Fixed glfwSetWindowSize stealing focus.

This commit is contained in:
Camilla Berglund 2013-12-28 20:56:57 +01:00
parent 0e8dace18c
commit d937b74b8f
2 changed files with 2 additions and 1 deletions

View File

@ -49,6 +49,7 @@ guide in the GLFW documentation.
- [Win32] Bugfix: Negative window positions were reported incorrectly - [Win32] Bugfix: Negative window positions were reported incorrectly
- [Win32] Bugfix: The iconify callback was not triggered when switching away - [Win32] Bugfix: The iconify callback was not triggered when switching away
from a full screen window using Alt+Tab from a full screen window using Alt+Tab
- [Win32] Bugfix: Resizing a window with `glfwSetWindowSize` gave it focus
- [Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval - [Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval
- [Cocoa] Enabled Lion full screen for resizable windowed mode windows - [Cocoa] Enabled Lion full screen for resizable windowed mode windows
- [Cocoa] Moved to Cocoa API for application transformation and activation - [Cocoa] Moved to Cocoa API for application transformation and activation

View File

@ -1034,7 +1034,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
SetWindowPos(window->win32.handle, HWND_TOP, SetWindowPos(window->win32.handle, HWND_TOP,
0, 0, fullWidth, fullHeight, 0, 0, fullWidth, fullHeight,
SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
} }
} }