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Fixed debug bit not being set for OpenGL ES.
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@ -64,6 +64,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- Removed support for LCC and Borland C++
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- Bugfix: `glfwSetTime` silently accepted invalid values
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- [WGL] Bugfix: The context flags debug bit was not set for OpenGL ES
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- [Cocoa] Bugfix: `glfwSetWindowSize` did not change the video mode for full
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screen windows
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- [X11] Added support for Cygwin-X
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@ -72,6 +73,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- [X11] Bugfix: Mouse button `GLFW_MOUSE_BUTTON_4` was never used
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- [X11] Bugfix: `glfwTerminate` could close an unrelated file descriptor
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- [X11] Bugfix: Some WMs (KWM, Fluxbox) did not respect cursor redefinition
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- [GLX] Bugfix: The context flags debug bit was not set for OpenGL ES
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- [EGL] Bugfix: The context flags debug bit was not set for OpenGL ES
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## Contact
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@ -339,11 +339,11 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->forward)
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flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
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if (ctxconfig->debug)
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flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
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}
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if (ctxconfig->debug)
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flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
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if (ctxconfig->robustness)
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{
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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@ -360,9 +360,6 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->forward)
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (ctxconfig->debug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->profile)
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{
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if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
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@ -374,6 +371,9 @@ int _glfwCreateContext(_GLFWwindow* window,
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else
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mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
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if (ctxconfig->debug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->robustness)
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{
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if (_glfw.glx.ARB_create_context_robustness)
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@ -398,9 +398,6 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->forward)
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flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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if (ctxconfig->debug)
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flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->profile)
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{
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if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
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@ -412,6 +409,9 @@ int _glfwCreateContext(_GLFWwindow* window,
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else
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mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
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if (ctxconfig->debug)
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flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->robustness)
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{
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if (window->wgl.ARB_create_context_robustness)
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