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Change GLFWtheme's public API flags to attributes
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@ -5886,8 +5886,8 @@ GLFWAPI void glfwCopyTheme(const GLFWtheme* source, GLFWtheme* target);
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GLFWAPI int glfwThemeGetVariation(const GLFWtheme* theme);
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GLFWAPI void glfwThemeSetVariation(GLFWtheme* theme, int value);
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GLFWAPI int glfwThemeGetFlags(const GLFWtheme* theme);
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GLFWAPI void glfwThemeSetFlags(GLFWtheme* theme, int value);
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GLFWAPI int glfwThemeGetAttribute(const GLFWtheme* theme, int attribute);
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GLFWAPI void glfwThemeSetAttribute(GLFWtheme* theme, int attribute, int value);
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GLFWAPI void glfwThemeGetColor(const GLFWtheme* theme, float* red, float* green, float* blue, float* alpha);
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GLFWAPI void glfwThemeSetColor(GLFWtheme* theme, float red, float green, float blue, float alpha);
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@ -5920,7 +5920,7 @@ GLFWAPI void glfwThemeSetColor(GLFWtheme* theme, float red, float green, float b
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#define GLFW_THEME_LIGHT 1
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/*! @brief Theme flag.
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/*! @brief Theme attribute.
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*
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* Specifies that a theme provides a color. If this flag is set on a theme
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* returned by GLFW, this theme contains a color. If this flag is set on a
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@ -5929,23 +5929,23 @@ GLFWAPI void glfwThemeSetColor(GLFWtheme* theme, float red, float green, float b
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_HAS_COLOR 1
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#define GLFW_THEME_ATTRIBUTE_HAS_COLOR 1
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/*! @brief Theme flag.
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/*! @brief Theme attribute.
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*
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* Specifies that a theme uses a high contrast mode.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_HIGH_CONTRAST 2
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#define GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST 2
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/*! @brief Theme flag.
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/*! @brief Theme attribute.
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*
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* Specifies that a theme is vibrant.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_VIBRANT 4
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#define GLFW_THEME_ATTRIBUTE_VIBRANT 4
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/*! @brief Sets the system theme callback.
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*
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@ -205,13 +205,13 @@ void nsAppearanceToGLFWTheme(NSAppearance* appearance, _GLFWtheme* theme)
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if ([name isEqualToString:NSAppearanceNameVibrantLight])
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{
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theme->variation = GLFW_THEME_LIGHT;
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theme->flags |= GLFW_THEME_FLAG_VIBRANT;
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theme->flags |= GLFW_THEME_ATTRIBUTE_VIBRANT;
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return;
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}
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if ([name isEqualToString:NSAppearanceNameVibrantDark])
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{
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theme->variation = GLFW_THEME_DARK;
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theme->flags |= GLFW_THEME_FLAG_VIBRANT;
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theme->flags |= GLFW_THEME_ATTRIBUTE_VIBRANT;
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return;
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}
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}
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@ -226,25 +226,25 @@ void nsAppearanceToGLFWTheme(NSAppearance* appearance, _GLFWtheme* theme)
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if ([name isEqualToString:NSAppearanceNameAccessibilityHighContrastAqua])
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{
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theme->variation = GLFW_THEME_LIGHT;
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theme->flags |= GLFW_THEME_FLAG_HIGH_CONTRAST;
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theme->flags |= GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST;
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return;
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}
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if ([name isEqualToString:NSAppearanceNameAccessibilityHighContrastDarkAqua])
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{
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theme->variation = GLFW_THEME_DARK;
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theme->flags |= GLFW_THEME_FLAG_HIGH_CONTRAST;
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theme->flags |= GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST;
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return;
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}
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if ([name isEqualToString:NSAppearanceNameAccessibilityHighContrastVibrantLight])
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{
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theme->variation = GLFW_THEME_LIGHT;
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theme->flags |= GLFW_THEME_FLAG_VIBRANT | GLFW_THEME_FLAG_HIGH_CONTRAST;
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theme->flags |= GLFW_THEME_ATTRIBUTE_VIBRANT | GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST;
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return;
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}
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if ([name isEqualToString:NSAppearanceNameAccessibilityHighContrastVibrantDark])
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{
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theme->variation = GLFW_THEME_DARK;
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theme->flags |= GLFW_THEME_FLAG_VIBRANT | GLFW_THEME_FLAG_HIGH_CONTRAST;
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theme->flags |= GLFW_THEME_ATTRIBUTE_VIBRANT | GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST;
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return;
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}
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}
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@ -501,7 +501,7 @@ static GLFWbool initializeTIS(void)
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NSColor* color = [[NSColor controlAccentColor] colorUsingColorSpace:NSColorSpace.genericRGBColorSpace];
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theme.flags |= GLFW_THEME_FLAG_HAS_COLOR;
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theme.flags |= GLFW_THEME_ATTRIBUTE_HAS_COLOR;
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theme.color[0] = color.redComponent;
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theme.color[1] = color.greenComponent;
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theme.color[2] = color.blueComponent;
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@ -1898,7 +1898,7 @@ void _glfwSetThemeCocoa(_GLFWwindow* window, _GLFWtheme* theme)
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if (theme->variation == GLFW_THEME_LIGHT)
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{
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if (theme->flags & GLFW_THEME_FLAG_VIBRANT)
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if (theme->flags & GLFW_THEME_ATTRIBUTE_VIBRANT)
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{
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name = NSAppearanceNameVibrantLight;
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}
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@ -1909,7 +1909,7 @@ void _glfwSetThemeCocoa(_GLFWwindow* window, _GLFWtheme* theme)
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}
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else
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{
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if (theme->flags & GLFW_THEME_FLAG_VIBRANT)
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if (theme->flags & GLFW_THEME_ATTRIBUTE_VIBRANT)
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{
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name = NSAppearanceNameVibrantDark;
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}
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@ -1943,7 +1943,7 @@ _GLFWtheme* _glfwGetThemeCocoa(_GLFWwindow* window)
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NSColor* color = [[NSColor controlAccentColor] colorUsingColorSpace:NSColorSpace.genericRGBColorSpace];
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// TODO: Cannot use the accent color directly, for window themes, because the accent color is never overridden.
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theme->flags |= GLFW_THEME_FLAG_HAS_COLOR;
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theme->flags |= GLFW_THEME_ATTRIBUTE_HAS_COLOR;
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theme->color[0] = color.redComponent;
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theme->color[1] = color.greenComponent;
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theme->color[2] = color.blueComponent;
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22
src/theme.c
22
src/theme.c
@ -65,18 +65,30 @@ GLFWAPI void glfwThemeSetVariation(GLFWtheme* theme, int value)
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((_GLFWtheme*) theme)->variation = value;
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}
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GLFWAPI int glfwThemeGetFlags(const GLFWtheme* theme)
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GLFWAPI int glfwThemeGetAttribute(const GLFWtheme* theme, int attribute)
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{
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assert(theme != NULL);
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return ((_GLFWtheme*) theme)->flags;
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assert((attribute & ~(GLFW_THEME_ATTRIBUTE_HAS_COLOR |
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GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST |
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GLFW_THEME_ATTRIBUTE_VIBRANT)) == 0);
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return ((_GLFWtheme*) theme)->flags & attribute ? GLFW_TRUE : GLFW_FALSE;
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}
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GLFWAPI void glfwThemeSetFlags(GLFWtheme* theme, int value)
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GLFWAPI void glfwThemeSetAttribute(GLFWtheme* theme, int attribute, int value)
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{
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assert(theme != NULL);
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assert((value & ~(GLFW_THEME_FLAG_HAS_COLOR | GLFW_THEME_FLAG_HIGH_CONTRAST | GLFW_THEME_FLAG_VIBRANT)) == 0);
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assert(value == GLFW_TRUE || value == GLFW_FALSE);
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assert((attribute & ~(GLFW_THEME_ATTRIBUTE_HAS_COLOR |
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GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST |
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GLFW_THEME_ATTRIBUTE_VIBRANT)) == 0);
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((_GLFWtheme*) theme)->flags = value;
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_GLFWtheme* _theme = (_GLFWtheme*) theme;
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if (value == GLFW_TRUE)
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_theme->flags |= attribute;
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else
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_theme->flags &= ~attribute;
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}
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GLFWAPI void glfwThemeGetColor(const GLFWtheme* theme, float* red, float* green, float* blue, float* alpha)
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@ -52,26 +52,25 @@ static GLFWtheme* theme;
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static void print_theme(GLFWtheme* theme, const char* title)
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{
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const int flags = glfwThemeGetFlags(theme);
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int n = 0;
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printf("%s: {\n", title);
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printf(" Base: %s\n", glfwThemeGetVariation(theme) == GLFW_THEME_LIGHT ? "light" : "dark");
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printf(" Flags: [");
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if (flags & GLFW_THEME_FLAG_HAS_COLOR)
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR))
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{
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printf(n++ > 0 ? ", %s" : "%s", "HAS_COLOR");
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}
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if (flags & GLFW_THEME_FLAG_VIBRANT)
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_VIBRANT))
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{
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printf(n++ > 0 ? ", %s" : "%s", "VIBRANT");
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}
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if (flags & GLFW_THEME_FLAG_HIGH_CONTRAST)
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST))
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{
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printf(n++ > 0 ? ", %s" : "%s", "HIGH_CONTRAST");
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}
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printf("]\n");
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if (flags & GLFW_THEME_FLAG_HAS_COLOR)
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if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR))
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{
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float r, g, b, a;
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glfwThemeGetColor(theme, &r, &g, &b, &a);
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@ -91,12 +90,9 @@ static void set_theme(GLFWwindow* window, int theme_color)
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);
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if (theme_color == 6)
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{
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glfwThemeSetFlags(theme, glfwThemeGetFlags(theme) & ~GLFW_THEME_FLAG_HAS_COLOR);
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} else
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{
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glfwThemeSetFlags(theme, glfwThemeGetFlags(theme) | GLFW_THEME_FLAG_HAS_COLOR);
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}
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glfwThemeSetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR, GLFW_FALSE);
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else
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glfwThemeSetAttribute(theme, GLFW_THEME_ATTRIBUTE_HAS_COLOR, GLFW_TRUE);
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const char* title;
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@ -183,8 +179,6 @@ int main(int argc, char** argv)
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theme = glfwCreateTheme();
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glfwThemeSetVariation(theme, GLFW_THEME_DEFAULT);
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glfwThemeSetFlags(theme, 0);
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glfwThemeSetColor(theme, 0, 0, 0, 0);
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set_theme(window, cur_theme_color);
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