init_vk(struct demo *demo) { } } - // Having these GIPA queries of device extension entry points both - // BEFORE and AFTER vkCreateDevice is a good test for the loader - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceCapabilitiesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceFormatsKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfacePresentModesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR); - vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props); // Query with NULL data to get count @@ -2009,12 +1950,6 @@ static void demo_init_device(struct demo *demo) { err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device); assert(!err); - - GET_DEVICE_PROC_ADDR(demo->device, CreateSwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, DestroySwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, GetSwapchainImagesKHR); - GET_DEVICE_PROC_ADDR(demo->device, AcquireNextImageKHR); - GET_DEVICE_PROC_ADDR(demo->device, QueuePresentKHR); } static void demo_init_vk_swapchain(struct demo *demo) { @@ -2028,8 +1963,8 @@ static void demo_init_vk_swapchain(struct demo *demo) { VkBool32 *supportsPresent = (VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32)); for (i = 0; i < demo->queue_count; i++) { - demo->fpGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, - &supportsPresent[i]); + vkGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, + &supportsPresent[i]); } // Search for a graphics and a present queue in the array of queue @@ -2087,13 +2022,13 @@ static void demo_init_vk_swapchain(struct demo *demo) { // Get the list of VkFormat's that are supported: uint32_t formatCount; - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, NULL); + err = vkGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, + &formatCount, NULL); assert(!err); VkSurfaceFormatKHR *surfFormats = (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR)); - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, surfFormats); + err = vkGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, + &formatCount, surfFormats); assert(!err); // If the format list includes just one entry of VK_FORMAT_UNDEFINED, // the surface has no preferred format. Otherwise, at least one @@ -2126,6 +2061,8 @@ static void demo_init_connection(struct demo *demo) { fflush(stdout); exit(1); } + + gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL); } static void demo_init(struct demo *demo, const int argc, const char *argv[]) @@ -2208,12 +2145,12 @@ static void demo_cleanup(struct demo *demo) { vkDestroyImage(demo->device, demo->depth.image, NULL); vkFreeMemory(demo->device, demo->depth.mem, NULL); - demo->fpDestroySwapchainKHR(demo->device, demo->swapchain, NULL); + vkDestroySwapchainKHR(demo->device, demo->swapchain, NULL); free(demo->buffers); vkDestroyDevice(demo->device, NULL); if (demo->validate) { - demo->DestroyDebugReportCallback(demo->inst, demo->msg_callback, NULL); + vkDestroyDebugReportCallbackEXT(demo->inst, demo->msg_callback, NULL); } vkDestroySurfaceKHR(demo->inst, demo->surface, NULL); vkDestroyInstance(demo->inst, NULL); diff --git a/tests/windows.c b/tests/windows.c index 5fed58f3..296ee937 100644 --- a/tests/windows.c +++ b/tests/windows.c @@ -27,7 +27,7 @@ // //======================================================================== -#include +#include #include #include @@ -140,7 +140,7 @@ int main(int argc, char** argv) glfwSetKeyCallback(windows[i], key_callback); glfwMakeContextCurrent(windows[i]); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + gladLoadGL(glfwGetProcAddress); glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);